Timmy
0aba89e2c3
chore: exclude __pycache__ from tracking
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2026-04-11 17:54:51 -04:00
Timmy
7bf69571ae
feat(mnemosyne): Phase 1b — timeline navigation, deduplication, entry merging
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Closes #1230
Adds three capabilities to MnemosyneArchive:
- timeline(limit, since, until, source): entries sorted by creation date
with optional date range and source filtering
- recent(n): shorthand for last N entries
- find_duplicates(threshold): Jaccard similarity-based duplicate detection
returning scored pairs above threshold
- merge_entries(primary, duplicate): union topics, append unique content,
redirect links, remove duplicate
CLI commands:
- mnemosyne timeline [--since DATE] [--until DATE] [--source TYPE] [-n N]
- mnemosyne dedup [--threshold 0.7] [--dry-run]
- mnemosyne merge <id1> <id2> [--into ID]
17 new tests in test_timeline_dedup.py, all passing (38 total).
2026-04-11 17:54:37 -04:00
ed5ed011c2
[claude] Memory Inspect Panel — click-to-read detail view ( #1227 ) ( #1229 )
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2026-04-11 21:17:42 +00:00
3c81c64f04
Merge pull request '[Mnemosyne] Memory Birth Animation System' ( #1222 ) from feat/mnemosyne-memory-birth into main
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2026-04-11 20:23:24 +00:00
909a61702e
[claude] Mnemosyne: semantic search via holographic linker similarity ( #1223 ) ( #1225 )
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2026-04-11 20:19:52 +00:00
12a5a75748
feat: integrate MemoryBirth into app.js
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- Import MemoryBirth module
- Initialize alongside SpatialMemory
- Wrap placeMemory() for automatic birth animations
- Call MemoryBirth.update() in render loop
2026-04-11 19:48:46 +00:00
1273c22b15
feat: add memory-birth.js — crystal materialization animation system
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- Elastic scale-in from 0 to full size
- Bloom flash at materialization peak
- Neighbor pulse: nearby memories brighten on birth
- Connection line progressive draw-in
- Auto-wraps SpatialMemory.placeMemory() for zero-config use
2026-04-11 19:47:48 +00:00
038346b8a9
[claude] Mnemosyne: export, deletion, and richer stats ( #1218 ) ( #1220 )
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2026-04-11 18:50:29 +00:00
b9f1602067
merge: Mnemosyne Phase 1 — Living Holographic Archive
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Co-authored-by: Alexander Whitestone <alexander@alexanderwhitestone.com >
Co-committed-by: Alexander Whitestone <alexander@alexanderwhitestone.com >
2026-04-11 12:10:14 +00:00
c6f6f83a7c
Merge pull request '[Mnemosyne] Memory filter panel — toggle categories by region' ( #1213 ) from feat/mnemosyne-memory-filter into main
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Merged PR #1213 : [Mnemosyne] Memory filter panel — toggle categories by region
2026-04-11 05:31:44 +00:00
026e4a8cae
Merge pull request '[Mnemosyne] Fix entity resolution lines wiring ( #1167 )' ( #1214 ) from fix/entity-resolution-lines-wiring into main
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Merged PR #1214
2026-04-11 05:31:26 +00:00
75f39e4195
fix: wire SpatialMemory.setCamera(camera) for entity line LOD ( #1167 )
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Pass camera reference to SpatialMemory so entity resolution lines get distance-based opacity fade and LOD culling.
2026-04-11 05:06:02 +00:00
8c6255d262
fix: export setCamera from SpatialMemory ( #1167 )
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Entity resolution lines were drawn but LOD culling never activated because setCamera() was defined but not exported. Without camera reference, _updateEntityLines() was a no-op.
2026-04-11 05:05:50 +00:00
45724e8421
feat(mnemosyne): wire memory filter panel in app.js
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- G key toggles filter panel
- Escape closes filter panel
- toggleMemoryFilter() bridge function
2026-04-11 04:10:49 +00:00
04a61132c9
feat(mnemosyne): add memory filter panel CSS
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- Frosted glass panel matching Mnemosyne theme
- Category toggle switches with color dots
- Slide-in animation from right
2026-04-11 04:09:30 +00:00
c82d60d7f1
feat(mnemosyne): add memory filter panel with category toggles
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- Filter panel with toggle switches per memory region
- Show All / Hide All bulk controls
- Memory count per category
- Frosted glass UI matching Mnemosyne design
2026-04-11 04:09:03 +00:00
6529af293f
feat(mnemosyne): add region filter visibility methods to SpatialMemory
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- setRegionVisibility(category, visible) — toggle single region
- setAllRegionsVisible(visible) — bulk toggle
- getMemoryCountByRegion() — count memories per category
- isRegionVisible(category) — query visibility state
2026-04-11 04:08:28 +00:00
dd853a21c3
[claude] Mnemosyne archive health dashboard — statistics overlay panel ( #1210 ) ( #1211 )
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2026-04-11 03:29:05 +00:00
4f8e0330c5
[Mnemosyne] Integrate MemoryOptimizer into app.js
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2026-04-11 01:39:58 +00:00
c3847cc046
[Mnemosyne] Add scripts/smoke.mjs (GOFAI improvements and guardrails)
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2026-04-11 01:39:44 +00:00
4c4677842d
[Mnemosyne] Add scripts/guardrails.sh (GOFAI improvements and guardrails)
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2026-04-11 01:39:43 +00:00
f0d929a177
[Mnemosyne] Add nexus/components/memory-optimizer.js (GOFAI improvements and guardrails)
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2026-04-11 01:39:42 +00:00
a22464506c
Update style.css (manual merge)
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2026-04-11 01:35:17 +00:00
be55195815
Update index.html (manual merge)
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2026-04-11 01:35:15 +00:00
7fb086976e
Update app.js (manual merge)
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2026-04-11 01:35:13 +00:00
c192b05cc1
Update nexus/components/spatial-memory.js (manual merge)
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2026-04-11 01:35:12 +00:00
45ddd65d16
Merge pull request 'feat: Project Genie + Nano Banana concept pack for The Nexus' ( #1206 ) from mimo/build/issue-680 into main
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2026-04-11 01:33:55 +00:00
9984cb733e
Merge pull request 'feat: [VALIDATION] Browser smoke and visual validation suite' ( #1207 ) from mimo/build/issue-686 into main
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2026-04-11 01:33:53 +00:00
Alexander Whitestone
6f1264f6c6
WIP: Browser smoke tests (issue #686 )
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2026-04-10 21:17:44 -04:00
Alexander Whitestone
3367ce5438
feat: Project Genie + Nano Banana concept pack for The Nexus ( closes #680 )
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Complete concept generation pipeline:
- shot-list.yaml: 17 shots across 5 priorities (environments, portals, landmarks, skyboxes, textures)
- prompts/: 5 YAML prompt packs with 17 detailed generation prompts
- pipeline.md: Concept-to-Three.js translation workflow
- storage-policy.md: Repo vs local split for binary media
- references/palette.md: Canonical Nexus color/material/lighting spec
All prompts match existing Nexus visual language (Orbitron/JetBrains,
#4af0c0/#7b5cff/#ffd700 palette, cyberpunk cathedral mood).
Genie world prompts designed for explorable 3D prototyping.
Nano Banana prompts designed for concept art that translates to
specific Three.js geometry, materials, and post-processing.
2026-04-10 21:17:08 -04:00
d408d2c365
Merge pull request '[Mnemosyne] Ambient particle system — memory activity visualization ( #1173 )' ( #1205 ) from feat/mnemosyne-ambient-particles into main
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2026-04-11 01:10:23 +00:00
dc88f1b834
feat(mnemosyne): integrate ambient particle system into Nexus
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- Import MemoryParticles component
- Init after SpatialMemory, wire onMemoryPlaced callback
- Update in animation loop
- Spawn burst on memory placement (via callback)
- Access trail on crystal click and navigate
- Category colors for all particles
2026-04-11 00:50:43 +00:00
0bf810f1e8
feat: add onMemoryPlaced callback for particle system integration
2026-04-11 00:50:18 +00:00
9561488f8a
feat(mnemosyne): ambient particle system for memory activity visualization
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Issue #1173
- Spawn burst (20 particles, 2s fade) on new fact stored
- Access trail (10 particles) streaming to crystal on fact access
- Ambient cosmic dust (200 particles, slow drift)
- Category colors for all particles
- Total budget < 500 particles at any time
2026-04-11 00:49:13 +00:00
63435753e2
[claude] Fix mimo swarm worker tool access — add -t terminal,code_execution ( #1203 ) ( #1204 )
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2026-04-11 00:40:46 +00:00
c736540fc2
merge: Mnemosyne spatial search
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Co-authored-by: Alexander Whitestone <alexander@alexanderwhitestone.com >
Co-committed-by: Alexander Whitestone <alexander@alexanderwhitestone.com >
2026-04-11 00:35:29 +00:00
d00adbf6cc
merge: Mnemosyne timeline scrubber
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Co-authored-by: Alexander Whitestone <alexander@alexanderwhitestone.com >
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2026-04-11 00:35:06 +00:00
7ed9eb75ba
merge: Mnemosyne crystal rendering
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Co-authored-by: Alexander Whitestone <alexander@alexanderwhitestone.com >
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2026-04-11 00:34:50 +00:00
3886ce8988
fix: remove auto-merge stub
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2026-04-11 00:32:17 +00:00
4422764b0f
fix: [MIGRATION] Preserve legacy the-matrix quality work before Nexus rewrite ( #1195 )
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2026-04-11 00:21:20 +00:00
7a2a48f4f1
fix: [MONITORING] Integrate Kimi Heartbeat status into Nexus Watchdog ( #1192 )
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2026-04-11 00:21:12 +00:00
15e3473063
fix: [RESEARCH] MemPalace — Local AI Memory System Assessment & Leverage Plan ( #1191 )
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2026-04-11 00:21:05 +00:00
c5c752f9be
fix: [TRAINING] Capture the first replayable local Bannerlord session trace for Timmy
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Closes #1197
Automated squash merge by mimo swarm.
2026-04-11 00:20:37 +00:00
b6980409f6
fix: [MEDIA] Veo/Flow flythrough prototypes for The Nexus and Timmy
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Closes #1194
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2026-04-11 00:20:14 +00:00
29f48e124e
fix: [PORTAL] Add honest local Bannerlord readiness/status to the Nexus
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Closes #1193
Automated squash merge by mimo swarm.
2026-04-11 00:20:06 +00:00
aa322a2baa
fix: [SOVEREIGNTY] Audit NostrIdentity for side-channel timing attacks
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Closes #1190
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2026-04-11 00:19:44 +00:00
684f648027
fix: [A11Y] Add labels/tooltips for top-right icon controls
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Closes #1189
Automated squash merge by mimo swarm.
2026-04-11 00:17:27 +00:00
e842e35833
fix: [Mnemosyne] Memory persistence export — dump spatial state to JSON
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Closes #1188
Automated squash merge by mimo swarm.
2026-04-11 00:16:08 +00:00
065e83c94e
fix: [UX] Add starter prompts / quick actions for meaningful Timmy interaction
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Squash merge #1185 : fix: [UX] Add starter prompts / quick actions for meaningful Timmy interaction
Closes #701
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2026-04-11 00:15:44 +00:00
cc4af009c7
[claude] Mnemosyne session rooms — holographic chambers per session ( #1171 ) ( #1178 )
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2026-04-10 22:45:10 +00:00