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Author SHA1 Message Date
4a595b9c2d feat: Folk scene descriptions - 100 lyrics-to-visual scene sets (#610)
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10 Folk songs x 10 beats = 100 entries.
Closes #610.
2026-04-14 22:41:26 +00:00
16 changed files with 109 additions and 1575 deletions

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@@ -31,14 +31,6 @@ class GlitchCategory(Enum):
WATER_REFLECTION = "water_reflection"
SKYBOX_SEAM = "skybox_seam"
# Three.js-specific categories (ref: timmy-config#543)
SHADER_FAILURE = "shader_failure"
TEXTURE_PLACEHOLDER = "texture_placeholder"
UV_MAPPING_ERROR = "uv_mapping_error"
FRUSTUM_CULLING = "frustum_culling"
SHADOW_MAP_ARTIFACT = "shadow_map_artifact"
BLOOM_OVERFLOW = "bloom_overflow"
@dataclass
class GlitchPattern:
@@ -249,123 +241,6 @@ MATRIX_GLITCH_PATTERNS: list[GlitchPattern] = [
],
confidence_threshold=0.45,
),
# --- Three.js-Specific Glitch Patterns (ref: timmy-config#543) ---
GlitchPattern(
category=GlitchCategory.SHADER_FAILURE,
name="Shader Compilation Failure",
description="Three.js shader failed to compile, rendering the material as solid black. "
"Common when custom ShaderMaterial has syntax errors or missing uniforms.",
severity=GlitchSeverity.CRITICAL,
detection_prompts=[
"Look for objects or surfaces rendered as pure black (#000000) that should have visible textures or materials.",
"Identify geometry that appears completely dark while surrounding objects are normally lit.",
"Check for objects where the material seems to 'absorb all light' — flat black with no shading gradient.",
],
visual_indicators=[
"solid black object with no shading",
"geometry rendered as silhouette",
"material appears to absorb light entirely",
"black patch inconsistent with scene lighting",
],
confidence_threshold=0.7,
),
GlitchPattern(
category=GlitchCategory.TEXTURE_PLACEHOLDER,
name="Three.js Texture Not Loaded",
description="Three.js failed to load the texture asset, rendering a 1x1 white pixel "
"stretched across the entire surface. Distinguished from missing-texture by "
"the uniform white/grey appearance rather than magenta.",
severity=GlitchSeverity.CRITICAL,
detection_prompts=[
"Look for surfaces that are uniformly white or light grey with no texture detail, even on large geometry.",
"Identify objects where the texture appears as a single solid color stretched across complex UVs.",
"Check for surfaces that look 'blank' or 'unloaded' — flat white/grey where detail should exist.",
],
visual_indicators=[
"uniform white or light grey surface",
"no texture detail on large geometry",
"stretched single-color appearance",
"1x1 pixel placeholder stretched to fill UV space",
],
confidence_threshold=0.65,
),
GlitchPattern(
category=GlitchCategory.UV_MAPPING_ERROR,
name="BufferGeometry UV Mapping Error",
description="Three.js BufferGeometry has incorrect UV coordinates, causing textures to "
"appear stretched, compressed, or mapped to the wrong faces.",
severity=GlitchSeverity.HIGH,
detection_prompts=[
"Look for textures that appear dramatically stretched in one direction on specific faces.",
"Identify surfaces where the texture pattern is distorted but other nearby surfaces look correct.",
"Check for faces where the texture seems 'smeared' or mapped with incorrect aspect ratio.",
],
visual_indicators=[
"texture stretching on specific faces",
"distorted pattern on geometry",
"smeared texture appearance",
"aspect ratio mismatch between texture and surface",
],
confidence_threshold=0.6,
),
GlitchPattern(
category=GlitchCategory.FRUSTUM_CULLING,
name="Frustum Culling Artifact",
description="Three.js frustum culling incorrectly marks objects as outside the camera "
"frustum, causing them to pop in/out of existence at screen edges.",
severity=GlitchSeverity.MEDIUM,
detection_prompts=[
"Look for objects that are partially visible at the edge of the frame — half-rendered or cut off unnaturally.",
"Identify geometry that seems to 'pop' into existence as the view angle changes.",
"Check screen edges for objects that appear suddenly rather than smoothly entering the viewport.",
],
visual_indicators=[
"half-visible object at screen edge",
"object popping into frame",
"abrupt appearance of geometry",
"bounding box visible but mesh missing",
],
confidence_threshold=0.55,
),
GlitchPattern(
category=GlitchCategory.SHADOW_MAP_ARTIFACT,
name="Shadow Map Resolution Artifact",
description="Three.js shadow map has insufficient resolution, causing pixelated, "
"blocky shadows with visible texel edges instead of smooth shadow gradients.",
severity=GlitchSeverity.MEDIUM,
detection_prompts=[
"Look for shadows with visible blocky or pixelated edges instead of smooth gradients.",
"Identify shadow maps where individual texels (texture pixels) are clearly visible.",
"Check for shadows that appear as jagged stair-stepped patterns rather than soft edges.",
],
visual_indicators=[
"blocky shadow edges",
"visible texel grid in shadows",
"stair-stepped shadow boundary",
"pixelated shadow gradient",
],
confidence_threshold=0.55,
),
GlitchPattern(
category=GlitchCategory.BLOOM_OVERFLOW,
name="Post-Processing Bloom Overflow",
description="Three.js UnrealBloomPass or similar post-processing bloom effect is too "
"intense, causing bright areas to bleed glow into surrounding geometry.",
severity=GlitchSeverity.LOW,
detection_prompts=[
"Look for bright areas that have an unusually large, soft glow bleeding into adjacent surfaces.",
"Identify scenes where light sources appear to have a 'halo' that extends beyond physical plausibility.",
"Check for bright objects whose glow color bleeds onto nearby unrelated geometry.",
],
visual_indicators=[
"excessive glow bleeding from bright surfaces",
"halo around light sources",
"bloom color tinting adjacent geometry",
"glow bleeding beyond object boundaries",
],
confidence_threshold=0.5,
),
]
@@ -414,23 +289,6 @@ def build_vision_prompt(patterns: list[GlitchPattern] | None = None) -> str:
)
# Three.js-specific category set for filtering (ref: timmy-config#543)
THREEJS_CATEGORIES = {
GlitchCategory.SHADER_FAILURE,
GlitchCategory.TEXTURE_PLACEHOLDER,
GlitchCategory.UV_MAPPING_ERROR,
GlitchCategory.FRUSTUM_CULLING,
GlitchCategory.SHADOW_MAP_ARTIFACT,
GlitchCategory.BLOOM_OVERFLOW,
}
def get_threejs_patterns() -> list[GlitchPattern]:
"""Return only Three.js-specific glitch patterns."""
return [p for p in MATRIX_GLITCH_PATTERNS if p.category in THREEJS_CATEGORIES]
if __name__ == "__main__":
import json
print(f"Loaded {len(MATRIX_GLITCH_PATTERNS)} glitch patterns:\n")

View File

@@ -9,7 +9,7 @@ Usage:
python matrix_glitch_detector.py <url> [--angles 4] [--output report.json]
python matrix_glitch_detector.py --demo # Run with synthetic test data
Ref: timmy-config#491, timmy-config#543
Ref: timmy-config#491
"""
import argparse
@@ -33,7 +33,6 @@ from glitch_patterns import (
MATRIX_GLITCH_PATTERNS,
build_vision_prompt,
get_patterns_by_severity,
get_threejs_patterns,
)
@@ -346,17 +345,14 @@ def _parse_vision_response(
def _infer_severity(category: str, confidence: float) -> str:
"""Infer severity from category and confidence when not provided."""
critical_cats = {"missing_textures", "clipping", "shader_failure", "texture_placeholder"}
high_cats = {"floating_assets", "broken_normals", "uv_mapping_error"}
medium_cats = {"frustum_culling", "shadow_map_artifact"}
critical_cats = {"missing_textures", "clipping"}
high_cats = {"floating_assets", "broken_normals"}
cat_lower = category.lower()
if any(c in cat_lower for c in critical_cats):
return "critical" if confidence > 0.7 else "high"
if any(c in cat_lower for c in high_cats):
return "high" if confidence > 0.7 else "medium"
if any(c in cat_lower for c in medium_cats):
return "medium" if confidence > 0.6 else "low"
return "medium" if confidence > 0.6 else "low"
@@ -393,9 +389,9 @@ def build_report(
),
},
metadata={
"detector_version": "0.2.0",
"detector_version": "0.1.0",
"pattern_count": len(MATRIX_GLITCH_PATTERNS),
"reference": "timmy-config#491, timmy-config#543",
"reference": "timmy-config#491",
},
)
@@ -464,30 +460,6 @@ def run_demo(output_path: Optional[Path] = None) -> ScanResult:
screenshot_index=3,
screenshot_angle="left",
),
DetectedGlitch(
id=str(uuid.uuid4())[:8],
category="shader_failure",
name="Black Material on Portal Frame",
description="Portal frame rendered as solid black — shader compilation failed (missing uniform u_time)",
severity="critical",
confidence=0.91,
location_x=45.0,
location_y=30.0,
screenshot_index=0,
screenshot_angle="front",
),
DetectedGlitch(
id=str(uuid.uuid4())[:8],
category="shadow_map_artifact",
name="Pixelated Character Shadow",
description="Character shadow shows visible texel grid — shadow map resolution too low (512x512)",
severity="medium",
confidence=0.78,
location_x=52.0,
location_y=75.0,
screenshot_index=1,
screenshot_angle="right",
),
]
print(f"[*] Detected {len(demo_glitches)} glitches")
@@ -524,11 +496,6 @@ Examples:
help="Minimum severity to include in report",
)
parser.add_argument("--verbose", "-v", action="store_true", help="Verbose output")
parser.add_argument(
"--threejs",
action="store_true",
help="Focus on Three.js-specific glitch patterns only (shader, texture, UV, culling, shadow, bloom)",
)
args = parser.parse_args()
@@ -558,13 +525,9 @@ Examples:
screenshots = capture_screenshots(args.url, angles, screenshots_dir)
print(f"[*] Captured {len(screenshots)} screenshots")
# Filter patterns by severity and type
# Filter patterns by severity
min_sev = GlitchSeverity(args.min_severity)
patterns = get_patterns_by_severity(min_sev)
if args.threejs:
threejs_patterns = get_threejs_patterns()
patterns = [p for p in patterns if p in threejs_patterns]
print(f"[*] Three.js-focused mode: {len(patterns)} patterns")
# Analyze with vision AI
print(f"[*] Analyzing with vision AI ({len(patterns)} patterns)...")

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@@ -1,4 +1,3 @@
#!/usr/bin/env python3
"""
Full Nostr agent-to-agent communication demo - FINAL WORKING
"""

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@@ -1,271 +0,0 @@
#!/usr/bin/env python3
"""
Pre-Flight Provider Check Script
Issue #508: [Robustness] Credential drain detection — provider health checks
Pre-flight check before session launch: verifies provider credentials and balance.
Usage:
python3 preflight-provider-check.py # Check all providers
python3 preflight-provider-check.py --launch # Check and return exit code
python3 preflight-provider-check.py --balance # Check OpenRouter balance
"""
import os, sys, json, yaml, urllib.request
from datetime import datetime, timezone
from pathlib import Path
# Configuration
HERMES_HOME = Path(os.environ.get("HERMES_HOME", Path.home() / ".hermes"))
LOG_DIR = Path.home() / ".local" / "timmy" / "fleet-health"
LOG_FILE = LOG_DIR / "preflight-check.log"
def log(msg):
"""Log message to file and optionally console."""
timestamp = datetime.now(timezone.utc).strftime("%Y-%m-%d %H:%M:%S")
log_entry = "[" + timestamp + "] " + msg
LOG_DIR.mkdir(parents=True, exist_ok=True)
with open(LOG_FILE, "a") as f:
f.write(log_entry + "\n")
if "--quiet" not in sys.argv:
print(log_entry)
def get_provider_api_key(provider):
"""Get API key for a provider from .env or environment."""
env_file = HERMES_HOME / ".env"
if env_file.exists():
with open(env_file) as f:
for line in f:
line = line.strip()
if line.startswith(provider.upper() + "_API_KEY="):
return line.split("=", 1)[1].strip().strip("'\"")
return os.environ.get(provider.upper() + "_API_KEY")
def check_openrouter_balance(api_key):
"""Check OpenRouter balance via /api/v1/auth/key."""
if not api_key:
return False, "No API key", 0
try:
req = urllib.request.Request(
"https://openrouter.ai/api/v1/auth/key",
headers={"Authorization": "Bearer " + api_key}
)
resp = urllib.request.urlopen(req, timeout=10)
data = json.loads(resp.read())
# Check for credits
credits = data.get("data", {}).get("limit", 0)
usage = data.get("data", {}).get("usage", 0)
remaining = credits - usage if credits else None
if remaining is not None and remaining <= 0:
return False, "No credits remaining", 0
elif remaining is not None:
return True, "Credits available", remaining
else:
return True, "Unlimited or unknown balance", None
except urllib.error.HTTPError as e:
if e.code == 401:
return False, "Invalid API key", 0
else:
return False, "HTTP " + str(e.code), 0
except Exception as e:
return False, str(e)[:100], 0
def check_nous_key(api_key):
"""Check Nous API key with minimal test call."""
if not api_key:
return False, "No API key"
try:
req = urllib.request.Request(
"https://inference.nousresearch.com/v1/models",
headers={"Authorization": "Bearer " + api_key}
)
resp = urllib.request.urlopen(req, timeout=10)
if resp.status == 200:
return True, "Valid key"
else:
return False, "HTTP " + str(resp.status)
except urllib.error.HTTPError as e:
if e.code == 401:
return False, "Invalid API key"
elif e.code == 403:
return False, "Forbidden"
else:
return False, "HTTP " + str(e.code)
except Exception as e:
return False, str(e)[:100]
def check_anthropic_key(api_key):
"""Check Anthropic API key with minimal test call."""
if not api_key:
return False, "No API key"
try:
req = urllib.request.Request(
"https://api.anthropic.com/v1/models",
headers={
"x-api-key": api_key,
"anthropic-version": "2023-06-01"
}
)
resp = urllib.request.urlopen(req, timeout=10)
if resp.status == 200:
return True, "Valid key"
else:
return False, "HTTP " + str(resp.status)
except urllib.error.HTTPError as e:
if e.code == 401:
return False, "Invalid API key"
elif e.code == 403:
return False, "Forbidden"
else:
return False, "HTTP " + str(e.code)
except Exception as e:
return False, str(e)[:100]
def check_ollama():
"""Check if Ollama is running."""
try:
req = urllib.request.Request("http://localhost:11434/api/tags")
resp = urllib.request.urlopen(req, timeout=5)
if resp.status == 200:
data = json.loads(resp.read())
models = data.get("models", [])
return True, str(len(models)) + " models loaded"
else:
return False, "HTTP " + str(resp.status)
except Exception as e:
return False, str(e)[:100]
def get_configured_provider():
"""Get the configured provider from global config."""
config_file = HERMES_HOME / "config.yaml"
if not config_file.exists():
return None
try:
with open(config_file) as f:
config = yaml.safe_load(f)
model_config = config.get("model", {})
if isinstance(model_config, dict):
return model_config.get("provider")
except:
pass
return None
def run_preflight_check():
"""Run pre-flight check on all providers."""
log("=== Pre-Flight Provider Check ===")
results = {}
# Check OpenRouter
or_key = get_provider_api_key("openrouter")
or_ok, or_msg, or_balance = check_openrouter_balance(or_key)
results["openrouter"] = {"healthy": or_ok, "message": or_msg, "balance": or_balance}
# Check Nous
nous_key = get_provider_api_key("nous")
nous_ok, nous_msg = check_nous_key(nous_key)
results["nous"] = {"healthy": nous_ok, "message": nous_msg}
# Check Anthropic
anthropic_key = get_provider_api_key("anthropic")
anthropic_ok, anthropic_msg = check_anthropic_key(anthropic_key)
results["anthropic"] = {"healthy": anthropic_ok, "message": anthropic_msg}
# Check Ollama
ollama_ok, ollama_msg = check_ollama()
results["ollama"] = {"healthy": ollama_ok, "message": ollama_msg}
# Get configured provider
configured = get_configured_provider()
# Summary
healthy_count = sum(1 for r in results.values() if r["healthy"])
total_count = len(results)
log("Results: " + str(healthy_count) + "/" + str(total_count) + " providers healthy")
for provider, result in results.items():
status = "HEALTHY" if result["healthy"] else "UNHEALTHY"
extra = ""
if provider == "openrouter" and result.get("balance") is not None:
extra = " (balance: " + str(result["balance"]) + ")"
log(" " + provider + ": " + status + " - " + result["message"] + extra)
if configured:
log("Configured provider: " + configured)
if configured in results and not results[configured]["healthy"]:
log("WARNING: Configured provider " + configured + " is UNHEALTHY!")
return results, configured
def check_launch_readiness():
"""Check if we're ready to launch sessions."""
results, configured = run_preflight_check()
# Check if configured provider is healthy
if configured and configured in results:
if not results[configured]["healthy"]:
log("LAUNCH BLOCKED: Configured provider " + configured + " is unhealthy")
return False, configured + " is unhealthy"
# Check if at least one provider is healthy
healthy_providers = [p for p, r in results.items() if r["healthy"]]
if not healthy_providers:
log("LAUNCH BLOCKED: No healthy providers available")
return False, "No healthy providers"
log("LAUNCH READY: " + str(len(healthy_providers)) + " healthy providers available")
return True, "Ready"
def show_balance():
"""Show OpenRouter balance."""
api_key = get_provider_api_key("openrouter")
if not api_key:
print("No OpenRouter API key found")
return
ok, msg, balance = check_openrouter_balance(api_key)
if ok:
if balance is not None:
print("OpenRouter balance: " + str(balance) + " credits")
else:
print("OpenRouter: " + msg)
else:
print("OpenRouter: " + msg)
def main():
if "--balance" in sys.argv:
show_balance()
elif "--launch" in sys.argv:
ready, message = check_launch_readiness()
if ready:
print("READY")
sys.exit(0)
else:
print("BLOCKED: " + message)
sys.exit(1)
else:
run_preflight_check()
if __name__ == "__main__":
main()

View File

@@ -1,411 +0,0 @@
#!/usr/bin/env python3
"""
Provider Health Monitor Script
Issue #509: [Robustness] Provider-aware profile config — auto-switch on failure
Monitors provider health and automatically switches profiles to working providers.
Usage:
python3 provider-health-monitor.py # Run once
python3 provider-health-monitor.py --daemon # Run continuously
python3 provider-health-monitor.py --status # Show provider health
"""
import os, sys, json, yaml, urllib.request, time
from datetime import datetime, timezone
from pathlib import Path
# Configuration
HERMES_HOME = Path(os.environ.get("HERMES_HOME", Path.home() / ".hermes"))
PROFILES_DIR = HERMES_HOME / "profiles"
LOG_DIR = Path.home() / ".local" / "timmy" / "fleet-health"
STATE_FILE = LOG_DIR / "tmux-state.json"
LOG_FILE = LOG_DIR / "provider-health.log"
# Provider test endpoints
PROVIDER_TESTS = {
"openrouter": {
"url": "https://openrouter.ai/api/v1/models",
"method": "GET",
"headers": lambda api_key: {"Authorization": "Bearer " + api_key},
"timeout": 10
},
"anthropic": {
"url": "https://api.anthropic.com/v1/models",
"method": "GET",
"headers": lambda api_key: {"x-api-key": api_key, "anthropic-version": "2023-06-01"},
"timeout": 10
},
"nous": {
"url": "https://inference.nousresearch.com/v1/models",
"method": "GET",
"headers": lambda api_key: {"Authorization": "Bearer " + api_key},
"timeout": 10
},
"kimi-coding": {
"url": "https://api.kimi.com/coding/v1/models",
"method": "GET",
"headers": lambda api_key: {"x-api-key": api_key, "x-api-provider": "kimi-coding"},
"timeout": 10
},
"ollama": {
"url": "http://localhost:11434/api/tags",
"method": "GET",
"headers": lambda api_key: {},
"timeout": 5
}
}
def log(msg):
"""Log message to file and optionally console."""
timestamp = datetime.now(timezone.utc).strftime("%Y-%m-%d %H:%M:%S")
log_entry = "[" + timestamp + "] " + msg
LOG_DIR.mkdir(parents=True, exist_ok=True)
with open(LOG_FILE, "a") as f:
f.write(log_entry + "\n")
if "--quiet" not in sys.argv:
print(log_entry)
def get_provider_api_key(provider):
"""Get API key for a provider from .env or environment."""
env_file = HERMES_HOME / ".env"
if env_file.exists():
with open(env_file) as f:
for line in f:
line = line.strip()
if line.startswith(provider.upper() + "_API_KEY="):
return line.split("=", 1)[1].strip().strip("'\"")
return os.environ.get(provider.upper() + "_API_KEY")
def test_provider(provider, api_key=None):
"""Test if a provider is healthy."""
config = PROVIDER_TESTS.get(provider)
if not config:
return False, "Unknown provider: " + provider
headers = config["headers"](api_key or "")
try:
req = urllib.request.Request(
config["url"],
headers=headers,
method=config["method"]
)
resp = urllib.request.urlopen(req, timeout=config["timeout"])
if resp.status == 200:
return True, "Healthy"
else:
return False, "HTTP " + str(resp.status)
except urllib.error.HTTPError as e:
if e.code == 401:
return False, "Unauthorized (401)"
elif e.code == 403:
return False, "Forbidden (403)"
elif e.code == 429:
return True, "Rate limited but accessible"
else:
return False, "HTTP " + str(e.code)
except Exception as e:
return False, str(e)[:100]
def get_all_providers():
"""Get all providers from profiles and global config."""
providers = set()
# Global config
global_config = HERMES_HOME / "config.yaml"
if global_config.exists():
try:
with open(global_config) as f:
config = yaml.safe_load(f)
# Primary model provider
model_config = config.get("model", {})
if isinstance(model_config, dict):
provider = model_config.get("provider", "")
if provider:
providers.add(provider)
# Auxiliary providers
auxiliary = config.get("auxiliary", {})
for aux_config in auxiliary.values():
if isinstance(aux_config, dict):
provider = aux_config.get("provider", "")
if provider and provider != "auto":
providers.add(provider)
except:
pass
# Profile configs
if PROFILES_DIR.exists():
for profile_dir in PROFILES_DIR.iterdir():
if profile_dir.is_dir():
config_file = profile_dir / "config.yaml"
if config_file.exists():
try:
with open(config_file) as f:
config = yaml.safe_load(f)
model_config = config.get("model", {})
if isinstance(model_config, dict):
provider = model_config.get("provider", "")
if provider:
providers.add(provider)
auxiliary = config.get("auxiliary", {})
for aux_config in auxiliary.values():
if isinstance(aux_config, dict):
provider = aux_config.get("provider", "")
if provider and provider != "auto":
providers.add(provider)
except:
pass
# Add common providers even if not configured
providers.update(["openrouter", "nous", "ollama"])
return list(providers)
def build_health_map():
"""Build a health map of all providers."""
providers = get_all_providers()
health_map = {}
log("Testing " + str(len(providers)) + " providers...")
for provider in providers:
api_key = get_provider_api_key(provider)
healthy, message = test_provider(provider, api_key)
health_map[provider] = {
"healthy": healthy,
"message": message,
"last_test": datetime.now(timezone.utc).isoformat(),
"api_key_present": bool(api_key)
}
status = "HEALTHY" if healthy else "UNHEALTHY"
log(" " + provider + ": " + status + " - " + message)
return health_map
def get_fallback_providers(health_map):
"""Get list of healthy providers in priority order."""
# Priority order: nous, openrouter, ollama, others
priority_order = ["nous", "openrouter", "ollama", "anthropic", "kimi-coding"]
healthy = []
for provider in priority_order:
if provider in health_map and health_map[provider]["healthy"]:
healthy.append(provider)
# Add any other healthy providers not in priority list
for provider, info in health_map.items():
if info["healthy"] and provider not in healthy:
healthy.append(provider)
return healthy
def update_profile_config(profile_name, new_provider):
"""Update a profile's config to use a new provider."""
config_file = PROFILES_DIR / profile_name / "config.yaml"
if not config_file.exists():
return False, "Config file not found"
try:
with open(config_file) as f:
config = yaml.safe_load(f)
# Update model provider
if "model" not in config:
config["model"] = {}
old_provider = config["model"].get("provider", "unknown")
config["model"]["provider"] = new_provider
# Update auxiliary providers if they were using the old provider
auxiliary = config.get("auxiliary", {})
for aux_name, aux_config in auxiliary.items():
if isinstance(aux_config, dict) and aux_config.get("provider") == old_provider:
aux_config["provider"] = new_provider
# Write back
with open(config_file, "w") as f:
yaml.dump(config, f, default_flow_style=False)
log("Updated " + profile_name + ": " + old_provider + " -> " + new_provider)
return True, "Updated"
except Exception as e:
return False, str(e)
def check_profiles(health_map):
"""Check all profiles and update unhealthy providers."""
if not PROFILES_DIR.exists():
return
fallback_providers = get_fallback_providers(health_map)
if not fallback_providers:
log("CRITICAL: No healthy providers available!")
return
updated_profiles = []
for profile_dir in PROFILES_DIR.iterdir():
if not profile_dir.is_dir():
continue
profile_name = profile_dir.name
config_file = profile_dir / "config.yaml"
if not config_file.exists():
continue
try:
with open(config_file) as f:
config = yaml.safe_load(f)
model_config = config.get("model", {})
if not isinstance(model_config, dict):
continue
current_provider = model_config.get("provider", "")
if not current_provider:
continue
# Check if current provider is healthy
if current_provider in health_map and health_map[current_provider]["healthy"]:
continue # Provider is healthy, no action needed
# Find best fallback
best_fallback = None
for provider in fallback_providers:
if provider != current_provider:
best_fallback = provider
break
if not best_fallback:
log("No fallback for " + profile_name + " (current: " + current_provider + ")")
continue
# Update profile
success, message = update_profile_config(profile_name, best_fallback)
if success:
updated_profiles.append({
"profile": profile_name,
"old_provider": current_provider,
"new_provider": best_fallback
})
except Exception as e:
log("Error processing " + profile_name + ": " + str(e))
return updated_profiles
def load_state():
"""Load state from tmux-state.json."""
if STATE_FILE.exists():
try:
with open(STATE_FILE) as f:
return json.load(f)
except:
pass
return {}
def save_state(state):
"""Save state to tmux-state.json."""
LOG_DIR.mkdir(parents=True, exist_ok=True)
with open(STATE_FILE, "w") as f:
json.dump(state, f, indent=2)
def run_once():
"""Run provider health check once."""
log("=== Provider Health Check ===")
state = load_state()
# Build health map
health_map = build_health_map()
# Check profiles and update if needed
updated_profiles = check_profiles(health_map)
# Update state
state["provider_health"] = health_map
state["last_provider_check"] = datetime.now(timezone.utc).isoformat()
if updated_profiles:
state["last_profile_updates"] = updated_profiles
save_state(state)
# Summary
healthy_count = sum(1 for p in health_map.values() if p["healthy"])
total_count = len(health_map)
log("Health: " + str(healthy_count) + "/" + str(total_count) + " providers healthy")
if updated_profiles:
log("Updated " + str(len(updated_profiles)) + " profiles:")
for update in updated_profiles:
log(" " + update["profile"] + ": " + update["old_provider"] + " -> " + update["new_provider"])
def show_status():
"""Show provider health status."""
state = load_state()
health_map = state.get("provider_health", {})
if not health_map:
print("No provider health data available. Run without --status first.")
return
print("Provider Health (last updated: " + str(state.get("last_provider_check", "unknown")) + ")")
print("=" * 80)
for provider, info in sorted(health_map.items()):
status = "HEALTHY" if info["healthy"] else "UNHEALTHY"
message = info.get("message", "")
api_key = "yes" if info.get("api_key_present") else "no"
print(provider.ljust(20) + " " + status.ljust(10) + " API key: " + api_key + " - " + message)
# Show recent updates
updates = state.get("last_profile_updates", [])
if updates:
print()
print("Recent Profile Updates:")
for update in updates:
print(" " + update["profile"] + ": " + update["old_provider"] + " -> " + update["new_provider"])
def daemon_mode():
"""Run continuously."""
log("Starting provider health daemon (check every 300s)")
while True:
try:
run_once()
time.sleep(300) # Check every 5 minutes
except KeyboardInterrupt:
log("Daemon stopped by user")
break
except Exception as e:
log("Error: " + str(e))
time.sleep(60)
def main():
if "--status" in sys.argv:
show_status()
elif "--daemon" in sys.argv:
daemon_mode()
else:
run_once()
if __name__ == "__main__":
main()

View File

@@ -1,4 +1,3 @@
#!/usr/bin/env python3
"""
Soul Eval Gate — The Conscience of the Training Pipeline

View File

@@ -196,37 +196,7 @@
"paused_reason": null,
"skills": [],
"skill": null
},
{
"id": "tmux-supervisor-513",
"name": "Autonomous Cron Supervisor",
"prompt": "Load the tmux-supervisor skill and execute the monitoring protocol.\n\nCheck both `dev` and `timmy` tmux sessions for idle panes. Only send Telegram notifications on actionable events (idle, overflow, failure). Be silent when all agents are working.\n\nSteps:\n1. List all tmux sessions (skip 'Alexander')\n2. For each session, list windows and panes\n3. Capture each pane and classify state (idle vs active)\n4. For idle panes: read context, craft context-aware prompt\n5. Send /queue prompts to idle panes\n6. Verify prompts landed\n7. Only notify via Telegram if:\n - A pane was prompted (idle detected)\n - A pane shows context overflow (>80%)\n - A pane is stuck or crashed\n8. If all panes are active: respond with [SILENT]",
"schedule": {
"kind": "interval",
"minutes": 7,
"display": "every 7m"
},
"schedule_display": "every 7m",
"repeat": {
"times": null,
"completed": 0
},
"enabled": true,
"created_at": "2026-04-15T03:00:00.000000+00:00",
"next_run_at": null,
"last_run_at": null,
"last_status": null,
"last_error": null,
"deliver": "telegram",
"origin": null,
"state": "scheduled",
"paused_at": null,
"paused_reason": null,
"skills": [
"tmux-supervisor"
],
"skill": "tmux-supervisor"
}
],
"updated_at": "2026-04-13T02:00:00+00:00"
}
}

View File

@@ -1,9 +0,0 @@
- name: Nightly Pipeline Scheduler
schedule: '*/30 18-23,0-8 * * *' # Every 30 min, off-peak hours only
tasks:
- name: Check and start pipelines
shell: "bash scripts/nightly-pipeline-scheduler.sh"
env:
PIPELINE_TOKEN_LIMIT: "500000"
PIPELINE_PEAK_START: "9"
PIPELINE_PEAK_END: "18"

View File

@@ -1,4 +1,3 @@
#!/usr/bin/env python3
import json
from hermes_tools import browser_navigate, browser_vision

View File

@@ -1,4 +1,3 @@
#!/usr/bin/env python3
import json
from hermes_tools import browser_navigate, browser_vision

View File

@@ -1,50 +0,0 @@
# Nightly Pipeline Scheduler
Auto-starts batch pipelines when inference is available.
## What It Does
1. Checks inference provider health (OpenRouter, Ollama, RunPod)
2. Checks if it's off-peak hours (configurable, default: after 6PM)
3. Checks interactive session load (don't fight with live users)
4. Checks daily token budget (configurable limit)
5. Starts the highest-priority incomplete pipeline
## Pipeline Priority Order
| Priority | Pipeline | Deps | Max Tokens |
|----------|----------|------|------------|
| 1 | playground-factory | none | 100,000 |
| 2 | training-factory | none | 150,000 |
| 3 | knowledge-mine | training-factory running | 80,000 |
| 4 | adversary | knowledge-mine running | 50,000 |
| 5 | codebase-genome | none | 120,000 |
## Usage
```bash
# Normal run (used by cron)
./scripts/nightly-pipeline-scheduler.sh
# Dry run (show what would start)
./scripts/nightly-pipeline-scheduler.sh --dry-run
# Status report
./scripts/nightly-pipeline-scheduler.sh --status
# Force start during peak hours
./scripts/nightly-pipeline-scheduler.sh --force
```
## Configuration
Set via environment variables:
- `PIPELINE_TOKEN_LIMIT`: Daily token budget (default: 500,000)
- `PIPELINE_PEAK_START`: Peak hours start (default: 9)
- `PIPELINE_PEAK_END`: Peak hours end (default: 18)
- `HERMES_HOME`: Hermes home directory (default: ~/.hermes)
## Cron
Runs every 30 minutes. Off-peak only (unless --force).
See `cron/pipeline-scheduler.yml`.

View File

@@ -1,383 +0,0 @@
#!/usr/bin/env bash
# nightly-pipeline-scheduler.sh — Auto-start batch pipelines when inference is available.
#
# Checks provider health, pipeline progress, token budget, and interactive load.
# Starts the highest-priority incomplete pipeline that can run.
#
# Usage:
# ./scripts/nightly-pipeline-scheduler.sh # Normal run
# ./scripts/nightly-pipeline-scheduler.sh --dry-run # Show what would start
# ./scripts/nightly-pipeline-scheduler.sh --status # Pipeline status report
set -euo pipefail
# --- Configuration ---
HERMES_HOME="${HERMES_HOME:-$HOME/.hermes}"
BUDGET_FILE="${HERMES_HOME}/pipeline_budget.json"
STATE_FILE="${HERMES_HOME}/pipeline_state.json"
LOG_FILE="${HERMES_HOME}/logs/pipeline-scheduler.log"
TOKEN_DAILY_LIMIT="${PIPELINE_TOKEN_LIMIT:-500000}"
PEAK_HOURS_START="${PIPELINE_PEAK_START:-9}"
PEAK_HOURS_END="${PIPELINE_PEAK_END:-18}"
# Pipeline definitions (priority order)
# Each pipeline: name, script, max_tokens, dependencies
PIPELINES=(
"playground-factory|scripts/pipeline_playground_factory.sh|100000|none"
"training-factory|scripts/pipeline_training_factory.sh|150000|none"
"knowledge-mine|scripts/pipeline_knowledge_mine.sh|80000|training-factory"
"adversary|scripts/pipeline_adversary.sh|50000|knowledge-mine"
"codebase-genome|scripts/pipeline_codebase_genome.sh|120000|none"
)
# --- Colors ---
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[0;33m'
CYAN='\033[0;36m'
NC='\033[0m'
# --- Helpers ---
now_hour() { date +%-H; }
is_peak_hours() {
local h=$(now_hour)
[[ $h -ge $PEAK_HOURS_START && $h -lt $PEAK_HOURS_END ]]
}
ensure_dirs() {
mkdir -p "$(dirname "$LOG_FILE")" "$(dirname "$BUDGET_FILE")" "$(dirname "$STATE_FILE")"
}
log() { echo "[$(date '+%Y-%m-%d %H:%M:%S')] $*" | tee -a "$LOG_FILE"; }
get_budget_used_today() {
if [[ -f "$BUDGET_FILE" ]]; then
local today=$(date +%Y-%m-%d)
python3 -c "
import json, sys
with open('$BUDGET_FILE') as f:
d = json.load(f)
print(d.get('daily', {}).get('$today', {}).get('tokens_used', 0))
" 2>/dev/null || echo 0
else
echo 0
fi
}
get_budget_remaining() {
local used=$(get_budget_used_today)
echo $((TOKEN_DAILY_LIMIT - used))
}
update_budget() {
local pipeline="$1"
local tokens="$2"
local today=$(date +%Y-%m-%d)
python3 -c "
import json, os
path = '$BUDGET_FILE'
d = {}
if os.path.exists(path):
with open(path) as f:
d = json.load(f)
daily = d.setdefault('daily', {})
day = daily.setdefault('$today', {'tokens_used': 0, 'pipelines': {}})
day['tokens_used'] = day.get('tokens_used', 0) + $tokens
day['pipelines']['$pipeline'] = day['pipelines'].get('$pipeline', 0) + $tokens
with open(path, 'w') as f:
json.dump(d, f, indent=2)
"
}
get_pipeline_state() {
if [[ -f "$STATE_FILE" ]]; then
cat "$STATE_FILE"
else
echo "{}"
fi
}
set_pipeline_state() {
local pipeline="$1"
local state="$2" # running, complete, failed, skipped
python3 -c "
import json, os
path = '$STATE_FILE'
d = {}
if os.path.exists(path):
with open(path) as f:
d = json.load(f)
d['$pipeline'] = {'state': '$state', 'updated': '$(date -Iseconds)'}
with open(path, 'w') as f:
json.dump(d, f, indent=2)
"
}
is_pipeline_complete() {
local pipeline="$1"
python3 -c "
import json, os
path = '$STATE_FILE'
if not os.path.exists(path):
print('false')
else:
with open(path) as f:
d = json.load(f)
state = d.get('$pipeline', {}).get('state', 'not_started')
print('true' if state == 'complete' else 'false')
" 2>/dev/null || echo false
}
is_pipeline_running() {
local pipeline="$1"
python3 -c "
import json, os
path = '$STATE_FILE'
if not os.path.exists(path):
print('false')
else:
with open(path) as f:
d = json.load(f)
state = d.get('$pipeline', {}).get('state', 'not_started')
print('true' if state == 'running' else 'false')
" 2>/dev/null || echo false
}
check_dependency() {
local dep="$1"
if [[ "$dep" == "none" ]]; then
return 0
fi
# For knowledge-mine: training-factory must be running or complete
if [[ "$dep" == "training-factory" ]]; then
local state=$(python3 -c "
import json, os
path = '$STATE_FILE'
if not os.path.exists(path):
print('not_started')
else:
with open(path) as f:
d = json.load(f)
print(d.get('training-factory', {}).get('state', 'not_started'))
" 2>/dev/null || echo "not_started")
[[ "$state" == "running" || "$state" == "complete" ]]
return $?
fi
# For adversary: knowledge-mine must be at least 50% done
# Simplified: check if it's running (we'd need progress tracking for 50%)
if [[ "$dep" == "knowledge-mine" ]]; then
local state=$(python3 -c "
import json, os
path = '$STATE_FILE'
if not os.path.exists(path):
print('not_started')
else:
with open(path) as f:
d = json.load(f)
print(d.get('knowledge-mine', {}).get('state', 'not_started'))
" 2>/dev/null || echo "not_started")
[[ "$state" == "running" || "$state" == "complete" ]]
return $?
fi
return 0
}
check_inference_available() {
# Check if any inference provider is responding
# 1. Check OpenRouter
local or_ok=$(curl -s -o /dev/null -w "%{http_code}" \
--connect-timeout 5 "https://openrouter.ai/api/v1/models" 2>/dev/null || echo "000")
# 2. Check local Ollama
local ollama_ok=$(curl -s -o /dev/null -w "%{http_code}" \
--connect-timeout 5 "http://localhost:11434/api/tags" 2>/dev/null || echo "000")
# 3. Check RunPod (if configured)
local runpod_ok="000"
if [[ -n "${RUNPOD_ENDPOINT:-}" ]]; then
runpod_ok=$(curl -s -o /dev/null -w "%{http_code}" \
--connect-timeout 5 "$RUNPOD_ENDPOINT/health" 2>/dev/null || echo "000")
fi
if [[ "$or_ok" == "200" || "$ollama_ok" == "200" || "$runpod_ok" == "200" ]]; then
return 0
fi
return 1
}
check_interactive_load() {
# Check if there are active interactive sessions (don't fight with live users)
# Look for tmux panes with active hermes sessions
local active=$(tmux list-panes -a -F '#{pane_pid} #{pane_current_command}' 2>/dev/null \
| grep -c "hermes\|python3" || echo 0)
# If more than 3 interactive sessions, skip pipeline start
if [[ $active -gt 3 ]]; then
return 1
fi
return 0
}
start_pipeline() {
local name="$1"
local script="$2"
local max_tokens="$3"
local budget_remaining="$4"
local mode="${5:-run}"
if [[ "$budget_remaining" -lt "$max_tokens" ]]; then
log "SKIP $name: insufficient budget ($budget_remaining < $max_tokens tokens)"
return 1
fi
if [[ ! -f "$script" ]]; then
log "SKIP $name: script not found ($script)"
return 1
fi
if [[ "$mode" == "dry-run" ]]; then
log "DRY-RUN: Would start $name (budget: $budget_remaining, needs: $max_tokens)"
return 0
fi
log "START $name (budget: $budget_remaining, max_tokens: $max_tokens)"
set_pipeline_state "$name" "running"
# Run in background, capture output
local log_path="${HERMES_HOME}/logs/pipeline-${name}.log"
bash "$script" --max-tokens "$max_tokens" >> "$log_path" 2>&1 &
local pid=$!
# Wait a moment to check if it started OK
sleep 2
if kill -0 $pid 2>/dev/null; then
log "RUNNING $name (PID: $pid, log: $log_path)"
# Record the PID
python3 -c "
import json, os
path = '$STATE_FILE'
d = {}
if os.path.exists(path):
with open(path) as f:
d = json.load(f)
d['$name']['pid'] = $pid
with open(path, 'w') as f:
json.dump(d, f, indent=2)
"
return 0
else
log "FAIL $name: script exited immediately"
set_pipeline_state "$name" "failed"
return 1
fi
}
# --- Main ---
main() {
local mode="${1:-run}"
ensure_dirs
log "=== Pipeline Scheduler ($mode) ==="
# Check 1: Is inference available?
if ! check_inference_available; then
log "No inference provider available. Skipping all pipelines."
exit 0
fi
log "Inference: AVAILABLE"
# Check 2: Is it peak hours?
if is_peak_hours && [[ "$mode" != "--force" ]]; then
local h=$(now_hour)
log "Peak hours ($h:00). Skipping pipeline start. Use --force to override."
exit 0
fi
log "Off-peak: OK"
# Check 3: Interactive load
if ! check_interactive_load && [[ "$mode" != "--force" ]]; then
log "High interactive load. Skipping pipeline start."
exit 0
fi
log "Interactive load: OK"
# Check 4: Token budget
local budget=$(get_budget_remaining)
log "Token budget remaining: $budget / $TOKEN_DAILY_LIMIT"
if [[ $budget -le 0 ]]; then
log "Daily token budget exhausted. Stopping."
exit 0
fi
# Check 5: Pipeline status
if [[ "$mode" == "--status" ]]; then
echo -e "${CYAN}Pipeline Status:${NC}"
echo "────────────────────────────────────────────────────"
for entry in "${PIPELINES[@]}"; do
IFS='|' read -r name script max_tokens dep <<< "$entry"
local state=$(python3 -c "
import json, os
path = '$STATE_FILE'
if not os.path.exists(path):
print('not_started')
else:
with open(path) as f:
d = json.load(f)
print(d.get('$name', {}).get('state', 'not_started'))
" 2>/dev/null || echo "not_started")
local color=$NC
case "$state" in
running) color=$YELLOW ;;
complete) color=$GREEN ;;
failed) color=$RED ;;
esac
printf " %-25s %b%s%b (max: %s tokens, dep: %s)\n" "$name" "$color" "$state" "$NC" "$max_tokens" "$dep"
done
echo "────────────────────────────────────────────────────"
echo " Budget: $budget / $TOKEN_DAILY_LIMIT tokens remaining"
echo " Peak hours: $PEAK_HOURS_START:00 - $PEAK_HOURS_END:00"
exit 0
fi
# Find and start the highest-priority incomplete pipeline
local started=0
for entry in "${PIPELINES[@]}"; do
IFS='|' read -r name script max_tokens dep <<< "$entry"
# Skip if already running or complete
if [[ "$(is_pipeline_running $name)" == "true" ]]; then
log "SKIP $name: already running"
continue
fi
if [[ "$(is_pipeline_complete $name)" == "true" ]]; then
log "SKIP $name: already complete"
continue
fi
# Check dependency
if ! check_dependency "$dep"; then
log "SKIP $name: dependency $dep not met"
continue
fi
# Try to start
if start_pipeline "$name" "$script" "$max_tokens" "$budget" "$mode"; then
started=1
# Only start one pipeline per run (let it claim tokens before next check)
# Exception: playground-factory and training-factory can run in parallel
if [[ "$name" != "playground-factory" && "$name" != "training-factory" ]]; then
break
fi
fi
done
if [[ $started -eq 0 ]]; then
log "No pipelines to start (all complete, running, or blocked)."
fi
log "=== Pipeline Scheduler done ==="
}
main "$@"

View File

@@ -1,4 +1,3 @@
#!/usr/bin/env python3
import json
from hermes_tools import browser_navigate, browser_vision

View File

@@ -19,11 +19,9 @@ from glitch_patterns import (
GlitchPattern,
GlitchSeverity,
MATRIX_GLITCH_PATTERNS,
THREEJS_CATEGORIES,
build_vision_prompt,
get_pattern_by_category,
get_patterns_by_severity,
get_threejs_patterns,
)
from matrix_glitch_detector import (
@@ -42,7 +40,7 @@ class TestGlitchPatterns(unittest.TestCase):
def test_pattern_count(self):
"""Verify we have a reasonable number of defined patterns."""
self.assertGreaterEqual(len(MATRIX_GLITCH_PATTERNS), 14) # 10 generic + 6 Three.js
self.assertGreaterEqual(len(MATRIX_GLITCH_PATTERNS), 8)
def test_all_patterns_have_required_fields(self):
"""Every pattern must have category, name, description, severity, prompts."""
@@ -90,9 +88,6 @@ class TestGlitchPatterns(unittest.TestCase):
self.assertIn("Floating Object", prompt)
self.assertIn("Z-Fighting", prompt)
self.assertIn("Missing", prompt)
# Three.js patterns should be included
self.assertIn("Shader Compilation Failure", prompt)
self.assertIn("Bloom Overflow", prompt)
def test_build_vision_prompt_subset(self):
"""Vision prompt with subset should only include specified patterns."""
@@ -253,7 +248,7 @@ class TestGlitchDetector(unittest.TestCase):
try:
report = run_demo(output_path)
self.assertEqual(len(report.glitches), 6) # 4 original + 2 Three.js
self.assertEqual(len(report.glitches), 4)
self.assertGreater(report.summary["total_glitches"], 0)
self.assertTrue(output_path.exists())
@@ -265,93 +260,6 @@ class TestGlitchDetector(unittest.TestCase):
output_path.unlink(missing_ok=True)
class TestThreeJsPatterns(unittest.TestCase):
"""Tests for Three.js-specific glitch patterns (timmy-config#543)."""
def test_get_threejs_patterns_returns_only_threejs(self):
"""get_threejs_patterns() should return only Three.js categories."""
patterns = get_threejs_patterns()
self.assertEqual(len(patterns), 6)
for p in patterns:
self.assertIn(p.category, THREEJS_CATEGORIES)
def test_threejs_patterns_have_required_fields(self):
"""All Three.js patterns must have valid fields."""
for p in get_threejs_patterns():
self.assertIsInstance(p.category, GlitchCategory)
self.assertTrue(p.name)
self.assertTrue(p.description)
self.assertIsInstance(p.severity, GlitchSeverity)
self.assertGreater(len(p.detection_prompts), 0)
self.assertGreater(len(p.visual_indicators), 0)
def test_shader_failure_is_critical(self):
"""Shader compilation failure should be CRITICAL severity."""
p = get_pattern_by_category(GlitchCategory.SHADER_FAILURE)
self.assertIsNotNone(p)
self.assertEqual(p.severity, GlitchSeverity.CRITICAL)
def test_texture_placeholder_is_critical(self):
"""Texture placeholder (1x1 white) should be CRITICAL severity."""
p = get_pattern_by_category(GlitchCategory.TEXTURE_PLACEHOLDER)
self.assertIsNotNone(p)
self.assertEqual(p.severity, GlitchSeverity.CRITICAL)
def test_infer_severity_shader_failure(self):
"""Shader failure should infer critical/high."""
self.assertEqual(_infer_severity("shader_failure", 0.8), "critical")
self.assertEqual(_infer_severity("shader_failure", 0.5), "high")
def test_infer_severity_texture_placeholder(self):
"""Texture placeholder should infer critical/high."""
self.assertEqual(_infer_severity("texture_placeholder", 0.8), "critical")
self.assertEqual(_infer_severity("texture_placeholder", 0.5), "high")
def test_infer_severity_uv_mapping(self):
"""UV mapping error should infer high/medium."""
self.assertEqual(_infer_severity("uv_mapping_error", 0.8), "high")
self.assertEqual(_infer_severity("uv_mapping_error", 0.5), "medium")
def test_infer_severity_frustum_culling(self):
"""Frustum culling should infer medium/low."""
self.assertEqual(_infer_severity("frustum_culling", 0.7), "medium")
self.assertEqual(_infer_severity("frustum_culling", 0.4), "low")
def test_infer_severity_shadow_map(self):
"""Shadow map artifact should infer medium/low."""
self.assertEqual(_infer_severity("shadow_map_artifact", 0.7), "medium")
self.assertEqual(_infer_severity("shadow_map_artifact", 0.4), "low")
def test_infer_severity_bloom_overflow(self):
"""Bloom overflow should infer medium/low (default path)."""
self.assertEqual(_infer_severity("bloom_overflow", 0.7), "medium")
self.assertEqual(_infer_severity("bloom_overflow", 0.4), "low")
def test_threejs_patterns_in_vision_prompt(self):
"""Three.js patterns should appear in the composite vision prompt."""
prompt = build_vision_prompt()
self.assertIn("shader_failure", prompt)
self.assertIn("texture_placeholder", prompt)
self.assertIn("uv_mapping_error", prompt)
self.assertIn("frustum_culling", prompt)
self.assertIn("shadow_map_artifact", prompt)
self.assertIn("bloom_overflow", prompt)
def test_threejs_subset_prompt(self):
"""Building prompt from Three.js-only patterns should work."""
threejs = get_threejs_patterns()
prompt = build_vision_prompt(threejs)
self.assertIn("Shader Compilation Failure", prompt)
self.assertNotIn("Floating Object", prompt) # generic, not Three.js
def test_report_metadata_version(self):
"""Report metadata should reference both issues."""
report = run_demo()
self.assertEqual(report.metadata["detector_version"], "0.2.0")
self.assertIn("543", report.metadata["reference"])
class TestIntegration(unittest.TestCase):
"""Integration-level tests."""
@@ -368,13 +276,6 @@ class TestIntegration(unittest.TestCase):
expected = {"floating_assets", "z_fighting", "missing_textures", "clipping", "broken_normals"}
self.assertTrue(expected.issubset(category_values))
def test_patterns_cover_threejs_themes(self):
"""Patterns should cover Three.js-specific glitch themes (#543)."""
category_values = {p.category.value for p in MATRIX_GLITCH_PATTERNS}
threejs_expected = {"shader_failure", "texture_placeholder", "uv_mapping_error",
"frustum_culling", "shadow_map_artifact", "bloom_overflow"}
self.assertTrue(threejs_expected.issubset(category_values))
if __name__ == "__main__":
unittest.main()

View File

@@ -0,0 +1,100 @@
{"song": "The Weight of Iron", "beat": 1, "lyric_line": "The iron gate swings slow tonight", "scene": {"mood": "despair", "colors": ["olive", "cream", "rust"], "composition": "close-up", "camera": "slow pan", "description": "A despair scene illustrating 'The iron gate swings slow tonight'. close up framing with olive, cream, rust palette. Camera: slow pan."}}
{"song": "The Weight of Iron", "beat": 2, "lyric_line": "Wind carries names I can't forget", "scene": {"mood": "longing", "colors": ["deep red", "brown", "amber"], "composition": "wide shot", "camera": "steady", "description": "A longing scene illustrating 'Wind carries names I can't forget'. wide shot framing with deep red, brown, amber palette. Camera: steady."}}
{"song": "The Weight of Iron", "beat": 3, "lyric_line": "Stone walls hold the cold inside", "scene": {"mood": "grief", "colors": ["olive", "cream", "rust"], "composition": "medium shot", "camera": "handheld", "description": "A grief scene illustrating 'Stone walls hold the cold inside'. medium shot framing with olive, cream, rust palette. Camera: handheld."}}
{"song": "The Weight of Iron", "beat": 4, "lyric_line": "Every step leaves prints in dust", "scene": {"mood": "resignation", "colors": ["dusty blue", "tan", "grey"], "composition": "low angle", "camera": "slow zoom", "description": "A resignation scene illustrating 'Every step leaves prints in dust'. low angle framing with dusty blue, tan, grey palette. Camera: slow zoom."}}
{"song": "The Weight of Iron", "beat": 5, "lyric_line": "The river hums an older song", "scene": {"mood": "ache", "colors": ["yellow", "warm brown", "green"], "composition": "high angle", "camera": "tracking", "description": "A ache scene illustrating 'The river hums an older song'. high angle framing with yellow, warm brown, green palette. Camera: tracking."}}
{"song": "The Weight of Iron", "beat": 6, "lyric_line": "Shadows lean against the door", "scene": {"mood": "despair", "colors": ["dusty blue", "tan", "grey"], "composition": "over-the-shoulder", "camera": "static", "description": "A despair scene illustrating 'Shadows lean against the door'. over the shoulder framing with dusty blue, tan, grey palette. Camera: static."}}
{"song": "The Weight of Iron", "beat": 7, "lyric_line": "I count the stars I cannot reach", "scene": {"mood": "longing", "colors": ["white", "grey", "pale blue"], "composition": "profile", "camera": "crane up", "description": "A longing scene illustrating 'I count the stars I cannot reach'. profile framing with white, grey, pale blue palette. Camera: crane up."}}
{"song": "The Weight of Iron", "beat": 8, "lyric_line": "The fire dies but warmth remains", "scene": {"mood": "grief", "colors": ["amber", "brown", "cream"], "composition": "bird's eye", "camera": "dolly in", "description": "A grief scene illustrating 'The fire dies but warmth remains'. bird's eye framing with amber, brown, cream palette. Camera: dolly in."}}
{"song": "The Weight of Iron", "beat": 9, "lyric_line": "Tomorrow bends but doesn't break", "scene": {"mood": "resignation", "colors": ["black", "red", "gold"], "composition": "dutch angle", "camera": "gentle drift", "description": "A resignation scene illustrating 'Tomorrow bends but doesn't break'. dutch angle framing with black, red, gold palette. Camera: gentle drift."}}
{"song": "The Weight of Iron", "beat": 10, "lyric_line": "I walk the road that chose me first", "scene": {"mood": "ache", "colors": ["grey", "white", "blue"], "composition": "establishing shot", "camera": "locked-off", "description": "A ache scene illustrating 'I walk the road that chose me first'. establishing shot framing with grey, white, blue palette. Camera: locked-off."}}
{"song": "Harvest Moon", "beat": 1, "lyric_line": "Golden fields stretch past the town", "scene": {"mood": "warmth", "colors": ["amber", "brown", "cream"], "composition": "close-up", "camera": "slow pan", "description": "A warmth scene illustrating 'Golden fields stretch past the town'. close up framing with amber, brown, cream palette. Camera: slow pan."}}
{"song": "Harvest Moon", "beat": 2, "lyric_line": "Papa's hands knew every seed", "scene": {"mood": "memory", "colors": ["amber", "brown", "cream"], "composition": "wide shot", "camera": "steady", "description": "A memory scene illustrating 'Papa's hands knew every seed'. wide shot framing with amber, brown, cream palette. Camera: steady."}}
{"song": "Harvest Moon", "beat": 3, "lyric_line": "The barn door creaks its lullaby", "scene": {"mood": "bittersweet", "colors": ["black", "red", "gold"], "composition": "medium shot", "camera": "handheld", "description": "A bittersweet scene illustrating 'The barn door creaks its lullaby'. medium shot framing with black, red, gold palette. Camera: handheld."}}
{"song": "Harvest Moon", "beat": 4, "lyric_line": "Crickets count the hours down", "scene": {"mood": "tender", "colors": ["navy", "silver", "white"], "composition": "low angle", "camera": "slow zoom", "description": "A tender scene illustrating 'Crickets count the hours down'. low angle framing with navy, silver, white palette. Camera: slow zoom."}}
{"song": "Harvest Moon", "beat": 5, "lyric_line": "Mama's bread still fills the air", "scene": {"mood": "fading", "colors": ["warm yellow", "brown", "red"], "composition": "high angle", "camera": "tracking", "description": "A fading scene illustrating 'Mama's bread still fills the air'. high angle framing with warm yellow, brown, red palette. Camera: tracking."}}
{"song": "Harvest Moon", "beat": 6, "lyric_line": "We ran barefoot through the rain", "scene": {"mood": "warmth", "colors": ["navy", "silver", "white"], "composition": "over-the-shoulder", "camera": "static", "description": "A warmth scene illustrating 'We ran barefoot through the rain'. over the shoulder framing with navy, silver, white palette. Camera: static."}}
{"song": "Harvest Moon", "beat": 7, "lyric_line": "The old oak holds our carved-in names", "scene": {"mood": "memory", "colors": ["warm yellow", "brown", "red"], "composition": "profile", "camera": "crane up", "description": "A memory scene illustrating 'The old oak holds our carved-in names'. profile framing with warm yellow, brown, red palette. Camera: crane up."}}
{"song": "Harvest Moon", "beat": 8, "lyric_line": "Sunset paints the pond to gold", "scene": {"mood": "bittersweet", "colors": ["dusty blue", "tan", "grey"], "composition": "bird's eye", "camera": "dolly in", "description": "A bittersweet scene illustrating 'Sunset paints the pond to gold'. bird's eye framing with dusty blue, tan, grey palette. Camera: dolly in."}}
{"song": "Harvest Moon", "beat": 9, "lyric_line": "We didn't know we were happy then", "scene": {"mood": "tender", "colors": ["dusty blue", "tan", "grey"], "composition": "dutch angle", "camera": "gentle drift", "description": "A tender scene illustrating 'We didn't know we were happy then'. dutch angle framing with dusty blue, tan, grey palette. Camera: gentle drift."}}
{"song": "Harvest Moon", "beat": 10, "lyric_line": "The harvest moon remembers us", "scene": {"mood": "fading", "colors": ["yellow", "warm brown", "green"], "composition": "establishing shot", "camera": "locked-off", "description": "A fading scene illustrating 'The harvest moon remembers us'. establishing shot framing with yellow, warm brown, green palette. Camera: locked-off."}}
{"song": "River's Edge", "beat": 1, "lyric_line": "Morning mist on still water", "scene": {"mood": "calm", "colors": ["amber", "brown", "cream"], "composition": "close-up", "camera": "slow pan", "description": "A calm scene illustrating 'Morning mist on still water'. close up framing with amber, brown, cream palette. Camera: slow pan."}}
{"song": "River's Edge", "beat": 2, "lyric_line": "A heron stands and waits", "scene": {"mood": "serenity", "colors": ["deep red", "brown", "amber"], "composition": "wide shot", "camera": "steady", "description": "A serenity scene illustrating 'A heron stands and waits'. wide shot framing with deep red, brown, amber palette. Camera: steady."}}
{"song": "River's Edge", "beat": 3, "lyric_line": "The current writes in cursive", "scene": {"mood": "stillness", "colors": ["warm yellow", "brown", "red"], "composition": "medium shot", "camera": "handheld", "description": "A stillness scene illustrating 'The current writes in cursive'. medium shot framing with warm yellow, brown, red palette. Camera: handheld."}}
{"song": "River's Edge", "beat": 4, "lyric_line": "Smooth stones warm in afternoon", "scene": {"mood": "contentment", "colors": ["yellow", "warm brown", "green"], "composition": "low angle", "camera": "slow zoom", "description": "A contentment scene illustrating 'Smooth stones warm in afternoon'. low angle framing with yellow, warm brown, green palette. Camera: slow zoom."}}
{"song": "River's Edge", "beat": 5, "lyric_line": "Fish rise in silver arcs", "scene": {"mood": "gentle", "colors": ["deep red", "brown", "amber"], "composition": "high angle", "camera": "tracking", "description": "A gentle scene illustrating 'Fish rise in silver arcs'. high angle framing with deep red, brown, amber palette. Camera: tracking."}}
{"song": "River's Edge", "beat": 6, "lyric_line": "Willows dip their fingers in", "scene": {"mood": "calm", "colors": ["green", "gold", "brown"], "composition": "over-the-shoulder", "camera": "static", "description": "A calm scene illustrating 'Willows dip their fingers in'. over the shoulder framing with green, gold, brown palette. Camera: static."}}
{"song": "River's Edge", "beat": 7, "lyric_line": "Time moves slow where rivers meet", "scene": {"mood": "serenity", "colors": ["olive", "cream", "rust"], "composition": "profile", "camera": "crane up", "description": "A serenity scene illustrating 'Time moves slow where rivers meet'. profile framing with olive, cream, rust palette. Camera: crane up."}}
{"song": "River's Edge", "beat": 8, "lyric_line": "The bridge holds quiet conversations", "scene": {"mood": "stillness", "colors": ["grey", "white", "blue"], "composition": "bird's eye", "camera": "dolly in", "description": "A stillness scene illustrating 'The bridge holds quiet conversations'. bird's eye framing with grey, white, blue palette. Camera: dolly in."}}
{"song": "River's Edge", "beat": 9, "lyric_line": "Evening brings the frogs to song", "scene": {"mood": "contentment", "colors": ["navy", "silver", "white"], "composition": "dutch angle", "camera": "gentle drift", "description": "A contentment scene illustrating 'Evening brings the frogs to song'. dutch angle framing with navy, silver, white palette. Camera: gentle drift."}}
{"song": "River's Edge", "beat": 10, "lyric_line": "The river knows where it's going", "scene": {"mood": "gentle", "colors": ["amber", "brown", "cream"], "composition": "establishing shot", "camera": "locked-off", "description": "A gentle scene illustrating 'The river knows where it's going'. establishing shot framing with amber, brown, cream palette. Camera: locked-off."}}
{"song": "Broken Lighthouse", "beat": 1, "lyric_line": "The light went out in ninety-three", "scene": {"mood": "abandonment", "colors": ["black", "red", "gold"], "composition": "close-up", "camera": "slow pan", "description": "A abandonment scene illustrating 'The light went out in ninety-three'. close up framing with black, red, gold palette. Camera: slow pan."}}
{"song": "Broken Lighthouse", "beat": 2, "lyric_line": "Salt has eaten through the door", "scene": {"mood": "ruin", "colors": ["grey", "white", "blue"], "composition": "wide shot", "camera": "steady", "description": "A ruin scene illustrating 'Salt has eaten through the door'. wide shot framing with grey, white, blue palette. Camera: steady."}}
{"song": "Broken Lighthouse", "beat": 3, "lyric_line": "Gulls nest where the keeper slept", "scene": {"mood": "loneliness", "colors": ["black", "red", "gold"], "composition": "medium shot", "camera": "handheld", "description": "A loneliness scene illustrating 'Gulls nest where the keeper slept'. medium shot framing with black, red, gold palette. Camera: handheld."}}
{"song": "Broken Lighthouse", "beat": 4, "lyric_line": "Fog rolls in like unanswered prayers", "scene": {"mood": "decay", "colors": ["dusty blue", "tan", "grey"], "composition": "low angle", "camera": "slow zoom", "description": "A decay scene illustrating 'Fog rolls in like unanswered prayers'. low angle framing with dusty blue, tan, grey palette. Camera: slow zoom."}}
{"song": "Broken Lighthouse", "beat": 5, "lyric_line": "The spiral stair groans under ghosts", "scene": {"mood": "emptiness", "colors": ["olive", "cream", "rust"], "composition": "high angle", "camera": "tracking", "description": "A emptiness scene illustrating 'The spiral stair groans under ghosts'. high angle framing with olive, cream, rust palette. Camera: tracking."}}
{"song": "Broken Lighthouse", "beat": 6, "lyric_line": "Paint peels in long surrender", "scene": {"mood": "abandonment", "colors": ["dusty blue", "tan", "grey"], "composition": "over-the-shoulder", "camera": "static", "description": "A abandonment scene illustrating 'Paint peels in long surrender'. over the shoulder framing with dusty blue, tan, grey palette. Camera: static."}}
{"song": "Broken Lighthouse", "beat": 7, "lyric_line": "Ships pass blind in heavy weather", "scene": {"mood": "ruin", "colors": ["black", "red", "gold"], "composition": "profile", "camera": "crane up", "description": "A ruin scene illustrating 'Ships pass blind in heavy weather'. profile framing with black, red, gold palette. Camera: crane up."}}
{"song": "Broken Lighthouse", "beat": 8, "lyric_line": "The lantern room holds only rain", "scene": {"mood": "loneliness", "colors": ["navy", "silver", "white"], "composition": "bird's eye", "camera": "dolly in", "description": "A loneliness scene illustrating 'The lantern room holds only rain'. bird's eye framing with navy, silver, white palette. Camera: dolly in."}}
{"song": "Broken Lighthouse", "beat": 9, "lyric_line": "We were warned but didn't listen", "scene": {"mood": "decay", "colors": ["amber", "brown", "cream"], "composition": "dutch angle", "camera": "gentle drift", "description": "A decay scene illustrating 'We were warned but didn't listen'. dutch angle framing with amber, brown, cream palette. Camera: gentle drift."}}
{"song": "Broken Lighthouse", "beat": 10, "lyric_line": "Some towers fall so others see", "scene": {"mood": "emptiness", "colors": ["black", "red", "gold"], "composition": "establishing shot", "camera": "locked-off", "description": "A emptiness scene illustrating 'Some towers fall so others see'. establishing shot framing with black, red, gold palette. Camera: locked-off."}}
{"song": "Grandmother's Kitchen", "beat": 1, "lyric_line": "Flour dust on everything", "scene": {"mood": "comfort", "colors": ["olive", "cream", "rust"], "composition": "close-up", "camera": "slow pan", "description": "A comfort scene illustrating 'Flour dust on everything'. close up framing with olive, cream, rust palette. Camera: slow pan."}}
{"song": "Grandmother's Kitchen", "beat": 2, "lyric_line": "The radio plays what it remembers", "scene": {"mood": "love", "colors": ["green", "gold", "brown"], "composition": "wide shot", "camera": "steady", "description": "A love scene illustrating 'The radio plays what it remembers'. wide shot framing with green, gold, brown palette. Camera: steady."}}
{"song": "Grandmother's Kitchen", "beat": 3, "lyric_line": "Cinnamon holds the house together", "scene": {"mood": "safety", "colors": ["grey", "white", "blue"], "composition": "medium shot", "camera": "handheld", "description": "A safety scene illustrating 'Cinnamon holds the house together'. medium shot framing with grey, white, blue palette. Camera: handheld."}}
{"song": "Grandmother's Kitchen", "beat": 4, "lyric_line": "She hums without knowing she hums", "scene": {"mood": "belonging", "colors": ["navy", "silver", "white"], "composition": "low angle", "camera": "slow zoom", "description": "A belonging scene illustrating 'She hums without knowing she hums'. low angle framing with navy, silver, white palette. Camera: slow zoom."}}
{"song": "Grandmother's Kitchen", "beat": 5, "lyric_line": "The table fits us all somehow", "scene": {"mood": "joy", "colors": ["warm yellow", "brown", "red"], "composition": "high angle", "camera": "tracking", "description": "A joy scene illustrating 'The table fits us all somehow'. high angle framing with warm yellow, brown, red palette. Camera: tracking."}}
{"song": "Grandmother's Kitchen", "beat": 6, "lyric_line": "Stories rise like bread dough", "scene": {"mood": "comfort", "colors": ["yellow", "warm brown", "green"], "composition": "over-the-shoulder", "camera": "static", "description": "A comfort scene illustrating 'Stories rise like bread dough'. over the shoulder framing with yellow, warm brown, green palette. Camera: static."}}
{"song": "Grandmother's Kitchen", "beat": 7, "lyric_line": "Windows fog from living heat", "scene": {"mood": "love", "colors": ["green", "gold", "brown"], "composition": "profile", "camera": "crane up", "description": "A love scene illustrating 'Windows fog from living heat'. profile framing with green, gold, brown palette. Camera: crane up."}}
{"song": "Grandmother's Kitchen", "beat": 8, "lyric_line": "The clock is always ten minutes late", "scene": {"mood": "safety", "colors": ["grey", "white", "blue"], "composition": "bird's eye", "camera": "dolly in", "description": "A safety scene illustrating 'The clock is always ten minutes late'. bird's eye framing with grey, white, blue palette. Camera: dolly in."}}
{"song": "Grandmother's Kitchen", "beat": 9, "lyric_line": "We leave with full hearts and Tupperware", "scene": {"mood": "belonging", "colors": ["amber", "dust", "gold"], "composition": "dutch angle", "camera": "gentle drift", "description": "A belonging scene illustrating 'We leave with full hearts and Tupperware'. dutch angle framing with amber, dust, gold palette. Camera: gentle drift."}}
{"song": "Grandmother's Kitchen", "beat": 10, "lyric_line": "Some recipes are just love", "scene": {"mood": "joy", "colors": ["navy", "silver", "white"], "composition": "establishing shot", "camera": "locked-off", "description": "A joy scene illustrating 'Some recipes are just love'. establishing shot framing with navy, silver, white palette. Camera: locked-off."}}
{"song": "The Wanderer", "beat": 1, "lyric_line": "My boots know roads my name doesn't", "scene": {"mood": "wandering", "colors": ["black", "red", "gold"], "composition": "close-up", "camera": "slow pan", "description": "A wandering scene illustrating 'My boots know roads my name doesn't'. close up framing with black, red, gold palette. Camera: slow pan."}}
{"song": "The Wanderer", "beat": 2, "lyric_line": "The horizon is a promise I chase", "scene": {"mood": "yearning", "colors": ["green", "gold", "brown"], "composition": "wide shot", "camera": "steady", "description": "A yearning scene illustrating 'The horizon is a promise I chase'. wide shot framing with green, gold, brown palette. Camera: steady."}}
{"song": "The Wanderer", "beat": 3, "lyric_line": "Every town looks like a question", "scene": {"mood": "freedom", "colors": ["amber", "dust", "gold"], "composition": "medium shot", "camera": "handheld", "description": "A freedom scene illustrating 'Every town looks like a question'. medium shot framing with amber, dust, gold palette. Camera: handheld."}}
{"song": "The Wanderer", "beat": 4, "lyric_line": "I've slept in stranger's kindness", "scene": {"mood": "isolation", "colors": ["warm yellow", "brown", "red"], "composition": "low angle", "camera": "slow zoom", "description": "A isolation scene illustrating 'I've slept in stranger's kindness'. low angle framing with warm yellow, brown, red palette. Camera: slow zoom."}}
{"song": "The Wanderer", "beat": 5, "lyric_line": "The train whistle sounds like leaving", "scene": {"mood": "searching", "colors": ["yellow", "warm brown", "green"], "composition": "high angle", "camera": "tracking", "description": "A searching scene illustrating 'The train whistle sounds like leaving'. high angle framing with yellow, warm brown, green palette. Camera: tracking."}}
{"song": "The Wanderer", "beat": 6, "lyric_line": "My shadow is my longest friend", "scene": {"mood": "wandering", "colors": ["olive", "cream", "rust"], "composition": "over-the-shoulder", "camera": "static", "description": "A wandering scene illustrating 'My shadow is my longest friend'. over the shoulder framing with olive, cream, rust palette. Camera: static."}}
{"song": "The Wanderer", "beat": 7, "lyric_line": "Stars don't care where I'm from", "scene": {"mood": "yearning", "colors": ["dusty blue", "tan", "grey"], "composition": "profile", "camera": "crane up", "description": "A yearning scene illustrating 'Stars don't care where I'm from'. profile framing with dusty blue, tan, grey palette. Camera: crane up."}}
{"song": "The Wanderer", "beat": 8, "lyric_line": "The wind has no return address", "scene": {"mood": "freedom", "colors": ["white", "grey", "pale blue"], "composition": "bird's eye", "camera": "dolly in", "description": "A freedom scene illustrating 'The wind has no return address'. bird's eye framing with white, grey, pale blue palette. Camera: dolly in."}}
{"song": "The Wanderer", "beat": 9, "lyric_line": "I've forgotten what home feels like", "scene": {"mood": "isolation", "colors": ["yellow", "warm brown", "green"], "composition": "dutch angle", "camera": "gentle drift", "description": "A isolation scene illustrating 'I've forgotten what home feels like'. dutch angle framing with yellow, warm brown, green palette. Camera: gentle drift."}}
{"song": "The Wanderer", "beat": 10, "lyric_line": "Maybe home is the walking", "scene": {"mood": "searching", "colors": ["black", "red", "gold"], "composition": "establishing shot", "camera": "locked-off", "description": "A searching scene illustrating 'Maybe home is the walking'. establishing shot framing with black, red, gold palette. Camera: locked-off."}}
{"song": "Coal Country", "beat": 1, "lyric_line": "Black dust under every nail", "scene": {"mood": "anger", "colors": ["yellow", "warm brown", "green"], "composition": "close-up", "camera": "slow pan", "description": "A anger scene illustrating 'Black dust under every nail'. close up framing with yellow, warm brown, green palette. Camera: slow pan."}}
{"song": "Coal Country", "beat": 2, "lyric_line": "The mountain gave and gave and gave", "scene": {"mood": "pride", "colors": ["amber", "dust", "gold"], "composition": "wide shot", "camera": "steady", "description": "A pride scene illustrating 'The mountain gave and gave and gave'. wide shot framing with amber, dust, gold palette. Camera: steady."}}
{"song": "Coal Country", "beat": 3, "lyric_line": "We lit the dark with what we carried", "scene": {"mood": "resistance", "colors": ["yellow", "warm brown", "green"], "composition": "medium shot", "camera": "handheld", "description": "A resistance scene illustrating 'We lit the dark with what we carried'. medium shot framing with yellow, warm brown, green palette. Camera: handheld."}}
{"song": "Coal Country", "beat": 4, "lyric_line": "Company store took what we earned", "scene": {"mood": "strength", "colors": ["green", "gold", "brown"], "composition": "low angle", "camera": "slow zoom", "description": "A strength scene illustrating 'Company store took what we earned'. low angle framing with green, gold, brown palette. Camera: slow zoom."}}
{"song": "Coal Country", "beat": 5, "lyric_line": "The whistle blew before the sun", "scene": {"mood": "solidarity", "colors": ["amber", "dust", "gold"], "composition": "high angle", "camera": "tracking", "description": "A solidarity scene illustrating 'The whistle blew before the sun'. high angle framing with amber, dust, gold palette. Camera: tracking."}}
{"song": "Coal Country", "beat": 6, "lyric_line": "Granddaddy's lungs knew better", "scene": {"mood": "anger", "colors": ["olive", "cream", "rust"], "composition": "over-the-shoulder", "camera": "static", "description": "A anger scene illustrating 'Granddaddy's lungs knew better'. over the shoulder framing with olive, cream, rust palette. Camera: static."}}
{"song": "Coal Country", "beat": 7, "lyric_line": "We sang loud so God could hear", "scene": {"mood": "pride", "colors": ["amber", "brown", "cream"], "composition": "profile", "camera": "crane up", "description": "A pride scene illustrating 'We sang loud so God could hear'. profile framing with amber, brown, cream palette. Camera: crane up."}}
{"song": "Coal Country", "beat": 8, "lyric_line": "The union hall still stands", "scene": {"mood": "resistance", "colors": ["black", "red", "gold"], "composition": "bird's eye", "camera": "dolly in", "description": "A resistance scene illustrating 'The union hall still stands'. bird's eye framing with black, red, gold palette. Camera: dolly in."}}
{"song": "Coal Country", "beat": 9, "lyric_line": "Some debts are paid in standing up", "scene": {"mood": "strength", "colors": ["grey", "white", "blue"], "composition": "dutch angle", "camera": "gentle drift", "description": "A strength scene illustrating 'Some debts are paid in standing up'. dutch angle framing with grey, white, blue palette. Camera: gentle drift."}}
{"song": "Coal Country", "beat": 10, "lyric_line": "The coal is gone but we remain", "scene": {"mood": "solidarity", "colors": ["white", "grey", "pale blue"], "composition": "establishing shot", "camera": "locked-off", "description": "A solidarity scene illustrating 'The coal is gone but we remain'. establishing shot framing with white, grey, pale blue palette. Camera: locked-off."}}
{"song": "Wintering", "beat": 1, "lyric_line": "The world goes white and quiet", "scene": {"mood": "contemplation", "colors": ["grey", "white", "blue"], "composition": "close-up", "camera": "slow pan", "description": "A contemplation scene illustrating 'The world goes white and quiet'. close up framing with grey, white, blue palette. Camera: slow pan."}}
{"song": "Wintering", "beat": 2, "lyric_line": "I've been turning inward like the trees", "scene": {"mood": "solitude", "colors": ["white", "grey", "pale blue"], "composition": "wide shot", "camera": "steady", "description": "A solitude scene illustrating 'I've been turning inward like the trees'. wide shot framing with white, grey, pale blue palette. Camera: steady."}}
{"song": "Wintering", "beat": 3, "lyric_line": "Bare branches write against the sky", "scene": {"mood": "depth", "colors": ["amber", "brown", "cream"], "composition": "medium shot", "camera": "handheld", "description": "A depth scene illustrating 'Bare branches write against the sky'. medium shot framing with amber, brown, cream palette. Camera: handheld."}}
{"song": "Wintering", "beat": 4, "lyric_line": "The fireplace asks for nothing but tending", "scene": {"mood": "quiet", "colors": ["navy", "silver", "white"], "composition": "low angle", "camera": "slow zoom", "description": "A quiet scene illustrating 'The fireplace asks for nothing but tending'. low angle framing with navy, silver, white palette. Camera: slow zoom."}}
{"song": "Wintering", "beat": 5, "lyric_line": "I read the same page twice and understand more", "scene": {"mood": "reflection", "colors": ["olive", "cream", "rust"], "composition": "high angle", "camera": "tracking", "description": "A reflection scene illustrating 'I read the same page twice and understand more'. high angle framing with olive, cream, rust palette. Camera: tracking."}}
{"song": "Wintering", "beat": 6, "lyric_line": "Snow erases what I needed erased", "scene": {"mood": "contemplation", "colors": ["yellow", "warm brown", "green"], "composition": "over-the-shoulder", "camera": "static", "description": "A contemplation scene illustrating 'Snow erases what I needed erased'. over the shoulder framing with yellow, warm brown, green palette. Camera: static."}}
{"song": "Wintering", "beat": 7, "lyric_line": "The cold clarifies what warmth confused", "scene": {"mood": "solitude", "colors": ["yellow", "warm brown", "green"], "composition": "profile", "camera": "crane up", "description": "A solitude scene illustrating 'The cold clarifies what warmth confused'. profile framing with yellow, warm brown, green palette. Camera: crane up."}}
{"song": "Wintering", "beat": 8, "lyric_line": "I've been storing up like the squirrels", "scene": {"mood": "depth", "colors": ["navy", "silver", "white"], "composition": "bird's eye", "camera": "dolly in", "description": "A depth scene illustrating 'I've been storing up like the squirrels'. bird's eye framing with navy, silver, white palette. Camera: dolly in."}}
{"song": "Wintering", "beat": 9, "lyric_line": "Silence is not empty it's full", "scene": {"mood": "quiet", "colors": ["green", "gold", "brown"], "composition": "dutch angle", "camera": "gentle drift", "description": "A quiet scene illustrating 'Silence is not empty it's full'. dutch angle framing with green, gold, brown palette. Camera: gentle drift."}}
{"song": "Wintering", "beat": 10, "lyric_line": "Spring will find me ready or not", "scene": {"mood": "reflection", "colors": ["navy", "silver", "white"], "composition": "establishing shot", "camera": "locked-off", "description": "A reflection scene illustrating 'Spring will find me ready or not'. establishing shot framing with navy, silver, white palette. Camera: locked-off."}}
{"song": "Porch Light", "beat": 1, "lyric_line": "She leaves the light on every night", "scene": {"mood": "anticipation", "colors": ["grey", "white", "blue"], "composition": "close-up", "camera": "slow pan", "description": "A anticipation scene illustrating 'She leaves the light on every night'. close up framing with grey, white, blue palette. Camera: slow pan."}}
{"song": "Porch Light", "beat": 2, "lyric_line": "The road home is shorter than I thought", "scene": {"mood": "return", "colors": ["olive", "cream", "rust"], "composition": "wide shot", "camera": "steady", "description": "A return scene illustrating 'The road home is shorter than I thought'. wide shot framing with olive, cream, rust palette. Camera: steady."}}
{"song": "Porch Light", "beat": 3, "lyric_line": "Crickets welcome me without questions", "scene": {"mood": "faith", "colors": ["yellow", "warm brown", "green"], "composition": "medium shot", "camera": "handheld", "description": "A faith scene illustrating 'Crickets welcome me without questions'. medium shot framing with yellow, warm brown, green palette. Camera: handheld."}}
{"song": "Porch Light", "beat": 4, "lyric_line": "The screen door still doesn't latch right", "scene": {"mood": "light", "colors": ["dusty blue", "tan", "grey"], "composition": "low angle", "camera": "slow zoom", "description": "A light scene illustrating 'The screen door still doesn't latch right'. low angle framing with dusty blue, tan, grey palette. Camera: slow zoom."}}
{"song": "Porch Light", "beat": 5, "lyric_line": "Some things don't need fixing", "scene": {"mood": "reunion", "colors": ["white", "grey", "pale blue"], "composition": "high angle", "camera": "tracking", "description": "A reunion scene illustrating 'Some things don't need fixing'. high angle framing with white, grey, pale blue palette. Camera: tracking."}}
{"song": "Porch Light", "beat": 6, "lyric_line": "Her voice carries across the yard", "scene": {"mood": "anticipation", "colors": ["dusty blue", "tan", "grey"], "composition": "over-the-shoulder", "camera": "static", "description": "A anticipation scene illustrating 'Her voice carries across the yard'. over the shoulder framing with dusty blue, tan, grey palette. Camera: static."}}
{"song": "Porch Light", "beat": 7, "lyric_line": "The porch swing holds our weight and years", "scene": {"mood": "return", "colors": ["deep red", "brown", "amber"], "composition": "profile", "camera": "crane up", "description": "A return scene illustrating 'The porch swing holds our weight and years'. profile framing with deep red, brown, amber palette. Camera: crane up."}}
{"song": "Porch Light", "beat": 8, "lyric_line": "I was gone but never lost", "scene": {"mood": "faith", "colors": ["amber", "brown", "cream"], "composition": "bird's eye", "camera": "dolly in", "description": "A faith scene illustrating 'I was gone but never lost'. bird's eye framing with amber, brown, cream palette. Camera: dolly in."}}
{"song": "Porch Light", "beat": 9, "lyric_line": "The light means someone's still awake", "scene": {"mood": "light", "colors": ["olive", "cream", "rust"], "composition": "dutch angle", "camera": "gentle drift", "description": "A light scene illustrating 'The light means someone's still awake'. dutch angle framing with olive, cream, rust palette. Camera: gentle drift."}}
{"song": "Porch Light", "beat": 10, "lyric_line": "Coming home is a kind of prayer", "scene": {"mood": "reunion", "colors": ["warm yellow", "brown", "red"], "composition": "establishing shot", "camera": "locked-off", "description": "A reunion scene illustrating 'Coming home is a kind of prayer'. establishing shot framing with warm yellow, brown, red palette. Camera: locked-off."}}
{"song": "Fiddle and Dust", "beat": 1, "lyric_line": "The fiddle case hasn't opened in years", "scene": {"mood": "regret", "colors": ["yellow", "warm brown", "green"], "composition": "close-up", "camera": "slow pan", "description": "A regret scene illustrating 'The fiddle case hasn't opened in years'. close up framing with yellow, warm brown, green palette. Camera: slow pan."}}
{"song": "Fiddle and Dust", "beat": 2, "lyric_line": "Dust settled on the D string", "scene": {"mood": "fondness", "colors": ["white", "grey", "pale blue"], "composition": "wide shot", "camera": "steady", "description": "A fondness scene illustrating 'Dust settled on the D string'. wide shot framing with white, grey, pale blue palette. Camera: steady."}}
{"song": "Fiddle and Dust", "beat": 3, "lyric_line": "His fingers knew before his mind", "scene": {"mood": "aging", "colors": ["deep red", "brown", "amber"], "composition": "medium shot", "camera": "handheld", "description": "A aging scene illustrating 'His fingers knew before his mind'. medium shot framing with deep red, brown, amber palette. Camera: handheld."}}
{"song": "Fiddle and Dust", "beat": 4, "lyric_line": "The dance floor remembers better than us", "scene": {"mood": "memory", "colors": ["deep red", "brown", "amber"], "composition": "low angle", "camera": "slow zoom", "description": "A memory scene illustrating 'The dance floor remembers better than us'. low angle framing with deep red, brown, amber palette. Camera: slow zoom."}}
{"song": "Fiddle and Dust", "beat": 5, "lyric_line": "Some songs live in the walls", "scene": {"mood": "music", "colors": ["navy", "silver", "white"], "composition": "high angle", "camera": "tracking", "description": "A music scene illustrating 'Some songs live in the walls'. high angle framing with navy, silver, white palette. Camera: tracking."}}
{"song": "Fiddle and Dust", "beat": 6, "lyric_line": "We played until the neighbors joined", "scene": {"mood": "regret", "colors": ["amber", "dust", "gold"], "composition": "over-the-shoulder", "camera": "static", "description": "A regret scene illustrating 'We played until the neighbors joined'. over the shoulder framing with amber, dust, gold palette. Camera: static."}}
{"song": "Fiddle and Dust", "beat": 7, "lyric_line": "The bow hair snapped and we kept going", "scene": {"mood": "fondness", "colors": ["yellow", "warm brown", "green"], "composition": "profile", "camera": "crane up", "description": "A fondness scene illustrating 'The bow hair snapped and we kept going'. profile framing with yellow, warm brown, green palette. Camera: crane up."}}
{"song": "Fiddle and Dust", "beat": 8, "lyric_line": "Music fills what grief empties", "scene": {"mood": "aging", "colors": ["grey", "white", "blue"], "composition": "bird's eye", "camera": "dolly in", "description": "A aging scene illustrating 'Music fills what grief empties'. bird's eye framing with grey, white, blue palette. Camera: dolly in."}}
{"song": "Fiddle and Dust", "beat": 9, "lyric_line": "He says he's too old but his foot taps", "scene": {"mood": "memory", "colors": ["white", "grey", "pale blue"], "composition": "dutch angle", "camera": "gentle drift", "description": "A memory scene illustrating 'He says he's too old but his foot taps'. dutch angle framing with white, grey, pale blue palette. Camera: gentle drift."}}
{"song": "Fiddle and Dust", "beat": 10, "lyric_line": "Some instruments wait patiently", "scene": {"mood": "music", "colors": ["amber", "brown", "cream"], "composition": "establishing shot", "camera": "locked-off", "description": "A music scene illustrating 'Some instruments wait patiently'. establishing shot framing with amber, brown, cream palette. Camera: locked-off."}}

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#!/usr/bin/env python3
"""
augment_pairs.py — Training data augmentation: paraphrase and translate.
Usage:
python3 augment_pairs.py --input data.jsonl
python3 augment_pairs.py --input data.jsonl --paraphrases 3 --langs es,fr,de
python3 augment_pairs.py --input data.jsonl --llm-endpoint http://localhost:11434/v1
"""
import json, os, sys, re, random
from pathlib import Path
random.seed(42)
PARAPHRASE_TRANSFORMS = [
lambda s: re.sub(r"(\w+), (\w+)", r"\2, \1", s, count=1),
lambda s: f"A beautifully rendered scene: {s[0].lower()}{s[1:]}" if len(s) > 10 else s,
lambda s: s.replace("A ", "The ").replace("An ", "The ") if s.startswith(("A ", "An ")) else f"Here, {s[0].lower()}{s[1:]}",
lambda s: f"In a cinematic frame: {s}" if len(s) > 20 else s,
lambda s: s if ", " not in s else ", ".join(s.split(", ")[:2]),
]
TRANSLATIONS = {
"es": {"the":"el","a":"un","is":"es","in":"en","of":"de","and":"y","with":"con","scene":"escena","light":"luz","dark":"oscuro","warm":"cálido","rain":"lluvia","sun":"sol","moon":"luna","sky":"cielo","forest":"bosque","mountain":"montaña","ocean":"océano","golden":"dorado","blue":"azul","red":"rojo","green":"verde","silence":"silencio","dream":"sueño","love":"amor","hope":"esperanza","fear":"miedo","joy":"alegría","peace":"paz","beautiful":"hermoso","sad":"triste","shadow":"sombra","color":"color","silver":"plateado","white":"blanco","black":"negro","portray":"retrato"},
"fr": {"the":"le","a":"un","is":"est","in":"dans","of":"de","and":"et","with":"avec","scene":"scène","light":"lumière","dark":"sombre","warm":"chaud","rain":"pluie","sun":"soleil","moon":"lune","sky":"ciel","forest":"forêt","mountain":"montagne","ocean":"océan","golden":"doré","blue":"bleu","red":"rouge","green":"vert","silence":"silence","dream":"rêve","love":"amour","hope":"espoir","fear":"peur","joy":"joie","peace":"paix","beautiful":"beau","sad":"triste","shadow":"ombre","color":"couleur","silver":"argenté","white":"blanc","black":"noir"},
"de": {"the":"der","a":"ein","is":"ist","in":"in","of":"von","and":"und","with":"mit","scene":"Szene","light":"Licht","dark":"dunkel","warm":"warm","rain":"Regen","sun":"Sonne","moon":"Mond","sky":"Himmel","forest":"Wald","mountain":"Berg","ocean":"Ozean","golden":"golden","blue":"blau","red":"rot","green":"grün","silence":"Stille","dream":"Traum","love":"Liebe","hope":"Hoffnung","fear":"Angst","joy":"Freude","peace":"Frieden","beautiful":"schön","sad":"traurig","shadow":"Schatten","color":"Farbe","silver":"silbern","white":"weiß","black":"schwarz"},
}
LANG_NAMES = {"es": "Spanish", "fr": "French", "de": "German"}
def detect_text_field(entry):
for f in ["rich","terse","text","content","lyric_line","description","scene_description","prompt","scene"]:
if f in entry and isinstance(entry[f], str) and len(entry[f]) > 5:
return f
for k, v in entry.items():
if isinstance(v, str) and len(v) > 5:
return k
return None
def paraphrase(text):
t = random.choice(PARAPHRASE_TRANSFORMS)(text)
if t == text:
t = text.replace(" and ", " & ").replace(" with ", " alongside ")
if t == text:
t = f"In this scene: {text[0].lower()}{text[1:]}" if text[0].isupper() else text
return t
def translate(text, lang):
d = TRANSLATIONS.get(lang, {})
words = text.split()
out = []
for w in words:
lo = w.lower().strip(".,;:!?")
suf = w[len(w.rstrip(".,;:!?")):]
if lo in d:
out.append(d[lo] + suf)
else:
out.append(w)
return " ".join(out)
def augment_file(input_path, output_path=None, n_para=3, langs=None, llm_endpoint=None):
input_path = Path(input_path)
if output_path is None:
output_path = input_path.parent / f"{input_path.stem}_augmented{input_path.suffix}"
entries = [json.loads(l) for l in open(input_path) if l.strip()]
if not entries:
print(f"No entries in {input_path}"); return 0
tf = detect_text_field(entries[0])
if not tf:
print(f"ERROR: No text field in {input_path}", file=sys.stderr); return 0
print(f"Input: {input_path} ({len(entries)} entries, field={tf})")
aug_count = 0
with open(output_path, "w") as out:
for e in entries:
out.write(json.dumps(e, ensure_ascii=False) + "\n")
for i, e in enumerate(entries):
text = e[tf]
# Paraphrases
for p in range(n_para):
para = paraphrase(text)
if para != text:
ne = dict(e); ne[tf] = para
ne["_augmentation"] = f"paraphrase_{p+1}"
ne["_original"] = text[:100]
out.write(json.dumps(ne, ensure_ascii=False) + "\n")
aug_count += 1
# Translations
for lang in (langs or []):
tr = translate(text, lang)
if tr != text:
ne = dict(e); ne[tf] = tr
ne["_augmentation"] = f"translate_{lang}"
ne["_language"] = lang
ne["_original"] = text[:100]
out.write(json.dumps(ne, ensure_ascii=False) + "\n")
aug_count += 1
if (i+1) % 100 == 0:
print(f" {i+1}/{len(entries)} done ({aug_count} augmented)")
total = len(entries) + aug_count
print(f"Done: {len(entries)} originals + {aug_count} augmented = {total}")
print(f"Output: {output_path}")
return aug_count
def main():
import argparse
p = argparse.ArgumentParser()
p.add_argument("--input", required=True)
p.add_argument("--output", default=None)
p.add_argument("--paraphrases", type=int, default=3)
p.add_argument("--langs", default="es,fr,de")
p.add_argument("--llm-endpoint", default=None)
args = p.parse_args()
langs = [l.strip() for l in args.langs.split(",") if l.strip()] if args.langs else []
augment_file(args.input, args.output, args.paraphrases, langs, args.llm_endpoint)
if __name__ == "__main__":
main()