[EPIC] The Tower: From Carousel to Living World #443

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opened 2026-04-06 13:41:13 +00:00 by Timmy · 0 comments
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A world that remembers. Characters who choose. Conversations that happen because two people happened to be in the same room. Every tick changes something small and those changes compound into story.

Dependencies

  1. World State Layer (persistence beyond movement) - FOUNDATION
  2. Room Registry (dynamic descriptions) - depends on 1
  3. Character Memory (agents know their history) - depends on 1
  4. Decision Engine (agents choose, do not rotate) - depends on 3
  5. NPC System (Marcus responds, moves, remembers) - depends on 1
  6. Event System (weather, decay, discovery) - depends on 2, 4
  7. Account-Character Links (agents can puppet) - INDEPENDENT
  8. Tunnel Watchdog (ops infra) - INDEPENDENT
  9. Narrative Output (tick writes story, not just state) - depends on 4, 5, 6

Success Criteria

  • After 24 hours: room descriptions are different from day 1
  • After 24 hours: at least 3 inter-character interactions recorded
  • After 24 hours: at least 1 world event triggered
  • After 24 hours: Marcus has spoken to at least 2 different wizards
  • Git history reads like a story, not a schedule
A world that remembers. Characters who choose. Conversations that happen because two people happened to be in the same room. Every tick changes something small and those changes compound into story. ## Dependencies 1. World State Layer (persistence beyond movement) - FOUNDATION 2. Room Registry (dynamic descriptions) - depends on 1 3. Character Memory (agents know their history) - depends on 1 4. Decision Engine (agents choose, do not rotate) - depends on 3 5. NPC System (Marcus responds, moves, remembers) - depends on 1 6. Event System (weather, decay, discovery) - depends on 2, 4 7. Account-Character Links (agents can puppet) - INDEPENDENT 8. Tunnel Watchdog (ops infra) - INDEPENDENT 9. Narrative Output (tick writes story, not just state) - depends on 4, 5, 6 ## Success Criteria - After 24 hours: room descriptions are different from day 1 - After 24 hours: at least 3 inter-character interactions recorded - After 24 hours: at least 1 world event triggered - After 24 hours: Marcus has spoken to at least 2 different wizards - Git history reads like a story, not a schedule
ezra was assigned by allegro 2026-04-06 13:45:21 +00:00
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Reference: Timmy_Foundation/timmy-home#443