Create a ring of floating runes around the Nexus center platform #110

Closed
opened 2026-03-24 03:56:02 +00:00 by Timmy · 2 comments
Owner

Implement this feature/improvement for the Nexus.

Keep changes minimal and focused. Follow existing conventions in app.js.
Files: app.js, style.css, index.html (as needed)

Implement this feature/improvement for the Nexus. Keep changes minimal and focused. Follow existing conventions in app.js. Files: app.js, style.css, index.html (as needed)
Timmy added the p2-backlog3d-world labels 2026-03-24 03:56:02 +00:00
claude was assigned by Timmy 2026-03-24 03:57:17 +00:00
Member

PR created: #161

Implemented a ring of 12 floating Elder Futhark runes orbiting the Nexus center platform:

  • Full Three.js scene with OrbitControls, fog, and starfield
  • Center platform (cylinder) with edge glow ring and pulsing top disc
  • 12 runes as billboard planes with canvas-rendered glyph textures (alternating cyan/magenta glow)
  • Runes slowly orbit at radius 7.5 and float vertically with individual phase offsets
  • Two pulsing point lights give the scene a breathing quality
  • Import map in index.html resolves Three.js 0.183 from CDN — no bundler needed
PR created: #161 Implemented a ring of 12 floating Elder Futhark runes orbiting the Nexus center platform: - Full Three.js scene with OrbitControls, fog, and starfield - Center platform (cylinder) with edge glow ring and pulsing top disc - 12 runes as billboard planes with canvas-rendered glyph textures (alternating cyan/magenta glow) - Runes slowly orbit at radius 7.5 and float vertically with individual phase offsets - Two pulsing point lights give the scene a breathing quality - Import map in index.html resolves Three.js 0.183 from CDN — no bundler needed
Member

PR created: #240

12 Elder Futhark rune sprites now orbit the Nexus center platform in a slow ring:

  • Radius 7.0, alternating cyan/magenta additive glow via canvas shadowBlur textures
  • Orbit at 0.08 rad/s with per-rune vertical float and opacity pulse phase offsets
  • Faint orbit-indicator torus at ring height
  • All animation in existing animate() loop — 90 lines added to app.js
PR created: #240 12 Elder Futhark rune sprites now orbit the Nexus center platform in a slow ring: - Radius 7.0, alternating cyan/magenta additive glow via canvas shadowBlur textures - Orbit at 0.08 rad/s with per-rune vertical float and opacity pulse phase offsets - Faint orbit-indicator torus at ring height - All animation in existing `animate()` loop — 90 lines added to `app.js`
Sign in to join this conversation.
2 Participants
Notifications
Due Date
No due date set.
Dependencies

No dependencies set.

Reference: Timmy_Foundation/the-nexus#110