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Author SHA1 Message Date
Alexander Whitestone
11686fe09a feat(mnemosyne): constellation-aware connection lines
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- Strength-encoded opacity: line brightness proportional to blended
  source/target memory strength (0.15-0.7 range instead of flat 0.2)
- Color blending: lines use lerped colors from source/target region colors
- LOD culling: connection lines fade/hide when camera is far (>60 units)
- Toggle API: toggleConstellation() / isConstellationVisible() for UI
- Fix: replaced undefined _createConnectionLine with _drawSingleConnection
  (dedup-aware, constellation-styled single-connection renderer)

Part of #1215
2026-04-12 12:20:54 -04:00
bf477382ba Merge pull request '[GOFAI] Resonance Linking' (#1293) from feat/resonance-linker-1776010647557 into main
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2026-04-12 16:17:33 +00:00
fba972f8be Add ResonanceLinker
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2026-04-12 16:17:28 +00:00
6786e65f3d Merge pull request '[GOFAI] Layer 4 — Reasoning & Decay' (#1292) from feat/gofai-layer-4-v2 into main
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2026-04-12 16:15:29 +00:00
62a6581827 Add rules
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2026-04-12 16:15:24 +00:00
797f32a7fe Add Reasoner 2026-04-12 16:15:23 +00:00
80eb4ff7ea Enhance MemoryOptimizer 2026-04-12 16:15:22 +00:00
5 changed files with 145 additions and 11 deletions

View File

@@ -1,13 +1,18 @@
class MemoryOptimizer {
constructor(options = {}) {
this.threshold = options.threshold || 0.8;
this.decayRate = options.decayRate || 0.05;
this.threshold = options.threshold || 0.3;
this.decayRate = options.decayRate || 0.01;
this.lastRun = Date.now();
}
optimize(memory) {
console.log('Optimizing memory...');
// Heuristic-based pruning
return memory.filter(m => m.strength > this.threshold);
optimize(memories) {
const now = Date.now();
const elapsed = (now - this.lastRun) / 1000;
this.lastRun = now;
return memories.map(m => {
const decay = (m.importance || 1) * this.decayRate * elapsed;
return { ...m, strength: Math.max(0, (m.strength || 1) - decay) };
}).filter(m => m.strength > this.threshold || m.locked);
}
}
export default MemoryOptimizer;

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@@ -173,7 +173,9 @@ const SpatialMemory = (() => {
let _entityLines = []; // entity resolution lines (issue #1167)
let _camera = null; // set by setCamera() for LOD culling
const ENTITY_LOD_DIST = 50; // hide entity lines when camera > this from midpoint
const CONNECTION_LOD_DIST = 60; // hide connection lines when camera > this from midpoint
let _initialized = false;
let _constellationVisible = true; // toggle for constellation view
// ─── CRYSTAL GEOMETRY (persistent memories) ───────────
function createCrystalGeometry(size) {
@@ -318,10 +320,43 @@ const SpatialMemory = (() => {
if (!obj || !obj.data.connections) return;
obj.data.connections.forEach(targetId => {
const target = _memoryObjects[targetId];
if (target) _createConnectionLine(obj, target);
if (target) _drawSingleConnection(obj, target);
});
}
function _drawSingleConnection(src, tgt) {
const srcId = src.data.id;
const tgtId = tgt.data.id;
// Deduplicate — only draw from lower ID to higher
if (srcId > tgtId) return;
// Skip if already exists
const exists = _connectionLines.some(l =>
(l.userData.from === srcId && l.userData.to === tgtId) ||
(l.userData.from === tgtId && l.userData.to === srcId)
);
if (exists) return;
const points = [src.mesh.position.clone(), tgt.mesh.position.clone()];
const geo = new THREE.BufferGeometry().setFromPoints(points);
const srcStrength = src.mesh.userData.strength || 0.7;
const tgtStrength = tgt.mesh.userData.strength || 0.7;
const blendedStrength = (srcStrength + tgtStrength) / 2;
const lineOpacity = 0.15 + blendedStrength * 0.55;
const srcColor = new THREE.Color(REGIONS[src.region]?.color || 0x334455);
const tgtColor = new THREE.Color(REGIONS[tgt.region]?.color || 0x334455);
const lineColor = new THREE.Color().lerpColors(srcColor, tgtColor, 0.5);
const mat = new THREE.LineBasicMaterial({
color: lineColor,
transparent: true,
opacity: lineOpacity
});
const line = new THREE.Line(geo, mat);
line.userData = { type: 'connection', from: srcId, to: tgtId, baseOpacity: lineOpacity };
line.visible = _constellationVisible;
_scene.add(line);
_connectionLines.push(line);
}
return { ring, disc, glowDisc, sprite };
}
@@ -399,7 +434,7 @@ const SpatialMemory = (() => {
return [cx + Math.cos(angle) * dist, cy + height, cz + Math.sin(angle) * dist];
}
// ─── CONNECTIONS ─────────────────────────────────────
// ─── CONNECTIONS (constellation-aware) ───────────────
function _drawConnections(memId, connections) {
const src = _memoryObjects[memId];
if (!src) return;
@@ -410,9 +445,23 @@ const SpatialMemory = (() => {
const points = [src.mesh.position.clone(), tgt.mesh.position.clone()];
const geo = new THREE.BufferGeometry().setFromPoints(points);
const mat = new THREE.LineBasicMaterial({ color: 0x334455, transparent: true, opacity: 0.2 });
// Strength-encoded opacity: blend source/target strengths, min 0.15, max 0.7
const srcStrength = src.mesh.userData.strength || 0.7;
const tgtStrength = tgt.mesh.userData.strength || 0.7;
const blendedStrength = (srcStrength + tgtStrength) / 2;
const lineOpacity = 0.15 + blendedStrength * 0.55;
// Blend source/target region colors for the line
const srcColor = new THREE.Color(REGIONS[src.region]?.color || 0x334455);
const tgtColor = new THREE.Color(REGIONS[tgt.region]?.color || 0x334455);
const lineColor = new THREE.Color().lerpColors(srcColor, tgtColor, 0.5);
const mat = new THREE.LineBasicMaterial({
color: lineColor,
transparent: true,
opacity: lineOpacity
});
const line = new THREE.Line(geo, mat);
line.userData = { type: 'connection', from: memId, to: targetId };
line.userData = { type: 'connection', from: memId, to: targetId, baseOpacity: lineOpacity };
line.visible = _constellationVisible;
_scene.add(line);
_connectionLines.push(line);
});
@@ -489,6 +538,43 @@ const SpatialMemory = (() => {
});
}
function _updateConnectionLines() {
if (!_constellationVisible) return;
if (!_camera) return;
const camPos = _camera.position;
_connectionLines.forEach(line => {
const posArr = line.geometry.attributes.position.array;
const mx = (posArr[0] + posArr[3]) / 2;
const my = (posArr[1] + posArr[4]) / 2;
const mz = (posArr[2] + posArr[5]) / 2;
const dist = camPos.distanceTo(new THREE.Vector3(mx, my, mz));
if (dist > CONNECTION_LOD_DIST) {
line.visible = false;
} else {
line.visible = true;
const fade = Math.max(0, 1 - (dist / CONNECTION_LOD_DIST));
// Restore base opacity from userData if stored, else use material default
const base = line.userData.baseOpacity || line.material.opacity || 0.4;
line.material.opacity = base * fade;
}
});
}
function toggleConstellation() {
_constellationVisible = !_constellationVisible;
_connectionLines.forEach(line => {
line.visible = _constellationVisible;
});
console.info('[Mnemosyne] Constellation', _constellationVisible ? 'shown' : 'hidden');
return _constellationVisible;
}
function isConstellationVisible() {
return _constellationVisible;
}
// ─── REMOVE A MEMORY ─────────────────────────────────
function removeMemory(memId) {
const obj = _memoryObjects[memId];
@@ -544,6 +630,7 @@ const SpatialMemory = (() => {
});
_updateEntityLines();
_updateConnectionLines();
Object.values(_regionMarkers).forEach(marker => {
if (marker.ring && marker.ring.material) {
@@ -866,7 +953,7 @@ const SpatialMemory = (() => {
getCrystalMeshes, getMemoryFromMesh, highlightMemory, clearHighlight, getSelectedId,
exportIndex, importIndex, searchNearby, REGIONS,
saveToStorage, loadFromStorage, clearStorage,
runGravityLayout, setCamera
runGravityLayout, setCamera, toggleConstellation, isConstellationVisible
};
})();

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@@ -0,0 +1,14 @@
class Reasoner:
def __init__(self, rules):
self.rules = rules
def evaluate(self, entries):
return [r['action'] for r in self.rules if self._check(r['condition'], entries)]
def _check(self, cond, entries):
if cond.startswith('count'):
# e.g. count(type=anomaly)>3
p = cond.replace('count(', '').split(')')
key, val = p[0].split('=')
count = sum(1 for e in entries if e.get(key) == val)
return eval(f"{count}{p[1]}")
return False

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@@ -0,0 +1,22 @@
"""Resonance Linker — Finds second-degree connections in the holographic graph."""
class ResonanceLinker:
def __init__(self, archive):
self.archive = archive
def find_resonance(self, entry_id, depth=2):
"""Find entries that are connected via shared neighbors."""
if entry_id not in self.archive._entries: return []
entry = self.archive._entries[entry_id]
neighbors = set(entry.links)
resonance = {}
for neighbor_id in neighbors:
if neighbor_id in self.archive._entries:
for second_neighbor in self.archive._entries[neighbor_id].links:
if second_neighbor != entry_id and second_neighbor not in neighbors:
resonance[second_neighbor] = resonance.get(second_neighbor, 0) + 1
return sorted(resonance.items(), key=lambda x: x[1], reverse=True)

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@@ -0,0 +1,6 @@
[
{
"condition": "count(type=anomaly)>3",
"action": "alert"
}
]