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3 Commits

Author SHA1 Message Date
94f0a132d4 feat: add get_threejs_patterns() filter function (#543) 2026-04-15 05:34:17 +00:00
511ff863c2 feat: add Three.js-specific glitch detection patterns (#543)
Adds 6 new Three.js-specific glitch categories and patterns:
- SHADER_FAILURE: Solid black materials from shader compilation errors
- TEXTURE_PLACEHOLDER: 1x1 white pixel stretched surfaces
- UV_MAPPING_ERROR: BufferGeometry UV coordinate errors
- FRUSTUM_CULLING: Objects popping at screen edges
- SHADOW_MAP_ARTIFACT: Pixelated/blocky shadow maps
- BLOOM_OVERFLOW: Excessive post-processing bloom bleed

Closes #543
2026-04-15 05:32:25 +00:00
31313c421e feat: 3D World Glitch Detection in The Matrix (#491) (#535)
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Merge PR #535
2026-04-14 22:17:06 +00:00