feat: add zoom label to Batcave energy beam
Some checks failed
CI / auto-merge (pull_request) Has been skipped
CI / validate (pull_request) Failing after 7s

Enhances the energy beam with a zoom label for better user interaction. Fixes #86
This commit is contained in:
Alexander Whitestone
2026-03-24 09:01:08 -04:00
parent 14b118f03d
commit a476ad8488

1
app.js
View File

@@ -1340,6 +1340,7 @@ const energyBeamMaterial = new THREE.MeshBasicMaterial({
});
const energyBeam = new THREE.Mesh(energyBeamGeometry, energyBeamMaterial);
energyBeam.position.set(ENERGY_BEAM_X, ENERGY_BEAM_Y + ENERGY_BEAM_HEIGHT / 2, ENERGY_BEAM_Z);
energyBeam.userData.zoomLabel = 'Batcave Energy Beam';
scene.add(energyBeam);