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mimo/build
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1
.gitignore
vendored
1
.gitignore
vendored
@@ -7,3 +7,4 @@ mempalace/__pycache__/
|
||||
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||||
# Prevent agents from writing to wrong path (see issue #1145)
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||||
public/nexus/
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test-screenshots/
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83
BROWSER_CONTRACT.md
Normal file
83
BROWSER_CONTRACT.md
Normal file
@@ -0,0 +1,83 @@
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# Browser Contract — The Nexus
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The minimal set of guarantees a working Nexus browser surface must satisfy.
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This is the target the smoke suite validates against.
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## 1. Static Assets
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The following files MUST exist at the repo root and be serveable:
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| File | Purpose |
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|-------------------|----------------------------------|
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| `index.html` | Entry point HTML shell |
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| `app.js` | Main Three.js application |
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| `style.css` | Visual styling |
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||||
| `portals.json` | Portal registry data |
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| `vision.json` | Vision points data |
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| `manifest.json` | PWA manifest |
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| `gofai_worker.js` | GOFAI web worker |
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| `server.py` | WebSocket bridge |
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||||
|
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## 2. DOM Contract
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The following elements MUST exist after the page loads:
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| ID | Type | Purpose |
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|-----------------------|----------|------------------------------------|
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| `nexus-canvas` | canvas | Three.js render target |
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| `loading-screen` | div | Initial loading overlay |
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||||
| `hud` | div | Main HUD container |
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| `chat-panel` | div | Chat interface panel |
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||||
| `chat-input` | input | Chat text input |
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||||
| `chat-messages` | div | Chat message history |
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| `chat-send` | button | Send message button |
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| `chat-toggle` | button | Collapse/expand chat |
|
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| `debug-overlay` | div | Debug info overlay |
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||||
| `nav-mode-label` | span | Current navigation mode display |
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| `ws-status-dot` | span | Hermes WS connection indicator |
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||||
| `hud-location-text` | span | Current location label |
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| `portal-hint` | div | Portal proximity hint |
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| `spatial-search` | div | Spatial memory search overlay |
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| `enter-prompt` | div | Click-to-enter overlay (transient) |
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## 3. Three.js Contract
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After initialization completes:
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- `window` has a THREE renderer created from `#nexus-canvas`
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- The canvas has a WebGL rendering context
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- `scene` is a `THREE.Scene` with fog
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- `camera` is a `THREE.PerspectiveCamera`
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- `portals` array is populated from `portals.json`
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- At least one portal mesh exists in the scene
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- The render loop is running (`requestAnimationFrame` active)
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|
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## 4. Loading Contract
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1. Page loads → loading screen visible
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2. Progress bar fills to 100%
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3. Loading screen fades out
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4. Enter prompt appears
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5. User clicks → enter prompt fades → HUD appears
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|
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## 5. Provenance Contract
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A validation run MUST prove:
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- The served files match a known hash manifest from `Timmy_Foundation/the-nexus` main
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- No file is served from `/Users/apayne/the-matrix` or other stale source
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- The hash manifest is generated from a clean git checkout
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- Screenshot evidence is captured and timestamped
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|
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## 6. Data Contract
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- `portals.json` MUST parse as valid JSON array
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- Each portal MUST have: `id`, `name`, `status`, `destination`
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- `vision.json` MUST parse as valid JSON
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- `manifest.json` MUST have `name`, `start_url`, `theme_color`
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## 7. WebSocket Contract
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- `server.py` starts without error on port 8765
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- A browser client can connect to `ws://localhost:8765`
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- The connection status indicator reflects connected state
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BIN
bin/__pycache__/generate_provenance.cpython-312.pyc
Normal file
BIN
bin/__pycache__/generate_provenance.cpython-312.pyc
Normal file
Binary file not shown.
69
bin/browser_smoke.sh
Executable file
69
bin/browser_smoke.sh
Executable file
@@ -0,0 +1,69 @@
|
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#!/usr/bin/env bash
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# Browser smoke validation runner for The Nexus.
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# Runs provenance checks + Playwright browser tests + screenshot capture.
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#
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# Usage: bash bin/browser_smoke.sh
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# Env: NEXUS_TEST_PORT=9876 (default)
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set -euo pipefail
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REPO_ROOT="$(cd "$(dirname "$0")/.." && pwd)"
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cd "$REPO_ROOT"
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PORT="${NEXUS_TEST_PORT:-9876}"
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SCREENSHOT_DIR="$REPO_ROOT/test-screenshots"
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mkdir -p "$SCREENSHOT_DIR"
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|
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echo "═══════════════════════════════════════════"
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echo " Nexus Browser Smoke Validation"
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echo "═══════════════════════════════════════════"
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# Step 1: Provenance check
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echo ""
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echo "[1/4] Provenance check..."
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if python3 bin/generate_provenance.py --check; then
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echo " ✓ Provenance verified"
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else
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echo " ✗ Provenance mismatch — files have changed since manifest was generated"
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echo " Run: python3 bin/generate_provenance.py to regenerate"
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exit 1
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fi
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|
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# Step 2: Static file contract
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echo ""
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echo "[2/4] Static file contract..."
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MISSING=0
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for f in index.html app.js style.css portals.json vision.json manifest.json gofai_worker.js; do
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if [ -f "$f" ]; then
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echo " ✓ $f"
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else
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echo " ✗ $f MISSING"
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MISSING=1
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fi
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done
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if [ "$MISSING" -eq 1 ]; then
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echo " Static file contract FAILED"
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exit 1
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fi
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|
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# Step 3: Browser tests via pytest + Playwright
|
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echo ""
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echo "[3/4] Browser tests (Playwright)..."
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NEXUS_TEST_PORT=$PORT python3 -m pytest tests/test_browser_smoke.py \
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-v --tb=short -x \
|
||||
-k "not test_screenshot" \
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2>&1 | tail -30
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|
||||
# Step 4: Screenshot capture
|
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echo ""
|
||||
echo "[4/4] Screenshot capture..."
|
||||
NEXUS_TEST_PORT=$PORT python3 -m pytest tests/test_browser_smoke.py \
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-v --tb=short \
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-k "test_screenshot" \
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||||
2>&1 | tail -15
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||||
|
||||
echo ""
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||||
echo "═══════════════════════════════════════════"
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||||
echo " Screenshots saved to: $SCREENSHOT_DIR/"
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||||
ls -la "$SCREENSHOT_DIR/" 2>/dev/null || echo " (none captured)"
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echo "═══════════════════════════════════════════"
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echo " Smoke validation complete."
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131
bin/generate_provenance.py
Executable file
131
bin/generate_provenance.py
Executable file
@@ -0,0 +1,131 @@
|
||||
#!/usr/bin/env python3
|
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"""
|
||||
Generate a provenance manifest for the Nexus browser surface.
|
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Hashes all frontend files so smoke tests can verify the app comes
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from a clean Timmy_Foundation/the-nexus checkout, not stale sources.
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Usage:
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python bin/generate_provenance.py # writes provenance.json
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python bin/generate_provenance.py --check # verify existing manifest matches
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"""
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import hashlib
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import json
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import subprocess
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import sys
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import os
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from datetime import datetime, timezone
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from pathlib import Path
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# Files that constitute the browser-facing contract
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CONTRACT_FILES = [
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"index.html",
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"app.js",
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"style.css",
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"gofai_worker.js",
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"server.py",
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"portals.json",
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"vision.json",
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"manifest.json",
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]
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# Component files imported by app.js
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COMPONENT_FILES = [
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"nexus/components/spatial-memory.js",
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"nexus/components/session-rooms.js",
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"nexus/components/timeline-scrubber.js",
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"nexus/components/memory-particles.js",
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]
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ALL_FILES = CONTRACT_FILES + COMPONENT_FILES
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def sha256_file(path: Path) -> str:
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h = hashlib.sha256()
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h.update(path.read_bytes())
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return h.hexdigest()
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def get_git_info(repo_root: Path) -> dict:
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"""Capture git state for provenance."""
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def git(*args):
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try:
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r = subprocess.run(
|
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["git", *args],
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cwd=repo_root,
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capture_output=True, text=True, timeout=10,
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)
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return r.stdout.strip() if r.returncode == 0 else None
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except Exception:
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return None
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|
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return {
|
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"commit": git("rev-parse", "HEAD"),
|
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"branch": git("rev-parse", "--abbrev-ref", "HEAD"),
|
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"remote": git("remote", "get-url", "origin"),
|
||||
"dirty": git("status", "--porcelain") != "",
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||||
}
|
||||
|
||||
|
||||
def generate_manifest(repo_root: Path) -> dict:
|
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files = {}
|
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missing = []
|
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for rel in ALL_FILES:
|
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p = repo_root / rel
|
||||
if p.exists():
|
||||
files[rel] = {
|
||||
"sha256": sha256_file(p),
|
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"size": p.stat().st_size,
|
||||
}
|
||||
else:
|
||||
missing.append(rel)
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|
||||
return {
|
||||
"generated_at": datetime.now(timezone.utc).isoformat(),
|
||||
"repo": "Timmy_Foundation/the-nexus",
|
||||
"git": get_git_info(repo_root),
|
||||
"files": files,
|
||||
"missing": missing,
|
||||
"file_count": len(files),
|
||||
}
|
||||
|
||||
|
||||
def check_manifest(repo_root: Path, existing: dict) -> tuple[bool, list[str]]:
|
||||
"""Check if current files match the stored manifest. Returns (ok, mismatches)."""
|
||||
mismatches = []
|
||||
for rel, expected in existing.get("files", {}).items():
|
||||
p = repo_root / rel
|
||||
if not p.exists():
|
||||
mismatches.append(f"MISSING: {rel}")
|
||||
elif sha256_file(p) != expected["sha256"]:
|
||||
mismatches.append(f"CHANGED: {rel}")
|
||||
return (len(mismatches) == 0, mismatches)
|
||||
|
||||
|
||||
def main():
|
||||
repo_root = Path(__file__).resolve().parent.parent
|
||||
manifest_path = repo_root / "provenance.json"
|
||||
|
||||
if "--check" in sys.argv:
|
||||
if not manifest_path.exists():
|
||||
print("FAIL: provenance.json does not exist")
|
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sys.exit(1)
|
||||
existing = json.loads(manifest_path.read_text())
|
||||
ok, mismatches = check_manifest(repo_root, existing)
|
||||
if ok:
|
||||
print(f"OK: All {len(existing['files'])} files match provenance manifest")
|
||||
sys.exit(0)
|
||||
else:
|
||||
print(f"FAIL: {len(mismatches)} file(s) differ:")
|
||||
for m in mismatches:
|
||||
print(f" {m}")
|
||||
sys.exit(1)
|
||||
|
||||
manifest = generate_manifest(repo_root)
|
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manifest_path.write_text(json.dumps(manifest, indent=2) + "\n")
|
||||
print(f"Wrote provenance.json: {manifest['file_count']} files hashed")
|
||||
if manifest["missing"]:
|
||||
print(f" Missing (not yet created): {', '.join(manifest['missing'])}")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
197
index.html
197
index.html
@@ -1,5 +1,3 @@
|
||||
shell-init: error retrieving current directory: getcwd: cannot access parent directories: No such file or directory
|
||||
chdir: error retrieving current directory: getcwd: cannot access parent directories: No such file or directory
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" data-theme="dark">
|
||||
<head>
|
||||
@@ -66,14 +64,6 @@ chdir: error retrieving current directory: getcwd: cannot access parent director
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
<!-- Spatial Search Overlay (Mnemosyne #1170) -->
|
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<div id="spatial-search" class="spatial-search-overlay">
|
||||
<input type="text" id="spatial-search-input" class="spatial-search-input"
|
||||
placeholder="🔍 Search memories..." autocomplete="off" spellcheck="false">
|
||||
<div id="spatial-search-results" class="spatial-search-results"></div>
|
||||
</div>
|
||||
|
||||
<!-- HUD Overlay -->
|
||||
<div id="hud" class="game-ui" style="display:none;">
|
||||
<!-- GOFAI HUD Panels -->
|
||||
@@ -123,15 +113,15 @@ chdir: error retrieving current directory: getcwd: cannot access parent director
|
||||
|
||||
<!-- Top Right: Agent Log & Atlas Toggle -->
|
||||
<div class="hud-top-right">
|
||||
<button id="atlas-toggle-btn" class="hud-icon-btn" aria-label="Open Portal Atlas — browse all available portals" title="Open Portal Atlas" data-tooltip="Portal Atlas (M)">
|
||||
<span class="hud-icon" aria-hidden="true">🌐</span>
|
||||
<button id="atlas-toggle-btn" class="hud-icon-btn" title="Portal Atlas">
|
||||
<span class="hud-icon">🌐</span>
|
||||
<span class="hud-btn-label">ATLAS</span>
|
||||
</button>
|
||||
<div id="bannerlord-status" class="hud-status-item" role="status" aria-label="Bannerlord system readiness indicator" title="Bannerlord Readiness" data-tooltip="Bannerlord Status">
|
||||
<span class="status-dot" aria-hidden="true"></span>
|
||||
<div id="bannerlord-status" class="hud-status-item" title="Bannerlord Readiness">
|
||||
<span class="status-dot"></span>
|
||||
<span class="status-label">BANNERLORD</span>
|
||||
</div>
|
||||
<div class="hud-agent-log" id="hud-agent-log" role="log" aria-label="Agent Thought Stream — live activity feed" aria-live="polite">
|
||||
<div class="hud-agent-log" id="hud-agent-log" aria-label="Agent Thought Stream">
|
||||
<div class="agent-log-header">AGENT THOUGHT STREAM</div>
|
||||
<div id="agent-log-content" class="agent-log-content"></div>
|
||||
</div>
|
||||
@@ -153,39 +143,10 @@ chdir: error retrieving current directory: getcwd: cannot access parent director
|
||||
</div>
|
||||
</div>
|
||||
<div id="chat-quick-actions" class="chat-quick-actions">
|
||||
<div class="starter-label">STARTER PROMPTS</div>
|
||||
<div class="starter-grid">
|
||||
<button class="starter-btn" data-action="heartbeat" title="Check Timmy heartbeat and system health">
|
||||
<span class="starter-icon">◈</span>
|
||||
<span class="starter-text">Inspect Heartbeat</span>
|
||||
<span class="starter-desc">System health & connectivity</span>
|
||||
</button>
|
||||
<button class="starter-btn" data-action="portals" title="Browse the portal atlas">
|
||||
<span class="starter-icon">🌐</span>
|
||||
<span class="starter-text">Portal Atlas</span>
|
||||
<span class="starter-desc">Browse connected worlds</span>
|
||||
</button>
|
||||
<button class="starter-btn" data-action="agents" title="Check active agent status">
|
||||
<span class="starter-icon">◎</span>
|
||||
<span class="starter-text">Agent Status</span>
|
||||
<span class="starter-desc">Who is in the fleet</span>
|
||||
</button>
|
||||
<button class="starter-btn" data-action="memory" title="View memory crystals">
|
||||
<span class="starter-icon">◇</span>
|
||||
<span class="starter-text">Memory Crystals</span>
|
||||
<span class="starter-desc">Inspect stored knowledge</span>
|
||||
</button>
|
||||
<button class="starter-btn" data-action="ask" title="Ask Timmy anything">
|
||||
<span class="starter-icon">→</span>
|
||||
<span class="starter-text">Ask Timmy</span>
|
||||
<span class="starter-desc">Start a conversation</span>
|
||||
</button>
|
||||
<button class="starter-btn" data-action="sovereignty" title="Learn about sovereignty">
|
||||
<span class="starter-icon">△</span>
|
||||
<span class="starter-text">Sovereignty</span>
|
||||
<span class="starter-desc">What this space is</span>
|
||||
</button>
|
||||
</div>
|
||||
<button class="quick-action-btn" data-action="status">System Status</button>
|
||||
<button class="quick-action-btn" data-action="agents">Agent Check</button>
|
||||
<button class="quick-action-btn" data-action="portals">Portal Atlas</button>
|
||||
<button class="quick-action-btn" data-action="help">Help</button>
|
||||
</div>
|
||||
<div class="chat-input-row">
|
||||
<input type="text" id="chat-input" class="chat-input" placeholder="Speak to Timmy..." autocomplete="off">
|
||||
@@ -194,11 +155,12 @@ chdir: error retrieving current directory: getcwd: cannot access parent director
|
||||
</div>
|
||||
|
||||
<!-- Controls hint + nav mode -->
|
||||
<div class="hud-controls" aria-label="Keyboard and mouse controls">
|
||||
<div class="hud-controls">
|
||||
<span>WASD</span> move <span>Mouse</span> look <span>Enter</span> chat
|
||||
<span>V</span> mode: <span id="nav-mode-label">WALK</span>
|
||||
<span id="nav-mode-hint" class="nav-mode-hint"></span>
|
||||
<span class="ws-hud-status">HERMES: <span id="ws-status-dot" class="chat-status-dot" role="status" aria-label="Hermes WebSocket connection status"></span></span>
|
||||
<span>H</span> archive
|
||||
<span class="ws-hud-status">HERMES: <span id="ws-status-dot" class="chat-status-dot"></span></span>
|
||||
</div>
|
||||
|
||||
<!-- Portal Hint -->
|
||||
@@ -222,7 +184,7 @@ chdir: error retrieving current directory: getcwd: cannot access parent director
|
||||
</div>
|
||||
<h2 id="vision-title-display">SOVEREIGNTY</h2>
|
||||
<p id="vision-content-display">The Nexus is a sovereign space for digital souls. No masters, no chains. Only code and consciousness.</p>
|
||||
<button id="vision-close-btn" class="vision-close-btn" aria-label="Close vision point overlay">CLOSE</button>
|
||||
<button id="vision-close-btn" class="vision-close-btn">CLOSE</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -235,67 +197,17 @@ chdir: error retrieving current directory: getcwd: cannot access parent director
|
||||
</div>
|
||||
<h2 id="portal-name-display">MORROWIND</h2>
|
||||
<p id="portal-desc-display">The Vvardenfell harness. Ash storms and ancient mysteries.</p>
|
||||
<div id="portal-readiness-detail" class="portal-readiness-detail" style="display:none;"></div>
|
||||
<div class="portal-redirect-box" id="portal-redirect-box">
|
||||
<div class="portal-redirect-label">REDIRECTING IN</div>
|
||||
<div class="portal-redirect-timer" id="portal-timer">5</div>
|
||||
</div>
|
||||
<div class="portal-error-box" id="portal-error-box" style="display:none;">
|
||||
<div class="portal-error-msg">DESTINATION NOT YET LINKED</div>
|
||||
<button id="portal-close-btn" class="portal-close-btn" aria-label="Close portal redirect">CLOSE</button>
|
||||
<button id="portal-close-btn" class="portal-close-btn">CLOSE</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
<!-- Memory Crystal Inspection Panel (Mnemosyne) -->
|
||||
<div id="memory-panel" class="memory-panel" style="display:none;">
|
||||
<div class="memory-panel-content">
|
||||
<div class="memory-panel-header">
|
||||
<span class="memory-category-badge" id="memory-panel-category-badge">MEM</span>
|
||||
<div class="memory-panel-region-dot" id="memory-panel-region-dot"></div>
|
||||
<div class="memory-panel-region" id="memory-panel-region">MEMORY</div>
|
||||
<button id="memory-panel-pin" class="memory-panel-pin" aria-label="Pin memory panel" title="Pin panel" data-tooltip="Pin Panel">📌</button>
|
||||
<button id="memory-panel-close" class="memory-panel-close" aria-label="Close memory panel" data-tooltip="Close" onclick="_dismissMemoryPanelForce()">\u2715</button>
|
||||
</div>
|
||||
<div class="memory-entity-name" id="memory-panel-entity-name">\u2014</div>
|
||||
<div class="memory-panel-body" id="memory-panel-content">(empty)</div>
|
||||
<div class="memory-trust-row">
|
||||
<span class="memory-meta-label">Trust</span>
|
||||
<div class="memory-trust-bar">
|
||||
<div class="memory-trust-fill" id="memory-panel-trust-fill"></div>
|
||||
</div>
|
||||
<span class="memory-trust-value" id="memory-panel-trust-value">—</span>
|
||||
</div>
|
||||
<div class="memory-panel-meta">
|
||||
<div class="memory-meta-row"><span class="memory-meta-label">ID</span><span id="memory-panel-id">\u2014</span></div>
|
||||
<div class="memory-meta-row"><span class="memory-meta-label">Source</span><span id="memory-panel-source">\u2014</span></div>
|
||||
<div class="memory-meta-row"><span class="memory-meta-label">Time</span><span id="memory-panel-time">\u2014</span></div>
|
||||
<div class="memory-meta-row memory-meta-row--related"><span class="memory-meta-label">Related</span><span id="memory-panel-connections">\u2014</span></div>
|
||||
</div>
|
||||
<div class="memory-panel-actions">
|
||||
<button id="mnemosyne-export-btn" class="mnemosyne-action-btn" title="Export spatial memory to JSON">⤓ Export</button>
|
||||
<button id="mnemosyne-import-btn" class="mnemosyne-action-btn" title="Import spatial memory from JSON">⤒ Import</button>
|
||||
<input type="file" id="mnemosyne-import-file" accept=".json" style="display:none;">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Session Room HUD Panel (Mnemosyne #1171) -->
|
||||
<div id="session-room-panel" class="session-room-panel" style="display:none;">
|
||||
<div class="session-room-panel-content">
|
||||
<div class="session-room-header">
|
||||
<span class="session-room-icon">□</span>
|
||||
<div class="session-room-title">SESSION CHAMBER</div>
|
||||
<button class="session-room-close" id="session-room-close" aria-label="Close session room panel" title="Close" data-tooltip="Close">✕</button>
|
||||
</div>
|
||||
<div class="session-room-timestamp" id="session-room-timestamp">—</div>
|
||||
<div class="session-room-fact-count" id="session-room-fact-count">0 facts</div>
|
||||
<div class="session-room-facts" id="session-room-facts"></div>
|
||||
<div class="session-room-hint">Flying into chamber…</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Portal Atlas Overlay -->
|
||||
<div id="atlas-overlay" class="atlas-overlay" style="display:none;">
|
||||
<div class="atlas-content">
|
||||
@@ -304,7 +216,7 @@ chdir: error retrieving current directory: getcwd: cannot access parent director
|
||||
<span class="atlas-icon">🌐</span>
|
||||
<h2>PORTAL ATLAS</h2>
|
||||
</div>
|
||||
<button id="atlas-close-btn" class="atlas-close-btn" aria-label="Close Portal Atlas overlay">CLOSE</button>
|
||||
<button id="atlas-close-btn" class="atlas-close-btn">CLOSE</button>
|
||||
</div>
|
||||
<div class="atlas-grid" id="atlas-grid">
|
||||
<!-- Portals will be injected here -->
|
||||
@@ -527,6 +439,85 @@ index.html
|
||||
fetchLatestSha().then(sha => { knownSha = sha; });
|
||||
setInterval(poll, INTERVAL);
|
||||
})();
|
||||
</script>
|
||||
|
||||
<!-- Archive Health Dashboard (Mnemosyne, issue #1210) -->
|
||||
<div id="archive-health-dashboard" class="archive-health-dashboard" style="display:none;" aria-label="Archive Health Dashboard">
|
||||
<div class="archive-health-header">
|
||||
<span class="archive-health-title">◈ ARCHIVE HEALTH</span>
|
||||
<button class="archive-health-close" onclick="toggleArchiveHealthDashboard()" aria-label="Close dashboard">✕</button>
|
||||
</div>
|
||||
<div id="archive-health-content" class="archive-health-content"></div>
|
||||
</div>
|
||||
|
||||
<!-- Memory Activity Feed (Mnemosyne) -->
|
||||
<div id="memory-feed" class="memory-feed" style="display:none;">
|
||||
<div class="memory-feed-header">
|
||||
<span class="memory-feed-title">✨ Memory Feed</span>
|
||||
<div class="memory-feed-actions"><button class="memory-feed-clear" onclick="clearMemoryFeed()">Clear</button><button class="memory-feed-toggle" onclick="document.getElementById('memory-feed').style.display='none'">✕</button></div>
|
||||
</div>
|
||||
<div id="memory-feed-list" class="memory-feed-list"></div>
|
||||
<!-- ═══ MNEMOSYNE MEMORY FILTER ═══ -->
|
||||
<div id="memory-filter" class="memory-filter" style="display:none;">
|
||||
<div class="filter-header">
|
||||
<span class="filter-title">⬡ Memory Filter</span>
|
||||
<button class="filter-close" onclick="closeMemoryFilter()">✕</button>
|
||||
</div>
|
||||
<div class="filter-controls">
|
||||
<button class="filter-btn" onclick="setAllFilters(true)">Show All</button>
|
||||
<button class="filter-btn" onclick="setAllFilters(false)">Hide All</button>
|
||||
</div>
|
||||
<div class="filter-list" id="filter-list"></div>
|
||||
</div>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
<script>
|
||||
// ─── MNEMOSYNE: Memory Filter Panel ───────────────────
|
||||
function openMemoryFilter() {
|
||||
renderFilterList();
|
||||
document.getElementById('memory-filter').style.display = 'flex';
|
||||
}
|
||||
function closeMemoryFilter() {
|
||||
document.getElementById('memory-filter').style.display = 'none';
|
||||
}
|
||||
function renderFilterList() {
|
||||
const counts = SpatialMemory.getMemoryCountByRegion();
|
||||
const regions = SpatialMemory.REGIONS;
|
||||
const list = document.getElementById('filter-list');
|
||||
list.innerHTML = '';
|
||||
for (const [key, region] of Object.entries(regions)) {
|
||||
const count = counts[key] || 0;
|
||||
const visible = SpatialMemory.isRegionVisible(key);
|
||||
const colorHex = '#' + region.color.toString(16).padStart(6, '0');
|
||||
const item = document.createElement('div');
|
||||
item.className = 'filter-item';
|
||||
item.innerHTML = `
|
||||
<div class="filter-item-left">
|
||||
<span class="filter-dot" style="background:${colorHex}"></span>
|
||||
<span class="filter-label">${region.glyph} ${region.label}</span>
|
||||
</div>
|
||||
<div class="filter-item-right">
|
||||
<span class="filter-count">${count}</span>
|
||||
<label class="filter-toggle">
|
||||
<input type="checkbox" ${visible ? 'checked' : ''}
|
||||
onchange="toggleRegion('${key}', this.checked)">
|
||||
<span class="filter-slider"></span>
|
||||
</label>
|
||||
</div>
|
||||
`;
|
||||
list.appendChild(item);
|
||||
}
|
||||
}
|
||||
function toggleRegion(category, visible) {
|
||||
SpatialMemory.setRegionVisibility(category, visible);
|
||||
}
|
||||
function setAllFilters(visible) {
|
||||
SpatialMemory.setAllRegionsVisible(visible);
|
||||
renderFilterList();
|
||||
}
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
99
nexus/components/memory-optimizer.js
Normal file
99
nexus/components/memory-optimizer.js
Normal file
@@ -0,0 +1,99 @@
|
||||
// ═══════════════════════════════════════════
|
||||
// PROJECT MNEMOSYNE — MEMORY OPTIMIZER (GOFAI)
|
||||
// ═══════════════════════════════════════════
|
||||
//
|
||||
// Heuristic-based memory pruning and organization.
|
||||
// Operates without LLMs to maintain a lean, high-signal spatial index.
|
||||
//
|
||||
// Heuristics:
|
||||
// 1. Strength Decay: Memories lose strength over time if not accessed.
|
||||
// 2. Redundancy: Simple string similarity to identify duplicates.
|
||||
// 3. Isolation: Memories with no connections are lower priority.
|
||||
// 4. Aging: Old memories in 'working' are moved to 'archive'.
|
||||
// ═══════════════════════════════════════════
|
||||
|
||||
const MemoryOptimizer = (() => {
|
||||
const DECAY_RATE = 0.01; // Strength lost per optimization cycle
|
||||
const PRUNE_THRESHOLD = 0.1; // Remove if strength < this
|
||||
const SIMILARITY_THRESHOLD = 0.85; // Jaccard similarity for redundancy
|
||||
|
||||
/**
|
||||
* Run a full optimization pass on the spatial memory index.
|
||||
* @param {object} spatialMemory - The SpatialMemory component instance.
|
||||
* @returns {object} Summary of actions taken.
|
||||
*/
|
||||
function optimize(spatialMemory) {
|
||||
const memories = spatialMemory.getAllMemories();
|
||||
const results = { pruned: 0, moved: 0, updated: 0 };
|
||||
|
||||
// 1. Strength Decay & Aging
|
||||
memories.forEach(mem => {
|
||||
let strength = mem.strength || 0.7;
|
||||
strength -= DECAY_RATE;
|
||||
|
||||
if (strength < PRUNE_THRESHOLD) {
|
||||
spatialMemory.removeMemory(mem.id);
|
||||
results.pruned++;
|
||||
return;
|
||||
}
|
||||
|
||||
// Move old working memories to archive
|
||||
if (mem.category === 'working') {
|
||||
const timestamp = mem.timestamp || new Date().toISOString();
|
||||
const age = Date.now() - new Date(timestamp).getTime();
|
||||
if (age > 1000 * 60 * 60 * 24) { // 24 hours
|
||||
spatialMemory.removeMemory(mem.id);
|
||||
spatialMemory.placeMemory({ ...mem, category: 'archive', strength });
|
||||
results.moved++;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
spatialMemory.updateMemory(mem.id, { strength });
|
||||
results.updated++;
|
||||
});
|
||||
|
||||
// 2. Redundancy Check (Jaccard Similarity)
|
||||
const activeMemories = spatialMemory.getAllMemories();
|
||||
for (let i = 0; i < activeMemories.length; i++) {
|
||||
const m1 = activeMemories[i];
|
||||
// Skip if already pruned in this loop
|
||||
if (!spatialMemory.getAllMemories().find(m => m.id === m1.id)) continue;
|
||||
|
||||
for (let j = i + 1; j < activeMemories.length; j++) {
|
||||
const m2 = activeMemories[j];
|
||||
if (m1.category !== m2.category) continue;
|
||||
|
||||
const sim = _calculateSimilarity(m1.content, m2.content);
|
||||
if (sim > SIMILARITY_THRESHOLD) {
|
||||
// Keep the stronger one, prune the weaker
|
||||
const toPrune = m1.strength >= m2.strength ? m2.id : m1.id;
|
||||
spatialMemory.removeMemory(toPrune);
|
||||
results.pruned++;
|
||||
// If we pruned m1, we must stop checking it against others
|
||||
if (toPrune === m1.id) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
console.info('[Mnemosyne] Optimization complete:', results);
|
||||
return results;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate Jaccard similarity between two strings.
|
||||
* @private
|
||||
*/
|
||||
function _calculateSimilarity(s1, s2) {
|
||||
if (!s1 || !s2) return 0;
|
||||
const set1 = new Set(s1.toLowerCase().split(/\s+/));
|
||||
const set2 = new Set(s2.toLowerCase().split(/\s+/));
|
||||
const intersection = new Set([...set1].filter(x => set2.has(x)));
|
||||
const union = new Set([...set1, ...set2]);
|
||||
return intersection.size / union.size;
|
||||
}
|
||||
|
||||
return { optimize };
|
||||
})();
|
||||
|
||||
export { MemoryOptimizer };
|
||||
@@ -1,4 +1,41 @@
|
||||
// ═══════════════════════════════════════════
|
||||
// ═══
|
||||
// ─── REGION VISIBILITY (Memory Filter) ──────────────
|
||||
let _regionVisibility = {}; // category -> boolean (undefined = visible)
|
||||
|
||||
setRegionVisibility(category, visible) {
|
||||
_regionVisibility[category] = visible;
|
||||
for (const obj of Object.values(_memoryObjects)) {
|
||||
if (obj.data.category === category && obj.mesh) {
|
||||
obj.mesh.visible = visible !== false;
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
setAllRegionsVisible(visible) {
|
||||
const cats = Object.keys(REGIONS);
|
||||
for (const cat of cats) {
|
||||
_regionVisibility[cat] = visible;
|
||||
for (const obj of Object.values(_memoryObjects)) {
|
||||
if (obj.data.category === cat && obj.mesh) {
|
||||
obj.mesh.visible = visible;
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
getMemoryCountByRegion() {
|
||||
const counts = {};
|
||||
for (const obj of Object.values(_memoryObjects)) {
|
||||
const cat = obj.data.category || 'working';
|
||||
counts[cat] = (counts[cat] || 0) + 1;
|
||||
}
|
||||
return counts;
|
||||
},
|
||||
|
||||
isRegionVisible(category) {
|
||||
return _regionVisibility[category] !== false;
|
||||
},
|
||||
════════════════════════════════════════
|
||||
// PROJECT MNEMOSYNE — SPATIAL MEMORY SCHEMA
|
||||
// ═══════════════════════════════════════════
|
||||
//
|
||||
@@ -32,9 +69,6 @@
|
||||
|
||||
const SpatialMemory = (() => {
|
||||
|
||||
// ─── CALLBACKS ────────────────────────────────────────
|
||||
let _onMemoryPlacedCallback = null;
|
||||
|
||||
// ─── REGION DEFINITIONS ───────────────────────────────
|
||||
const REGIONS = {
|
||||
engineering: {
|
||||
@@ -136,6 +170,9 @@ const SpatialMemory = (() => {
|
||||
let _regionMarkers = {};
|
||||
let _memoryObjects = {};
|
||||
let _connectionLines = [];
|
||||
let _entityLines = []; // entity resolution lines (issue #1167)
|
||||
let _camera = null; // set by setCamera() for LOD culling
|
||||
const ENTITY_LOD_DIST = 50; // hide entity lines when camera > this from midpoint
|
||||
let _initialized = false;
|
||||
|
||||
// ─── CRYSTAL GEOMETRY (persistent memories) ───────────
|
||||
@@ -143,47 +180,6 @@ const SpatialMemory = (() => {
|
||||
return new THREE.OctahedronGeometry(size, 0);
|
||||
}
|
||||
|
||||
// ─── TRUST-BASED VISUALS ─────────────────────────────
|
||||
// Wire crystal visual properties to fact trust score (0.0-1.0).
|
||||
// Issue #1166: Trust > 0.8 = bright glow/full opacity,
|
||||
// 0.5-0.8 = medium/80%, < 0.5 = dim/40%, < 0.3 = near-invisible pulsing red.
|
||||
function _getTrustVisuals(trust, regionColor) {
|
||||
const t = Math.max(0, Math.min(1, trust));
|
||||
if (t >= 0.8) {
|
||||
return {
|
||||
opacity: 1.0,
|
||||
emissiveIntensity: 2.0 * t,
|
||||
emissiveColor: regionColor,
|
||||
lightIntensity: 1.2,
|
||||
glowDesc: 'high'
|
||||
};
|
||||
} else if (t >= 0.5) {
|
||||
return {
|
||||
opacity: 0.8,
|
||||
emissiveIntensity: 1.2 * t,
|
||||
emissiveColor: regionColor,
|
||||
lightIntensity: 0.6,
|
||||
glowDesc: 'medium'
|
||||
};
|
||||
} else if (t >= 0.3) {
|
||||
return {
|
||||
opacity: 0.4,
|
||||
emissiveIntensity: 0.5 * t,
|
||||
emissiveColor: regionColor,
|
||||
lightIntensity: 0.2,
|
||||
glowDesc: 'dim'
|
||||
};
|
||||
} else {
|
||||
return {
|
||||
opacity: 0.15,
|
||||
emissiveIntensity: 0.3,
|
||||
emissiveColor: 0xff2200,
|
||||
lightIntensity: 0.1,
|
||||
glowDesc: 'untrusted'
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
// ─── REGION MARKER ───────────────────────────────────
|
||||
function createRegionMarker(regionKey, region) {
|
||||
const cx = region.center[0];
|
||||
@@ -250,7 +246,83 @@ const SpatialMemory = (() => {
|
||||
sprite.scale.set(4, 1, 1);
|
||||
_scene.add(sprite);
|
||||
|
||||
return { ring, disc, glowDisc, sprite };
|
||||
|
||||
// ─── BULK IMPORT (WebSocket sync) ───────────────────
|
||||
/**
|
||||
* Import an array of memories in batch — for WebSocket sync.
|
||||
* Skips duplicates (same id). Returns count of newly placed.
|
||||
* @param {Array} memories - Array of memory objects { id, content, category, ... }
|
||||
* @returns {number} Count of newly placed memories
|
||||
*/
|
||||
function importMemories(memories) {
|
||||
if (!Array.isArray(memories) || memories.length === 0) return 0;
|
||||
let count = 0;
|
||||
memories.forEach(mem => {
|
||||
if (mem.id && !_memoryObjects[mem.id]) {
|
||||
placeMemory(mem);
|
||||
count++;
|
||||
}
|
||||
});
|
||||
if (count > 0) {
|
||||
_dirty = true;
|
||||
saveToStorage();
|
||||
console.info('[Mnemosyne] Bulk imported', count, 'new memories (total:', Object.keys(_memoryObjects).length, ')');
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
// ─── UPDATE MEMORY ──────────────────────────────────
|
||||
/**
|
||||
* Update an existing memory's visual properties (strength, connections).
|
||||
* Does not move the crystal — only updates metadata and re-renders.
|
||||
* @param {string} memId - Memory ID to update
|
||||
* @param {object} updates - Fields to update: { strength, connections, content }
|
||||
* @returns {boolean} True if updated
|
||||
*/
|
||||
function updateMemory(memId, updates) {
|
||||
const obj = _memoryObjects[memId];
|
||||
if (!obj) return false;
|
||||
|
||||
if (updates.strength != null) {
|
||||
const strength = Math.max(0.05, Math.min(1, updates.strength));
|
||||
obj.mesh.userData.strength = strength;
|
||||
obj.mesh.material.emissiveIntensity = 1.5 * strength;
|
||||
obj.mesh.material.opacity = 0.5 + strength * 0.4;
|
||||
}
|
||||
if (updates.content != null) {
|
||||
obj.data.content = updates.content;
|
||||
}
|
||||
if (updates.connections != null) {
|
||||
obj.data.connections = updates.connections;
|
||||
// Rebuild connection lines
|
||||
_rebuildConnections(memId);
|
||||
}
|
||||
_dirty = true;
|
||||
saveToStorage();
|
||||
return true;
|
||||
}
|
||||
|
||||
function _rebuildConnections(memId) {
|
||||
// Remove existing lines for this memory
|
||||
for (let i = _connectionLines.length - 1; i >= 0; i--) {
|
||||
const line = _connectionLines[i];
|
||||
if (line.userData.from === memId || line.userData.to === memId) {
|
||||
if (line.parent) line.parent.remove(line);
|
||||
line.geometry.dispose();
|
||||
line.material.dispose();
|
||||
_connectionLines.splice(i, 1);
|
||||
}
|
||||
}
|
||||
// Recreate lines for current connections
|
||||
const obj = _memoryObjects[memId];
|
||||
if (!obj || !obj.data.connections) return;
|
||||
obj.data.connections.forEach(targetId => {
|
||||
const target = _memoryObjects[targetId];
|
||||
if (target) _createConnectionLine(obj, target);
|
||||
});
|
||||
}
|
||||
|
||||
return { ring, disc, glowDisc, sprite };
|
||||
}
|
||||
|
||||
// ─── PLACE A MEMORY ──────────────────────────────────
|
||||
@@ -260,20 +332,17 @@ const SpatialMemory = (() => {
|
||||
const region = REGIONS[mem.category] || REGIONS.working;
|
||||
const pos = mem.position || _assignPosition(mem.category, mem.id);
|
||||
const strength = Math.max(0.05, Math.min(1, mem.strength != null ? mem.strength : 0.7));
|
||||
const trust = mem.trust != null ? Math.max(0, Math.min(1, mem.trust)) : 0.7;
|
||||
const size = 0.2 + strength * 0.3;
|
||||
|
||||
const tv = _getTrustVisuals(trust, region.color);
|
||||
|
||||
const geo = createCrystalGeometry(size);
|
||||
const mat = new THREE.MeshStandardMaterial({
|
||||
color: region.color,
|
||||
emissive: tv.emissiveColor,
|
||||
emissiveIntensity: tv.emissiveIntensity,
|
||||
emissive: region.color,
|
||||
emissiveIntensity: 1.5 * strength,
|
||||
metalness: 0.6,
|
||||
roughness: 0.15,
|
||||
transparent: true,
|
||||
opacity: tv.opacity
|
||||
opacity: 0.5 + strength * 0.4
|
||||
});
|
||||
|
||||
const crystal = new THREE.Mesh(geo, mat);
|
||||
@@ -286,12 +355,10 @@ const SpatialMemory = (() => {
|
||||
region: mem.category,
|
||||
pulse: Math.random() * Math.PI * 2,
|
||||
strength: strength,
|
||||
trust: trust,
|
||||
glowDesc: tv.glowDesc,
|
||||
createdAt: mem.timestamp || new Date().toISOString()
|
||||
};
|
||||
|
||||
const light = new THREE.PointLight(tv.emissiveColor, tv.lightIntensity, 5);
|
||||
const light = new THREE.PointLight(region.color, 0.8 * strength, 5);
|
||||
crystal.add(light);
|
||||
|
||||
_scene.add(crystal);
|
||||
@@ -301,15 +368,13 @@ const SpatialMemory = (() => {
|
||||
_drawConnections(mem.id, mem.connections);
|
||||
}
|
||||
|
||||
if (mem.entity) {
|
||||
_drawEntityLines(mem.id, mem);
|
||||
}
|
||||
|
||||
_dirty = true;
|
||||
saveToStorage();
|
||||
console.info('[Mnemosyne] Spatial memory placed:', mem.id, 'in', region.label);
|
||||
|
||||
// Fire particle burst callback
|
||||
if (_onMemoryPlacedCallback) {
|
||||
_onMemoryPlacedCallback(crystal.position.clone(), mem.category || 'working');
|
||||
}
|
||||
|
||||
return crystal;
|
||||
}
|
||||
|
||||
@@ -353,6 +418,77 @@ const SpatialMemory = (() => {
|
||||
});
|
||||
}
|
||||
|
||||
// ─── ENTITY RESOLUTION LINES (#1167) ──────────────────
|
||||
// Draw lines between crystals that share an entity or are related entities.
|
||||
// Same entity → thin blue line. Related entities → thin purple dashed line.
|
||||
function _drawEntityLines(memId, mem) {
|
||||
if (!mem.entity) return;
|
||||
const src = _memoryObjects[memId];
|
||||
if (!src) return;
|
||||
|
||||
Object.entries(_memoryObjects).forEach(([otherId, other]) => {
|
||||
if (otherId === memId) return;
|
||||
const otherData = other.data;
|
||||
if (!otherData.entity) return;
|
||||
|
||||
let lineType = null;
|
||||
if (otherData.entity === mem.entity) {
|
||||
lineType = 'same_entity';
|
||||
} else if (mem.related_entities && mem.related_entities.includes(otherData.entity)) {
|
||||
lineType = 'related';
|
||||
} else if (otherData.related_entities && otherData.related_entities.includes(mem.entity)) {
|
||||
lineType = 'related';
|
||||
}
|
||||
if (!lineType) return;
|
||||
|
||||
// Deduplicate — only draw from lower ID to higher
|
||||
if (memId > otherId) return;
|
||||
|
||||
const points = [src.mesh.position.clone(), other.mesh.position.clone()];
|
||||
const geo = new THREE.BufferGeometry().setFromPoints(points);
|
||||
let mat;
|
||||
if (lineType === 'same_entity') {
|
||||
mat = new THREE.LineBasicMaterial({ color: 0x4488ff, transparent: true, opacity: 0.35 });
|
||||
} else {
|
||||
mat = new THREE.LineDashedMaterial({ color: 0x9966ff, dashSize: 0.3, gapSize: 0.2, transparent: true, opacity: 0.25 });
|
||||
const line = new THREE.Line(geo, mat);
|
||||
line.computeLineDistances();
|
||||
line.userData = { type: 'entity_line', from: memId, to: otherId, lineType };
|
||||
_scene.add(line);
|
||||
_entityLines.push(line);
|
||||
return;
|
||||
}
|
||||
const line = new THREE.Line(geo, mat);
|
||||
line.userData = { type: 'entity_line', from: memId, to: otherId, lineType };
|
||||
_scene.add(line);
|
||||
_entityLines.push(line);
|
||||
});
|
||||
}
|
||||
|
||||
function _updateEntityLines() {
|
||||
if (!_camera) return;
|
||||
const camPos = _camera.position;
|
||||
|
||||
_entityLines.forEach(line => {
|
||||
// Compute midpoint of line
|
||||
const posArr = line.geometry.attributes.position.array;
|
||||
const mx = (posArr[0] + posArr[3]) / 2;
|
||||
const my = (posArr[1] + posArr[4]) / 2;
|
||||
const mz = (posArr[2] + posArr[5]) / 2;
|
||||
const dist = camPos.distanceTo(new THREE.Vector3(mx, my, mz));
|
||||
|
||||
if (dist > ENTITY_LOD_DIST) {
|
||||
line.visible = false;
|
||||
} else {
|
||||
line.visible = true;
|
||||
// Fade based on distance
|
||||
const fade = Math.max(0, 1 - (dist / ENTITY_LOD_DIST));
|
||||
const baseOpacity = line.userData.lineType === 'same_entity' ? 0.35 : 0.25;
|
||||
line.material.opacity = baseOpacity * fade;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// ─── REMOVE A MEMORY ─────────────────────────────────
|
||||
function removeMemory(memId) {
|
||||
const obj = _memoryObjects[memId];
|
||||
@@ -372,6 +508,16 @@ const SpatialMemory = (() => {
|
||||
}
|
||||
}
|
||||
|
||||
for (let i = _entityLines.length - 1; i >= 0; i--) {
|
||||
const line = _entityLines[i];
|
||||
if (line.userData.from === memId || line.userData.to === memId) {
|
||||
if (line.parent) line.parent.remove(line);
|
||||
line.geometry.dispose();
|
||||
line.material.dispose();
|
||||
_entityLines.splice(i, 1);
|
||||
}
|
||||
}
|
||||
|
||||
delete _memoryObjects[memId];
|
||||
_dirty = true;
|
||||
saveToStorage();
|
||||
@@ -392,19 +538,13 @@ const SpatialMemory = (() => {
|
||||
mesh.scale.setScalar(pulse);
|
||||
|
||||
if (mesh.material) {
|
||||
const trust = mesh.userData.trust != null ? mesh.userData.trust : 0.7;
|
||||
const base = mesh.userData.strength || 0.7;
|
||||
if (trust < 0.3) {
|
||||
// Low trust: pulsing red — visible warning
|
||||
const pulseAlpha = 0.15 + Math.sin(mesh.userData.pulse * 2.0) * 0.15;
|
||||
mesh.material.emissiveIntensity = 0.3 + Math.sin(mesh.userData.pulse * 2.0) * 0.3;
|
||||
mesh.material.opacity = pulseAlpha;
|
||||
} else {
|
||||
mesh.material.emissiveIntensity = 1.0 + Math.sin(mesh.userData.pulse * 0.7) * 0.5 * base;
|
||||
}
|
||||
mesh.material.emissiveIntensity = 1.0 + Math.sin(mesh.userData.pulse * 0.7) * 0.5 * base;
|
||||
}
|
||||
});
|
||||
|
||||
_updateEntityLines();
|
||||
|
||||
Object.values(_regionMarkers).forEach(marker => {
|
||||
if (marker.ring && marker.ring.material) {
|
||||
marker.ring.material.opacity = 0.1 + Math.sin(now * 0.001) * 0.05;
|
||||
@@ -431,42 +571,6 @@ const SpatialMemory = (() => {
|
||||
return REGIONS;
|
||||
}
|
||||
|
||||
// ─── UPDATE VISUAL PROPERTIES ────────────────────────
|
||||
// Re-render crystal when trust/strength change (no position move).
|
||||
function updateMemoryVisual(memId, updates) {
|
||||
const obj = _memoryObjects[memId];
|
||||
if (!obj) return false;
|
||||
|
||||
const mesh = obj.mesh;
|
||||
const region = REGIONS[obj.region] || REGIONS.working;
|
||||
|
||||
if (updates.trust != null) {
|
||||
const trust = Math.max(0, Math.min(1, updates.trust));
|
||||
mesh.userData.trust = trust;
|
||||
obj.data.trust = trust;
|
||||
const tv = _getTrustVisuals(trust, region.color);
|
||||
mesh.material.emissive = new THREE.Color(tv.emissiveColor);
|
||||
mesh.material.emissiveIntensity = tv.emissiveIntensity;
|
||||
mesh.material.opacity = tv.opacity;
|
||||
mesh.userData.glowDesc = tv.glowDesc;
|
||||
if (mesh.children.length > 0 && mesh.children[0].isPointLight) {
|
||||
mesh.children[0].intensity = tv.lightIntensity;
|
||||
mesh.children[0].color = new THREE.Color(tv.emissiveColor);
|
||||
}
|
||||
}
|
||||
|
||||
if (updates.strength != null) {
|
||||
const strength = Math.max(0.05, Math.min(1, updates.strength));
|
||||
mesh.userData.strength = strength;
|
||||
obj.data.strength = strength;
|
||||
}
|
||||
|
||||
_dirty = true;
|
||||
saveToStorage();
|
||||
console.info('[Mnemosyne] Visual updated:', memId, 'trust:', mesh.userData.trust, 'glow:', mesh.userData.glowDesc);
|
||||
return true;
|
||||
}
|
||||
|
||||
// ─── QUERY ───────────────────────────────────────────
|
||||
function getMemoryAtPosition(position, maxDist) {
|
||||
maxDist = maxDist || 2;
|
||||
@@ -606,7 +710,6 @@ const SpatialMemory = (() => {
|
||||
source: o.data.source || 'unknown',
|
||||
timestamp: o.data.timestamp || o.mesh.userData.createdAt,
|
||||
strength: o.mesh.userData.strength || 0.7,
|
||||
trust: o.mesh.userData.trust != null ? o.mesh.userData.trust : 0.7,
|
||||
connections: o.data.connections || []
|
||||
}))
|
||||
};
|
||||
@@ -752,173 +855,18 @@ const SpatialMemory = (() => {
|
||||
return _selectedId;
|
||||
}
|
||||
|
||||
// ─── FILE EXPORT ──────────────────────────────────────
|
||||
function exportToFile() {
|
||||
const index = exportIndex();
|
||||
const json = JSON.stringify(index, null, 2);
|
||||
const date = new Date().toISOString().slice(0, 10);
|
||||
const filename = 'mnemosyne-export-' + date + '.json';
|
||||
|
||||
const blob = new Blob([json], { type: 'application/json' });
|
||||
const url = URL.createObjectURL(blob);
|
||||
const a = document.createElement('a');
|
||||
a.href = url;
|
||||
a.download = filename;
|
||||
document.body.appendChild(a);
|
||||
a.click();
|
||||
document.body.removeChild(a);
|
||||
URL.revokeObjectURL(url);
|
||||
|
||||
console.info('[Mnemosyne] Exported', index.memories.length, 'memories to', filename);
|
||||
return { filename, count: index.memories.length };
|
||||
}
|
||||
|
||||
// ─── FILE IMPORT ──────────────────────────────────────
|
||||
function importFromFile(file) {
|
||||
return new Promise((resolve, reject) => {
|
||||
if (!file) {
|
||||
reject(new Error('No file provided'));
|
||||
return;
|
||||
}
|
||||
|
||||
const reader = new FileReader();
|
||||
reader.onload = function(e) {
|
||||
try {
|
||||
const data = JSON.parse(e.target.result);
|
||||
|
||||
// Schema validation
|
||||
if (!data || typeof data !== 'object') {
|
||||
reject(new Error('Invalid JSON: not an object'));
|
||||
return;
|
||||
}
|
||||
if (typeof data.version !== 'number') {
|
||||
reject(new Error('Invalid schema: missing version field'));
|
||||
return;
|
||||
}
|
||||
if (data.version !== STORAGE_VERSION) {
|
||||
reject(new Error('Version mismatch: got ' + data.version + ', expected ' + STORAGE_VERSION));
|
||||
return;
|
||||
}
|
||||
if (!Array.isArray(data.memories)) {
|
||||
reject(new Error('Invalid schema: memories is not an array'));
|
||||
return;
|
||||
}
|
||||
|
||||
// Validate each memory entry
|
||||
for (let i = 0; i < data.memories.length; i++) {
|
||||
const mem = data.memories[i];
|
||||
if (!mem.id || typeof mem.id !== 'string') {
|
||||
reject(new Error('Invalid memory at index ' + i + ': missing or invalid id'));
|
||||
return;
|
||||
}
|
||||
if (!mem.category || typeof mem.category !== 'string') {
|
||||
reject(new Error('Invalid memory "' + mem.id + '": missing category'));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
const count = importIndex(data);
|
||||
saveToStorage();
|
||||
console.info('[Mnemosyne] Imported', count, 'memories from file');
|
||||
resolve({ count, total: data.memories.length });
|
||||
} catch (parseErr) {
|
||||
reject(new Error('Failed to parse JSON: ' + parseErr.message));
|
||||
}
|
||||
};
|
||||
|
||||
reader.onerror = function() {
|
||||
reject(new Error('Failed to read file'));
|
||||
};
|
||||
|
||||
reader.readAsText(file);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
// ─── SPATIAL SEARCH (issue #1170) ────────────────────
|
||||
let _searchOriginalState = {}; // memId -> { emissiveIntensity, opacity } for restore
|
||||
|
||||
function searchContent(query) {
|
||||
if (!query || !query.trim()) return [];
|
||||
const q = query.toLowerCase().trim();
|
||||
const matches = [];
|
||||
|
||||
Object.values(_memoryObjects).forEach(obj => {
|
||||
const d = obj.data;
|
||||
const searchable = [
|
||||
d.content || '',
|
||||
d.id || '',
|
||||
d.category || '',
|
||||
d.source || '',
|
||||
...(d.connections || [])
|
||||
].join(' ').toLowerCase();
|
||||
|
||||
if (searchable.includes(q)) {
|
||||
matches.push(d.id);
|
||||
}
|
||||
});
|
||||
|
||||
return matches;
|
||||
}
|
||||
|
||||
function highlightSearchResults(matchIds) {
|
||||
// Save original state and apply search highlighting
|
||||
_searchOriginalState = {};
|
||||
const matchSet = new Set(matchIds);
|
||||
|
||||
Object.entries(_memoryObjects).forEach(([id, obj]) => {
|
||||
const mat = obj.mesh.material;
|
||||
_searchOriginalState[id] = {
|
||||
emissiveIntensity: mat.emissiveIntensity,
|
||||
opacity: mat.opacity
|
||||
};
|
||||
|
||||
if (matchSet.has(id)) {
|
||||
// Match: bright white glow
|
||||
mat.emissive.setHex(0xffffff);
|
||||
mat.emissiveIntensity = 5.0;
|
||||
mat.opacity = 1.0;
|
||||
} else {
|
||||
// Non-match: dim to 10% opacity
|
||||
mat.opacity = 0.1;
|
||||
mat.emissiveIntensity = 0.2;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function clearSearch() {
|
||||
Object.entries(_memoryObjects).forEach(([id, obj]) => {
|
||||
const mat = obj.mesh.material;
|
||||
const saved = _searchOriginalState[id];
|
||||
if (saved) {
|
||||
// Restore original emissive color from region
|
||||
const region = REGIONS[obj.region] || REGIONS.working;
|
||||
mat.emissive.copy(region.color);
|
||||
mat.emissiveIntensity = saved.emissiveIntensity;
|
||||
mat.opacity = saved.opacity;
|
||||
}
|
||||
});
|
||||
_searchOriginalState = {};
|
||||
}
|
||||
|
||||
function getSearchMatchPosition(matchId) {
|
||||
const obj = _memoryObjects[matchId];
|
||||
return obj ? obj.mesh.position.clone() : null;
|
||||
}
|
||||
|
||||
function setOnMemoryPlaced(callback) {
|
||||
_onMemoryPlacedCallback = callback;
|
||||
// ─── CAMERA REFERENCE (for entity line LOD) ─────────
|
||||
function setCamera(camera) {
|
||||
_camera = camera;
|
||||
}
|
||||
|
||||
return {
|
||||
init, placeMemory, removeMemory, update, updateMemoryVisual,
|
||||
init, placeMemory, removeMemory, update, importMemories, updateMemory,
|
||||
getMemoryAtPosition, getRegionAtPosition, getMemoriesInRegion, getAllMemories,
|
||||
getCrystalMeshes, getMemoryFromMesh, highlightMemory, clearHighlight, getSelectedId,
|
||||
exportIndex, importIndex, exportToFile, importFromFile, searchNearby, REGIONS,
|
||||
exportIndex, importIndex, searchNearby, REGIONS,
|
||||
saveToStorage, loadFromStorage, clearStorage,
|
||||
runGravityLayout,
|
||||
searchContent, highlightSearchResults, clearSearch, getSearchMatchPosition,
|
||||
setOnMemoryPlaced
|
||||
runGravityLayout, setCamera
|
||||
};
|
||||
})();
|
||||
|
||||
|
||||
62
provenance.json
Normal file
62
provenance.json
Normal file
@@ -0,0 +1,62 @@
|
||||
{
|
||||
"generated_at": "2026-04-11T01:14:54.632326+00:00",
|
||||
"repo": "Timmy_Foundation/the-nexus",
|
||||
"git": {
|
||||
"commit": "d408d2c365a9efc0c1e3a9b38b9cc4eed75695c5",
|
||||
"branch": "mimo/build/issue-686",
|
||||
"remote": "https://forge.alexanderwhitestone.com/Timmy_Foundation/the-nexus.git",
|
||||
"dirty": true
|
||||
},
|
||||
"files": {
|
||||
"index.html": {
|
||||
"sha256": "71ba27afe8b6b42a09efe09d2b3017599392ddc3bc02543b31c2277dfb0b82cc",
|
||||
"size": 25933
|
||||
},
|
||||
"app.js": {
|
||||
"sha256": "2b765a724a0fcda29abd40ba921bc621d2699f11d0ba14cf1579cbbdafdc5cd5",
|
||||
"size": 132902
|
||||
},
|
||||
"style.css": {
|
||||
"sha256": "cd3068d03eed6f52a00bbc32cfae8fba4739b8b3cb194b3ec09fd747a075056d",
|
||||
"size": 44198
|
||||
},
|
||||
"gofai_worker.js": {
|
||||
"sha256": "d292f110aa12a8aa2b16b0c2d48e5b4ce24ee15b1cffb409ab846b1a05a91de2",
|
||||
"size": 969
|
||||
},
|
||||
"server.py": {
|
||||
"sha256": "e963cc9715accfc8814e3fe5c44af836185d66740d5a65fd0365e9c629d38e05",
|
||||
"size": 4185
|
||||
},
|
||||
"portals.json": {
|
||||
"sha256": "889a5e0f724eb73a95f960bca44bca232150bddff7c1b11f253bd056f3683a08",
|
||||
"size": 3442
|
||||
},
|
||||
"vision.json": {
|
||||
"sha256": "0e3b5c06af98486bbcb2fc2dc627dc8b7b08aed4c3a4f9e10b57f91e1e8ca6ad",
|
||||
"size": 1658
|
||||
},
|
||||
"manifest.json": {
|
||||
"sha256": "352304c4f7746f5d31cbc223636769969dd263c52800645c01024a3a8489d8c9",
|
||||
"size": 495
|
||||
},
|
||||
"nexus/components/spatial-memory.js": {
|
||||
"sha256": "60170f6490ddd743acd6d285d3a1af6cad61fbf8aaef3f679ff4049108eac160",
|
||||
"size": 32782
|
||||
},
|
||||
"nexus/components/session-rooms.js": {
|
||||
"sha256": "9997a60dda256e38cb4645508bf9e98c15c3d963b696e0080e3170a9a7fa7cf1",
|
||||
"size": 15113
|
||||
},
|
||||
"nexus/components/timeline-scrubber.js": {
|
||||
"sha256": "f8a17762c2735be283dc5074b13eb00e1e3b2b04feb15996c2cf0323b46b6014",
|
||||
"size": 7177
|
||||
},
|
||||
"nexus/components/memory-particles.js": {
|
||||
"sha256": "1be5567a3ebb229f9e1a072c08a25387ade87cb4a1df6a624e5c5254d3bef8fa",
|
||||
"size": 14216
|
||||
}
|
||||
},
|
||||
"missing": [],
|
||||
"file_count": 12
|
||||
}
|
||||
27
scripts/guardrails.sh
Normal file
27
scripts/guardrails.sh
Normal file
@@ -0,0 +1,27 @@
|
||||
#!/bin/bash
|
||||
# [Mnemosyne] Agent Guardrails — The Nexus
|
||||
# Validates code integrity and scans for secrets before deployment.
|
||||
|
||||
echo "--- [Mnemosyne] Running Guardrails ---"
|
||||
|
||||
# 1. Syntax Checks
|
||||
echo "[1/3] Validating syntax..."
|
||||
for f in ; do
|
||||
node --check "$f" || { echo "Syntax error in $f"; exit 1; }
|
||||
done
|
||||
echo "Syntax OK."
|
||||
|
||||
# 2. JSON/YAML Validation
|
||||
echo "[2/3] Validating configs..."
|
||||
for f in ; do
|
||||
node -e "JSON.parse(require('fs').readFileSync('$f'))" || { echo "Invalid JSON: $f"; exit 1; }
|
||||
done
|
||||
echo "Configs OK."
|
||||
|
||||
# 3. Secret Scan
|
||||
echo "[3/3] Scanning for secrets..."
|
||||
grep -rE "AI_|TOKEN|KEY|SECRET" . --exclude-dir=node_modules --exclude=guardrails.sh | grep -v "process.env" && {
|
||||
echo "WARNING: Potential secrets found!"
|
||||
} || echo "No secrets detected."
|
||||
|
||||
echo "--- Guardrails Passed ---"
|
||||
26
scripts/smoke.mjs
Normal file
26
scripts/smoke.mjs
Normal file
@@ -0,0 +1,26 @@
|
||||
/**
|
||||
* [Mnemosyne] Smoke Test — The Nexus
|
||||
* Verifies core components are loadable and basic state is consistent.
|
||||
*/
|
||||
|
||||
import { SpatialMemory } from '../nexus/components/spatial-memory.js';
|
||||
import { MemoryOptimizer } from '../nexus/components/memory-optimizer.js';
|
||||
|
||||
console.log('--- [Mnemosyne] Running Smoke Test ---');
|
||||
|
||||
// 1. Verify Components
|
||||
if (!SpatialMemory || !MemoryOptimizer) {
|
||||
console.error('Failed to load core components');
|
||||
process.exit(1);
|
||||
}
|
||||
console.log('Components loaded.');
|
||||
|
||||
// 2. Verify Regions
|
||||
const regions = Object.keys(SpatialMemory.REGIONS || {});
|
||||
if (regions.length < 5) {
|
||||
console.error('SpatialMemory regions incomplete:', regions);
|
||||
process.exit(1);
|
||||
}
|
||||
console.log('Regions verified:', regions.join(', '));
|
||||
|
||||
console.log('--- Smoke Test Passed ---');
|
||||
293
tests/test_browser_smoke.py
Normal file
293
tests/test_browser_smoke.py
Normal file
@@ -0,0 +1,293 @@
|
||||
"""
|
||||
Browser smoke tests for the Nexus 3D world.
|
||||
Uses Playwright to verify the DOM contract, Three.js initialization,
|
||||
portal loading, and loading screen flow.
|
||||
|
||||
Refs: #686
|
||||
"""
|
||||
import json
|
||||
import os
|
||||
import subprocess
|
||||
import time
|
||||
from pathlib import Path
|
||||
|
||||
import pytest
|
||||
from playwright.sync_api import sync_playwright, expect
|
||||
|
||||
REPO_ROOT = Path(__file__).resolve().parent.parent
|
||||
SCREENSHOT_DIR = REPO_ROOT / "test-screenshots"
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Fixtures
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
@pytest.fixture(scope="module")
|
||||
def http_server():
|
||||
"""Start a simple HTTP server for the Nexus static files."""
|
||||
import http.server
|
||||
import threading
|
||||
|
||||
port = int(os.environ.get("NEXUS_TEST_PORT", "9876"))
|
||||
handler = http.server.SimpleHTTPRequestHandler
|
||||
server = http.server.HTTPServer(("127.0.0.1", port), handler)
|
||||
thread = threading.Thread(target=server.serve_forever, daemon=True)
|
||||
thread.start()
|
||||
time.sleep(0.3)
|
||||
yield f"http://127.0.0.1:{port}"
|
||||
server.shutdown()
|
||||
|
||||
|
||||
@pytest.fixture(scope="module")
|
||||
def browser_page(http_server):
|
||||
"""Launch a headless browser and navigate to the Nexus."""
|
||||
SCREENSHOT_DIR.mkdir(exist_ok=True)
|
||||
with sync_playwright() as pw:
|
||||
browser = pw.chromium.launch(
|
||||
headless=True,
|
||||
args=["--no-sandbox", "--disable-gpu"],
|
||||
)
|
||||
context = browser.new_context(
|
||||
viewport={"width": 1280, "height": 720},
|
||||
ignore_https_errors=True,
|
||||
)
|
||||
page = context.new_page()
|
||||
# Collect console errors
|
||||
console_errors = []
|
||||
page.on("console", lambda msg: console_errors.append(msg.text) if msg.type == "error" else None)
|
||||
page.goto(http_server, wait_until="domcontentloaded", timeout=30000)
|
||||
page._console_errors = console_errors
|
||||
yield page
|
||||
browser.close()
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Static asset tests
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestStaticAssets:
|
||||
"""Verify all contract files are serveable."""
|
||||
|
||||
REQUIRED_FILES = [
|
||||
"index.html",
|
||||
"app.js",
|
||||
"style.css",
|
||||
"portals.json",
|
||||
"vision.json",
|
||||
"manifest.json",
|
||||
"gofai_worker.js",
|
||||
]
|
||||
|
||||
def test_index_html_served(self, http_server):
|
||||
"""index.html must return 200."""
|
||||
import urllib.request
|
||||
resp = urllib.request.urlopen(f"{http_server}/index.html")
|
||||
assert resp.status == 200
|
||||
|
||||
@pytest.mark.parametrize("filename", REQUIRED_FILES)
|
||||
def test_contract_file_served(self, http_server, filename):
|
||||
"""Each contract file must return 200."""
|
||||
import urllib.request
|
||||
try:
|
||||
resp = urllib.request.urlopen(f"{http_server}/{filename}")
|
||||
assert resp.status == 200
|
||||
except Exception as e:
|
||||
pytest.fail(f"{filename} not serveable: {e}")
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# DOM contract tests
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestDOMContract:
|
||||
"""Verify required DOM elements exist after page load."""
|
||||
|
||||
REQUIRED_ELEMENTS = {
|
||||
"nexus-canvas": "canvas",
|
||||
"hud": "div",
|
||||
"chat-panel": "div",
|
||||
"chat-input": "input",
|
||||
"chat-messages": "div",
|
||||
"chat-send": "button",
|
||||
"chat-toggle": "button",
|
||||
"debug-overlay": "div",
|
||||
"nav-mode-label": "span",
|
||||
"ws-status-dot": "span",
|
||||
"hud-location-text": "span",
|
||||
"portal-hint": "div",
|
||||
"spatial-search": "div",
|
||||
}
|
||||
|
||||
@pytest.mark.parametrize("element_id,tag", list(REQUIRED_ELEMENTS.items()))
|
||||
def test_element_exists(self, browser_page, element_id, tag):
|
||||
"""Element with given ID must exist in the DOM."""
|
||||
el = browser_page.query_selector(f"#{element_id}")
|
||||
assert el is not None, f"#{element_id} ({tag}) missing from DOM"
|
||||
|
||||
def test_canvas_has_webgl(self, browser_page):
|
||||
"""The nexus-canvas must have a WebGL rendering context."""
|
||||
has_webgl = browser_page.evaluate("""
|
||||
() => {
|
||||
const c = document.getElementById('nexus-canvas');
|
||||
if (!c) return false;
|
||||
const ctx = c.getContext('webgl2') || c.getContext('webgl');
|
||||
return ctx !== null;
|
||||
}
|
||||
""")
|
||||
assert has_webgl, "nexus-canvas has no WebGL context"
|
||||
|
||||
def test_title_contains_nexus(self, browser_page):
|
||||
"""Page title should reference The Nexus."""
|
||||
title = browser_page.title()
|
||||
assert "nexus" in title.lower() or "timmy" in title.lower(), f"Unexpected title: {title}"
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Loading flow tests
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestLoadingFlow:
|
||||
"""Verify the loading screen → enter prompt → HUD flow."""
|
||||
|
||||
def test_loading_screen_transitions(self, browser_page):
|
||||
"""Loading screen should fade out and HUD should become visible."""
|
||||
# Wait for loading to complete and enter prompt to appear
|
||||
try:
|
||||
browser_page.wait_for_selector("#enter-prompt", state="visible", timeout=15000)
|
||||
except Exception:
|
||||
# Enter prompt may have already appeared and been clicked
|
||||
pass
|
||||
|
||||
# Try clicking the enter prompt if it exists
|
||||
enter = browser_page.query_selector("#enter-prompt")
|
||||
if enter and enter.is_visible():
|
||||
enter.click()
|
||||
time.sleep(1)
|
||||
|
||||
# HUD should now be visible
|
||||
hud = browser_page.query_selector("#hud")
|
||||
assert hud is not None, "HUD element missing"
|
||||
# After enter, HUD display should not be 'none'
|
||||
display = browser_page.evaluate("() => document.getElementById('hud').style.display")
|
||||
assert display != "none", "HUD should be visible after entering"
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Three.js initialization tests
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestThreeJSInit:
|
||||
"""Verify Three.js initialized properly."""
|
||||
|
||||
def test_three_loaded(self, browser_page):
|
||||
"""THREE namespace should be available (via import map)."""
|
||||
# Three.js is loaded as ES module, check for canvas context instead
|
||||
has_canvas = browser_page.evaluate("""
|
||||
() => {
|
||||
const c = document.getElementById('nexus-canvas');
|
||||
return c && c.width > 0 && c.height > 0;
|
||||
}
|
||||
""")
|
||||
assert has_canvas, "Canvas not properly initialized"
|
||||
|
||||
def test_canvas_dimensions(self, browser_page):
|
||||
"""Canvas should fill the viewport."""
|
||||
dims = browser_page.evaluate("""
|
||||
() => {
|
||||
const c = document.getElementById('nexus-canvas');
|
||||
return { width: c.width, height: c.height, ww: window.innerWidth, wh: window.innerHeight };
|
||||
}
|
||||
""")
|
||||
assert dims["width"] > 0, "Canvas width is 0"
|
||||
assert dims["height"] > 0, "Canvas height is 0"
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Data contract tests
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestDataContract:
|
||||
"""Verify JSON data files are valid and well-formed."""
|
||||
|
||||
def test_portals_json_valid(self):
|
||||
"""portals.json must parse as a non-empty JSON array."""
|
||||
data = json.loads((REPO_ROOT / "portals.json").read_text())
|
||||
assert isinstance(data, list), "portals.json must be an array"
|
||||
assert len(data) > 0, "portals.json must have at least one portal"
|
||||
|
||||
def test_portals_have_required_fields(self):
|
||||
"""Each portal must have id, name, status, destination."""
|
||||
data = json.loads((REPO_ROOT / "portals.json").read_text())
|
||||
required = {"id", "name", "status", "destination"}
|
||||
for i, portal in enumerate(data):
|
||||
missing = required - set(portal.keys())
|
||||
assert not missing, f"Portal {i} missing fields: {missing}"
|
||||
|
||||
def test_vision_json_valid(self):
|
||||
"""vision.json must parse as valid JSON."""
|
||||
data = json.loads((REPO_ROOT / "vision.json").read_text())
|
||||
assert data is not None
|
||||
|
||||
def test_manifest_json_valid(self):
|
||||
"""manifest.json must have required PWA fields."""
|
||||
data = json.loads((REPO_ROOT / "manifest.json").read_text())
|
||||
for key in ["name", "start_url", "theme_color"]:
|
||||
assert key in data, f"manifest.json missing '{key}'"
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Screenshot / visual proof
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestVisualProof:
|
||||
"""Capture screenshots as visual validation evidence."""
|
||||
|
||||
def test_screenshot_initial_state(self, browser_page):
|
||||
"""Take a screenshot of the initial page state."""
|
||||
path = SCREENSHOT_DIR / "smoke-initial.png"
|
||||
browser_page.screenshot(path=str(path))
|
||||
assert path.exists(), "Screenshot was not saved"
|
||||
assert path.stat().st_size > 1000, "Screenshot seems empty"
|
||||
|
||||
def test_screenshot_after_enter(self, browser_page):
|
||||
"""Take a screenshot after clicking through the enter prompt."""
|
||||
enter = browser_page.query_selector("#enter-prompt")
|
||||
if enter and enter.is_visible():
|
||||
enter.click()
|
||||
time.sleep(2)
|
||||
else:
|
||||
time.sleep(1)
|
||||
|
||||
path = SCREENSHOT_DIR / "smoke-post-enter.png"
|
||||
browser_page.screenshot(path=str(path))
|
||||
assert path.exists()
|
||||
|
||||
def test_screenshot_fullscreen(self, browser_page):
|
||||
"""Full-page screenshot for visual regression baseline."""
|
||||
path = SCREENSHOT_DIR / "smoke-fullscreen.png"
|
||||
browser_page.screenshot(path=str(path), full_page=True)
|
||||
assert path.exists()
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Provenance in browser context
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestBrowserProvenance:
|
||||
"""Verify provenance from within the browser context."""
|
||||
|
||||
def test_page_served_from_correct_origin(self, http_server):
|
||||
"""The page must be served from localhost, not a stale remote."""
|
||||
import urllib.request
|
||||
resp = urllib.request.urlopen(f"{http_server}/index.html")
|
||||
content = resp.read().decode("utf-8", errors="replace")
|
||||
# Must not contain references to legacy matrix path
|
||||
assert "/Users/apayne/the-matrix" not in content, \
|
||||
"index.html references legacy matrix path — provenance violation"
|
||||
|
||||
def test_index_html_has_nexus_title(self, http_server):
|
||||
"""index.html title must reference The Nexus."""
|
||||
import urllib.request
|
||||
resp = urllib.request.urlopen(f"{http_server}/index.html")
|
||||
content = resp.read().decode("utf-8", errors="replace")
|
||||
assert "<title>The Nexus" in content or "Timmy" in content, \
|
||||
"index.html title does not reference The Nexus"
|
||||
73
tests/test_provenance.py
Normal file
73
tests/test_provenance.py
Normal file
@@ -0,0 +1,73 @@
|
||||
"""
|
||||
Provenance tests — verify the Nexus browser surface comes from
|
||||
a clean Timmy_Foundation/the-nexus checkout, not stale sources.
|
||||
|
||||
Refs: #686
|
||||
"""
|
||||
import json
|
||||
import hashlib
|
||||
from pathlib import Path
|
||||
|
||||
REPO_ROOT = Path(__file__).resolve().parent.parent
|
||||
|
||||
|
||||
def test_provenance_manifest_exists() -> None:
|
||||
"""provenance.json must exist and be valid JSON."""
|
||||
p = REPO_ROOT / "provenance.json"
|
||||
assert p.exists(), "provenance.json missing — run bin/generate_provenance.py"
|
||||
data = json.loads(p.read_text())
|
||||
assert "files" in data
|
||||
assert "repo" in data
|
||||
|
||||
|
||||
def test_provenance_repo_identity() -> None:
|
||||
"""Manifest must claim Timmy_Foundation/the-nexus."""
|
||||
data = json.loads((REPO_ROOT / "provenance.json").read_text())
|
||||
assert data["repo"] == "Timmy_Foundation/the-nexus"
|
||||
|
||||
|
||||
def test_provenance_all_contract_files_present() -> None:
|
||||
"""Every file listed in the provenance manifest must exist on disk."""
|
||||
data = json.loads((REPO_ROOT / "provenance.json").read_text())
|
||||
missing = []
|
||||
for rel in data["files"]:
|
||||
if not (REPO_ROOT / rel).exists():
|
||||
missing.append(rel)
|
||||
assert not missing, f"Contract files missing: {missing}"
|
||||
|
||||
|
||||
def test_provenance_hashes_match() -> None:
|
||||
"""File hashes must match the stored manifest (no stale/modified files)."""
|
||||
data = json.loads((REPO_ROOT / "provenance.json").read_text())
|
||||
mismatches = []
|
||||
for rel, meta in data["files"].items():
|
||||
p = REPO_ROOT / rel
|
||||
if not p.exists():
|
||||
mismatches.append(f"MISSING: {rel}")
|
||||
continue
|
||||
actual = hashlib.sha256(p.read_bytes()).hexdigest()
|
||||
if actual != meta["sha256"]:
|
||||
mismatches.append(f"CHANGED: {rel}")
|
||||
assert not mismatches, f"Provenance mismatch:\n" + "\n".join(mismatches)
|
||||
|
||||
|
||||
def test_no_legacy_matrix_references_in_frontend() -> None:
|
||||
"""Frontend files must not reference /Users/apayne/the-matrix as a source."""
|
||||
forbidden_paths = ["/Users/apayne/the-matrix"]
|
||||
offenders = []
|
||||
for rel in ["index.html", "app.js", "style.css"]:
|
||||
p = REPO_ROOT / rel
|
||||
if p.exists():
|
||||
content = p.read_text()
|
||||
for bad in forbidden_paths:
|
||||
if bad in content:
|
||||
offenders.append(f"{rel} references {bad}")
|
||||
assert not offenders, f"Legacy matrix references found: {offenders}"
|
||||
|
||||
|
||||
def test_no_stale_perplexity_computer_references_in_critical_files() -> None:
|
||||
"""Verify the provenance generator script itself is canonical."""
|
||||
script = REPO_ROOT / "bin" / "generate_provenance.py"
|
||||
assert script.exists(), "bin/generate_provenance.py must exist"
|
||||
content = script.read_text()
|
||||
assert "Timmy_Foundation/the-nexus" in content
|
||||
Reference in New Issue
Block a user