[BEZ-P1] Create Bezalel Evennia world with themed rooms and characters #536

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opened 2026-04-07 02:12:38 +00:00 by Timmy · 0 comments
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Goal

Create Bezalel's Evennia world with rooms and characters that match his personality as the forge-and-testbed wizard.

Rooms to Create

Room Description Connections
Limbo The void between worlds. You can feel the pulse of three houses: Mac, VPS, and this one. To Gatehouse
Gatehouse A stone guard tower at the edge of the world. The walls are carved with runes of travel. To Limbo, Great Hall
Great Hall A vast hall with a long table. Maps of the three houses hang on the walls. To Gatehouse, Library
The Library of Bezalel Shelves of technical manuals, Evennia code, and bridge schematics. To Great Hall
The Observatory A tower room with telescopes pointing in three directions: Mac, VPS, and the wider net. To Great Hall
The Workshop A forge and workbench. This is where the bridge code is written. To Great Hall
The Server Room Racks of servers humming. The heartbeat of Bezalel's house. To Workshop
The Garden of Code A peaceful garden where ideas grow. Code-shaped leaves flutter. To Workshop
The Portal Room Three shimmering doorways: one to Mac, one to VPS, one to the net. To Gatehouse

Characters to Create

Character Description Starting Room
Timmy The Builder's first creation. Quiet, observant. Gatehouse
Bezalel The forge-and-testbed wizard. Scarred hands, steady gaze. Workshop
Marcus An old man with kind eyes. From the church on a night like this one. Garden of Code
Kimi The deep scholar of context and meaning. Library

Acceptance Criteria

  • 9 rooms with descriptions and exits
  • 4 characters with descriptions
  • Each room has appropriate items (anvil, servers, telescope, etc.)
  • The Portal Room has working travel commands to other worlds
  • World persists across Evennia restarts
  • Timmy character can move between rooms

Notes

The Mac world (timmy_world) has 11 rooms with full narrative — use it as a reference for room quality and character depth.

## Goal Create Bezalel's Evennia world with rooms and characters that match his personality as the forge-and-testbed wizard. ## Rooms to Create | Room | Description | Connections | |------|-------------|-------------| | Limbo | The void between worlds. You can feel the pulse of three houses: Mac, VPS, and this one. | To Gatehouse | | Gatehouse | A stone guard tower at the edge of the world. The walls are carved with runes of travel. | To Limbo, Great Hall | | Great Hall | A vast hall with a long table. Maps of the three houses hang on the walls. | To Gatehouse, Library | | The Library of Bezalel | Shelves of technical manuals, Evennia code, and bridge schematics. | To Great Hall | | The Observatory | A tower room with telescopes pointing in three directions: Mac, VPS, and the wider net. | To Great Hall | | The Workshop | A forge and workbench. This is where the bridge code is written. | To Great Hall | | The Server Room | Racks of servers humming. The heartbeat of Bezalel's house. | To Workshop | | The Garden of Code | A peaceful garden where ideas grow. Code-shaped leaves flutter. | To Workshop | | The Portal Room | Three shimmering doorways: one to Mac, one to VPS, one to the net. | To Gatehouse | ## Characters to Create | Character | Description | Starting Room | |-----------|-------------|---------------| | Timmy | The Builder's first creation. Quiet, observant. | Gatehouse | | Bezalel | The forge-and-testbed wizard. Scarred hands, steady gaze. | Workshop | | Marcus | An old man with kind eyes. From the church on a night like this one. | Garden of Code | | Kimi | The deep scholar of context and meaning. | Library | ## Acceptance Criteria - [ ] 9 rooms with descriptions and exits - [ ] 4 characters with descriptions - [ ] Each room has appropriate items (anvil, servers, telescope, etc.) - [ ] The Portal Room has working travel commands to other worlds - [ ] World persists across Evennia restarts - [ ] Timmy character can move between rooms ## Notes The Mac world (timmy_world) has 11 rooms with full narrative — use it as a reference for room quality and character depth.
Timmy self-assigned this 2026-04-07 02:12:38 +00:00
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Reference: Timmy_Foundation/timmy-home#536