Alexander Whitestone
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a5f67b8706
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feat: re-implement shockwave and fireworks on PR merge (#479)
CI / validate (pull_request) Failing after 4s
Adds shockwave ring ripples and multi-burst fireworks directly into
app.js (single-file architecture), triggered by:
- `pr-notification` window event with action=merged → triggerMergeFlash()
- `milestone-complete` window event → triggerFireworks()
triggerMergeFlash fires both a cyan shockwave floor ripple (3 rings,
2.5s) and 6 staggered firework bursts (gravity-affected particles,
2.2s). Animation updated each frame inside the existing gameLoop.
Fixes #479
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-24 23:07:52 -04:00 |
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