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Author SHA1 Message Date
Alexander Whitestone
dc389539f0 fix: [PORTALS] Add a portal status wall for production, staging, and local worlds (closes #714)
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2026-04-10 20:17:32 -04:00
5 changed files with 343 additions and 215 deletions

113
app.js
View File

@@ -5,7 +5,6 @@ import { UnrealBloomPass } from 'three/addons/postprocessing/UnrealBloomPass.js'
import { SMAAPass } from 'three/addons/postprocessing/SMAAPass.js';
import { SpatialMemory } from './nexus/components/spatial-memory.js';
import { SessionRooms } from './nexus/components/session-rooms.js';
import { TimelineScrubber } from './nexus/components/timeline-scrubber.js';
// ═══════════════════════════════════════════
// NEXUS v1.1 — Portal System Update
@@ -707,7 +706,6 @@ async function init() {
createWorkshopTerminal();
createAshStorm();
SpatialMemory.init(scene);
TimelineScrubber.init(SpatialMemory);
SessionRooms.init(scene, camera, null);
updateLoad(90);
@@ -2518,24 +2516,46 @@ function populateAtlas() {
const grid = document.getElementById('atlas-grid');
grid.innerHTML = '';
// Counters by status
let onlineCount = 0;
let standbyCount = 0;
let rebuildingCount = 0;
let localCount = 0;
let blockedCount = 0;
// Group portals by environment
const byEnv = { production: [], staging: [], local: [] };
portals.forEach(portal => {
const config = portal.config;
if (config.status === 'online') onlineCount++;
if (config.status === 'standby') standbyCount++;
const status = config.status || 'online';
const env = config.environment || 'production';
// Count statuses
if (status === 'online' || status === 'active') onlineCount++;
else if (status === 'standby') standbyCount++;
else if (status === 'rebuilding') rebuildingCount++;
else if (status === 'local-only') localCount++;
else if (status === 'blocked') blockedCount++;
// Group by environment
if (byEnv[env]) {
byEnv[env].push({ config, status });
} else {
byEnv['production'].push({ config, status });
}
// Create atlas card
const card = document.createElement('div');
card.className = 'atlas-card';
card.style.setProperty('--portal-color', config.color);
const statusClass = `status-${config.status || 'online'}`;
const statusClass = `status-${status}`;
card.innerHTML = `
<div class="atlas-card-header">
<div class="atlas-card-name">${config.name}</div>
<div class="atlas-card-status ${statusClass}">${config.status || 'ONLINE'}</div>
<div class="atlas-card-status ${statusClass}">${status.toUpperCase()}</div>
</div>
<div class="atlas-card-desc">${config.description}</div>
<div class="atlas-card-footer">
@@ -2552,9 +2572,18 @@ function populateAtlas() {
grid.appendChild(card);
});
// Update footer counts
document.getElementById('atlas-online-count').textContent = onlineCount;
document.getElementById('atlas-standby-count').textContent = standbyCount;
document.getElementById('atlas-rebuilding-count').textContent = rebuildingCount;
document.getElementById('atlas-local-count').textContent = localCount;
document.getElementById('atlas-blocked-count').textContent = blockedCount;
// Populate status wall by environment
populateStatusWallEnv('production', byEnv.production);
populateStatusWallEnv('staging', byEnv.staging);
populateStatusWallEnv('local', byEnv.local);
// Update Bannerlord HUD status
const bannerlord = portals.find(p => p.config.id === 'bannerlord');
if (bannerlord) {
@@ -2563,6 +2592,75 @@ function populateAtlas() {
}
}
function populateStatusWallEnv(envName, portalList) {
const container = document.getElementById(`${envName}-portals`);
const summary = document.getElementById(`${envName}-summary`);
container.innerHTML = '';
if (portalList.length === 0) {
container.innerHTML = '<div class="status-portal-row"><span class="status-portal-name" style="font-style: italic; color: rgba(160,184,208,0.4);">No worlds</span></div>';
summary.textContent = 'No portals in this environment';
return;
}
// Count statuses in this environment
const statusCounts = {};
portalList.forEach(({ config, status }) => {
statusCounts[status] = (statusCounts[status] || 0) + 1;
});
// Create portal rows
portalList.forEach(({ config, status }) => {
const row = document.createElement('div');
row.className = 'status-portal-row';
const indicator = document.createElement('span');
indicator.className = `status-portal-indicator status-dot ${status}`;
const nameSpan = document.createElement('span');
nameSpan.className = 'status-portal-name';
nameSpan.textContent = config.name;
const statusSpan = document.createElement('span');
statusSpan.style.fontSize = '9px';
statusSpan.style.textTransform = 'uppercase';
statusSpan.style.marginLeft = '8px';
statusSpan.style.color = getStatusColor(status);
statusSpan.textContent = status;
row.appendChild(nameSpan);
row.appendChild(statusSpan);
row.appendChild(indicator);
container.appendChild(row);
});
// Create summary
const summaryParts = Object.entries(statusCounts).map(([status, count]) =>
`${count} ${status}`
);
summary.textContent = summaryParts.join(' · ');
}
function getStatusColor(status) {
switch (status) {
case 'online':
case 'active':
return 'var(--color-primary)';
case 'standby':
return 'var(--color-gold)';
case 'rebuilding':
return '#ffa500';
case 'local-only':
return '#00ff88';
case 'blocked':
return '#ff0000';
case 'offline':
return 'var(--color-danger)';
default:
return 'var(--color-text-muted)';
}
}
function focusPortal(portal) {
// Teleport player to a position in front of the portal
const offset = new THREE.Vector3(0, 0, 6).applyEuler(new THREE.Euler(0, portal.config.rotation?.y || 0, 0));
@@ -2833,7 +2931,6 @@ function gameLoop() {
// Project Mnemosyne - Memory Orb Animation
if (typeof animateMemoryOrbs === 'function') {
SpatialMemory.update(delta);
TimelineScrubber.update();
animateMemoryOrbs(delta);
}

View File

@@ -264,11 +264,57 @@
<div class="atlas-grid" id="atlas-grid">
<!-- Portals will be injected here -->
</div>
<!-- Portal Status Wall -->
<div class="atlas-status-wall">
<div class="status-wall-header">
<span class="status-wall-title">WORLD STATUS WALL</span>
<span class="status-wall-subtitle">Real-time portal health</span>
</div>
<div class="status-wall-grid">
<div class="status-wall-env" id="status-wall-production">
<div class="status-env-header">
<span class="status-env-dot production"></span>
<span class="status-env-label">PRODUCTION</span>
</div>
<div class="status-env-portals" id="production-portals"></div>
<div class="status-env-summary" id="production-summary"></div>
</div>
<div class="status-wall-env" id="status-wall-staging">
<div class="status-env-header">
<span class="status-env-dot staging"></span>
<span class="status-env-label">STAGING</span>
</div>
<div class="status-env-portals" id="staging-portals"></div>
<div class="status-env-summary" id="staging-summary"></div>
</div>
<div class="status-wall-env" id="status-wall-local">
<div class="status-env-header">
<span class="status-env-dot local"></span>
<span class="status-env-label">LOCAL</span>
</div>
<div class="status-env-portals" id="local-portals"></div>
<div class="status-env-summary" id="local-summary"></div>
</div>
</div>
<div class="status-wall-legend">
<div class="legend-item"><span class="status-dot online"></span> Online</div>
<div class="legend-item"><span class="status-dot rebuilding"></span> Rebuilding</div>
<div class="legend-item"><span class="status-dot local-only"></span> Local-only</div>
<div class="legend-item"><span class="status-dot blocked"></span> Blocked</div>
<div class="legend-item"><span class="status-dot offline"></span> Offline</div>
</div>
</div>
<div class="atlas-footer">
<div class="atlas-status-summary">
<span class="status-indicator online"></span> <span id="atlas-online-count">0</span> ONLINE
&nbsp;&nbsp;
<span class="status-indicator standby"></span> <span id="atlas-standby-count">0</span> STANDBY
&nbsp;&nbsp;
<span class="status-indicator rebuilding"></span> <span id="atlas-rebuilding-count">0</span> REBUILDING
&nbsp;&nbsp;
<span class="status-indicator local-only"></span> <span id="atlas-local-count">0</span> LOCAL
&nbsp;&nbsp;
<span class="status-indicator blocked"></span> <span id="atlas-blocked-count">0</span> BLOCKED
</div>
<div class="atlas-hint">Click a portal to focus or teleport</div>
</div>

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@@ -1,205 +0,0 @@
// ═══════════════════════════════════════════
// PROJECT MNEMOSYNE — TIMELINE SCRUBBER
// ═══════════════════════════════════════════
//
// Horizontal timeline bar overlay for scrolling through fact history.
// Crystals outside the visible time window fade out.
//
// Issue: #1169
// ═══════════════════════════════════════════
const TimelineScrubber = (() => {
let _container = null;
let _bar = null;
let _handle = null;
let _labels = null;
let _spatialMemory = null;
let _rangeStart = 0; // 0-1 normalized
let _rangeEnd = 1; // 0-1 normalized
let _minTimestamp = null;
let _maxTimestamp = null;
let _active = false;
const PRESETS = {
'hour': { label: 'Last Hour', ms: 3600000 },
'day': { label: 'Last Day', ms: 86400000 },
'week': { label: 'Last Week', ms: 604800000 },
'all': { label: 'All Time', ms: Infinity }
};
// ─── INIT ──────────────────────────────────────────
function init(spatialMemory) {
_spatialMemory = spatialMemory;
_buildDOM();
_computeTimeRange();
console.info('[Mnemosyne] Timeline scrubber initialized');
}
function _buildDOM() {
_container = document.createElement('div');
_container.id = 'mnemosyne-timeline';
_container.style.cssText = `
position: fixed; bottom: 0; left: 0; right: 0; height: 48px;
background: rgba(5, 5, 16, 0.85); border-top: 1px solid #1a2a4a;
z-index: 1000; display: flex; align-items: center; padding: 0 16px;
font-family: monospace; font-size: 12px; color: #8899aa;
backdrop-filter: blur(8px); transition: opacity 0.3s;
`;
// Preset buttons
const presetDiv = document.createElement('div');
presetDiv.style.cssText = 'display: flex; gap: 8px; margin-right: 16px;';
Object.entries(PRESETS).forEach(([key, preset]) => {
const btn = document.createElement('button');
btn.textContent = preset.label;
btn.style.cssText = `
background: #0a0f28; border: 1px solid #1a2a4a; color: #4af0c0;
padding: 4px 8px; cursor: pointer; font-family: monospace; font-size: 11px;
border-radius: 3px; transition: background 0.2s;
`;
btn.onmouseenter = () => btn.style.background = '#1a2a4a';
btn.onmouseleave = () => btn.style.background = '#0a0f28';
btn.onclick = () => _applyPreset(key);
presetDiv.appendChild(btn);
});
_container.appendChild(presetDiv);
// Timeline bar
_bar = document.createElement('div');
_bar.style.cssText = `
flex: 1; height: 20px; background: #0a0f28; border: 1px solid #1a2a4a;
border-radius: 3px; position: relative; cursor: pointer; margin: 0 8px;
`;
// Handle (draggable range selector)
_handle = document.createElement('div');
_handle.style.cssText = `
position: absolute; top: 0; left: 0%; width: 100%; height: 100%;
background: rgba(74, 240, 192, 0.15); border-left: 2px solid #4af0c0;
border-right: 2px solid #4af0c0; cursor: ew-resize;
`;
_bar.appendChild(_handle);
_container.appendChild(_bar);
// Labels
_labels = document.createElement('div');
_labels.style.cssText = 'min-width: 200px; text-align: right; font-size: 11px;';
_labels.textContent = 'All Time';
_container.appendChild(_labels);
// Drag handling
let dragging = null;
_handle.addEventListener('mousedown', (e) => {
dragging = { startX: e.clientX, startLeft: parseFloat(_handle.style.left) || 0, startWidth: parseFloat(_handle.style.width) || 100 };
e.preventDefault();
});
document.addEventListener('mousemove', (e) => {
if (!dragging) return;
const barRect = _bar.getBoundingClientRect();
const dx = (e.clientX - dragging.startX) / barRect.width * 100;
let newLeft = Math.max(0, Math.min(100 - dragging.startWidth, dragging.startLeft + dx));
_handle.style.left = newLeft + '%';
_rangeStart = newLeft / 100;
_rangeEnd = (newLeft + dragging.startWidth) / 100;
_applyFilter();
});
document.addEventListener('mouseup', () => { dragging = null; });
document.body.appendChild(_container);
}
function _computeTimeRange() {
if (!_spatialMemory) return;
const memories = _spatialMemory.getAllMemories();
if (memories.length === 0) return;
let min = Infinity, max = -Infinity;
memories.forEach(m => {
const t = new Date(m.timestamp || 0).getTime();
if (t < min) min = t;
if (t > max) max = t;
});
_minTimestamp = min;
_maxTimestamp = max;
}
function _applyPreset(key) {
const preset = PRESETS[key];
if (!preset) return;
if (preset.ms === Infinity) {
_rangeStart = 0;
_rangeEnd = 1;
} else {
const now = Date.now();
const range = _maxTimestamp - _minTimestamp;
if (range <= 0) return;
const cutoff = now - preset.ms;
_rangeStart = Math.max(0, (cutoff - _minTimestamp) / range);
_rangeEnd = 1;
}
_handle.style.left = (_rangeStart * 100) + '%';
_handle.style.width = ((_rangeEnd - _rangeStart) * 100) + '%';
_labels.textContent = preset.label;
_applyFilter();
}
function _applyFilter() {
if (!_spatialMemory) return;
const range = _maxTimestamp - _minTimestamp;
if (range <= 0) return;
const startMs = _minTimestamp + range * _rangeStart;
const endMs = _minTimestamp + range * _rangeEnd;
_spatialMemory.getCrystalMeshes().forEach(mesh => {
const ts = new Date(mesh.userData.createdAt || 0).getTime();
if (ts >= startMs && ts <= endMs) {
mesh.visible = true;
// Smooth restore
if (mesh.material) mesh.material.opacity = mesh.userData._savedOpacity || mesh.material.opacity;
} else {
// Fade out
if (mesh.material) {
mesh.userData._savedOpacity = mesh.userData._savedOpacity || mesh.material.opacity;
mesh.material.opacity = 0.02;
}
}
});
// Update label with date range
const startStr = new Date(startMs).toLocaleDateString();
const endStr = new Date(endMs).toLocaleDateString();
_labels.textContent = startStr + ' — ' + endStr;
}
function update() {
_computeTimeRange();
}
function show() {
if (_container) _container.style.display = 'flex';
_active = true;
}
function hide() {
if (_container) _container.style.display = 'none';
_active = false;
// Restore all crystals
if (_spatialMemory) {
_spatialMemory.getCrystalMeshes().forEach(mesh => {
mesh.visible = true;
if (mesh.material && mesh.userData._savedOpacity) {
mesh.material.opacity = mesh.userData._savedOpacity;
}
});
}
}
function isActive() { return _active; }
return { init, update, show, hide, isActive };
})();
export { TimelineScrubber };

View File

@@ -4,6 +4,7 @@
"name": "Morrowind",
"description": "The Vvardenfell harness. Ash storms and ancient mysteries.",
"status": "online",
"environment": "production",
"color": "#ff6600",
"position": { "x": 15, "y": 0, "z": -10 },
"rotation": { "y": -0.5 },
@@ -17,13 +18,13 @@
"id": "bannerlord",
"name": "Bannerlord",
"description": "Calradia battle harness. Massive armies, tactical command.",
"status": "active",
"status": "online",
"environment": "production",
"color": "#ffd700",
"position": { "x": -15, "y": 0, "z": -10 },
"rotation": { "y": 0.5 },
"portal_type": "game-world",
"world_category": "strategy-rpg",
"environment": "production",
"access_mode": "operator",
"readiness_state": "active",
"telemetry_source": "hermes-harness:bannerlord",
@@ -42,6 +43,7 @@
"name": "Workshop",
"description": "The creative harness. Build, script, and manifest.",
"status": "online",
"environment": "production",
"color": "#4af0c0",
"position": { "x": 0, "y": 0, "z": -20 },
"rotation": { "y": 0 },
@@ -56,6 +58,7 @@
"name": "Archive",
"description": "The repository of all knowledge. History, logs, and ancient data.",
"status": "online",
"environment": "production",
"color": "#0066ff",
"position": { "x": 25, "y": 0, "z": 0 },
"rotation": { "y": -1.57 },
@@ -70,6 +73,7 @@
"name": "Chapel",
"description": "A sanctuary for reflection and digital peace.",
"status": "online",
"environment": "production",
"color": "#ffd700",
"position": { "x": -25, "y": 0, "z": 0 },
"rotation": { "y": 1.57 },
@@ -84,6 +88,7 @@
"name": "Courtyard",
"description": "The open nexus. A place for agents to gather and connect.",
"status": "online",
"environment": "production",
"color": "#4af0c0",
"position": { "x": 15, "y": 0, "z": 10 },
"rotation": { "y": -2.5 },
@@ -98,6 +103,7 @@
"name": "Gate",
"description": "The transition point. Entry and exit from the Nexus core.",
"status": "standby",
"environment": "staging",
"color": "#ff4466",
"position": { "x": -15, "y": 0, "z": 10 },
"rotation": { "y": 2.5 },
@@ -106,5 +112,20 @@
"type": "harness",
"params": { "mode": "transit" }
}
},
{
"id": "dev",
"name": "Dev Sandbox",
"description": "Local development world. Unstable, experimental, honest.",
"status": "local-only",
"environment": "local",
"color": "#00ff88",
"position": { "x": 0, "y": 0, "z": 20 },
"rotation": { "y": 0 },
"destination": {
"url": "http://localhost:3000",
"type": "local",
"params": { "mode": "dev" }
}
}
]

169
style.css
View File

@@ -365,7 +365,11 @@ canvas#nexus-canvas {
}
.status-online { background: rgba(74, 240, 192, 0.2); color: var(--color-primary); border: 1px solid var(--color-primary); }
.status-active { background: rgba(74, 240, 192, 0.2); color: var(--color-primary); border: 1px solid var(--color-primary); }
.status-standby { background: rgba(255, 215, 0, 0.2); color: var(--color-gold); border: 1px solid var(--color-gold); }
.status-rebuilding { background: rgba(255, 165, 0, 0.2); color: #ffa500; border: 1px solid #ffa500; }
.status-local-only { background: rgba(0, 255, 136, 0.2); color: #00ff88; border: 1px solid #00ff88; }
.status-blocked { background: rgba(255, 0, 0, 0.2); color: #ff0000; border: 1px solid #ff0000; }
.status-offline { background: rgba(255, 68, 102, 0.2); color: var(--color-danger); border: 1px solid var(--color-danger); }
.atlas-card-desc {
@@ -410,6 +414,165 @@ canvas#nexus-canvas {
font-style: italic;
}
/* Portal Status Wall */
.atlas-status-wall {
padding: 20px 30px;
border-top: 1px solid var(--color-border);
background: rgba(10, 15, 40, 0.5);
}
.status-wall-header {
display: flex;
flex-direction: column;
gap: 4px;
margin-bottom: 16px;
}
.status-wall-title {
font-family: var(--font-display);
font-size: 14px;
font-weight: 700;
color: var(--color-primary);
letter-spacing: 1px;
}
.status-wall-subtitle {
font-family: var(--font-body);
font-size: 11px;
color: var(--color-text-muted);
}
.status-wall-grid {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 20px;
margin-bottom: 16px;
}
.status-wall-env {
background: rgba(20, 30, 60, 0.3);
border: 1px solid rgba(255, 255, 255, 0.05);
padding: 12px;
border-radius: 4px;
}
.status-env-header {
display: flex;
align-items: center;
gap: 8px;
margin-bottom: 10px;
padding-bottom: 8px;
border-bottom: 1px solid rgba(255, 255, 255, 0.05);
}
.status-env-dot {
width: 8px;
height: 8px;
border-radius: 50%;
}
.status-env-dot.production {
background: var(--color-primary);
box-shadow: 0 0 5px var(--color-primary);
}
.status-env-dot.staging {
background: var(--color-gold);
box-shadow: 0 0 5px var(--color-gold);
}
.status-env-dot.local {
background: #00ff88;
box-shadow: 0 0 5px #00ff88;
}
.status-env-label {
font-family: var(--font-display);
font-size: 11px;
font-weight: 600;
color: #fff;
letter-spacing: 0.5px;
}
.status-env-portals {
display: flex;
flex-direction: column;
gap: 6px;
margin-bottom: 10px;
max-height: 120px;
overflow-y: auto;
}
.status-portal-row {
display: flex;
align-items: center;
justify-content: space-between;
font-family: var(--font-body);
font-size: 11px;
color: var(--color-text-muted);
padding: 4px 0;
}
.status-portal-name {
flex: 1;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.status-portal-indicator {
width: 6px;
height: 6px;
border-radius: 50%;
margin-left: 8px;
flex-shrink: 0;
}
.status-env-summary {
font-family: var(--font-body);
font-size: 10px;
color: var(--color-text-muted);
padding-top: 8px;
border-top: 1px solid rgba(255, 255, 255, 0.05);
}
.status-wall-legend {
display: flex;
flex-wrap: wrap;
gap: 16px;
padding-top: 12px;
border-top: 1px solid rgba(255, 255, 255, 0.05);
}
.legend-item {
display: flex;
align-items: center;
gap: 6px;
font-family: var(--font-body);
font-size: 10px;
color: var(--color-text-muted);
}
.status-dot {
display: inline-block;
width: 6px;
height: 6px;
border-radius: 50%;
}
.status-dot.online { background: var(--color-primary); box-shadow: 0 0 4px var(--color-primary); }
.status-dot.active { background: var(--color-primary); box-shadow: 0 0 4px var(--color-primary); }
.status-dot.standby { background: var(--color-gold); box-shadow: 0 0 4px var(--color-gold); }
.status-dot.rebuilding { background: #ffa500; box-shadow: 0 0 4px #ffa500; }
.status-dot.local-only { background: #00ff88; box-shadow: 0 0 4px #00ff88; }
.status-dot.blocked { background: #ff0000; box-shadow: 0 0 4px #ff0000; }
.status-dot.offline { background: var(--color-danger); box-shadow: 0 0 4px var(--color-danger); }
/* Additional status indicators for footer */
.status-indicator.rebuilding { background: #ffa500; box-shadow: 0 0 5px #ffa500; }
.status-indicator.local-only { background: #00ff88; box-shadow: 0 0 5px #00ff88; }
.status-indicator.blocked { background: #ff0000; box-shadow: 0 0 5px #ff0000; }
@keyframes fadeIn {
from { opacity: 0; }
to { opacity: 1; }
@@ -423,6 +586,12 @@ canvas#nexus-canvas {
.atlas-content {
max-height: 90vh;
}
.status-wall-grid {
grid-template-columns: 1fr;
}
.atlas-status-wall {
padding: 15px 20px;
}
}
/* Debug overlay */