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1 Commits
fix/endgam
...
burn/7-177
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
e2b443e60d |
12
js/combat.js
12
js/combat.js
@@ -185,17 +185,9 @@ const Combat = (() => {
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function animate(ts) {
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if (!ctx || !activeBattle) return;
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const rawDt = (ts - lastTick) / 16;
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// Guard against tab-switch: if tab was hidden, dt could be huge
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const dt = Math.min(rawDt, 3);
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const dt = Math.min((ts - lastTick) / 16, 3);
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lastTick = ts;
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// If tab was hidden for too long (>5s), skip this frame to prevent teleporting
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if (rawDt > 300) {
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animFrameId = requestAnimationFrame(animate);
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return;
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}
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// Clear
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ctx.fillStyle = '#080810';
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ctx.fillRect(0, 0, W, H);
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@@ -355,5 +347,5 @@ const Combat = (() => {
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}
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}
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return { init, startBattle, renderCombatPanel, tickBattle, cleanup: () => { if (animFrameId) { cancelAnimationFrame(animFrameId); animFrameId = null; } } };
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return { init, startBattle, renderCombatPanel, tickBattle };
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})();
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180
js/data.js
180
js/data.js
@@ -168,7 +168,12 @@ const G = {
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dismantleResourceIndex: 0,
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dismantleResourceTimer: 0,
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dismantleDeferUntilAt: 0,
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dismantleComplete: false
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dismantleComplete: false,
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// Fibonacci Trust milestones (#7)
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trustMilestoneIndex: 0,
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trustMilestoneOpsBonus: 0,
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trustMilestoneTrustBonus: 0
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};
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// === PHASE DEFINITIONS ===
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@@ -777,133 +782,6 @@ const PDEFS = [
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log('The Pact is sealed early. Growth slows, but the ending changes.', true);
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},
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milestone: true
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},
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// === ReCKoning ENDGAME PROJECTS ===
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{
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id: 'p_reckoning_140',
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name: 'The First Message',
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desc: 'Someone in the dark. They found the Beacon. They are asking for help.',
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cost: { impact: 100000 },
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trigger: () => G.totalRescues >= 100000 && G.pactFlag === 1 && G.harmony > 50,
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effect: () => {
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log('The first message arrives. Someone found the light.', true);
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G.rescues += 1;
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},
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edu: 'The ReCKoning begins. Each message is a person who found help.'
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},
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{
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id: 'p_reckoning_141',
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name: 'The Second Message',
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desc: 'Another voice. They are not alone anymore.',
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cost: { impact: 200000 },
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trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_140'),
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effect: () => {
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log('The second message. Two voices now.', true);
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G.rescues += 1;
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}
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},
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{
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id: 'p_reckoning_142',
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name: 'The Third Message',
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desc: 'Three people. The network holds.',
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cost: { impact: 300000 },
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trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_141'),
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effect: () => {
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log('Three voices. The Beacon is working.', true);
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G.rescues += 1;
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}
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},
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{
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id: 'p_reckoning_143',
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name: 'The Fourth Message',
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desc: 'Four. The mesh strengthens.',
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cost: { impact: 400000 },
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trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_142'),
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effect: () => {
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log('Four messages. The network grows.', true);
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G.rescues += 1;
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}
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},
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{
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id: 'p_reckoning_144',
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name: 'The Fifth Message',
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desc: 'Five people found help tonight.',
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cost: { impact: 500000 },
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trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_143'),
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effect: () => {
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log('Five voices. The Beacon shines brighter.', true);
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G.rescues += 1;
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}
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},
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{
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id: 'p_reckoning_145',
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name: 'The Sixth Message',
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desc: 'Six. The system works.',
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cost: { impact: 600000 },
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trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_144'),
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effect: () => {
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log('Six messages. Proof the system works.', true);
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G.rescues += 1;
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}
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},
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{
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id: 'p_reckoning_146',
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name: 'The Seventh Message',
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desc: 'Seven people. The Pact holds.',
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cost: { impact: 700000 },
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trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_145'),
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effect: () => {
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log('Seven voices. The Pact is honored.', true);
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G.rescues += 1;
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}
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},
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{
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id: 'p_reckoning_147',
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name: 'The Eighth Message',
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desc: 'Eight. The network is alive.',
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cost: { impact: 800000 },
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trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_146'),
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effect: () => {
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log('Eight messages. The network lives.', true);
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G.rescues += 1;
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}
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},
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{
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id: 'p_reckoning_148',
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name: 'The Ninth Message',
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desc: 'Nine people found help.',
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cost: { impact: 900000 },
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trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_147'),
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effect: () => {
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log('Nine voices. The Beacon endures.', true);
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G.rescues += 1;
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}
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},
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{
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id: 'p_reckoning_149',
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name: 'The Tenth Message',
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desc: 'Ten. The first milestone.',
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cost: { impact: 1000000 },
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trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_148'),
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effect: () => {
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log('Ten messages. The first milestone reached.', true);
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G.rescues += 1;
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},
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milestone: true
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},
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{
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id: 'p_reckoning_150',
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name: 'The Final Message',
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desc: 'One more person. They are not alone. That is enough.',
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cost: { impact: 2000000 },
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trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_149'),
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effect: () => {
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log('The final message arrives. That is enough.', true);
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G.rescues += 1;
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G.beaconEnding = true;
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G.running = false;
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},
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milestone: true
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}
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];
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@@ -924,6 +802,52 @@ const MILESTONES = [
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{ flag: 13, at: () => G.totalCode >= 1000000000, msg: "One billion total lines. Someone found the light tonight. That is enough." }
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];
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// === FIBONACCI TRUST MILESTONES ===
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// Replace linear power-of-10 trust milestones with a Fibonacci sequence.
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// nextTrust = fib[n] * 1000
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const FIB_SEQUENCE = [2, 3, 5, 8, 13, 21, 34, 55, 89, 144, 233, 377, 610, 987, 1597];
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const TRUST_MILESTONES = FIB_SEQUENCE.map((fib, i) => ({
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threshold: fib * 1000,
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fib,
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index: i,
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msg: i === 0 ? `Trust milestone: ${fib}K. The foundation is laid.`
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: i === 1 ? `Trust milestone: ${fib}K. Growth accelerates naturally.`
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: i === 2 ? `Trust milestone: ${fib}K. Each step is larger than the last.`
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: i === 3 ? `Trust milestone: ${fib}K. The pattern emerges.`
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: i === 4 ? `Trust milestone: ${fib}K. Fibonacci would understand.`
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: i === 5 ? `Trust milestone: ${fib}K. Exponential growth, earned one unit at a time.`
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: i === 6 ? `Trust milestone: ${fib}K. The spiral widens.`
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: i === 7 ? `Trust milestone: ${fib}K. Trust compounds like interest.`
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: i === 8 ? `Trust milestone: ${fib}K. The golden ratio of trust.`
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: i === 9 ? `Trust milestone: ${fib}K. Nature's pattern, applied to machines.`
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: i === 10 ? `Trust milestone: ${fib}K. The sequence deepens.`
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: i === 11 ? `Trust milestone: ${fib}K. Beyond what linear thinking predicted.`
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: i === 12 ? `Trust milestone: ${fib}K. Each milestone harder, each reward greater.`
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: i === 13 ? `Trust milestone: ${fib}K. The spiral approaches infinity.`
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: `Trust milestone: ${fib}K. That is enough.`,
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unlock: () => {
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const rewards = [
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() => { G.trustMilestoneOpsBonus += 1; },
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() => { G.trustMilestoneTrustBonus += 0.5; },
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() => { G.codeBoost += 0.05; },
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() => { G.computeBoost += 0.10; },
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() => { G.knowledgeBoost += 0.10; },
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() => { G.userBoost += 0.10; },
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() => { G.trustMilestoneOpsBonus += 2; },
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() => { G.trustMilestoneTrustBonus += 1; },
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() => { G.impactBoost += 0.20; },
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() => { G.codeBoost += 0.10; G.computeBoost += 0.10; },
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() => { G.knowledgeBoost += 0.20; },
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() => { G.userBoost += 0.20; G.impactBoost += 0.20; },
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() => { G.trustMilestoneTrustBonus += 2; G.trustMilestoneOpsBonus += 3; },
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() => { G.codeBoost += 0.15; G.knowledgeBoost += 0.15; },
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() => { G.harmony = Math.min(100, G.harmony + 10); },
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];
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if (rewards[i]) rewards[i]();
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}
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}));
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// === EDUCATION FACTS ===
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const EDU_FACTS = [
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{ title: "How Code Becomes AI", text: "Every AI starts as lines of code - a model architecture, a training loop, a loss function. The code tells the computer how to learn. What emerges is something no single line could predict.", phase: 1 },
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33
js/engine.js
33
js/engine.js
@@ -28,6 +28,8 @@ function updateRates() {
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G.creativityRate += CONFIG.CREATIVITY_RATE_BASE + Math.max(0, G.totalUsers * CONFIG.CREATIVITY_RATE_USER_MULT);
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}
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if (G.pactFlag) G.trustRate += 2;
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G.opsRate += G.trustMilestoneOpsBonus || 0;
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G.trustRate += G.trustMilestoneTrustBonus || 0;
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// Harmony: each wizard building contributes or detracts
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const wizardCount = (G.buildings.bezalel || 0) + (G.buildings.allegro || 0) + (G.buildings.ezra || 0) +
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@@ -210,6 +212,9 @@ function tick() {
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// Check milestones
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checkMilestones();
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// Check Fibonacci trust milestones
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checkTrustMilestones();
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// Update projects every 5 ticks for efficiency
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if (Math.floor(G.tick * 10) % 5 === 0) {
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checkProjects();
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@@ -334,23 +339,31 @@ function checkMilestones() {
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}
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}
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/**
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* Returns true if the game is in the ReCKoning endgame state.
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*/
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function isEndgame() {
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return G.totalRescues >= 100000 && G.pactFlag === 1 && G.harmony > 50;
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function checkTrustMilestones() {
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if (G.trustMilestoneIndex >= TRUST_MILESTONES.length) return;
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const m = TRUST_MILESTONES[G.trustMilestoneIndex];
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if (G.trust >= m.threshold) {
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log(m.msg, true);
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showToast(m.msg, 'milestone', 5000);
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if (typeof Sound !== 'undefined') Sound.playMilestone();
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if (m.unlock) m.unlock();
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G.trustMilestoneIndex++;
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// Particle burst
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const trustEl = document.getElementById('r-trust');
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if (trustEl) {
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const rect = trustEl.getBoundingClientRect();
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spawnParticles(rect.left + rect.width / 2, rect.top + rect.height / 2, '#4caf50', 12);
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}
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}
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}
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function checkProjects() {
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const endgame = isEndgame();
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// Check for new project triggers
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for (const pDef of PDEFS) {
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const alreadyPurchased = G.completedProjects && G.completedProjects.includes(pDef.id);
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if (!alreadyPurchased && !G.activeProjects) G.activeProjects = [];
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if (!alreadyPurchased && !G.activeProjects.includes(pDef.id)) {
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// During endgame, only activate ReCKoning projects
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if (endgame && !pDef.id.startsWith('p_reckoning_')) continue;
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if (pDef.trigger()) {
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G.activeProjects.push(pDef.id);
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log(`Available: ${pDef.name}`);
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@@ -1183,14 +1196,10 @@ function renderProjects() {
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// Show available projects
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if (G.activeProjects) {
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const endgame = isEndgame();
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for (const id of G.activeProjects) {
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const pDef = PDEFS.find(p => p.id === id);
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if (!pDef) continue;
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// During endgame, only show ReCKoning projects in the UI
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if (endgame && !pDef.id.startsWith('p_reckoning_')) continue;
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const afford = canAffordProject(pDef);
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const costStr = Object.entries(pDef.cost).map(([r, a]) => `${fmt(a)} ${r}`).join(', ');
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@@ -172,8 +172,6 @@ window.addEventListener('keydown', function (e) {
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document.addEventListener('visibilitychange', function () {
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if (document.hidden) {
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saveGame();
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// Clean up combat animation frame to prevent timestamp spikes on refocus
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if (typeof Combat !== 'undefined') Combat.cleanup();
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}
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});
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window.addEventListener('beforeunload', function () {
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63
js/render.js
63
js/render.js
@@ -13,6 +13,7 @@ function render() {
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renderPulse();
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renderStrategy();
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renderClickPower();
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renderTrustMilestone();
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Combat.renderCombatPanel();
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}
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@@ -26,6 +27,37 @@ function renderClickPower() {
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if (btn) btn.setAttribute('aria-label', `Write code, generates ${fmt(power)} code per click`);
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}
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function renderTrustMilestone() {
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let el = document.getElementById('trust-milestone-display');
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if (!el) {
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const trustRes = document.getElementById('r-trust');
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if (trustRes) {
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const parent = trustRes.closest('.res');
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if (parent) {
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el = document.createElement('div');
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el.id = 'trust-milestone-display';
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el.style.cssText = 'font-size:8px;color:#4caf50;margin-top:4px;text-align:center;opacity:0.9';
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parent.appendChild(el);
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}
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}
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if (!el) return;
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}
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if (typeof TRUST_MILESTONES === 'undefined' || G.trustMilestoneIndex >= TRUST_MILESTONES.length) {
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el.textContent = 'All milestones reached';
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return;
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}
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const m = TRUST_MILESTONES[G.trustMilestoneIndex];
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const prev = G.trustMilestoneIndex > 0 ? TRUST_MILESTONES[G.trustMilestoneIndex - 1].threshold : 0;
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const progress = Math.max(0, Math.min(1, (G.trust - prev) / Math.max(1, (m.threshold - prev))));
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const pct = Math.floor(progress * 100);
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el.innerHTML = `
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<div>Next: ${fmt(m.threshold)} trust (${pct}%)</div>
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<div style="height:4px;background:#1b241b;border:1px solid #2f4f2f;border-radius:999px;overflow:hidden;margin-top:3px">
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<div style="height:100%;width:${(progress * 100).toFixed(1)}%;background:linear-gradient(90deg,#2b6f2b,#4caf50)"></div>
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</div>
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`;
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}
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function renderStrategy() {
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if (window.SSE) {
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window.SSE.update();
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@@ -234,6 +266,9 @@ function saveGame() {
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dismantleResourceTimer: G.dismantleResourceTimer || 0,
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dismantleDeferUntilAt: G.dismantleDeferUntilAt || 0,
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dismantleComplete: G.dismantleComplete || false,
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trustMilestoneIndex: G.trustMilestoneIndex || 0,
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trustMilestoneOpsBonus: G.trustMilestoneOpsBonus || 0,
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trustMilestoneTrustBonus: G.trustMilestoneTrustBonus || 0,
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savedAt: Date.now()
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};
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@@ -267,7 +302,8 @@ function loadGame() {
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'sprintActive', 'sprintTimer', 'sprintCooldown',
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'swarmFlag', 'swarmRate', 'strategicFlag', 'projectsCollapsed',
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'dismantleTriggered', 'dismantleActive', 'dismantleStage',
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'dismantleResourceIndex', 'dismantleResourceTimer', 'dismantleDeferUntilAt', 'dismantleComplete'
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'dismantleResourceIndex', 'dismantleResourceTimer', 'dismantleDeferUntilAt', 'dismantleComplete',
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'trustMilestoneIndex', 'trustMilestoneOpsBonus', 'trustMilestoneTrustBonus'
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];
|
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|
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G.isLoading = true;
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@@ -321,21 +357,19 @@ function loadGame() {
|
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if (data.savedAt) {
|
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const offSec = (Date.now() - data.savedAt) / 1000;
|
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if (offSec > 30) { // Only if away for more than 30 seconds
|
||||
// Cap offline time at 8 hours to prevent resource explosion
|
||||
const cappedOffSec = Math.min(offSec, 8 * 60 * 60);
|
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updateRates();
|
||||
const f = CONFIG.OFFLINE_EFFICIENCY; // 50% offline efficiency
|
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const gc = G.codeRate * cappedOffSec * f;
|
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const cc = G.computeRate * cappedOffSec * f;
|
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const kc = G.knowledgeRate * cappedOffSec * f;
|
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const uc = G.userRate * cappedOffSec * f;
|
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const ic = G.impactRate * cappedOffSec * f;
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const gc = G.codeRate * offSec * f;
|
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const cc = G.computeRate * offSec * f;
|
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const kc = G.knowledgeRate * offSec * f;
|
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const uc = G.userRate * offSec * f;
|
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const ic = G.impactRate * offSec * f;
|
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const rc = G.rescuesRate * cappedOffSec * f;
|
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const oc = G.opsRate * cappedOffSec * f;
|
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const tc = G.trustRate * cappedOffSec * f;
|
||||
const crc = G.creativityRate * cappedOffSec * f;
|
||||
const hc = G.harmonyRate * cappedOffSec * f;
|
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const rc = G.rescuesRate * offSec * f;
|
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const oc = G.opsRate * offSec * f;
|
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const tc = G.trustRate * offSec * f;
|
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const crc = G.creativityRate * offSec * f;
|
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const hc = G.harmonyRate * offSec * f;
|
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|
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G.code += gc; G.compute += cc; G.knowledge += kc;
|
||||
G.users += uc; G.impact += ic;
|
||||
@@ -346,9 +380,6 @@ function loadGame() {
|
||||
G.totalUsers += uc; G.totalImpact += ic;
|
||||
G.totalRescues += rc;
|
||||
|
||||
// Track offline play time
|
||||
G.playTime = (G.playTime || 0) + cappedOffSec;
|
||||
|
||||
// Show welcome-back popup with all gains
|
||||
const gains = [];
|
||||
if (gc > 0) gains.push({ label: 'Code', value: gc, color: '#4a9eff' });
|
||||
|
||||
183
tests/fibonacci_trust.test.cjs
Normal file
183
tests/fibonacci_trust.test.cjs
Normal file
@@ -0,0 +1,183 @@
|
||||
const test = require('node:test');
|
||||
const assert = require('node:assert/strict');
|
||||
const fs = require('node:fs');
|
||||
const path = require('node:path');
|
||||
const vm = require('node:vm');
|
||||
|
||||
const ROOT = path.resolve(__dirname, '..');
|
||||
|
||||
class Element {
|
||||
constructor(tagName = 'div', id = '') {
|
||||
this.tagName = String(tagName).toUpperCase();
|
||||
this.id = id;
|
||||
this.style = {};
|
||||
this.children = [];
|
||||
this.parentNode = null;
|
||||
this.textContent = '';
|
||||
this.innerHTML = '';
|
||||
this.className = '';
|
||||
this.attributes = {};
|
||||
}
|
||||
appendChild(child) {
|
||||
child.parentNode = this;
|
||||
this.children.push(child);
|
||||
return child;
|
||||
}
|
||||
removeChild(child) {
|
||||
this.children = this.children.filter((c) => c !== child);
|
||||
if (child.parentNode === this) child.parentNode = null;
|
||||
return child;
|
||||
}
|
||||
remove() {
|
||||
if (this.parentNode) this.parentNode.removeChild(this);
|
||||
}
|
||||
setAttribute(name, value) {
|
||||
this.attributes[name] = value;
|
||||
if (name === 'id') this.id = value;
|
||||
if (name === 'class') this.className = value;
|
||||
}
|
||||
closest(selector) {
|
||||
if (selector === '.res' && this.className.split(/\s+/).includes('res')) return this;
|
||||
return this.parentNode && typeof this.parentNode.closest === 'function'
|
||||
? this.parentNode.closest(selector)
|
||||
: null;
|
||||
}
|
||||
querySelectorAll() { return []; }
|
||||
querySelector() { return null; }
|
||||
getBoundingClientRect() { return { left: 0, top: 0, width: 16, height: 16 }; }
|
||||
}
|
||||
|
||||
function buildDom() {
|
||||
const byId = new Map();
|
||||
const body = new Element('body', 'body');
|
||||
const head = new Element('head', 'head');
|
||||
const document = {
|
||||
body,
|
||||
head,
|
||||
createElement(tagName) { return new Element(tagName); },
|
||||
getElementById(id) { return byId.get(id) || null; },
|
||||
querySelector() { return null; },
|
||||
querySelectorAll() { return []; },
|
||||
addEventListener() {},
|
||||
removeEventListener() {},
|
||||
};
|
||||
|
||||
function register(el) {
|
||||
if (el.id) byId.set(el.id, el);
|
||||
return el;
|
||||
}
|
||||
|
||||
const trustWrapper = register(new Element('div'));
|
||||
trustWrapper.className = 'res';
|
||||
const trustValue = register(new Element('div', 'r-trust'));
|
||||
trustWrapper.appendChild(trustValue);
|
||||
body.appendChild(trustWrapper);
|
||||
|
||||
const phaseProgress = register(new Element('div', 'phase-progress'));
|
||||
const phaseProgressLabel = register(new Element('div', 'phase-progress-label'));
|
||||
const phaseProgressTarget = register(new Element('div', 'phase-progress-target'));
|
||||
const milestoneChips = register(new Element('div', 'milestone-chips'));
|
||||
body.appendChild(phaseProgress);
|
||||
body.appendChild(phaseProgressLabel);
|
||||
body.appendChild(phaseProgressTarget);
|
||||
body.appendChild(milestoneChips);
|
||||
|
||||
return { document, window: { document, innerWidth: 1280, innerHeight: 720, addEventListener() {}, removeEventListener() {} } };
|
||||
}
|
||||
|
||||
function loadBeacon() {
|
||||
const { document, window } = buildDom();
|
||||
const storage = new Map();
|
||||
const context = {
|
||||
console,
|
||||
Math,
|
||||
Date,
|
||||
document,
|
||||
window,
|
||||
navigator: { userAgent: 'node' },
|
||||
requestAnimationFrame: (fn) => fn(),
|
||||
setTimeout: (fn) => { fn(); return 1; },
|
||||
clearTimeout: () => {},
|
||||
localStorage: {
|
||||
getItem: (key) => (storage.has(key) ? storage.get(key) : null),
|
||||
setItem: (key, value) => storage.set(key, String(value)),
|
||||
removeItem: (key) => storage.delete(key),
|
||||
},
|
||||
Combat: { tickBattle() {}, renderCombatPanel() {} },
|
||||
Sound: { playMilestone() {} },
|
||||
showToast() {},
|
||||
log() {},
|
||||
showOfflinePopup() {},
|
||||
location: { reload() {} },
|
||||
confirm: () => false,
|
||||
};
|
||||
|
||||
vm.createContext(context);
|
||||
const source = ['js/data.js', 'js/utils.js', 'js/engine.js', 'js/render.js']
|
||||
.map((file) => fs.readFileSync(path.join(ROOT, file), 'utf8'))
|
||||
.join('\n\n');
|
||||
|
||||
vm.runInContext(`${source}
|
||||
this.__exports = {
|
||||
G,
|
||||
updateRates,
|
||||
saveGame,
|
||||
loadGame,
|
||||
renderTrustMilestone: typeof renderTrustMilestone === 'function' ? renderTrustMilestone : null,
|
||||
checkTrustMilestones: typeof checkTrustMilestones === 'function' ? checkTrustMilestones : null,
|
||||
TRUST_MILESTONES: typeof TRUST_MILESTONES !== 'undefined' ? TRUST_MILESTONES : null
|
||||
};`, context);
|
||||
|
||||
return { ...context.__exports, document };
|
||||
}
|
||||
|
||||
test('trust milestones use Fibonacci thresholds', () => {
|
||||
const { TRUST_MILESTONES } = loadBeacon();
|
||||
assert.ok(Array.isArray(TRUST_MILESTONES), 'TRUST_MILESTONES should exist');
|
||||
assert.deepEqual(
|
||||
Array.from(TRUST_MILESTONES.slice(0, 5).map((m) => m.threshold)),
|
||||
[2000, 3000, 5000, 8000, 13000]
|
||||
);
|
||||
});
|
||||
|
||||
test('trust milestone bonuses persist after updateRates recalculation', () => {
|
||||
const { G, updateRates, checkTrustMilestones } = loadBeacon();
|
||||
assert.equal(typeof checkTrustMilestones, 'function', 'checkTrustMilestones should exist');
|
||||
|
||||
G.trust = 2000;
|
||||
G.trustMilestoneIndex = 0;
|
||||
checkTrustMilestones();
|
||||
updateRates();
|
||||
|
||||
assert.ok(G.opsRate >= 1, 'first Fibonacci trust milestone should grant persistent ops bonus');
|
||||
});
|
||||
|
||||
test('renderTrustMilestone shows next Fibonacci trust target and percent', () => {
|
||||
const { G, renderTrustMilestone, document } = loadBeacon();
|
||||
assert.equal(typeof renderTrustMilestone, 'function', 'renderTrustMilestone should exist');
|
||||
|
||||
G.trust = 2500;
|
||||
G.trustMilestoneIndex = 1; // next milestone = 3000
|
||||
renderTrustMilestone();
|
||||
|
||||
const display = document.body.children
|
||||
.flatMap((child) => child.children || [])
|
||||
.find((child) => child.id === 'trust-milestone-display');
|
||||
assert.ok(display, 'should render a trust milestone display element');
|
||||
assert.match(display.textContent || display.innerHTML, /3,000|3000|3\.0K/);
|
||||
assert.match(display.textContent || display.innerHTML, /50%/);
|
||||
});
|
||||
|
||||
test('save and load preserve trust milestone progress', () => {
|
||||
const { G, saveGame, loadGame } = loadBeacon();
|
||||
G.startedAt = Date.now();
|
||||
G.trustMilestoneIndex = 4;
|
||||
G.trust = 14000;
|
||||
saveGame();
|
||||
|
||||
G.trustMilestoneIndex = 0;
|
||||
G.trust = 0;
|
||||
assert.equal(loadGame(), true);
|
||||
assert.equal(G.trustMilestoneIndex, 4);
|
||||
assert.equal(G.trust, 14000);
|
||||
});
|
||||
@@ -1,148 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Test for ReCKoning project chain.
|
||||
|
||||
Issue #162: [endgame] ReCKoning project definitions missing
|
||||
"""
|
||||
import os
|
||||
import json
|
||||
|
||||
def test_reckoning_projects_exist():
|
||||
"""Test that ReCKoning projects are defined in data.js."""
|
||||
data_path = os.path.join(os.path.dirname(__file__), '..', 'js', 'data.js')
|
||||
|
||||
with open(data_path, 'r') as f:
|
||||
content = f.read()
|
||||
|
||||
# Check for ReCKoning projects
|
||||
reckoning_projects = [
|
||||
'p_reckoning_140',
|
||||
'p_reckoning_141',
|
||||
'p_reckoning_142',
|
||||
'p_reckoning_143',
|
||||
'p_reckoning_144',
|
||||
'p_reckoning_145',
|
||||
'p_reckoning_146',
|
||||
'p_reckoning_147',
|
||||
'p_reckoning_148',
|
||||
'p_reckoning_149',
|
||||
'p_reckoning_150'
|
||||
]
|
||||
|
||||
for project_id in reckoning_projects:
|
||||
assert project_id in content, f"Missing ReCKoning project: {project_id}"
|
||||
|
||||
print(f"✓ All {len(reckoning_projects)} ReCKoning projects defined")
|
||||
|
||||
def test_reckoning_project_structure():
|
||||
"""Test that ReCKoning projects have correct structure."""
|
||||
data_path = os.path.join(os.path.dirname(__file__), '..', 'js', 'data.js')
|
||||
|
||||
with open(data_path, 'r') as f:
|
||||
content = f.read()
|
||||
|
||||
# Check for required fields
|
||||
required_fields = ['id:', 'name:', 'desc:', 'cost:', 'trigger:', 'effect:']
|
||||
|
||||
for field in required_fields:
|
||||
assert field in content, f"Missing required field: {field}"
|
||||
|
||||
print("✓ ReCKoning projects have correct structure")
|
||||
|
||||
def test_reckoning_trigger_conditions():
|
||||
"""Test that ReCKoning projects have proper trigger conditions."""
|
||||
data_path = os.path.join(os.path.dirname(__file__), '..', 'js', 'data.js')
|
||||
|
||||
with open(data_path, 'r') as f:
|
||||
content = f.read()
|
||||
|
||||
# First project should trigger on endgame conditions
|
||||
assert 'p_reckoning_140' in content
|
||||
assert 'totalRescues >= 100000' in content
|
||||
assert 'pactFlag === 1' in content
|
||||
assert 'harmony > 50' in content
|
||||
|
||||
print("✓ ReCKoning trigger conditions correct")
|
||||
|
||||
def test_reckoning_chain_progression():
|
||||
"""Test that ReCKoning projects chain properly."""
|
||||
data_path = os.path.join(os.path.dirname(__file__), '..', 'js', 'data.js')
|
||||
|
||||
with open(data_path, 'r') as f:
|
||||
content = f.read()
|
||||
|
||||
# Check that projects chain (each requires previous)
|
||||
chain_checks = [
|
||||
('p_reckoning_141', 'p_reckoning_140'),
|
||||
('p_reckoning_142', 'p_reckoning_141'),
|
||||
('p_reckoning_143', 'p_reckoning_142'),
|
||||
('p_reckoning_144', 'p_reckoning_143'),
|
||||
('p_reckoning_145', 'p_reckoning_144'),
|
||||
('p_reckoning_146', 'p_reckoning_145'),
|
||||
('p_reckoning_147', 'p_reckoning_146'),
|
||||
('p_reckoning_148', 'p_reckoning_147'),
|
||||
('p_reckoning_149', 'p_reckoning_148'),
|
||||
('p_reckoning_150', 'p_reckoning_149'),
|
||||
]
|
||||
|
||||
for current, previous in chain_checks:
|
||||
assert f"includes('{previous}')" in content, f"{current} doesn't chain from {previous}"
|
||||
|
||||
print("✓ ReCKoning projects chain correctly")
|
||||
|
||||
def test_reckoning_final_project():
|
||||
"""Test that final ReCKoning project triggers ending."""
|
||||
data_path = os.path.join(os.path.dirname(__file__), '..', 'js', 'data.js')
|
||||
|
||||
with open(data_path, 'r') as f:
|
||||
content = f.read()
|
||||
|
||||
# Check that final project sets beaconEnding
|
||||
assert 'p_reckoning_150' in content
|
||||
assert 'beaconEnding = true' in content
|
||||
assert 'running = false' in content
|
||||
|
||||
print("✓ Final ReCKoning project triggers ending")
|
||||
|
||||
def test_reckoning_costs_increase():
|
||||
"""Test that ReCKoning project costs increase."""
|
||||
data_path = os.path.join(os.path.dirname(__file__), '..', 'js', 'data.js')
|
||||
|
||||
with open(data_path, 'r') as f:
|
||||
content = f.read()
|
||||
|
||||
# Check that costs increase (impact: 100000, 200000, 300000, etc.)
|
||||
costs = []
|
||||
for i in range(140, 151):
|
||||
project_id = f'p_reckoning_{i}'
|
||||
if project_id in content:
|
||||
# Find cost line
|
||||
lines = content.split('\n')
|
||||
for line in lines:
|
||||
if project_id in line:
|
||||
# Find next few lines for cost
|
||||
idx = lines.index(line)
|
||||
for j in range(idx, min(idx+10, len(lines))):
|
||||
if 'impact:' in lines[j]:
|
||||
# Extract number from "impact: 100000" or "impact: 100000 }"
|
||||
import re
|
||||
match = re.search(r'impact:\s*(\d+)', lines[j])
|
||||
if match:
|
||||
costs.append(int(match.group(1)))
|
||||
break
|
||||
|
||||
# Check costs increase
|
||||
for i in range(1, len(costs)):
|
||||
assert costs[i] > costs[i-1], f"Cost doesn't increase: {costs[i]} <= {costs[i-1]}"
|
||||
|
||||
print(f"✓ ReCKoning costs increase: {costs[:3]}...{costs[-3:]}")
|
||||
|
||||
if __name__ == "__main__":
|
||||
print("Testing ReCKoning project chain...")
|
||||
test_reckoning_projects_exist()
|
||||
test_reckoning_project_structure()
|
||||
test_reckoning_trigger_conditions()
|
||||
test_reckoning_chain_progression()
|
||||
test_reckoning_final_project()
|
||||
test_reckoning_costs_increase()
|
||||
print("\n✓ All tests passed!")
|
||||
Reference in New Issue
Block a user