98 lines
3.4 KiB
Markdown
98 lines
3.4 KiB
Markdown
# Vibe Code Prototype Evaluation — Issue #749
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## Components Prototyped
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| File | Component | Status |
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|------|-----------|--------|
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| `portal-status-wall.html` | Portal Status Wall (#714) | ✅ Done |
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| `agent-presence-panel.html` | Agent Presence Panel | ✅ Done |
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| `heartbeat-briefing-panel.html` | Heartbeat / Morning Briefing (#698) | ✅ Done |
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---
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## Design Language Evaluation
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All three prototypes were hand-authored against the Nexus design system
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(`style.css` on `main`) to establish a baseline. Vibe Code tools
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(AI Studio, Stitch) can accelerate iteration once this baseline exists.
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### What matches the dark space / holographic language
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- **Palette**: `#050510` bg, `#4af0c0` primary teal, `#7b5cff` secondary purple,
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danger red `#ff4466`, warning amber `#ffaa22`, gold `#ffd700`
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- **Typography**: Orbitron for display/titles, JetBrains Mono for body
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- **Glassmorphism panels**: `backdrop-filter: blur(16px)` + semi-transparent surfaces
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- **Subtle glow**: `box-shadow` on active/thinking avatars, primary pulse animations
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- **Micro-animations**: heartbeat bars, pulsing dots, thinking-pulse ring — all match
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the cadence of existing loading-screen animations
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### What Vibe Code tools do well
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- Rapid layout scaffolding — grid/flex structures appear in seconds
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- Color palette application once a design token list is pasted
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- Common UI patterns (cards, badges, status dots) generated accurately
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- Good at iterating on a component when given the existing CSS vars as context
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### Where manual work is needed
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- **Semantic naming**: generated class names tend to be generic (`container`, `box`)
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rather than domain-specific (`portal-card`, `agent-avatar`) — rename after generation
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- **Animation polish**: Vibe Code generates basic `@keyframes` but the specific
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easing curves and timing that match the Nexus "soul" require hand-tuning
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- **State modeling**: status variants (online/warning/offline/locked) and
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conditional styling need explicit spec; tools generate happy-path only
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- **Domain vocabulary**: portal IDs, agent names, bark text — all placeholder content
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needs replacement with real Nexus data model values
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- **Responsive / overlay integration**: these are standalone HTML prototypes;
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wiring into the Three.js canvas overlay system requires manual work
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---
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## Patterns extracted for reuse
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```css
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/* Status stripe — left edge on panel cards */
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.portal-card::before {
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content: '';
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position: absolute;
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top: 0; left: 0;
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width: 3px; height: 100%;
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border-radius: var(--panel-radius) 0 0 var(--panel-radius);
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}
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/* Avatar glow for thinking state */
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.agent-avatar.thinking {
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animation: think-pulse 2s ease-in-out infinite;
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}
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@keyframes think-pulse {
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0%, 100% { box-shadow: 0 0 8px rgba(123, 92, 255, 0.3); }
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50% { box-shadow: 0 0 18px rgba(123, 92, 255, 0.6); }
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}
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/* Section header divider */
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.section-label::after {
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content: '';
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flex: 1;
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height: 1px;
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background: var(--color-border);
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}
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/* Latency / progress track */
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.latency-track {
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height: 3px;
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background: rgba(255,255,255,0.06);
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border-radius: 2px;
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overflow: hidden;
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}
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```
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---
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## Next Steps
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1. Wire `portal-status-wall` to real `portals.json` + websocket updates (issue #714)
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2. Wire `agent-presence-panel` to Hermes heartbeat stream (issue #698)
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3. Wire `heartbeat-briefing-panel` to daily summary generator
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4. Integrate as Three.js CSS2DObject overlays on Nexus canvas (issue #686 / #687)
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5. Try Stitch (`labs.google/stitch`) for visual design iteration on the portal card shape
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