forked from Rockachopa/Timmy-time-dashboard
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@@ -270,20 +270,8 @@ async def create_gitea_issue_via_mcp(title: str, body: str = "", labels: str = "
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return f"Failed to create issue via MCP: {exc}"
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def _generate_avatar_image() -> bytes:
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"""Generate a Timmy-themed avatar image using Pillow.
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Creates a 512x512 wizard-themed avatar with emerald/purple/gold palette.
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Returns raw PNG bytes. Falls back to a minimal solid-color image if
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Pillow drawing primitives fail.
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"""
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from PIL import Image, ImageDraw
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size = 512
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img = Image.new("RGB", (size, size), (15, 25, 20))
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draw = ImageDraw.Draw(img)
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# Background gradient effect — concentric circles
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def _draw_background(draw: "ImageDraw.ImageDraw", size: int) -> None:
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"""Draw radial gradient background with concentric circles."""
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for i in range(size // 2, 0, -4):
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g = int(25 + (i / (size // 2)) * 30)
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draw.ellipse(
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@@ -291,33 +279,45 @@ def _generate_avatar_image() -> bytes:
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fill=(10, g, 20),
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)
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# Wizard hat (triangle)
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def _draw_wizard(draw: "ImageDraw.ImageDraw") -> None:
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"""Draw wizard hat, face, eyes, smile, monogram, and robe."""
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hat_color = (100, 50, 160) # purple
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draw.polygon(
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[(256, 40), (160, 220), (352, 220)],
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fill=hat_color,
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outline=(180, 130, 255),
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)
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hat_outline = (180, 130, 255)
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gold = (220, 190, 50)
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pupil = (30, 30, 60)
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# Hat brim
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draw.ellipse([140, 200, 372, 250], fill=hat_color, outline=(180, 130, 255))
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# Hat + brim
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draw.polygon([(256, 40), (160, 220), (352, 220)], fill=hat_color, outline=hat_outline)
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draw.ellipse([140, 200, 372, 250], fill=hat_color, outline=hat_outline)
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# Face circle
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# Face
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draw.ellipse([190, 220, 322, 370], fill=(60, 180, 100), outline=(80, 220, 120))
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# Eyes
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# Eyes (whites + pupils)
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draw.ellipse([220, 275, 248, 310], fill=(255, 255, 255))
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draw.ellipse([264, 275, 292, 310], fill=(255, 255, 255))
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draw.ellipse([228, 285, 242, 300], fill=(30, 30, 60))
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draw.ellipse([272, 285, 286, 300], fill=(30, 30, 60))
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draw.ellipse([228, 285, 242, 300], fill=pupil)
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draw.ellipse([272, 285, 286, 300], fill=pupil)
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# Smile
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draw.arc([225, 300, 287, 355], start=10, end=170, fill=(30, 30, 60), width=3)
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draw.arc([225, 300, 287, 355], start=10, end=170, fill=pupil, width=3)
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# Stars around the hat
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# "T" monogram on hat
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draw.text((243, 100), "T", fill=gold)
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# Robe
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draw.polygon(
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[(180, 370), (140, 500), (372, 500), (332, 370)],
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fill=(40, 100, 70),
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outline=(60, 160, 100),
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)
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def _draw_stars(draw: "ImageDraw.ImageDraw") -> None:
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"""Draw decorative gold stars around the wizard hat."""
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gold = (220, 190, 50)
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star_positions = [(120, 100), (380, 120), (100, 300), (400, 280), (256, 10)]
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for sx, sy in star_positions:
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for sx, sy in [(120, 100), (380, 120), (100, 300), (400, 280), (256, 10)]:
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r = 8
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draw.polygon(
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[
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@@ -333,18 +333,26 @@ def _generate_avatar_image() -> bytes:
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fill=gold,
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)
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# "T" monogram on the hat
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draw.text((243, 100), "T", fill=gold)
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# Robe / body
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draw.polygon(
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[(180, 370), (140, 500), (372, 500), (332, 370)],
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fill=(40, 100, 70),
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outline=(60, 160, 100),
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)
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def _generate_avatar_image() -> bytes:
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"""Generate a Timmy-themed avatar image using Pillow.
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Creates a 512x512 wizard-themed avatar with emerald/purple/gold palette.
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Returns raw PNG bytes. Falls back to a minimal solid-color image if
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Pillow drawing primitives fail.
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"""
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import io
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from PIL import Image, ImageDraw
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size = 512
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img = Image.new("RGB", (size, size), (15, 25, 20))
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draw = ImageDraw.Draw(img)
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_draw_background(draw, size)
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_draw_wizard(draw)
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_draw_stars(draw)
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buf = io.BytesIO()
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img.save(buf, format="PNG")
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return buf.getvalue()
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