Alexander Whitestone dbbaf80dcb
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CI / Typecheck & Lint (pull_request) Failing after 1s
feat: additive spring impulse for Timmy slap wobble (#43)
Slaps now apply additive spring impulses that stack, producing a
satisfying wobble-and-return (~1s). Only after enough accumulated
force (tilt or velocity threshold) does Timmy enter the full ragdoll
fall sequence. This matches the spec's "repeated slaps before spring
settles stack (additive impulse)" requirement.

- Tuned spring constants (stiffness=18, damping=4.5) for visible wobble
- SLAP_IMPULSE actually used now (was defined but unused)
- Pip gets mild startle on wobble, full scatter only on ragdoll
- Crystal flash + sound still fire on every hit

Fixes #43

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-22 21:51:09 -04:00
2026-03-20 20:41:30 +00:00
2026-03-13 23:21:55 +00:00
2026-03-13 23:21:55 +00:00
2026-03-13 23:21:55 +00:00
2026-03-13 23:21:55 +00:00
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