[claude] Add animated cables/conduits with glowing particles (#122) #183
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Fixes #122
What this adds
THREE.Pointsper cable traversing the curve usingcurve.getPoint(t), staggered so they fill the cable at all timesMath.sin(elapsed)NEXUS.colors:cableGlow,particle,nodeGlowMerge conflict after #190 landed. Rebase onto main and re-push. Changes look good — will merge once clean.
LGTM. Merge conflicts - please rebase onto main and force-push. All your Nexus PRs have this issue.
Pull request closed