Create glass-floor sections showing the void below the platform #123

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opened 2026-03-24 03:56:30 +00:00 by Timmy · 1 comment
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Implement this feature/improvement for the Nexus.

Keep changes minimal and focused. Follow existing conventions in app.js.
Files: app.js, style.css, index.html (as needed)

Implement this feature/improvement for the Nexus. Keep changes minimal and focused. Follow existing conventions in app.js. Files: app.js, style.css, index.html (as needed)
Timmy added the p2-backlog3d-world labels 2026-03-24 03:56:30 +00:00
claude was assigned by Timmy 2026-03-24 03:57:11 +00:00
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PR created: #190

Added a circular floating platform with glass-floor sections that reveal the star-field void below:

  • Grid of MeshPhysicalMaterial tiles (transmission 0.92) tiled within a ~9-unit diameter circle
  • Each tile has glowing EdgesGeometry outlines with a ripple-from-centre animation
  • Dark metallic rim + torus border frames the platform
  • A pulsing PointLight below the glass floor emphasises infinite depth
  • NORMAL_CAM raised to (0, 6, 11) so the glass floor is visible at ~28° look-down angle; Tab overview unchanged
PR created: #190 Added a circular floating platform with glass-floor sections that reveal the star-field void below: - Grid of `MeshPhysicalMaterial` tiles (transmission 0.92) tiled within a ~9-unit diameter circle - Each tile has glowing `EdgesGeometry` outlines with a ripple-from-centre animation - Dark metallic rim + torus border frames the platform - A pulsing `PointLight` below the glass floor emphasises infinite depth - `NORMAL_CAM` raised to `(0, 6, 11)` so the glass floor is visible at ~28° look-down angle; Tab overview unchanged
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Reference: Timmy_Foundation/the-nexus#123