Files
the-nexus/multi_user_bridge.py
Alexander Whitestone 60eea86c93 fix: call self.load() in all game system manager __init__ methods
QuestManager, InventoryManager, GuildManager, CombatManager, and
MagicManager all had load() methods that were never called. This
meant quests were never seeded, items never appeared in rooms, and
all game data started empty on every server restart.

Fixes #1351
2026-04-15 21:24:01 -04:00

121 KiB