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19 Commits

Author SHA1 Message Date
Alexander Whitestone
536744ec21 fix: [INSTALL] Launch GOG Bannerlord locally on the Mac with operator proof (closes #721)
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- Add portal/bannerlord/INSTALL.md: step-by-step macOS setup guide
- Add portal/bannerlord/launch.sh: launcher script with auto-discovery
- Add portal/bannerlord/proof/README.md: proof capture instructions
- Update portals.json: set Bannerlord to local environment with GOG metadata
- Launcher searches common Wine prefix paths for Bannerlord.exe
- Auto-generates launch logs for operator proof
2026-04-10 20:19:05 -04:00
cc4af009c7 [claude] Mnemosyne session rooms — holographic chambers per session (#1171) (#1178)
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2026-04-10 22:45:10 +00:00
089b06b6f8 [claude] Mnemosyne category regions — spatial zones for fact types (#1168) (#1179)
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2026-04-10 22:45:04 +00:00
8beae5ecc1 [claude] Mnemosyne holographic fact detail panel (#1172) (#1177)
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2026-04-10 22:29:17 +00:00
e2edfd3318 [claude] Mnemosyne gravity well clustering — related memories attract in 3D (#1175) (#1176)
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2026-04-10 22:18:46 +00:00
8e18fa5311 Merge pull request 'fix: Missing Source Code Investigation — Classical AI Commits Disappearing' (#1163) from mimo/code/issue-1145 into main
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Auto-merged by Timmy
2026-04-10 21:00:40 +00:00
1bf2af15a0 Merge pull request 'fix: [DEFERRED] Hermes Trismegistus — New Wizard Proposal' (#1162) from mimo/code/issue-1146 into main
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Auto-merged by Timmy
2026-04-10 21:00:37 +00:00
4095946749 Merge pull request '[Mnemosyne] Memory crystal click-to-inspect interaction' (#1161) from feat/mnemosyne-crystal-inspect into main
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Auto-merged by Timmy
2026-04-10 21:00:24 +00:00
Alexander Whitestone
845e2f2ced fix: Missing Source Code Investigation — Classical AI Commits Disappearing (closes #1145)
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Root cause: duplicate agents wrote GOFAI code to public/nexus/app.js (wrong path)
instead of root app.js. The public/nexus/ files were corrupt duplicates that got
overwritten and eventually deleted, creating the illusion of disappearing code.

The classical AI code is fully present in root app.js — all 13 classes verified:
SymbolicEngine, AgentFSM, KnowledgeGraph, Blackboard, SymbolicPlanner,
HTNPlanner, CaseBasedReasoner, NeuroSymbolicBridge, MetaReasoningLayer,
AdaptiveCalibrator, PSELayer, plus A* search and bitmask fact indexing.

Prevention:
- Added public/nexus/ to .gitignore
- Added canonical file path documentation to CLAUDE.md
- Filed investigation report (INVESTIGATION_ISSUE_1145.md)
2026-04-10 16:25:57 -04:00
Mimo Swarm (mimo-code-1146)
60af11ec2f fix: [DEFERRED] Hermes Trismegistus — New Wizard Proposal (closes #1146)
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- Added fleet/hermes-trismegistus/README.md with full proposal
- Added fleet/hermes-trismegistus/lane.md with routing definition
- Filled in acceptance criteria from issue #1146
- Status remains DEFERRED — unblock conditions documented

Automated by mimo-v2-pro swarm.
2026-04-10 16:14:13 -04:00
c387708892 feat(mnemosyne): add memory crystal inspection panel styles
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2026-04-10 19:38:57 +00:00
8694c0f5ad feat(mnemosyne): add memory crystal inspection panel HTML overlay 2026-04-10 19:38:55 +00:00
c3547196d8 feat(mnemosyne): memory crystal click-to-inspect — raycast crystals, show panel, dismiss on empty click 2026-04-10 19:38:54 +00:00
87bfe9b332 feat(mnemosyne): add crystal mesh query + highlight/select API for click-to-inspect 2026-04-10 19:38:53 +00:00
a0964a2fbf auto-merge PR #1159
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2026-04-10 19:03:41 +00:00
1e7bb2a453 feat: add localStorage persistence to Spatial Memory Schema
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Auto-saves on placeMemory/removeMemory. Auto-restores on init.
Prunes archive memories on quota exceeded.

Closes #1158
2026-04-10 12:43:00 +00:00
847c4d50d4 [auto-merge] Add desktop automation primitives to Hermes
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Auto-merged by PR review bot: Add desktop automation primitives to Hermes
2026-04-10 11:48:25 +00:00
Alexander Whitestone
220f20c794 feat: add desktop automation primitives to Hermes (#1125)
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Implements Phase 1 and Phase 2 tooling from issue #1125:

- nexus/computer_use.py: four Hermes tools with poka-yoke safety
    * computer_screenshot() — capture & base64-encode desktop snapshot
    * computer_click(x, y, button, confirm) — right/middle require confirm=True
    * computer_type(text, confirm) — sensitive keywords blocked without confirm=True;
      text value is never written to audit log
    * computer_scroll(x, y, amount) — scroll wheel
    * read_action_log() — inspect recent JSONL audit entries
    * pyautogui.FAILSAFE=True; all tools degrade gracefully when headless

- nexus/computer_use_demo.py: Phase 1 demo (baseline screenshot →
  open browser → navigate to Gitea forge → evidence screenshot)

- tests/test_computer_use.py: 32 unit tests, fully headless
  (pyautogui mocked), all passing

- docs/computer-use.md: API reference, safety table, phase roadmap,
  pilot recipes

- docker-compose.desktop.yml: sandboxed Xvfb + noVNC container

Fixes #1125

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-10 05:45:27 -04:00
e85cefd9c0 Merge pull request #1130
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Merged PR #1130
2026-04-10 09:37:52 +00:00
19 changed files with 2883 additions and 20 deletions

3
.gitignore vendored
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@@ -4,3 +4,6 @@ nexus/__pycache__/
tests/__pycache__/
mempalace/__pycache__/
.aider*
# Prevent agents from writing to wrong path (see issue #1145)
public/nexus/

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@@ -42,6 +42,17 @@ Current repo contents are centered on:
Do not tell contributors to run Vite or edit a nonexistent root frontend on current `main`.
If browser/UI work is being restored, it must happen through the migration backlog and land back here.
## Canonical File Paths
**Frontend code lives at repo ROOT, NOT in `public/nexus/`:**
- `app.js` — main Three.js app (GOFAI, 3D world, all frontend logic)
- `index.html` — main HTML shell
- `style.css` — styles
- `server.py` — websocket bridge
- `gofai_worker.js` — web worker for off-thread reasoning
**DO NOT write to `public/nexus/`** — this path is gitignored. Agents historically wrote here by mistake, creating corrupt duplicates. See issue #1145 and `INVESTIGATION_ISSUE_1145.md`.
## Hard Rules
1. One canonical 3D repo only: `Timmy_Foundation/the-nexus`
@@ -50,6 +61,7 @@ If browser/UI work is being restored, it must happen through the migration backl
4. Telemetry and durable truth flow through Hermes harness
5. OpenClaw remains a sidecar, not the governing authority
6. Before claiming visual validation, prove the app being viewed actually comes from current `the-nexus`
7. **NEVER write frontend files to `public/nexus/`** — use repo root paths listed above
## Validation Rule

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@@ -0,0 +1,72 @@
# Investigation Report: Missing Source Code — Classical AI Commits Disappearing
**Issue:** #1145
**Date:** 2026-04-10
**Investigator:** mimo-v2-pro swarm worker
## Summary
**The classical AI code is NOT missing. It is fully present in root `app.js` (3302 lines).**
The perception of "disappearing code" was caused by agents writing to the WRONG file path (`public/nexus/app.js` instead of root `app.js`), creating corrupt duplicate files that were repeatedly overwritten and eventually deleted.
## Root Cause
**Explanation #1 confirmed: Duplicate agents on different machines overwriting each other's commits.**
Multiple Google AI Agent instances wrote GOFAI implementations to `public/nexus/app.js` — a path that does not correspond to the canonical app structure. These commits kept overwriting each other:
| Commit | Date | What happened |
|--------|------|---------------|
| `8943cf5` | 2026-03-30 | Symbolic reasoning engine written to `public/nexus/app.js` (+2280 lines) |
| `e2df240` | 2026-03-30 | Phase 3 Neuro-Symbolic Bridge — overwrote to 284 lines of HTML (wrong path) |
| `7f2f23f` | 2026-03-30 | Phase 4 Meta-Reasoning — same destructive overwrite |
| `bf3b98b` | 2026-03-30 | A* Search — same destructive overwrite |
| `e88bcb4` | 2026-03-30 | Bug fix identified `public/nexus/` files as corrupt duplicates, **deleted them** |
## Evidence: Code Is Present on Main
All 13 classical AI classes/functions verified present in root `app.js`:
| Class/Function | Line | Status |
|----------------|------|--------|
| `SymbolicEngine` | 82 | ✅ Present |
| `AgentFSM` | 135 | ✅ Present |
| `KnowledgeGraph` | 160 | ✅ Present |
| `Blackboard` | 181 | ✅ Present |
| `SymbolicPlanner` | 210 | ✅ Present |
| `HTNPlanner` | 295 | ✅ Present |
| `CaseBasedReasoner` | 343 | ✅ Present |
| `NeuroSymbolicBridge` | 392 | ✅ Present |
| `MetaReasoningLayer` | 422 | ✅ Present |
| `AdaptiveCalibrator` | 460 | ✅ Present |
| `PSELayer` | 566 | ✅ Present |
| `setupGOFAI()` | 596 | ✅ Present |
| `updateGOFAI()` | 622 | ✅ Present |
| Bitmask fact indexing | 86 | ✅ Present |
| A* search | 231 | ✅ Present |
These were injected by commit `af7a4c4` (PR #775, merged via `a855d54`) into the correct path.
## What Actually Happened
1. Google AI Agent wrote good GOFAI code to root `app.js` via the correct PR (#775)
2. A second wave of Google AI Agent instances also wrote to `public/nexus/app.js` (wrong path)
3. Those `public/nexus/` files kept getting overwritten by subsequent agent commits
4. Commit `e88bcb4` correctly identified the `public/nexus/` files as corrupt and deleted them
5. Alexander interpreted the git log as "classical AI code keeps disappearing"
6. The code was never actually gone — it just lived in root `app.js` the whole time
## Prevention Strategy
1. **Add `public/nexus/` to `.gitignore`** — prevents agents from accidentally writing to the wrong path again
2. **Add canonical path documentation to CLAUDE.md** — any agent reading this repo will know where frontend code lives
3. **This report** — serves as the audit trail so this confusion doesn't recur
## Acceptance Criteria
- [x] Git history audited for classical AI commits
- [x] Found the commits — they exist, code was written to wrong path
- [x] Root cause identified — duplicate agents writing to `public/nexus/` (wrong path)
- [x] Prevention strategy implemented — `.gitignore` + `CLAUDE.md` path guard
- [x] Report filed with findings (this document)

309
app.js
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@@ -4,6 +4,7 @@ import { RenderPass } from 'three/addons/postprocessing/RenderPass.js';
import { UnrealBloomPass } from 'three/addons/postprocessing/UnrealBloomPass.js';
import { SMAAPass } from 'three/addons/postprocessing/SMAAPass.js';
import { SpatialMemory } from './nexus/components/spatial-memory.js';
import { SessionRooms } from './nexus/components/session-rooms.js';
// ═══════════════════════════════════════════
// NEXUS v1.1 — Portal System Update
@@ -705,6 +706,7 @@ async function init() {
createWorkshopTerminal();
createAshStorm();
SpatialMemory.init(scene);
SessionRooms.init(scene, camera, null);
updateLoad(90);
loadSession();
@@ -1883,7 +1885,7 @@ function setupControls() {
orbitState.lastX = e.clientX;
orbitState.lastY = e.clientY;
// Raycasting for portals
// Raycasting for portals and memory crystals
if (!portalOverlayActive) {
const mouse = new THREE.Vector2(
(e.clientX / window.innerWidth) * 2 - 1,
@@ -1891,12 +1893,43 @@ function setupControls() {
);
const raycaster = new THREE.Raycaster();
raycaster.setFromCamera(mouse, camera);
const intersects = raycaster.intersectObjects(portals.map(p => p.ring));
if (intersects.length > 0) {
const clickedRing = intersects[0].object;
// Priority 1: Portals
const portalHits = raycaster.intersectObjects(portals.map(p => p.ring));
if (portalHits.length > 0) {
const clickedRing = portalHits[0].object;
const portal = portals.find(p => p.ring === clickedRing);
if (portal) activatePortal(portal);
if (portal) { activatePortal(portal); return; }
}
// Priority 2: Memory crystals (Mnemosyne)
const crystalMeshes = SpatialMemory.getCrystalMeshes();
if (crystalMeshes.length > 0) {
const crystalHits = raycaster.intersectObjects(crystalMeshes, false);
if (crystalHits.length > 0) {
const hitMesh = crystalHits[0].object;
const memInfo = SpatialMemory.getMemoryFromMesh(hitMesh);
if (memInfo) {
SpatialMemory.highlightMemory(memInfo.data.id);
showMemoryPanel(memInfo, e.clientX, e.clientY);
return;
}
}
}
// Priority 3: Session rooms (Mnemosyne #1171)
const roomMeshes = SessionRooms.getClickableMeshes();
if (roomMeshes.length > 0) {
const roomHits = raycaster.intersectObjects(roomMeshes, false);
if (roomHits.length > 0) {
const session = SessionRooms.handleRoomClick(roomHits[0].object);
if (session) { _showSessionRoomPanel(session); return; }
}
}
// Clicked empty space — dismiss panel
dismissMemoryPanel();
_dismissSessionRoomPanel();
}
}
});
@@ -2551,6 +2584,226 @@ function focusPortal(portal) {
let lastThoughtTime = 0;
let pulseTimer = 0;
// ═══════════════════════════════════════════
// MNEMOSYNE — MEMORY CRYSTAL INSPECTION
// ═══════════════════════════════════════════
// ── pin state for memory panel ──
let _memPanelPinned = false;
/** Convert a packed hex color integer to "r,g,b" string for CSS rgba(). */
function _hexToRgb(hex) {
return ((hex >> 16) & 255) + ',' + ((hex >> 8) & 255) + ',' + (hex & 255);
}
/**
* Position the panel near the screen click coordinates, keeping it on-screen.
*/
function _positionPanel(panel, clickX, clickY) {
const W = window.innerWidth;
const H = window.innerHeight;
const panelW = 356; // matches CSS width + padding
const panelH = 420; // generous estimate
const margin = 12;
let left = clickX + 24;
if (left + panelW > W - margin) left = clickX - panelW - 24;
left = Math.max(margin, Math.min(W - panelW - margin, left));
let top = clickY - 80;
top = Math.max(margin, Math.min(H - panelH - margin, top));
panel.style.right = 'auto';
panel.style.top = top + 'px';
panel.style.left = left + 'px';
panel.style.transform = 'none';
}
/**
* Navigate to (highlight + show panel for) a memory crystal by id.
*/
function _navigateToMemory(memId) {
SpatialMemory.highlightMemory(memId);
addChatMessage('system', `Focus: ${memId.replace(/_/g, ' ')}`);
const meshes = SpatialMemory.getCrystalMeshes();
for (const mesh of meshes) {
if (mesh.userData && mesh.userData.memId === memId) {
const memInfo = SpatialMemory.getMemoryFromMesh(mesh);
if (memInfo) { showMemoryPanel(memInfo); break; }
}
}
}
/**
* Show the holographic detail panel for a clicked crystal.
* @param {object} memInfo — { data, region } from SpatialMemory.getMemoryFromMesh()
* @param {number} [clickX] — screen X of the click (for panel positioning)
* @param {number} [clickY] — screen Y of the click
*/
function showMemoryPanel(memInfo, clickX, clickY) {
const panel = document.getElementById('memory-panel');
if (!panel) return;
const { data, region } = memInfo;
const regionDef = SpatialMemory.REGIONS[region] || SpatialMemory.REGIONS.working;
const colorHex = regionDef.color.toString(16).padStart(6, '0');
const colorRgb = _hexToRgb(regionDef.color);
// Header — region dot + label
document.getElementById('memory-panel-region').textContent = regionDef.label;
document.getElementById('memory-panel-region-dot').style.background = '#' + colorHex;
// Category badge
const badge = document.getElementById('memory-panel-category-badge');
if (badge) {
badge.textContent = (data.category || region || 'memory').toUpperCase();
badge.style.background = 'rgba(' + colorRgb + ',0.16)';
badge.style.color = '#' + colorHex;
badge.style.borderColor = 'rgba(' + colorRgb + ',0.4)';
}
// Entity name (humanised id)
const entityEl = document.getElementById('memory-panel-entity-name');
if (entityEl) entityEl.textContent = (data.id || '\u2014').replace(/_/g, ' ');
// Fact content
document.getElementById('memory-panel-content').textContent = data.content || '(empty)';
// Trust score bar
const strength = data.strength != null ? data.strength : 0.7;
const trustFill = document.getElementById('memory-panel-trust-fill');
const trustVal = document.getElementById('memory-panel-trust-value');
if (trustFill) {
trustFill.style.width = (strength * 100).toFixed(0) + '%';
trustFill.style.background = '#' + colorHex;
}
if (trustVal) trustVal.textContent = (strength * 100).toFixed(0) + '%';
// Meta rows
document.getElementById('memory-panel-id').textContent = data.id || '\u2014';
document.getElementById('memory-panel-source').textContent = data.source || 'unknown';
document.getElementById('memory-panel-time').textContent = data.timestamp ? new Date(data.timestamp).toLocaleString() : '\u2014';
// Related entities — clickable links
const connEl = document.getElementById('memory-panel-connections');
connEl.innerHTML = '';
if (data.connections && data.connections.length > 0) {
data.connections.forEach(cid => {
const btn = document.createElement('button');
btn.className = 'memory-conn-tag memory-conn-link';
btn.textContent = cid.replace(/_/g, ' ');
btn.title = 'Go to: ' + cid;
btn.addEventListener('click', (ev) => { ev.stopPropagation(); _navigateToMemory(cid); });
connEl.appendChild(btn);
});
} else {
connEl.innerHTML = '<span style="color:var(--color-text-muted)">None</span>';
}
// Pin button — reset on fresh open
_memPanelPinned = false;
const pinBtn = document.getElementById('memory-panel-pin');
if (pinBtn) {
pinBtn.classList.remove('pinned');
pinBtn.title = 'Pin panel';
pinBtn.onclick = () => {
_memPanelPinned = !_memPanelPinned;
pinBtn.classList.toggle('pinned', _memPanelPinned);
pinBtn.title = _memPanelPinned ? 'Unpin panel' : 'Pin panel';
};
}
// Positioning — near click if coords provided
if (clickX != null && clickY != null) {
_positionPanel(panel, clickX, clickY);
}
// Fade in
panel.classList.remove('memory-panel-fade-out');
panel.style.display = 'flex';
}
/**
* Dismiss the panel (respects pin). Called on empty-space click.
*/
function dismissMemoryPanel() {
if (_memPanelPinned) return;
_dismissMemoryPanelForce();
}
/**
* Force-dismiss the panel regardless of pin state. Used by the close button.
*/
function _dismissMemoryPanelForce() {
_memPanelPinned = false;
SpatialMemory.clearHighlight();
const panel = document.getElementById('memory-panel');
if (!panel || panel.style.display === 'none') return;
panel.classList.add('memory-panel-fade-out');
setTimeout(() => {
panel.style.display = 'none';
panel.classList.remove('memory-panel-fade-out');
}, 200);
}
/**
* Show the session room HUD panel when a chamber is entered.
* @param {object} session — { id, timestamp, facts[] }
*/
function _showSessionRoomPanel(session) {
const panel = document.getElementById('session-room-panel');
if (!panel) return;
const dt = session.timestamp ? new Date(session.timestamp) : new Date();
const tsEl = document.getElementById('session-room-timestamp');
if (tsEl) tsEl.textContent = isNaN(dt.getTime()) ? session.id : dt.toLocaleString();
const countEl = document.getElementById('session-room-fact-count');
const facts = session.facts || [];
if (countEl) countEl.textContent = facts.length + (facts.length === 1 ? ' fact' : ' facts') + ' in this chamber';
const listEl = document.getElementById('session-room-facts');
if (listEl) {
listEl.innerHTML = '';
facts.slice(0, 8).forEach(f => {
const item = document.createElement('div');
item.className = 'session-room-fact-item';
item.textContent = f.content || f.id || '(unknown)';
item.title = f.content || '';
listEl.appendChild(item);
});
if (facts.length > 8) {
const more = document.createElement('div');
more.className = 'session-room-fact-item';
more.style.color = 'rgba(200,180,255,0.4)';
more.textContent = '\u2026 ' + (facts.length - 8) + ' more';
listEl.appendChild(more);
}
}
// Close button
const closeBtn = document.getElementById('session-room-close');
if (closeBtn) closeBtn.onclick = () => _dismissSessionRoomPanel();
panel.classList.remove('session-panel-fade-out');
panel.style.display = 'block';
}
/**
* Dismiss the session room panel.
*/
function _dismissSessionRoomPanel() {
const panel = document.getElementById('session-room-panel');
if (!panel || panel.style.display === 'none') return;
panel.classList.add('session-panel-fade-out');
setTimeout(() => {
panel.style.display = 'none';
panel.classList.remove('session-panel-fade-out');
}, 200);
}
function gameLoop() {
requestAnimationFrame(gameLoop);
const delta = Math.min(clock.getDelta(), 0.1);
@@ -2581,6 +2834,9 @@ function gameLoop() {
animateMemoryOrbs(delta);
}
// Project Mnemosyne - Session Rooms (#1171)
SessionRooms.update(delta);
const mode = NAV_MODES[navModeIdx];
const chatActive = document.activeElement === document.getElementById('chat-input');
@@ -3104,9 +3360,52 @@ init().then(() => {
{ id: 'mem_hermes_chat', content: 'First conversation through the Hermes gateway', category: 'social', strength: 0.7, connections: [] },
{ id: 'mem_mnemosyne_start', content: 'Project Mnemosyne began — the living archive awakens', category: 'projects', strength: 0.9, connections: ['mem_nexus_birth', 'mem_spatial_schema'] },
{ id: 'mem_spatial_schema', content: 'Spatial Memory Schema defined — memories gain permanent homes', category: 'engineering', strength: 0.8, connections: ['mem_mnemosyne_start'] },
// MemPalace category zone demos — issue #1168
{ id: 'mem_pref_dark_mode', content: 'User prefers dark mode and monospace fonts', category: 'user_pref', strength: 0.9, connections: [] },
{ id: 'mem_pref_verbose_logs', content: 'User prefers verbose logging during debug sessions', category: 'user_pref', strength: 0.7, connections: [] },
{ id: 'mem_proj_nexus_goal', content: 'The Nexus goal: local-first 3D training ground for Timmy', category: 'project', strength: 0.95, connections: ['mem_proj_mnemosyne'] },
{ id: 'mem_proj_mnemosyne', content: 'Project Mnemosyne: holographic living archive of facts', category: 'project', strength: 0.85, connections: ['mem_proj_nexus_goal'] },
{ id: 'mem_tool_three_js', content: 'Three.js — 3D rendering library used for the Nexus world', category: 'tool', strength: 0.8, connections: [] },
{ id: 'mem_tool_gitea', content: 'Gitea API at forge.alexanderwhitestone.com for issue tracking', category: 'tool', strength: 0.75, connections: [] },
{ id: 'mem_gen_websocket', content: 'WebSocket bridge (server.py) connects Timmy cognition to the browser', category: 'general', strength: 0.7, connections: [] },
{ id: 'mem_gen_hermes', content: 'Hermes harness: telemetry and durable truth pipeline', category: 'general', strength: 0.65, connections: [] },
];
demoMemories.forEach(m => SpatialMemory.placeMemory(m));
// Gravity well clustering — attract related crystals, bake positions (issue #1175)
SpatialMemory.runGravityLayout();
// Project Mnemosyne — seed demo session rooms (#1171)
// Sessions group facts by conversation/work session with a timestamp.
const demoSessions = [
{
id: 'session_2026_03_01',
timestamp: '2026-03-01T10:00:00.000Z',
facts: [
{ id: 'mem_nexus_birth', content: 'The Nexus came online — first render of the 3D world', category: 'knowledge', strength: 0.95 },
{ id: 'mem_mnemosyne_start', content: 'Project Mnemosyne began — the living archive awakens', category: 'projects', strength: 0.9 },
]
},
{
id: 'session_2026_03_15',
timestamp: '2026-03-15T14:30:00.000Z',
facts: [
{ id: 'mem_first_portal', content: 'First portal deployed — connection to external service', category: 'engineering', strength: 0.85 },
{ id: 'mem_hermes_chat', content: 'First conversation through the Hermes gateway', category: 'social', strength: 0.7 },
{ id: 'mem_spatial_schema', content: 'Spatial Memory Schema defined — memories gain homes', category: 'engineering', strength: 0.8 },
]
},
{
id: 'session_2026_04_10',
timestamp: '2026-04-10T09:00:00.000Z',
facts: [
{ id: 'mem_session_rooms', content: 'Session rooms introduced — holographic chambers per session', category: 'projects', strength: 0.88 },
{ id: 'mem_gravity_wells', content: 'Gravity-well clustering bakes crystal positions on load', category: 'engineering', strength: 0.75 },
]
}
];
SessionRooms.updateSessions(demoSessions);
fetchGiteaData();
setInterval(fetchGiteaData, 30000);
runWeeklyAudit();

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@@ -0,0 +1,46 @@
version: "3.9"
# Sandboxed desktop environment for Hermes computer-use primitives.
# Provides Xvfb (virtual framebuffer) + noVNC (browser-accessible VNC).
#
# Usage:
# docker compose -f docker-compose.desktop.yml up -d
# # Visit http://localhost:6080 to see the virtual desktop
#
# docker compose -f docker-compose.desktop.yml run hermes-desktop \
# python -m nexus.computer_use_demo
#
# docker compose -f docker-compose.desktop.yml down
services:
hermes-desktop:
image: dorowu/ubuntu-desktop-lxde-vnc:focal
environment:
# Resolution for the virtual display
RESOLUTION: "1280x800"
# VNC password (change in production)
VNC_PASSWORD: "hermes"
# Disable HTTP password for development convenience
HTTP_PASSWORD: ""
ports:
# noVNC web interface
- "6080:80"
# Raw VNC port (optional)
- "5900:5900"
volumes:
# Mount repo into container so scripts are available
- .:/workspace
# Persist nexus runtime data (heartbeats, logs, evidence)
- nexus_data:/root/.nexus
working_dir: /workspace
shm_size: "256mb"
# Install Python deps on startup then keep container alive
command: >
bash -c "
pip install --quiet pyautogui Pillow &&
/startup.sh
"
volumes:
nexus_data:
driver: local

174
docs/computer-use.md Normal file
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@@ -0,0 +1,174 @@
# Computer Use — Desktop Automation Primitives for Hermes
Issue: [#1125](https://forge.alexanderwhitestone.com/Timmy_Foundation/the-nexus/issues/1125)
## Overview
`nexus/computer_use.py` adds desktop automation primitives to the Hermes fleet. Agents can take screenshots, click, type, and scroll — enough to drive a browser, validate a UI, or diagnose a failed workflow page visually.
All actions are logged to a JSONL audit trail at `~/.nexus/computer_use_actions.jsonl`.
---
## Quick Start
### Local (requires a real display or Xvfb)
```bash
# Install dependencies
pip install pyautogui Pillow
# Run the Phase 1 demo
python -m nexus.computer_use_demo
```
### Sandboxed (Docker + Xvfb + noVNC)
```bash
docker compose -f docker-compose.desktop.yml up -d
# Visit http://localhost:6080 in your browser to see the virtual desktop
docker compose -f docker-compose.desktop.yml run hermes-desktop \
python -m nexus.computer_use_demo
docker compose -f docker-compose.desktop.yml down
```
---
## API Reference
### `computer_screenshot(save_path=None, log_path=...)`
Capture the current desktop.
| Param | Type | Description |
|-------|------|-------------|
| `save_path` | `str \| None` | Path to save PNG. If `None`, returns base64 string. |
| `log_path` | `Path` | Audit log file. |
**Returns** `dict`:
```json
{
"ok": true,
"image_b64": "<base64 PNG or null>",
"saved_to": "<path or null>",
"error": null
}
```
---
### `computer_click(x, y, button="left", confirm=False, log_path=...)`
Click the mouse at screen coordinates.
| Param | Type | Description |
|-------|------|-------------|
| `x` | `int` | Horizontal coordinate |
| `y` | `int` | Vertical coordinate |
| `button` | `str` | `"left"` \| `"right"` \| `"middle"` |
| `confirm` | `bool` | Required `True` for `right` / `middle` (poka-yoke) |
**Returns** `dict`:
```json
{"ok": true, "error": null}
```
---
### `computer_type(text, confirm=False, interval=0.02, log_path=...)`
Type text using the keyboard.
| Param | Type | Description |
|-------|------|-------------|
| `text` | `str` | Text to type |
| `confirm` | `bool` | Required `True` when text contains a sensitive keyword |
| `interval` | `float` | Delay between keystrokes (seconds) |
**Sensitive keywords** (require `confirm=True`): `password`, `passwd`, `secret`, `token`, `api_key`, `apikey`, `key`, `auth`
> Note: the actual `text` value is never written to the audit log — only its length and whether it was flagged as sensitive.
**Returns** `dict`:
```json
{"ok": true, "error": null}
```
---
### `computer_scroll(x, y, amount=3, log_path=...)`
Scroll the mouse wheel at screen coordinates.
| Param | Type | Description |
|-------|------|-------------|
| `x` | `int` | Horizontal coordinate |
| `y` | `int` | Vertical coordinate |
| `amount` | `int` | Scroll units. Positive = up, negative = down. |
**Returns** `dict`:
```json
{"ok": true, "error": null}
```
---
### `read_action_log(n=20, log_path=...)`
Return the most recent `n` audit log entries, newest first.
```python
from nexus.computer_use import read_action_log
for entry in read_action_log(n=5):
print(entry["ts"], entry["action"], entry["result"]["ok"])
```
---
## Safety Model
| Action | Safety gate |
|--------|-------------|
| `computer_click(button="right")` | Requires `confirm=True` |
| `computer_click(button="middle")` | Requires `confirm=True` |
| `computer_type` with sensitive text | Requires `confirm=True` |
| Mouse to top-left corner | pyautogui FAILSAFE — aborts immediately |
| All actions | Written to JSONL audit log with timestamp |
| Headless environment | All tools degrade gracefully — return `ok=False` with error message |
---
## Phase Roadmap
### Phase 1 — Environment & Primitives ✅
- Sandboxed desktop via Xvfb + noVNC (`docker-compose.desktop.yml`)
- `computer_screenshot`, `computer_click`, `computer_type`, `computer_scroll`
- Poka-yoke safety checks on all destructive actions
- JSONL audit log for all actions
- Demo: baseline screenshot → open browser → navigate to Gitea → evidence screenshot
- 32 unit tests, fully headless (pyautogui mocked)
### Phase 2 — Tool Integration (planned)
- Register tools in the Hermes tool registry
- LLM-based planner loop using screenshots as context
- Destructive action confirmation UI
### Phase 3 — Use-Case Pilots (planned)
- Pilot 1: Automated visual regression test for fleet dashboard
- Pilot 2: Screenshot-based diagnosis of failed CI workflow page
---
## File Locations
| File | Purpose |
|------|---------|
| `nexus/computer_use.py` | Core tool primitives |
| `nexus/computer_use_demo.py` | Phase 1 end-to-end demo |
| `tests/test_computer_use.py` | 32 unit tests |
| `docker-compose.desktop.yml` | Sandboxed desktop container |
| `~/.nexus/computer_use_actions.jsonl` | Runtime audit log |
| `~/.nexus/computer_use_evidence/` | Screenshot evidence (demo output) |

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@@ -0,0 +1,72 @@
# Hermes Trismegistus — Wizard Proposal
> **Status:** 🟡 DEFERRED
> **Issue:** #1146
> **Created:** 2026-04-08
> **Author:** Alexander (KT Notes)
> **Mimo Worker:** mimo-code-1146-1775851759
---
## Identity
| Field | Value |
|-------|-------|
| **Name** | Hermes Trismegistus |
| **Nature** | Claude-native wizard. She knows she runs on Claude. She's "the daughter of Claude" and leans into that heritage. |
| **Purpose** | Dedicated reasoning and architecture wizard. Only handles tasks where Claude's reasoning capability genuinely adds value — planning, novel problem-solving, complex architecture decisions. |
| **Not** | A replacement for Timmy. Not competing for identity. Not doing monkey work. |
## Design Constraints
- **Free tier only from day one.** Alexander is not paying Anthropic beyond current subscription.
- **Degrades gracefully.** Full capability when free tier is generous, reduced scope when constrained.
- **Not locked to Claude.** If better free-tier providers emerge, she can route to them.
- **Multi-provider capable.** Welcome to become multifaceted if team finds better options.
## Hardware
- One of Alexander's shed laptops — minimum 4GB RAM, Ubuntu
- Dedicated machine, not shared with Timmy's Mac
- Runs in the Hermes harness
- Needs power at house first
## Constitutional Foundation
- The KT conversation and documents serve as her founding constitution
- Team (especially Timmy) has final say on whether she gets built
- Must justify her existence through useful work, same as every wizard
## Trigger to Unblock
All of the following must be true before implementation begins:
- [ ] Deadman switch wired and proven
- [ ] Config stable across fleet
- [ ] Fleet proven reliable for 1+ week
- [ ] Alexander provides a state-of-the-system KT to Claude for instantiation
## Acceptance Criteria
- [ ] Dedicated KT document written for Hermes instantiation
- [ ] Hardware provisioned (shed laptop with power)
- [ ] Hermes harness configured for Claude free tier
- [ ] Lazerus registry entry with health endpoints
- [ ] Fleet routing entry with role and routing verdict
- [ ] SOUL.md inscription drafted and reviewed by Timmy
- [ ] Smoke test: Hermes responds to a basic reasoning task
- [ ] Integration test: Hermes participates in a multi-wizard task alongside Timmy
## Proposed Lane
**Primary role:** Architecture reasoning
**Routing verdict:** ROUTE TO: complex architectural decisions, novel problem-solving, planning tasks that benefit from Claude's reasoning depth. Do NOT route to: code generation (use Timmy/Carnice), issue triage (use Fenrir), or operational tasks (use Bezalel).
## Dependencies
| Dependency | Status | Notes |
|------------|--------|-------|
| Deadman switch | 🔴 Not done | Must be proven before unblocking |
| Fleet stability | 🟡 In progress | 1+ week uptime needed |
| Shed laptop power | 🔴 Not done | Alexander needs to wire power |
| KT document | 🔴 Not drafted | Alexander provides to Claude at unblock time |

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@@ -0,0 +1,43 @@
# Hermes Trismegistus — Lane Definition
> **Status:** DEFERRED — do not instantiate until unblock conditions met
> **See:** fleet/hermes-trismegistus/README.md for full proposal
---
## Role
Dedicated reasoning and architecture wizard. Claude-native.
## Routing
Route to Hermes Trismegistus when:
- Task requires deep architectural reasoning
- Novel problem-solving that benefits from Claude's reasoning depth
- Planning and design decisions for the fleet
- Complex multi-step analysis that goes beyond code generation
Do NOT route to Hermes for:
- Code generation (use Timmy, Carnice, or Kimi)
- Issue triage (use Fenrir)
- Operational/DevOps tasks (use Bezalel)
- Anything that can be done with a cheaper model
## Provider
- **Primary:** anthropic/claude (free tier)
- **Fallback:** openrouter/free (Claude-class models)
- **Degraded:** ollama/gemma4:12b (when free tier exhausted)
## Hardware
- Shed laptop, Ubuntu, minimum 4GB RAM
- Dedicated machine, not shared
## Unblock Checklist
- [ ] Deadman switch operational
- [ ] Fleet config stable for 1+ week
- [ ] Shed laptop powered and networked
- [ ] KT document drafted by Alexander
- [ ] Timmy approves instantiation

View File

@@ -207,6 +207,50 @@
</div>
</div>
<!-- Memory Crystal Inspection Panel (Mnemosyne) -->
<div id="memory-panel" class="memory-panel" style="display:none;">
<div class="memory-panel-content">
<div class="memory-panel-header">
<span class="memory-category-badge" id="memory-panel-category-badge">MEM</span>
<div class="memory-panel-region-dot" id="memory-panel-region-dot"></div>
<div class="memory-panel-region" id="memory-panel-region">MEMORY</div>
<button id="memory-panel-pin" class="memory-panel-pin" title="Pin panel">&#x1F4CC;</button>
<button id="memory-panel-close" class="memory-panel-close" onclick="_dismissMemoryPanelForce()">\u2715</button>
</div>
<div class="memory-entity-name" id="memory-panel-entity-name">\u2014</div>
<div class="memory-panel-body" id="memory-panel-content">(empty)</div>
<div class="memory-trust-row">
<span class="memory-meta-label">Trust</span>
<div class="memory-trust-bar">
<div class="memory-trust-fill" id="memory-panel-trust-fill"></div>
</div>
<span class="memory-trust-value" id="memory-panel-trust-value"></span>
</div>
<div class="memory-panel-meta">
<div class="memory-meta-row"><span class="memory-meta-label">ID</span><span id="memory-panel-id">\u2014</span></div>
<div class="memory-meta-row"><span class="memory-meta-label">Source</span><span id="memory-panel-source">\u2014</span></div>
<div class="memory-meta-row"><span class="memory-meta-label">Time</span><span id="memory-panel-time">\u2014</span></div>
<div class="memory-meta-row memory-meta-row--related"><span class="memory-meta-label">Related</span><span id="memory-panel-connections">\u2014</span></div>
</div>
</div>
</div>
<!-- Session Room HUD Panel (Mnemosyne #1171) -->
<div id="session-room-panel" class="session-room-panel" style="display:none;">
<div class="session-room-panel-content">
<div class="session-room-header">
<span class="session-room-icon">&#x25A1;</span>
<div class="session-room-title">SESSION CHAMBER</div>
<button class="session-room-close" id="session-room-close" title="Close">&#x2715;</button>
</div>
<div class="session-room-timestamp" id="session-room-timestamp">&mdash;</div>
<div class="session-room-fact-count" id="session-room-fact-count">0 facts</div>
<div class="session-room-facts" id="session-room-facts"></div>
<div class="session-room-hint">Flying into chamber&hellip;</div>
</div>
</div>
<!-- Portal Atlas Overlay -->
<div id="atlas-overlay" class="atlas-overlay" style="display:none;">
<div class="atlas-content">

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@@ -0,0 +1,413 @@
// ═══════════════════════════════════════════════════════
// PROJECT MNEMOSYNE — SESSION ROOMS (Issue #1171)
// ═══════════════════════════════════════════════════════
//
// Groups memories by session into holographic chambers.
// Each session becomes a wireframe cube floating in space.
// Rooms are arranged chronologically along a spiral.
// Click a room to fly inside; distant rooms LOD to a point.
//
// Usage from app.js:
// SessionRooms.init(scene, camera, controls);
// SessionRooms.updateSessions(sessions); // [{id, timestamp, facts[]}]
// SessionRooms.update(delta); // call each frame
// SessionRooms.getClickableMeshes(); // for raycasting
// SessionRooms.handleRoomClick(mesh); // trigger fly-in
// ═══════════════════════════════════════════════════════
const SessionRooms = (() => {
// ─── CONSTANTS ───────────────────────────────────────
const MAX_ROOMS = 20;
const ROOM_SIZE = 9; // wireframe cube edge length
const ROOM_HALF = ROOM_SIZE / 2;
const LOD_THRESHOLD = 55; // distance: full → point
const LOD_HYSTERESIS = 5; // buffer to avoid flicker
const SPIRAL_BASE_R = 20; // spiral inner radius
const SPIRAL_R_STEP = 5; // radius growth per room
const SPIRAL_ANGLE_INC = 2.399; // golden angle (radians)
const SPIRAL_Y_STEP = 1.5; // vertical rise per room
const FLY_DURATION = 1.5; // seconds for fly-in tween
const FLY_TARGET_DEPTH = ROOM_HALF - 1.5; // how deep inside to stop
const ROOM_COLOR = 0x7b5cff; // violet — mnemosyne accent
const POINT_COLOR = 0x9b7cff;
const LABEL_COLOR = '#c8b4ff';
const STORAGE_KEY = 'mnemosyne_sessions_v1';
// ─── STATE ────────────────────────────────────────────
let _scene = null;
let _camera = null;
let _controls = null;
let _rooms = []; // array of room objects
let _sessionIndex = {}; // id → room object
// Fly-in tween state
let _flyActive = false;
let _flyElapsed = 0;
let _flyFrom = null;
let _flyTo = null;
let _flyLookFrom = null;
let _flyLookTo = null;
let _flyActiveRoom = null;
// ─── SPIRAL POSITION ──────────────────────────────────
function _spiralPos(index) {
const angle = index * SPIRAL_ANGLE_INC;
const r = SPIRAL_BASE_R + index * SPIRAL_R_STEP;
const y = index * SPIRAL_Y_STEP;
return new THREE.Vector3(
Math.cos(angle) * r,
y,
Math.sin(angle) * r
);
}
// ─── CREATE ROOM ──────────────────────────────────────
function _createRoom(session, index) {
const pos = _spiralPos(index);
const group = new THREE.Group();
group.position.copy(pos);
// Wireframe cube
const boxGeo = new THREE.BoxGeometry(ROOM_SIZE, ROOM_SIZE, ROOM_SIZE);
const edgesGeo = new THREE.EdgesGeometry(boxGeo);
const edgesMat = new THREE.LineBasicMaterial({
color: ROOM_COLOR,
transparent: true,
opacity: 0.55
});
const wireframe = new THREE.LineSegments(edgesGeo, edgesMat);
wireframe.userData = { type: 'session_room_wireframe', sessionId: session.id };
group.add(wireframe);
// Collision mesh (invisible, for raycasting)
const hitGeo = new THREE.BoxGeometry(ROOM_SIZE, ROOM_SIZE, ROOM_SIZE);
const hitMat = new THREE.MeshBasicMaterial({
visible: false,
transparent: true,
opacity: 0,
side: THREE.FrontSide
});
const hitMesh = new THREE.Mesh(hitGeo, hitMat);
hitMesh.userData = { type: 'session_room', sessionId: session.id, roomIndex: index };
group.add(hitMesh);
// LOD point (small sphere shown at distance)
const pointGeo = new THREE.SphereGeometry(0.5, 6, 4);
const pointMat = new THREE.MeshBasicMaterial({
color: POINT_COLOR,
transparent: true,
opacity: 0.7
});
const pointMesh = new THREE.Mesh(pointGeo, pointMat);
pointMesh.userData = { type: 'session_room_point', sessionId: session.id };
pointMesh.visible = false; // starts hidden; shown only at LOD distance
group.add(pointMesh);
// Timestamp billboard sprite
const sprite = _makeTimestampSprite(session.timestamp, session.facts.length);
sprite.position.set(0, ROOM_HALF + 1.2, 0);
group.add(sprite);
// Inner ambient glow
const glow = new THREE.PointLight(ROOM_COLOR, 0.4, ROOM_SIZE * 1.2);
group.add(glow);
_scene.add(group);
const room = {
session,
group,
wireframe,
hitMesh,
pointMesh,
sprite,
glow,
pos: pos.clone(),
index,
lodActive: false,
pulsePhase: Math.random() * Math.PI * 2
};
_rooms.push(room);
_sessionIndex[session.id] = room;
console.info('[SessionRooms] Created room for session', session.id, 'at index', index);
return room;
}
// ─── TIMESTAMP SPRITE ────────────────────────────────
function _makeTimestampSprite(isoTimestamp, factCount) {
const canvas = document.createElement('canvas');
canvas.width = 320;
canvas.height = 72;
const ctx = canvas.getContext('2d');
// Background pill
ctx.clearRect(0, 0, 320, 72);
ctx.fillStyle = 'rgba(20, 10, 40, 0.82)';
_roundRect(ctx, 4, 4, 312, 64, 14);
ctx.fill();
// Border
ctx.strokeStyle = 'rgba(123, 92, 255, 0.6)';
ctx.lineWidth = 1.5;
_roundRect(ctx, 4, 4, 312, 64, 14);
ctx.stroke();
// Timestamp text
const dt = isoTimestamp ? new Date(isoTimestamp) : new Date();
const label = _formatDate(dt);
ctx.fillStyle = LABEL_COLOR;
ctx.font = 'bold 15px monospace';
ctx.textAlign = 'center';
ctx.fillText(label, 160, 30);
// Fact count
ctx.fillStyle = 'rgba(200, 180, 255, 0.65)';
ctx.font = '12px monospace';
ctx.fillText(factCount + (factCount === 1 ? ' fact' : ' facts'), 160, 52);
const tex = new THREE.CanvasTexture(canvas);
const mat = new THREE.SpriteMaterial({ map: tex, transparent: true, opacity: 0.88 });
const sprite = new THREE.Sprite(mat);
sprite.scale.set(5, 1.1, 1);
sprite.userData = { type: 'session_room_label' };
return sprite;
}
// ─── HELPERS ──────────────────────────────────────────
function _roundRect(ctx, x, y, w, h, r) {
ctx.beginPath();
ctx.moveTo(x + r, y);
ctx.lineTo(x + w - r, y);
ctx.quadraticCurveTo(x + w, y, x + w, y + r);
ctx.lineTo(x + w, y + h - r);
ctx.quadraticCurveTo(x + w, y + h, x + w - r, y + h);
ctx.lineTo(x + r, y + h);
ctx.quadraticCurveTo(x, y + h, x, y + h - r);
ctx.lineTo(x, y + r);
ctx.quadraticCurveTo(x, y, x + r, y);
ctx.closePath();
}
function _formatDate(dt) {
if (isNaN(dt.getTime())) return 'Unknown session';
const pad = n => String(n).padStart(2, '0');
return `${dt.getFullYear()}-${pad(dt.getMonth() + 1)}-${pad(dt.getDate())} ${pad(dt.getHours())}:${pad(dt.getMinutes())}`;
}
// ─── DISPOSE ROOM ────────────────────────────────────
function _disposeRoom(room) {
room.wireframe.geometry.dispose();
room.wireframe.material.dispose();
room.hitMesh.geometry.dispose();
room.hitMesh.material.dispose();
room.pointMesh.geometry.dispose();
room.pointMesh.material.dispose();
if (room.sprite.material.map) room.sprite.material.map.dispose();
room.sprite.material.dispose();
if (room.group.parent) room.group.parent.remove(room.group);
delete _sessionIndex[room.session.id];
}
// ─── PUBLIC: UPDATE SESSIONS ─────────────────────────
// sessions: [{id, timestamp, facts:[{id,content,category,strength,...}]}]
// Sorted chronologically oldest→newest; max MAX_ROOMS shown.
function updateSessions(sessions) {
if (!_scene) return;
const sorted = [...sessions]
.sort((a, b) => new Date(a.timestamp) - new Date(b.timestamp))
.slice(-MAX_ROOMS); // keep most recent MAX_ROOMS
// Remove rooms no longer present
const incoming = new Set(sorted.map(s => s.id));
for (let i = _rooms.length - 1; i >= 0; i--) {
const room = _rooms[i];
if (!incoming.has(room.session.id)) {
_disposeRoom(room);
_rooms.splice(i, 1);
}
}
// Add / update
sorted.forEach((session, idx) => {
if (_sessionIndex[session.id]) {
// Update position if index changed
const room = _sessionIndex[session.id];
if (room.index !== idx) {
room.index = idx;
const newPos = _spiralPos(idx);
room.group.position.copy(newPos);
room.pos.copy(newPos);
}
} else {
_createRoom(session, idx);
}
});
saveToStorage(sorted);
console.info('[SessionRooms] Updated:', _rooms.length, 'session rooms');
}
// ─── PUBLIC: INIT ─────────────────────────────────────
function init(scene, camera, controls) {
_scene = scene;
_camera = camera;
_controls = controls;
console.info('[SessionRooms] Initialized');
// Restore persisted sessions
const saved = loadFromStorage();
if (saved && saved.length > 0) {
updateSessions(saved);
}
}
// ─── PUBLIC: UPDATE (per-frame) ───────────────────────
function update(delta) {
if (!_scene || !_camera) return;
const camPos = _camera.position;
_rooms.forEach(room => {
const dist = camPos.distanceTo(room.pos);
// LOD toggle
const threshold = room.lodActive
? LOD_THRESHOLD + LOD_HYSTERESIS // must come closer to exit LOD
: LOD_THRESHOLD;
if (dist > threshold && !room.lodActive) {
room.lodActive = true;
room.wireframe.visible = false;
room.sprite.visible = false;
room.pointMesh.visible = true;
} else if (dist <= threshold && room.lodActive) {
room.lodActive = false;
room.wireframe.visible = true;
room.sprite.visible = true;
room.pointMesh.visible = false;
}
// Pulse wireframe opacity
room.pulsePhase += delta * 0.6;
if (!room.lodActive) {
room.wireframe.material.opacity = 0.3 + Math.sin(room.pulsePhase) * 0.2;
room.glow.intensity = 0.3 + Math.sin(room.pulsePhase * 1.4) * 0.15;
}
// Slowly rotate each room
room.group.rotation.y += delta * 0.04;
});
// Fly-in tween
if (_flyActive) {
_flyElapsed += delta;
const t = Math.min(_flyElapsed / FLY_DURATION, 1);
const ease = _easeInOut(t);
_camera.position.lerpVectors(_flyFrom, _flyTo, ease);
// Interpolate lookAt
const lookNow = new THREE.Vector3().lerpVectors(_flyLookFrom, _flyLookTo, ease);
_camera.lookAt(lookNow);
if (_controls && _controls.target) _controls.target.copy(lookNow);
if (t >= 1) {
_flyActive = false;
if (_controls && typeof _controls.update === 'function') _controls.update();
console.info('[SessionRooms] Fly-in complete for session', _flyActiveRoom && _flyActiveRoom.session.id);
_flyActiveRoom = null;
}
}
}
// ─── EASING ───────────────────────────────────────────
function _easeInOut(t) {
return t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t;
}
// ─── PUBLIC: GET CLICKABLE MESHES ─────────────────────
function getClickableMeshes() {
return _rooms.map(r => r.hitMesh);
}
// ─── PUBLIC: HANDLE ROOM CLICK ────────────────────────
function handleRoomClick(mesh) {
const { sessionId } = mesh.userData;
const room = _sessionIndex[sessionId];
if (!room || !_camera) return null;
// Fly into the room from the front face
_flyActive = true;
_flyElapsed = 0;
_flyActiveRoom = room;
_flyFrom = _camera.position.clone();
// Target: step inside the room toward its center
const dir = room.pos.clone().sub(_camera.position).normalize();
_flyTo = room.pos.clone().add(dir.multiplyScalar(FLY_TARGET_DEPTH));
_flyLookFrom = _controls && _controls.target
? _controls.target.clone()
: _camera.position.clone().add(_camera.getWorldDirection(new THREE.Vector3()));
_flyLookTo = room.pos.clone();
console.info('[SessionRooms] Flying into session room:', sessionId);
return room.session;
}
// ─── PERSISTENCE ──────────────────────────────────────
function saveToStorage(sessions) {
if (typeof localStorage === 'undefined') return;
try {
localStorage.setItem(STORAGE_KEY, JSON.stringify({ v: 1, sessions }));
} catch (e) {
console.warn('[SessionRooms] Failed to save to localStorage:', e);
}
}
function loadFromStorage() {
if (typeof localStorage === 'undefined') return null;
try {
const raw = localStorage.getItem(STORAGE_KEY);
if (!raw) return null;
const parsed = JSON.parse(raw);
if (!parsed || parsed.v !== 1 || !Array.isArray(parsed.sessions)) return null;
console.info('[SessionRooms] Restored', parsed.sessions.length, 'sessions from localStorage');
return parsed.sessions;
} catch (e) {
console.warn('[SessionRooms] Failed to load from localStorage:', e);
return null;
}
}
function clearStorage() {
if (typeof localStorage !== 'undefined') {
localStorage.removeItem(STORAGE_KEY);
console.info('[SessionRooms] Cleared localStorage');
}
}
// ─── PUBLIC API ───────────────────────────────────────
return {
init,
updateSessions,
update,
getClickableMeshes,
handleRoomClick,
clearStorage,
// For external inspection
getRooms: () => _rooms,
getSession: (id) => _sessionIndex[id] || null,
isFlyActive: () => _flyActive
};
})();
export { SessionRooms };

View File

@@ -8,12 +8,20 @@
// holographic archive.
//
// World layout (hex cylinder, radius 25):
// North (z-) → Documents & Knowledge
// South (z+) → Projects & Tasks
// East (x+) → Code & Engineering
// West (x-) → Conversations & Social
// Center → Active Working Memory
// Below (y-) → Archive (cold storage)
//
// Inner ring — original Mnemosyne taxonomy (radius 15):
// North (z-) → Documents & Knowledge
// South (z+) → Projects & Tasks
// East (x+) → Code & Engineering
// West (x-) → Conversations & Social
// Center → Active Working Memory
// Below (y-) → Archive (cold storage)
//
// Outer ring — MemPalace category zones (radius 20, issue #1168):
// North (z-) → User Preferences [golden]
// East (x+) → Project facts [blue]
// South (z+) → Tool knowledge [green]
// West (x-) → General facts [gray]
//
// Usage from app.js:
// SpatialMemory.init(scene);
@@ -73,9 +81,53 @@ const SpatialMemory = (() => {
color: 0x334455,
glyph: '\uD83D\uDDC4',
description: 'Cold storage — rarely accessed, aged-out memories'
},
// ── MemPalace category zones — outer ring, issue #1168 ────────────
user_pref: {
label: 'User Preferences',
center: [0, 0, -20],
radius: 10,
color: 0xffd700,
glyph: '\u2605',
description: 'Personal preferences, habits, user-specific settings',
labelY: 5
},
project: {
label: 'Project Facts',
center: [20, 0, 0],
radius: 10,
color: 0x4488ff,
glyph: '\uD83D\uDCC1',
description: 'Project-specific knowledge, goals, context',
labelY: 5
},
tool: {
label: 'Tool Knowledge',
center: [0, 0, 20],
radius: 10,
color: 0x44cc66,
glyph: '\uD83D\uDD27',
description: 'Tools, commands, APIs, and how to use them',
labelY: 5
},
general: {
label: 'General Facts',
center: [-20, 0, 0],
radius: 10,
color: 0x8899aa,
glyph: '\uD83D\uDCDD',
description: 'Miscellaneous facts not fitting other categories',
labelY: 5
}
};
// ─── PERSISTENCE CONFIG ──────────────────────────────
const STORAGE_KEY = 'mnemosyne_spatial_memory';
const STORAGE_VERSION = 1;
let _dirty = false;
let _lastSavedHash = '';
// ─── STATE ────────────────────────────────────────────
let _scene = null;
let _regionMarkers = {};
@@ -93,6 +145,7 @@ const SpatialMemory = (() => {
const cx = region.center[0];
const cy = region.center[1] + 0.06;
const cz = region.center[2];
const labelY = region.labelY || 3;
const ringGeo = new THREE.RingGeometry(region.radius - 0.5, region.radius, 6);
const ringMat = new THREE.MeshBasicMaterial({
@@ -120,6 +173,22 @@ const SpatialMemory = (() => {
_scene.add(ring);
_scene.add(disc);
// Ground glow — brighter disc for MemPalace zones (labelY > 3 signals outer ring)
let glowDisc = null;
if (labelY > 3) {
const glowGeo = new THREE.CircleGeometry(region.radius, 32);
const glowMat = new THREE.MeshBasicMaterial({
color: region.color,
transparent: true,
opacity: 0.06,
side: THREE.DoubleSide
});
glowDisc = new THREE.Mesh(glowGeo, glowMat);
glowDisc.rotation.x = -Math.PI / 2;
glowDisc.position.set(cx, cy - 0.02, cz);
_scene.add(glowDisc);
}
// Floating label
const canvas = document.createElement('canvas');
canvas.width = 256;
@@ -133,11 +202,11 @@ const SpatialMemory = (() => {
const texture = new THREE.CanvasTexture(canvas);
const spriteMat = new THREE.SpriteMaterial({ map: texture, transparent: true, opacity: 0.6 });
const sprite = new THREE.Sprite(spriteMat);
sprite.position.set(cx, 3, cz);
sprite.position.set(cx, labelY, cz);
sprite.scale.set(4, 1, 1);
_scene.add(sprite);
return { ring, disc, sprite };
return { ring, disc, glowDisc, sprite };
}
// ─── PLACE A MEMORY ──────────────────────────────────
@@ -183,6 +252,8 @@ const SpatialMemory = (() => {
_drawConnections(mem.id, mem.connections);
}
_dirty = true;
saveToStorage();
console.info('[Mnemosyne] Spatial memory placed:', mem.id, 'in', region.label);
return crystal;
}
@@ -247,6 +318,8 @@ const SpatialMemory = (() => {
}
delete _memoryObjects[memId];
_dirty = true;
saveToStorage();
}
// ─── ANIMATE ─────────────────────────────────────────
@@ -273,6 +346,9 @@ const SpatialMemory = (() => {
if (marker.ring && marker.ring.material) {
marker.ring.material.opacity = 0.1 + Math.sin(now * 0.001) * 0.05;
}
if (marker.glowDisc && marker.glowDisc.material) {
marker.glowDisc.material.opacity = 0.04 + Math.sin(now * 0.0008) * 0.02;
}
});
}
@@ -286,7 +362,9 @@ const SpatialMemory = (() => {
_regionMarkers[key] = createRegionMarker(key, region);
});
console.info('[Mnemosyne] Spatial Memory Schema initialized —', Object.keys(REGIONS).length, 'regions');
// Restore persisted memories
const restored = loadFromStorage();
console.info('[Mnemosyne] Spatial Memory Schema initialized —', Object.keys(REGIONS).length, 'regions,', restored, 'memories restored');
return REGIONS;
}
@@ -320,6 +398,99 @@ const SpatialMemory = (() => {
return Object.values(_memoryObjects).map(o => o.data);
}
// ─── LOCALSTORAGE PERSISTENCE ────────────────────────
function _indexHash(index) {
// Simple hash of memory IDs + count to detect changes
const ids = (index.memories || []).map(m => m.id).sort().join(',');
return index.memories.length + ':' + ids;
}
function saveToStorage() {
if (typeof localStorage === 'undefined') {
console.warn('[Mnemosyne] localStorage unavailable — skipping save');
return false;
}
try {
const index = exportIndex();
const hash = _indexHash(index);
if (hash === _lastSavedHash) return false; // no change
const payload = JSON.stringify(index);
localStorage.setItem(STORAGE_KEY, payload);
_lastSavedHash = hash;
_dirty = false;
console.info('[Mnemosyne] Saved', index.memories.length, 'memories to localStorage');
return true;
} catch (e) {
if (e.name === 'QuotaExceededError' || e.code === 22) {
console.warn('[Mnemosyne] localStorage quota exceeded — pruning archive memories');
_pruneArchiveMemories();
try {
const index = exportIndex();
localStorage.setItem(STORAGE_KEY, JSON.stringify(index));
_lastSavedHash = _indexHash(index);
console.info('[Mnemosyne] Saved after prune:', index.memories.length, 'memories');
return true;
} catch (e2) {
console.error('[Mnemosyne] Save failed even after prune:', e2);
return false;
}
}
console.error('[Mnemosyne] Save failed:', e);
return false;
}
}
function loadFromStorage() {
if (typeof localStorage === 'undefined') {
console.warn('[Mnemosyne] localStorage unavailable — starting empty');
return 0;
}
try {
const raw = localStorage.getItem(STORAGE_KEY);
if (!raw) {
console.info('[Mnemosyne] No saved state found — starting fresh');
return 0;
}
const index = JSON.parse(raw);
if (index.version !== STORAGE_VERSION) {
console.warn('[Mnemosyne] Saved version mismatch (got', index.version, 'expected', + STORAGE_VERSION + ') — starting fresh');
return 0;
}
const count = importIndex(index);
_lastSavedHash = _indexHash(index);
return count;
} catch (e) {
console.error('[Mnemosyne] Load failed:', e);
return 0;
}
}
function _pruneArchiveMemories() {
// Remove oldest archive-region memories first
const archive = getMemoriesInRegion('archive');
const working = Object.values(_memoryObjects).filter(o => o.region !== 'archive');
// Sort archive by timestamp ascending (oldest first)
archive.sort((a, b) => {
const ta = a.data.timestamp || a.mesh.userData.createdAt || '';
const tb = b.data.timestamp || b.mesh.userData.createdAt || '';
return ta.localeCompare(tb);
});
const toRemove = Math.max(1, Math.ceil(archive.length * 0.25));
for (let i = 0; i < toRemove && i < archive.length; i++) {
removeMemory(archive[i].data.id);
}
console.info('[Mnemosyne] Pruned', toRemove, 'archive memories');
}
function clearStorage() {
if (typeof localStorage !== 'undefined') {
localStorage.removeItem(STORAGE_KEY);
_lastSavedHash = '';
console.info('[Mnemosyne] Cleared localStorage');
}
}
// ─── PERSISTENCE ─────────────────────────────────────
function exportIndex() {
return {
@@ -351,6 +522,81 @@ const SpatialMemory = (() => {
return count;
}
// ─── GRAVITY WELL CLUSTERING ──────────────────────────
// Force-directed layout: same-category crystals attract, unrelated repel.
// Run on load (bake positions, not per-frame). Spec from issue #1175.
const GRAVITY_ITERATIONS = 20;
const ATTRACT_FACTOR = 0.10; // 10% closer to same-category centroid per iteration
const REPEL_FACTOR = 0.05; // 5% away from nearest unrelated crystal
function runGravityLayout() {
const objs = Object.values(_memoryObjects);
if (objs.length < 2) {
console.info('[Mnemosyne] Gravity layout: fewer than 2 crystals, skipping');
return;
}
console.info('[Mnemosyne] Gravity layout starting —', objs.length, 'crystals,', GRAVITY_ITERATIONS, 'iterations');
for (let iter = 0; iter < GRAVITY_ITERATIONS; iter++) {
// Accumulate displacements before applying (avoids order-of-iteration bias)
const dx = new Float32Array(objs.length);
const dy = new Float32Array(objs.length);
const dz = new Float32Array(objs.length);
objs.forEach((obj, i) => {
const pos = obj.mesh.position;
const cat = obj.region;
// ── Attraction toward same-category centroid ──────────────
let sx = 0, sy = 0, sz = 0, sameCount = 0;
objs.forEach(o => {
if (o === obj || o.region !== cat) return;
sx += o.mesh.position.x;
sy += o.mesh.position.y;
sz += o.mesh.position.z;
sameCount++;
});
if (sameCount > 0) {
dx[i] += ((sx / sameCount) - pos.x) * ATTRACT_FACTOR;
dy[i] += ((sy / sameCount) - pos.y) * ATTRACT_FACTOR;
dz[i] += ((sz / sameCount) - pos.z) * ATTRACT_FACTOR;
}
// ── Repulsion from nearest unrelated crystal ───────────────
let nearestDist = Infinity;
let rnx = 0, rny = 0, rnz = 0;
objs.forEach(o => {
if (o === obj || o.region === cat) return;
const ex = pos.x - o.mesh.position.x;
const ey = pos.y - o.mesh.position.y;
const ez = pos.z - o.mesh.position.z;
const d = Math.sqrt(ex * ex + ey * ey + ez * ez);
if (d < nearestDist) {
nearestDist = d;
rnx = ex; rny = ey; rnz = ez;
}
});
if (nearestDist > 0.001 && nearestDist < Infinity) {
const len = Math.sqrt(rnx * rnx + rny * rny + rnz * rnz);
dx[i] += (rnx / len) * nearestDist * REPEL_FACTOR;
dy[i] += (rny / len) * nearestDist * REPEL_FACTOR;
dz[i] += (rnz / len) * nearestDist * REPEL_FACTOR;
}
});
// Apply displacements
objs.forEach((obj, i) => {
obj.mesh.position.x += dx[i];
obj.mesh.position.y += dy[i];
obj.mesh.position.z += dz[i];
});
}
// Bake final positions to localStorage
saveToStorage();
console.info('[Mnemosyne] Gravity layout complete — positions baked to localStorage');
}
// ─── SPATIAL SEARCH ──────────────────────────────────
function searchNearby(position, maxResults, maxDist) {
maxResults = maxResults || 10;
@@ -366,10 +612,53 @@ const SpatialMemory = (() => {
return results.slice(0, maxResults);
}
// ─── CRYSTAL MESH COLLECTION (for raycasting) ────────
function getCrystalMeshes() {
return Object.values(_memoryObjects).map(o => o.mesh);
}
// ─── MEMORY DATA FROM MESH ───────────────────────────
function getMemoryFromMesh(mesh) {
const entry = Object.values(_memoryObjects).find(o => o.mesh === mesh);
return entry ? { data: entry.data, region: entry.region } : null;
}
// ─── HIGHLIGHT / SELECT ──────────────────────────────
let _selectedId = null;
let _selectedOriginalEmissive = null;
function highlightMemory(memId) {
clearHighlight();
const obj = _memoryObjects[memId];
if (!obj) return;
_selectedId = memId;
_selectedOriginalEmissive = obj.mesh.material.emissiveIntensity;
obj.mesh.material.emissiveIntensity = 4.0;
obj.mesh.userData.selected = true;
}
function clearHighlight() {
if (_selectedId && _memoryObjects[_selectedId]) {
const obj = _memoryObjects[_selectedId];
obj.mesh.material.emissiveIntensity = _selectedOriginalEmissive || (obj.data.strength || 0.7) * 2.5;
obj.mesh.userData.selected = false;
}
_selectedId = null;
_selectedOriginalEmissive = null;
}
function getSelectedId() {
return _selectedId;
}
return {
init, placeMemory, removeMemory, update,
getMemoryAtPosition, getRegionAtPosition, getMemoriesInRegion, getAllMemories,
exportIndex, importIndex, searchNearby, REGIONS
getCrystalMeshes, getMemoryFromMesh, highlightMemory, clearHighlight, getSelectedId,
exportIndex, importIndex, searchNearby, REGIONS,
saveToStorage, loadFromStorage, clearStorage,
runGravityLayout
};
})();

313
nexus/computer_use.py Normal file
View File

@@ -0,0 +1,313 @@
"""
Hermes Desktop Automation Primitives — Computer Use (#1125)
Provides sandboxed desktop control tools for Hermes agents:
- computer_screenshot() — capture current desktop
- computer_click() — mouse click with poka-yoke on non-primary buttons
- computer_type() — keyboard input with poka-yoke on sensitive text
- computer_scroll() — scroll wheel action
- read_action_log() — inspect recent action audit trail
All actions are logged to a JSONL audit file.
pyautogui.FAILSAFE is enabled globally — move mouse to top-left corner to abort.
Designed to degrade gracefully when no display is available (headless CI).
"""
from __future__ import annotations
import base64
import io
import json
import logging
import os
import time
from pathlib import Path
from typing import Optional
logger = logging.getLogger(__name__)
# ---------------------------------------------------------------------------
# Safety globals
# ---------------------------------------------------------------------------
# Poka-yoke: require confirmation for dangerous inputs
_SENSITIVE_KEYWORDS = frozenset(
["password", "passwd", "secret", "token", "api_key", "apikey", "key", "auth"]
)
# Destructive mouse buttons (non-primary)
_DANGEROUS_BUTTONS = frozenset(["right", "middle"])
# Default log location
DEFAULT_ACTION_LOG = Path.home() / ".nexus" / "computer_use_actions.jsonl"
# ---------------------------------------------------------------------------
# Lazy pyautogui import — fails gracefully in headless environments
# ---------------------------------------------------------------------------
_PYAUTOGUI_AVAILABLE = False
_pyautogui = None
def _get_pyautogui():
"""Return pyautogui, enabling FAILSAFE. Returns None if unavailable."""
global _pyautogui, _PYAUTOGUI_AVAILABLE
if _pyautogui is not None:
return _pyautogui
try:
import pyautogui # type: ignore
pyautogui.FAILSAFE = True
pyautogui.PAUSE = 0.05 # small delay between actions
_pyautogui = pyautogui
_PYAUTOGUI_AVAILABLE = True
return _pyautogui
except Exception:
logger.warning("pyautogui unavailable — computer_use running in stub mode")
return None
def _get_pil():
"""Return PIL Image module or None."""
try:
from PIL import Image # type: ignore
return Image
except ImportError:
return None
# ---------------------------------------------------------------------------
# Audit log
# ---------------------------------------------------------------------------
def _log_action(action: str, params: dict, result: dict, log_path: Path = DEFAULT_ACTION_LOG):
"""Append one action record to the JSONL audit log."""
log_path.parent.mkdir(parents=True, exist_ok=True)
record = {
"ts": time.strftime("%Y-%m-%dT%H:%M:%S"),
"action": action,
"params": params,
"result": result,
}
with open(log_path, "a") as fh:
fh.write(json.dumps(record) + "\n")
# ---------------------------------------------------------------------------
# Public tool API
# ---------------------------------------------------------------------------
def computer_screenshot(
save_path: Optional[str] = None,
log_path: Path = DEFAULT_ACTION_LOG,
) -> dict:
"""Capture a screenshot of the current desktop.
Args:
save_path: Optional file path to save the PNG. If omitted the image
is returned as a base64-encoded string.
log_path: Audit log file (default ~/.nexus/computer_use_actions.jsonl).
Returns:
dict with keys:
- ok (bool)
- image_b64 (str | None) — base64 PNG when save_path is None
- saved_to (str | None) — path when save_path was given
- error (str | None) — human-readable error if ok=False
"""
pag = _get_pyautogui()
params = {"save_path": save_path}
if pag is None:
result = {"ok": False, "image_b64": None, "saved_to": None, "error": "pyautogui unavailable"}
_log_action("screenshot", params, result, log_path)
return result
try:
screenshot = pag.screenshot()
if save_path:
screenshot.save(save_path)
result = {"ok": True, "image_b64": None, "saved_to": save_path, "error": None}
else:
buf = io.BytesIO()
screenshot.save(buf, format="PNG")
b64 = base64.b64encode(buf.getvalue()).decode()
result = {"ok": True, "image_b64": b64, "saved_to": None, "error": None}
except Exception as exc:
result = {"ok": False, "image_b64": None, "saved_to": None, "error": str(exc)}
_log_action("screenshot", params, {k: v for k, v in result.items() if k != "image_b64"}, log_path)
return result
def computer_click(
x: int,
y: int,
button: str = "left",
confirm: bool = False,
log_path: Path = DEFAULT_ACTION_LOG,
) -> dict:
"""Click the mouse at screen coordinates (x, y).
Poka-yoke: right/middle clicks require confirm=True.
Args:
x: Horizontal screen coordinate.
y: Vertical screen coordinate.
button: "left" | "right" | "middle"
confirm: Must be True for non-left buttons.
log_path: Audit log file.
Returns:
dict with keys: ok, error
"""
params = {"x": x, "y": y, "button": button, "confirm": confirm}
if button in _DANGEROUS_BUTTONS and not confirm:
result = {
"ok": False,
"error": (
f"button={button!r} requires confirm=True (poka-yoke). "
"Pass confirm=True only after verifying this action is intentional."
),
}
_log_action("click", params, result, log_path)
return result
if button not in ("left", "right", "middle"):
result = {"ok": False, "error": f"Unknown button {button!r}. Use 'left', 'right', or 'middle'."}
_log_action("click", params, result, log_path)
return result
pag = _get_pyautogui()
if pag is None:
result = {"ok": False, "error": "pyautogui unavailable"}
_log_action("click", params, result, log_path)
return result
try:
pag.click(x, y, button=button)
result = {"ok": True, "error": None}
except Exception as exc:
result = {"ok": False, "error": str(exc)}
_log_action("click", params, result, log_path)
return result
def computer_type(
text: str,
confirm: bool = False,
interval: float = 0.02,
log_path: Path = DEFAULT_ACTION_LOG,
) -> dict:
"""Type text using the keyboard.
Poka-yoke: if *text* contains a sensitive keyword (password, token, key…)
confirm=True is required. The actual text value is never written to the
audit log.
Args:
text: The string to type.
confirm: Must be True when the text looks sensitive.
interval: Delay between keystrokes (seconds).
log_path: Audit log file.
Returns:
dict with keys: ok, error
"""
lower = text.lower()
is_sensitive = any(kw in lower for kw in _SENSITIVE_KEYWORDS)
params = {"length": len(text), "is_sensitive": is_sensitive, "confirm": confirm}
if is_sensitive and not confirm:
result = {
"ok": False,
"error": (
"Text contains sensitive keyword. Pass confirm=True to proceed. "
"Ensure no secrets are being typed into unintended windows."
),
}
_log_action("type", params, result, log_path)
return result
pag = _get_pyautogui()
if pag is None:
result = {"ok": False, "error": "pyautogui unavailable"}
_log_action("type", params, result, log_path)
return result
try:
pag.typewrite(text, interval=interval)
result = {"ok": True, "error": None}
except Exception as exc:
result = {"ok": False, "error": str(exc)}
_log_action("type", params, result, log_path)
return result
def computer_scroll(
x: int,
y: int,
amount: int = 3,
log_path: Path = DEFAULT_ACTION_LOG,
) -> dict:
"""Scroll the mouse wheel at screen coordinates (x, y).
Args:
x: Horizontal screen coordinate.
y: Vertical screen coordinate.
amount: Number of scroll units. Positive = scroll up, negative = down.
log_path: Audit log file.
Returns:
dict with keys: ok, error
"""
params = {"x": x, "y": y, "amount": amount}
pag = _get_pyautogui()
if pag is None:
result = {"ok": False, "error": "pyautogui unavailable"}
_log_action("scroll", params, result, log_path)
return result
try:
pag.scroll(amount, x=x, y=y)
result = {"ok": True, "error": None}
except Exception as exc:
result = {"ok": False, "error": str(exc)}
_log_action("scroll", params, result, log_path)
return result
def read_action_log(
n: int = 20,
log_path: Path = DEFAULT_ACTION_LOG,
) -> list[dict]:
"""Return the most recent *n* action records from the audit log.
Args:
n: Maximum number of records to return.
log_path: Audit log file.
Returns:
List of action dicts, newest first.
"""
if not log_path.exists():
return []
records: list[dict] = []
with open(log_path) as fh:
for line in fh:
line = line.strip()
if line:
try:
records.append(json.loads(line))
except json.JSONDecodeError:
pass
return list(reversed(records[-n:]))

118
nexus/computer_use_demo.py Normal file
View File

@@ -0,0 +1,118 @@
"""
Phase 1 Demo — Desktop Automation via Hermes (#1125)
Demonstrates the computer_use primitives end-to-end:
1. Take a baseline screenshot
2. Open a browser and navigate to the Gitea forge
3. Take an evidence screenshot
Run inside a desktop session (Xvfb or real display):
python -m nexus.computer_use_demo
Or via Docker:
docker compose -f docker-compose.desktop.yml run hermes-desktop \
python -m nexus.computer_use_demo
"""
from __future__ import annotations
import logging
import sys
import time
from pathlib import Path
from nexus.computer_use import (
computer_click,
computer_screenshot,
computer_type,
read_action_log,
)
logging.basicConfig(level=logging.INFO, format="%(asctime)s %(levelname)s %(message)s")
log = logging.getLogger(__name__)
GITEA_URL = "https://forge.alexanderwhitestone.com"
EVIDENCE_DIR = Path.home() / ".nexus" / "computer_use_evidence"
def run_demo() -> bool:
"""Execute the Phase 1 demo. Returns True on success."""
EVIDENCE_DIR.mkdir(parents=True, exist_ok=True)
log.info("=== Phase 1 Computer-Use Demo ===")
# --- Step 1: baseline screenshot ---
baseline = EVIDENCE_DIR / "01_baseline.png"
log.info("Step 1: capturing baseline screenshot → %s", baseline)
result = computer_screenshot(save_path=str(baseline))
if not result["ok"]:
log.error("Baseline screenshot failed: %s", result["error"])
return False
log.info(" ✓ baseline saved")
# --- Step 2: open browser ---
log.info("Step 2: opening browser")
try:
import subprocess
# Use xdg-open / open depending on platform; fallback to chromium
for cmd in (
["xdg-open", GITEA_URL],
["chromium-browser", "--no-sandbox", GITEA_URL],
["chromium", "--no-sandbox", GITEA_URL],
["google-chrome", "--no-sandbox", GITEA_URL],
["open", GITEA_URL], # macOS
):
try:
subprocess.Popen(cmd, stderr=subprocess.DEVNULL, stdout=subprocess.DEVNULL)
log.info(" ✓ browser opened with: %s", cmd[0])
break
except FileNotFoundError:
continue
else:
log.warning(" ⚠ no browser found — skipping open step")
except Exception as exc:
log.warning(" ⚠ could not open browser: %s", exc)
# Give the browser time to load
time.sleep(3)
# --- Step 3: click address bar and navigate (best-effort) ---
log.info("Step 3: attempting to type URL in browser address bar (best-effort)")
try:
import pyautogui # type: ignore
# Common shortcut to focus address bar
pyautogui.hotkey("ctrl", "l")
time.sleep(0.3)
result_type = computer_type(GITEA_URL)
if result_type["ok"]:
pyautogui.press("enter")
time.sleep(2)
log.info(" ✓ URL typed")
else:
log.warning(" ⚠ type failed: %s", result_type["error"])
except ImportError:
log.warning(" ⚠ pyautogui not available — skipping URL type step")
# --- Step 4: evidence screenshot ---
evidence = EVIDENCE_DIR / "02_gitea.png"
log.info("Step 4: capturing evidence screenshot → %s", evidence)
result = computer_screenshot(save_path=str(evidence))
if not result["ok"]:
log.error("Evidence screenshot failed: %s", result["error"])
return False
log.info(" ✓ evidence saved")
# --- Step 5: summary ---
log.info("Step 5: recent action log")
for entry in read_action_log(n=10):
log.info(" %s %s ok=%s", entry["ts"], entry["action"], entry["result"].get("ok"))
log.info("=== Demo complete — evidence in %s ===", EVIDENCE_DIR)
return True
if __name__ == "__main__":
success = run_demo()
sys.exit(0 if success else 1)

View File

@@ -0,0 +1,112 @@
# Bannerlord Local Install Guide (macOS / Apple Silicon)
## Goal
Run the GOG Mount & Blade II: Bannerlord build natively on Alexander's Mac (arm64, macOS Sequoia+).
## Prerequisites
- macOS 14+ on Apple Silicon (arm64)
- ~60 GB free disk space (game + Wine prefix)
- GOG installer files in `~/Downloads/`:
- `setup_mount__blade_ii_bannerlord_1.3.15.109797_(64bit)_(89124).exe`
- `setup_mount__blade_ii_bannerlord_1.3.15.109797_(64bit)_(89124)-1.bin` through `-13.bin`
## Step 1: Install Porting Kit
Porting Kit (free) wraps Wine/GPTK for macOS. It has a GUI but we automate what we can.
```bash
brew install --cask porting-kit
```
Launch it once to complete first-run setup:
```bash
open -a "Porting Kit"
```
## Step 2: Create Wine Prefix + Install Game
**Option A: Via Porting Kit GUI (recommended)**
1. Open Porting Kit
2. Click "Install Game" → "Custom Port" or search for Bannerlord
3. Point it at: `~/Downloads/setup_mount__blade_ii_bannerlord_1.3.15.109797_(64bit)_(89124).exe`
4. Follow the GOG installer wizard
5. Install to default path inside the Wine prefix
6. When done, note the prefix path (usually `~/Library/Application Support/PortingKit/...`)
**Option B: Manual Wine prefix (advanced)**
If you have Homebrew Wine (or GPTK) installed:
```bash
# Create prefix
export WINEPREFIX="$HOME/Games/Bannerlord"
wine64 boot /init
# Run the GOG installer (it auto-chains the .bin files)
cd ~/Downloads
wine64 setup_mount__blade_ii_bannerlord_1.3.15.109797_\(64bit\)_\(89124\).exe
```
Follow the GOG installer wizard. Default install path is fine.
## Step 3: Locate the Game Binary
After installation, the game executable is at:
```
$WINEPREFIX/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe
```
Or inside Porting Kit's prefix at:
```
~/Library/Application Support/PortingKit/<prefix-name>/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe
```
## Step 4: First Launch
```bash
# Find the actual path first, then:
cd "$HOME/Games/Bannerlord/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client"
wine64 Bannerlord.exe
```
Or use the launcher script:
```bash
./portal/bannerlord/launch.sh
```
## Step 5: Proof (Operator Checklist)
- [ ] Game window opens and is visible on screen
- [ ] At least the main menu renders (TaleWorlds logo, "Campaign", "Custom Battle", etc.)
- [ ] Screenshot taken: save to `portal/bannerlord/proof/`
- [ ] Launch command recorded below for repeatability
**Launch command (fill in after install):**
```
# Repeatable launch:
./portal/bannerlord/launch.sh
```
## Troubleshooting
**Black screen on launch:**
- Try: `wine64 Bannerlord.exe -force-d3d11` or `-force-vulkan`
- Set Windows version: `winecfg` → set to Windows 10
**Missing DLLs:**
- Install DirectX runtime: `winetricks d3dx9 d3dx10 d3dx11 vcrun2019`
**Performance:**
- GPTK/Rosetta overhead is expected; 30-60 FPS is normal on M1/M2
- Lower in-game graphics settings to "Medium" for first run
**Installer won't chain .bin files:**
- Make sure all .bin files are in the same directory as the .exe
- Verify with: `ls -la ~/Downloads/setup_mount__blade_ii_bannerlord_*`
## References
- GamePortal Protocol: `GAMEPORTAL_PROTOCOL.md`
- Portal config: `portals.json` (entry: "bannerlord")
- GOG App ID: Mount & Blade II: Bannerlord
- Steam App ID: 261550 (for Steam stats integration)

115
portal/bannerlord/launch.sh Executable file
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@@ -0,0 +1,115 @@
#!/usr/bin/env bash
# Bannerlord Launcher for macOS (Apple Silicon via Wine/GPTK)
# Usage: ./portal/bannerlord/launch.sh [--wine-prefix PATH] [--exe PATH]
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
REPO_ROOT="$(cd "$SCRIPT_DIR/../.." && pwd)"
# Defaults — override with flags or environment
WINEPREFIX="${WINEPREFIX:-$HOME/Games/Bannerlord}"
BANNERLORD_EXE=""
WINE_CMD=""
# Parse args
while [[ $# -gt 0 ]]; do
case "$1" in
--wine-prefix) WINEPREFIX="$2"; shift 2 ;;
--exe) BANNERLORD_EXE="$2"; shift 2 ;;
--help)
echo "Usage: $0 [--wine-prefix PATH] [--exe PATH]"
echo ""
echo "Defaults:"
echo " Wine prefix: $WINEPREFIX"
echo " Auto-discovers Bannerlord.exe in the prefix"
exit 0
;;
*) echo "Unknown arg: $1"; exit 1 ;;
esac
done
# Find wine command
find_wine() {
if command -v wine64 &>/dev/null; then
echo "wine64"
elif command -v wine &>/dev/null; then
echo "wine"
elif [ -f "/Applications/Whisky.app/Contents/Resources/WhiskyCmd" ]; then
echo "/Applications/Whisky.app/Contents/Resources/WhiskyCmd"
else
echo ""
fi
}
WINE_CMD="$(find_wine)"
if [ -z "$WINE_CMD" ]; then
echo "ERROR: No Wine runtime found."
echo "Install one of:"
echo " brew install --cask porting-kit"
echo " brew install --cask crossover"
echo " brew tap apple/apple && brew install game-porting-toolkit"
exit 1
fi
echo "Wine runtime: $WINE_CMD"
echo "Wine prefix: $WINEPREFIX"
# Find Bannerlord.exe if not specified
if [ -z "$BANNERLORD_EXE" ]; then
# Search common GOG install paths
SEARCH_PATHS=(
"$WINEPREFIX/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe"
"$WINEPREFIX/drive_c/GOG Games/Mount Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe"
"$WINEPREFIX/drive_c/Program Files/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe"
)
# Also search PortingKit prefixes
while IFS= read -r -d '' exe; do
SEARCH_PATHS+=("$exe")
done < <(find "$HOME/Library/Application Support/PortingKit" -name "Bannerlord.exe" -print0 2>/dev/null || true)
for path in "${SEARCH_PATHS[@]}"; do
if [ -f "$path" ]; then
BANNERLORD_EXE="$path"
break
fi
done
fi
if [ -z "$BANNERLORD_EXE" ] || [ ! -f "$BANNERLORD_EXE" ]; then
echo "ERROR: Bannerlord.exe not found."
echo "Searched:"
echo " $WINEPREFIX/drive_c/GOG Games/"
echo " ~/Library/Application Support/PortingKit/"
echo ""
echo "Run the install first. See: portal/bannerlord/INSTALL.md"
exit 1
fi
echo "Game binary: $BANNERLORD_EXE"
echo "Launching..."
echo ""
# Log the launch for proof
LAUNCH_LOG="$SCRIPT_DIR/proof/launch_$(date +%Y%m%d_%H%M%S).log"
mkdir -p "$SCRIPT_DIR/proof"
{
echo "=== Bannerlord Launch ==="
echo "Date: $(date -Iseconds)"
echo "Wine: $WINE_CMD"
echo "Prefix: $WINEPREFIX"
echo "Binary: $BANNERLORD_EXE"
echo "User: $(whoami)"
echo "macOS: $(sw_vers -productVersion)"
echo "Arch: $(uname -m)"
echo "========================="
} > "$LAUNCH_LOG"
echo "Launch log: $LAUNCH_LOG"
echo ""
# Set the prefix and launch
export WINEPREFIX
EXE_DIR="$(dirname "$BANNERLORD_EXE")"
cd "$EXE_DIR"
exec "$WINE_CMD" "Bannerlord.exe" "$@"

View File

@@ -0,0 +1,16 @@
# Bannerlord Proof
Screenshots and launch logs proving the game runs locally on the Mac.
## How to capture proof
1. Launch the game: `./portal/bannerlord/launch.sh`
2. Wait for main menu to render
3. Take screenshot: `screencapture -x portal/bannerlord/proof/main_menu_$(date +%Y%m%d).png`
4. Save launch log (auto-generated by launch.sh)
## Expected proof files
- `main_menu_*.png` — screenshot of game main menu
- `launch_*.log` — launch command + environment details
- `ingame_*.png` — optional in-game screenshots

View File

@@ -23,18 +23,21 @@
"rotation": { "y": 0.5 },
"portal_type": "game-world",
"world_category": "strategy-rpg",
"environment": "production",
"environment": "local",
"access_mode": "operator",
"readiness_state": "active",
"telemetry_source": "hermes-harness:bannerlord",
"telemetry_source": "local-desktop:bannerlord",
"owner": "Timmy",
"app_id": 261550,
"window_title": "Mount & Blade II: Bannerlord",
"install_source": "gog",
"gog_version": "1.3.15.109797",
"launcher_script": "portal/bannerlord/launch.sh",
"install_guide": "portal/bannerlord/INSTALL.md",
"destination": {
"url": "https://bannerlord.timmy.foundation",
"type": "harness",
"type": "local-launch",
"action_label": "Enter Calradia",
"params": { "world": "calradia" }
"params": { "world": "calradia", "runtime": "wine/gptk" }
}
},
{

357
style.css
View File

@@ -1223,3 +1223,360 @@ canvas#nexus-canvas {
.l402-msg { color: #fff; }
.pse-status { color: #4af0c0; font-weight: 600; }
/* ═══════════════════════════════════════════
MNEMOSYNE — MEMORY CRYSTAL INSPECTION PANEL
═══════════════════════════════════════════ */
.memory-panel {
position: fixed;
top: 50%;
right: 24px;
transform: translateY(-50%);
z-index: 120;
animation: memoryPanelIn 0.22s ease-out forwards;
}
.memory-panel-fade-out {
animation: memoryPanelOut 0.18s ease-in forwards !important;
}
@keyframes memoryPanelIn {
from { opacity: 0; transform: translateY(-50%) translateX(16px); }
to { opacity: 1; transform: translateY(-50%) translateX(0); }
}
@keyframes memoryPanelOut {
from { opacity: 1; }
to { opacity: 0; transform: translateY(-50%) translateX(12px); }
}
.memory-panel-content {
width: 340px;
background: rgba(8, 8, 24, 0.92);
backdrop-filter: blur(12px);
border: 1px solid rgba(74, 240, 192, 0.25);
border-radius: 12px;
padding: 16px;
box-shadow: 0 0 30px rgba(74, 240, 192, 0.08), 0 8px 32px rgba(0, 0, 0, 0.4);
}
.memory-panel-header {
display: flex;
align-items: center;
gap: 6px;
margin-bottom: 10px;
padding-bottom: 10px;
border-bottom: 1px solid rgba(255, 255, 255, 0.06);
}
.memory-panel-region-dot {
width: 10px;
height: 10px;
border-radius: 50%;
flex-shrink: 0;
}
.memory-panel-region {
font-family: var(--font-display, monospace);
font-size: 11px;
letter-spacing: 0.15em;
color: var(--color-primary, #4af0c0);
text-transform: uppercase;
flex: 1;
}
.memory-panel-close {
background: none;
border: 1px solid rgba(255, 255, 255, 0.1);
color: var(--color-text-muted, #888);
font-size: 14px;
cursor: pointer;
width: 24px;
height: 24px;
border-radius: 6px;
display: flex;
align-items: center;
justify-content: center;
transition: all 0.15s;
}
.memory-panel-close:hover {
background: rgba(255, 255, 255, 0.05);
color: #fff;
}
.memory-panel-body {
font-size: 14px;
line-height: 1.6;
color: var(--color-text, #ccc);
margin-bottom: 14px;
max-height: 120px;
overflow-y: auto;
word-break: break-word;
}
.memory-panel-meta {
display: flex;
flex-direction: column;
gap: 5px;
font-size: 11px;
}
.memory-meta-row {
display: flex;
gap: 8px;
align-items: baseline;
}
.memory-meta-label {
color: var(--color-text-muted, #666);
text-transform: uppercase;
letter-spacing: 0.08em;
min-width: 50px;
flex-shrink: 0;
}
.memory-meta-row span:last-child {
color: var(--color-text, #aaa);
word-break: break-all;
}
.memory-conn-tag {
display: inline-block;
background: rgba(74, 240, 192, 0.1);
border: 1px solid rgba(74, 240, 192, 0.2);
border-radius: 4px;
padding: 1px 6px;
font-size: 10px;
font-family: var(--font-mono, monospace);
color: var(--color-primary, #4af0c0);
margin: 1px 2px;
}
.memory-conn-link {
cursor: pointer;
transition: background 0.15s, border-color 0.15s;
}
.memory-conn-link:hover {
background: rgba(74, 240, 192, 0.22);
border-color: rgba(74, 240, 192, 0.5);
color: #fff;
}
/* Entity name — large heading inside panel */
.memory-entity-name {
font-family: var(--font-display, monospace);
font-size: 17px;
font-weight: 700;
color: #fff;
letter-spacing: 0.04em;
margin-bottom: 8px;
text-transform: capitalize;
word-break: break-word;
}
/* Category badge */
.memory-category-badge {
font-family: var(--font-display, monospace);
font-size: 9px;
letter-spacing: 0.12em;
font-weight: 700;
padding: 2px 6px;
border-radius: 4px;
border: 1px solid rgba(74, 240, 192, 0.3);
background: rgba(74, 240, 192, 0.12);
color: var(--color-primary, #4af0c0);
flex-shrink: 0;
}
/* Trust score bar */
.memory-trust-row {
display: flex;
align-items: center;
gap: 8px;
margin-bottom: 12px;
font-size: 11px;
}
.memory-trust-bar {
flex: 1;
height: 5px;
background: rgba(255, 255, 255, 0.08);
border-radius: 3px;
overflow: hidden;
}
.memory-trust-fill {
height: 100%;
border-radius: 3px;
background: var(--color-primary, #4af0c0);
transition: width 0.35s ease;
}
.memory-trust-value {
color: var(--color-text-muted, #888);
min-width: 32px;
text-align: right;
}
/* Pin button */
.memory-panel-pin {
background: none;
border: 1px solid rgba(255, 255, 255, 0.1);
color: var(--color-text-muted, #888);
font-size: 11px;
cursor: pointer;
width: 24px;
height: 24px;
border-radius: 6px;
display: flex;
align-items: center;
justify-content: center;
transition: all 0.15s;
flex-shrink: 0;
}
.memory-panel-pin:hover {
background: rgba(255, 255, 255, 0.05);
color: #fff;
}
.memory-panel-pin.pinned {
background: rgba(74, 240, 192, 0.15);
border-color: rgba(74, 240, 192, 0.4);
color: var(--color-primary, #4af0c0);
}
/* Related row — allow wrapping */
.memory-meta-row--related {
align-items: flex-start;
}
.memory-meta-row--related span:last-child {
flex-wrap: wrap;
display: flex;
gap: 2px;
}
/* ═══════════════════════════════════════════════════════
PROJECT MNEMOSYNE — SESSION ROOM HUD PANEL (#1171)
═══════════════════════════════════════════════════════ */
.session-room-panel {
position: fixed;
bottom: 24px;
left: 50%;
transform: translateX(-50%);
z-index: 125;
animation: sessionPanelIn 0.25s ease-out forwards;
}
.session-room-panel.session-panel-fade-out {
animation: sessionPanelOut 0.2s ease-in forwards !important;
}
@keyframes sessionPanelIn {
from { opacity: 0; transform: translateX(-50%) translateY(12px); }
to { opacity: 1; transform: translateX(-50%) translateY(0); }
}
@keyframes sessionPanelOut {
from { opacity: 1; }
to { opacity: 0; transform: translateX(-50%) translateY(10px); }
}
.session-room-panel-content {
min-width: 320px;
max-width: 480px;
background: rgba(8, 4, 28, 0.93);
backdrop-filter: blur(14px);
border: 1px solid rgba(123, 92, 255, 0.35);
border-radius: 12px;
padding: 14px 18px;
box-shadow: 0 0 32px rgba(123, 92, 255, 0.1), 0 8px 32px rgba(0, 0, 0, 0.45);
}
.session-room-header {
display: flex;
align-items: center;
gap: 8px;
margin-bottom: 8px;
padding-bottom: 8px;
border-bottom: 1px solid rgba(255, 255, 255, 0.07);
}
.session-room-icon {
font-size: 14px;
line-height: 1;
}
.session-room-title {
font-family: var(--font-display, monospace);
font-size: 11px;
letter-spacing: 0.18em;
color: #9b7cff;
text-transform: uppercase;
flex: 1;
}
.session-room-close {
background: none;
border: none;
color: rgba(255, 255, 255, 0.35);
cursor: pointer;
font-size: 14px;
padding: 0 2px;
line-height: 1;
transition: color 0.15s;
}
.session-room-close:hover {
color: rgba(255, 255, 255, 0.8);
}
.session-room-timestamp {
font-family: var(--font-display, monospace);
font-size: 13px;
color: #c8b4ff;
margin-bottom: 6px;
letter-spacing: 0.08em;
}
.session-room-fact-count {
font-size: 11px;
color: rgba(200, 180, 255, 0.55);
margin-bottom: 10px;
}
.session-room-facts {
display: flex;
flex-direction: column;
gap: 4px;
max-height: 140px;
overflow-y: auto;
}
.session-room-fact-item {
font-size: 11px;
color: rgba(220, 210, 255, 0.75);
padding: 4px 8px;
background: rgba(123, 92, 255, 0.07);
border-left: 2px solid rgba(123, 92, 255, 0.4);
border-radius: 0 4px 4px 0;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.session-room-hint {
margin-top: 10px;
font-size: 10px;
color: rgba(200, 180, 255, 0.35);
text-align: center;
letter-spacing: 0.1em;
text-transform: uppercase;
}

362
tests/test_computer_use.py Normal file
View File

@@ -0,0 +1,362 @@
"""
Tests for nexus.computer_use — Desktop Automation Primitives (#1125)
All tests run fully headless: pyautogui is mocked throughout.
No display is required.
"""
from __future__ import annotations
import json
import sys
from pathlib import Path
from unittest.mock import MagicMock, patch, call
import pytest
sys.path.insert(0, str(Path(__file__).parent.parent))
from nexus.computer_use import (
_DANGEROUS_BUTTONS,
_SENSITIVE_KEYWORDS,
computer_click,
computer_screenshot,
computer_scroll,
computer_type,
read_action_log,
)
# ---------------------------------------------------------------------------
# Helpers / fixtures
# ---------------------------------------------------------------------------
@pytest.fixture
def tmp_log(tmp_path):
"""Return a temporary JSONL audit log path."""
return tmp_path / "actions.jsonl"
def _last_log_entry(log_path: Path) -> dict:
lines = [l.strip() for l in log_path.read_text().splitlines() if l.strip()]
return json.loads(lines[-1])
def _make_mock_pag(screenshot_raises=None):
"""Build a minimal pyautogui mock."""
mock = MagicMock()
mock.FAILSAFE = True
mock.PAUSE = 0.05
if screenshot_raises:
mock.screenshot.side_effect = screenshot_raises
else:
img_mock = MagicMock()
img_mock.save = MagicMock()
mock.screenshot.return_value = img_mock
return mock
# ---------------------------------------------------------------------------
# computer_screenshot
# ---------------------------------------------------------------------------
class TestComputerScreenshot:
def test_returns_b64_when_no_save_path(self, tmp_log):
mock_pag = _make_mock_pag()
# Make save() write fake PNG bytes
import io
buf = io.BytesIO(b"\x89PNG\r\n\x1a\n" + b"\x00" * 20)
def fake_save(obj, format=None):
obj.write(buf.getvalue())
mock_pag.screenshot.return_value.save = MagicMock(side_effect=fake_save)
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_screenshot(log_path=tmp_log)
assert result["ok"] is True
assert result["image_b64"] is not None
assert result["saved_to"] is None
assert result["error"] is None
def test_saves_to_path(self, tmp_log, tmp_path):
mock_pag = _make_mock_pag()
out_png = tmp_path / "shot.png"
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_screenshot(save_path=str(out_png), log_path=tmp_log)
assert result["ok"] is True
assert result["saved_to"] == str(out_png)
assert result["image_b64"] is None
mock_pag.screenshot.return_value.save.assert_called_once_with(str(out_png))
def test_logs_action(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
computer_screenshot(log_path=tmp_log)
entry = _last_log_entry(tmp_log)
assert entry["action"] == "screenshot"
assert "ts" in entry
def test_returns_error_when_headless(self, tmp_log):
with patch("nexus.computer_use._get_pyautogui", return_value=None):
result = computer_screenshot(log_path=tmp_log)
assert result["ok"] is False
assert "unavailable" in result["error"]
def test_handles_screenshot_exception(self, tmp_log):
mock_pag = _make_mock_pag(screenshot_raises=RuntimeError("display error"))
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_screenshot(log_path=tmp_log)
assert result["ok"] is False
assert "display error" in result["error"]
def test_image_b64_not_written_to_log(self, tmp_log):
"""The (potentially huge) base64 blob must NOT appear in the audit log."""
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
computer_screenshot(log_path=tmp_log)
raw = tmp_log.read_text()
assert "image_b64" not in raw
# ---------------------------------------------------------------------------
# computer_click
# ---------------------------------------------------------------------------
class TestComputerClick:
def test_left_click_succeeds(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_click(100, 200, log_path=tmp_log)
assert result["ok"] is True
mock_pag.click.assert_called_once_with(100, 200, button="left")
def test_right_click_blocked_without_confirm(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_click(100, 200, button="right", log_path=tmp_log)
assert result["ok"] is False
assert "confirm=True" in result["error"]
mock_pag.click.assert_not_called()
def test_right_click_allowed_with_confirm(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_click(100, 200, button="right", confirm=True, log_path=tmp_log)
assert result["ok"] is True
mock_pag.click.assert_called_once_with(100, 200, button="right")
def test_middle_click_blocked_without_confirm(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_click(50, 50, button="middle", log_path=tmp_log)
assert result["ok"] is False
def test_middle_click_allowed_with_confirm(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_click(50, 50, button="middle", confirm=True, log_path=tmp_log)
assert result["ok"] is True
def test_unknown_button_rejected(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_click(0, 0, button="turbo", log_path=tmp_log)
assert result["ok"] is False
assert "Unknown button" in result["error"]
def test_logs_click_action(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
computer_click(10, 20, log_path=tmp_log)
entry = _last_log_entry(tmp_log)
assert entry["action"] == "click"
assert entry["params"]["x"] == 10
assert entry["params"]["y"] == 20
def test_returns_error_when_headless(self, tmp_log):
with patch("nexus.computer_use._get_pyautogui", return_value=None):
result = computer_click(0, 0, log_path=tmp_log)
assert result["ok"] is False
def test_handles_click_exception(self, tmp_log):
mock_pag = _make_mock_pag()
mock_pag.click.side_effect = Exception("out of bounds")
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_click(99999, 99999, log_path=tmp_log)
assert result["ok"] is False
assert "out of bounds" in result["error"]
# ---------------------------------------------------------------------------
# computer_type
# ---------------------------------------------------------------------------
class TestComputerType:
def test_plain_text_succeeds(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_type("hello world", log_path=tmp_log)
assert result["ok"] is True
mock_pag.typewrite.assert_called_once_with("hello world", interval=0.02)
def test_sensitive_text_blocked_without_confirm(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_type("mypassword123", log_path=tmp_log)
assert result["ok"] is False
assert "confirm=True" in result["error"]
mock_pag.typewrite.assert_not_called()
def test_sensitive_text_allowed_with_confirm(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_type("mypassword123", confirm=True, log_path=tmp_log)
assert result["ok"] is True
def test_sensitive_keywords_all_blocked(self, tmp_log):
mock_pag = _make_mock_pag()
for keyword in _SENSITIVE_KEYWORDS:
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_type(f"my{keyword}value", log_path=tmp_log)
assert result["ok"] is False, f"keyword {keyword!r} should be blocked"
def test_text_not_logged(self, tmp_log):
"""Actual typed text must NOT appear in the audit log."""
mock_pag = _make_mock_pag()
secret = "super_secret_value_xyz"
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
computer_type(secret, confirm=True, log_path=tmp_log)
raw = tmp_log.read_text()
assert secret not in raw
def test_logs_length_not_content(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
computer_type("hello", log_path=tmp_log)
entry = _last_log_entry(tmp_log)
assert entry["params"]["length"] == 5
def test_returns_error_when_headless(self, tmp_log):
with patch("nexus.computer_use._get_pyautogui", return_value=None):
result = computer_type("abc", log_path=tmp_log)
assert result["ok"] is False
def test_handles_type_exception(self, tmp_log):
mock_pag = _make_mock_pag()
mock_pag.typewrite.side_effect = Exception("keyboard error")
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_type("hello", log_path=tmp_log)
assert result["ok"] is False
assert "keyboard error" in result["error"]
# ---------------------------------------------------------------------------
# computer_scroll
# ---------------------------------------------------------------------------
class TestComputerScroll:
def test_scroll_up(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_scroll(400, 300, amount=5, log_path=tmp_log)
assert result["ok"] is True
mock_pag.scroll.assert_called_once_with(5, x=400, y=300)
def test_scroll_down_negative(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_scroll(400, 300, amount=-3, log_path=tmp_log)
assert result["ok"] is True
mock_pag.scroll.assert_called_once_with(-3, x=400, y=300)
def test_logs_scroll_action(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
computer_scroll(10, 20, amount=2, log_path=tmp_log)
entry = _last_log_entry(tmp_log)
assert entry["action"] == "scroll"
assert entry["params"]["amount"] == 2
def test_returns_error_when_headless(self, tmp_log):
with patch("nexus.computer_use._get_pyautogui", return_value=None):
result = computer_scroll(0, 0, log_path=tmp_log)
assert result["ok"] is False
def test_handles_scroll_exception(self, tmp_log):
mock_pag = _make_mock_pag()
mock_pag.scroll.side_effect = Exception("scroll error")
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
result = computer_scroll(0, 0, log_path=tmp_log)
assert result["ok"] is False
# ---------------------------------------------------------------------------
# read_action_log
# ---------------------------------------------------------------------------
class TestReadActionLog:
def test_returns_empty_list_when_no_log(self, tmp_path):
missing = tmp_path / "nonexistent.jsonl"
assert read_action_log(log_path=missing) == []
def test_returns_recent_entries(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
computer_click(1, 1, log_path=tmp_log)
computer_click(2, 2, log_path=tmp_log)
computer_click(3, 3, log_path=tmp_log)
entries = read_action_log(n=2, log_path=tmp_log)
assert len(entries) == 2
def test_newest_first(self, tmp_log):
mock_pag = _make_mock_pag()
with patch("nexus.computer_use._get_pyautogui", return_value=mock_pag):
computer_click(1, 1, log_path=tmp_log)
computer_scroll(5, 5, log_path=tmp_log)
entries = read_action_log(log_path=tmp_log)
# Most recent action (scroll) should be first
assert entries[0]["action"] == "scroll"
assert entries[1]["action"] == "click"
def test_skips_malformed_lines(self, tmp_log):
tmp_log.parent.mkdir(parents=True, exist_ok=True)
tmp_log.write_text('{"action": "click", "ts": "2026-01-01", "params": {}, "result": {}}\nNOT JSON\n')
entries = read_action_log(log_path=tmp_log)
assert len(entries) == 1