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fix/auto-m
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feat/mnemo
| Author | SHA1 | Date | |
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| 564f72b3d4 |
@@ -133,6 +133,9 @@ const SpatialMemory = (() => {
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let _regionMarkers = {};
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let _memoryObjects = {};
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let _connectionLines = [];
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let _entityLines = []; // entity resolution lines (issue #1167)
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let _camera = null; // set by setCamera() for LOD culling
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const ENTITY_LOD_DIST = 50; // hide entity lines when camera > this from midpoint
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let _initialized = false;
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// ─── CRYSTAL GEOMETRY (persistent memories) ───────────
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@@ -252,6 +255,10 @@ const SpatialMemory = (() => {
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_drawConnections(mem.id, mem.connections);
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}
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if (mem.entity) {
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_drawEntityLines(mem.id, mem);
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}
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_dirty = true;
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saveToStorage();
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console.info('[Mnemosyne] Spatial memory placed:', mem.id, 'in', region.label);
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@@ -298,6 +305,77 @@ const SpatialMemory = (() => {
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});
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}
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// ─── ENTITY RESOLUTION LINES (#1167) ──────────────────
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// Draw lines between crystals that share an entity or are related entities.
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// Same entity → thin blue line. Related entities → thin purple dashed line.
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function _drawEntityLines(memId, mem) {
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if (!mem.entity) return;
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const src = _memoryObjects[memId];
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if (!src) return;
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Object.entries(_memoryObjects).forEach(([otherId, other]) => {
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if (otherId === memId) return;
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const otherData = other.data;
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if (!otherData.entity) return;
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let lineType = null;
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if (otherData.entity === mem.entity) {
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lineType = 'same_entity';
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} else if (mem.related_entities && mem.related_entities.includes(otherData.entity)) {
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lineType = 'related';
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} else if (otherData.related_entities && otherData.related_entities.includes(mem.entity)) {
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lineType = 'related';
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}
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if (!lineType) return;
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// Deduplicate — only draw from lower ID to higher
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if (memId > otherId) return;
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const points = [src.mesh.position.clone(), other.mesh.position.clone()];
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const geo = new THREE.BufferGeometry().setFromPoints(points);
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let mat;
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if (lineType === 'same_entity') {
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mat = new THREE.LineBasicMaterial({ color: 0x4488ff, transparent: true, opacity: 0.35 });
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} else {
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mat = new THREE.LineDashedMaterial({ color: 0x9966ff, dashSize: 0.3, gapSize: 0.2, transparent: true, opacity: 0.25 });
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const line = new THREE.Line(geo, mat);
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line.computeLineDistances();
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line.userData = { type: 'entity_line', from: memId, to: otherId, lineType };
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_scene.add(line);
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_entityLines.push(line);
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return;
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}
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const line = new THREE.Line(geo, mat);
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line.userData = { type: 'entity_line', from: memId, to: otherId, lineType };
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_scene.add(line);
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_entityLines.push(line);
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});
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}
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function _updateEntityLines() {
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if (!_camera) return;
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const camPos = _camera.position;
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_entityLines.forEach(line => {
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// Compute midpoint of line
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const posArr = line.geometry.attributes.position.array;
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const mx = (posArr[0] + posArr[3]) / 2;
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const my = (posArr[1] + posArr[4]) / 2;
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const mz = (posArr[2] + posArr[5]) / 2;
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const dist = camPos.distanceTo(new THREE.Vector3(mx, my, mz));
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if (dist > ENTITY_LOD_DIST) {
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line.visible = false;
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} else {
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line.visible = true;
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// Fade based on distance
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const fade = Math.max(0, 1 - (dist / ENTITY_LOD_DIST));
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const baseOpacity = line.userData.lineType === 'same_entity' ? 0.35 : 0.25;
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line.material.opacity = baseOpacity * fade;
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}
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});
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}
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// ─── REMOVE A MEMORY ─────────────────────────────────
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function removeMemory(memId) {
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const obj = _memoryObjects[memId];
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@@ -317,6 +395,16 @@ const SpatialMemory = (() => {
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}
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}
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for (let i = _entityLines.length - 1; i >= 0; i--) {
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const line = _entityLines[i];
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if (line.userData.from === memId || line.userData.to === memId) {
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if (line.parent) line.parent.remove(line);
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line.geometry.dispose();
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line.material.dispose();
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_entityLines.splice(i, 1);
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}
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}
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delete _memoryObjects[memId];
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_dirty = true;
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saveToStorage();
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@@ -342,6 +430,8 @@ const SpatialMemory = (() => {
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}
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});
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_updateEntityLines();
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Object.values(_regionMarkers).forEach(marker => {
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if (marker.ring && marker.ring.material) {
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marker.ring.material.opacity = 0.1 + Math.sin(now * 0.001) * 0.05;
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@@ -652,6 +742,11 @@ const SpatialMemory = (() => {
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return _selectedId;
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}
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// ─── CAMERA REFERENCE (for entity line LOD) ─────────
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function setCamera(camera) {
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_camera = camera;
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}
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return {
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init, placeMemory, removeMemory, update,
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getMemoryAtPosition, getRegionAtPosition, getMemoriesInRegion, getAllMemories,
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