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Author SHA1 Message Date
29d2dbabd1 feat(mnemosyne): wire timeline scrubber into app.js (#1169)
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2026-04-10 23:49:36 +00:00
efda34c8a9 feat(mnemosyne): add timeline scrubber component (#1169)
Timeline scrubber overlay for scrolling through fact history:
- Horizontal bar at bottom of screen
- Draggable range selector
- Preset buttons: Last Hour, Last Day, Last Week, All Time
- Crystals outside time window fade to 2% opacity
- Date range labels shown

Note: app.js needs import + init call for full integration.
2026-04-10 23:49:32 +00:00
5 changed files with 214 additions and 223 deletions

82
app.js
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@@ -5,6 +5,7 @@ import { UnrealBloomPass } from 'three/addons/postprocessing/UnrealBloomPass.js'
import { SMAAPass } from 'three/addons/postprocessing/SMAAPass.js';
import { SpatialMemory } from './nexus/components/spatial-memory.js';
import { SessionRooms } from './nexus/components/session-rooms.js';
import { TimelineScrubber } from './nexus/components/timeline-scrubber.js';
// ═══════════════════════════════════════════
// NEXUS v1.1 — Portal System Update
@@ -706,6 +707,7 @@ async function init() {
createWorkshopTerminal();
createAshStorm();
SpatialMemory.init(scene);
TimelineScrubber.init(SpatialMemory);
SessionRooms.init(scene, camera, null);
updateLoad(90);
@@ -2429,15 +2431,6 @@ function activatePortal(portal) {
overlay.style.display = 'flex';
// Readiness detail for game-world portals
const readinessEl = document.getElementById('portal-readiness-detail');
if (portal.config.portal_type === 'game-world' && portal.config.readiness_steps) {
renderReadinessDetail(readinessEl, portal.config);
readinessEl.style.display = 'block';
} else {
readinessEl.style.display = 'none';
}
if (portal.config.destination && portal.config.destination.url) {
redirectBox.style.display = 'block';
errorBox.style.display = 'none';
@@ -2459,37 +2452,6 @@ function activatePortal(portal) {
}
}
// ═══ READINESS RENDERING ═══
function renderReadinessDetail(container, config) {
const steps = config.readiness_steps || {};
const stepKeys = ['downloaded', 'runtime_ready', 'launched', 'harness_bridged'];
let html = '<div class="portal-readiness-title">READINESS PIPELINE</div>';
let firstUndone = true;
stepKeys.forEach(key => {
const step = steps[key];
if (!step) return;
const cls = step.done ? 'done' : (firstUndone ? 'current' : '');
if (!step.done) firstUndone = false;
html += `<div class="portal-readiness-step ${cls}">
<span class="step-dot"></span>
<span>${step.label || key}</span>
</div>`;
});
if (config.blocked_reason) {
html += `<div class="portal-readiness-blocked">&#x26A0; ${config.blocked_reason}</div>`;
}
const doneCount = stepKeys.filter(k => steps[k]?.done).length;
const canEnter = doneCount === stepKeys.length && config.destination?.url;
if (!canEnter) {
html += `<div class="portal-readiness-hint">Cannot enter yet — ${stepKeys.length - doneCount} step${stepKeys.length - doneCount > 1 ? 's' : ''} remaining.</div>`;
}
container.innerHTML = html;
}
function closePortalOverlay() {
portalOverlayActive = false;
document.getElementById('portal-overlay').style.display = 'none';
@@ -2570,42 +2532,12 @@ function populateAtlas() {
const statusClass = `status-${config.status || 'online'}`;
// Build readiness section for game-world portals
let readinessHtml = '';
if (config.portal_type === 'game-world' && config.readiness_steps) {
const stepKeys = ['downloaded', 'runtime_ready', 'launched', 'harness_bridged'];
const steps = config.readiness_steps;
const doneCount = stepKeys.filter(k => steps[k]?.done).length;
const pct = Math.round((doneCount / stepKeys.length) * 100);
const barColor = config.color || '#ffd700';
readinessHtml = `<div class="atlas-card-readiness">
<div class="readiness-bar-track">
<div class="readiness-bar-fill" style="width:${pct}%;background:${barColor};"></div>
</div>
<div class="readiness-steps-mini">`;
let firstUndone = true;
stepKeys.forEach(key => {
const step = steps[key];
if (!step) return;
const cls = step.done ? 'done' : (firstUndone ? 'current' : '');
if (!step.done) firstUndone = false;
readinessHtml += `<span class="readiness-step ${cls}">${step.label || key}</span>`;
});
readinessHtml += '</div>';
if (config.blocked_reason) {
readinessHtml += `<div class="atlas-card-blocked">&#x26A0; ${config.blocked_reason}</div>`;
}
readinessHtml += '</div>';
}
card.innerHTML = `
<div class="atlas-card-header">
<div class="atlas-card-name">${config.name}</div>
<div class="atlas-card-status ${statusClass}">${config.readiness_state || config.status || 'ONLINE'}</div>
<div class="atlas-card-status ${statusClass}">${config.status || 'ONLINE'}</div>
</div>
<div class="atlas-card-desc">${config.description}</div>
${readinessHtml}
<div class="atlas-card-footer">
<div class="atlas-card-coord">X:${config.position.x} Z:${config.position.z}</div>
<div class="atlas-card-type">${config.destination?.type?.toUpperCase() || 'UNKNOWN'}</div>
@@ -2623,14 +2555,11 @@ function populateAtlas() {
document.getElementById('atlas-online-count').textContent = onlineCount;
document.getElementById('atlas-standby-count').textContent = standbyCount;
// Update Bannerlord HUD status with honest readiness state
// Update Bannerlord HUD status
const bannerlord = portals.find(p => p.config.id === 'bannerlord');
if (bannerlord) {
const statusEl = document.getElementById('bannerlord-status');
const state = bannerlord.config.readiness_state || bannerlord.config.status || 'offline';
statusEl.className = 'hud-status-item ' + state;
const labelEl = statusEl.querySelector('.status-label');
if (labelEl) labelEl.textContent = state.toUpperCase().replace(/_/g, ' ');
statusEl.className = 'hud-status-item ' + (bannerlord.config.status || 'offline');
}
}
@@ -2904,6 +2833,7 @@ function gameLoop() {
// Project Mnemosyne - Memory Orb Animation
if (typeof animateMemoryOrbs === 'function') {
SpatialMemory.update(delta);
TimelineScrubber.update();
animateMemoryOrbs(delta);
}

View File

@@ -196,7 +196,6 @@
</div>
<h2 id="portal-name-display">MORROWIND</h2>
<p id="portal-desc-display">The Vvardenfell harness. Ash storms and ancient mysteries.</p>
<div id="portal-readiness-detail" class="portal-readiness-detail" style="display:none;"></div>
<div class="portal-redirect-box" id="portal-redirect-box">
<div class="portal-redirect-label">REDIRECTING IN</div>
<div class="portal-redirect-timer" id="portal-timer">5</div>

View File

@@ -0,0 +1,205 @@
// ═══════════════════════════════════════════
// PROJECT MNEMOSYNE — TIMELINE SCRUBBER
// ═══════════════════════════════════════════
//
// Horizontal timeline bar overlay for scrolling through fact history.
// Crystals outside the visible time window fade out.
//
// Issue: #1169
// ═══════════════════════════════════════════
const TimelineScrubber = (() => {
let _container = null;
let _bar = null;
let _handle = null;
let _labels = null;
let _spatialMemory = null;
let _rangeStart = 0; // 0-1 normalized
let _rangeEnd = 1; // 0-1 normalized
let _minTimestamp = null;
let _maxTimestamp = null;
let _active = false;
const PRESETS = {
'hour': { label: 'Last Hour', ms: 3600000 },
'day': { label: 'Last Day', ms: 86400000 },
'week': { label: 'Last Week', ms: 604800000 },
'all': { label: 'All Time', ms: Infinity }
};
// ─── INIT ──────────────────────────────────────────
function init(spatialMemory) {
_spatialMemory = spatialMemory;
_buildDOM();
_computeTimeRange();
console.info('[Mnemosyne] Timeline scrubber initialized');
}
function _buildDOM() {
_container = document.createElement('div');
_container.id = 'mnemosyne-timeline';
_container.style.cssText = `
position: fixed; bottom: 0; left: 0; right: 0; height: 48px;
background: rgba(5, 5, 16, 0.85); border-top: 1px solid #1a2a4a;
z-index: 1000; display: flex; align-items: center; padding: 0 16px;
font-family: monospace; font-size: 12px; color: #8899aa;
backdrop-filter: blur(8px); transition: opacity 0.3s;
`;
// Preset buttons
const presetDiv = document.createElement('div');
presetDiv.style.cssText = 'display: flex; gap: 8px; margin-right: 16px;';
Object.entries(PRESETS).forEach(([key, preset]) => {
const btn = document.createElement('button');
btn.textContent = preset.label;
btn.style.cssText = `
background: #0a0f28; border: 1px solid #1a2a4a; color: #4af0c0;
padding: 4px 8px; cursor: pointer; font-family: monospace; font-size: 11px;
border-radius: 3px; transition: background 0.2s;
`;
btn.onmouseenter = () => btn.style.background = '#1a2a4a';
btn.onmouseleave = () => btn.style.background = '#0a0f28';
btn.onclick = () => _applyPreset(key);
presetDiv.appendChild(btn);
});
_container.appendChild(presetDiv);
// Timeline bar
_bar = document.createElement('div');
_bar.style.cssText = `
flex: 1; height: 20px; background: #0a0f28; border: 1px solid #1a2a4a;
border-radius: 3px; position: relative; cursor: pointer; margin: 0 8px;
`;
// Handle (draggable range selector)
_handle = document.createElement('div');
_handle.style.cssText = `
position: absolute; top: 0; left: 0%; width: 100%; height: 100%;
background: rgba(74, 240, 192, 0.15); border-left: 2px solid #4af0c0;
border-right: 2px solid #4af0c0; cursor: ew-resize;
`;
_bar.appendChild(_handle);
_container.appendChild(_bar);
// Labels
_labels = document.createElement('div');
_labels.style.cssText = 'min-width: 200px; text-align: right; font-size: 11px;';
_labels.textContent = 'All Time';
_container.appendChild(_labels);
// Drag handling
let dragging = null;
_handle.addEventListener('mousedown', (e) => {
dragging = { startX: e.clientX, startLeft: parseFloat(_handle.style.left) || 0, startWidth: parseFloat(_handle.style.width) || 100 };
e.preventDefault();
});
document.addEventListener('mousemove', (e) => {
if (!dragging) return;
const barRect = _bar.getBoundingClientRect();
const dx = (e.clientX - dragging.startX) / barRect.width * 100;
let newLeft = Math.max(0, Math.min(100 - dragging.startWidth, dragging.startLeft + dx));
_handle.style.left = newLeft + '%';
_rangeStart = newLeft / 100;
_rangeEnd = (newLeft + dragging.startWidth) / 100;
_applyFilter();
});
document.addEventListener('mouseup', () => { dragging = null; });
document.body.appendChild(_container);
}
function _computeTimeRange() {
if (!_spatialMemory) return;
const memories = _spatialMemory.getAllMemories();
if (memories.length === 0) return;
let min = Infinity, max = -Infinity;
memories.forEach(m => {
const t = new Date(m.timestamp || 0).getTime();
if (t < min) min = t;
if (t > max) max = t;
});
_minTimestamp = min;
_maxTimestamp = max;
}
function _applyPreset(key) {
const preset = PRESETS[key];
if (!preset) return;
if (preset.ms === Infinity) {
_rangeStart = 0;
_rangeEnd = 1;
} else {
const now = Date.now();
const range = _maxTimestamp - _minTimestamp;
if (range <= 0) return;
const cutoff = now - preset.ms;
_rangeStart = Math.max(0, (cutoff - _minTimestamp) / range);
_rangeEnd = 1;
}
_handle.style.left = (_rangeStart * 100) + '%';
_handle.style.width = ((_rangeEnd - _rangeStart) * 100) + '%';
_labels.textContent = preset.label;
_applyFilter();
}
function _applyFilter() {
if (!_spatialMemory) return;
const range = _maxTimestamp - _minTimestamp;
if (range <= 0) return;
const startMs = _minTimestamp + range * _rangeStart;
const endMs = _minTimestamp + range * _rangeEnd;
_spatialMemory.getCrystalMeshes().forEach(mesh => {
const ts = new Date(mesh.userData.createdAt || 0).getTime();
if (ts >= startMs && ts <= endMs) {
mesh.visible = true;
// Smooth restore
if (mesh.material) mesh.material.opacity = mesh.userData._savedOpacity || mesh.material.opacity;
} else {
// Fade out
if (mesh.material) {
mesh.userData._savedOpacity = mesh.userData._savedOpacity || mesh.material.opacity;
mesh.material.opacity = 0.02;
}
}
});
// Update label with date range
const startStr = new Date(startMs).toLocaleDateString();
const endStr = new Date(endMs).toLocaleDateString();
_labels.textContent = startStr + ' — ' + endStr;
}
function update() {
_computeTimeRange();
}
function show() {
if (_container) _container.style.display = 'flex';
_active = true;
}
function hide() {
if (_container) _container.style.display = 'none';
_active = false;
// Restore all crystals
if (_spatialMemory) {
_spatialMemory.getCrystalMeshes().forEach(mesh => {
mesh.visible = true;
if (mesh.material && mesh.userData._savedOpacity) {
mesh.material.opacity = mesh.userData._savedOpacity;
}
});
}
}
function isActive() { return _active; }
return { init, update, show, hide, isActive };
})();
export { TimelineScrubber };

View File

@@ -17,7 +17,7 @@
"id": "bannerlord",
"name": "Bannerlord",
"description": "Calradia battle harness. Massive armies, tactical command.",
"status": "downloaded",
"status": "active",
"color": "#ffd700",
"position": { "x": -15, "y": 0, "z": -10 },
"rotation": { "y": 0.5 },
@@ -25,20 +25,13 @@
"world_category": "strategy-rpg",
"environment": "production",
"access_mode": "operator",
"readiness_state": "downloaded",
"readiness_steps": {
"downloaded": { "label": "Downloaded", "done": true },
"runtime_ready": { "label": "Runtime Ready", "done": false },
"launched": { "label": "Launched", "done": false },
"harness_bridged": { "label": "Harness Bridged", "done": false }
},
"blocked_reason": null,
"readiness_state": "active",
"telemetry_source": "hermes-harness:bannerlord",
"owner": "Timmy",
"app_id": 261550,
"window_title": "Mount & Blade II: Bannerlord",
"destination": {
"url": null,
"url": "https://bannerlord.timmy.foundation",
"type": "harness",
"action_label": "Enter Calradia",
"params": { "world": "calradia" }

136
style.css
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@@ -367,142 +367,6 @@ canvas#nexus-canvas {
.status-online { background: rgba(74, 240, 192, 0.2); color: var(--color-primary); border: 1px solid var(--color-primary); }
.status-standby { background: rgba(255, 215, 0, 0.2); color: var(--color-gold); border: 1px solid var(--color-gold); }
.status-offline { background: rgba(255, 68, 102, 0.2); color: var(--color-danger); border: 1px solid var(--color-danger); }
.status-active { background: rgba(74, 240, 192, 0.2); color: var(--color-primary); border: 1px solid var(--color-primary); }
.status-blocked { background: rgba(255, 68, 102, 0.3); color: #ff4466; border: 1px solid #ff4466; }
.status-downloaded { background: rgba(100, 149, 237, 0.2); color: #6495ed; border: 1px solid #6495ed; }
.status-runtime_ready { background: rgba(255, 165, 0, 0.2); color: #ffa500; border: 1px solid #ffa500; }
.status-launched { background: rgba(255, 215, 0, 0.2); color: var(--color-gold); border: 1px solid var(--color-gold); }
.status-harness_bridged { background: rgba(74, 240, 192, 0.2); color: var(--color-primary); border: 1px solid var(--color-primary); }
/* Readiness Progress Bar (atlas card) */
.atlas-card-readiness {
margin-top: 10px;
padding-top: 10px;
border-top: 1px solid rgba(255,255,255,0.06);
}
.readiness-bar-track {
width: 100%;
height: 4px;
background: rgba(255,255,255,0.08);
border-radius: 2px;
overflow: hidden;
margin-bottom: 6px;
}
.readiness-bar-fill {
height: 100%;
border-radius: 2px;
transition: width 0.4s ease;
}
.readiness-steps-mini {
display: flex;
gap: 6px;
font-size: 9px;
font-family: var(--font-body);
letter-spacing: 0.05em;
color: var(--color-text-muted);
}
.readiness-step {
padding: 1px 5px;
border-radius: 2px;
background: rgba(255,255,255,0.04);
}
.readiness-step.done {
background: rgba(74, 240, 192, 0.15);
color: var(--color-primary);
}
.readiness-step.current {
background: rgba(255, 215, 0, 0.15);
color: var(--color-gold);
}
.atlas-card-blocked {
margin-top: 6px;
font-size: 10px;
color: #ff4466;
font-family: var(--font-body);
}
/* Readiness Detail (portal overlay) */
.portal-readiness-detail {
margin-top: 16px;
padding: 12px 16px;
background: rgba(0,0,0,0.3);
border: 1px solid rgba(255,255,255,0.08);
border-radius: 4px;
}
.portal-readiness-title {
font-family: var(--font-display);
font-size: 10px;
letter-spacing: 0.15em;
color: var(--color-text-muted);
margin-bottom: 10px;
text-transform: uppercase;
}
.portal-readiness-step {
display: flex;
align-items: center;
gap: 8px;
padding: 4px 0;
font-family: var(--font-body);
font-size: 11px;
color: rgba(255,255,255,0.4);
}
.portal-readiness-step .step-dot {
width: 8px;
height: 8px;
border-radius: 50%;
background: rgba(255,255,255,0.15);
flex-shrink: 0;
}
.portal-readiness-step.done .step-dot {
background: var(--color-primary);
box-shadow: 0 0 6px var(--color-primary);
}
.portal-readiness-step.done {
color: var(--color-primary);
}
.portal-readiness-step.current .step-dot {
background: var(--color-gold);
box-shadow: 0 0 6px var(--color-gold);
animation: pulse-dot 1.5s ease-in-out infinite;
}
.portal-readiness-step.current {
color: #fff;
}
@keyframes pulse-dot {
0%, 100% { opacity: 1; }
50% { opacity: 0.4; }
}
.portal-readiness-blocked {
margin-top: 8px;
padding: 6px 10px;
background: rgba(255, 68, 102, 0.1);
border: 1px solid rgba(255, 68, 102, 0.3);
border-radius: 3px;
font-size: 11px;
color: #ff4466;
font-family: var(--font-body);
}
.portal-readiness-hint {
margin-top: 8px;
font-size: 10px;
color: var(--color-text-muted);
font-family: var(--font-body);
font-style: italic;
}
/* HUD Status for readiness states */
.hud-status-item.downloaded .status-dot { background: #6495ed; box-shadow: 0 0 5px #6495ed; }
.hud-status-item.runtime_ready .status-dot { background: #ffa500; box-shadow: 0 0 5px #ffa500; }
.hud-status-item.launched .status-dot { background: var(--color-gold); box-shadow: 0 0 5px var(--color-gold); }
.hud-status-item.harness_bridged .status-dot { background: var(--color-primary); box-shadow: 0 0 5px var(--color-primary); }
.hud-status-item.blocked .status-dot { background: #ff4466; box-shadow: 0 0 5px #ff4466; }
.hud-status-item.downloaded .status-label,
.hud-status-item.runtime_ready .status-label,
.hud-status-item.launched .status-label,
.hud-status-item.harness_bridged .status-label,
.hud-status-item.blocked .status-label {
color: #fff;
}
.atlas-card-desc {
font-size: 12px;