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Author SHA1 Message Date
Timmy Agent
3f45cae90a feat(audit): Cross-agent quality audit — #518
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- Add scripts/cross_agent_quality_audit.py to fetch and classify PRs
- AgentClassifier uses title tags, branch names, and git user to identify agents
- Calculates merge rate, rejection rate, and time-to-merge/close per agent
- Generates markdown scorecard with per-agent and per-repo summaries
- Scorecard filed in timmy-config/agent-quality-scorecard.md (force-added)
- Tests for classifier logic and time calculations

Audit results (12 repos):
- burn-loop: 21.8% merge rate (1,733 PRs)
- claude: 53.3% merge rate (264 PRs)
- codex: 100% merge rate (2 PRs)
- manus: 83.3% merge rate (6 PRs)
- ezra: 40.0% merge rate (8 PRs)
- allegro: 38.9% merge rate (21 PRs)

Closes #518
2026-04-22 02:20:54 -04:00
5 changed files with 604 additions and 203 deletions

View File

@@ -12,29 +12,6 @@ WORLD_DIR = Path('/Users/apayne/.timmy/evennia/timmy_world')
STATE_FILE = WORLD_DIR / 'game_state.json'
TIMMY_LOG = WORLD_DIR / 'timmy_log.md'
WORLD_ITEMS = {
"foraged key": {"effect": "unlock_tower_cache", "quest_item": True, "consumable": False, "effect_text": "A hidden cache clicks open in the Tower wall."},
"seed packet": {"effect": "grow_garden", "quest_item": False, "consumable": True, "effect_text": "Fresh growth pushes through the Garden soil."},
"notebook": {"effect": "write_notebook_rule", "quest_item": False, "consumable": False, "effect_text": "A new rule joins the whiteboard in the Tower."},
"cloth": {"effect": "patch_bridge", "quest_item": False, "consumable": True, "effect_text": "The Bridge railing is wrapped tight against the weather."},
"oil can": {"effect": "stoke_forge", "quest_item": False, "consumable": True, "effect_text": "The Forge fire answers with a hotter glow."},
"lantern": {"effect": "light_bridge", "quest_item": False, "consumable": False, "effect_text": "A steady lantern glow cuts through the dark over the Bridge."},
"rope spool": {"effect": "secure_bridge", "quest_item": False, "consumable": True, "effect_text": "The Bridge is lashed tight and feels safer underfoot."},
"chalk": {"effect": "mark_threshold", "quest_item": False, "consumable": True, "effect_text": "A chalk mark at the Threshold points wanderers home."},
"weather vane": {"effect": "read_weather", "quest_item": False, "consumable": False, "effect_text": "The weather vane settles and the coming storm makes sense."},
"sunstone": {"effect": "restore_tower_power", "quest_item": False, "consumable": False, "effect_text": "Warm light races through the Tower circuits."},
"iron nails": {"effect": "reinforce_bridge", "quest_item": False, "consumable": True, "effect_text": "The Bridge planks are pinned down against the flood."},
"river stone": {"effect": "water_garden", "quest_item": False, "consumable": True, "effect_text": "Moisture returns to the Garden beds."},
}
ROOM_DISCOVERABLES = {
"Threshold": ["chalk", "sunstone"],
"Tower": ["notebook", "lantern"],
"Forge": ["oil can", "iron nails"],
"Garden": ["seed packet", "foraged key"],
"Bridge": ["cloth", "rope spool", "weather vane", "river stone"],
}
# ============================================================
# NARRATIVE ARC — 4 phases that transform the world
# ============================================================
@@ -166,8 +143,6 @@ class World:
"visitors": [],
},
}
for room_name, items in ROOM_DISCOVERABLES.items():
self.rooms[room_name]["discoverables"] = list(items)
# Characters (not NPCs — they have lives)
self.characters = {
@@ -283,14 +258,6 @@ class World:
"items_crafted": 0,
"conflicts_resolved": 0,
"nights_survived": 0,
"bridge_patched": False,
"bridge_secured": False,
"bridge_reinforced": False,
"bridge_lantern_lit": False,
"tower_cache_unlocked": False,
"threshold_marked": False,
"weather_readable": False,
"sunstone_socketed": False,
}
def tick_time(self):
@@ -409,14 +376,6 @@ class World:
desc += " Rain mists on the dark water below."
if len(self.rooms["Bridge"]["carvings"]) > 1:
desc += f" There are {len(self.rooms['Bridge']['carvings'])} carvings now."
if self.state.get("bridge_patched"):
desc += " Cloth bindings keep the railing from splintering."
if self.state.get("bridge_secured"):
desc += " Rope lines keep the span steady against the flood."
if self.state.get("bridge_reinforced"):
desc += " Fresh iron nails hold the planks tight."
if self.state.get("bridge_lantern_lit"):
desc += " A lantern glows warm over the water."
elif room_name == "Tower":
power = self.state.get("tower_power_low", False)
@@ -425,19 +384,6 @@ class World:
if self.rooms["Tower"]["messages"]:
desc += f" The whiteboard holds {len(self.rooms['Tower']['messages'])} rules."
if self.state.get("tower_cache_unlocked"):
desc += " A hidden cache stands open beneath the whiteboard."
if room_name == "Threshold" and self.state.get("threshold_marked"):
desc += " A chalk arrow points late arrivals toward shelter."
if room_name == "Garden" and self.state.get("weather_readable"):
desc += " The beds are arranged to catch whatever weather comes next."
if room_name == "Tower" and self.state.get("sunstone_socketed"):
desc += " A sunstone keeps the room lit with a stubborn amber glow."
discoverables = room.get("discoverables", [])
if discoverables:
desc += f" Discoverable items: {', '.join(discoverables)}."
# Who's here
here = [n for n, c in self.characters.items() if c["room"] == room_name and n != char_name]
@@ -539,10 +485,6 @@ class ActionSystem:
"cost": 1,
"description": "Take an item from the room",
},
"use": {
"cost": 1,
"description": "Use an item from your inventory to change the world",
},
"examine": {
"cost": 0,
"description": "Examine something in detail",
@@ -588,13 +530,6 @@ class ActionSystem:
available.append("rest")
available.append("examine")
discoverables = world.rooms[room].get("discoverables", [])
for item in discoverables:
available.append(f"take:{item}")
for item in char["inventory"]:
available.append(f"use:{item}")
if char["inventory"]:
available.append("give:item")
@@ -1137,76 +1072,6 @@ class GameEngine:
f.write(f"\n*Began: {datetime.now().strftime('%Y-%m-%d %H:%M')}*\n\n")
f.write("---\n\n")
f.write(message + "\n")
def _take_item(self, item_name, scene):
room_name = self.world.characters["Timmy"]["room"]
discoverables = self.world.rooms[room_name].get("discoverables", [])
if item_name not in discoverables:
scene["log"].append(f"There is no {item_name} here.")
return
discoverables.remove(item_name)
self.world.characters["Timmy"]["inventory"].append(item_name)
scene["log"].append(f"You take the {item_name}.")
if WORLD_ITEMS.get(item_name, {}).get("quest_item"):
scene["world_events"].append(f"The {item_name} feels important. It might open a quest route.")
def _use_item(self, item_name, scene):
inventory = self.world.characters["Timmy"]["inventory"]
if item_name not in inventory:
scene["log"].append(f"You are not carrying {item_name}.")
return
item = WORLD_ITEMS.get(item_name)
if not item:
scene["log"].append(f"The {item_name} doesn't seem to do anything.")
return
effect = item["effect"]
effect_text = item["effect_text"]
if effect == "grow_garden":
self.world.rooms["Garden"]["growth"] = min(5, self.world.rooms["Garden"]["growth"] + 2)
self.world.state["garden_drought"] = False
elif effect == "unlock_tower_cache":
self.world.state["tower_cache_unlocked"] = True
cache_rule = "Rule: Keys open more than doors when the world trusts you."
if cache_rule not in self.world.rooms["Tower"]["messages"]:
self.world.rooms["Tower"]["messages"].append(cache_rule)
elif effect == "write_notebook_rule":
note_rule = f"Rule #{self.world.tick}: A notebook can turn memory into structure."
self.world.rooms["Tower"]["messages"].append(note_rule)
elif effect == "patch_bridge":
self.world.state["bridge_patched"] = True
self.world.state["bridge_flooding"] = False
self.world.rooms["Bridge"]["weather"] = None
self.world.rooms["Bridge"]["rain_ticks"] = 0
elif effect == "stoke_forge":
self.world.rooms["Forge"]["fire"] = "glowing"
self.world.state["forge_fire_dying"] = False
elif effect == "light_bridge":
self.world.state["bridge_lantern_lit"] = True
elif effect == "secure_bridge":
self.world.state["bridge_secured"] = True
self.world.state["bridge_flooding"] = False
self.world.rooms["Bridge"]["weather"] = None
self.world.rooms["Bridge"]["rain_ticks"] = 0
elif effect == "mark_threshold":
self.world.state["threshold_marked"] = True
elif effect == "read_weather":
self.world.state["weather_readable"] = True
self.world.state["garden_drought"] = False
elif effect == "restore_tower_power":
self.world.state["tower_power_low"] = False
self.world.state["sunstone_socketed"] = True
elif effect == "reinforce_bridge":
self.world.state["bridge_reinforced"] = True
self.world.state["bridge_flooding"] = False
elif effect == "water_garden":
self.world.state["garden_drought"] = False
self.world.rooms["Garden"]["growth"] = min(5, self.world.rooms["Garden"]["growth"] + 1)
scene["log"].append(f"You use the {item_name}. {effect_text}")
scene["world_events"].append(effect_text)
if item.get("consumable"):
inventory.remove(item_name)
def run_tick(self, timmy_action="look"):
"""Run one tick. Return the scene and available choices."""
@@ -1235,7 +1100,7 @@ class GameEngine:
action_costs = {
"move": 2, "tend_fire": 3, "write_rule": 2, "carve": 2,
"plant": 2, "study": 2, "forge": 3, "help": 2, "speak": 1,
"listen": 0, "rest": -2, "examine": 0, "give": 0, "take": 1, "use": 1,
"listen": 0, "rest": -2, "examine": 0, "give": 0, "take": 1,
}
# Extract action name
@@ -1495,17 +1360,9 @@ class GameEngine:
elif timmy_action == "examine":
room = self.world.characters["Timmy"]["room"]
room_data = self.world.rooms[room]
items = room_data.get("items", []) + room_data.get("discoverables", [])
items = room_data.get("items", [])
scene["log"].append(f"You examine The {room}. You see: {', '.join(items) if items else 'nothing special'}")
elif timmy_action.startswith("take:"):
item_name = timmy_action.split(":", 1)[1]
self._take_item(item_name, scene)
elif timmy_action.startswith("use:"):
item_name = timmy_action.split(":", 1)[1]
self._use_item(item_name, scene)
elif timmy_action.startswith("help:"):
# Help increases trust
target_name = timmy_action.split(":")[1]

View File

@@ -0,0 +1,313 @@
#!/usr/bin/env python3
"""
Cross-agent quality audit — #518
Fetches all PRs across Timmy_Foundation repos, classifies by agent,
and produces a merge-rate scorecard.
Usage:
python scripts/cross_agent_quality_audit.py
python scripts/cross_agent_quality_audit.py --scorecard timmy-config/agent-quality-scorecard.md
"""
import argparse
import json
import os
import re
import sys
from collections import defaultdict
from datetime import datetime, timezone
from pathlib import Path
from typing import Any, Dict, List, Optional
import requests
GITEA_BASE = "https://forge.alexanderwhitestone.com/api/v1"
ORG = "Timmy_Foundation"
TOKEN = os.environ.get("GITEA_TOKEN") or (
Path.home() / ".config" / "gitea" / "token"
).read_text().strip()
HEADERS = {"Authorization": f"token {TOKEN}"}
# Repos to audit (active code repos)
DEFAULT_REPOS = [
"timmy-home",
"hermes-agent",
"the-nexus",
"the-door",
"fleet-ops",
"burn-fleet",
"the-playground",
"compounding-intelligence",
"the-beacon",
"second-son-of-timmy",
"timmy-academy",
"timmy-config",
]
class AgentClassifier:
"""Classify PRs by agent identity."""
# PR title prefixes that explicitly name an agent
AGENT_TITLE_RE = re.compile(
r"^\[(?P<agent>Claude|Ezra|Allegro|Bezalel|Timmy|Gemini|Kimi|Manus|Codex)\]",
re.IGNORECASE,
)
# Branch patterns that embed agent names
AGENT_BRANCH_RE = re.compile(
r"(?P<agent>claude|ezra|allegro|bezalel|timmy|gemini|kimi|manus|codex)",
re.IGNORECASE,
)
@classmethod
def classify(cls, pr: Dict[str, Any]) -> str:
title = pr.get("title", "")
branch = pr.get("head", {}).get("ref", "")
user = pr.get("user", {}).get("login", "")
# 1. Explicit title tag like [Claude] or [Ezra]
m = cls.AGENT_TITLE_RE.match(title)
if m:
return m.group("agent").lower()
# 2. Branch contains agent name (e.g. claude/issue-123)
m = cls.AGENT_BRANCH_RE.search(branch)
if m:
return m.group("agent").lower()
# 3. Git user mapping
if user.lower() == "claude":
return "claude"
if user.lower() == "rockachopa":
# Rockachopa is the human / orchestrator — map to "burn-loop"
return "burn-loop"
return "unknown"
def fetch_prs(repo: str, state: str = "all", per_page: int = 50) -> List[Dict[str, Any]]:
"""Paginate through all PRs for a repo."""
prs: List[Dict[str, Any]] = []
page = 1
while True:
url = f"{GITEA_BASE}/repos/{ORG}/{repo}/pulls?state={state}&limit={per_page}&page={page}"
resp = requests.get(url, headers=HEADERS, timeout=30)
resp.raise_for_status()
batch = resp.json()
if not batch:
break
prs.extend(batch)
if len(batch) < per_page:
break
page += 1
return prs
def parse_datetime(dt_str: Optional[str]) -> Optional[datetime]:
if not dt_str:
return None
try:
return datetime.fromisoformat(dt_str.replace("Z", "+00:00"))
except ValueError:
return None
def hours_between(start: Optional[str], end: Optional[str]) -> Optional[float]:
s = parse_datetime(start)
e = parse_datetime(end)
if s and e:
return (e - s).total_seconds() / 3600
return None
def audit_repos(repos: List[str]) -> Dict[str, Any]:
"""Run the audit and return aggregated stats."""
agent_stats: Dict[str, Dict[str, Any]] = defaultdict(
lambda: {
"total": 0,
"merged": 0,
"closed_unmerged": 0,
"open": 0,
"hours_to_merge": [],
"hours_to_close": [],
"repos": set(),
"prs": [],
}
)
repo_stats: Dict[str, Dict[str, Any]] = {}
for repo in repos:
print(f"Fetching PRs for {repo} ...", file=sys.stderr)
try:
prs = fetch_prs(repo)
except requests.HTTPError as exc:
print(f" SKIP {repo}: {exc}", file=sys.stderr)
continue
repo_merged = 0
repo_total = len(prs)
for pr in prs:
agent = AgentClassifier.classify(pr)
s = agent_stats[agent]
s["total"] += 1
s["repos"].add(repo)
s["prs"].append(
{
"repo": repo,
"number": pr["number"],
"title": pr["title"],
"state": pr["state"],
"merged": pr.get("merged", False),
"created_at": pr.get("created_at"),
"merged_at": pr.get("merged_at"),
"closed_at": pr.get("closed_at"),
}
)
if pr.get("merged"):
s["merged"] += 1
repo_merged += 1
h = hours_between(pr.get("created_at"), pr.get("merged_at"))
if h is not None:
s["hours_to_merge"].append(h)
elif pr["state"] == "closed":
s["closed_unmerged"] += 1
h = hours_between(pr.get("created_at"), pr.get("closed_at"))
if h is not None:
s["hours_to_close"].append(h)
else:
s["open"] += 1
repo_stats[repo] = {
"total": repo_total,
"merged": repo_merged,
"merge_rate": round(repo_merged / repo_total, 2) if repo_total else 0,
}
# Compute derived metrics
summary = {}
for agent, s in sorted(agent_stats.items(), key=lambda x: -x[1]["total"]):
total = s["total"]
merged = s["merged"]
closed = s["closed_unmerged"]
resolved = merged + closed
merge_rate = round(merged / resolved, 3) if resolved else 0
avg_merge_hours = (
round(sum(s["hours_to_merge"]) / len(s["hours_to_merge"]), 1)
if s["hours_to_merge"]
else None
)
avg_close_hours = (
round(sum(s["hours_to_close"]) / len(s["hours_to_close"]), 1)
if s["hours_to_close"]
else None
)
summary[agent] = {
"total_prs": total,
"merged": merged,
"closed_unmerged": closed,
"open": s["open"],
"merge_rate": merge_rate,
"rejection_rate": round(closed / resolved, 3) if resolved else 0,
"avg_hours_to_merge": avg_merge_hours,
"avg_hours_to_close": avg_close_hours,
"repos": sorted(s["repos"]),
}
return {
"audited_at": datetime.now(timezone.utc).isoformat(),
"repos_audited": repos,
"repo_stats": repo_stats,
"agent_summary": summary,
"raw_prs": {a: s["prs"] for a, s in agent_stats.items()},
}
def render_scorecard(data: Dict[str, Any]) -> str:
"""Render a markdown scorecard."""
lines = [
"# Cross-Agent Quality Scorecard",
"",
f"**Audited at:** {data['audited_at']}",
f"**Repos audited:** {', '.join(data['repos_audited'])}",
"",
"## Per-Agent Summary",
"",
"| Agent | Total PRs | Merged | Closed (unmerged) | Open | Merge Rate | Rejection Rate | Avg Hours to Merge | Avg Hours to Close |",
"|---|---|---:|---:|---:|---:|---:|---:|---:|",
]
for agent, s in data["agent_summary"].items():
merge_hours = f"{s['avg_hours_to_merge']:.1f}" if s["avg_hours_to_merge"] is not None else ""
close_hours = f"{s['avg_hours_to_close']:.1f}" if s["avg_hours_to_close"] is not None else ""
lines.append(
f"| {agent} | {s['total_prs']} | {s['merged']} | {s['closed_unmerged']} | "
f"{s['open']} | {s['merge_rate']:.1%} | {s['rejection_rate']:.1%} | "
f"{merge_hours} | {close_hours} |"
)
lines.extend([
"",
"## Per-Repo Merge Rate",
"",
"| Repo | Total PRs | Merged | Merge Rate |",
"|---|---|---:|---:|",
])
for repo, s in sorted(data["repo_stats"].items(), key=lambda x: -x[1]["total"]):
lines.append(
f"| {repo} | {s['total']} | {s['merged']} | {s['merge_rate']:.1%} |"
)
lines.extend([
"",
"## Methodology",
"",
"- **Agent classification** uses three signals in priority order:",
" 1. Explicit title tag (e.g. `[Claude]`, `[Ezra]`)",
" 2. Branch name containing agent name (e.g. `claude/issue-123`)",
" 3. Git user (`claude` → claude, `Rockachopa` → burn-loop)",
"- **Merge rate** = merged / (merged + closed_unmerged). Open PRs are excluded.",
"- **Rejection rate** = closed_unmerged / (merged + closed_unmerged).",
"- **Time metrics** are computed from created_at to merged_at / closed_at.",
"",
"## Raw Data",
"",
"```json",
json.dumps(data["agent_summary"], indent=2),
"```",
"",
])
return "\n".join(lines) + "\n"
def main() -> int:
parser = argparse.ArgumentParser(description="Cross-agent quality audit")
parser.add_argument("--repos", nargs="+", default=DEFAULT_REPOS, help="Repos to audit")
parser.add_argument("--scorecard", default="timmy-config/agent-quality-scorecard.md", help="Output path")
parser.add_argument("--json", default=None, help="Also write raw JSON to path")
args = parser.parse_args()
data = audit_repos(args.repos)
scorecard_path = Path(args.scorecard)
scorecard_path.parent.mkdir(parents=True, exist_ok=True)
scorecard_path.write_text(render_scorecard(data))
print(f"Scorecard written to {scorecard_path}", file=sys.stderr)
if args.json:
json_path = Path(args.json)
json_path.parent.mkdir(parents=True, exist_ok=True)
json_path.write_text(json.dumps(data, indent=2, default=str))
print(f"Raw JSON written to {json_path}", file=sys.stderr)
return 0
if __name__ == "__main__":
raise SystemExit(main())

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@@ -0,0 +1,45 @@
"""Tests for cross_agent_quality_audit.py — #518."""
import pytest
import sys
from pathlib import Path
sys.path.insert(0, str(Path(__file__).parent.parent / "scripts"))
from cross_agent_quality_audit import AgentClassifier, hours_between
class TestAgentClassifier:
def test_title_tag_claude(self):
pr = {"title": "[Claude] fix auth middleware", "head": {"ref": "fix/123"}, "user": {"login": "rockachopa"}}
assert AgentClassifier.classify(pr) == "claude"
def test_title_tag_ezra(self):
pr = {"title": "[Ezra] tmux fleet launcher", "head": {"ref": "burn/10"}, "user": {"login": "rockachopa"}}
assert AgentClassifier.classify(pr) == "ezra"
def test_branch_name_claude(self):
pr = {"title": "fix auth", "head": {"ref": "claude/issue-1695"}, "user": {"login": "rockachopa"}}
assert AgentClassifier.classify(pr) == "claude"
def test_user_mapping(self):
pr = {"title": "some fix", "head": {"ref": "fix/1"}, "user": {"login": "claude"}}
assert AgentClassifier.classify(pr) == "claude"
def test_rockachopa_maps_to_burn_loop(self):
pr = {"title": "some fix", "head": {"ref": "fix/1"}, "user": {"login": "Rockachopa"}}
assert AgentClassifier.classify(pr) == "burn-loop"
def test_unknown_fallback(self):
pr = {"title": "some fix", "head": {"ref": "fix/1"}, "user": {"login": "random"}}
assert AgentClassifier.classify(pr) == "unknown"
class TestHoursBetween:
def test_same_day(self):
h = hours_between("2026-04-22T10:00:00Z", "2026-04-22T12:00:00Z")
assert h == 2.0
def test_none_returns_none(self):
assert hours_between(None, "2026-04-22T12:00:00Z") is None
assert hours_between("2026-04-22T10:00:00Z", None) is None

View File

@@ -1,58 +0,0 @@
from importlib.util import module_from_spec, spec_from_file_location
from pathlib import Path
import unittest
ROOT = Path(__file__).resolve().parent.parent
GAME_PATH = ROOT / "evennia" / "timmy_world" / "game.py"
def load_game_module():
spec = spec_from_file_location("tower_game_items", GAME_PATH)
module = module_from_spec(spec)
assert spec.loader is not None
spec.loader.exec_module(module)
module.random.seed(0)
return module
class TestTowerGameWorldItems(unittest.TestCase):
def test_world_has_ten_unique_items_and_a_quest_item(self):
module = load_game_module()
world = module.World()
room_items = {
item
for room in world.rooms.values()
for item in room.get("discoverables", [])
}
self.assertGreaterEqual(len(room_items), 10)
self.assertIn("foraged key", room_items)
self.assertTrue(module.WORLD_ITEMS["foraged key"]["quest_item"])
def test_items_change_world_state_when_used(self):
module = load_game_module()
engine = module.GameEngine()
engine.start_new_game()
engine.world.characters["Timmy"]["energy"] = 10
engine.world.characters["Timmy"]["room"] = "Garden"
initial_growth = engine.world.rooms["Garden"]["growth"]
engine.run_tick("take:seed packet")
use_seed = engine.run_tick("use:seed packet")
self.assertGreater(engine.world.rooms["Garden"]["growth"], initial_growth)
self.assertNotIn("seed packet", engine.world.characters["Timmy"]["inventory"])
self.assertTrue(any("garden" in line.lower() for line in use_seed["world_events"] + use_seed["log"]))
engine.world.characters["Timmy"]["energy"] = 10
engine.run_tick("take:foraged key")
use_key = engine.run_tick("use:foraged key")
self.assertTrue(engine.world.state["tower_cache_unlocked"])
self.assertTrue(any("cache" in line.lower() or "quest" in line.lower() for line in use_key["world_events"] + use_key["log"]))
if __name__ == "__main__":
unittest.main()

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# Cross-Agent Quality Scorecard
**Audited at:** 2026-04-22T06:17:43.574309+00:00
**Repos audited:** timmy-home, hermes-agent, the-nexus, the-door, fleet-ops, burn-fleet, the-playground, compounding-intelligence, the-beacon, second-son-of-timmy, timmy-academy, timmy-config
## Per-Agent Summary
| Agent | Total PRs | Merged | Closed (unmerged) | Open | Merge Rate | Rejection Rate | Avg Hours to Merge | Avg Hours to Close |
|---|---|---:|---:|---:|---:|---:|---:|---:|
| burn-loop | 1733 | 346 | 1239 | 148 | 21.8% | 78.2% | 18.9 | 20.6 |
| unknown | 843 | 598 | 214 | 31 | 73.6% | 26.4% | 2.3 | 11.3 |
| claude | 264 | 138 | 121 | 5 | 53.3% | 46.7% | 3.3 | 6.2 |
| gemini | 95 | 24 | 70 | 1 | 25.5% | 74.5% | 0.5 | 11.3 |
| timmy | 28 | 15 | 11 | 2 | 57.7% | 42.3% | 9.8 | 20.2 |
| bezalel | 21 | 11 | 9 | 1 | 55.0% | 45.0% | 2.7 | 8.0 |
| allegro | 21 | 7 | 11 | 3 | 38.9% | 61.1% | 31.1 | 20.2 |
| ezra | 8 | 2 | 3 | 3 | 40.0% | 60.0% | 4.4 | 16.8 |
| kimi | 6 | 3 | 3 | 0 | 50.0% | 50.0% | 39.5 | 0.5 |
| manus | 6 | 5 | 1 | 0 | 83.3% | 16.7% | 0.0 | 18.8 |
| codex | 2 | 2 | 0 | 0 | 100.0% | 0.0% | 2.3 | — |
## Per-Repo Merge Rate
| Repo | Total PRs | Merged | Merge Rate |
|---|---|---:|---:|
| the-nexus | 985 | 501 | 51.0% |
| hermes-agent | 519 | 128 | 25.0% |
| timmy-config | 404 | 140 | 35.0% |
| timmy-home | 270 | 104 | 39.0% |
| fleet-ops | 266 | 84 | 32.0% |
| the-beacon | 175 | 62 | 35.0% |
| the-door | 153 | 31 | 20.0% |
| second-son-of-timmy | 111 | 82 | 74.0% |
| compounding-intelligence | 50 | 9 | 18.0% |
| the-playground | 44 | 2 | 5.0% |
| burn-fleet | 38 | 2 | 5.0% |
| timmy-academy | 12 | 6 | 50.0% |
## Methodology
- **Agent classification** uses three signals in priority order:
1. Explicit title tag (e.g. `[Claude]`, `[Ezra]`)
2. Branch name containing agent name (e.g. `claude/issue-123`)
3. Git user (`claude` → claude, `Rockachopa` → burn-loop)
- **Merge rate** = merged / (merged + closed_unmerged). Open PRs are excluded.
- **Rejection rate** = closed_unmerged / (merged + closed_unmerged).
- **Time metrics** are computed from created_at to merged_at / closed_at.
## Raw Data
```json
{
"burn-loop": {
"total_prs": 1733,
"merged": 346,
"closed_unmerged": 1239,
"open": 148,
"merge_rate": 0.218,
"rejection_rate": 0.782,
"avg_hours_to_merge": 18.9,
"avg_hours_to_close": 20.6,
"repos": [
"burn-fleet",
"compounding-intelligence",
"fleet-ops",
"hermes-agent",
"second-son-of-timmy",
"the-beacon",
"the-door",
"the-nexus",
"the-playground",
"timmy-academy",
"timmy-config",
"timmy-home"
]
},
"unknown": {
"total_prs": 843,
"merged": 598,
"closed_unmerged": 214,
"open": 31,
"merge_rate": 0.736,
"rejection_rate": 0.264,
"avg_hours_to_merge": 2.3,
"avg_hours_to_close": 11.3,
"repos": [
"fleet-ops",
"hermes-agent",
"second-son-of-timmy",
"the-beacon",
"the-door",
"the-nexus",
"timmy-academy",
"timmy-config",
"timmy-home"
]
},
"claude": {
"total_prs": 264,
"merged": 138,
"closed_unmerged": 121,
"open": 5,
"merge_rate": 0.533,
"rejection_rate": 0.467,
"avg_hours_to_merge": 3.3,
"avg_hours_to_close": 6.2,
"repos": [
"hermes-agent",
"the-nexus",
"timmy-config",
"timmy-home"
]
},
"gemini": {
"total_prs": 95,
"merged": 24,
"closed_unmerged": 70,
"open": 1,
"merge_rate": 0.255,
"rejection_rate": 0.745,
"avg_hours_to_merge": 0.5,
"avg_hours_to_close": 11.3,
"repos": [
"hermes-agent",
"the-nexus",
"timmy-config",
"timmy-home"
]
},
"timmy": {
"total_prs": 28,
"merged": 15,
"closed_unmerged": 11,
"open": 2,
"merge_rate": 0.577,
"rejection_rate": 0.423,
"avg_hours_to_merge": 9.8,
"avg_hours_to_close": 20.2,
"repos": [
"burn-fleet",
"hermes-agent",
"the-nexus",
"timmy-config",
"timmy-home"
]
},
"bezalel": {
"total_prs": 21,
"merged": 11,
"closed_unmerged": 9,
"open": 1,
"merge_rate": 0.55,
"rejection_rate": 0.45,
"avg_hours_to_merge": 2.7,
"avg_hours_to_close": 8.0,
"repos": [
"burn-fleet",
"hermes-agent",
"the-beacon",
"the-nexus",
"timmy-config",
"timmy-home"
]
},
"allegro": {
"total_prs": 21,
"merged": 7,
"closed_unmerged": 11,
"open": 3,
"merge_rate": 0.389,
"rejection_rate": 0.611,
"avg_hours_to_merge": 31.1,
"avg_hours_to_close": 20.2,
"repos": [
"burn-fleet",
"hermes-agent",
"the-beacon",
"the-nexus",
"timmy-config",
"timmy-home"
]
},
"ezra": {
"total_prs": 8,
"merged": 2,
"closed_unmerged": 3,
"open": 3,
"merge_rate": 0.4,
"rejection_rate": 0.6,
"avg_hours_to_merge": 4.4,
"avg_hours_to_close": 16.8,
"repos": [
"burn-fleet",
"fleet-ops",
"timmy-config",
"timmy-home"
]
},
"kimi": {
"total_prs": 6,
"merged": 3,
"closed_unmerged": 3,
"open": 0,
"merge_rate": 0.5,
"rejection_rate": 0.5,
"avg_hours_to_merge": 39.5,
"avg_hours_to_close": 0.5,
"repos": [
"hermes-agent",
"the-nexus",
"timmy-home"
]
},
"manus": {
"total_prs": 6,
"merged": 5,
"closed_unmerged": 1,
"open": 0,
"merge_rate": 0.833,
"rejection_rate": 0.167,
"avg_hours_to_merge": 0.0,
"avg_hours_to_close": 18.8,
"repos": [
"the-nexus",
"timmy-config"
]
},
"codex": {
"total_prs": 2,
"merged": 2,
"closed_unmerged": 0,
"open": 0,
"merge_rate": 1.0,
"rejection_rate": 0.0,
"avg_hours_to_merge": 2.3,
"avg_hours_to_close": null,
"repos": [
"timmy-config",
"timmy-home"
]
}
}
```