feat: add get_threejs_patterns() filter function (#543)
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@@ -414,6 +414,23 @@ def build_vision_prompt(patterns: list[GlitchPattern] | None = None) -> str:
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)
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# Three.js-specific category set for filtering (ref: timmy-config#543)
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THREEJS_CATEGORIES = {
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GlitchCategory.SHADER_FAILURE,
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GlitchCategory.TEXTURE_PLACEHOLDER,
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GlitchCategory.UV_MAPPING_ERROR,
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GlitchCategory.FRUSTUM_CULLING,
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GlitchCategory.SHADOW_MAP_ARTIFACT,
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GlitchCategory.BLOOM_OVERFLOW,
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}
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def get_threejs_patterns() -> list[GlitchPattern]:
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"""Return only Three.js-specific glitch patterns."""
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return [p for p in MATRIX_GLITCH_PATTERNS if p.category in THREEJS_CATEGORIES]
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if __name__ == "__main__":
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import json
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print(f"Loaded {len(MATRIX_GLITCH_PATTERNS)} glitch patterns:\n")
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