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mimo/code/
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536744ec21 |
112
portal/bannerlord/INSTALL.md
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112
portal/bannerlord/INSTALL.md
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# Bannerlord Local Install Guide (macOS / Apple Silicon)
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## Goal
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Run the GOG Mount & Blade II: Bannerlord build natively on Alexander's Mac (arm64, macOS Sequoia+).
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## Prerequisites
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- macOS 14+ on Apple Silicon (arm64)
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- ~60 GB free disk space (game + Wine prefix)
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- GOG installer files in `~/Downloads/`:
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- `setup_mount__blade_ii_bannerlord_1.3.15.109797_(64bit)_(89124).exe`
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- `setup_mount__blade_ii_bannerlord_1.3.15.109797_(64bit)_(89124)-1.bin` through `-13.bin`
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## Step 1: Install Porting Kit
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Porting Kit (free) wraps Wine/GPTK for macOS. It has a GUI but we automate what we can.
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```bash
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brew install --cask porting-kit
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```
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Launch it once to complete first-run setup:
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```bash
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open -a "Porting Kit"
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```
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## Step 2: Create Wine Prefix + Install Game
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**Option A: Via Porting Kit GUI (recommended)**
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1. Open Porting Kit
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2. Click "Install Game" → "Custom Port" or search for Bannerlord
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3. Point it at: `~/Downloads/setup_mount__blade_ii_bannerlord_1.3.15.109797_(64bit)_(89124).exe`
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4. Follow the GOG installer wizard
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5. Install to default path inside the Wine prefix
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6. When done, note the prefix path (usually `~/Library/Application Support/PortingKit/...`)
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**Option B: Manual Wine prefix (advanced)**
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If you have Homebrew Wine (or GPTK) installed:
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```bash
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# Create prefix
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export WINEPREFIX="$HOME/Games/Bannerlord"
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wine64 boot /init
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# Run the GOG installer (it auto-chains the .bin files)
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cd ~/Downloads
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wine64 setup_mount__blade_ii_bannerlord_1.3.15.109797_\(64bit\)_\(89124\).exe
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```
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Follow the GOG installer wizard. Default install path is fine.
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## Step 3: Locate the Game Binary
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After installation, the game executable is at:
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```
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$WINEPREFIX/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe
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```
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Or inside Porting Kit's prefix at:
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```
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~/Library/Application Support/PortingKit/<prefix-name>/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe
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```
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## Step 4: First Launch
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```bash
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# Find the actual path first, then:
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cd "$HOME/Games/Bannerlord/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client"
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wine64 Bannerlord.exe
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```
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Or use the launcher script:
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```bash
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./portal/bannerlord/launch.sh
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```
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## Step 5: Proof (Operator Checklist)
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- [ ] Game window opens and is visible on screen
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- [ ] At least the main menu renders (TaleWorlds logo, "Campaign", "Custom Battle", etc.)
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- [ ] Screenshot taken: save to `portal/bannerlord/proof/`
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- [ ] Launch command recorded below for repeatability
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**Launch command (fill in after install):**
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```
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# Repeatable launch:
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./portal/bannerlord/launch.sh
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```
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## Troubleshooting
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**Black screen on launch:**
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- Try: `wine64 Bannerlord.exe -force-d3d11` or `-force-vulkan`
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- Set Windows version: `winecfg` → set to Windows 10
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**Missing DLLs:**
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- Install DirectX runtime: `winetricks d3dx9 d3dx10 d3dx11 vcrun2019`
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**Performance:**
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- GPTK/Rosetta overhead is expected; 30-60 FPS is normal on M1/M2
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- Lower in-game graphics settings to "Medium" for first run
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**Installer won't chain .bin files:**
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- Make sure all .bin files are in the same directory as the .exe
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- Verify with: `ls -la ~/Downloads/setup_mount__blade_ii_bannerlord_*`
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## References
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- GamePortal Protocol: `GAMEPORTAL_PROTOCOL.md`
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- Portal config: `portals.json` (entry: "bannerlord")
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- GOG App ID: Mount & Blade II: Bannerlord
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- Steam App ID: 261550 (for Steam stats integration)
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115
portal/bannerlord/launch.sh
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115
portal/bannerlord/launch.sh
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#!/usr/bin/env bash
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# Bannerlord Launcher for macOS (Apple Silicon via Wine/GPTK)
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# Usage: ./portal/bannerlord/launch.sh [--wine-prefix PATH] [--exe PATH]
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set -euo pipefail
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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REPO_ROOT="$(cd "$SCRIPT_DIR/../.." && pwd)"
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# Defaults — override with flags or environment
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WINEPREFIX="${WINEPREFIX:-$HOME/Games/Bannerlord}"
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BANNERLORD_EXE=""
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WINE_CMD=""
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# Parse args
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while [[ $# -gt 0 ]]; do
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case "$1" in
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--wine-prefix) WINEPREFIX="$2"; shift 2 ;;
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--exe) BANNERLORD_EXE="$2"; shift 2 ;;
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--help)
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echo "Usage: $0 [--wine-prefix PATH] [--exe PATH]"
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echo ""
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echo "Defaults:"
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echo " Wine prefix: $WINEPREFIX"
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echo " Auto-discovers Bannerlord.exe in the prefix"
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exit 0
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;;
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*) echo "Unknown arg: $1"; exit 1 ;;
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esac
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done
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# Find wine command
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find_wine() {
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if command -v wine64 &>/dev/null; then
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echo "wine64"
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elif command -v wine &>/dev/null; then
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echo "wine"
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elif [ -f "/Applications/Whisky.app/Contents/Resources/WhiskyCmd" ]; then
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echo "/Applications/Whisky.app/Contents/Resources/WhiskyCmd"
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else
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echo ""
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fi
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}
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WINE_CMD="$(find_wine)"
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if [ -z "$WINE_CMD" ]; then
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echo "ERROR: No Wine runtime found."
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echo "Install one of:"
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echo " brew install --cask porting-kit"
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echo " brew install --cask crossover"
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echo " brew tap apple/apple && brew install game-porting-toolkit"
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exit 1
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fi
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echo "Wine runtime: $WINE_CMD"
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echo "Wine prefix: $WINEPREFIX"
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# Find Bannerlord.exe if not specified
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if [ -z "$BANNERLORD_EXE" ]; then
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# Search common GOG install paths
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SEARCH_PATHS=(
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"$WINEPREFIX/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe"
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"$WINEPREFIX/drive_c/GOG Games/Mount Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe"
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"$WINEPREFIX/drive_c/Program Files/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe"
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)
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# Also search PortingKit prefixes
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while IFS= read -r -d '' exe; do
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SEARCH_PATHS+=("$exe")
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done < <(find "$HOME/Library/Application Support/PortingKit" -name "Bannerlord.exe" -print0 2>/dev/null || true)
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for path in "${SEARCH_PATHS[@]}"; do
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if [ -f "$path" ]; then
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BANNERLORD_EXE="$path"
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break
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fi
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done
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fi
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if [ -z "$BANNERLORD_EXE" ] || [ ! -f "$BANNERLORD_EXE" ]; then
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echo "ERROR: Bannerlord.exe not found."
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echo "Searched:"
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echo " $WINEPREFIX/drive_c/GOG Games/"
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echo " ~/Library/Application Support/PortingKit/"
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echo ""
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echo "Run the install first. See: portal/bannerlord/INSTALL.md"
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exit 1
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fi
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echo "Game binary: $BANNERLORD_EXE"
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echo "Launching..."
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echo ""
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# Log the launch for proof
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LAUNCH_LOG="$SCRIPT_DIR/proof/launch_$(date +%Y%m%d_%H%M%S).log"
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mkdir -p "$SCRIPT_DIR/proof"
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{
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echo "=== Bannerlord Launch ==="
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echo "Date: $(date -Iseconds)"
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echo "Wine: $WINE_CMD"
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echo "Prefix: $WINEPREFIX"
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echo "Binary: $BANNERLORD_EXE"
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echo "User: $(whoami)"
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echo "macOS: $(sw_vers -productVersion)"
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echo "Arch: $(uname -m)"
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echo "========================="
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} > "$LAUNCH_LOG"
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echo "Launch log: $LAUNCH_LOG"
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echo ""
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# Set the prefix and launch
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export WINEPREFIX
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EXE_DIR="$(dirname "$BANNERLORD_EXE")"
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cd "$EXE_DIR"
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exec "$WINE_CMD" "Bannerlord.exe" "$@"
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16
portal/bannerlord/proof/README.md
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16
portal/bannerlord/proof/README.md
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# Bannerlord Proof
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Screenshots and launch logs proving the game runs locally on the Mac.
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## How to capture proof
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1. Launch the game: `./portal/bannerlord/launch.sh`
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2. Wait for main menu to render
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3. Take screenshot: `screencapture -x portal/bannerlord/proof/main_menu_$(date +%Y%m%d).png`
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4. Save launch log (auto-generated by launch.sh)
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## Expected proof files
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- `main_menu_*.png` — screenshot of game main menu
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- `launch_*.log` — launch command + environment details
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- `ingame_*.png` — optional in-game screenshots
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13
portals.json
13
portals.json
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"rotation": { "y": 0.5 },
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"portal_type": "game-world",
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"world_category": "strategy-rpg",
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"environment": "production",
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"environment": "local",
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"access_mode": "operator",
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"readiness_state": "active",
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"telemetry_source": "hermes-harness:bannerlord",
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"telemetry_source": "local-desktop:bannerlord",
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"owner": "Timmy",
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"app_id": 261550,
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"window_title": "Mount & Blade II: Bannerlord",
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"install_source": "gog",
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"gog_version": "1.3.15.109797",
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"launcher_script": "portal/bannerlord/launch.sh",
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"install_guide": "portal/bannerlord/INSTALL.md",
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"destination": {
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"url": "https://bannerlord.timmy.foundation",
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"type": "harness",
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"type": "local-launch",
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"action_label": "Enter Calradia",
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"params": { "world": "calradia" }
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"params": { "world": "calradia", "runtime": "wine/gptk" }
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}
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},
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{
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