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README.md
538
README.md
@@ -1,517 +1,83 @@
|
||||
# Branch Protection & Review Policy
|
||||
# The Nexus
|
||||
|
||||
## Enforced Rules for All Repositories
|
||||
|
||||
**All repositories enforce these rules on the `main` branch:**
|
||||
|
||||
| Rule | Status | Rationale |
|
||||
|------|--------|-----------|
|
||||
| Require PR for merge | ✅ Enabled | Prevent direct commits |
|
||||
| Required approvals | 1+ | Minimum review threshold |
|
||||
| Dismiss stale approvals | ✅ Enabled | Re-review after new commits |
|
||||
| Require CI to pass | <20> Conditional | Only where CI exists |
|
||||
| Block force push | ✅ Enabled | Protect commit history |
|
||||
| Block branch deletion | ✅ Enabled | Prevent accidental deletion |
|
||||
|
||||
**Default Reviewers:**
|
||||
- @perplexity (all repositories)
|
||||
- @Timmy (hermes-agent only)
|
||||
|
||||
**CI Enforcement:**
|
||||
- hermes-agent: Full CI enforcement
|
||||
- the-nexus: CI pending runner restoration (#915)
|
||||
- timmy-home: No CI enforcement
|
||||
- timmy-config: Limited CI
|
||||
|
||||
**Implementation Status:**
|
||||
- [x] hermes-agent protection enabled
|
||||
- [x] the-nexus protection enabled
|
||||
- [x] timmy-home protection enabled
|
||||
- [x] timmy-config protection enabled
|
||||
|
||||
> This policy replaces all previous ad-hoc workflows. Any exceptions require written approval from @Timmy and @perplexity.
|
||||
|
||||
| Rule | Status | Rationale |
|
||||
|---|---|---|
|
||||
| Require PR for merge | ✅ Enabled | Prevent direct commits |
|
||||
| Required approvals | ✅ 1+ | Minimum review threshold |
|
||||
| Dismiss stale approvals | ✅ Enabled | Re-review after new commits |
|
||||
| Require CI to pass | ⚠ Conditional | Only where CI exists |
|
||||
| Block force push | ✅ Enabled | Protect commit history |
|
||||
| Block branch deletion | ✅ Enabled | Prevent accidental deletion |
|
||||
|
||||
### Repository-Specific Configuration
|
||||
|
||||
**1. hermes-agent**
|
||||
- ✅ All protections enabled
|
||||
- 🔒 Required reviewer: `@Timmy` (owner gate)
|
||||
- 🧪 CI: Enabled (currently functional)
|
||||
|
||||
**2. the-nexus**
|
||||
- ✅ All protections enabled
|
||||
- ⚠ CI: Disabled (runner dead - see #915)
|
||||
- 🧪 CI: Re-enable when runner restored
|
||||
|
||||
**3. timmy-home**
|
||||
- ✅ PR + 1 approval required
|
||||
- 🧪 CI: No CI configured
|
||||
|
||||
**4. timmy-config**
|
||||
- ✅ PR + 1 approval required
|
||||
- 🧪 CI: Limited CI
|
||||
|
||||
### Default Reviewer Assignment
|
||||
|
||||
All repositories must:
|
||||
- 🧑 Default reviewer: `@perplexity` (QA gate)
|
||||
- 🧑 Required reviewer: `@Timmy` for `hermes-agent/` only
|
||||
|
||||
### Acceptance Criteria
|
||||
|
||||
- [ ] All four repositories have protection rules applied
|
||||
- [ ] Default reviewers configured per matrix above
|
||||
- [ ] This policy documented in all repositories
|
||||
- [ ] Policy enforced for 72 hours with no unreviewed merges
|
||||
|
||||
> This policy replaces all previous ad-hoc workflows. Any exceptions require written approval from @Timmy and @perplexity.
|
||||
- ✅ Require Pull Request for merge
|
||||
- ✅ Require 1 approval
|
||||
- ✅ Dismiss stale approvals
|
||||
- ✅ Require CI to pass (where ci exists)
|
||||
- ✅ Block force pushes
|
||||
- ✅ block branch deletion
|
||||
|
||||
### Default Reviewers
|
||||
- @perplexity - All repositories (QA gate)
|
||||
- @Timmy - hermes-agent (owner gate)
|
||||
|
||||
### Implementation Status
|
||||
- [x] hermes-agent
|
||||
- [x] the-nexus
|
||||
- [x] timmy-home
|
||||
- [x] timmy-config
|
||||
|
||||
### CI Status
|
||||
- hermes-agent: ✅ ci enabled
|
||||
- the-nexus: ⚠ ci pending (#915)
|
||||
- timmy-home: ❌ No ci
|
||||
- timmy-config: ❌ No ci
|
||||
| Require PR for merge | ✅ Enabled | hermes-agent, the-nexus, timmy-home, timmy-config |
|
||||
| Required approvals | ✅ 1+ required | All |
|
||||
| Dismiss stale approvals | ✅ Enabled | All |
|
||||
| Require CI to pass | ✅ Where CI exists | hermes-agent (CI active), the-nexus (CI pending) |
|
||||
| Block force push | ✅ Enabled | All |
|
||||
| Block branch deletion | ✅ Enabled | All |
|
||||
|
||||
## Default Reviewer Assignments
|
||||
|
||||
- **@perplexity**: Default reviewer for all repositories (QA gate)
|
||||
- **@Timmy**: Required reviewer for `hermes-agent` (owner gate)
|
||||
- **Repo-specific owners**: Required for specialized areas
|
||||
|
||||
## CI Status
|
||||
|
||||
- ✅ Active: hermes-agent
|
||||
- ⚠️ Pending: the-nexus (#915)
|
||||
- ❌ Disabled: timmy-home, timmy-config
|
||||
|
||||
## Acceptance Criteria
|
||||
|
||||
- [x] Branch protection enabled on all repos
|
||||
- [x] @perplexity set as default reviewer
|
||||
- [ ] CI restored for the-nexus (#915)
|
||||
- [x] Policy documented here
|
||||
|
||||
## Implementation Notes
|
||||
|
||||
1. All direct pushes to `main` are now blocked
|
||||
2. Merges require at least 1 approval
|
||||
3. CI failures block merges where CI is active
|
||||
4. Force-pushing and branch deletion are prohibited
|
||||
|
||||
See Gitea admin settings for each repository for configuration details.
|
||||
|
||||
It is meant to become two things at once:
|
||||
- a local-first training ground for Timmy
|
||||
- a wizardly visualization surface for the living system
|
||||
Timmy's canonical 3D home-world — a local-first training ground and wizardly visualization surface for the living system.
|
||||
|
||||
## Current Truth
|
||||
|
||||
As of current `main`, this repo does **not** ship a browser 3D world.
|
||||
In plain language: current `main` does not ship a browser 3D world.
|
||||
Current `main` does **not** ship a browser 3D world. A clean checkout contains:
|
||||
|
||||
A clean checkout of `Timmy_Foundation/the-nexus` on `main` currently contains:
|
||||
- Python heartbeat / cognition files under `nexus/`
|
||||
- `server.py`
|
||||
- protocol, report, and deployment docs
|
||||
- JSON configuration files like `portals.json` and `vision.json`
|
||||
- `server.py` — local websocket bridge
|
||||
- Protocol, report, and deployment docs
|
||||
- JSON config files (`portals.json`, `vision.json`)
|
||||
|
||||
It does **not** currently contain an active root frontend such as:
|
||||
- `index.html`
|
||||
- `app.js`
|
||||
- `style.css`
|
||||
- `package.json`
|
||||
|
||||
Serving the repo root today shows a directory listing, not a rendered world.
|
||||
It does **not** currently contain an active root frontend (`index.html`, `app.js`, `style.css`).
|
||||
|
||||
## One Canonical 3D Repo
|
||||
|
||||
`Timmy_Foundation/the-nexus` is the only canonical 3D repo.
|
||||
In plain language: Timmy_Foundation/the-nexus is the only canonical 3D repo.
|
||||
`Timmy_Foundation/the-nexus` is the **only** canonical 3D repo.
|
||||
|
||||
The old local browser app at:
|
||||
- `/Users/apayne/the-matrix`
|
||||
The legacy browser app at `/Users/apayne/the-matrix` is source material for migration, not a second repo to keep evolving in parallel. Useful work from it must be audited and migrated here.
|
||||
|
||||
is legacy source material, not a second repo to keep evolving in parallel.
|
||||
Useful work from it must be audited and migrated here.
|
||||
See `LEGACY_MATRIX_AUDIT.md`.
|
||||
|
||||
See:
|
||||
- `LEGACY_MATRIX_AUDIT.md`
|
||||
## Why This Matters
|
||||
|
||||
## Why this matters
|
||||
We do not want to lose real quality work. We also do not want to keep two drifting 3D repos alive by accident.
|
||||
|
||||
We do not want to lose real quality work.
|
||||
We also do not want to keep two drifting 3D repos alive by accident.
|
||||
The rule:
|
||||
- Rescue good work from legacy Matrix
|
||||
- Rebuild inside `the-nexus`
|
||||
- Keep telemetry and durable truth flowing through the Hermes harness
|
||||
|
||||
The rule is:
|
||||
- rescue good work from legacy Matrix
|
||||
- rebuild inside `the-nexus`
|
||||
- keep telemetry and durable truth flowing through the Hermes harness
|
||||
- Hermes is the sole harness — no external gateway dependencies
|
||||
## Active Migration Backlog
|
||||
|
||||
## Verified historical browser-world snapshot
|
||||
|
||||
The commit the user pointed at:
|
||||
- `0518a1c3ae3c1d0afeb24dea9772102f5a3d9a66`
|
||||
|
||||
still contains the old root browser files (`index.html`, `app.js`, `style.css`, `package.json`, tests/), so it is a useful in-repo reference point for what existed before the later deletions.
|
||||
|
||||
## Active migration backlog
|
||||
|
||||
- `#684` sync docs to repo truth
|
||||
- `#685` preserve legacy Matrix quality work before rewrite
|
||||
- `#686` rebuild browser smoke / visual validation for the real Nexus repo
|
||||
- `#687` restore a wizardly local-first visual shell from audited Matrix components
|
||||
- `#672` rebuild the portal stack as Timmy → Reflex → Pilot
|
||||
- `#673` deterministic Morrowind pilot loop with world-state proof
|
||||
- `#674` reflex tactical layer and semantic trajectory logging
|
||||
- `#675` deterministic context compaction for long local sessions
|
||||
|
||||
## What gets preserved from legacy Matrix
|
||||
|
||||
High-value candidates include:
|
||||
- visitor movement / embodiment
|
||||
- chat, bark, and presence systems
|
||||
- transcript logging
|
||||
- ambient / visual atmosphere systems
|
||||
- economy / satflow visualizations
|
||||
- smoke and browser validation discipline
|
||||
|
||||
Those pieces should be carried forward only if they serve the mission and are re-tethered to real local system state.
|
||||
| Issue | Work |
|
||||
|-------|------|
|
||||
| #684 | Sync docs to repo truth |
|
||||
| #685 | Preserve legacy Matrix quality work |
|
||||
| #686 | Rebuild browser smoke / visual validation |
|
||||
| #687 | Restore wizardly local-first visual shell |
|
||||
| #672 | Rebuild portal stack (Timmy → Reflex → Pilot) |
|
||||
| #673 | Deterministic Morrowind pilot loop |
|
||||
| #674 | Reflex tactical layer + trajectory logging |
|
||||
| #675 | Deterministic context compaction |
|
||||
|
||||
## Running Locally
|
||||
|
||||
### Current repo truth
|
||||
There is no root browser app on current `main`. Do not static-serve the repo root expecting a world.
|
||||
|
||||
There is no root browser app on current `main`.
|
||||
Do not tell people to static-serve the repo root and expect a world.
|
||||
You can run:
|
||||
- `python3 server.py` — local websocket bridge
|
||||
- Python modules under `nexus/` — heartbeat / cognition work
|
||||
|
||||
### Branch Protection & Review Policy
|
||||
The browser-facing Nexus must be rebuilt through the migration backlog using audited Matrix components.
|
||||
|
||||
**All repositories enforce:**
|
||||
- PRs required for all changes
|
||||
- Minimum 1 approval required
|
||||
- CI/CD must pass
|
||||
- No force pushes
|
||||
- No direct pushes to main
|
||||
## Branch Protection & Review Policy
|
||||
|
||||
**All repositories enforce these rules on `main`:**
|
||||
|
||||
| Rule | Status |
|
||||
|------|--------|
|
||||
| Require Pull Request for merge | ✅ Enabled |
|
||||
| Require 1 approval before merge | ✅ Enabled |
|
||||
| Dismiss stale approvals on new commits | ✅ Enabled |
|
||||
| Require CI to pass (where CI exists) | ⚠️ Conditional |
|
||||
| Block force pushes to `main` | ✅ Enabled |
|
||||
| Block deletion of `main` branch | ✅ Enabled |
|
||||
|
||||
**Default reviewers:**
|
||||
- `@perplexity` for all repositories
|
||||
- `@Timmy` for nexus/ and hermes-agent/
|
||||
- `@perplexity` — all repositories (QA gate)
|
||||
- `@Timmy` — `hermes-agent` only (owner gate)
|
||||
|
||||
**Enforced by Gitea branch protection rules**
|
||||
**CI status:**
|
||||
- `hermes-agent`: ✅ Active
|
||||
- `the-nexus`: ⚠️ Runner pending (#915)
|
||||
- `timmy-home`: ❌ No CI
|
||||
- `timmy-config`: ❌ Limited CI
|
||||
|
||||
### What you can run now
|
||||
|
||||
- `python3 server.py` for the local websocket bridge
|
||||
- Python modules under `nexus/` for heartbeat / cognition work
|
||||
|
||||
### Browser world restoration path
|
||||
|
||||
The browser-facing Nexus must be rebuilt deliberately through the migration backlog above, using audited Matrix components and truthful validation.
|
||||
See [CONTRIBUTING.md](CONTRIBUTING.md) for full details.
|
||||
|
||||
---
|
||||
|
||||
*One 3D repo. One migration path. No more ghost worlds.*
|
||||
# The Nexus Project
|
||||
|
||||
## Branch Protection & Review Policy
|
||||
|
||||
**All repositories enforce these rules on the `main` branch:**
|
||||
|
||||
| Rule | Status | Rationale |
|
||||
|------|--------|-----------|
|
||||
| Require PR for merge | ✅ Enabled | Prevent direct commits |
|
||||
| Required approvals | 1+ | Minimum review threshold |
|
||||
| Dismiss stale approvals | ✅ Enabled | Re-review after new commits |
|
||||
| Require CI to pass | <20> Conditional | Only where CI exists |
|
||||
| Block force push | ✅ Enabled | Protect commit history |
|
||||
| Block branch deletion | ✅ Enabled | Prevent accidental deletion |
|
||||
|
||||
**Default Reviewers:**
|
||||
- @perplexity (all repositories)
|
||||
- @Timmy (hermes-agent only)
|
||||
|
||||
**CI Enforcement:**
|
||||
- hermes-agent: Full CI enforcement
|
||||
- the-nexus: CI pending runner restoration (#915)
|
||||
- timmy-home: No CI enforcement
|
||||
- timmy-config: Limited CI
|
||||
|
||||
**Acceptance Criteria:**
|
||||
- [x] Branch protection enabled on all repos
|
||||
- [x] @perplexity set as default reviewer
|
||||
- [x] Policy documented here
|
||||
- [x] CI restored for the-nexus (#915)
|
||||
|
||||
> This policy replaces all previous ad-hoc workflows. Any exceptions require written approval from @Timmy and @perplexity.
|
||||
|
||||
## Branch Protection Policy
|
||||
|
||||
**All repositories enforce these rules on the `main` branch:**
|
||||
|
||||
| Rule | Status | Rationale |
|
||||
|------|--------|-----------|
|
||||
| Require PR for merge | ✅ Enabled | Prevent direct commits |
|
||||
| Required approvals | 1+ | Minimum review threshold |
|
||||
| Dismiss stale approvals | ✅ Enabled | Re-review after new commits |
|
||||
| Require CI to pass | ⚠ Conditional | Only where CI exists |
|
||||
| Block force push | ✅ Enabled | Protect commit history |
|
||||
| Block branch deletion | ✅ Enabled | Prevent accidental deletion |
|
||||
|
||||
**Default Reviewers:**
|
||||
- @perplexity (all repositories)
|
||||
- @Timmy (hermes-agent only)
|
||||
|
||||
**CI Enforcement:**
|
||||
- hermes-agent: Full CI enforcement
|
||||
- the-nexus: CI pending runner restoration (#915)
|
||||
- timmy-home: No CI enforcement
|
||||
- timmy-config: Limited ci
|
||||
|
||||
See [CONTRIBUTING.md](CONTRIBUTING.md) for full details.
|
||||
|
||||
## Branch Protection & Review Policy
|
||||
|
||||
See [CONTRIBUTING.md](CONTRIBUTING.md) for full details on our enforced branch protection rules and code review requirements.
|
||||
|
||||
Key protections:
|
||||
- All changes require PRs with 1+ approvals
|
||||
- @perplexity is default reviewer for all repos
|
||||
- @Timmy is required reviewer for hermes-agent
|
||||
- CI must pass before merge (where ci exists)
|
||||
- Force pushes and branch deletions blocked
|
||||
|
||||
Current status:
|
||||
- ✅ hermes-agent: All protections active
|
||||
- ⚠ the-nexus: CI runner dead (#915)
|
||||
- ✅ timmy-home: No ci
|
||||
- ✅ timmy-config: Limited ci
|
||||
|
||||
## Branch Protection & Mandatory Review Policy
|
||||
|
||||
All repositories enforce these rules on the `main` branch:
|
||||
|
||||
| Rule | Status | Rationale |
|
||||
|---|---|---|
|
||||
| Require PR for merge | ✅ Enabled | Prevent direct commits |
|
||||
| Required approvals | ✅ 1+ | Minimum review threshold |
|
||||
| Dismiss stale approvals | ✅ Enabled | Re-review after new commits |
|
||||
| Require CI to pass | ⚠ Conditional | Only where CI exists |
|
||||
| Block force push | ✅ Enabled | Protect commit history |
|
||||
| Block branch deletion | ✅ Enabled | Prevent accidental deletion |
|
||||
|
||||
### Repository-Specific Configuration
|
||||
|
||||
**1. hermes-agent**
|
||||
- ✅ All protections enabled
|
||||
- 🔒 Required reviewer: `@Timmy` (owner gate)
|
||||
- 🧪 CI: Enabled (currently functional)
|
||||
|
||||
**2. the-nexus**
|
||||
- ✅ All protections enabled
|
||||
- ⚠ CI: Disabled (runner dead - see #915)
|
||||
- 🧪 CI: Re-enable when runner restored
|
||||
|
||||
**3. timmy-home**
|
||||
- ✅ PR + 1 approval required
|
||||
- 🧪 CI: No CI configured
|
||||
|
||||
**4. timmy-config**
|
||||
- ✅ PR + 1 approval required
|
||||
- 🧪 CI: Limited CI
|
||||
|
||||
### Default Reviewer Assignment
|
||||
|
||||
All repositories must:
|
||||
- 🧠 Default reviewer: `@perplexity` (QA gate)
|
||||
- 🧠 Required reviewer: `@Timmy` for `hermes-agent/` only
|
||||
|
||||
### Acceptance Criteria
|
||||
|
||||
- [x] Branch protection enabled on all repos
|
||||
- [x] Default reviewers configured per matrix above
|
||||
- [x] This policy documented in all repositories
|
||||
- [x] Policy enforced for 72 hours with no unreviewed merges
|
||||
|
||||
> This policy replaces all previous ad-hoc workflows. Any exceptions require written approval from @Timmy and @perplexity.
|
||||
|
||||
## Branch Protection & Mandatory Review Policy
|
||||
|
||||
All repositories must enforce these rules on the `main` branch:
|
||||
|
||||
| Rule | Status | Rationale |
|
||||
|------|--------|-----------|
|
||||
| Require PR for merge | ✅ Enabled | Prevent direct pushes |
|
||||
| Required approvals | ✅ 1+ | Minimum review threshold |
|
||||
| Dismiss stale approvals | ✅ Enabled | Re-review after new commits |
|
||||
| Require CI to pass | ✅ Conditional | Only where CI exists |
|
||||
| Block force push | ✅ Enabled | Protect commit history |
|
||||
| Block branch deletion | ✅ Enabled | Prevent accidental deletion |
|
||||
|
||||
### Default Reviewer Assignment
|
||||
|
||||
All repositories must:
|
||||
- 🧠 Default reviewer: `@perplexity` (QA gate)
|
||||
- 🔐 Required reviewer: `@Timmy` for `hermes-agent/` only
|
||||
|
||||
### Acceptance Criteria
|
||||
|
||||
- [x] Enable branch protection on `hermes-agent` main
|
||||
- [x] Enable branch protection on `the-nexus` main
|
||||
- [x] Enable branch protection on `timmy-home` main
|
||||
- [x] Enable branch protection on `timmy-config` main
|
||||
- [x] Set `@perplexity` as default reviewer org-wide
|
||||
- [x] Document policy in org README
|
||||
|
||||
> This policy replaces all previous ad-hoc workflows. Any exceptions require written approval from @Timmy and @perplexity.
|
||||
|
||||
## Branch Protection Policy
|
||||
|
||||
We enforce the following rules on all main branches:
|
||||
- Require PR for merge
|
||||
- Minimum 1 approval required
|
||||
- CI must pass before merge
|
||||
- @perplexity is automatically assigned as reviewer
|
||||
- @Timmy is required reviewer for hermes-agent
|
||||
|
||||
See full policy in [CONTRIBUTING.md](CONTRIBUTING.md)
|
||||
|
||||
## Code Owners
|
||||
|
||||
Review assignments are automated using [.github/CODEOWNERS](.github/CODEOWNERS)
|
||||
|
||||
## Branch Protection Policy
|
||||
|
||||
We enforce the following rules on all `main` branches:
|
||||
|
||||
- Require PR for merge
|
||||
- 1+ approvals required
|
||||
- CI must pass
|
||||
- Dismiss stale approvals
|
||||
- Block force pushes
|
||||
- Block branch deletion
|
||||
|
||||
Default reviewers:
|
||||
- `@perplexity` (all repos)
|
||||
- `@Timmy` (hermes-agent)
|
||||
|
||||
See [docus/branch-protection.md](docus/branch-protection.md) for full policy details
|
||||
# Branch Protection & Review Policy
|
||||
|
||||
## Branch Protection Rules
|
||||
- **Require Pull Request for Merge**: All changes must go through a PR.
|
||||
- **Required Approvals**: At least one approval is required.
|
||||
- **Dismiss Stale Approvals**: Approvals are dismissed on new commits.
|
||||
- **Require CI to Pass**: CI must pass before merging (enabled where CI exists).
|
||||
- **Block Force Push**: Prevents force-pushing to `main`.
|
||||
- **Block Deletion**: Prevents deletion of the `main` branch.
|
||||
|
||||
## Default Reviewers Assignment
|
||||
- `@perplexity`: Default reviewer for all repositories.
|
||||
- `@Timmy`: Required reviewer for `hermes-agent` (owner gate).
|
||||
- Repo-specific owners for specialized areas.
|
||||
# Timmy Foundation Organization Policy
|
||||
|
||||
## Branch Protection & Review Requirements
|
||||
|
||||
All repositories must follow these rules for main branch protection:
|
||||
|
||||
1. **Require Pull Request for Merge** - All changes must go through PR process
|
||||
2. **Minimum 1 Approval Required** - At least one reviewer must approve
|
||||
3. **Dismiss Stale Approvals** - Approvals expire with new commits
|
||||
4. **Require CI Success** - For hermes-agent only (CI runner #915)
|
||||
5. **Block Force Push** - Prevent direct history rewriting
|
||||
6. **Block Branch Deletion** - Prevent accidental main branch deletion
|
||||
|
||||
### Default Reviewers Assignments
|
||||
|
||||
- **All repositories**: @perplexity (QA gate)
|
||||
- **hermes-agent**: @Timmy (owner gate)
|
||||
- **Specialized areas**: Repo-specific owners for domain expertise
|
||||
|
||||
See [.github/CODEOWNERS](.github/CODEOWNERS) for specific file path review assignments.
|
||||
# Branch Protection & Review Policy
|
||||
|
||||
## Branch Protection Rules
|
||||
|
||||
All repositories must enforce these rules on the `main` branch:
|
||||
|
||||
| Rule | Status | Rationale |
|
||||
|---|---|---|
|
||||
| Require PR for merge | ✅ Enabled | Prevent direct commits |
|
||||
| Required approvals | 1+ | Minimum review threshold |
|
||||
| Dismiss stale approvals | ✅ Enabled | Re-review after new commits |
|
||||
| Require CI to pass | ✅ Where CI exists | No merging failing builds |
|
||||
| Block force push | ✅ Enabled | Protect commit history |
|
||||
| Block branch deletion | ✅ Enabled | Prevent accidental deletion |
|
||||
|
||||
## Default Reviewers Assignment
|
||||
|
||||
- **All repositories**: @perplexity (QA gate)
|
||||
- **hermes-agent**: @Timmy (owner gate)
|
||||
- **Specialized areas owners**: Repo-specific owners for domain expertise
|
||||
|
||||
## CI Enforcement
|
||||
|
||||
- CI must pass before merge (where CI is active)
|
||||
- CI runners must be maintained and monitored
|
||||
|
||||
## Compliance
|
||||
|
||||
- [x] hermes-agent
|
||||
- [x] the-nexus
|
||||
- [x] timmy-home
|
||||
- [x] timmy-config
|
||||
|
||||
Last updated: 2026-04-07
|
||||
## Branch Protection & Review Policy
|
||||
|
||||
**All repositories enforce the following rules on the `main` branch:**
|
||||
|
||||
- ✅ Require Pull Request for merge
|
||||
- ✅ Require 1 approval
|
||||
- ✅ Dismiss stale approvals
|
||||
- ⚠️ Require CI to pass (CI runner dead - see #915)
|
||||
- ✅ Block force pushes
|
||||
- ✅ Block branch deletion
|
||||
|
||||
**Default Reviewer:**
|
||||
- @perplexity (all repositories)
|
||||
- @Timmy (hermes-agent only)
|
||||
|
||||
**CI Requirements:**
|
||||
- hermes-agent: Full CI enforcement
|
||||
- the-nexus: CI pending runner restoration
|
||||
- timmy-home: No CI enforcement
|
||||
- timmy-config: No CI enforcement
|
||||
|
||||
@@ -152,10 +152,10 @@
|
||||
|
||||
<!-- Top Right: Agent Log, Atlas & SOUL Toggle -->
|
||||
<div class="hud-top-right">
|
||||
<button id="atlas-toggle-btn" class="hud-icon-btn" title="World Directory">
|
||||
<button id="soul-toggle-btn" class="hud-icon-btn" title="Timmy's SOUL">
|
||||
<span class="hud-icon">✦</span>
|
||||
<span class="hud-btn-label">SOUL</span>
|
||||
</button>
|
||||
<button id="mode-toggle-btn" class="hud-icon-btn mode-toggle" title="Toggle Mode">
|
||||
<span class="hud-icon">👁</span>
|
||||
<span class="hud-btn-label" id="mode-label">VISITOR</span>
|
||||
|
||||
@@ -1,95 +0,0 @@
|
||||
# Sovereign Sound Playground
|
||||
|
||||
An interactive audio-visual experience that lets you paint with sound and create music visually.
|
||||
|
||||
## Live Version
|
||||
|
||||
**LIVE:** https://playground.alexanderwhitestone.com/playground.html
|
||||
|
||||
## Features
|
||||
|
||||
### Core Functionality
|
||||
- **Visual Piano Keyboard**: 26 keys mapped to keyboard (QWERTY layout)
|
||||
- **6 Visual Modes**:
|
||||
- FREE: Freeform painting with sound
|
||||
- GRAVITY: Notes gravitate toward cursor
|
||||
- RAIN: Musical rain falls from above
|
||||
- CONSTELLATION: Notes connect in constellation patterns
|
||||
- BPM: Grid pulses to the beat
|
||||
- MIRROR: Mirror notes across vertical axis
|
||||
- **5 Color Palettes**:
|
||||
- AURORA: Warm rainbow colors
|
||||
- OCEAN: Cool blues and teals
|
||||
- EMBER: Warm reds and oranges
|
||||
- FOREST: Natural greens
|
||||
- NEON: Vibrant neon colors
|
||||
|
||||
### Audio Features
|
||||
- **Ambient Beat**: Automatic chord progressions with kick, snare, and hi-hat
|
||||
- **Chord Detection**: Real-time chord recognition (major, minor, 7th, etc.)
|
||||
- **Mouse Playback**: Hover over painted notes to hear them again
|
||||
- **Touch Support**: Works on mobile devices
|
||||
|
||||
### Tools
|
||||
- **Recording**: Press R to record your session
|
||||
- **Export**: Press S to save your creation as PNG
|
||||
- **Clear**: Press Backspace to clear the canvas
|
||||
- **Mode Switch**: Press Tab to cycle through modes
|
||||
- **Palette Switch**: Press 1-5 to switch color palettes
|
||||
|
||||
## Controls
|
||||
|
||||
### Keyboard
|
||||
- **A-Z**: Play notes and paint
|
||||
- **Space**: Toggle ambient beat
|
||||
- **Backspace**: Clear canvas
|
||||
- **Tab**: Switch mode
|
||||
- **R**: Toggle recording
|
||||
- **S**: Save as PNG
|
||||
- **1-5**: Switch color palette
|
||||
|
||||
### Mouse
|
||||
- **Click**: Play random note and paint
|
||||
- **Drag**: Continuous painting
|
||||
- **Hover over notes**: Replay sounds
|
||||
|
||||
### Touch
|
||||
- **Touch and drag**: Paint with sound
|
||||
|
||||
## Technical Details
|
||||
|
||||
- Zero dependencies
|
||||
- Pure HTML5 Canvas + Web Audio API
|
||||
- No external libraries
|
||||
- Self-contained single HTML file
|
||||
|
||||
## Integration
|
||||
|
||||
The playground is integrated into The Nexus as a portal:
|
||||
- **Portal ID**: `playground`
|
||||
- **Portal Type**: `creative-tool`
|
||||
- **Status**: Online
|
||||
- **Access**: Visitor mode (no operator privileges needed)
|
||||
|
||||
## Iteration Plan
|
||||
|
||||
Future enhancements:
|
||||
- [ ] More modes (Spiral, Gravity Well, Strobe)
|
||||
- [ ] MIDI keyboard support
|
||||
- [ ] Share session as URL
|
||||
- [ ] Mobile optimization
|
||||
- [ ] Multiplayer via WebSocket
|
||||
- [ ] Integration with Nexus spatial audio system
|
||||
- [ ] Memory system for saved compositions
|
||||
|
||||
## File Structure
|
||||
|
||||
```
|
||||
playground/
|
||||
├── playground.html # Main playground application
|
||||
└── README.md # This file
|
||||
```
|
||||
|
||||
## Credits
|
||||
|
||||
Created as part of the Timmy Foundation's Sovereign Sound initiative.
|
||||
@@ -1,692 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
|
||||
<title>Sovereign Sound — Playground</title>
|
||||
<style>
|
||||
* { margin: 0; padding: 0; box-sizing: border-box; }
|
||||
html, body { height: 100%; overflow: hidden; }
|
||||
body {
|
||||
background: #050510;
|
||||
font-family: 'SF Mono', 'Fira Code', monospace;
|
||||
color: #fff;
|
||||
cursor: none;
|
||||
user-select: none;
|
||||
-webkit-user-select: none;
|
||||
touch-action: none;
|
||||
}
|
||||
canvas { display: block; position: fixed; top: 0; left: 0; }
|
||||
.piano {
|
||||
position: fixed; bottom: 0; left: 0; right: 0;
|
||||
height: 80px; display: flex;
|
||||
background: rgba(0,0,0,0.3);
|
||||
backdrop-filter: blur(10px);
|
||||
-webkit-backdrop-filter: blur(10px);
|
||||
z-index: 10;
|
||||
}
|
||||
.key {
|
||||
flex: 1; border-right: 1px solid rgba(255,255,255,0.05);
|
||||
display: flex; align-items: flex-end; justify-content: center;
|
||||
padding-bottom: 8px; font-size: 9px; opacity: 0.3;
|
||||
transition: all 0.1s; position: relative;
|
||||
}
|
||||
.key.black {
|
||||
background: rgba(0,0,0,0.5);
|
||||
height: 50px; margin: 0 -8px; width: 60%; z-index: 1;
|
||||
border: 1px solid rgba(255,255,255,0.08);
|
||||
}
|
||||
.key.active {
|
||||
background: rgba(255,255,255,0.15);
|
||||
opacity: 0.8;
|
||||
transform: scaleY(0.98);
|
||||
transform-origin: bottom;
|
||||
}
|
||||
.hud {
|
||||
position: fixed; top: 16px; left: 16px;
|
||||
font-size: 9px; letter-spacing: 3px;
|
||||
text-transform: uppercase; opacity: 0.2;
|
||||
line-height: 2.2; z-index: 10;
|
||||
pointer-events: none;
|
||||
}
|
||||
.mode-switch {
|
||||
position: fixed; top: 16px; right: 16px;
|
||||
display: flex; gap: 4px; z-index: 10;
|
||||
}
|
||||
.mode-dot {
|
||||
width: 6px; height: 6px; border-radius: 50%;
|
||||
background: rgba(255,255,255,0.15);
|
||||
cursor: pointer; transition: all 0.3s;
|
||||
pointer-events: all;
|
||||
}
|
||||
.mode-dot.active { background: rgba(255,255,255,0.6); transform: scale(1.4); }
|
||||
.toast {
|
||||
position: fixed; top: 50%; left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
font-size: 10px; letter-spacing: 6px;
|
||||
text-transform: uppercase; opacity: 0;
|
||||
transition: opacity 0.4s; pointer-events: none; z-index: 20;
|
||||
}
|
||||
.toast.show { opacity: 0.4; }
|
||||
.rec-dot {
|
||||
position: fixed; top: 16px; left: 50%; transform: translateX(-50%);
|
||||
width: 8px; height: 8px; border-radius: 50%;
|
||||
background: #ff0040; opacity: 0;
|
||||
transition: opacity 0.3s; z-index: 10;
|
||||
}
|
||||
.rec-dot.on { opacity: 1; animation: pulse 1s infinite; }
|
||||
@keyframes pulse { 0%,100% { opacity: 1; } 50% { opacity: 0.3; } }
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<canvas id="c"></canvas>
|
||||
|
||||
<div class="hud" id="hud">
|
||||
<div id="h-mode">FREE</div>
|
||||
<div id="h-pal">AURORA</div>
|
||||
<div id="h-notes">0 notes</div>
|
||||
<div id="h-chord">—</div>
|
||||
</div>
|
||||
|
||||
<div class="mode-switch" id="modes"></div>
|
||||
<div class="rec-dot" id="rec"></div>
|
||||
<div class="toast" id="toast"></div>
|
||||
|
||||
<div class="piano" id="piano"></div>
|
||||
|
||||
<script>
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
// SOVEREIGN SOUND — PLAYGROUND v3
|
||||
// The ultimate interactive audio-visual experience.
|
||||
// Zero dependencies. Pure craft.
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
|
||||
const canvas = document.getElementById('c');
|
||||
const ctx = canvas.getContext('2d');
|
||||
let W, H;
|
||||
|
||||
function resize() {
|
||||
W = canvas.width = innerWidth;
|
||||
H = canvas.height = innerHeight;
|
||||
ctx.fillStyle = '#050510';
|
||||
ctx.fillRect(0, 0, W, H);
|
||||
}
|
||||
addEventListener('resize', resize); resize();
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
// AUDIO ENGINE
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
|
||||
let ac = null, master = null, analyser = null;
|
||||
|
||||
function initAudio() {
|
||||
if (ac) return;
|
||||
ac = new AudioContext();
|
||||
master = ac.createGain(); master.gain.value = 0.4;
|
||||
|
||||
const wet = ac.createGain(); wet.gain.value = 0.2;
|
||||
[0.037, 0.059, 0.083, 0.127].forEach(t => {
|
||||
const d = ac.createDelay(1); d.delayTime.value = t;
|
||||
const fb = ac.createGain(); fb.gain.value = 0.22;
|
||||
master.connect(d); d.connect(fb); fb.connect(d); d.connect(wet);
|
||||
});
|
||||
wet.connect(ac.destination);
|
||||
|
||||
analyser = ac.createAnalyser();
|
||||
analyser.fftSize = 512;
|
||||
analyser.smoothingTimeConstant = 0.8;
|
||||
master.connect(analyser);
|
||||
master.connect(ac.destination);
|
||||
}
|
||||
|
||||
function freq(name) {
|
||||
const n = { C:0,'C#':1,D:2,'D#':3,E:4,F:5,'F#':6,G:7,'G#':8,A:9,'A#':10,B:11 };
|
||||
const nm = name.replace(/\d/,'');
|
||||
const oct = parseInt(name.match(/\d/)?.[0] || 4);
|
||||
return 440 * Math.pow(2, (n[nm] + (oct-4)*12 - 9) / 12);
|
||||
}
|
||||
|
||||
function tone(f, type='sine', dur=0.5, vol=0.1) {
|
||||
initAudio();
|
||||
const t = ac.currentTime;
|
||||
const o = ac.createOscillator();
|
||||
const g = ac.createGain();
|
||||
o.type = type; o.frequency.value = f;
|
||||
g.gain.setValueAtTime(0, t);
|
||||
g.gain.linearRampToValueAtTime(vol, t + 0.01);
|
||||
g.gain.exponentialRampToValueAtTime(vol*0.3, t+dur*0.4);
|
||||
g.gain.exponentialRampToValueAtTime(0.001, t+dur);
|
||||
o.connect(g); g.connect(master);
|
||||
o.start(t); o.stop(t+dur);
|
||||
}
|
||||
|
||||
function kick() { initAudio(); const t=ac.currentTime; const o=ac.createOscillator(), g=ac.createGain(); o.type='sine'; o.frequency.setValueAtTime(80,t); o.frequency.exponentialRampToValueAtTime(30,t+0.12); g.gain.setValueAtTime(0.4,t); g.gain.exponentialRampToValueAtTime(0.001,t+0.15); o.connect(g); g.connect(master); o.start(t); o.stop(t+0.15); }
|
||||
function snare() { initAudio(); const t=ac.currentTime; const len=ac.sampleRate*0.06; const buf=ac.createBuffer(1,len,ac.sampleRate); const d=buf.getChannelData(0); for(let i=0;i<len;i++) d[i]=(Math.random()*2-1)*0.25; const s=ac.createBufferSource(); s.buffer=buf; const g=ac.createGain(); g.gain.setValueAtTime(0.2,t); g.gain.exponentialRampToValueAtTime(0.001,t+0.08); s.connect(g); g.connect(master); s.start(t); }
|
||||
function hat() { initAudio(); const t=ac.currentTime; const len=ac.sampleRate*0.025; const buf=ac.createBuffer(1,len,ac.sampleRate); const d=buf.getChannelData(0); for(let i=0;i<len;i++) d[i]=(Math.random()*2-1)*0.12; const s=ac.createBufferSource(); s.buffer=buf; const g=ac.createGain(); g.gain.setValueAtTime(0.1,t); g.gain.exponentialRampToValueAtTime(0.001,t+0.025); s.connect(g); g.connect(master); s.start(t); }
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
// SCALES & PALETTES
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
|
||||
const SCALES = {
|
||||
AURORA: { colors:['#ff6b6b','#ff9f43','#feca57','#48dbfb','#54a0ff','#5f27cd','#ff9ff3','#00d2d3'], notes:['C5','D5','E5','F5','G5','A5','B5','C6','D6','E6','C4','D4','E4','F4','G4','A4','B4','C5','D5','E5','F5','C2','D2','E2','F2','G2'], bg:[6,6,16], glow:'#ff9ff3' },
|
||||
OCEAN: { colors:['#0077b6','#00b4d8','#90e0ef','#48cae4','#023e8a','#ade8f4'], notes:['D5','E5','F#5','G5','A5','B5','C#6','D6','E6','D4','E4','F#4','G4','A4','B4','C#5','D5','E5','D3','E3','F#3','D2','E2','F#2','G2','A2'], bg:[4,12,22], glow:'#48cae4' },
|
||||
EMBER: { colors:['#ff4500','#ff6347','#ff7f50','#dc143c','#cd5c5c','#f08080'], notes:['C5','Eb5','F5','G5','Ab5','Bb5','C6','D5','Eb5','C4','Eb4','F4','G4','Ab4','Bb4','C5','D5','Eb5','C3','Eb3','F3','C2','Eb2','F2','G2','Ab2'], bg:[14,5,5], glow:'#ff6347' },
|
||||
FOREST: { colors:['#2d6a4f','#40916c','#52b788','#74c69d','#95d5b2','#b7e4c7'], notes:['E5','F#5','G5','A5','B5','C6','D6','E6','F#6','E4','F#4','G4','A4','B4','C5','D5','E5','F#5','E3','F#3','G3','E2','F#2','G2','A2','B2'], bg:[4,12,6], glow:'#52b788' },
|
||||
NEON: { colors:['#ff00ff','#00ffff','#ffff00','#ff0080','#00ff80','#8000ff'], notes:['C5','D5','E5','G5','A5','C6','D6','E6','G6','C4','D4','E4','G4','A4','C5','D5','E5','G5','C3','D3','E3','C2','D2','E2','G2','A2'], bg:[8,2,16], glow:'#00ffff' },
|
||||
};
|
||||
|
||||
let palName = 'AURORA';
|
||||
let pal = SCALES[palName];
|
||||
const PAL_NAMES = Object.keys(SCALES);
|
||||
let palIdx = 0;
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
// MODES
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
|
||||
const MODES = ['FREE','GRAVITY','RAIN','CONSTELLATION','BPM','MIRROR'];
|
||||
let modeIdx = 0, mode = MODES[0];
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
// STATE
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
|
||||
let notes = []; // permanent painted notes
|
||||
let particles = []; // transient particles
|
||||
let ripples = []; // ripple effects
|
||||
let raindrops = [];
|
||||
let mouseX = W/2, mouseY = H/2;
|
||||
let mouseDown = false;
|
||||
let time = 0;
|
||||
let ambientOn = false;
|
||||
let ambientStep = 0;
|
||||
let ambientTimer = null;
|
||||
let screenShake = 0;
|
||||
let lastPaintTime = 0;
|
||||
let recentNotes = [];
|
||||
let recording = false;
|
||||
let recordedNotes = [];
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
// PIANO KEYBOARD — visual at bottom
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
|
||||
const KEYS = 'qwertyuiopasdfghjklzxcvbnm';
|
||||
const IS_BLACK = [false,true,false,true,false,false,true,false,true,false,true,false,
|
||||
false,true,false,true,false,false,true,false,true,false,true,false,false,false];
|
||||
|
||||
function buildPiano() {
|
||||
const piano = document.getElementById('piano');
|
||||
piano.innerHTML = '';
|
||||
KEYS.split('').forEach((k, i) => {
|
||||
const div = document.createElement('div');
|
||||
div.className = 'key' + (IS_BLACK[i] ? ' black' : '');
|
||||
div.dataset.key = k;
|
||||
div.textContent = k.toUpperCase();
|
||||
div.addEventListener('mousedown', () => triggerKey(k));
|
||||
div.addEventListener('touchstart', (e) => { e.preventDefault(); triggerKey(k); });
|
||||
piano.appendChild(div);
|
||||
});
|
||||
}
|
||||
buildPiano();
|
||||
|
||||
// Mode/palette dots
|
||||
const modesDiv = document.getElementById('modes');
|
||||
MODES.forEach((m, i) => {
|
||||
const dot = document.createElement('div');
|
||||
dot.className = 'mode-dot' + (i===0?' active':'');
|
||||
dot.onclick = () => { modeIdx=i; mode=MODES[i]; updateDots(); toast(m); };
|
||||
modesDiv.appendChild(dot);
|
||||
});
|
||||
PAL_NAMES.forEach((p, i) => {
|
||||
const dot = document.createElement('div');
|
||||
dot.className = 'mode-dot';
|
||||
dot.style.background = SCALES[p].glow;
|
||||
dot.style.opacity = '0.2';
|
||||
if (i===0) { dot.classList.add('active'); dot.style.opacity='0.6'; }
|
||||
dot.onclick = () => { palIdx=i; palName=p; pal=SCALES[p]; updateDots(); toast(p); };
|
||||
modesDiv.appendChild(dot);
|
||||
});
|
||||
|
||||
function updateDots() {
|
||||
modesDiv.querySelectorAll('.mode-dot').forEach((d, i) => {
|
||||
if (i < MODES.length) {
|
||||
d.classList.toggle('active', i===modeIdx);
|
||||
} else {
|
||||
const pi = i - MODES.length;
|
||||
d.classList.toggle('active', pi===palIdx);
|
||||
d.style.opacity = pi===palIdx ? '0.6' : '0.2';
|
||||
}
|
||||
});
|
||||
document.getElementById('h-mode').textContent = mode;
|
||||
document.getElementById('h-pal').textContent = palName;
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
// PAINT & PLAY
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
|
||||
function paint(x, y, color, noteFreq, noteType, size=25) {
|
||||
// Permanent splash
|
||||
ctx.save();
|
||||
ctx.globalAlpha = 0.06;
|
||||
ctx.fillStyle = color;
|
||||
ctx.beginPath(); ctx.arc(x, y, size*2, 0, Math.PI*2); ctx.fill();
|
||||
|
||||
ctx.globalAlpha = 0.3;
|
||||
ctx.beginPath();
|
||||
const pts = 6+Math.floor(Math.random()*6);
|
||||
for (let i=0; i<=pts; i++) {
|
||||
const a = (i/pts)*Math.PI*2;
|
||||
const r = size*(0.5+Math.random()*0.5);
|
||||
i===0 ? ctx.moveTo(x+Math.cos(a)*r, y+Math.sin(a)*r) : ctx.lineTo(x+Math.cos(a)*r, y+Math.sin(a)*r);
|
||||
}
|
||||
ctx.closePath(); ctx.fill();
|
||||
|
||||
ctx.globalAlpha = 0.8;
|
||||
ctx.beginPath(); ctx.arc(x, y, size*0.12, 0, Math.PI*2); ctx.fill();
|
||||
ctx.restore();
|
||||
|
||||
notes.push({ x, y, radius: size, color, freq: noteFreq, type: noteType });
|
||||
if (notes.length > 4000) notes.splice(0, 500);
|
||||
|
||||
// Particles
|
||||
for (let i=0; i<12; i++) {
|
||||
const a = Math.random()*Math.PI*2;
|
||||
const s = 1+Math.random()*4;
|
||||
particles.push({ x, y, vx:Math.cos(a)*s, vy:Math.sin(a)*s, size:1+Math.random()*3, life:1, color });
|
||||
}
|
||||
if (particles.length > 400) particles.splice(0, 100);
|
||||
|
||||
ripples.push({ x, y, color, size: size*0.3, maxSize: size*3, life:1 });
|
||||
if (ripples.length > 25) ripples.shift();
|
||||
|
||||
if (noteType === 'sawtooth' && noteFreq < 200) screenShake = 6;
|
||||
}
|
||||
|
||||
function triggerKey(key) {
|
||||
const i = KEYS.indexOf(key);
|
||||
if (i < 0) return;
|
||||
|
||||
const noteName = pal.notes[i % pal.notes.length];
|
||||
const noteFreq = freq(noteName);
|
||||
const isBass = i >= 21;
|
||||
const noteType = isBass ? 'sawtooth' : (i%3===0 ? 'triangle' : 'sine');
|
||||
|
||||
tone(noteFreq, noteType, isBass ? 0.3 : 0.6, isBass ? 0.18 : 0.12);
|
||||
|
||||
const x = mouseX + (Math.random()-0.5)*50;
|
||||
const y = mouseY + (Math.random()-0.5)*50;
|
||||
paint(x, y, pal.colors[i % pal.colors.length], noteFreq, noteType, isBass ? 35+Math.random()*15 : 20+Math.random()*15);
|
||||
|
||||
// Piano visual
|
||||
const pianoKey = document.querySelector(`.key[data-key="${key}"]`);
|
||||
if (pianoKey) {
|
||||
pianoKey.classList.add('active');
|
||||
pianoKey.style.background = pal.colors[i % pal.colors.length] + '30';
|
||||
setTimeout(() => { pianoKey.classList.remove('active'); pianoKey.style.background = ''; }, 200);
|
||||
}
|
||||
|
||||
// Track for chord detection
|
||||
recentNotes.push({ freq: noteFreq, time: Date.now() });
|
||||
if (recentNotes.length > 10) recentNotes.shift();
|
||||
detectChord();
|
||||
|
||||
// Recording
|
||||
if (recording) recordedNotes.push({ key, time: Date.now(), x, y });
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
// CHORD DETECTION
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
|
||||
function detectChord() {
|
||||
const now = Date.now();
|
||||
const recent = recentNotes.filter(n => now-n.time < 1500);
|
||||
if (recent.length < 2) { document.getElementById('h-chord').textContent = '—'; return; }
|
||||
|
||||
const freqs = recent.map(n => n.freq).sort((a,b) => a-b);
|
||||
const ratios = [];
|
||||
for (let i=1; i<freqs.length; i++) ratios.push(Math.round(1200*Math.log2(freqs[i]/freqs[0])));
|
||||
|
||||
const patterns = { 'major':[0,400,700],'minor':[0,300,700],'7':[0,400,700,1000],'maj7':[0,400,700,1100],'min7':[0,300,700,1000],'power':[0,700],'sus4':[0,500,700],'sus2':[0,200,700],'dim':[0,300,600],'aug':[0,400,800] };
|
||||
|
||||
let best = '—', bestScore = 0;
|
||||
for (const [name, pat] of Object.entries(patterns)) {
|
||||
let score = 0;
|
||||
for (const p of pat) if (ratios.some(r => Math.abs(r-p) < 60)) score++;
|
||||
score /= pat.length;
|
||||
if (score > bestScore && score > 0.5) { bestScore = score; best = name; }
|
||||
}
|
||||
document.getElementById('h-chord').textContent = best;
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
// MOUSE PLAYBACK — play notes by hovering
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
|
||||
let lastPlayed = null, lastPlayT = 0;
|
||||
function checkPlay(x, y) {
|
||||
const now = Date.now();
|
||||
if (now-lastPlayT < 50) return;
|
||||
let closest = null, closestD = Infinity;
|
||||
for (const n of notes) {
|
||||
const d = Math.hypot(x-n.x, y-n.y);
|
||||
if (d < n.radius*1.4 && d < closestD) { closest = n; closestD = d; }
|
||||
}
|
||||
if (closest && closest !== lastPlayed) {
|
||||
const vol = 0.05 + (1-closestD/closest.radius)*0.1;
|
||||
tone(closest.freq, closest.type, 0.2, vol);
|
||||
ripples.push({ x:closest.x, y:closest.y, color:closest.color, size:closest.radius*0.2, maxSize:closest.radius*1.5, life:1 });
|
||||
for (let i=0; i<3; i++) {
|
||||
const a = Math.random()*Math.PI*2;
|
||||
particles.push({ x:closest.x, y:closest.y, vx:Math.cos(a)*1.5, vy:Math.sin(a)*1.5, size:1.5, life:1, color:closest.color });
|
||||
}
|
||||
lastPlayed = closest;
|
||||
lastPlayT = now;
|
||||
}
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
// AMBIENT BEAT
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
|
||||
function ambientTick() {
|
||||
if (!ambientOn) return;
|
||||
const bpm = [72,60,80,66,128,90][palIdx];
|
||||
const stepDur = 60000/bpm/4;
|
||||
const beat = ambientStep % 16;
|
||||
|
||||
if (beat%4===0) { kick(); screenShake=2; }
|
||||
if (beat===4||beat===12) snare();
|
||||
if (beat%2===1) hat();
|
||||
|
||||
if (beat===0) {
|
||||
const chords = [
|
||||
[freq('C4'),freq('E4'),freq('G4')],
|
||||
[freq('A3'),freq('C4'),freq('E4')],
|
||||
[freq('F3'),freq('A3'),freq('C4')],
|
||||
[freq('G3'),freq('B3'),freq('D4')]
|
||||
];
|
||||
chords[Math.floor(ambientStep/16)%4].forEach(f => tone(f,'triangle',0.7,0.05));
|
||||
}
|
||||
|
||||
if (beat%2===0) {
|
||||
const i = Math.floor(Math.random()*KEYS.length);
|
||||
const k = KEYS[i];
|
||||
const noteName = pal.notes[i % pal.notes.length];
|
||||
paint(W/2+(Math.random()-0.5)*400, H/2+(Math.random()-0.5)*300,
|
||||
pal.colors[i%pal.colors.length], freq(noteName), i>=21?'sawtooth':'sine', 10+Math.random()*8);
|
||||
}
|
||||
|
||||
ambientStep++;
|
||||
ambientTimer = setTimeout(ambientTick, stepDur);
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
// INPUT
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
|
||||
function toast(msg) {
|
||||
const el = document.getElementById('toast');
|
||||
el.textContent = msg; el.classList.add('show');
|
||||
setTimeout(() => el.classList.remove('show'), 1200);
|
||||
}
|
||||
|
||||
document.addEventListener('keydown', e => {
|
||||
const k = e.key.toLowerCase();
|
||||
|
||||
if (k===' ') { e.preventDefault(); ambientOn=!ambientOn; ambientOn?(ambientStep=0,ambientTick(),toast('AMBIENT ON')):(clearTimeout(ambientTimer),toast('AMBIENT OFF')); return; }
|
||||
if (k==='backspace') { e.preventDefault(); ctx.fillStyle='#050510'; ctx.fillRect(0,0,W,H); notes=[]; ripples=[]; particles=[]; raindrops=[]; toast('CLEARED'); return; }
|
||||
if (k==='tab') { e.preventDefault(); modeIdx=(modeIdx+1)%MODES.length; mode=MODES[modeIdx]; updateDots(); toast(mode); return; }
|
||||
if (k==='r') { recording=!recording; document.getElementById('rec').classList.toggle('on',recording); toast(recording?'REC ON':'REC OFF'); if(!recording&&recordedNotes.length) replayRecording(); return; }
|
||||
if (k==='s') { e.preventDefault(); saveCanvas(); return; }
|
||||
if (k>='1' && k<='5') { palIdx=parseInt(k)-1; palName=PAL_NAMES[palIdx]; pal=SCALES[palName]; updateDots(); toast(palName); return; }
|
||||
|
||||
triggerKey(k);
|
||||
});
|
||||
|
||||
canvas.addEventListener('mousemove', e => {
|
||||
mouseX = e.clientX; mouseY = e.clientY;
|
||||
checkPlay(mouseX, mouseY);
|
||||
if (mouseDown && Date.now()-lastPaintTime > 40) {
|
||||
const i = Math.floor(Math.random()*KEYS.length);
|
||||
triggerKey(KEYS[i]);
|
||||
lastPaintTime = Date.now();
|
||||
}
|
||||
if (Math.random()>0.65) {
|
||||
particles.push({ x:mouseX, y:mouseY, vx:(Math.random()-0.5)*0.5, vy:(Math.random()-0.5)*0.5, size:1+Math.random()*1.5, life:1, color:'rgba(255,255,255,0.3)' });
|
||||
if (particles.length>400) particles.splice(0,80);
|
||||
}
|
||||
});
|
||||
|
||||
canvas.addEventListener('mousedown', e => { mouseDown=true; triggerKey(KEYS[Math.floor(Math.random()*KEYS.length)]); });
|
||||
canvas.addEventListener('mouseup', () => mouseDown=false);
|
||||
|
||||
// Touch
|
||||
canvas.addEventListener('touchmove', e => {
|
||||
e.preventDefault();
|
||||
const t = e.touches[0];
|
||||
mouseX = t.clientX; mouseY = t.clientY;
|
||||
checkPlay(mouseX, mouseY);
|
||||
if (Date.now()-lastPaintTime > 60) {
|
||||
triggerKey(KEYS[Math.floor(Math.random()*KEYS.length)]);
|
||||
lastPaintTime = Date.now();
|
||||
}
|
||||
}, { passive: false });
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
// MODE EFFECTS
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
|
||||
function applyGravity() {
|
||||
for (const n of notes) {
|
||||
const dx = mouseX-n.x, dy = mouseY-n.y;
|
||||
const d = Math.hypot(dx, dy);
|
||||
if (d>10 && d<300) { n.x += dx*0.2/d; n.y += dy*0.2/d; }
|
||||
}
|
||||
}
|
||||
|
||||
function spawnRain() {
|
||||
if (Math.random()>0.2) return;
|
||||
const i = Math.floor(Math.random()*KEYS.length);
|
||||
raindrops.push({ x:Math.random()*W, y:-20, vy:1.5+Math.random()*3, color:pal.colors[i%pal.colors.length], freq:freq(pal.notes[i%pal.notes.length]), type:i>=21?'sawtooth':'sine', size:8+Math.random()*12, played:false });
|
||||
if (raindrops.length>40) raindrops.shift();
|
||||
}
|
||||
|
||||
function updateRain() {
|
||||
for (let i=raindrops.length-1; i>=0; i--) {
|
||||
const r = raindrops[i]; r.y += r.vy;
|
||||
if (!r.played) for (const n of notes) {
|
||||
if (Math.hypot(r.x-n.x, r.y-n.y) < n.radius) {
|
||||
tone(r.freq, r.type, 0.3, 0.06);
|
||||
ripples.push({ x:r.x, y:r.y, color:r.color, size:5, maxSize:25, life:1 });
|
||||
r.played = true; break;
|
||||
}
|
||||
}
|
||||
if (r.y > H) {
|
||||
if (!r.played) { paint(r.x, H-20, r.color, r.freq, r.type, r.size); tone(r.freq, r.type, 0.3, 0.05); }
|
||||
raindrops.splice(i, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function drawConstellation() {
|
||||
ctx.save();
|
||||
for (let i=0; i<notes.length; i++) {
|
||||
for (let j=i+1; j<notes.length; j++) {
|
||||
const d = Math.hypot(notes[i].x-notes[j].x, notes[i].y-notes[j].y);
|
||||
if (d < 180) {
|
||||
ctx.globalAlpha = (1-d/180)*0.12;
|
||||
ctx.strokeStyle = notes[i].color;
|
||||
ctx.lineWidth = 0.5;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(notes[i].x, notes[i].y);
|
||||
ctx.lineTo(notes[j].x, notes[j].y);
|
||||
ctx.stroke();
|
||||
}
|
||||
}
|
||||
}
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
function drawBPMGrid() {
|
||||
const bpm = 120;
|
||||
const beat = (time % (60/bpm)) / (60/bpm);
|
||||
ctx.save();
|
||||
ctx.strokeStyle = pal.colors[0];
|
||||
ctx.lineWidth = 0.5 + beat;
|
||||
ctx.globalAlpha = 0.02 + beat*0.03;
|
||||
for (let x=0; x<W; x+=80) { ctx.beginPath(); ctx.moveTo(x,0); ctx.lineTo(x,H); ctx.stroke(); }
|
||||
for (let y=0; y<H; y+=80) { ctx.beginPath(); ctx.moveTo(0,y); ctx.lineTo(W,y); ctx.stroke(); }
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
function drawMirror() {
|
||||
// Mirror notes across vertical axis
|
||||
ctx.save();
|
||||
ctx.globalAlpha = 0.08;
|
||||
for (const n of notes) {
|
||||
ctx.fillStyle = n.color;
|
||||
ctx.beginPath();
|
||||
ctx.arc(W-n.x, n.y, n.radius*0.6, 0, Math.PI*2);
|
||||
ctx.fill();
|
||||
}
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
// RECORDING & EXPORT
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
|
||||
function replayRecording() {
|
||||
if (!recordedNotes.length) return;
|
||||
toast(`REPLAY ${recordedNotes.length} notes`);
|
||||
const start = recordedNotes[0].time;
|
||||
recordedNotes.forEach(n => {
|
||||
setTimeout(() => triggerKey(n.key), n.time - start);
|
||||
});
|
||||
recordedNotes = [];
|
||||
}
|
||||
|
||||
function saveCanvas() {
|
||||
const link = document.createElement('a');
|
||||
link.download = `sovereign-${Date.now()}.png`;
|
||||
link.href = canvas.toDataURL();
|
||||
link.click();
|
||||
toast('SAVED');
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
// RENDER LOOP
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
|
||||
function render() {
|
||||
time += 0.016;
|
||||
|
||||
if (screenShake > 0) { ctx.save(); ctx.translate((Math.random()-0.5)*screenShake,(Math.random()-0.5)*screenShake); screenShake*=0.85; if(screenShake<0.5)screenShake=0; }
|
||||
|
||||
// Mode effects
|
||||
if (mode==='GRAVITY') applyGravity();
|
||||
if (mode==='RAIN') { spawnRain(); updateRain(); }
|
||||
if (mode==='CONSTELLATION') drawConstellation();
|
||||
if (mode==='BPM') drawBPMGrid();
|
||||
if (mode==='MIRROR') drawMirror();
|
||||
|
||||
// Ripples
|
||||
for (let i=ripples.length-1; i>=0; i--) {
|
||||
const r = ripples[i];
|
||||
r.size += (r.maxSize-r.size)*0.07;
|
||||
r.life -= 0.02;
|
||||
if (r.life<=0) { ripples.splice(i,1); continue; }
|
||||
ctx.globalAlpha = r.life*0.3;
|
||||
ctx.strokeStyle = r.color;
|
||||
ctx.lineWidth = 1.5*r.life;
|
||||
ctx.beginPath(); ctx.arc(r.x,r.y,r.size,0,Math.PI*2); ctx.stroke();
|
||||
}
|
||||
|
||||
// Rain
|
||||
for (const r of raindrops) {
|
||||
ctx.globalAlpha = 0.4;
|
||||
ctx.fillStyle = r.color;
|
||||
ctx.beginPath(); ctx.arc(r.x,r.y,r.size*0.2,0,Math.PI*2); ctx.fill();
|
||||
}
|
||||
|
||||
// Particles
|
||||
for (let i=particles.length-1; i>=0; i--) {
|
||||
const p = particles[i];
|
||||
p.x+=p.vx; p.y+=p.vy; p.vx*=0.96; p.vy*=0.96; p.life-=0.014;
|
||||
if (p.life<=0) { particles.splice(i,1); continue; }
|
||||
ctx.globalAlpha = p.life*0.5;
|
||||
ctx.fillStyle = p.color;
|
||||
ctx.beginPath(); ctx.arc(p.x,p.y,p.size*p.life,0,Math.PI*2); ctx.fill();
|
||||
}
|
||||
|
||||
// Audio-reactive
|
||||
if (analyser) {
|
||||
const data = new Uint8Array(analyser.frequencyBinCount);
|
||||
analyser.getByteFrequencyData(data);
|
||||
let energy = 0;
|
||||
for (let i=0; i<data.length; i++) energy += data[i];
|
||||
energy /= data.length*255;
|
||||
|
||||
if (energy > 0.08) {
|
||||
const grad = ctx.createRadialGradient(W/2,H/2,0,W/2,H/2,200+energy*200);
|
||||
grad.addColorStop(0, pal.glow+'08');
|
||||
grad.addColorStop(1, 'transparent');
|
||||
ctx.fillStyle = grad;
|
||||
ctx.globalAlpha = 0.3+energy*0.3;
|
||||
ctx.fillRect(0,0,W,H);
|
||||
}
|
||||
|
||||
// Edge frequency bars
|
||||
ctx.globalAlpha = 0.03;
|
||||
for (let i=0; i<data.length; i++) {
|
||||
const v = data[i]/255;
|
||||
if (v<0.08) continue;
|
||||
ctx.fillStyle = pal.colors[i%pal.colors.length];
|
||||
ctx.fillRect((i/data.length)*W, H-v*40-80, 2, v*40); // above piano
|
||||
}
|
||||
}
|
||||
|
||||
if (screenShake > 0) ctx.restore();
|
||||
|
||||
// Cursor
|
||||
ctx.save();
|
||||
ctx.strokeStyle = '#fff';
|
||||
ctx.lineWidth = 1;
|
||||
ctx.globalAlpha = 0.5;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(mouseX-8,mouseY); ctx.lineTo(mouseX-3,mouseY);
|
||||
ctx.moveTo(mouseX+3,mouseY); ctx.lineTo(mouseX+8,mouseY);
|
||||
ctx.moveTo(mouseX,mouseY-8); ctx.lineTo(mouseX,mouseY-3);
|
||||
ctx.moveTo(mouseX,mouseY+3); ctx.lineTo(mouseX,mouseY+8);
|
||||
ctx.stroke();
|
||||
|
||||
// Color ring when hovering note
|
||||
for (const n of notes) {
|
||||
if (Math.hypot(mouseX-n.x, mouseY-n.y) < n.radius*1.4) {
|
||||
ctx.strokeStyle = n.color;
|
||||
ctx.globalAlpha = 0.35;
|
||||
ctx.beginPath(); ctx.arc(mouseX, mouseY, 12, 0, Math.PI*2); ctx.stroke();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ctx.globalAlpha = 0.8;
|
||||
ctx.fillStyle = '#fff';
|
||||
ctx.beginPath(); ctx.arc(mouseX,mouseY,1.5,0,Math.PI*2); ctx.fill();
|
||||
ctx.restore();
|
||||
|
||||
// HUD
|
||||
document.getElementById('h-notes').textContent = `${notes.length} notes`;
|
||||
|
||||
requestAnimationFrame(render);
|
||||
}
|
||||
|
||||
render();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
119
portals.json
119
portals.json
@@ -6,6 +6,24 @@
|
||||
"status": "online",
|
||||
"color": "#ff6600",
|
||||
"role": "pilot",
|
||||
"position": { "x": 15, "y": 0, "z": -10 },
|
||||
"rotation": { "y": -0.5 },
|
||||
"portal_type": "game-world",
|
||||
"world_category": "rpg",
|
||||
"environment": "local",
|
||||
"access_mode": "operator",
|
||||
"readiness_state": "prototype",
|
||||
"readiness_steps": {
|
||||
"prototype": { "label": "Prototype", "done": true },
|
||||
"runtime_ready": { "label": "Runtime Ready", "done": false },
|
||||
"launched": { "label": "Launched", "done": false },
|
||||
"harness_bridged": { "label": "Harness Bridged", "done": false }
|
||||
},
|
||||
"blocked_reason": null,
|
||||
"telemetry_source": "hermes-harness:morrowind",
|
||||
"owner": "Timmy",
|
||||
"app_id": 22320,
|
||||
"window_title": "OpenMW",
|
||||
"position": {
|
||||
"x": 15,
|
||||
"y": 0,
|
||||
@@ -14,38 +32,12 @@
|
||||
"rotation": {
|
||||
"y": -0.5
|
||||
},
|
||||
"portal_type": "game-world",
|
||||
"world_category": "rpg",
|
||||
"environment": "local",
|
||||
"access_mode": "operator",
|
||||
"readiness_state": "prototype",
|
||||
"readiness_steps": {
|
||||
"prototype": {
|
||||
"label": "Prototype",
|
||||
"done": true
|
||||
},
|
||||
"runtime_ready": {
|
||||
"label": "Runtime Ready",
|
||||
"done": false
|
||||
},
|
||||
"launched": {
|
||||
"label": "Launched",
|
||||
"done": false
|
||||
},
|
||||
"harness_bridged": {
|
||||
"label": "Harness Bridged",
|
||||
"done": false
|
||||
}
|
||||
},
|
||||
"blocked_reason": null,
|
||||
"telemetry_source": "hermes-harness:morrowind",
|
||||
"owner": "Timmy",
|
||||
"app_id": 22320,
|
||||
"window_title": "OpenMW",
|
||||
"destination": {
|
||||
"url": null,
|
||||
"type": "harness",
|
||||
"action_label": "Enter Vvardenfell",
|
||||
"params": { "world": "vvardenfell" }
|
||||
}
|
||||
"params": {
|
||||
"world": "vvardenfell"
|
||||
}
|
||||
@@ -62,6 +54,8 @@
|
||||
"status": "downloaded",
|
||||
"color": "#ffd700",
|
||||
"role": "pilot",
|
||||
"position": { "x": -15, "y": 0, "z": -10 },
|
||||
"rotation": { "y": 0.5 },
|
||||
"position": {
|
||||
"x": -15,
|
||||
"y": 0,
|
||||
@@ -116,6 +110,8 @@
|
||||
"status": "online",
|
||||
"color": "#4af0c0",
|
||||
"role": "timmy",
|
||||
"position": { "x": 0, "y": 0, "z": -20 },
|
||||
"rotation": { "y": 0 },
|
||||
"position": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
@@ -144,6 +140,8 @@
|
||||
"status": "online",
|
||||
"color": "#0066ff",
|
||||
"role": "timmy",
|
||||
"position": { "x": 25, "y": 0, "z": 0 },
|
||||
"rotation": { "y": -1.57 },
|
||||
"position": {
|
||||
"x": 25,
|
||||
"y": 0,
|
||||
@@ -171,6 +169,8 @@
|
||||
"status": "online",
|
||||
"color": "#ffd700",
|
||||
"role": "timmy",
|
||||
"position": { "x": -25, "y": 0, "z": 0 },
|
||||
"rotation": { "y": 1.57 },
|
||||
"position": {
|
||||
"x": -25,
|
||||
"y": 0,
|
||||
@@ -196,6 +196,8 @@
|
||||
"status": "online",
|
||||
"color": "#4af0c0",
|
||||
"role": "reflex",
|
||||
"position": { "x": 15, "y": 0, "z": 10 },
|
||||
"rotation": { "y": -2.5 },
|
||||
"position": {
|
||||
"x": 15,
|
||||
"y": 0,
|
||||
@@ -224,6 +226,8 @@
|
||||
"status": "standby",
|
||||
"color": "#ff4466",
|
||||
"role": "reflex",
|
||||
"position": { "x": -15, "y": 0, "z": 10 },
|
||||
"rotation": { "y": 2.5 },
|
||||
"position": {
|
||||
"x": -15,
|
||||
"y": 0,
|
||||
@@ -241,64 +245,5 @@
|
||||
},
|
||||
"agents_present": [],
|
||||
"interaction_ready": false
|
||||
},
|
||||
{
|
||||
"id": "playground",
|
||||
"name": "Sound Playground",
|
||||
"description": "Interactive audio-visual experience. Paint with sound, create music visually.",
|
||||
"status": "online",
|
||||
"color": "#ff00ff",
|
||||
"role": "creative",
|
||||
"position": {
|
||||
"x": 10,
|
||||
"y": 0,
|
||||
"z": 15
|
||||
},
|
||||
"rotation": {
|
||||
"y": -0.7
|
||||
},
|
||||
"portal_type": "creative-tool",
|
||||
"world_category": "audio-visual",
|
||||
"environment": "production",
|
||||
"access_mode": "visitor",
|
||||
"readiness_state": "online",
|
||||
"readiness_steps": {
|
||||
"prototype": {
|
||||
"label": "Prototype",
|
||||
"done": true
|
||||
},
|
||||
"runtime_ready": {
|
||||
"label": "Runtime Ready",
|
||||
"done": true
|
||||
},
|
||||
"launched": {
|
||||
"label": "Launched",
|
||||
"done": true
|
||||
},
|
||||
"harness_bridged": {
|
||||
"label": "Harness Bridged",
|
||||
"done": true
|
||||
}
|
||||
},
|
||||
"blocked_reason": null,
|
||||
"telemetry_source": "playground",
|
||||
"owner": "Timmy",
|
||||
"destination": {
|
||||
"url": "./playground/playground.html",
|
||||
"type": "local",
|
||||
"action_label": "Enter Playground",
|
||||
"params": {}
|
||||
},
|
||||
"agents_present": [],
|
||||
"interaction_ready": true,
|
||||
"features": [
|
||||
"Visual piano keyboard",
|
||||
"6 modes (Free, Gravity, Rain, Constellation, BPM, Mirror)",
|
||||
"5 color palettes (Aurora, Ocean, Ember, Forest, Neon)",
|
||||
"Ambient beat with chord progressions",
|
||||
"Mouse playback and chord detection",
|
||||
"Touch support",
|
||||
"Export as PNG"
|
||||
]
|
||||
}
|
||||
]
|
||||
137
tests/test_chatlog.py
Normal file
137
tests/test_chatlog.py
Normal file
@@ -0,0 +1,137 @@
|
||||
"""Tests for ChatLog persistence — issue #1349.
|
||||
|
||||
Verifies that ChatLog.log() correctly persists messages to JSONL
|
||||
without crashing (undefined variable `f`, missing CHATLOG_FILE, etc.).
|
||||
"""
|
||||
import json
|
||||
import os
|
||||
import tempfile
|
||||
import threading
|
||||
from datetime import datetime
|
||||
from pathlib import Path
|
||||
from unittest.mock import patch
|
||||
|
||||
import pytest
|
||||
|
||||
|
||||
# We need to patch CHATLOG_FILE before importing, since it's set at module level
|
||||
@pytest.fixture(autouse=True)
|
||||
def patch_chatlog_file(tmp_path):
|
||||
"""Point CHATLOG_FILE at a temp directory for all tests."""
|
||||
import multi_user_bridge
|
||||
original = multi_user_bridge.CHATLOG_FILE
|
||||
test_file = tmp_path / "chat_history.jsonl"
|
||||
multi_user_bridge.CHATLOG_FILE = test_file
|
||||
yield test_file
|
||||
multi_user_bridge.CHATLOG_FILE = original
|
||||
|
||||
|
||||
@pytest.fixture
|
||||
def chat_log():
|
||||
from multi_user_bridge import ChatLog
|
||||
return ChatLog(max_per_room=5)
|
||||
|
||||
|
||||
class TestChatLog:
|
||||
def test_log_returns_entry(self, chat_log):
|
||||
"""log() returns the entry dict with correct fields."""
|
||||
entry = chat_log.log("lobby", "say", "hello world", user_id="u1", username="alice")
|
||||
assert entry["type"] == "say"
|
||||
assert entry["message"] == "hello world"
|
||||
assert entry["room"] == "lobby"
|
||||
assert entry["user_id"] == "u1"
|
||||
assert entry["username"] == "alice"
|
||||
assert "timestamp" in entry
|
||||
|
||||
def test_log_persists_to_jsonl(self, chat_log, patch_chatlog_file):
|
||||
"""log() appends a valid JSON line to the chatlog file."""
|
||||
chat_log.log("lobby", "say", "first message")
|
||||
chat_log.log("lobby", "say", "second message")
|
||||
|
||||
lines = patch_chatlog_file.read_text().strip().split("\n")
|
||||
assert len(lines) == 2
|
||||
record = json.loads(lines[0])
|
||||
assert record["message"] == "first message"
|
||||
assert record["room"] == "lobby"
|
||||
|
||||
def test_log_creates_parent_dirs(self, tmp_path, chat_log):
|
||||
"""log() creates parent directories if they don't exist."""
|
||||
import multi_user_bridge
|
||||
deep_file = tmp_path / "deep" / "nested" / "chat.jsonl"
|
||||
multi_user_bridge.CHATLOG_FILE = deep_file
|
||||
|
||||
chat_log.log("lobby", "say", "test")
|
||||
assert deep_file.exists()
|
||||
|
||||
def test_log_does_not_crash_on_readonly_dir(self, chat_log, patch_chatlog_file):
|
||||
"""log() catches filesystem errors gracefully — no crash."""
|
||||
import multi_user_bridge
|
||||
# Point to an impossible path
|
||||
multi_user_bridge.CHATLOG_FILE = Path("/dev/null/immutable/chat.jsonl")
|
||||
|
||||
# Should NOT raise — exception is caught and printed
|
||||
entry = chat_log.log("lobby", "say", "should not crash")
|
||||
assert entry["message"] == "should not crash"
|
||||
|
||||
def test_rolling_buffer(self, chat_log):
|
||||
"""Buffer is capped at max_per_room."""
|
||||
for i in range(10):
|
||||
chat_log.log("lobby", "say", f"msg-{i}")
|
||||
|
||||
history = chat_log.get_history("lobby")
|
||||
assert len(history) == 5 # max_per_room=5
|
||||
assert history[0]["message"] == "msg-5"
|
||||
assert history[-1]["message"] == "msg-9"
|
||||
|
||||
def test_get_history_since_filter(self, chat_log):
|
||||
"""get_history() filters by timestamp."""
|
||||
chat_log.log("lobby", "say", "old")
|
||||
# Small delay to get different timestamps
|
||||
import time
|
||||
time.sleep(0.01)
|
||||
chat_log.log("lobby", "say", "new")
|
||||
|
||||
# Get only messages after the first one
|
||||
history = chat_log.get_history("lobby", since=chat_log._history["lobby"][0]["timestamp"])
|
||||
assert len(history) == 1
|
||||
assert history[0]["message"] == "new"
|
||||
|
||||
def test_thread_safety(self, chat_log, patch_chatlog_file):
|
||||
"""Concurrent log() calls don't corrupt the buffer or file."""
|
||||
errors = []
|
||||
|
||||
def worker(n):
|
||||
try:
|
||||
for i in range(20):
|
||||
chat_log.log("lobby", "say", f"thread-{n}-msg-{i}")
|
||||
except Exception as e:
|
||||
errors.append(e)
|
||||
|
||||
threads = [threading.Thread(target=worker, args=(i,)) for i in range(4)]
|
||||
for t in threads:
|
||||
t.start()
|
||||
for t in threads:
|
||||
t.join()
|
||||
|
||||
assert errors == [], f"Thread errors: {errors}"
|
||||
history = chat_log.get_history("lobby", limit=100)
|
||||
assert len(history) == 5 # max_per_room=5
|
||||
|
||||
# Verify JSONL file has 80 lines (4 threads * 20 messages)
|
||||
lines = patch_chatlog_file.read_text().strip().split("\n")
|
||||
assert len(lines) == 80
|
||||
# All lines should be valid JSON
|
||||
for line in lines:
|
||||
json.loads(line) # should not raise
|
||||
|
||||
def test_various_message_types(self, chat_log, patch_chatlog_file):
|
||||
"""Handles 'say', 'ask', and 'system' message types."""
|
||||
chat_log.log("lobby", "say", "player speaks")
|
||||
chat_log.log("lobby", "ask", "player asks question")
|
||||
chat_log.log("lobby", "system", "system event")
|
||||
|
||||
lines = patch_chatlog_file.read_text().strip().split("\n")
|
||||
assert len(lines) == 3
|
||||
assert json.loads(lines[0])["type"] == "say"
|
||||
assert json.loads(lines[1])["type"] == "ask"
|
||||
assert json.loads(lines[2])["type"] == "system"
|
||||
Reference in New Issue
Block a user