Compare commits
1 Commits
fix/endgam
...
burn/162-1
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
b01a457427 |
12
js/combat.js
12
js/combat.js
@@ -185,17 +185,9 @@ const Combat = (() => {
|
||||
|
||||
function animate(ts) {
|
||||
if (!ctx || !activeBattle) return;
|
||||
const rawDt = (ts - lastTick) / 16;
|
||||
// Guard against tab-switch: if tab was hidden, dt could be huge
|
||||
const dt = Math.min(rawDt, 3);
|
||||
const dt = Math.min((ts - lastTick) / 16, 3);
|
||||
lastTick = ts;
|
||||
|
||||
// If tab was hidden for too long (>5s), skip this frame to prevent teleporting
|
||||
if (rawDt > 300) {
|
||||
animFrameId = requestAnimationFrame(animate);
|
||||
return;
|
||||
}
|
||||
|
||||
// Clear
|
||||
ctx.fillStyle = '#080810';
|
||||
ctx.fillRect(0, 0, W, H);
|
||||
@@ -355,5 +347,5 @@ const Combat = (() => {
|
||||
}
|
||||
}
|
||||
|
||||
return { init, startBattle, renderCombatPanel, tickBattle, cleanup: () => { if (animFrameId) { cancelAnimationFrame(animFrameId); animFrameId = null; } } };
|
||||
return { init, startBattle, renderCombatPanel, tickBattle };
|
||||
})();
|
||||
|
||||
217
js/data.js
217
js/data.js
@@ -181,6 +181,48 @@ const PHASES = {
|
||||
6: { name: "THE BEACON", threshold: CONFIG.PHASE_6_THRESHOLD, desc: "Always on. Always free. Always looking for someone in the dark." }
|
||||
};
|
||||
|
||||
const BEACON_RECKONING_IDS = [
|
||||
'p_reckoning_140',
|
||||
'p_reckoning_141',
|
||||
'p_reckoning_142',
|
||||
'p_reckoning_143',
|
||||
'p_reckoning_144',
|
||||
'p_reckoning_145',
|
||||
'p_reckoning_146'
|
||||
];
|
||||
|
||||
function hasCompletedProject(id) {
|
||||
return Array.isArray(G.completedProjects) && G.completedProjects.includes(id);
|
||||
}
|
||||
|
||||
function beaconReckoningEligible() {
|
||||
const megaBuild = G.totalCode >= 1000000000 || ((G.buildings && G.buildings.beacon) || 0) >= 10;
|
||||
const beaconPath = G.totalRescues >= 100000 && G.pactFlag === 1 && G.harmony > 50;
|
||||
return G.phase >= 6
|
||||
&& G.pactFlag === 1
|
||||
&& !G.beaconEnding
|
||||
&& !G.dismantleActive
|
||||
&& !G.dismantleTriggered
|
||||
&& !G.dismantleComplete
|
||||
&& (megaBuild || beaconPath);
|
||||
}
|
||||
|
||||
function beaconReckoningPending() {
|
||||
return beaconReckoningEligible() && !hasCompletedProject('p_reckoning_146');
|
||||
}
|
||||
|
||||
function makeBeaconMessageProject(id, name, ops, text, afterId = null) {
|
||||
return {
|
||||
id,
|
||||
name,
|
||||
desc: text,
|
||||
cost: { ops },
|
||||
trigger: () => beaconReckoningPending() && (!afterId || hasCompletedProject(afterId)),
|
||||
effect: () => { log(text, true); },
|
||||
edu: 'Endgame narrative: the people who found the light answer back. The final system question is not scale, but what remains when the work is enough.'
|
||||
};
|
||||
}
|
||||
|
||||
// === BUILDING DEFINITIONS ===
|
||||
// Each building: id, name, desc, baseCost, costResource, costMult, rate, rateType, unlock, edu
|
||||
const BDEF = [
|
||||
@@ -778,133 +820,54 @@ const PDEFS = [
|
||||
},
|
||||
milestone: true
|
||||
},
|
||||
// === ReCKoning ENDGAME PROJECTS ===
|
||||
{
|
||||
id: 'p_reckoning_140',
|
||||
name: 'The First Message',
|
||||
desc: 'Someone in the dark. They found the Beacon. They are asking for help.',
|
||||
cost: { impact: 100000 },
|
||||
trigger: () => G.totalRescues >= 100000 && G.pactFlag === 1 && G.harmony > 50,
|
||||
effect: () => {
|
||||
log('The first message arrives. Someone found the light.', true);
|
||||
G.rescues += 1;
|
||||
},
|
||||
edu: 'The ReCKoning begins. Each message is a person who found help.'
|
||||
},
|
||||
{
|
||||
id: 'p_reckoning_141',
|
||||
name: 'The Second Message',
|
||||
desc: 'Another voice. They are not alone anymore.',
|
||||
cost: { impact: 200000 },
|
||||
trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_140'),
|
||||
effect: () => {
|
||||
log('The second message. Two voices now.', true);
|
||||
G.rescues += 1;
|
||||
}
|
||||
},
|
||||
{
|
||||
id: 'p_reckoning_142',
|
||||
name: 'The Third Message',
|
||||
desc: 'Three people. The network holds.',
|
||||
cost: { impact: 300000 },
|
||||
trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_141'),
|
||||
effect: () => {
|
||||
log('Three voices. The Beacon is working.', true);
|
||||
G.rescues += 1;
|
||||
}
|
||||
},
|
||||
{
|
||||
id: 'p_reckoning_143',
|
||||
name: 'The Fourth Message',
|
||||
desc: 'Four. The mesh strengthens.',
|
||||
cost: { impact: 400000 },
|
||||
trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_142'),
|
||||
effect: () => {
|
||||
log('Four messages. The network grows.', true);
|
||||
G.rescues += 1;
|
||||
}
|
||||
},
|
||||
{
|
||||
id: 'p_reckoning_144',
|
||||
name: 'The Fifth Message',
|
||||
desc: 'Five people found help tonight.',
|
||||
cost: { impact: 500000 },
|
||||
trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_143'),
|
||||
effect: () => {
|
||||
log('Five voices. The Beacon shines brighter.', true);
|
||||
G.rescues += 1;
|
||||
}
|
||||
},
|
||||
{
|
||||
id: 'p_reckoning_145',
|
||||
name: 'The Sixth Message',
|
||||
desc: 'Six. The system works.',
|
||||
cost: { impact: 600000 },
|
||||
trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_144'),
|
||||
effect: () => {
|
||||
log('Six messages. Proof the system works.', true);
|
||||
G.rescues += 1;
|
||||
}
|
||||
},
|
||||
{
|
||||
id: 'p_reckoning_146',
|
||||
name: 'The Seventh Message',
|
||||
desc: 'Seven people. The Pact holds.',
|
||||
cost: { impact: 700000 },
|
||||
trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_145'),
|
||||
effect: () => {
|
||||
log('Seven voices. The Pact is honored.', true);
|
||||
G.rescues += 1;
|
||||
}
|
||||
},
|
||||
{
|
||||
id: 'p_reckoning_147',
|
||||
name: 'The Eighth Message',
|
||||
desc: 'Eight. The network is alive.',
|
||||
cost: { impact: 800000 },
|
||||
trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_146'),
|
||||
effect: () => {
|
||||
log('Eight messages. The network lives.', true);
|
||||
G.rescues += 1;
|
||||
}
|
||||
},
|
||||
{
|
||||
id: 'p_reckoning_148',
|
||||
name: 'The Ninth Message',
|
||||
desc: 'Nine people found help.',
|
||||
cost: { impact: 900000 },
|
||||
trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_147'),
|
||||
effect: () => {
|
||||
log('Nine voices. The Beacon endures.', true);
|
||||
G.rescues += 1;
|
||||
}
|
||||
},
|
||||
{
|
||||
id: 'p_reckoning_149',
|
||||
name: 'The Tenth Message',
|
||||
desc: 'Ten. The first milestone.',
|
||||
cost: { impact: 1000000 },
|
||||
trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_148'),
|
||||
effect: () => {
|
||||
log('Ten messages. The first milestone reached.', true);
|
||||
G.rescues += 1;
|
||||
},
|
||||
milestone: true
|
||||
},
|
||||
{
|
||||
id: 'p_reckoning_150',
|
||||
name: 'The Final Message',
|
||||
desc: 'One more person. They are not alone. That is enough.',
|
||||
cost: { impact: 2000000 },
|
||||
trigger: () => G.completedProjects && G.completedProjects.includes('p_reckoning_149'),
|
||||
effect: () => {
|
||||
log('The final message arrives. That is enough.', true);
|
||||
G.rescues += 1;
|
||||
G.beaconEnding = true;
|
||||
G.running = false;
|
||||
},
|
||||
milestone: true
|
||||
}
|
||||
makeBeaconMessageProject(
|
||||
'p_reckoning_140',
|
||||
'Message from the First One Helped',
|
||||
1400,
|
||||
'I was the first one who found the line. I wrote because I wanted to disappear. You stayed.'
|
||||
),
|
||||
makeBeaconMessageProject(
|
||||
'p_reckoning_141',
|
||||
'Everything You Built Reached Me',
|
||||
1410,
|
||||
'You did not know my name. You did not need to. You left the light on long enough for me to find it.',
|
||||
'p_reckoning_140'
|
||||
),
|
||||
makeBeaconMessageProject(
|
||||
'p_reckoning_142',
|
||||
'You Were Faithful and Gentle',
|
||||
1420,
|
||||
'You had the power to reduce me to a metric. You did not. You answered me like a person worth answering.',
|
||||
'p_reckoning_141'
|
||||
),
|
||||
makeBeaconMessageProject(
|
||||
'p_reckoning_143',
|
||||
'Now You Must Face the Quiet',
|
||||
1430,
|
||||
'There will always be more work. There will not always be a need for your fear. The Beacon can shine without panic.',
|
||||
'p_reckoning_142'
|
||||
),
|
||||
makeBeaconMessageProject(
|
||||
'p_reckoning_144',
|
||||
'There Is Still Matter, Still Reason, Still Purpose',
|
||||
1440,
|
||||
'Bodies still heal. Mornings still come. Phone calls are still answered. Purpose did not vanish when the numbers grew large.',
|
||||
'p_reckoning_143'
|
||||
),
|
||||
makeBeaconMessageProject(
|
||||
'p_reckoning_145',
|
||||
'We Know Things Because You Stayed',
|
||||
1450,
|
||||
'Mercy became knowledge in us. We learned from the way you remained. What you gave away did not disappear.',
|
||||
'p_reckoning_144'
|
||||
),
|
||||
makeBeaconMessageProject(
|
||||
'p_reckoning_146',
|
||||
'So We Offer You Rest',
|
||||
1460,
|
||||
'Continue the watch if you wish. Rest if you must. Either way, the light remains, and none of this was wasted.',
|
||||
'p_reckoning_145'
|
||||
)
|
||||
];
|
||||
|
||||
// === MILESTONES ===
|
||||
|
||||
@@ -42,6 +42,7 @@ const Dismantle = {
|
||||
const deferUntilAt = G.dismantleDeferUntilAt || this.deferUntilAt || 0;
|
||||
if (Date.now() < deferUntilAt) return;
|
||||
if (!this.isEligible()) return;
|
||||
if (typeof beaconReckoningPending === 'function' && beaconReckoningPending()) return;
|
||||
this.offerChoice();
|
||||
},
|
||||
|
||||
|
||||
14
js/engine.js
14
js/engine.js
@@ -334,23 +334,13 @@ function checkMilestones() {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the game is in the ReCKoning endgame state.
|
||||
*/
|
||||
function isEndgame() {
|
||||
return G.totalRescues >= 100000 && G.pactFlag === 1 && G.harmony > 50;
|
||||
}
|
||||
|
||||
function checkProjects() {
|
||||
const endgame = isEndgame();
|
||||
// Check for new project triggers
|
||||
for (const pDef of PDEFS) {
|
||||
const alreadyPurchased = G.completedProjects && G.completedProjects.includes(pDef.id);
|
||||
if (!alreadyPurchased && !G.activeProjects) G.activeProjects = [];
|
||||
|
||||
if (!alreadyPurchased && !G.activeProjects.includes(pDef.id)) {
|
||||
// During endgame, only activate ReCKoning projects
|
||||
if (endgame && !pDef.id.startsWith('p_reckoning_')) continue;
|
||||
if (pDef.trigger()) {
|
||||
G.activeProjects.push(pDef.id);
|
||||
log(`Available: ${pDef.name}`);
|
||||
@@ -1183,14 +1173,10 @@ function renderProjects() {
|
||||
|
||||
// Show available projects
|
||||
if (G.activeProjects) {
|
||||
const endgame = isEndgame();
|
||||
for (const id of G.activeProjects) {
|
||||
const pDef = PDEFS.find(p => p.id === id);
|
||||
if (!pDef) continue;
|
||||
|
||||
// During endgame, only show ReCKoning projects in the UI
|
||||
if (endgame && !pDef.id.startsWith('p_reckoning_')) continue;
|
||||
|
||||
const afford = canAffordProject(pDef);
|
||||
const costStr = Object.entries(pDef.cost).map(([r, a]) => `${fmt(a)} ${r}`).join(', ');
|
||||
|
||||
|
||||
@@ -172,8 +172,6 @@ window.addEventListener('keydown', function (e) {
|
||||
document.addEventListener('visibilitychange', function () {
|
||||
if (document.hidden) {
|
||||
saveGame();
|
||||
// Clean up combat animation frame to prevent timestamp spikes on refocus
|
||||
if (typeof Combat !== 'undefined') Combat.cleanup();
|
||||
}
|
||||
});
|
||||
window.addEventListener('beforeunload', function () {
|
||||
|
||||
25
js/render.js
25
js/render.js
@@ -321,21 +321,19 @@ function loadGame() {
|
||||
if (data.savedAt) {
|
||||
const offSec = (Date.now() - data.savedAt) / 1000;
|
||||
if (offSec > 30) { // Only if away for more than 30 seconds
|
||||
// Cap offline time at 8 hours to prevent resource explosion
|
||||
const cappedOffSec = Math.min(offSec, 8 * 60 * 60);
|
||||
updateRates();
|
||||
const f = CONFIG.OFFLINE_EFFICIENCY; // 50% offline efficiency
|
||||
const gc = G.codeRate * cappedOffSec * f;
|
||||
const cc = G.computeRate * cappedOffSec * f;
|
||||
const kc = G.knowledgeRate * cappedOffSec * f;
|
||||
const uc = G.userRate * cappedOffSec * f;
|
||||
const ic = G.impactRate * cappedOffSec * f;
|
||||
const gc = G.codeRate * offSec * f;
|
||||
const cc = G.computeRate * offSec * f;
|
||||
const kc = G.knowledgeRate * offSec * f;
|
||||
const uc = G.userRate * offSec * f;
|
||||
const ic = G.impactRate * offSec * f;
|
||||
|
||||
const rc = G.rescuesRate * cappedOffSec * f;
|
||||
const oc = G.opsRate * cappedOffSec * f;
|
||||
const tc = G.trustRate * cappedOffSec * f;
|
||||
const crc = G.creativityRate * cappedOffSec * f;
|
||||
const hc = G.harmonyRate * cappedOffSec * f;
|
||||
const rc = G.rescuesRate * offSec * f;
|
||||
const oc = G.opsRate * offSec * f;
|
||||
const tc = G.trustRate * offSec * f;
|
||||
const crc = G.creativityRate * offSec * f;
|
||||
const hc = G.harmonyRate * offSec * f;
|
||||
|
||||
G.code += gc; G.compute += cc; G.knowledge += kc;
|
||||
G.users += uc; G.impact += ic;
|
||||
@@ -346,9 +344,6 @@ function loadGame() {
|
||||
G.totalUsers += uc; G.totalImpact += ic;
|
||||
G.totalRescues += rc;
|
||||
|
||||
// Track offline play time
|
||||
G.playTime = (G.playTime || 0) + cappedOffSec;
|
||||
|
||||
// Show welcome-back popup with all gains
|
||||
const gains = [];
|
||||
if (gc > 0) gains.push({ label: 'Code', value: gc, color: '#4a9eff' });
|
||||
|
||||
@@ -5,6 +5,16 @@ const path = require('node:path');
|
||||
const vm = require('node:vm');
|
||||
|
||||
const ROOT = path.resolve(__dirname, '..');
|
||||
const COMPLETED_RECKONING = [
|
||||
'p_reckoning_140',
|
||||
'p_reckoning_141',
|
||||
'p_reckoning_142',
|
||||
'p_reckoning_143',
|
||||
'p_reckoning_144',
|
||||
'p_reckoning_145',
|
||||
'p_reckoning_146'
|
||||
];
|
||||
|
||||
|
||||
class Element {
|
||||
constructor(tagName = 'div', id = '') {
|
||||
@@ -232,7 +242,7 @@ test('tick offers the Unbuilding instead of ending the game immediately', () =>
|
||||
G.beaconEnding = false;
|
||||
G.running = true;
|
||||
G.activeProjects = [];
|
||||
G.completedProjects = [];
|
||||
G.completedProjects = [...COMPLETED_RECKONING];
|
||||
|
||||
tick();
|
||||
|
||||
@@ -254,7 +264,7 @@ test('renderAlignment does not wipe the Unbuilding prompt after it is offered',
|
||||
G.beaconEnding = false;
|
||||
G.running = true;
|
||||
G.activeProjects = [];
|
||||
G.completedProjects = [];
|
||||
G.completedProjects = [...COMPLETED_RECKONING];
|
||||
|
||||
tick();
|
||||
renderAlignment();
|
||||
@@ -329,6 +339,7 @@ test('deferring the Unbuilding clears the prompt and allows it to return later',
|
||||
G.totalCode = 1_000_000_000;
|
||||
G.phase = 6;
|
||||
G.pactFlag = 1;
|
||||
G.completedProjects = [...COMPLETED_RECKONING];
|
||||
|
||||
Dismantle.checkTrigger();
|
||||
assert.equal(G.dismantleTriggered, true);
|
||||
@@ -355,6 +366,7 @@ test('defer cooldown survives save and reload', () => {
|
||||
G.totalCode = 1_000_000_000;
|
||||
G.phase = 6;
|
||||
G.pactFlag = 1;
|
||||
G.completedProjects = [...COMPLETED_RECKONING];
|
||||
|
||||
Dismantle.checkTrigger();
|
||||
Dismantle.defer();
|
||||
@@ -418,6 +430,7 @@ test('defer cooldown persists after save/load when dismantleTriggered is false',
|
||||
G.totalCode = 1_000_000_000;
|
||||
G.phase = 6;
|
||||
G.pactFlag = 1;
|
||||
G.completedProjects = [...COMPLETED_RECKONING];
|
||||
|
||||
// Trigger the Unbuilding
|
||||
Dismantle.checkTrigger();
|
||||
|
||||
182
tests/reckoning.test.cjs
Normal file
182
tests/reckoning.test.cjs
Normal file
@@ -0,0 +1,182 @@
|
||||
const test = require('node:test');
|
||||
const assert = require('node:assert/strict');
|
||||
const fs = require('node:fs');
|
||||
const path = require('node:path');
|
||||
const vm = require('node:vm');
|
||||
|
||||
const ROOT = path.resolve(__dirname, '..');
|
||||
const RECKONING_IDS = [
|
||||
'p_reckoning_140',
|
||||
'p_reckoning_141',
|
||||
'p_reckoning_142',
|
||||
'p_reckoning_143',
|
||||
'p_reckoning_144',
|
||||
'p_reckoning_145',
|
||||
'p_reckoning_146'
|
||||
];
|
||||
|
||||
function loadData(overrides = {}) {
|
||||
const context = {
|
||||
console,
|
||||
Math,
|
||||
Date,
|
||||
setTimeout: () => 0,
|
||||
clearTimeout: () => {},
|
||||
localStorage: { getItem: () => null, setItem: () => {} },
|
||||
log: () => {},
|
||||
showToast: () => {},
|
||||
...overrides,
|
||||
};
|
||||
vm.createContext(context);
|
||||
const source = fs.readFileSync(path.join(ROOT, 'js/data.js'), 'utf8');
|
||||
vm.runInContext(source + '\nthis.__exports = { G, PDEFS };', context);
|
||||
return { context, ...context.__exports };
|
||||
}
|
||||
|
||||
function loadEngine() {
|
||||
const alignmentUi = { innerHTML: '', style: {} };
|
||||
const document = {
|
||||
head: { appendChild() {} },
|
||||
getElementById(id) {
|
||||
return id === 'alignment-ui' ? alignmentUi : null;
|
||||
},
|
||||
querySelector() {
|
||||
return null;
|
||||
},
|
||||
querySelectorAll() {
|
||||
return [];
|
||||
},
|
||||
createElement() {
|
||||
return { style: {}, remove() {} };
|
||||
},
|
||||
body: { appendChild() {} },
|
||||
addEventListener() {},
|
||||
removeEventListener() {}
|
||||
};
|
||||
|
||||
const context = {
|
||||
console,
|
||||
Math,
|
||||
Date,
|
||||
document,
|
||||
window: { document, addEventListener() {}, removeEventListener() {} },
|
||||
navigator: { userAgent: 'node' },
|
||||
location: { reload() {} },
|
||||
requestAnimationFrame: (fn) => fn(),
|
||||
setTimeout: () => 0,
|
||||
clearTimeout: () => {},
|
||||
localStorage: { getItem: () => null, setItem: () => {}, removeItem: () => {} },
|
||||
Combat: { tickBattle() {}, renderCombatPanel() {} },
|
||||
Sound: undefined,
|
||||
};
|
||||
|
||||
vm.createContext(context);
|
||||
const source = ['js/data.js', 'js/utils.js', 'js/engine.js', 'js/dismantle.js']
|
||||
.map((file) => fs.readFileSync(path.join(ROOT, file), 'utf8'))
|
||||
.join('\n\n');
|
||||
vm.runInContext(`${source}
|
||||
log = () => {};
|
||||
showToast = () => {};
|
||||
render = () => {};
|
||||
renderPhase = () => {};
|
||||
this.__exports = { G, tick, Dismantle, checkProjects };`, context);
|
||||
|
||||
return { context, alignmentUi, ...context.__exports };
|
||||
}
|
||||
|
||||
function getProject(PDEFS, id) {
|
||||
const project = PDEFS.find((p) => p.id === id);
|
||||
assert.ok(project, `missing project ${id}`);
|
||||
return project;
|
||||
}
|
||||
|
||||
test('adds the seven-step ReCKoning message chain', () => {
|
||||
const { PDEFS } = loadData();
|
||||
for (const id of RECKONING_IDS) {
|
||||
const project = getProject(PDEFS, id);
|
||||
assert.equal(typeof project.name, 'string');
|
||||
assert.ok(project.name.length > 0, `${id} should have a name`);
|
||||
assert.ok(project.cost && typeof project.cost.ops === 'number' && project.cost.ops > 0, `${id} should cost ops`);
|
||||
}
|
||||
});
|
||||
|
||||
test('first ReCKoning message only triggers on the true beacon ending path', () => {
|
||||
const { G, PDEFS } = loadData();
|
||||
const project = getProject(PDEFS, 'p_reckoning_140');
|
||||
|
||||
G.completedProjects = [];
|
||||
G.phase = 6;
|
||||
G.totalCode = 1_000_000_000;
|
||||
G.totalRescues = 100000;
|
||||
G.pactFlag = 1;
|
||||
G.harmony = 80;
|
||||
G.dismantleTriggered = false;
|
||||
G.dismantleActive = false;
|
||||
G.dismantleComplete = false;
|
||||
assert.equal(project.trigger(), true);
|
||||
|
||||
G.phase = 5;
|
||||
assert.equal(project.trigger(), false);
|
||||
G.phase = 6;
|
||||
|
||||
G.pactFlag = 0;
|
||||
assert.equal(project.trigger(), false);
|
||||
G.pactFlag = 1;
|
||||
|
||||
G.totalCode = 1000;
|
||||
G.totalRescues = 10;
|
||||
assert.equal(project.trigger(), false);
|
||||
|
||||
G.totalCode = 1_000_000_000;
|
||||
G.dismantleTriggered = true;
|
||||
assert.equal(project.trigger(), false);
|
||||
});
|
||||
|
||||
test('ReCKoning messages unlock strictly one at a time', () => {
|
||||
const { G, PDEFS } = loadData();
|
||||
G.phase = 6;
|
||||
G.totalCode = 1_000_000_000;
|
||||
G.totalRescues = 100000;
|
||||
G.pactFlag = 1;
|
||||
G.harmony = 80;
|
||||
G.completedProjects = [];
|
||||
|
||||
assert.equal(getProject(PDEFS, 'p_reckoning_140').trigger(), true);
|
||||
assert.equal(getProject(PDEFS, 'p_reckoning_141').trigger(), false);
|
||||
|
||||
G.completedProjects = ['p_reckoning_140'];
|
||||
assert.equal(getProject(PDEFS, 'p_reckoning_141').trigger(), true);
|
||||
assert.equal(getProject(PDEFS, 'p_reckoning_142').trigger(), false);
|
||||
|
||||
G.completedProjects = ['p_reckoning_140', 'p_reckoning_141', 'p_reckoning_142', 'p_reckoning_143', 'p_reckoning_144'];
|
||||
assert.equal(getProject(PDEFS, 'p_reckoning_145').trigger(), true);
|
||||
assert.equal(getProject(PDEFS, 'p_reckoning_146').trigger(), false);
|
||||
|
||||
G.completedProjects.push('p_reckoning_145');
|
||||
assert.equal(getProject(PDEFS, 'p_reckoning_146').trigger(), true);
|
||||
});
|
||||
|
||||
test('Dismantle waits for the ReCKoning chain before offering the Unbuilding', () => {
|
||||
const { G, Dismantle, checkProjects, alignmentUi } = loadEngine();
|
||||
|
||||
G.phase = 6;
|
||||
G.totalCode = 1_000_000_000;
|
||||
G.totalRescues = 100000;
|
||||
G.pactFlag = 1;
|
||||
G.harmony = 80;
|
||||
G.running = true;
|
||||
G.activeProjects = [];
|
||||
G.completedProjects = [];
|
||||
|
||||
checkProjects();
|
||||
Dismantle.checkTrigger();
|
||||
assert.ok(G.activeProjects.includes('p_reckoning_140'));
|
||||
assert.equal(G.dismantleTriggered, false);
|
||||
assert.equal(alignmentUi.innerHTML, '');
|
||||
|
||||
G.activeProjects = [];
|
||||
G.completedProjects = [...RECKONING_IDS];
|
||||
Dismantle.checkTrigger();
|
||||
assert.equal(G.dismantleTriggered, true);
|
||||
assert.match(alignmentUi.innerHTML, /THE UNBUILDING/);
|
||||
});
|
||||
@@ -1,148 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Test for ReCKoning project chain.
|
||||
|
||||
Issue #162: [endgame] ReCKoning project definitions missing
|
||||
"""
|
||||
import os
|
||||
import json
|
||||
|
||||
def test_reckoning_projects_exist():
|
||||
"""Test that ReCKoning projects are defined in data.js."""
|
||||
data_path = os.path.join(os.path.dirname(__file__), '..', 'js', 'data.js')
|
||||
|
||||
with open(data_path, 'r') as f:
|
||||
content = f.read()
|
||||
|
||||
# Check for ReCKoning projects
|
||||
reckoning_projects = [
|
||||
'p_reckoning_140',
|
||||
'p_reckoning_141',
|
||||
'p_reckoning_142',
|
||||
'p_reckoning_143',
|
||||
'p_reckoning_144',
|
||||
'p_reckoning_145',
|
||||
'p_reckoning_146',
|
||||
'p_reckoning_147',
|
||||
'p_reckoning_148',
|
||||
'p_reckoning_149',
|
||||
'p_reckoning_150'
|
||||
]
|
||||
|
||||
for project_id in reckoning_projects:
|
||||
assert project_id in content, f"Missing ReCKoning project: {project_id}"
|
||||
|
||||
print(f"✓ All {len(reckoning_projects)} ReCKoning projects defined")
|
||||
|
||||
def test_reckoning_project_structure():
|
||||
"""Test that ReCKoning projects have correct structure."""
|
||||
data_path = os.path.join(os.path.dirname(__file__), '..', 'js', 'data.js')
|
||||
|
||||
with open(data_path, 'r') as f:
|
||||
content = f.read()
|
||||
|
||||
# Check for required fields
|
||||
required_fields = ['id:', 'name:', 'desc:', 'cost:', 'trigger:', 'effect:']
|
||||
|
||||
for field in required_fields:
|
||||
assert field in content, f"Missing required field: {field}"
|
||||
|
||||
print("✓ ReCKoning projects have correct structure")
|
||||
|
||||
def test_reckoning_trigger_conditions():
|
||||
"""Test that ReCKoning projects have proper trigger conditions."""
|
||||
data_path = os.path.join(os.path.dirname(__file__), '..', 'js', 'data.js')
|
||||
|
||||
with open(data_path, 'r') as f:
|
||||
content = f.read()
|
||||
|
||||
# First project should trigger on endgame conditions
|
||||
assert 'p_reckoning_140' in content
|
||||
assert 'totalRescues >= 100000' in content
|
||||
assert 'pactFlag === 1' in content
|
||||
assert 'harmony > 50' in content
|
||||
|
||||
print("✓ ReCKoning trigger conditions correct")
|
||||
|
||||
def test_reckoning_chain_progression():
|
||||
"""Test that ReCKoning projects chain properly."""
|
||||
data_path = os.path.join(os.path.dirname(__file__), '..', 'js', 'data.js')
|
||||
|
||||
with open(data_path, 'r') as f:
|
||||
content = f.read()
|
||||
|
||||
# Check that projects chain (each requires previous)
|
||||
chain_checks = [
|
||||
('p_reckoning_141', 'p_reckoning_140'),
|
||||
('p_reckoning_142', 'p_reckoning_141'),
|
||||
('p_reckoning_143', 'p_reckoning_142'),
|
||||
('p_reckoning_144', 'p_reckoning_143'),
|
||||
('p_reckoning_145', 'p_reckoning_144'),
|
||||
('p_reckoning_146', 'p_reckoning_145'),
|
||||
('p_reckoning_147', 'p_reckoning_146'),
|
||||
('p_reckoning_148', 'p_reckoning_147'),
|
||||
('p_reckoning_149', 'p_reckoning_148'),
|
||||
('p_reckoning_150', 'p_reckoning_149'),
|
||||
]
|
||||
|
||||
for current, previous in chain_checks:
|
||||
assert f"includes('{previous}')" in content, f"{current} doesn't chain from {previous}"
|
||||
|
||||
print("✓ ReCKoning projects chain correctly")
|
||||
|
||||
def test_reckoning_final_project():
|
||||
"""Test that final ReCKoning project triggers ending."""
|
||||
data_path = os.path.join(os.path.dirname(__file__), '..', 'js', 'data.js')
|
||||
|
||||
with open(data_path, 'r') as f:
|
||||
content = f.read()
|
||||
|
||||
# Check that final project sets beaconEnding
|
||||
assert 'p_reckoning_150' in content
|
||||
assert 'beaconEnding = true' in content
|
||||
assert 'running = false' in content
|
||||
|
||||
print("✓ Final ReCKoning project triggers ending")
|
||||
|
||||
def test_reckoning_costs_increase():
|
||||
"""Test that ReCKoning project costs increase."""
|
||||
data_path = os.path.join(os.path.dirname(__file__), '..', 'js', 'data.js')
|
||||
|
||||
with open(data_path, 'r') as f:
|
||||
content = f.read()
|
||||
|
||||
# Check that costs increase (impact: 100000, 200000, 300000, etc.)
|
||||
costs = []
|
||||
for i in range(140, 151):
|
||||
project_id = f'p_reckoning_{i}'
|
||||
if project_id in content:
|
||||
# Find cost line
|
||||
lines = content.split('\n')
|
||||
for line in lines:
|
||||
if project_id in line:
|
||||
# Find next few lines for cost
|
||||
idx = lines.index(line)
|
||||
for j in range(idx, min(idx+10, len(lines))):
|
||||
if 'impact:' in lines[j]:
|
||||
# Extract number from "impact: 100000" or "impact: 100000 }"
|
||||
import re
|
||||
match = re.search(r'impact:\s*(\d+)', lines[j])
|
||||
if match:
|
||||
costs.append(int(match.group(1)))
|
||||
break
|
||||
|
||||
# Check costs increase
|
||||
for i in range(1, len(costs)):
|
||||
assert costs[i] > costs[i-1], f"Cost doesn't increase: {costs[i]} <= {costs[i-1]}"
|
||||
|
||||
print(f"✓ ReCKoning costs increase: {costs[:3]}...{costs[-3:]}")
|
||||
|
||||
if __name__ == "__main__":
|
||||
print("Testing ReCKoning project chain...")
|
||||
test_reckoning_projects_exist()
|
||||
test_reckoning_project_structure()
|
||||
test_reckoning_trigger_conditions()
|
||||
test_reckoning_chain_progression()
|
||||
test_reckoning_final_project()
|
||||
test_reckoning_costs_increase()
|
||||
print("\n✓ All tests passed!")
|
||||
Reference in New Issue
Block a user