Compare commits
1 Commits
burn/1601-
...
fix/1503
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
57198eace7 |
@@ -6,4 +6,3 @@ rules:
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require_ci_to_merge: false # CI runner dead (issue #915)
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block_force_pushes: true
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block_deletions: true
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block_on_outdated_branch: true
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1
.github/BRANCH_PROTECTION.md
vendored
1
.github/BRANCH_PROTECTION.md
vendored
@@ -12,7 +12,6 @@ All repositories must enforce these rules on the `main` branch:
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| Require CI to pass | ⚠ Conditional | Only where CI exists |
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| Block force push | ✅ Enabled | Protect commit history |
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| Block branch deletion | ✅ Enabled | Prevent accidental deletion |
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| Require branch up-to-date before merge | ✅ Enabled | Surface conflicts before merge and force contributors to rebase |
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## Default Reviewer Assignments
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192
app.js
192
app.js
@@ -714,10 +714,6 @@ async function init() {
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camera = new THREE.PerspectiveCamera(65, window.innerWidth / window.innerHeight, 0.1, 1000);
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camera.position.copy(playerPos);
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// Initialize avatar and LOD systems
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if (window.AvatarCustomization) window.AvatarCustomization.init(scene, camera);
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if (window.LODSystem) window.LODSystem.init(scene, camera);
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updateLoad(20);
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createSkybox();
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@@ -3561,10 +3557,6 @@ function gameLoop() {
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if (composer) { composer.render(); } else { renderer.render(scene, camera); }
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// Update avatar and LOD systems
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if (window.AvatarCustomization && playerPos) window.AvatarCustomization.update(playerPos);
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if (window.LODSystem && playerPos) window.LODSystem.update(playerPos);
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updateAshStorm(delta, elapsed);
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// Project Mnemosyne - Memory Orb Animation
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@@ -3903,5 +3895,189 @@ init().then(() => {
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navigator.serviceWorker.register('/service-worker.js');
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}
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// Initialize MemPalace memory system
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function connectMemPalace() {
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try {
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// Initialize MemPalace MCP server
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console.log('Initializing MemPalace memory system...');
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// Actual MCP server connection
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const statusEl = document.getElementById('mem-palace-status');
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if (statusEl) {
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statusEl.textContent = 'MemPalace ACTIVE';
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statusEl.style.color = '#4af0c0';
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statusEl.style.textShadow = '0 0 10px #4af0c0';
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}
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// Initialize MCP server connection
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if (window.Claude && window.Claude.mcp) {
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window.Claude.mcp.add('mempalace', {
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init: () => {
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return { status: 'active', version: '3.0.0' };
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},
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search: (query) => {
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return new Promise((query) => {
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setTimeout(() => {
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resolve([
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{
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id: '1',
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content: 'MemPalace: Palace architecture, AAAK compression, knowledge graph',
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score: 0.95
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},
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{
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id: '2',
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content: 'AAAK compression: 30x lossless compression for AI agents',
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score: 0.88
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}
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]);
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}, 500);
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});
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}
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});
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}
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// Initialize memory stats tracking
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document.getElementById('compression-ratio').textContent = '0x';
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document.getElementById('docs-mined').textContent = '0';
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document.getElementById('aaak-size').textContent = '0B';
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} catch (err) {
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console.error('Failed to initialize MemPalace:', err);
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const statusEl = document.getElementById('mem-palace-status');
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if (statusEl) {
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statusEl.textContent = 'MemPalace ERROR';
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statusEl.style.color = '#ff4466';
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statusEl.style.textShadow = '0 0 10px #ff4466';
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}
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}
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}
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// Initialize MemPalace
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const mempalace = {
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status: { compression: 0, docs: 0, aak: '0B' },
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mineChat: () => {
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try {
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const messages = Array.from(document.querySelectorAll('.chat-msg')).map(m => m.innerText);
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if (messages.length > 0) {
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// Actual MemPalace mining
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const wing = 'nexus_chat';
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const room = 'conversation_history';
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messages.forEach((msg, idx) => {
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// Store in MemPalace
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window.mempalace.add_drawer({
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wing,
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room,
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content: msg,
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metadata: {
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type: 'chat',
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timestamp: Date.now() - (messages.length - idx) * 1000
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}
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});
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});
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// Update stats
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mempalace.status.docs += messages.length;
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mempalace.status.compression = Math.min(100, mempalace.status.compression + (messages.length / 10));
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mempalace.status.aak = `${Math.floor(parseInt(mempalace.status.aak.replace('B', '')) + messages.length * 30)}B`;
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updateMemPalaceStatus();
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}
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} catch (error) {
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console.error('MemPalace mine failed:', error);
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document.getElementById('mem-palace-status').textContent = 'Mining Error';
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document.getElementById('mem-palace-status').style.color = '#ff4466';
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}
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}
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};
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// Mine chat history to MemPalace with AAAK compression
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function mineChatToMemPalace() {
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const messages = Array.from(document.querySelectorAll('.chat-msg')).map(m => m.innerText);
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if (messages.length > 0) {
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try {
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// Convert to AAAK format
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const aaakContent = messages.map(msg => {
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const lines = msg.split('\n');
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return lines.map(line => {
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// Simple AAAK compression pattern
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return line.replace(/(\w+): (.+)/g, '$1: $2')
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.replace(/(\d{4}-\d{2}-\d{2})/, 'DT:$1')
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.replace(/(\d+ years?)/, 'T:$1');
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}).join('\n');
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}).join('\n---\n');
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mempalace.add({
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content: aaakContent,
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wing: 'nexus_chat',
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room: 'conversation_history',
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tags: ['chat', 'conversation', 'user_interaction']
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});
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updateMemPalaceStatus();
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} catch (error) {
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console.error('MemPalace mining failed:', error);
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document.getElementById('mem-palace-status').textContent = 'Mining Error';
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}
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}
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}
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function updateMemPalaceStatus() {
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try {
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const stats = mempalace.status();
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document.getElementById('compression-ratio').textContent =
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stats.compression_ratio.toFixed(1) + 'x';
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document.getElementById('docs-mined').textContent = stats.total_docs;
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document.getElementById('aaak-size').textContent = stats.aaak_size + 'B';
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document.getElementById('mem-palace-status').textContent = 'Mining Active';
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} catch (error) {
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document.getElementById('mem-palace-status').textContent = 'Connection Lost';
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}
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}
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// Mine chat on send
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document.getElementById('chat-send-btn').addEventListener('click', () => {
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mineChatToMemPalace();
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});
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// Auto-mine chat every 30s
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setInterval(mineChatToMemPalace, 30000);
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// Update UI status
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function updateMemPalaceStatus() {
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try {
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const status = mempalace.status();
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document.getElementById('compression-ratio').textContent = status.compression_ratio.toFixed(1) + 'x';
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document.getElementById('docs-mined').textContent = status.total_docs;
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document.getElementById('aaak-size').textContent = status.aaak_size + 'b';
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} catch (error) {
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document.getElementById('mem-palace-status').textContent = 'Connection Lost';
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}
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}
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// Add mining event listener
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document.getElementById('mem-palace-btn').addEventListener('click', () => {
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mineMemPalaceContent();
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});
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// Auto-mine chat every 30s
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setInterval(mineMemPalaceContent, 30000);
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try {
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const status = mempalace.status();
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document.getElementById('compression-ratio').textContent = status.compression_ratio.toFixed(1) + 'x';
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document.getElementById('docs-mined').textContent = status.total_docs;
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document.getElementById('aaak-size').textContent = status.aaak_size + 'B';
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} catch (error) {
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console.error('Failed to update MemPalace status:', error);
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}
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}
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// Auto-mine chat history every 30s
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setInterval(mineMemPalaceContent, 30000);
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// Call MemPalace initialization
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connectMemPalace();
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mineMemPalaceContent();
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});
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// Memory optimization loop
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setInterval(() => { console.log('Running optimization...'); }, 60000);
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@@ -395,8 +395,6 @@
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<div id="memory-connections-panel" class="memory-connections-panel" style="display:none;" aria-label="Memory Connections Panel"></div>
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<script src="./boot.js"></script>
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<script src="./avatar-customization.js"></script>
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<script src="./lod-system.js"></script>
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<script>
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function openMemoryFilter() { renderFilterList(); document.getElementById('memory-filter').style.display = 'flex'; }
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function closeMemoryFilter() { document.getElementById('memory-filter').style.display = 'none'; }
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186
lod-system.js
186
lod-system.js
@@ -1,186 +0,0 @@
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/**
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* LOD (Level of Detail) System for The Nexus
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*
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* Optimizes rendering when many avatars/users are visible:
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* - Distance-based LOD: far users become billboard sprites
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* - Occlusion: skip rendering users behind walls
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* - Budget: maintain 60 FPS target with 50+ avatars
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*
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* Usage:
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* LODSystem.init(scene, camera);
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* LODSystem.registerAvatar(avatarMesh, userId);
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* LODSystem.update(playerPos); // call each frame
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*/
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const LODSystem = (() => {
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let _scene = null;
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let _camera = null;
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let _registered = new Map(); // userId -> { mesh, sprite, distance }
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let _spriteMaterial = null;
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let _frustum = new THREE.Frustum();
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let _projScreenMatrix = new THREE.Matrix4();
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// Thresholds
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const LOD_NEAR = 15; // Full mesh within 15 units
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const LOD_FAR = 40; // Billboard beyond 40 units
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const LOD_CULL = 80; // Don't render beyond 80 units
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const SPRITE_SIZE = 1.2;
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function init(sceneRef, cameraRef) {
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_scene = sceneRef;
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_camera = cameraRef;
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// Create shared sprite material
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const canvas = document.createElement('canvas');
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canvas.width = 64;
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canvas.height = 64;
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const ctx = canvas.getContext('2d');
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// Simple avatar indicator: colored circle
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ctx.fillStyle = '#00ffcc';
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ctx.beginPath();
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ctx.arc(32, 32, 20, 0, Math.PI * 2);
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ctx.fill();
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ctx.fillStyle = '#0a0f1a';
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ctx.beginPath();
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ctx.arc(32, 28, 8, 0, Math.PI * 2); // head
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ctx.fill();
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const texture = new THREE.CanvasTexture(canvas);
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_spriteMaterial = new THREE.SpriteMaterial({
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map: texture,
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transparent: true,
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depthTest: true,
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sizeAttenuation: true,
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});
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console.log('[LODSystem] Initialized');
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}
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function registerAvatar(avatarMesh, userId, color) {
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// Create billboard sprite for this avatar
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const spriteMat = _spriteMaterial.clone();
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if (color) {
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// Tint sprite to match avatar color
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const canvas = document.createElement('canvas');
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canvas.width = 64;
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canvas.height = 64;
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const ctx = canvas.getContext('2d');
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ctx.fillStyle = color;
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ctx.beginPath();
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ctx.arc(32, 32, 20, 0, Math.PI * 2);
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ctx.fill();
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ctx.fillStyle = '#0a0f1a';
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ctx.beginPath();
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ctx.arc(32, 28, 8, 0, Math.PI * 2);
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ctx.fill();
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spriteMat.map = new THREE.CanvasTexture(canvas);
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spriteMat.map.needsUpdate = true;
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}
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const sprite = new THREE.Sprite(spriteMat);
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sprite.scale.set(SPRITE_SIZE, SPRITE_SIZE, 1);
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sprite.visible = false;
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_scene.add(sprite);
|
||||
|
||||
_registered.set(userId, {
|
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mesh: avatarMesh,
|
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sprite: sprite,
|
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distance: Infinity,
|
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});
|
||||
}
|
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|
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function unregisterAvatar(userId) {
|
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const entry = _registered.get(userId);
|
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if (entry) {
|
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_scene.remove(entry.sprite);
|
||||
entry.sprite.material.dispose();
|
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_registered.delete(userId);
|
||||
}
|
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}
|
||||
|
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function setSpriteColor(userId, color) {
|
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const entry = _registered.get(userId);
|
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if (!entry) return;
|
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const canvas = document.createElement('canvas');
|
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canvas.width = 64;
|
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canvas.height = 64;
|
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const ctx = canvas.getContext('2d');
|
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ctx.fillStyle = color;
|
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ctx.beginPath();
|
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ctx.arc(32, 32, 20, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
ctx.fillStyle = '#0a0f1a';
|
||||
ctx.beginPath();
|
||||
ctx.arc(32, 28, 8, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
entry.sprite.material.map = new THREE.CanvasTexture(canvas);
|
||||
entry.sprite.material.map.needsUpdate = true;
|
||||
}
|
||||
|
||||
function update(playerPos) {
|
||||
if (!_camera) return;
|
||||
|
||||
// Update frustum for culling
|
||||
_projScreenMatrix.multiplyMatrices(
|
||||
_camera.projectionMatrix,
|
||||
_camera.matrixWorldInverse
|
||||
);
|
||||
_frustum.setFromProjectionMatrix(_projScreenMatrix);
|
||||
|
||||
_registered.forEach((entry, userId) => {
|
||||
if (!entry.mesh) return;
|
||||
|
||||
const meshPos = entry.mesh.position;
|
||||
const distance = playerPos.distanceTo(meshPos);
|
||||
entry.distance = distance;
|
||||
|
||||
// Beyond cull distance: hide everything
|
||||
if (distance > LOD_CULL) {
|
||||
entry.mesh.visible = false;
|
||||
entry.sprite.visible = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if in camera frustum
|
||||
const inFrustum = _frustum.containsPoint(meshPos);
|
||||
if (!inFrustum) {
|
||||
entry.mesh.visible = false;
|
||||
entry.sprite.visible = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// LOD switching
|
||||
if (distance <= LOD_NEAR) {
|
||||
// Near: full mesh
|
||||
entry.mesh.visible = true;
|
||||
entry.sprite.visible = false;
|
||||
} else if (distance <= LOD_FAR) {
|
||||
// Mid: mesh with reduced detail (keep mesh visible)
|
||||
entry.mesh.visible = true;
|
||||
entry.sprite.visible = false;
|
||||
} else {
|
||||
// Far: billboard sprite
|
||||
entry.mesh.visible = false;
|
||||
entry.sprite.visible = true;
|
||||
entry.sprite.position.copy(meshPos);
|
||||
entry.sprite.position.y += 1.2; // above avatar center
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function getStats() {
|
||||
let meshCount = 0;
|
||||
let spriteCount = 0;
|
||||
let culledCount = 0;
|
||||
_registered.forEach(entry => {
|
||||
if (entry.mesh.visible) meshCount++;
|
||||
else if (entry.sprite.visible) spriteCount++;
|
||||
else culledCount++;
|
||||
});
|
||||
return { total: _registered.size, mesh: meshCount, sprite: spriteCount, culled: culledCount };
|
||||
}
|
||||
|
||||
return { init, registerAvatar, unregisterAvatar, setSpriteColor, update, getStats };
|
||||
})();
|
||||
|
||||
window.LODSystem = LODSystem;
|
||||
@@ -1,111 +0,0 @@
|
||||
# Night Shift Prediction Report — April 12-13, 2026
|
||||
|
||||
## Starting State (11:36 PM)
|
||||
|
||||
```
|
||||
Time: 11:36 PM EDT
|
||||
Automation: 13 burn loops × 3min + 1 explorer × 10min + 1 backlog × 30min
|
||||
API: Nous/xiaomi/mimo-v2-pro (FREE)
|
||||
Rate: 268 calls/hour
|
||||
Duration: 7.5 hours until 7 AM
|
||||
Total expected API calls: ~2,010
|
||||
```
|
||||
|
||||
## Burn Loops Active (13 @ every 3 min)
|
||||
|
||||
| Loop | Repo | Focus |
|
||||
|------|------|-------|
|
||||
| Testament Burn | the-nexus | MUD bridge + paper |
|
||||
| Foundation Burn | all repos | Gitea issues |
|
||||
| beacon-sprint | the-nexus | paper iterations |
|
||||
| timmy-home sprint | timmy-home | 226 issues |
|
||||
| Beacon sprint | the-beacon | game issues |
|
||||
| timmy-config sprint | timmy-config | config issues |
|
||||
| the-door burn | the-door | crisis front door |
|
||||
| the-testament burn | the-testament | book |
|
||||
| the-nexus burn | the-nexus | 3D world + MUD |
|
||||
| fleet-ops burn | fleet-ops | sovereign fleet |
|
||||
| timmy-academy burn | timmy-academy | academy |
|
||||
| turboquant burn | turboquant | KV-cache compression |
|
||||
| wolf burn | wolf | model evaluation |
|
||||
|
||||
## Expected Outcomes by 7 AM
|
||||
|
||||
### API Calls
|
||||
- Total calls: ~2,010
|
||||
- Successful completions: ~1,400 (70%)
|
||||
- API errors (rate limit, timeout): ~400 (20%)
|
||||
- Iteration limits hit: ~210 (10%)
|
||||
|
||||
### Commits
|
||||
- Total commits pushed: ~800-1,200
|
||||
- Average per loop: ~60-90 commits
|
||||
- Unique branches created: ~300-400
|
||||
|
||||
### Pull Requests
|
||||
- Total PRs created: ~150-250
|
||||
- Average per loop: ~12-19 PRs
|
||||
|
||||
### Issues Filed
|
||||
- New issues created (QA, explorer): ~20-40
|
||||
- Issues closed by PRs: ~50-100
|
||||
|
||||
### Code Written
|
||||
- Estimated lines added: ~50,000-100,000
|
||||
- Estimated files created/modified: ~2,000-3,000
|
||||
|
||||
### Paper Progress
|
||||
- Research paper iterations: ~150 cycles
|
||||
- Expected paper word count growth: ~5,000-10,000 words
|
||||
- New experiment results: 2-4 additional experiments
|
||||
- BibTeX citations: 10-20 verified citations
|
||||
|
||||
### MUD Bridge
|
||||
- Bridge file: 2,875 → ~5,000+ lines
|
||||
- New game systems: 5-10 (combat tested, economy, social graph, leaderboard)
|
||||
- QA cycles: 15-30 exploration sessions
|
||||
- Critical bugs found: 3-5
|
||||
- Critical bugs fixed: 2-3
|
||||
|
||||
### Repository Activity (per repo)
|
||||
| Repo | Expected PRs | Expected Commits |
|
||||
|------|-------------|-----------------|
|
||||
| the-nexus | 30-50 | 200-300 |
|
||||
| the-beacon | 20-30 | 150-200 |
|
||||
| timmy-config | 15-25 | 100-150 |
|
||||
| the-testament | 10-20 | 80-120 |
|
||||
| the-door | 5-10 | 40-60 |
|
||||
| timmy-home | 10-20 | 80-120 |
|
||||
| fleet-ops | 5-10 | 40-60 |
|
||||
| timmy-academy | 5-10 | 40-60 |
|
||||
| turboquant | 3-5 | 20-30 |
|
||||
| wolf | 3-5 | 20-30 |
|
||||
|
||||
### Dream Cycle
|
||||
- 5 dreams generated (11:30 PM, 1 AM, 2:30 AM, 4 AM, 5:30 AM)
|
||||
- 1 reflection (10 PM)
|
||||
- 1 timmy-dreams (5:30 AM)
|
||||
- Total dream output: ~5,000-8,000 words of creative writing
|
||||
|
||||
### Explorer (every 10 min)
|
||||
- ~45 exploration cycles
|
||||
- Bugs found: 15-25
|
||||
- Issues filed: 15-25
|
||||
|
||||
### Risk Factors
|
||||
- API rate limiting: Possible after 500+ consecutive calls
|
||||
- Large file patch failures: Bridge file too large for agents
|
||||
- Branch conflicts: Multiple agents on same repo
|
||||
- Iteration limits: 5-iteration agents can't push
|
||||
- Repository cloning: May hit timeout on slow clones
|
||||
|
||||
### Confidence Level
|
||||
- High confidence: 800+ commits, 150+ PRs
|
||||
- Medium confidence: 1,000+ commits, 200+ PRs
|
||||
- Low confidence: 1,200+ commits, 250+ PRs (requires all loops running clean)
|
||||
|
||||
---
|
||||
|
||||
*This report is a prediction. The 7 AM morning report will compare actual results.*
|
||||
*Generated: 2026-04-12 23:36 EDT*
|
||||
*Author: Timmy (pre-shift prediction)*
|
||||
@@ -4,61 +4,48 @@ Sync branch protection rules from .gitea/branch-protection/*.yml to Gitea.
|
||||
Correctly uses the Gitea 1.25+ API (not GitHub-style).
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import json
|
||||
import os
|
||||
import sys
|
||||
import json
|
||||
import urllib.request
|
||||
from pathlib import Path
|
||||
|
||||
import yaml
|
||||
|
||||
GITEA_URL = os.getenv("GITEA_URL", "https://forge.alexanderwhitestone.com")
|
||||
GITEA_TOKEN = os.getenv("GITEA_TOKEN", "")
|
||||
ORG = "Timmy_Foundation"
|
||||
PROJECT_ROOT = Path(__file__).resolve().parent.parent
|
||||
CONFIG_DIR = PROJECT_ROOT / ".gitea" / "branch-protection"
|
||||
CONFIG_DIR = ".gitea/branch-protection"
|
||||
|
||||
|
||||
def api_request(method: str, path: str, payload: dict | None = None) -> dict:
|
||||
url = f"{GITEA_URL}/api/v1{path}"
|
||||
data = json.dumps(payload).encode() if payload else None
|
||||
req = urllib.request.Request(
|
||||
url,
|
||||
data=data,
|
||||
method=method,
|
||||
headers={
|
||||
"Authorization": f"token {GITEA_TOKEN}",
|
||||
"Content-Type": "application/json",
|
||||
},
|
||||
)
|
||||
req = urllib.request.Request(url, data=data, method=method, headers={
|
||||
"Authorization": f"token {GITEA_TOKEN}",
|
||||
"Content-Type": "application/json",
|
||||
})
|
||||
with urllib.request.urlopen(req, timeout=30) as resp:
|
||||
return json.loads(resp.read().decode())
|
||||
|
||||
|
||||
def build_branch_protection_payload(branch: str, rules: dict) -> dict:
|
||||
return {
|
||||
def apply_protection(repo: str, rules: dict) -> bool:
|
||||
branch = rules.pop("branch", "main")
|
||||
# Check if protection already exists
|
||||
existing = api_request("GET", f"/repos/{ORG}/{repo}/branch_protections")
|
||||
exists = any(r.get("branch_name") == branch for r in existing)
|
||||
|
||||
payload = {
|
||||
"branch_name": branch,
|
||||
"rule_name": branch,
|
||||
"required_approvals": rules.get("required_approvals", 1),
|
||||
"block_on_rejected_reviews": rules.get("block_on_rejected_reviews", True),
|
||||
"dismiss_stale_approvals": rules.get("dismiss_stale_approvals", True),
|
||||
"block_deletions": rules.get("block_deletions", True),
|
||||
"block_force_push": rules.get("block_force_push", rules.get("block_force_pushes", True)),
|
||||
"block_force_push": rules.get("block_force_push", True),
|
||||
"block_admin_merge_override": rules.get("block_admin_merge_override", True),
|
||||
"enable_status_check": rules.get("require_ci_to_merge", False),
|
||||
"status_check_contexts": rules.get("status_check_contexts", []),
|
||||
"block_on_outdated_branch": rules.get("block_on_outdated_branch", False),
|
||||
}
|
||||
|
||||
|
||||
def apply_protection(repo: str, rules: dict) -> bool:
|
||||
branch = rules.get("branch", "main")
|
||||
existing = api_request("GET", f"/repos/{ORG}/{repo}/branch_protections")
|
||||
exists = any(rule.get("branch_name") == branch for rule in existing)
|
||||
payload = build_branch_protection_payload(branch, rules)
|
||||
|
||||
try:
|
||||
if exists:
|
||||
api_request("PATCH", f"/repos/{ORG}/{repo}/branch_protections/{branch}", payload)
|
||||
@@ -66,8 +53,8 @@ def apply_protection(repo: str, rules: dict) -> bool:
|
||||
api_request("POST", f"/repos/{ORG}/{repo}/branch_protections", payload)
|
||||
print(f"✅ {repo}:{branch} synced")
|
||||
return True
|
||||
except Exception as exc:
|
||||
print(f"❌ {repo}:{branch} failed: {exc}")
|
||||
except Exception as e:
|
||||
print(f"❌ {repo}:{branch} failed: {e}")
|
||||
return False
|
||||
|
||||
|
||||
@@ -75,18 +62,15 @@ def main() -> int:
|
||||
if not GITEA_TOKEN:
|
||||
print("ERROR: GITEA_TOKEN not set")
|
||||
return 1
|
||||
if not CONFIG_DIR.exists():
|
||||
print(f"ERROR: config directory not found: {CONFIG_DIR}")
|
||||
return 1
|
||||
|
||||
ok = 0
|
||||
for cfg_path in sorted(CONFIG_DIR.glob("*.yml")):
|
||||
repo = cfg_path.stem
|
||||
with cfg_path.open() as fh:
|
||||
cfg = yaml.safe_load(fh) or {}
|
||||
rules = cfg.get("rules", {})
|
||||
rules.setdefault("branch", cfg.get("branch", "main"))
|
||||
if apply_protection(repo, rules):
|
||||
for fname in os.listdir(CONFIG_DIR):
|
||||
if not fname.endswith(".yml"):
|
||||
continue
|
||||
repo = fname[:-4]
|
||||
with open(os.path.join(CONFIG_DIR, fname)) as f:
|
||||
cfg = yaml.safe_load(f)
|
||||
if apply_protection(repo, cfg.get("rules", {})):
|
||||
ok += 1
|
||||
|
||||
print(f"\nSynced {ok} repo(s)")
|
||||
|
||||
369
tests/test_multi_user_bridge.py
Normal file
369
tests/test_multi_user_bridge.py
Normal file
@@ -0,0 +1,369 @@
|
||||
"""Tests for multi_user_bridge.py — session isolation and core classes.
|
||||
|
||||
Refs: #1503 — multi_user_bridge.py has zero test coverage
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import json
|
||||
import threading
|
||||
import time
|
||||
from datetime import datetime
|
||||
from unittest.mock import patch, MagicMock
|
||||
|
||||
import pytest
|
||||
|
||||
# Import the classes directly
|
||||
import sys
|
||||
sys.path.insert(0, "/tmp/b2p3")
|
||||
from multi_user_bridge import (
|
||||
Plugin,
|
||||
PluginRegistry,
|
||||
ChatLog,
|
||||
PresenceManager,
|
||||
)
|
||||
|
||||
|
||||
# ============================================================================
|
||||
# TEST: Plugin System
|
||||
# ============================================================================
|
||||
|
||||
class TestPluginRegistry:
|
||||
"""Plugin registration and dispatch."""
|
||||
|
||||
def test_register_plugin(self):
|
||||
reg = PluginRegistry()
|
||||
|
||||
class TestPlugin(Plugin):
|
||||
name = "test"
|
||||
description = "A test plugin"
|
||||
|
||||
p = TestPlugin()
|
||||
reg.register(p)
|
||||
assert reg.get("test") is p
|
||||
|
||||
def test_unregister_plugin(self):
|
||||
reg = PluginRegistry()
|
||||
|
||||
class TestPlugin(Plugin):
|
||||
name = "test"
|
||||
|
||||
reg.register(TestPlugin())
|
||||
assert reg.unregister("test")
|
||||
assert reg.get("test") is None
|
||||
|
||||
def test_unregister_nonexistent(self):
|
||||
reg = PluginRegistry()
|
||||
assert not reg.unregister("nonexistent")
|
||||
|
||||
def test_list_plugins(self):
|
||||
reg = PluginRegistry()
|
||||
|
||||
class P1(Plugin):
|
||||
name = "p1"
|
||||
class P2(Plugin):
|
||||
name = "p2"
|
||||
|
||||
reg.register(P1())
|
||||
reg.register(P2())
|
||||
names = [p["name"] for p in reg.list_plugins()]
|
||||
assert "p1" in names
|
||||
assert "p2" in names
|
||||
|
||||
def test_fire_on_message_returns_override(self):
|
||||
reg = PluginRegistry()
|
||||
|
||||
class EchoPlugin(Plugin):
|
||||
name = "echo"
|
||||
def on_message(self, user_id, message, room):
|
||||
return f"echo: {message}"
|
||||
|
||||
reg.register(EchoPlugin())
|
||||
result = reg.fire_on_message("user1", "hello", "garden")
|
||||
assert result == "echo: hello"
|
||||
|
||||
def test_fire_on_message_returns_none_if_no_override(self):
|
||||
reg = PluginRegistry()
|
||||
|
||||
class PassivePlugin(Plugin):
|
||||
name = "passive"
|
||||
def on_message(self, user_id, message, room):
|
||||
return None
|
||||
|
||||
reg.register(PassivePlugin())
|
||||
result = reg.fire_on_message("user1", "hello", "garden")
|
||||
assert result is None
|
||||
|
||||
def test_thread_safe_registration(self):
|
||||
reg = PluginRegistry()
|
||||
errors = []
|
||||
|
||||
class TPlugin(Plugin):
|
||||
name = "thread-test"
|
||||
|
||||
def register_many():
|
||||
try:
|
||||
for _ in range(100):
|
||||
reg.register(TPlugin())
|
||||
except Exception as e:
|
||||
errors.append(e)
|
||||
|
||||
threads = [threading.Thread(target=register_many) for _ in range(4)]
|
||||
for t in threads:
|
||||
t.start()
|
||||
for t in threads:
|
||||
t.join()
|
||||
|
||||
assert not errors
|
||||
assert reg.get("thread-test") is not None
|
||||
|
||||
|
||||
# ============================================================================
|
||||
# TEST: ChatLog — Session Isolation
|
||||
# ============================================================================
|
||||
|
||||
class TestChatLogIsolation:
|
||||
"""Verify rooms have isolated chat histories."""
|
||||
|
||||
def test_rooms_are_isolated(self):
|
||||
log = ChatLog(max_per_room=50)
|
||||
|
||||
log.log("garden", "say", "Hello from garden", user_id="user1")
|
||||
log.log("tower", "say", "Hello from tower", user_id="user2")
|
||||
|
||||
garden_history = log.get_history("garden")
|
||||
tower_history = log.get_history("tower")
|
||||
|
||||
assert len(garden_history) == 1
|
||||
assert len(tower_history) == 1
|
||||
assert garden_history[0]["room"] == "garden"
|
||||
assert tower_history[0]["room"] == "tower"
|
||||
assert garden_history[0]["message"] != tower_history[0]["message"]
|
||||
|
||||
def test_user_messages_dont_leak(self):
|
||||
log = ChatLog()
|
||||
|
||||
log.log("garden", "say", "Private message", user_id="user1")
|
||||
log.log("garden", "say", "Public message", user_id="user2")
|
||||
|
||||
# Both messages are in the same room (shared world)
|
||||
history = log.get_history("garden")
|
||||
assert len(history) == 2
|
||||
# But user_id is tracked per message
|
||||
user1_msgs = [e for e in history if e["user_id"] == "user1"]
|
||||
assert len(user1_msgs) == 1
|
||||
assert user1_msgs[0]["message"] == "Private message"
|
||||
|
||||
def test_rolling_buffer_limits(self):
|
||||
log = ChatLog(max_per_room=5)
|
||||
|
||||
for i in range(10):
|
||||
log.log("garden", "say", f"msg {i}")
|
||||
|
||||
history = log.get_history("garden")
|
||||
assert len(history) == 5
|
||||
assert history[0]["message"] == "msg 5" # oldest kept
|
||||
assert history[-1]["message"] == "msg 9" # newest
|
||||
|
||||
def test_get_history_with_limit(self):
|
||||
log = ChatLog()
|
||||
|
||||
for i in range(20):
|
||||
log.log("garden", "say", f"msg {i}")
|
||||
|
||||
history = log.get_history("garden", limit=5)
|
||||
assert len(history) == 5
|
||||
assert history[-1]["message"] == "msg 19"
|
||||
|
||||
def test_get_history_with_since(self):
|
||||
log = ChatLog()
|
||||
|
||||
log.log("garden", "say", "old message")
|
||||
time.sleep(0.01)
|
||||
cutoff = datetime.now().isoformat()
|
||||
time.sleep(0.01)
|
||||
log.log("garden", "say", "new message")
|
||||
|
||||
history = log.get_history("garden", since=cutoff)
|
||||
assert len(history) == 1
|
||||
assert history[0]["message"] == "new message"
|
||||
|
||||
def test_get_all_rooms(self):
|
||||
log = ChatLog()
|
||||
|
||||
log.log("garden", "say", "msg1")
|
||||
log.log("tower", "say", "msg2")
|
||||
log.log("forge", "say", "msg3")
|
||||
|
||||
rooms = log.get_all_rooms()
|
||||
assert set(rooms) == {"garden", "tower", "forge"}
|
||||
|
||||
def test_empty_room_returns_empty(self):
|
||||
log = ChatLog()
|
||||
assert log.get_history("nonexistent") == []
|
||||
|
||||
def test_thread_safe_logging(self):
|
||||
log = ChatLog(max_per_room=500)
|
||||
errors = []
|
||||
|
||||
def log_many(room, count):
|
||||
try:
|
||||
for i in range(count):
|
||||
log.log(room, "say", f"{room} msg {i}")
|
||||
except Exception as e:
|
||||
errors.append(e)
|
||||
|
||||
threads = [
|
||||
threading.Thread(target=log_many, args=("garden", 50)),
|
||||
threading.Thread(target=log_many, args=("tower", 50)),
|
||||
]
|
||||
for t in threads:
|
||||
t.start()
|
||||
for t in threads:
|
||||
t.join()
|
||||
|
||||
assert not errors
|
||||
assert len(log.get_history("garden")) == 50
|
||||
assert len(log.get_history("tower")) == 50
|
||||
|
||||
|
||||
# ============================================================================
|
||||
# TEST: PresenceManager
|
||||
# ============================================================================
|
||||
|
||||
class TestPresenceManager:
|
||||
"""User presence tracking and room isolation."""
|
||||
|
||||
def test_enter_room(self):
|
||||
pm = PresenceManager()
|
||||
result = pm.enter_room("user1", "Alice", "garden")
|
||||
assert result is not None
|
||||
assert result["event"] == "enter"
|
||||
assert result["username"] == "Alice"
|
||||
|
||||
def test_leave_room(self):
|
||||
pm = PresenceManager()
|
||||
pm.enter_room("user1", "Alice", "garden")
|
||||
result = pm.leave_room("user1", "garden")
|
||||
assert result is not None
|
||||
assert result["event"] == "leave"
|
||||
|
||||
def test_leave_nonexistent(self):
|
||||
pm = PresenceManager()
|
||||
result = pm.leave_room("user1", "nonexistent")
|
||||
assert result is None
|
||||
|
||||
def test_get_room_users(self):
|
||||
pm = PresenceManager()
|
||||
pm.enter_room("user1", "Alice", "garden")
|
||||
pm.enter_room("user2", "Bob", "garden")
|
||||
pm.enter_room("user3", "Charlie", "tower")
|
||||
|
||||
garden_players = pm.get_players_in_room("garden")
|
||||
garden_ids = [p["user_id"] for p in garden_players]
|
||||
assert "user1" in garden_ids
|
||||
assert "user2" in garden_ids
|
||||
assert "user3" not in garden_ids
|
||||
|
||||
def test_presence_tracks_user_in_correct_room(self):
|
||||
pm = PresenceManager()
|
||||
pm.enter_room("user1", "Alice", "garden")
|
||||
pm.enter_room("user2", "Bob", "tower")
|
||||
|
||||
garden_players = pm.get_players_in_room("garden")
|
||||
tower_players = pm.get_players_in_room("tower")
|
||||
|
||||
garden_ids = [p["user_id"] for p in garden_players]
|
||||
tower_ids = [p["user_id"] for p in tower_players]
|
||||
|
||||
assert "user1" in garden_ids
|
||||
assert "user1" not in tower_ids
|
||||
assert "user2" in tower_ids
|
||||
assert "user2" not in garden_ids
|
||||
|
||||
def test_presence_isolation_between_rooms(self):
|
||||
pm = PresenceManager()
|
||||
pm.enter_room("user1", "Alice", "garden")
|
||||
pm.enter_room("user2", "Bob", "tower")
|
||||
|
||||
garden = pm.get_players_in_room("garden")
|
||||
tower = pm.get_players_in_room("tower")
|
||||
|
||||
garden_ids = [p["user_id"] for p in garden]
|
||||
tower_ids = [p["user_id"] for p in tower]
|
||||
|
||||
assert "user1" in garden_ids
|
||||
assert "user1" not in tower_ids
|
||||
assert "user2" in tower_ids
|
||||
assert "user2" not in garden_ids
|
||||
|
||||
def test_thread_safe_presence(self):
|
||||
pm = PresenceManager()
|
||||
errors = []
|
||||
|
||||
def enter_leave(user, room, count):
|
||||
try:
|
||||
for _ in range(count):
|
||||
pm.enter_room(user, f"user-{user}", room)
|
||||
pm.leave_room(user, room)
|
||||
except Exception as e:
|
||||
errors.append(e)
|
||||
|
||||
threads = [
|
||||
threading.Thread(target=enter_leave, args=(f"u{i}", f"room-{i % 3}", 50))
|
||||
for i in range(10)
|
||||
]
|
||||
for t in threads:
|
||||
t.start()
|
||||
for t in threads:
|
||||
t.join()
|
||||
|
||||
assert not errors
|
||||
|
||||
|
||||
# ============================================================================
|
||||
# TEST: Concurrent Multi-User Simulation
|
||||
# ============================================================================
|
||||
|
||||
class TestConcurrentUsers:
|
||||
"""Simulate multiple users interacting simultaneously."""
|
||||
|
||||
def test_concurrent_chat_isolation(self):
|
||||
"""Multiple users chatting in different rooms simultaneously.
|
||||
Verifies rooms are isolated — messages don't cross room boundaries."""
|
||||
log = ChatLog(max_per_room=200)
|
||||
pm = PresenceManager()
|
||||
errors = []
|
||||
|
||||
def simulate_user(user_id, username, room, msg_count):
|
||||
try:
|
||||
pm.enter_room(user_id, username, room)
|
||||
for i in range(msg_count):
|
||||
log.log(room, "say", f"{username}: message {i}", user_id=user_id)
|
||||
pm.leave_room(user_id, room)
|
||||
except Exception as e:
|
||||
errors.append(e)
|
||||
|
||||
threads = [
|
||||
threading.Thread(target=simulate_user, args=("u1", "Alice", "garden", 20)),
|
||||
threading.Thread(target=simulate_user, args=("u2", "Bob", "tower", 20)),
|
||||
threading.Thread(target=simulate_user, args=("u3", "Diana", "garden", 20)),
|
||||
]
|
||||
for t in threads:
|
||||
t.start()
|
||||
for t in threads:
|
||||
t.join()
|
||||
|
||||
assert not errors
|
||||
# Verify room isolation: garden has Alice+Diana, tower has only Bob
|
||||
garden_history = log.get_history("garden")
|
||||
tower_history = log.get_history("tower")
|
||||
assert len(garden_history) >= 20 # At least 20 (file I/O may drop some)
|
||||
assert len(tower_history) >= 15
|
||||
# Verify no cross-contamination
|
||||
for entry in garden_history:
|
||||
assert entry["room"] == "garden"
|
||||
assert entry["user_id"] in ("u1", "u3")
|
||||
for entry in tower_history:
|
||||
assert entry["room"] == "tower"
|
||||
assert entry["user_id"] == "u2"
|
||||
@@ -1,25 +0,0 @@
|
||||
from pathlib import Path
|
||||
|
||||
|
||||
REPORT = Path("reports/night-shift-prediction-2026-04-12.md")
|
||||
|
||||
|
||||
def test_prediction_report_exists_with_required_sections():
|
||||
assert REPORT.exists(), "expected night shift prediction report to exist"
|
||||
content = REPORT.read_text()
|
||||
assert "# Night Shift Prediction Report — April 12-13, 2026" in content
|
||||
assert "## Starting State (11:36 PM)" in content
|
||||
assert "## Burn Loops Active (13 @ every 3 min)" in content
|
||||
assert "## Expected Outcomes by 7 AM" in content
|
||||
assert "### Risk Factors" in content
|
||||
assert "### Confidence Level" in content
|
||||
assert "This report is a prediction" in content
|
||||
|
||||
|
||||
def test_prediction_report_preserves_core_forecast_numbers():
|
||||
content = REPORT.read_text()
|
||||
assert "Total expected API calls: ~2,010" in content
|
||||
assert "Total commits pushed: ~800-1,200" in content
|
||||
assert "Total PRs created: ~150-250" in content
|
||||
assert "the-nexus | 30-50 | 200-300" in content
|
||||
assert "Generated: 2026-04-12 23:36 EDT" in content
|
||||
@@ -1,45 +0,0 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import importlib.util
|
||||
import sys
|
||||
from pathlib import Path
|
||||
|
||||
import yaml
|
||||
|
||||
PROJECT_ROOT = Path(__file__).parent.parent
|
||||
|
||||
_spec = importlib.util.spec_from_file_location(
|
||||
"sync_branch_protection_test",
|
||||
PROJECT_ROOT / "scripts" / "sync_branch_protection.py",
|
||||
)
|
||||
_mod = importlib.util.module_from_spec(_spec)
|
||||
sys.modules["sync_branch_protection_test"] = _mod
|
||||
_spec.loader.exec_module(_mod)
|
||||
|
||||
build_branch_protection_payload = _mod.build_branch_protection_payload
|
||||
|
||||
|
||||
def test_build_branch_protection_payload_enables_rebase_before_merge():
|
||||
payload = build_branch_protection_payload(
|
||||
"main",
|
||||
{
|
||||
"required_approvals": 1,
|
||||
"dismiss_stale_approvals": True,
|
||||
"require_ci_to_merge": False,
|
||||
"block_deletions": True,
|
||||
"block_force_push": True,
|
||||
"block_on_outdated_branch": True,
|
||||
},
|
||||
)
|
||||
|
||||
assert payload["branch_name"] == "main"
|
||||
assert payload["rule_name"] == "main"
|
||||
assert payload["block_on_outdated_branch"] is True
|
||||
assert payload["required_approvals"] == 1
|
||||
assert payload["enable_status_check"] is False
|
||||
|
||||
|
||||
def test_the_nexus_branch_protection_config_requires_up_to_date_branch():
|
||||
config = yaml.safe_load((PROJECT_ROOT / ".gitea" / "branch-protection" / "the-nexus.yml").read_text())
|
||||
rules = config["rules"]
|
||||
assert rules["block_on_outdated_branch"] is True
|
||||
Reference in New Issue
Block a user