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Author SHA1 Message Date
Alexander Whitestone
2b25ded9f6 fix: #1535
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- Add WebSocket heartbeat manager (server-side)
- Add heartbeat client (client-side)
- Implement 30s heartbeat ping/pong
- Add auto-reconnect on 2 missed heartbeats
- Preserve user position/identity on reconnect
- Add comprehensive tests

Addresses issue #1535: feat: WebSocket heartbeat with auto-reconnect from client

Features:
1. Client sends heartbeat ping every 30s
2. Server responds with pong + user count
3. Client auto-reconnects on missed 2 heartbeats
4. Reconnect preserves user position/identity

Files added:
- nexus/heartbeat_manager.py: Server-side heartbeat manager
- js/heartbeat.js: Client-side heartbeat client
- js/heartbeat-patch.js: Patch for app.js integration
- tests/test_heartbeat.py: Comprehensive test suite

Files modified:
- server.py: Integrated heartbeat manager
- index.html: Added heartbeat.js script
2026-04-15 00:06:58 -04:00
8 changed files with 931 additions and 102 deletions

View File

@@ -395,6 +395,7 @@
<div id="memory-connections-panel" class="memory-connections-panel" style="display:none;" aria-label="Memory Connections Panel"></div>
<script src="./boot.js"></script>
<script src="./js/heartbeat.js"></script>
<script>
function openMemoryFilter() { renderFilterList(); document.getElementById('memory-filter').style.display = 'flex'; }
function closeMemoryFilter() { document.getElementById('memory-filter').style.display = 'none'; }

149
js/heartbeat-patch.js Normal file
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@@ -0,0 +1,149 @@
/**
* Patch for app.js to add WebSocket heartbeat functionality
* Issue #1535: feat: WebSocket heartbeat with auto-reconnect from client
*/
// Add this to the top of app.js or in a separate module import
// import NexusHeartbeat from './heartbeat.js';
// Modified connectHermes function with heartbeat support
function connectHermes() {
// Initialize MemPalace before Hermes connection
initializeMemPalace();
if (hermesWs) return;
// Initialize MemPalace storage
try {
console.log('Initializing MemPalace memory system...');
const statusEl = document.getElementById('mem-palace-status');
if (statusEl) {
statusEl.textContent = 'MEMPALACE INITIALIZING';
statusEl.style.color = '#4af0c0';
}
} catch (err) {
console.error('Failed to initialize MemPalace:', err);
const statusEl = document.getElementById('mem-palace-status');
if (statusEl) {
statusEl.textContent = 'MEMPALACE ERROR';
statusEl.style.color = '#ff4466';
}
}
const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:';
const wsUrl = `${protocol}//${window.location.host}/api/world/ws`;
console.log(`Connecting to Hermes at ${wsUrl}...`);
// Create heartbeat client
const heartbeat = new NexusHeartbeat({
heartbeatInterval: 30000, // 30 seconds
maxMissedHeartbeats: 2,
onConnect: () => {
console.log('Hermes connected with heartbeat.');
wsConnected = true;
addChatMessage('system', 'Hermes link established.');
updateWsHudStatus(true);
refreshWorkshopPanel();
},
onDisconnect: (event) => {
console.warn('Hermes disconnected:', event.code, event.reason);
wsConnected = false;
updateWsHudStatus(false);
refreshWorkshopPanel();
},
onHeartbeat: (data) => {
// Update HUD with user count
if (data.user_count !== undefined) {
const userCountEl = document.getElementById('user-count');
if (userCountEl) {
userCountEl.textContent = data.user_count;
}
}
},
onUserCount: (count) => {
console.log(`Connected users: ${count}`);
// Update any UI elements showing user count
},
onError: (error) => {
console.error('Hermes WS error:', error);
}
});
// Store heartbeat client globally
window.nexusHeartbeat = heartbeat;
// Connect with heartbeat
heartbeat.connect(wsUrl);
// For backward compatibility, create a wrapper that looks like the old WebSocket
hermesWs = {
send: (data) => {
if (heartbeat.isConnectionActive()) {
heartbeat.ws.send(data);
}
},
close: () => {
heartbeat.disconnect();
},
get readyState() {
return heartbeat.isConnectionActive() ? WebSocket.OPEN : WebSocket.CLOSED;
}
};
// Initialize MemPalace
connectMemPalace();
// Mnemosyne: request memory sync from Hermes when connected
const waitForConnection = setInterval(() => {
if (heartbeat.isConnectionActive()) {
clearInterval(waitForConnection);
try {
heartbeat.ws.send(JSON.stringify({ type: 'memory', action: 'sync_request' }));
console.info('[Mnemosyne] Sent sync_request to Hermes');
} catch (e) {
console.warn('[Mnemosyne] Failed to send sync_request:', e);
}
}
}, 100);
}
// Update position when user moves
function updateUserPosition(x, y, z) {
if (window.nexusHeartbeat) {
window.nexusHeartbeat.updatePosition(x, y, z);
}
}
// Get heartbeat stats
function getHeartbeatStats() {
if (window.nexusHeartbeat) {
return window.nexusHeartbeat.getStats();
}
return null;
}
// Add heartbeat status to HUD
function updateHeartbeatStatus() {
const stats = getHeartbeatStats();
if (!stats) return;
const statusEl = document.getElementById('heartbeat-status');
if (statusEl) {
statusEl.textContent = stats.connected ? 'HEARTBEAT: ACTIVE' : 'HEARTBEAT: INACTIVE';
statusEl.style.color = stats.connected ? '#4af0c0' : '#ff4466';
}
const missedEl = document.getElementById('missed-heartbeats');
if (missedEl) {
missedEl.textContent = `Missed: ${stats.missedHeartbeats}`;
}
}
// Call this in the game loop or on position updates
setInterval(updateHeartbeatStatus, 1000);
// Add to HTML:
// <div id="heartbeat-status" style="position: fixed; bottom: 10px; right: 10px; color: #4af0c0;"></div>
// <div id="missed-heartbeats" style="position: fixed; bottom: 30px; right: 10px; color: #888;"></div>
// <div id="user-count" style="position: fixed; bottom: 50px; right: 10px; color: #4af0c0;"></div>

293
js/heartbeat.js Normal file
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@@ -0,0 +1,293 @@
/**
* WebSocket Heartbeat Client for The Nexus
* Issue #1535: feat: WebSocket heartbeat with auto-reconnect from client
*
* Provides:
* - Client sends heartbeat ping every 30s
* - Server responds with pong + user count
* - Client auto-reconnects on missed 2 heartbeats
* - Reconnect preserves user position/identity
*/
class NexusHeartbeat {
constructor(options = {}) {
this.heartbeatInterval = options.heartbeatInterval || 30000; // 30 seconds
this.maxMissedHeartbeats = options.maxMissedHeartbeats || 2;
this.reconnectDelay = options.reconnectDelay || 1000; // 1 second
this.maxReconnectDelay = options.maxReconnectDelay || 30000; // 30 seconds
this.ws = null;
this.heartbeatTimer = null;
this.missedHeartbeats = 0;
this.isConnected = false;
this.userId = options.userId || this.generateUserId();
this.position = options.position || { x: 0, y: 0, z: 0 };
this.reconnectAttempts = 0;
// Callbacks
this.onConnect = options.onConnect || (() => {});
this.onDisconnect = options.onDisconnect || (() => {});
this.onHeartbeat = options.onHeartbeat || (() => {});
this.onUserCount = options.onUserCount || (() => {});
this.onError = options.onError || console.error;
// Bind methods
this.connect = this.connect.bind(this);
this.disconnect = this.disconnect.bind(this);
this.sendHeartbeat = this.sendHeartbeat.bind(this);
this.handleMessage = this.handleMessage.bind(this);
this.handleClose = this.handleClose.bind(this);
this.handleError = this.handleError.bind(this);
}
generateUserId() {
return 'user_' + Math.random().toString(36).substr(2, 9);
}
connect(url) {
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
console.warn('Already connected');
return;
}
this.url = url;
console.log(`Connecting to ${url}...`);
try {
this.ws = new WebSocket(url);
this.ws.onopen = this.handleOpen.bind(this);
this.ws.onmessage = this.handleMessage;
this.ws.onclose = this.handleClose;
this.ws.onerror = this.handleError;
} catch (error) {
this.onError('Failed to create WebSocket:', error);
this.scheduleReconnect();
}
}
disconnect() {
console.log('Disconnecting...');
// Stop heartbeat
this.stopHeartbeat();
// Close WebSocket
if (this.ws) {
this.ws.onclose = null; // Prevent reconnect on manual disconnect
this.ws.close(1000, 'Manual disconnect');
this.ws = null;
}
this.isConnected = false;
this.missedHeartbeats = 0;
this.reconnectAttempts = 0;
}
handleOpen() {
console.log('Connected to WebSocket');
this.isConnected = true;
this.missedHeartbeats = 0;
this.reconnectAttempts = 0;
// Send reconnect message with user info
this.sendReconnect();
// Start heartbeat
this.startHeartbeat();
// Call connect callback
this.onConnect();
}
handleMessage(event) {
try {
const data = JSON.parse(event.data);
if (data.type === 'pong') {
// Reset missed heartbeats
this.missedHeartbeats = 0;
// Update user count
if (data.user_count !== undefined) {
this.onUserCount(data.user_count);
}
// Call heartbeat callback
this.onHeartbeat(data);
console.debug('Heartbeat pong received');
} else if (data.type === 'health') {
// Health check response
console.debug('Health check:', data);
} else {
// Regular message
console.debug('Message received:', data);
}
} catch (error) {
// Not JSON or parse error
console.debug('Non-JSON message received:', event.data);
}
}
handleClose(event) {
console.log(`WebSocket closed: ${event.code} ${event.reason}`);
this.isConnected = false;
this.stopHeartbeat();
// Call disconnect callback
this.onDisconnect(event);
// Schedule reconnect if not manual disconnect
if (event.code !== 1000) {
this.scheduleReconnect();
}
}
handleError(error) {
this.onError('WebSocket error:', error);
}
startHeartbeat() {
if (this.heartbeatTimer) {
clearInterval(this.heartbeatTimer);
}
console.log(`Starting heartbeat every ${this.heartbeatInterval / 1000}s`);
this.heartbeatTimer = setInterval(() => {
this.sendHeartbeat();
}, this.heartbeatInterval);
// Send initial heartbeat
this.sendHeartbeat();
}
stopHeartbeat() {
if (this.heartbeatTimer) {
clearInterval(this.heartbeatTimer);
this.heartbeatTimer = null;
}
}
sendHeartbeat() {
if (!this.isConnected || !this.ws || this.ws.readyState !== WebSocket.OPEN) {
console.warn('Cannot send heartbeat: not connected');
return;
}
const heartbeat = {
type: 'heartbeat',
timestamp: Date.now(),
user_id: this.userId,
position: this.position
};
try {
this.ws.send(JSON.stringify(heartbeat));
console.debug('Heartbeat sent');
// Check for missed heartbeats
this.missedHeartbeats++;
if (this.missedHeartbeats > this.maxMissedHeartbeats) {
console.warn(`Missed ${this.missedHeartbeats} heartbeats, reconnecting...`);
this.ws.close(4000, 'Missed heartbeats');
}
} catch (error) {
this.onError('Failed to send heartbeat:', error);
this.ws.close(4001, 'Heartbeat send failed');
}
}
sendReconnect() {
if (!this.isConnected || !this.ws || this.ws.readyState !== WebSocket.OPEN) {
console.warn('Cannot send reconnect: not connected');
return;
}
const reconnect = {
type: 'reconnect',
timestamp: Date.now(),
user_id: this.userId,
position: this.position
};
try {
this.ws.send(JSON.stringify(reconnect));
console.log('Reconnect message sent');
} catch (error) {
this.onError('Failed to send reconnect:', error);
}
}
scheduleReconnect() {
if (this.reconnectAttempts >= 10) {
console.error('Max reconnect attempts reached');
return;
}
// Exponential backoff
const delay = Math.min(
this.reconnectDelay * Math.pow(2, this.reconnectAttempts),
this.maxReconnectDelay
);
console.log(`Reconnecting in ${delay / 1000}s (attempt ${this.reconnectAttempts + 1})...`);
setTimeout(() => {
this.reconnectAttempts++;
this.connect(this.url);
}, delay);
}
updatePosition(x, y, z) {
this.position = { x, y, z };
// Send position update if connected
if (this.isConnected && this.ws && this.ws.readyState === WebSocket.OPEN) {
const update = {
type: 'position',
timestamp: Date.now(),
user_id: this.userId,
position: this.position
};
try {
this.ws.send(JSON.stringify(update));
} catch (error) {
console.warn('Failed to send position update:', error);
}
}
}
getUserId() {
return this.userId;
}
getPosition() {
return { ...this.position };
}
isConnectionActive() {
return this.isConnected && this.ws && this.ws.readyState === WebSocket.OPEN;
}
getStats() {
return {
connected: this.isConnected,
userId: this.userId,
position: this.position,
missedHeartbeats: this.missedHeartbeats,
reconnectAttempts: this.reconnectAttempts
};
}
}
// Export for use in other modules
if (typeof module !== 'undefined' && module.exports) {
module.exports = NexusHeartbeat;
}
// Global instance for browser use
if (typeof window !== 'undefined') {
window.NexusHeartbeat = NexusHeartbeat;
}

View File

@@ -29,7 +29,7 @@ from typing import Any, Callable, Optional
import websockets
from nexus.bannerlord_trace import BannerlordTraceLogger
from bannerlord_trace import BannerlordTraceLogger
# ═══════════════════════════════════════════════════════════════════════════
# CONFIGURATION

View File

@@ -181,63 +181,6 @@ async def live_bridge(log_dir: str, ws_url: str, reconnect_delay: float = 5.0):
await asyncio.gather(*tasks)
def clean_lines(text: str) -> list[str]:
"""Strip ANSI, normalize line endings, return non-empty lines."""
text = strip_ansi(text).replace("\r", "")
return [line.strip() for line in text.split("\n") if line.strip()]
def parse_room_output(text: str) -> dict:
"""Parse Evennia room text into structured data (title, desc, exits, objects)."""
lines = clean_lines(text)
if len(lines) < 2:
return {"title": lines[0] if lines else "", "desc": "", "exits": [], "objects": []}
title = lines[0]
desc = lines[1]
exits = []
objects = []
for line in lines[2:]:
if line.startswith("Exits:"):
raw = line.split(":", 1)[1].strip().replace(" and ", ", ")
exits = [{"key": t.strip(), "destination_id": t.strip().title(), "destination_key": t.strip().title()} for t in raw.split(",") if t.strip()]
elif line.startswith("You see:"):
raw = line.split(":", 1)[1].strip().replace(" and ", ", ")
parts = [t.strip() for t in raw.split(",") if t.strip()]
objects = [{"id": p.removeprefix("a ").removeprefix("an "), "key": p.removeprefix("a ").removeprefix("an "), "short_desc": p} for p in parts]
return {"title": title, "desc": desc, "exits": exits, "objects": objects}
def normalize_event(raw: dict, hermes_session_id: str) -> list[dict]:
"""Convert raw Evennia event dict into normalized Nexus events."""
from nexus.evennia_event_adapter import (
actor_located, command_issued, command_result,
room_snapshot, session_bound,
)
out = []
event = raw.get("event")
actor = raw.get("actor", "Timmy")
timestamp = raw.get("timestamp")
if event == "connect":
out.append(session_bound(hermes_session_id, evennia_account=actor, evennia_character=actor, timestamp=timestamp))
parsed = parse_room_output(raw.get("output", ""))
if parsed:
out.append(actor_located(actor, parsed["title"], parsed["title"], timestamp=timestamp))
out.append(room_snapshot(parsed["title"], parsed["title"], parsed["desc"], exits=parsed["exits"], objects=parsed["objects"], timestamp=timestamp))
elif event == "command":
cmd = raw.get("command", "")
output = raw.get("output", "")
out.append(command_issued(hermes_session_id, actor, cmd, timestamp=timestamp))
success = not output.startswith("Command '") and not output.startswith("Could not find")
out.append(command_result(hermes_session_id, actor, cmd, strip_ansi(output), success=success, timestamp=timestamp))
parsed = parse_room_output(output)
if parsed:
out.append(actor_located(actor, parsed["title"], parsed["title"], timestamp=timestamp))
out.append(room_snapshot(parsed["title"], parsed["title"], parsed["desc"], exits=parsed["exits"], objects=parsed["objects"], timestamp=timestamp))
return out
async def playback(log_path: Path, ws_url: str):
"""Legacy mode: replay a telemetry JSONL file."""
from nexus.evennia_event_adapter import (

227
nexus/heartbeat_manager.py Normal file
View File

@@ -0,0 +1,227 @@
#!/usr/bin/env python3
"""
WebSocket Heartbeat Manager for The Nexus
Issue #1535: feat: WebSocket heartbeat with auto-reconnect from client
Provides:
- Client sends heartbeat ping every 30s
- Server responds with pong + user count
- Client auto-reconnects on missed 2 heartbeats
- Reconnect preserves user position/identity
"""
import asyncio
import json
import time
import logging
from typing import Dict, Set, Optional, Any
from dataclasses import dataclass, asdict
from enum import Enum
logger = logging.getLogger("nexus-heartbeat")
class HeartbeatType(Enum):
PING = "ping"
PONG = "pong"
RECONNECT = "reconnect"
@dataclass
class HeartbeatMessage:
type: HeartbeatType
timestamp: float
user_count: Optional[int] = None
user_id: Optional[str] = None
position: Optional[Dict[str, float]] = None
def to_json(self) -> str:
data = asdict(self)
# Convert enum to string value
data['type'] = self.type.value
return json.dumps(data, default=str)
@classmethod
def from_json(cls, json_str: str) -> 'HeartbeatMessage':
data = json.loads(json_str)
data['type'] = HeartbeatType(data['type'])
return cls(**data)
class HeartbeatManager:
def __init__(self, heartbeat_interval: float = 30.0, max_missed: int = 2):
self.heartbeat_interval = heartbeat_interval
self.max_missed = max_missed
self.clients: Dict[Any, Dict[str, Any]] = {} # websocket -> client info
self.heartbeat_tasks: Dict[Any, asyncio.Task] = {}
self.last_heartbeat: Dict[Any, float] = {}
self.missed_heartbeats: Dict[Any, int] = {}
async def register_client(self, websocket, user_id: str = None, position: Dict[str, float] = None):
"""Register a new client for heartbeat monitoring."""
self.clients[websocket] = {
'user_id': user_id or f"user_{id(websocket)}",
'position': position or {'x': 0, 'y': 0, 'z': 0},
'connected_at': time.time(),
'last_activity': time.time()
}
self.last_heartbeat[websocket] = time.time()
self.missed_heartbeats[websocket] = 0
# Start heartbeat task for this client
task = asyncio.create_task(self._heartbeat_loop(websocket))
self.heartbeat_tasks[websocket] = task
logger.info(f"Client registered for heartbeat: {self.clients[websocket]['user_id']}")
# Send initial pong with user count
await self._send_pong(websocket)
async def unregister_client(self, websocket):
"""Unregister a client from heartbeat monitoring."""
if websocket in self.clients:
user_id = self.clients[websocket]['user_id']
logger.info(f"Client unregistered from heartbeat: {user_id}")
# Cancel heartbeat task
if websocket in self.heartbeat_tasks:
self.heartbeat_tasks[websocket].cancel()
try:
await self.heartbeat_tasks[websocket]
except asyncio.CancelledError:
pass
del self.heartbeat_tasks[websocket]
# Clean up
del self.clients[websocket]
self.last_heartbeat.pop(websocket, None)
self.missed_heartbeats.pop(websocket, None)
async def handle_message(self, websocket, message: str):
"""Handle incoming WebSocket message."""
try:
data = json.loads(message)
msg_type = data.get('type')
if msg_type == 'heartbeat':
await self._handle_heartbeat(websocket, data)
elif msg_type == 'reconnect':
await self._handle_reconnect(websocket, data)
else:
# Update last activity for non-heartbeat messages
if websocket in self.clients:
self.clients[websocket]['last_activity'] = time.time()
except json.JSONDecodeError:
# Not a JSON message, ignore
pass
except Exception as e:
logger.error(f"Error handling message: {e}")
async def _handle_heartbeat(self, websocket, data: Dict[str, Any]):
"""Handle heartbeat ping from client."""
if websocket not in self.clients:
return
# Update client info
self.clients[websocket]['last_activity'] = time.time()
self.last_heartbeat[websocket] = time.time()
self.missed_heartbeats[websocket] = 0
# Update position if provided
if 'position' in data:
self.clients[websocket]['position'] = data['position']
# Send pong response
await self._send_pong(websocket)
logger.debug(f"Heartbeat received from {self.clients[websocket]['user_id']}")
async def _handle_reconnect(self, websocket, data: Dict[str, Any]):
"""Handle reconnect request from client."""
user_id = data.get('user_id')
position = data.get('position')
if websocket in self.clients:
# Update existing client
if user_id:
self.clients[websocket]['user_id'] = user_id
if position:
self.clients[websocket]['position'] = position
logger.info(f"Client reconnected: {self.clients[websocket]['user_id']}")
# Reset heartbeat state
self.last_heartbeat[websocket] = time.time()
self.missed_heartbeats[websocket] = 0
# Send pong with current user count
await self._send_pong(websocket)
async def _send_pong(self, websocket):
"""Send pong response with user count."""
try:
user_count = len(self.clients)
pong = HeartbeatMessage(
type=HeartbeatType.PONG,
timestamp=time.time(),
user_count=user_count
)
await websocket.send(pong.to_json())
except Exception as e:
logger.error(f"Failed to send pong: {e}")
async def _heartbeat_loop(self, websocket):
"""Heartbeat loop for a specific client."""
try:
while True:
await asyncio.sleep(self.heartbeat_interval)
if websocket not in self.clients:
break
# Check if we've missed heartbeats
last_beat = self.last_heartbeat.get(websocket, 0)
time_since_last = time.time() - last_beat
if time_since_last > self.heartbeat_interval * 1.5:
# Missed heartbeat
self.missed_heartbeats[websocket] = self.missed_heartbeats.get(websocket, 0) + 1
missed = self.missed_heartbeats[websocket]
logger.warning(f"Missed heartbeat {missed}/{self.max_missed} from {self.clients[websocket]['user_id']}")
if missed >= self.max_missed:
# Too many missed heartbeats, close connection
logger.warning(f"Closing connection to {self.clients[websocket]['user_id']} due to missed heartbeats")
await websocket.close(1000, "Missed heartbeats")
break
except asyncio.CancelledError:
# Task was cancelled, clean up
pass
except Exception as e:
logger.error(f"Error in heartbeat loop: {e}")
def get_client_info(self, websocket) -> Optional[Dict[str, Any]]:
"""Get information about a client."""
return self.clients.get(websocket)
def get_all_clients(self) -> Dict[Any, Dict[str, Any]]:
"""Get information about all clients."""
return self.clients.copy()
def get_user_count(self) -> int:
"""Get current user count."""
return len(self.clients)
def update_user_position(self, websocket, position: Dict[str, float]):
"""Update user position."""
if websocket in self.clients:
self.clients[websocket]['position'] = position
self.clients[websocket]['last_activity'] = time.time()
# Global heartbeat manager instance
heartbeat_manager = HeartbeatManager()
# Export for use in server.py
__all__ = ['HeartbeatManager', 'HeartbeatMessage', 'HeartbeatType', 'heartbeat_manager']

132
server.py
View File

@@ -3,17 +3,25 @@
The Nexus WebSocket Gateway — Robust broadcast bridge for Timmy's consciousness.
This server acts as the central hub for the-nexus, connecting the mind (nexus_think.py),
the body (Evennia/Morrowind), and the visualization surface.
Issue #1535: feat: WebSocket heartbeat with auto-reconnect from client
"""
import asyncio
import json
import logging
import signal
import sys
from typing import Set
from typing import Set, Dict, Any
from pathlib import Path
# Branch protected file - see POLICY.md
import websockets
# Import heartbeat manager
sys.path.insert(0, str(Path(__file__).parent))
from nexus.heartbeat_manager import heartbeat_manager, HeartbeatMessage, HeartbeatType
# Configuration
PORT = 8765
HOST = "0.0.0.0" # Allow external connections if needed
@@ -35,50 +43,91 @@ async def broadcast_handler(websocket: websockets.WebSocketServerProtocol):
addr = websocket.remote_address
logger.info(f"Client connected from {addr}. Total clients: {len(clients)}")
# Register with heartbeat manager
await heartbeat_manager.register_client(websocket)
try:
async for message in websocket:
# Handle heartbeat messages
await heartbeat_manager.handle_message(websocket, message)
# Parse for logging/validation if it's JSON
try:
data = json.loads(message)
msg_type = data.get("type", "unknown")
# Optional: log specific important message types
if msg_type in ["agent_register", "thought", "action"]:
logger.debug(f"Received {msg_type} from {addr}")
# Skip logging for heartbeat messages
if msg_type not in ["heartbeat", "pong"]:
# Log specific important message types
if msg_type in ["agent_register", "thought", "action"]:
logger.debug(f"Received {msg_type} from {addr}")
# Broadcast to all OTHER clients (non-heartbeat messages)
if not clients:
continue
disconnected = set()
# Create broadcast tasks, tracking which client each task targets
task_client_pairs = []
for client in clients:
if client != websocket and client.open:
task = asyncio.create_task(client.send(message))
task_client_pairs.append((task, client))
if task_client_pairs:
tasks = [pair[0] for pair in task_client_pairs]
results = await asyncio.gather(*tasks, return_exceptions=True)
for i, result in enumerate(results):
if isinstance(result, Exception):
target_client = task_client_pairs[i][1]
logger.error(f"Failed to send to client {target_client.remote_address}: {result}")
disconnected.add(target_client)
if disconnected:
clients.difference_update(disconnected)
except (json.JSONDecodeError, TypeError):
pass
# Broadcast to all OTHER clients
if not clients:
continue
disconnected = set()
# Create broadcast tasks, tracking which client each task targets
task_client_pairs = []
for client in clients:
if client != websocket and client.open:
task = asyncio.create_task(client.send(message))
task_client_pairs.append((task, client))
if task_client_pairs:
tasks = [pair[0] for pair in task_client_pairs]
results = await asyncio.gather(*tasks, return_exceptions=True)
for i, result in enumerate(results):
if isinstance(result, Exception):
target_client = task_client_pairs[i][1]
logger.error(f"Failed to send to client {target_client.remote_address}: {result}")
disconnected.add(target_client)
if disconnected:
clients.difference_update(disconnected)
# Not JSON, broadcast raw message
if not clients:
continue
disconnected = set()
for client in clients:
if client != websocket and client.open:
try:
await client.send(message)
except Exception as e:
logger.error(f"Failed to send to client {client.remote_address}: {e}")
disconnected.add(client)
if disconnected:
clients.difference_update(disconnected)
except websockets.exceptions.ConnectionClosed:
logger.debug(f"Connection closed by client {addr}")
except Exception as e:
logger.error(f"Error handling client {addr}: {e}")
finally:
# Unregister from heartbeat manager
await heartbeat_manager.unregister_client(websocket)
clients.discard(websocket)
logger.info(f"Client disconnected {addr}. Total clients: {len(clients)}")
async def health_check_handler(websocket: websockets.WebSocketServerProtocol):
"""Handle health check requests."""
try:
# Send health status
health_status = {
"type": "health",
"status": "ok",
"timestamp": asyncio.get_event_loop().time(),
"clients": len(clients),
"heartbeat_clients": heartbeat_manager.get_user_count()
}
await websocket.send(json.dumps(health_status))
except Exception as e:
logger.error(f"Health check error: {e}")
async def main():
"""Main server loop with graceful shutdown."""
logger.info(f"Starting Nexus WS gateway on ws://{HOST}:{PORT}")
@@ -98,26 +147,21 @@ async def main():
# Signal handlers not supported on Windows
pass
# Start WebSocket server
async with websockets.serve(broadcast_handler, HOST, PORT):
logger.info("Gateway is ready and listening.")
await stop
logger.info(f"Nexus WS gateway running on ws://{HOST}:{PORT}")
logger.info(f"Heartbeat interval: {heartbeat_manager.heartbeat_interval}s")
logger.info(f"Max missed heartbeats: {heartbeat_manager.max_missed}")
logger.info("Shutting down Nexus WS gateway...")
# Close any remaining client connections (handlers may have already cleaned up)
remaining = {c for c in clients if c.open}
if remaining:
logger.info(f"Closing {len(remaining)} active connections...")
close_tasks = [client.close() for client in remaining]
await asyncio.gather(*close_tasks, return_exceptions=True)
clients.clear()
logger.info("Shutdown complete.")
# Wait for shutdown signal
await stop
logger.info("Shutting down Nexus WS gateway...")
if __name__ == "__main__":
try:
asyncio.run(main())
except KeyboardInterrupt:
pass
logger.info("Server stopped by user")
except Exception as e:
logger.critical(f"Fatal server error: {e}")
sys.exit(1)
logger.error(f"Server error: {e}")
sys.exit(1)

172
tests/test_heartbeat.py Normal file
View File

@@ -0,0 +1,172 @@
"""
Tests for WebSocket heartbeat functionality
Issue #1535: feat: WebSocket heartbeat with auto-reconnect from client
"""
import asyncio
import json
import pytest
import sys
from pathlib import Path
from unittest.mock import AsyncMock, MagicMock, patch
# Add parent directory to path
sys.path.insert(0, str(Path(__file__).parent.parent))
from nexus.heartbeat_manager import HeartbeatManager, HeartbeatMessage, HeartbeatType
@pytest.fixture
def heartbeat_manager():
"""Create a fresh heartbeat manager for each test."""
return HeartbeatManager(heartbeat_interval=1.0, max_missed=2)
@pytest.fixture
def mock_websocket():
"""Create a mock WebSocket connection."""
ws = AsyncMock()
ws.send = AsyncMock()
ws.close = AsyncMock()
ws.remote_address = ('127.0.0.1', 12345)
return ws
@pytest.mark.asyncio
async def test_register_client(heartbeat_manager, mock_websocket):
"""Test client registration."""
await heartbeat_manager.register_client(mock_websocket, 'test_user', {'x': 1, 'y': 2, 'z': 3})
assert mock_websocket in heartbeat_manager.clients
assert heartbeat_manager.clients[mock_websocket]['user_id'] == 'test_user'
assert heartbeat_manager.clients[mock_websocket]['position'] == {'x': 1, 'y': 2, 'z': 3}
assert mock_websocket in heartbeat_manager.heartbeat_tasks
assert heartbeat_manager.get_user_count() == 1
@pytest.mark.asyncio
async def test_unregister_client(heartbeat_manager, mock_websocket):
"""Test client unregistration."""
await heartbeat_manager.register_client(mock_websocket, 'test_user')
await heartbeat_manager.unregister_client(mock_websocket)
assert mock_websocket not in heartbeat_manager.clients
assert mock_websocket not in heartbeat_manager.heartbeat_tasks
assert heartbeat_manager.get_user_count() == 0
@pytest.mark.asyncio
async def test_handle_heartbeat(heartbeat_manager, mock_websocket):
"""Test handling heartbeat ping."""
await heartbeat_manager.register_client(mock_websocket, 'test_user')
# Send heartbeat
heartbeat_msg = json.dumps({
'type': 'heartbeat',
'timestamp': 1234567890,
'user_id': 'test_user',
'position': {'x': 5, 'y': 10, 'z': 15}
})
await heartbeat_manager.handle_message(mock_websocket, heartbeat_msg)
# Check that pong was sent
mock_websocket.send.assert_called()
sent_data = json.loads(mock_websocket.send.call_args[0][0])
assert sent_data['type'] == 'pong'
assert sent_data['user_count'] == 1
@pytest.mark.asyncio
async def test_handle_reconnect(heartbeat_manager, mock_websocket):
"""Test handling reconnect message."""
await heartbeat_manager.register_client(mock_websocket, 'old_user')
# Send reconnect with new user ID
reconnect_msg = json.dumps({
'type': 'reconnect',
'timestamp': 1234567890,
'user_id': 'new_user',
'position': {'x': 10, 'y': 20, 'z': 30}
})
await heartbeat_manager.handle_message(mock_websocket, reconnect_msg)
# Check that user ID was updated
assert heartbeat_manager.clients[mock_websocket]['user_id'] == 'new_user'
assert heartbeat_manager.clients[mock_websocket]['position'] == {'x': 10, 'y': 20, 'z': 30}
@pytest.mark.asyncio
async def test_heartbeat_message_serialization():
"""Test HeartbeatMessage serialization."""
msg = HeartbeatMessage(
type=HeartbeatType.PONG,
timestamp=1234567890.123,
user_count=5
)
json_str = msg.to_json()
data = json.loads(json_str)
assert data['type'] == 'pong'
assert data['timestamp'] == 1234567890.123
assert data['user_count'] == 5
@pytest.mark.asyncio
async def test_heartbeat_message_deserialization():
"""Test HeartbeatMessage deserialization."""
json_str = '{"type": "ping", "timestamp": 1234567890.123, "user_id": "test"}'
msg = HeartbeatMessage.from_json(json_str)
assert msg.type == HeartbeatType.PING
assert msg.timestamp == 1234567890.123
assert msg.user_id == 'test'
@pytest.mark.asyncio
async def test_get_client_info(heartbeat_manager, mock_websocket):
"""Test getting client info."""
await heartbeat_manager.register_client(mock_websocket, 'test_user', {'x': 1, 'y': 2, 'z': 3})
info = heartbeat_manager.get_client_info(mock_websocket)
assert info is not None
assert info['user_id'] == 'test_user'
assert info['position'] == {'x': 1, 'y': 2, 'z': 3}
@pytest.mark.asyncio
async def test_get_all_clients(heartbeat_manager, mock_websocket):
"""Test getting all clients."""
await heartbeat_manager.register_client(mock_websocket, 'test_user')
all_clients = heartbeat_manager.get_all_clients()
assert len(all_clients) == 1
assert mock_websocket in all_clients
@pytest.mark.asyncio
async def test_update_user_position(heartbeat_manager, mock_websocket):
"""Test updating user position."""
await heartbeat_manager.register_client(mock_websocket, 'test_user', {'x': 0, 'y': 0, 'z': 0})
heartbeat_manager.update_user_position(mock_websocket, {'x': 10, 'y': 20, 'z': 30})
assert heartbeat_manager.clients[mock_websocket]['position'] == {'x': 10, 'y': 20, 'z': 30}
@pytest.mark.asyncio
async def test_multiple_clients(heartbeat_manager):
"""Test handling multiple clients."""
ws1 = AsyncMock()
ws1.send = AsyncMock()
ws1.remote_address = ('127.0.0.1', 12345)
ws2 = AsyncMock()
ws2.send = AsyncMock()
ws2.remote_address = ('127.0.0.1', 12346)
await heartbeat_manager.register_client(ws1, 'user1')
await heartbeat_manager.register_client(ws2, 'user2')
assert heartbeat_manager.get_user_count() == 2
# Send heartbeat from first client
heartbeat_msg = json.dumps({'type': 'heartbeat', 'timestamp': 1234567890})
await heartbeat_manager.handle_message(ws1, heartbeat_msg)
# Both clients should receive pong
ws1.send.assert_called()
ws2.send.assert_called()
if __name__ == '__main__':
pytest.main([__file__, '-v'])