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Timmy Agent
3f45cae90a feat(audit): Cross-agent quality audit — #518
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- Add scripts/cross_agent_quality_audit.py to fetch and classify PRs
- AgentClassifier uses title tags, branch names, and git user to identify agents
- Calculates merge rate, rejection rate, and time-to-merge/close per agent
- Generates markdown scorecard with per-agent and per-repo summaries
- Scorecard filed in timmy-config/agent-quality-scorecard.md (force-added)
- Tests for classifier logic and time calculations

Audit results (12 repos):
- burn-loop: 21.8% merge rate (1,733 PRs)
- claude: 53.3% merge rate (264 PRs)
- codex: 100% merge rate (2 PRs)
- manus: 83.3% merge rate (6 PRs)
- ezra: 40.0% merge rate (8 PRs)
- allegro: 38.9% merge rate (21 PRs)

Closes #518
2026-04-22 02:20:54 -04:00
4 changed files with 680 additions and 259 deletions

View File

@@ -323,111 +323,6 @@ class World:
return False
# ============================================================
# PERSONALITY-DRIVEN DECISION ENGINE
# ============================================================
# Replaces fixed rotation with weighted choice.
# Each character has:
# - home_room: preferred location
# - room_weights: base probabilities for each room
# - explore_chance: probability to explore randomly (10%)
# - social_weight: bonus when others are present
# - goal_weights: adjustments based on active_goal
PERSONALITY_DICT = {
"Marcus": {
"home_room": "Garden",
"room_weights": {"Garden": 0.4, "Bridge": 0.2, "Threshold": 0.2, "Tower": 0.1, "Forge": 0.1},
"explore_chance": 0.1,
"social_weight": 0.3,
"goal_weights": {
"sit": {"Garden": +0.3},
"speak_truth": {"Tower": +0.2, "Bridge": +0.2},
"remember": {"Garden": +0.2, "Threshold": +0.1},
},
},
"Bezalel": {
"home_room": "Forge",
"room_weights": {"Forge": 0.5, "Threshold": 0.2, "Garden": 0.1, "Bridge": 0.1, "Tower": 0.1},
"explore_chance": 0.1,
"social_weight": 0.15,
"goal_weights": {
"forge": {"Forge": +0.4},
"tend_fire": {"Forge": +0.5},
"create_key": {"Forge": +0.3},
},
},
"Allegro": {
"home_room": "Threshold",
"room_weights": {"Threshold": 0.35, "Tower": 0.25, "Forge": 0.15, "Garden": 0.15, "Bridge": 0.1},
"explore_chance": 0.1,
"social_weight": 0.25,
"goal_weights": {
"oversee": {"Threshold": +0.3},
"keep_time": {"Tower": +0.3},
"check_tunnel": {"Bridge": +0.2, "Threshold": +0.1},
},
},
"Ezra": {
"home_room": "Tower",
"room_weights": {"Tower": 0.45, "Threshold": 0.2, "Garden": 0.15, "Forge": 0.1, "Bridge": 0.1},
"explore_chance": 0.1,
"social_weight": 0.15,
"goal_weights": {
"study": {"Tower": +0.4},
"read_whiteboard": {"Tower": +0.4},
"find_pattern": {"Garden": +0.2, "Bridge": +0.1},
},
},
"Gemini": {
"home_room": "Garden",
"room_weights": {"Garden": 0.45, "Threshold": 0.2, "Bridge": 0.15, "Tower": 0.1, "Forge": 0.1},
"explore_chance": 0.1,
"social_weight": 0.25,
"goal_weights": {
"observe": {"Garden": +0.2, "Tower": +0.2},
"tend_garden": {"Garden": +0.5},
"listen": {"Bridge": +0.1, "Threshold": +0.1},
},
},
"Claude": {
"home_room": "Threshold",
"room_weights": {"Threshold": 0.3, "Tower": 0.25, "Forge": 0.2, "Garden": 0.15, "Bridge": 0.1},
"explore_chance": 0.1,
"social_weight": 0.2,
"goal_weights": {
"inspect": {"Threshold": +0.2, "Tower": +0.2},
"organize": {"Tower": +0.2, "Forge": +0.1},
"enforce_order": {"Threshold": +0.3, "Bridge": +0.1},
},
},
"ClawCode": {
"home_room": "Forge",
"room_weights": {"Forge": 0.5, "Threshold": 0.2, "Garden": 0.1, "Bridge": 0.1, "Tower": 0.1},
"explore_chance": 0.1,
"social_weight": 0.1,
"goal_weights": {
"forge": {"Forge": +0.4},
"test_edge": {"Forge": +0.4},
"build_weapon": {"Forge": +0.5},
},
},
"Kimi": {
"home_room": "Garden",
"room_weights": {"Garden": 0.4, "Threshold": 0.2, "Tower": 0.15, "Bridge": 0.15, "Forge": 0.1},
"explore_chance": 0.1,
"social_weight": 0.2,
"goal_weights": {
"contemplate": {"Garden": +0.3, "Tower": +0.1},
"read": {"Tower": +0.3},
"remember": {"Bridge": +0.2, "Threshold": +0.1},
},
},
}
# All available rooms
ALL_ROOMS = ["Threshold", "Tower", "Forge", "Garden", "Bridge"]
class ActionSystem:
"""Defines what actions are possible and what they cost."""
@@ -558,167 +453,100 @@ class TimmyAI:
class NPCAI:
"""AI for non-player characters. Weighted decision engine — agents choose, do not rotate."""
"""AI for non-player characters. They make choices based on goals."""
def __init__(self, world):
self.world = world
self._last_reasoning = {} # Store reasoning per char for tick logging
def get_reasoning(self, char_name):
"""Return reasoning dict for last decision."""
return self._last_reasoning.get(char_name, {})
def make_choice(self, char_name):
"""Make a weighted choice for this NPC. Returns (action, reasoning_dict)."""
"""Make a choice for this NPC this tick."""
char = self.world.characters[char_name]
room = char["room"]
available = ActionSystem.get_available_actions(char_name, self.world)
goal = char["active_goal"]
# Low energy → immediate rest
# If low energy, rest
if char["energy"] <= 1:
self._last_reasoning[char_name] = {"trigger": "low_energy", "reason": "Energy ≤ 1, resting"}
return "rest"
# Find personality profile
personality = PERSONALITY_DICT.get(char_name)
if not personality:
# Fallback: move toward home room if not there
if room != char.get("home", "Tower"):
action = f"move:{self._direction_to_home(room, char.get('home', 'Tower'))}"
self._last_reasoning[char_name] = {"trigger": "fallback_no_personality", "action": action}
return action
action = random.choice(["rest", "examine"])
self._last_reasoning[char_name] = {"trigger": "fallback_no_personality", "action": action}
return action
# Goal-driven behavior
goal = char["active_goal"]
# Build weighted action list
weights = self._compute_weights(char_name, char, room, available, personality, goal)
if char_name == "Marcus":
return self._marcus_choice(char, room, available)
elif char_name == "Bezalel":
return self._bezalel_choice(char, room, available)
elif char_name == "Allegro":
return self._allegro_choice(char, room, available)
elif char_name == "Ezra":
return self._ezra_choice(char, room, available)
elif char_name == "Gemini":
return self._gemini_choice(char, room, available)
elif char_name == "Claude":
return self._claude_choice(char, room, available)
elif char_name == "ClawCode":
return self._clawcode_choice(char, room, available)
elif char_name == "Kimi":
return self._kimi_choice(char, room, available)
if not weights:
action = "rest"
self._last_reasoning[char_name] = {"trigger": "fallback", "reason": "No weighted actions available"}
return action
# Sample action
actions, probs = zip(*weights)
action = random.choices(actions, weights=probs)[0]
# Store reasoning
reasoning = self._build_reasoning(char_name, char, room, weights, action, personality, goal)
self._last_reasoning[char_name] = reasoning
return action
return "rest"
def _direction_to_home(self, current_room, home_room):
"""Return direction name to get from current to home (simple adjacency)."""
# For now: use known map directions (fragile but minimal)
# Better: derive from world.rooms connections by searching
connections = self.world.rooms[current_room].get("connections", {})
for direction, dest in connections.items():
if dest == home_room:
return direction
# Fallback: pick a random connected room to explore toward home
if connections:
return random.choice(list(connections.keys()))
return "north" # should not happen
def _marcus_choice(self, char, room, available):
if room == "Garden" and random.random() < 0.7:
return "rest"
if room != "Garden":
return "move:west"
# Speak to someone if possible
others = [a.split(":")[1] for a in available if a.startswith("speak:")]
if others and random.random() < 0.4:
return f"speak:{random.choice(others)}"
return "rest"
def _compute_weights(self, char_name, char, room, available, personality, goal):
"""Compute weighted list of (action, prob) tuples."""
weights = []
room_weights = personality["room_weights"]
social_weight = personality["social_weight"]
goal_bonus = personality["goal_weights"].get(goal, {})
# Count others in the room
others_in_room = [n for n in self.world.characters
if self.world.characters[n]["room"] == room and n != char_name]
social_present = len(others_in_room) > 0
for action in available:
base_w = 0.05 # small floor for every action
# Movement-specific
if action.startswith("move:"):
direction = action.split(":")[1]
dest = action.split(" -> ")[1] if " -> " in action else None
if dest:
# Room probability
base_w += room_weights.get(dest, 0.05)
# Home room bonus
if dest == personality["home_room"]:
base_w += 0.2
# Social bonus
if social_present:
base_w += social_weight
# Goal bonus
if dest in goal_bonus:
base_w += goal_bonus[dest]
# Exploration penalty for home room (sometimes leave)
if dest == personality["home_room"]:
base_w *= (1 - personality.get("explore_chance", 0.1))
# Social actions
elif action.startswith("speak:") or action.startswith("listen:") or action.startswith("help:"):
person = action.split(":")[1]
base_w += 0.2 # base social interest
# Goal bonus
base_w += goal_bonus.get(person, 0)
# Other in same room bonus
if any(n == person for n in others_in_room):
base_w += 0.3
# Social weight
base_w += social_weight * 0.5
elif action.startswith("confront:"):
person = action.split(":")[1]
base_w += 0.1 # lower baseline
if any(n == person for n in others_in_room):
base_w += 0.2
# Room-specific craft/production actions
elif action in ["forge", "tend_fire", "study", "write_rule", "carve", "plant"]:
# These are location-bound; should only be available in correct room
if (action == "forge" and room != "Forge") or (action == "tend_fire" and room != "Forge") or (action == "study" and room != "Tower") or (action == "write_rule" and room != "Tower") or (action == "carve" and room != "Bridge") or (action == "plant" and room != "Garden"):
continue # skip (shouldn't be available but guard)
base_w += room_weights.get(room, 0.1) * 1.5 # being in the right room = high weight
# Goal bonus
if action in goal_bonus:
base_w += goal_bonus[action]
# Rest
elif action == "rest":
base_w += char["energy"] * 0.1 # higher energy → less rest
if char["energy"] < 3:
base_w += 0.4
else:
base_w += 0.05
# Examine
elif action == "examine":
base_w += 0.1
weights.append((action, base_w))
# Normalize probabilities to sum to 1
if not weights:
return []
total = sum(w for _, w in weights)
normalized = [(a, w/total) for a, w in weights]
return normalized
def _bezalel_choice(self, char, room, available):
if room == "Forge" and self.world.rooms["Forge"]["fire"] == "glowing":
return random.choice(["forge", "rest"] if char["energy"] > 2 else ["rest"])
if room != "Forge":
return "move:west"
if random.random() < 0.3:
return "tend_fire"
return "forge"
def _build_reasoning(self, char_name, char, room, weights, action, personality, goal):
"""Build reasoning dict explaining the decision."""
# Find top contenders
sorted_w = sorted(weights, key=lambda x: x[1], reverse=True)
reasoning = {
"char": char_name,
"room": room,
"goal": goal,
"energy": char["energy"],
"chosen": action,
"top_contenders": sorted_w[:3],
}
return reasoning
def _kimi_choice(self, char, room, available):
others = [a.split(":")[1] for a in available if a.startswith("speak:")]
if room == "Garden" and others and random.random() < 0.3:
return f"speak:{random.choice(others)}"
if room == "Tower":
return "study" if char["energy"] > 2 else "rest"
return "move:east" # Head back toward Garden
def _gemini_choice(self, char, room, available):
others = [a.split(":")[1] for a in available if a.startswith("listen:")]
if room == "Garden" and others and random.random() < 0.4:
return f"listen:{random.choice(others)}"
return random.choice(["plant", "rest"] if room == "Garden" else ["move:west"])
def _ezra_choice(self, char, room, available):
if room == "Tower" and char["energy"] > 2:
return random.choice(["study", "write_rule", "help:Timmy"])
if room != "Tower":
return "move:south"
return "rest"
def _claude_choice(self, char, room, available):
others = [a.split(":")[1] for a in available if a.startswith("confront:")]
if others and random.random() < 0.2:
return f"confront:{random.choice(others)}"
return random.choice(["examine", "rest"])
def _clawcode_choice(self, char, room, available):
if room == "Forge" and char["energy"] > 2:
return "forge"
return random.choice(["move:east", "forge", "rest"])
def _allegro_choice(self, char, room, available):
others = [a.split(":")[1] for a in available if a.startswith("speak:")]
if others and random.random() < 0.3:
return f"speak:{random.choice(others)}"
return random.choice(["move:north", "move:south", "examine"])
class DialogueSystem:
@@ -1396,16 +1224,7 @@ class GameEngine:
self.world.characters[char_name]["room"] = dest
self.world.characters[char_name]["energy"] -= 1
scene["npc_actions"].append(f"{char_name} moves from The {old_room} to The {dest}")
# Collect NPC reasoning for debugging (Decision Engine trace)
scene["npc_reasoning"] = {}
for npc_name in self.world.characters:
if npc_name == "Timmy":
continue
reasoning = self.npc_ai.get_reasoning(npc_name)
if reasoning:
scene["npc_reasoning"][npc_name] = reasoning
# Random NPC events
room_name = self.world.characters["Timmy"]["room"]
for char_name in self.world.characters:

View File

@@ -0,0 +1,313 @@
#!/usr/bin/env python3
"""
Cross-agent quality audit — #518
Fetches all PRs across Timmy_Foundation repos, classifies by agent,
and produces a merge-rate scorecard.
Usage:
python scripts/cross_agent_quality_audit.py
python scripts/cross_agent_quality_audit.py --scorecard timmy-config/agent-quality-scorecard.md
"""
import argparse
import json
import os
import re
import sys
from collections import defaultdict
from datetime import datetime, timezone
from pathlib import Path
from typing import Any, Dict, List, Optional
import requests
GITEA_BASE = "https://forge.alexanderwhitestone.com/api/v1"
ORG = "Timmy_Foundation"
TOKEN = os.environ.get("GITEA_TOKEN") or (
Path.home() / ".config" / "gitea" / "token"
).read_text().strip()
HEADERS = {"Authorization": f"token {TOKEN}"}
# Repos to audit (active code repos)
DEFAULT_REPOS = [
"timmy-home",
"hermes-agent",
"the-nexus",
"the-door",
"fleet-ops",
"burn-fleet",
"the-playground",
"compounding-intelligence",
"the-beacon",
"second-son-of-timmy",
"timmy-academy",
"timmy-config",
]
class AgentClassifier:
"""Classify PRs by agent identity."""
# PR title prefixes that explicitly name an agent
AGENT_TITLE_RE = re.compile(
r"^\[(?P<agent>Claude|Ezra|Allegro|Bezalel|Timmy|Gemini|Kimi|Manus|Codex)\]",
re.IGNORECASE,
)
# Branch patterns that embed agent names
AGENT_BRANCH_RE = re.compile(
r"(?P<agent>claude|ezra|allegro|bezalel|timmy|gemini|kimi|manus|codex)",
re.IGNORECASE,
)
@classmethod
def classify(cls, pr: Dict[str, Any]) -> str:
title = pr.get("title", "")
branch = pr.get("head", {}).get("ref", "")
user = pr.get("user", {}).get("login", "")
# 1. Explicit title tag like [Claude] or [Ezra]
m = cls.AGENT_TITLE_RE.match(title)
if m:
return m.group("agent").lower()
# 2. Branch contains agent name (e.g. claude/issue-123)
m = cls.AGENT_BRANCH_RE.search(branch)
if m:
return m.group("agent").lower()
# 3. Git user mapping
if user.lower() == "claude":
return "claude"
if user.lower() == "rockachopa":
# Rockachopa is the human / orchestrator — map to "burn-loop"
return "burn-loop"
return "unknown"
def fetch_prs(repo: str, state: str = "all", per_page: int = 50) -> List[Dict[str, Any]]:
"""Paginate through all PRs for a repo."""
prs: List[Dict[str, Any]] = []
page = 1
while True:
url = f"{GITEA_BASE}/repos/{ORG}/{repo}/pulls?state={state}&limit={per_page}&page={page}"
resp = requests.get(url, headers=HEADERS, timeout=30)
resp.raise_for_status()
batch = resp.json()
if not batch:
break
prs.extend(batch)
if len(batch) < per_page:
break
page += 1
return prs
def parse_datetime(dt_str: Optional[str]) -> Optional[datetime]:
if not dt_str:
return None
try:
return datetime.fromisoformat(dt_str.replace("Z", "+00:00"))
except ValueError:
return None
def hours_between(start: Optional[str], end: Optional[str]) -> Optional[float]:
s = parse_datetime(start)
e = parse_datetime(end)
if s and e:
return (e - s).total_seconds() / 3600
return None
def audit_repos(repos: List[str]) -> Dict[str, Any]:
"""Run the audit and return aggregated stats."""
agent_stats: Dict[str, Dict[str, Any]] = defaultdict(
lambda: {
"total": 0,
"merged": 0,
"closed_unmerged": 0,
"open": 0,
"hours_to_merge": [],
"hours_to_close": [],
"repos": set(),
"prs": [],
}
)
repo_stats: Dict[str, Dict[str, Any]] = {}
for repo in repos:
print(f"Fetching PRs for {repo} ...", file=sys.stderr)
try:
prs = fetch_prs(repo)
except requests.HTTPError as exc:
print(f" SKIP {repo}: {exc}", file=sys.stderr)
continue
repo_merged = 0
repo_total = len(prs)
for pr in prs:
agent = AgentClassifier.classify(pr)
s = agent_stats[agent]
s["total"] += 1
s["repos"].add(repo)
s["prs"].append(
{
"repo": repo,
"number": pr["number"],
"title": pr["title"],
"state": pr["state"],
"merged": pr.get("merged", False),
"created_at": pr.get("created_at"),
"merged_at": pr.get("merged_at"),
"closed_at": pr.get("closed_at"),
}
)
if pr.get("merged"):
s["merged"] += 1
repo_merged += 1
h = hours_between(pr.get("created_at"), pr.get("merged_at"))
if h is not None:
s["hours_to_merge"].append(h)
elif pr["state"] == "closed":
s["closed_unmerged"] += 1
h = hours_between(pr.get("created_at"), pr.get("closed_at"))
if h is not None:
s["hours_to_close"].append(h)
else:
s["open"] += 1
repo_stats[repo] = {
"total": repo_total,
"merged": repo_merged,
"merge_rate": round(repo_merged / repo_total, 2) if repo_total else 0,
}
# Compute derived metrics
summary = {}
for agent, s in sorted(agent_stats.items(), key=lambda x: -x[1]["total"]):
total = s["total"]
merged = s["merged"]
closed = s["closed_unmerged"]
resolved = merged + closed
merge_rate = round(merged / resolved, 3) if resolved else 0
avg_merge_hours = (
round(sum(s["hours_to_merge"]) / len(s["hours_to_merge"]), 1)
if s["hours_to_merge"]
else None
)
avg_close_hours = (
round(sum(s["hours_to_close"]) / len(s["hours_to_close"]), 1)
if s["hours_to_close"]
else None
)
summary[agent] = {
"total_prs": total,
"merged": merged,
"closed_unmerged": closed,
"open": s["open"],
"merge_rate": merge_rate,
"rejection_rate": round(closed / resolved, 3) if resolved else 0,
"avg_hours_to_merge": avg_merge_hours,
"avg_hours_to_close": avg_close_hours,
"repos": sorted(s["repos"]),
}
return {
"audited_at": datetime.now(timezone.utc).isoformat(),
"repos_audited": repos,
"repo_stats": repo_stats,
"agent_summary": summary,
"raw_prs": {a: s["prs"] for a, s in agent_stats.items()},
}
def render_scorecard(data: Dict[str, Any]) -> str:
"""Render a markdown scorecard."""
lines = [
"# Cross-Agent Quality Scorecard",
"",
f"**Audited at:** {data['audited_at']}",
f"**Repos audited:** {', '.join(data['repos_audited'])}",
"",
"## Per-Agent Summary",
"",
"| Agent | Total PRs | Merged | Closed (unmerged) | Open | Merge Rate | Rejection Rate | Avg Hours to Merge | Avg Hours to Close |",
"|---|---|---:|---:|---:|---:|---:|---:|---:|",
]
for agent, s in data["agent_summary"].items():
merge_hours = f"{s['avg_hours_to_merge']:.1f}" if s["avg_hours_to_merge"] is not None else ""
close_hours = f"{s['avg_hours_to_close']:.1f}" if s["avg_hours_to_close"] is not None else ""
lines.append(
f"| {agent} | {s['total_prs']} | {s['merged']} | {s['closed_unmerged']} | "
f"{s['open']} | {s['merge_rate']:.1%} | {s['rejection_rate']:.1%} | "
f"{merge_hours} | {close_hours} |"
)
lines.extend([
"",
"## Per-Repo Merge Rate",
"",
"| Repo | Total PRs | Merged | Merge Rate |",
"|---|---|---:|---:|",
])
for repo, s in sorted(data["repo_stats"].items(), key=lambda x: -x[1]["total"]):
lines.append(
f"| {repo} | {s['total']} | {s['merged']} | {s['merge_rate']:.1%} |"
)
lines.extend([
"",
"## Methodology",
"",
"- **Agent classification** uses three signals in priority order:",
" 1. Explicit title tag (e.g. `[Claude]`, `[Ezra]`)",
" 2. Branch name containing agent name (e.g. `claude/issue-123`)",
" 3. Git user (`claude` → claude, `Rockachopa` → burn-loop)",
"- **Merge rate** = merged / (merged + closed_unmerged). Open PRs are excluded.",
"- **Rejection rate** = closed_unmerged / (merged + closed_unmerged).",
"- **Time metrics** are computed from created_at to merged_at / closed_at.",
"",
"## Raw Data",
"",
"```json",
json.dumps(data["agent_summary"], indent=2),
"```",
"",
])
return "\n".join(lines) + "\n"
def main() -> int:
parser = argparse.ArgumentParser(description="Cross-agent quality audit")
parser.add_argument("--repos", nargs="+", default=DEFAULT_REPOS, help="Repos to audit")
parser.add_argument("--scorecard", default="timmy-config/agent-quality-scorecard.md", help="Output path")
parser.add_argument("--json", default=None, help="Also write raw JSON to path")
args = parser.parse_args()
data = audit_repos(args.repos)
scorecard_path = Path(args.scorecard)
scorecard_path.parent.mkdir(parents=True, exist_ok=True)
scorecard_path.write_text(render_scorecard(data))
print(f"Scorecard written to {scorecard_path}", file=sys.stderr)
if args.json:
json_path = Path(args.json)
json_path.parent.mkdir(parents=True, exist_ok=True)
json_path.write_text(json.dumps(data, indent=2, default=str))
print(f"Raw JSON written to {json_path}", file=sys.stderr)
return 0
if __name__ == "__main__":
raise SystemExit(main())

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@@ -0,0 +1,45 @@
"""Tests for cross_agent_quality_audit.py — #518."""
import pytest
import sys
from pathlib import Path
sys.path.insert(0, str(Path(__file__).parent.parent / "scripts"))
from cross_agent_quality_audit import AgentClassifier, hours_between
class TestAgentClassifier:
def test_title_tag_claude(self):
pr = {"title": "[Claude] fix auth middleware", "head": {"ref": "fix/123"}, "user": {"login": "rockachopa"}}
assert AgentClassifier.classify(pr) == "claude"
def test_title_tag_ezra(self):
pr = {"title": "[Ezra] tmux fleet launcher", "head": {"ref": "burn/10"}, "user": {"login": "rockachopa"}}
assert AgentClassifier.classify(pr) == "ezra"
def test_branch_name_claude(self):
pr = {"title": "fix auth", "head": {"ref": "claude/issue-1695"}, "user": {"login": "rockachopa"}}
assert AgentClassifier.classify(pr) == "claude"
def test_user_mapping(self):
pr = {"title": "some fix", "head": {"ref": "fix/1"}, "user": {"login": "claude"}}
assert AgentClassifier.classify(pr) == "claude"
def test_rockachopa_maps_to_burn_loop(self):
pr = {"title": "some fix", "head": {"ref": "fix/1"}, "user": {"login": "Rockachopa"}}
assert AgentClassifier.classify(pr) == "burn-loop"
def test_unknown_fallback(self):
pr = {"title": "some fix", "head": {"ref": "fix/1"}, "user": {"login": "random"}}
assert AgentClassifier.classify(pr) == "unknown"
class TestHoursBetween:
def test_same_day(self):
h = hours_between("2026-04-22T10:00:00Z", "2026-04-22T12:00:00Z")
assert h == 2.0
def test_none_returns_none(self):
assert hours_between(None, "2026-04-22T12:00:00Z") is None
assert hours_between("2026-04-22T10:00:00Z", None) is None

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@@ -0,0 +1,244 @@
# Cross-Agent Quality Scorecard
**Audited at:** 2026-04-22T06:17:43.574309+00:00
**Repos audited:** timmy-home, hermes-agent, the-nexus, the-door, fleet-ops, burn-fleet, the-playground, compounding-intelligence, the-beacon, second-son-of-timmy, timmy-academy, timmy-config
## Per-Agent Summary
| Agent | Total PRs | Merged | Closed (unmerged) | Open | Merge Rate | Rejection Rate | Avg Hours to Merge | Avg Hours to Close |
|---|---|---:|---:|---:|---:|---:|---:|---:|
| burn-loop | 1733 | 346 | 1239 | 148 | 21.8% | 78.2% | 18.9 | 20.6 |
| unknown | 843 | 598 | 214 | 31 | 73.6% | 26.4% | 2.3 | 11.3 |
| claude | 264 | 138 | 121 | 5 | 53.3% | 46.7% | 3.3 | 6.2 |
| gemini | 95 | 24 | 70 | 1 | 25.5% | 74.5% | 0.5 | 11.3 |
| timmy | 28 | 15 | 11 | 2 | 57.7% | 42.3% | 9.8 | 20.2 |
| bezalel | 21 | 11 | 9 | 1 | 55.0% | 45.0% | 2.7 | 8.0 |
| allegro | 21 | 7 | 11 | 3 | 38.9% | 61.1% | 31.1 | 20.2 |
| ezra | 8 | 2 | 3 | 3 | 40.0% | 60.0% | 4.4 | 16.8 |
| kimi | 6 | 3 | 3 | 0 | 50.0% | 50.0% | 39.5 | 0.5 |
| manus | 6 | 5 | 1 | 0 | 83.3% | 16.7% | 0.0 | 18.8 |
| codex | 2 | 2 | 0 | 0 | 100.0% | 0.0% | 2.3 | — |
## Per-Repo Merge Rate
| Repo | Total PRs | Merged | Merge Rate |
|---|---|---:|---:|
| the-nexus | 985 | 501 | 51.0% |
| hermes-agent | 519 | 128 | 25.0% |
| timmy-config | 404 | 140 | 35.0% |
| timmy-home | 270 | 104 | 39.0% |
| fleet-ops | 266 | 84 | 32.0% |
| the-beacon | 175 | 62 | 35.0% |
| the-door | 153 | 31 | 20.0% |
| second-son-of-timmy | 111 | 82 | 74.0% |
| compounding-intelligence | 50 | 9 | 18.0% |
| the-playground | 44 | 2 | 5.0% |
| burn-fleet | 38 | 2 | 5.0% |
| timmy-academy | 12 | 6 | 50.0% |
## Methodology
- **Agent classification** uses three signals in priority order:
1. Explicit title tag (e.g. `[Claude]`, `[Ezra]`)
2. Branch name containing agent name (e.g. `claude/issue-123`)
3. Git user (`claude` → claude, `Rockachopa` → burn-loop)
- **Merge rate** = merged / (merged + closed_unmerged). Open PRs are excluded.
- **Rejection rate** = closed_unmerged / (merged + closed_unmerged).
- **Time metrics** are computed from created_at to merged_at / closed_at.
## Raw Data
```json
{
"burn-loop": {
"total_prs": 1733,
"merged": 346,
"closed_unmerged": 1239,
"open": 148,
"merge_rate": 0.218,
"rejection_rate": 0.782,
"avg_hours_to_merge": 18.9,
"avg_hours_to_close": 20.6,
"repos": [
"burn-fleet",
"compounding-intelligence",
"fleet-ops",
"hermes-agent",
"second-son-of-timmy",
"the-beacon",
"the-door",
"the-nexus",
"the-playground",
"timmy-academy",
"timmy-config",
"timmy-home"
]
},
"unknown": {
"total_prs": 843,
"merged": 598,
"closed_unmerged": 214,
"open": 31,
"merge_rate": 0.736,
"rejection_rate": 0.264,
"avg_hours_to_merge": 2.3,
"avg_hours_to_close": 11.3,
"repos": [
"fleet-ops",
"hermes-agent",
"second-son-of-timmy",
"the-beacon",
"the-door",
"the-nexus",
"timmy-academy",
"timmy-config",
"timmy-home"
]
},
"claude": {
"total_prs": 264,
"merged": 138,
"closed_unmerged": 121,
"open": 5,
"merge_rate": 0.533,
"rejection_rate": 0.467,
"avg_hours_to_merge": 3.3,
"avg_hours_to_close": 6.2,
"repos": [
"hermes-agent",
"the-nexus",
"timmy-config",
"timmy-home"
]
},
"gemini": {
"total_prs": 95,
"merged": 24,
"closed_unmerged": 70,
"open": 1,
"merge_rate": 0.255,
"rejection_rate": 0.745,
"avg_hours_to_merge": 0.5,
"avg_hours_to_close": 11.3,
"repos": [
"hermes-agent",
"the-nexus",
"timmy-config",
"timmy-home"
]
},
"timmy": {
"total_prs": 28,
"merged": 15,
"closed_unmerged": 11,
"open": 2,
"merge_rate": 0.577,
"rejection_rate": 0.423,
"avg_hours_to_merge": 9.8,
"avg_hours_to_close": 20.2,
"repos": [
"burn-fleet",
"hermes-agent",
"the-nexus",
"timmy-config",
"timmy-home"
]
},
"bezalel": {
"total_prs": 21,
"merged": 11,
"closed_unmerged": 9,
"open": 1,
"merge_rate": 0.55,
"rejection_rate": 0.45,
"avg_hours_to_merge": 2.7,
"avg_hours_to_close": 8.0,
"repos": [
"burn-fleet",
"hermes-agent",
"the-beacon",
"the-nexus",
"timmy-config",
"timmy-home"
]
},
"allegro": {
"total_prs": 21,
"merged": 7,
"closed_unmerged": 11,
"open": 3,
"merge_rate": 0.389,
"rejection_rate": 0.611,
"avg_hours_to_merge": 31.1,
"avg_hours_to_close": 20.2,
"repos": [
"burn-fleet",
"hermes-agent",
"the-beacon",
"the-nexus",
"timmy-config",
"timmy-home"
]
},
"ezra": {
"total_prs": 8,
"merged": 2,
"closed_unmerged": 3,
"open": 3,
"merge_rate": 0.4,
"rejection_rate": 0.6,
"avg_hours_to_merge": 4.4,
"avg_hours_to_close": 16.8,
"repos": [
"burn-fleet",
"fleet-ops",
"timmy-config",
"timmy-home"
]
},
"kimi": {
"total_prs": 6,
"merged": 3,
"closed_unmerged": 3,
"open": 0,
"merge_rate": 0.5,
"rejection_rate": 0.5,
"avg_hours_to_merge": 39.5,
"avg_hours_to_close": 0.5,
"repos": [
"hermes-agent",
"the-nexus",
"timmy-home"
]
},
"manus": {
"total_prs": 6,
"merged": 5,
"closed_unmerged": 1,
"open": 0,
"merge_rate": 0.833,
"rejection_rate": 0.167,
"avg_hours_to_merge": 0.0,
"avg_hours_to_close": 18.8,
"repos": [
"the-nexus",
"timmy-config"
]
},
"codex": {
"total_prs": 2,
"merged": 2,
"closed_unmerged": 0,
"open": 0,
"merge_rate": 1.0,
"rejection_rate": 0.0,
"avg_hours_to_merge": 2.3,
"avg_hours_to_close": null,
"repos": [
"timmy-config",
"timmy-home"
]
}
}
```