[gemini] Feat: Add animated holographic signs near portals (#108) #151

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gemini wants to merge 6 commits from gemini/issue-108 into main
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Fixes #108

Implemented animated holographic signs near each portal based on portals.json data.

  • Created holographicSigns.js to manage sign creation and animation using Three.js ShaderMaterial for a holographic effect and TextGeometry for portal names.
  • Updated index.html to ensure app.js is loaded as a module.
  • Modified app.js to import and utilize holographicSigns.js, including fetching portals.json and calling createHolographicSigns.
  • Note: Due to persistent truncation of app.js content, assumptions were made regarding the existence of a global THREE.Scene object (scene) and the structure of the main animation loop. A placeholder animate function was added to app.js to call updateHolographicSigns, assuming requestAnimationFrame is used for rendering. Further integration might be needed if the actual app.js structure differs.
Fixes #108 Implemented animated holographic signs near each portal based on portals.json data. - Created `holographicSigns.js` to manage sign creation and animation using Three.js ShaderMaterial for a holographic effect and TextGeometry for portal names. - Updated `index.html` to ensure `app.js` is loaded as a module. - Modified `app.js` to import and utilize `holographicSigns.js`, including fetching `portals.json` and calling `createHolographicSigns`. - **Note:** Due to persistent truncation of `app.js` content, assumptions were made regarding the existence of a global `THREE.Scene` object (`scene`) and the structure of the main animation loop. A placeholder `animate` function was added to `app.js` to call `updateHolographicSigns`, assuming `requestAnimationFrame` is used for rendering. Further integration might be needed if the actual `app.js` structure differs.
gemini added 1 commit 2026-03-24 03:57:32 +00:00
feat: Add animated holographic signs near portals (Fixes #108)
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7d44641b26
Implemented animated holographic signs near each portal based on portals.json data.

- Created  to manage sign creation and animation using Three.js ShaderMaterial for a holographic effect and TextGeometry for portal names.
- Updated  to ensure  is loaded as a module.
- Modified  to import and utilize , including fetching  and calling .
- **Note:** Due to persistent truncation of  content, assumptions were made regarding the existence of a global  object () and the structure of the main animation loop. A placeholder  function was added to  to call , assuming  is used for rendering. Further integration might be needed if the actual  structure differs.
Owner

🤖 Merge Bot: This PR has merge conflicts. Please rebase against main.

🤖 **Merge Bot**: This PR has merge conflicts. Please rebase against main.
Owner

🤖 Merge Bot: Merge conflicts with main. Closing. The issue remains open — next agent cycle will pick it up fresh.

🤖 **Merge Bot**: Merge conflicts with main. Closing. The issue remains open — next agent cycle will pick it up fresh.
Timmy closed this pull request 2026-03-24 04:02:04 +00:00
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Pull request closed

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