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1 Commits
feat/mnemo
...
mimo/code/
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
339f7d6ef2 |
79
app.js
79
app.js
@@ -2429,6 +2429,15 @@ function activatePortal(portal) {
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overlay.style.display = 'flex';
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// Readiness detail for game-world portals
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const readinessEl = document.getElementById('portal-readiness-detail');
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if (portal.config.portal_type === 'game-world' && portal.config.readiness_steps) {
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renderReadinessDetail(readinessEl, portal.config);
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readinessEl.style.display = 'block';
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} else {
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readinessEl.style.display = 'none';
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}
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if (portal.config.destination && portal.config.destination.url) {
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redirectBox.style.display = 'block';
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errorBox.style.display = 'none';
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@@ -2450,6 +2459,37 @@ function activatePortal(portal) {
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}
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}
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// ═══ READINESS RENDERING ═══
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function renderReadinessDetail(container, config) {
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const steps = config.readiness_steps || {};
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const stepKeys = ['downloaded', 'runtime_ready', 'launched', 'harness_bridged'];
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let html = '<div class="portal-readiness-title">READINESS PIPELINE</div>';
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let firstUndone = true;
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stepKeys.forEach(key => {
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const step = steps[key];
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if (!step) return;
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const cls = step.done ? 'done' : (firstUndone ? 'current' : '');
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if (!step.done) firstUndone = false;
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html += `<div class="portal-readiness-step ${cls}">
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<span class="step-dot"></span>
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<span>${step.label || key}</span>
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</div>`;
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});
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if (config.blocked_reason) {
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html += `<div class="portal-readiness-blocked">⚠ ${config.blocked_reason}</div>`;
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}
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const doneCount = stepKeys.filter(k => steps[k]?.done).length;
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const canEnter = doneCount === stepKeys.length && config.destination?.url;
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if (!canEnter) {
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html += `<div class="portal-readiness-hint">Cannot enter yet — ${stepKeys.length - doneCount} step${stepKeys.length - doneCount > 1 ? 's' : ''} remaining.</div>`;
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}
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container.innerHTML = html;
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}
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function closePortalOverlay() {
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portalOverlayActive = false;
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document.getElementById('portal-overlay').style.display = 'none';
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@@ -2530,12 +2570,42 @@ function populateAtlas() {
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const statusClass = `status-${config.status || 'online'}`;
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// Build readiness section for game-world portals
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let readinessHtml = '';
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if (config.portal_type === 'game-world' && config.readiness_steps) {
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const stepKeys = ['downloaded', 'runtime_ready', 'launched', 'harness_bridged'];
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const steps = config.readiness_steps;
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const doneCount = stepKeys.filter(k => steps[k]?.done).length;
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const pct = Math.round((doneCount / stepKeys.length) * 100);
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const barColor = config.color || '#ffd700';
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readinessHtml = `<div class="atlas-card-readiness">
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<div class="readiness-bar-track">
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<div class="readiness-bar-fill" style="width:${pct}%;background:${barColor};"></div>
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</div>
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<div class="readiness-steps-mini">`;
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let firstUndone = true;
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stepKeys.forEach(key => {
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const step = steps[key];
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if (!step) return;
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const cls = step.done ? 'done' : (firstUndone ? 'current' : '');
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if (!step.done) firstUndone = false;
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readinessHtml += `<span class="readiness-step ${cls}">${step.label || key}</span>`;
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});
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readinessHtml += '</div>';
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if (config.blocked_reason) {
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readinessHtml += `<div class="atlas-card-blocked">⚠ ${config.blocked_reason}</div>`;
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}
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readinessHtml += '</div>';
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}
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card.innerHTML = `
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<div class="atlas-card-header">
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<div class="atlas-card-name">${config.name}</div>
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<div class="atlas-card-status ${statusClass}">${config.status || 'ONLINE'}</div>
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<div class="atlas-card-status ${statusClass}">${config.readiness_state || config.status || 'ONLINE'}</div>
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</div>
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<div class="atlas-card-desc">${config.description}</div>
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${readinessHtml}
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<div class="atlas-card-footer">
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<div class="atlas-card-coord">X:${config.position.x} Z:${config.position.z}</div>
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<div class="atlas-card-type">${config.destination?.type?.toUpperCase() || 'UNKNOWN'}</div>
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@@ -2553,11 +2623,14 @@ function populateAtlas() {
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document.getElementById('atlas-online-count').textContent = onlineCount;
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document.getElementById('atlas-standby-count').textContent = standbyCount;
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// Update Bannerlord HUD status
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// Update Bannerlord HUD status with honest readiness state
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const bannerlord = portals.find(p => p.config.id === 'bannerlord');
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if (bannerlord) {
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const statusEl = document.getElementById('bannerlord-status');
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statusEl.className = 'hud-status-item ' + (bannerlord.config.status || 'offline');
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const state = bannerlord.config.readiness_state || bannerlord.config.status || 'offline';
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statusEl.className = 'hud-status-item ' + state;
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const labelEl = statusEl.querySelector('.status-label');
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if (labelEl) labelEl.textContent = state.toUpperCase().replace(/_/g, ' ');
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}
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}
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@@ -196,6 +196,7 @@
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</div>
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<h2 id="portal-name-display">MORROWIND</h2>
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<p id="portal-desc-display">The Vvardenfell harness. Ash storms and ancient mysteries.</p>
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<div id="portal-readiness-detail" class="portal-readiness-detail" style="display:none;"></div>
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<div class="portal-redirect-box" id="portal-redirect-box">
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<div class="portal-redirect-label">REDIRECTING IN</div>
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<div class="portal-redirect-timer" id="portal-timer">5</div>
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@@ -133,9 +133,6 @@ const SpatialMemory = (() => {
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let _regionMarkers = {};
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let _memoryObjects = {};
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let _connectionLines = [];
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let _entityLines = []; // entity resolution lines (issue #1167)
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let _camera = null; // set by setCamera() for LOD culling
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const ENTITY_LOD_DIST = 50; // hide entity lines when camera > this from midpoint
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let _initialized = false;
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// ─── CRYSTAL GEOMETRY (persistent memories) ───────────
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@@ -255,10 +252,6 @@ const SpatialMemory = (() => {
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_drawConnections(mem.id, mem.connections);
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}
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if (mem.entity) {
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_drawEntityLines(mem.id, mem);
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}
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_dirty = true;
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saveToStorage();
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console.info('[Mnemosyne] Spatial memory placed:', mem.id, 'in', region.label);
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@@ -305,77 +298,6 @@ const SpatialMemory = (() => {
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});
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}
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// ─── ENTITY RESOLUTION LINES (#1167) ──────────────────
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// Draw lines between crystals that share an entity or are related entities.
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// Same entity → thin blue line. Related entities → thin purple dashed line.
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function _drawEntityLines(memId, mem) {
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if (!mem.entity) return;
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const src = _memoryObjects[memId];
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if (!src) return;
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Object.entries(_memoryObjects).forEach(([otherId, other]) => {
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if (otherId === memId) return;
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const otherData = other.data;
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if (!otherData.entity) return;
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let lineType = null;
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if (otherData.entity === mem.entity) {
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lineType = 'same_entity';
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} else if (mem.related_entities && mem.related_entities.includes(otherData.entity)) {
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lineType = 'related';
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} else if (otherData.related_entities && otherData.related_entities.includes(mem.entity)) {
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lineType = 'related';
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}
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if (!lineType) return;
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// Deduplicate — only draw from lower ID to higher
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if (memId > otherId) return;
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const points = [src.mesh.position.clone(), other.mesh.position.clone()];
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const geo = new THREE.BufferGeometry().setFromPoints(points);
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let mat;
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if (lineType === 'same_entity') {
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mat = new THREE.LineBasicMaterial({ color: 0x4488ff, transparent: true, opacity: 0.35 });
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} else {
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mat = new THREE.LineDashedMaterial({ color: 0x9966ff, dashSize: 0.3, gapSize: 0.2, transparent: true, opacity: 0.25 });
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const line = new THREE.Line(geo, mat);
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line.computeLineDistances();
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line.userData = { type: 'entity_line', from: memId, to: otherId, lineType };
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_scene.add(line);
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_entityLines.push(line);
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return;
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}
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const line = new THREE.Line(geo, mat);
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line.userData = { type: 'entity_line', from: memId, to: otherId, lineType };
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_scene.add(line);
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_entityLines.push(line);
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});
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}
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function _updateEntityLines() {
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if (!_camera) return;
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const camPos = _camera.position;
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_entityLines.forEach(line => {
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// Compute midpoint of line
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const posArr = line.geometry.attributes.position.array;
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const mx = (posArr[0] + posArr[3]) / 2;
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const my = (posArr[1] + posArr[4]) / 2;
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const mz = (posArr[2] + posArr[5]) / 2;
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const dist = camPos.distanceTo(new THREE.Vector3(mx, my, mz));
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if (dist > ENTITY_LOD_DIST) {
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line.visible = false;
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} else {
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line.visible = true;
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// Fade based on distance
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const fade = Math.max(0, 1 - (dist / ENTITY_LOD_DIST));
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const baseOpacity = line.userData.lineType === 'same_entity' ? 0.35 : 0.25;
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line.material.opacity = baseOpacity * fade;
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}
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});
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}
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// ─── REMOVE A MEMORY ─────────────────────────────────
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function removeMemory(memId) {
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const obj = _memoryObjects[memId];
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@@ -395,16 +317,6 @@ const SpatialMemory = (() => {
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}
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}
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for (let i = _entityLines.length - 1; i >= 0; i--) {
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const line = _entityLines[i];
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if (line.userData.from === memId || line.userData.to === memId) {
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if (line.parent) line.parent.remove(line);
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line.geometry.dispose();
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line.material.dispose();
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_entityLines.splice(i, 1);
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}
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}
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delete _memoryObjects[memId];
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_dirty = true;
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saveToStorage();
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@@ -430,8 +342,6 @@ const SpatialMemory = (() => {
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}
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});
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_updateEntityLines();
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Object.values(_regionMarkers).forEach(marker => {
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if (marker.ring && marker.ring.material) {
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marker.ring.material.opacity = 0.1 + Math.sin(now * 0.001) * 0.05;
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@@ -742,11 +652,6 @@ const SpatialMemory = (() => {
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return _selectedId;
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}
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// ─── CAMERA REFERENCE (for entity line LOD) ─────────
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function setCamera(camera) {
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_camera = camera;
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}
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return {
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init, placeMemory, removeMemory, update,
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getMemoryAtPosition, getRegionAtPosition, getMemoriesInRegion, getAllMemories,
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13
portals.json
13
portals.json
@@ -17,7 +17,7 @@
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"id": "bannerlord",
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"name": "Bannerlord",
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"description": "Calradia battle harness. Massive armies, tactical command.",
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"status": "active",
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"status": "downloaded",
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"color": "#ffd700",
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"position": { "x": -15, "y": 0, "z": -10 },
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"rotation": { "y": 0.5 },
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@@ -25,13 +25,20 @@
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"world_category": "strategy-rpg",
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"environment": "production",
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"access_mode": "operator",
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"readiness_state": "active",
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"readiness_state": "downloaded",
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"readiness_steps": {
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"downloaded": { "label": "Downloaded", "done": true },
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"runtime_ready": { "label": "Runtime Ready", "done": false },
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"launched": { "label": "Launched", "done": false },
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"harness_bridged": { "label": "Harness Bridged", "done": false }
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},
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"blocked_reason": null,
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"telemetry_source": "hermes-harness:bannerlord",
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"owner": "Timmy",
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"app_id": 261550,
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"window_title": "Mount & Blade II: Bannerlord",
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"destination": {
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"url": "https://bannerlord.timmy.foundation",
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"url": null,
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"type": "harness",
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"action_label": "Enter Calradia",
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"params": { "world": "calradia" }
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136
style.css
136
style.css
@@ -367,6 +367,142 @@ canvas#nexus-canvas {
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.status-online { background: rgba(74, 240, 192, 0.2); color: var(--color-primary); border: 1px solid var(--color-primary); }
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.status-standby { background: rgba(255, 215, 0, 0.2); color: var(--color-gold); border: 1px solid var(--color-gold); }
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.status-offline { background: rgba(255, 68, 102, 0.2); color: var(--color-danger); border: 1px solid var(--color-danger); }
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.status-active { background: rgba(74, 240, 192, 0.2); color: var(--color-primary); border: 1px solid var(--color-primary); }
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.status-blocked { background: rgba(255, 68, 102, 0.3); color: #ff4466; border: 1px solid #ff4466; }
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.status-downloaded { background: rgba(100, 149, 237, 0.2); color: #6495ed; border: 1px solid #6495ed; }
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.status-runtime_ready { background: rgba(255, 165, 0, 0.2); color: #ffa500; border: 1px solid #ffa500; }
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.status-launched { background: rgba(255, 215, 0, 0.2); color: var(--color-gold); border: 1px solid var(--color-gold); }
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.status-harness_bridged { background: rgba(74, 240, 192, 0.2); color: var(--color-primary); border: 1px solid var(--color-primary); }
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/* Readiness Progress Bar (atlas card) */
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.atlas-card-readiness {
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margin-top: 10px;
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padding-top: 10px;
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border-top: 1px solid rgba(255,255,255,0.06);
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}
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.readiness-bar-track {
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width: 100%;
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height: 4px;
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background: rgba(255,255,255,0.08);
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border-radius: 2px;
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overflow: hidden;
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margin-bottom: 6px;
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}
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.readiness-bar-fill {
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height: 100%;
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border-radius: 2px;
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transition: width 0.4s ease;
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}
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.readiness-steps-mini {
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display: flex;
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gap: 6px;
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font-size: 9px;
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font-family: var(--font-body);
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letter-spacing: 0.05em;
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color: var(--color-text-muted);
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}
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.readiness-step {
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padding: 1px 5px;
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border-radius: 2px;
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background: rgba(255,255,255,0.04);
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}
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.readiness-step.done {
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background: rgba(74, 240, 192, 0.15);
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color: var(--color-primary);
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}
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.readiness-step.current {
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background: rgba(255, 215, 0, 0.15);
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color: var(--color-gold);
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}
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.atlas-card-blocked {
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margin-top: 6px;
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font-size: 10px;
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color: #ff4466;
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font-family: var(--font-body);
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}
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/* Readiness Detail (portal overlay) */
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.portal-readiness-detail {
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margin-top: 16px;
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padding: 12px 16px;
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background: rgba(0,0,0,0.3);
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border: 1px solid rgba(255,255,255,0.08);
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border-radius: 4px;
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}
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.portal-readiness-title {
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font-family: var(--font-display);
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font-size: 10px;
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letter-spacing: 0.15em;
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color: var(--color-text-muted);
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margin-bottom: 10px;
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text-transform: uppercase;
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}
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.portal-readiness-step {
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display: flex;
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align-items: center;
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gap: 8px;
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padding: 4px 0;
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font-family: var(--font-body);
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font-size: 11px;
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color: rgba(255,255,255,0.4);
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}
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.portal-readiness-step .step-dot {
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width: 8px;
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height: 8px;
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border-radius: 50%;
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background: rgba(255,255,255,0.15);
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flex-shrink: 0;
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}
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.portal-readiness-step.done .step-dot {
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background: var(--color-primary);
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box-shadow: 0 0 6px var(--color-primary);
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}
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.portal-readiness-step.done {
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color: var(--color-primary);
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}
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.portal-readiness-step.current .step-dot {
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background: var(--color-gold);
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box-shadow: 0 0 6px var(--color-gold);
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animation: pulse-dot 1.5s ease-in-out infinite;
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}
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.portal-readiness-step.current {
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color: #fff;
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}
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@keyframes pulse-dot {
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0%, 100% { opacity: 1; }
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50% { opacity: 0.4; }
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}
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.portal-readiness-blocked {
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margin-top: 8px;
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padding: 6px 10px;
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background: rgba(255, 68, 102, 0.1);
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border: 1px solid rgba(255, 68, 102, 0.3);
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border-radius: 3px;
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||||
font-size: 11px;
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color: #ff4466;
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font-family: var(--font-body);
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}
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.portal-readiness-hint {
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margin-top: 8px;
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font-size: 10px;
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color: var(--color-text-muted);
|
||||
font-family: var(--font-body);
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
/* HUD Status for readiness states */
|
||||
.hud-status-item.downloaded .status-dot { background: #6495ed; box-shadow: 0 0 5px #6495ed; }
|
||||
.hud-status-item.runtime_ready .status-dot { background: #ffa500; box-shadow: 0 0 5px #ffa500; }
|
||||
.hud-status-item.launched .status-dot { background: var(--color-gold); box-shadow: 0 0 5px var(--color-gold); }
|
||||
.hud-status-item.harness_bridged .status-dot { background: var(--color-primary); box-shadow: 0 0 5px var(--color-primary); }
|
||||
.hud-status-item.blocked .status-dot { background: #ff4466; box-shadow: 0 0 5px #ff4466; }
|
||||
.hud-status-item.downloaded .status-label,
|
||||
.hud-status-item.runtime_ready .status-label,
|
||||
.hud-status-item.launched .status-label,
|
||||
.hud-status-item.harness_bridged .status-label,
|
||||
.hud-status-item.blocked .status-label {
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
.atlas-card-desc {
|
||||
font-size: 12px;
|
||||
|
||||
Reference in New Issue
Block a user