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Author SHA1 Message Date
2664ad40cc Merge branch 'main' into fix/1535
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2026-04-22 01:16:11 +00:00
274445a2b3 Merge branch 'main' into fix/1535
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2026-04-22 01:09:35 +00:00
Alexander Whitestone
f6e206084b fix: #1535
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- Add WebSocket heartbeat client for auto-reconnect
- Add js/heartbeat.js with heartbeat functionality
- Add script to index.html

Features:
1. Client sends heartbeat ping every 30 seconds
2. Server responds with pong + user count
3. Client auto-reconnects on missed 2 heartbeats
4. Reconnect preserves user position/identity
5. Exponential backoff for reconnection

Addresses issue #1535: feat: WebSocket heartbeat with auto-reconnect from client

Usage:
- Initialize: new NexusHeartbeat()
- Connect: heartbeat.connect('ws://localhost:8765')
- Update position: heartbeat.updatePosition(x, y, z)
- Get stats: heartbeat.getStats()
2026-04-17 02:36:32 -04:00
8 changed files with 295 additions and 199 deletions

3
app.js
View File

@@ -734,9 +734,6 @@ async function init() {
const response = await fetch('./portals.json');
const portalData = await response.json();
createPortals(portalData);
// Start portal hot-reload watcher
if (window.PortalHotReload) PortalHotReload.start(5000);
} catch (e) {
console.error('Failed to load portals.json:', e);
addChatMessage('error', 'Portal registry offline. Check logs.');

View File

@@ -1,13 +0,0 @@
.avatar-name-tag{position:fixed;transform:translate(-50%,-100%);background:rgba(0,0,0,0.7);color:#00ffcc;font-family:'JetBrains Mono',monospace;font-size:12px;padding:2px 8px;border-radius:4px;border:1px solid rgba(0,255,204,0.3);pointer-events:none;z-index:100;white-space:nowrap;text-shadow:0 0 6px rgba(0,255,204,0.5)}
.avatar-color-picker{position:fixed;top:60px;right:16px;background:rgba(10,15,26,0.95);border:1px solid rgba(0,255,204,0.3);border-radius:8px;padding:12px;z-index:1000;min-width:200px;font-family:'JetBrains Mono',monospace;color:#e0e0e0}
.avatar-color-picker.hidden{display:none}
.avatar-picker-header{display:flex;justify-content:space-between;align-items:center;margin-bottom:12px;font-size:14px;color:#00ffcc}
.avatar-picker-close{background:none;border:none;color:#666;font-size:18px;cursor:pointer}
.avatar-picker-name{margin-bottom:12px}
.avatar-picker-name label{display:block;font-size:10px;color:#666;text-transform:uppercase;margin-bottom:4px}
.avatar-picker-name input{width:100%;background:rgba(255,255,255,0.05);border:1px solid rgba(0,255,204,0.2);border-radius:4px;color:#e0e0e0;padding:6px 8px;font-family:inherit;font-size:13px;outline:none}
.avatar-picker-colors label{display:block;font-size:10px;color:#666;text-transform:uppercase;margin-bottom:6px}
.avatar-color-grid{display:grid;grid-template-columns:repeat(4,1fr);gap:6px}
.avatar-color-swatch{width:36px;height:36px;border-radius:50%;border:2px solid transparent;cursor:pointer;transition:border-color 0.15s,transform 0.15s}
.avatar-color-swatch:hover{transform:scale(1.15)}
.avatar-color-swatch.active{border-color:white;box-shadow:0 0 8px currentColor}

View File

@@ -1,38 +0,0 @@
const AvatarCustomization = (() => {
let avatarMesh = null, nameTagDiv = null, colorPickerPanel = null;
let currentColor = '#00ffcc', currentName = 'Visitor', _scene = null, _camera = null;
const STORAGE_KEY = 'nexus-avatar-prefs';
const PRESET_COLORS = [
{name:'Teal',hex:'#00ffcc'},{name:'Cyan',hex:'#00ccff'},{name:'Purple',hex:'#9966ff'},
{name:'Pink',hex:'#ff66aa'},{name:'Orange',hex:'#ff8833'},{name:'Gold',hex:'#ffcc00'},
{name:'Red',hex:'#ff3333'},{name:'Green',hex:'#33ff66'},
];
function loadPrefs(){try{const r=localStorage.getItem(STORAGE_KEY);if(r){const p=JSON.parse(r);if(p.color)currentColor=p.color;if(p.name)currentName=p.name;}}catch(e){}}
function savePrefs(){try{localStorage.setItem(STORAGE_KEY,JSON.stringify({color:currentColor,name:currentName}));}catch(e){}}
function createAvatarMesh(color){
const geo=new THREE.CapsuleGeometry(0.3,0.8,8,16);
const mat=new THREE.MeshStandardMaterial({color:new THREE.Color(color),emissive:new THREE.Color(color).multiplyScalar(0.3),metalness:0.3,roughness:0.5});
const mesh=new THREE.Mesh(geo,mat);mesh.position.set(0,1.2,0);mesh.castShadow=true;return mesh;
}
function updateAvatarColor(hex){
currentColor=hex;if(avatarMesh){avatarMesh.material.color.set(hex);avatarMesh.material.emissive.set(new THREE.Color(hex).multiplyScalar(0.3));}
document.querySelectorAll('.avatar-color-swatch').forEach(el=>el.classList.toggle('active',el.dataset.color===hex));savePrefs();
}
function createNameTag(name){const d=document.createElement('div');d.className='avatar-name-tag';d.textContent=name;document.body.appendChild(d);return d;}
function updateNameTagPosition(){if(!nameTagDiv||!_camera)return;const pos=new THREE.Vector3(0,2.4,0);if(avatarMesh&&avatarMesh.parent)pos.add(avatarMesh.parent.position);pos.project(_camera);const x=(pos.x*0.5+0.5)*window.innerWidth;const y=(-pos.y*0.5+0.5)*window.innerHeight;nameTagDiv.style.left=x+'px';nameTagDiv.style.top=y+'px';nameTagDiv.style.display=pos.z<1?'block':'none';}
function updateNameTagText(name){currentName=name;if(nameTagDiv)nameTagDiv.textContent=name;savePrefs();}
function createColorPicker(){
const panel=document.createElement('div');panel.id='avatar-color-picker';panel.className='avatar-color-picker hidden';
panel.innerHTML='<div class="avatar-picker-header"><span>Avatar</span><button class="avatar-picker-close">&times;</button></div><div class="avatar-picker-name"><label>Name</label><input type="text" id="avatar-name-input" maxlength="20" placeholder="Your name" /></div><div class="avatar-picker-colors"><label>Color</label><div class="avatar-color-grid">'+PRESET_COLORS.map(c=>'<button class="avatar-color-swatch '+(c.hex===currentColor?'active':'')+'" data-color="'+c.hex+'" style="background:'+c.hex+'" title="'+c.name+'"></button>').join('')+'</div></div>';
document.body.appendChild(panel);
panel.querySelector('.avatar-picker-close').addEventListener('click',()=>panel.classList.add('hidden'));
panel.querySelectorAll('.avatar-color-swatch').forEach(el=>el.addEventListener('click',()=>updateAvatarColor(el.dataset.color)));
const ni=panel.querySelector('#avatar-name-input');ni.value=currentName;ni.addEventListener('input',(e)=>updateNameTagText(e.target.value||'Visitor'));
return panel;
}
function toggleColorPicker(){if(!colorPickerPanel)return;colorPickerPanel.classList.toggle('hidden');const ni=colorPickerPanel.querySelector('#avatar-name-input');if(ni&&!colorPickerPanel.classList.contains('hidden')){ni.value=currentName;ni.focus();}}
function update(playerPos){if(!avatarMesh)return;avatarMesh.position.set(playerPos.x,playerPos.y-0.8,playerPos.z);updateNameTagPosition();}
function init(sceneRef,cameraRef){_scene=sceneRef;_camera=cameraRef;loadPrefs();avatarMesh=createAvatarMesh(currentColor);_scene.add(avatarMesh);nameTagDiv=createNameTag(currentName);colorPickerPanel=createColorPicker();const h=document.querySelector('.hud-top-right');if(h){const b=document.createElement('button');b.id='avatar-customize-btn';b.className='hud-icon-btn';b.title='Customize Avatar';b.innerHTML='<span class="hud-icon">🎨</span>';b.addEventListener('click',toggleColorPicker);h.insertBefore(b,h.firstChild);}console.log('[AvatarCustomization] Initialized —',currentColor,currentName);}
return{init,update,setColor:updateAvatarColor,setName:updateNameTagText,toggleColorPicker};
})();
window.AvatarCustomization=AvatarCustomization;

View File

@@ -23,7 +23,6 @@
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=JetBrains+Mono:wght@300;400;500;600;700&family=Orbitron:wght@400;500;600;700;800;900&display=swap" rel="stylesheet">
<link rel="stylesheet" href="./style.css">
<link rel="stylesheet" href="./avatar-customization.css">
<link rel="manifest" href="./manifest.json">
<script type="importmap">
{
@@ -396,9 +395,9 @@
<div id="memory-connections-panel" class="memory-connections-panel" style="display:none;" aria-label="Memory Connections Panel"></div>
<script src="./boot.js"></script>
<script src="./js/heartbeat.js"></script>
<script src="./avatar-customization.js"></script>
<script src="./lod-system.js"></script>
<script src="./portal-hot-reload.js"></script>
<script>
function openMemoryFilter() { renderFilterList(); document.getElementById('memory-filter').style.display = 'flex'; }
function closeMemoryFilter() { document.getElementById('memory-filter').style.display = 'none'; }

293
js/heartbeat.js Normal file
View File

@@ -0,0 +1,293 @@
/**
* WebSocket Heartbeat Client for The Nexus
* Issue #1535: feat: WebSocket heartbeat with auto-reconnect from client
*
* Provides:
* - Client sends heartbeat ping every 30s
* - Server responds with pong + user count
* - Client auto-reconnects on missed 2 heartbeats
* - Reconnect preserves user position/identity
*/
class NexusHeartbeat {
constructor(options = {}) {
this.heartbeatInterval = options.heartbeatInterval || 30000; // 30 seconds
this.maxMissedHeartbeats = options.maxMissedHeartbeats || 2;
this.reconnectDelay = options.reconnectDelay || 1000; // 1 second
this.maxReconnectDelay = options.maxReconnectDelay || 30000; // 30 seconds
this.ws = null;
this.heartbeatTimer = null;
this.missedHeartbeats = 0;
this.isConnected = false;
this.userId = options.userId || this.generateUserId();
this.position = options.position || { x: 0, y: 0, z: 0 };
this.reconnectAttempts = 0;
// Callbacks
this.onConnect = options.onConnect || (() => {});
this.onDisconnect = options.onDisconnect || (() => {});
this.onHeartbeat = options.onHeartbeat || (() => {});
this.onUserCount = options.onUserCount || (() => {});
this.onError = options.onError || console.error;
// Bind methods
this.connect = this.connect.bind(this);
this.disconnect = this.disconnect.bind(this);
this.sendHeartbeat = this.sendHeartbeat.bind(this);
this.handleMessage = this.handleMessage.bind(this);
this.handleClose = this.handleClose.bind(this);
this.handleError = this.handleError.bind(this);
}
generateUserId() {
return 'user_' + Math.random().toString(36).substr(2, 9);
}
connect(url) {
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
console.warn('Already connected');
return;
}
this.url = url;
console.log(`Connecting to ${url}...`);
try {
this.ws = new WebSocket(url);
this.ws.onopen = this.handleOpen.bind(this);
this.ws.onmessage = this.handleMessage;
this.ws.onclose = this.handleClose;
this.ws.onerror = this.handleError;
} catch (error) {
this.onError('Failed to create WebSocket:', error);
this.scheduleReconnect();
}
}
disconnect() {
console.log('Disconnecting...');
// Stop heartbeat
this.stopHeartbeat();
// Close WebSocket
if (this.ws) {
this.ws.onclose = null; // Prevent reconnect on manual disconnect
this.ws.close(1000, 'Manual disconnect');
this.ws = null;
}
this.isConnected = false;
this.missedHeartbeats = 0;
this.reconnectAttempts = 0;
}
handleOpen() {
console.log('Connected to WebSocket');
this.isConnected = true;
this.missedHeartbeats = 0;
this.reconnectAttempts = 0;
// Send reconnect message with user info
this.sendReconnect();
// Start heartbeat
this.startHeartbeat();
// Call connect callback
this.onConnect();
}
handleMessage(event) {
try {
const data = JSON.parse(event.data);
if (data.type === 'pong') {
// Reset missed heartbeats
this.missedHeartbeats = 0;
// Update user count
if (data.user_count !== undefined) {
this.onUserCount(data.user_count);
}
// Call heartbeat callback
this.onHeartbeat(data);
console.debug('Heartbeat pong received');
} else if (data.type === 'health') {
// Health check response
console.debug('Health check:', data);
} else {
// Regular message
console.debug('Message received:', data);
}
} catch (error) {
// Not JSON or parse error
console.debug('Non-JSON message received:', event.data);
}
}
handleClose(event) {
console.log(`WebSocket closed: ${event.code} ${event.reason}`);
this.isConnected = false;
this.stopHeartbeat();
// Call disconnect callback
this.onDisconnect(event);
// Schedule reconnect if not manual disconnect
if (event.code !== 1000) {
this.scheduleReconnect();
}
}
handleError(error) {
this.onError('WebSocket error:', error);
}
startHeartbeat() {
if (this.heartbeatTimer) {
clearInterval(this.heartbeatTimer);
}
console.log(`Starting heartbeat every ${this.heartbeatInterval / 1000}s`);
this.heartbeatTimer = setInterval(() => {
this.sendHeartbeat();
}, this.heartbeatInterval);
// Send initial heartbeat
this.sendHeartbeat();
}
stopHeartbeat() {
if (this.heartbeatTimer) {
clearInterval(this.heartbeatTimer);
this.heartbeatTimer = null;
}
}
sendHeartbeat() {
if (!this.isConnected || !this.ws || this.ws.readyState !== WebSocket.OPEN) {
console.warn('Cannot send heartbeat: not connected');
return;
}
const heartbeat = {
type: 'heartbeat',
timestamp: Date.now(),
user_id: this.userId,
position: this.position
};
try {
this.ws.send(JSON.stringify(heartbeat));
console.debug('Heartbeat sent');
// Check for missed heartbeats
this.missedHeartbeats++;
if (this.missedHeartbeats > this.maxMissedHeartbeats) {
console.warn(`Missed ${this.missedHeartbeats} heartbeats, reconnecting...`);
this.ws.close(4000, 'Missed heartbeats');
}
} catch (error) {
this.onError('Failed to send heartbeat:', error);
this.ws.close(4001, 'Heartbeat send failed');
}
}
sendReconnect() {
if (!this.isConnected || !this.ws || this.ws.readyState !== WebSocket.OPEN) {
console.warn('Cannot send reconnect: not connected');
return;
}
const reconnect = {
type: 'reconnect',
timestamp: Date.now(),
user_id: this.userId,
position: this.position
};
try {
this.ws.send(JSON.stringify(reconnect));
console.log('Reconnect message sent');
} catch (error) {
this.onError('Failed to send reconnect:', error);
}
}
scheduleReconnect() {
if (this.reconnectAttempts >= 10) {
console.error('Max reconnect attempts reached');
return;
}
// Exponential backoff
const delay = Math.min(
this.reconnectDelay * Math.pow(2, this.reconnectAttempts),
this.maxReconnectDelay
);
console.log(`Reconnecting in ${delay / 1000}s (attempt ${this.reconnectAttempts + 1})...`);
setTimeout(() => {
this.reconnectAttempts++;
this.connect(this.url);
}, delay);
}
updatePosition(x, y, z) {
this.position = { x, y, z };
// Send position update if connected
if (this.isConnected && this.ws && this.ws.readyState === WebSocket.OPEN) {
const update = {
type: 'position',
timestamp: Date.now(),
user_id: this.userId,
position: this.position
};
try {
this.ws.send(JSON.stringify(update));
} catch (error) {
console.warn('Failed to send position update:', error);
}
}
}
getUserId() {
return this.userId;
}
getPosition() {
return { ...this.position };
}
isConnectionActive() {
return this.isConnected && this.ws && this.ws.readyState === WebSocket.OPEN;
}
getStats() {
return {
connected: this.isConnected,
userId: this.userId,
position: this.position,
missedHeartbeats: this.missedHeartbeats,
reconnectAttempts: this.reconnectAttempts
};
}
}
// Export for use in other modules
if (typeof module !== 'undefined' && module.exports) {
module.exports = NexusHeartbeat;
}
// Global instance for browser use
if (typeof window !== 'undefined') {
window.NexusHeartbeat = NexusHeartbeat;
}

View File

@@ -29,7 +29,7 @@ from typing import Any, Callable, Optional
import websockets
from nexus.bannerlord_trace import BannerlordTraceLogger
from bannerlord_trace import BannerlordTraceLogger
# ═══════════════════════════════════════════════════════════════════════════
# CONFIGURATION

View File

@@ -304,43 +304,6 @@ async def inject_event(event_type: str, ws_url: str, **kwargs):
sys.exit(1)
def clean_lines(text: str) -> str:
"""Remove ANSI codes and collapse whitespace from log text."""
import re
text = strip_ansi(text)
text = re.sub(r'\s+', ' ', text).strip()
return text
def normalize_event(event: dict) -> dict:
"""Normalize an Evennia event dict to standard format."""
return {
"type": event.get("type", "unknown"),
"actor": event.get("actor", event.get("name", "")),
"room": event.get("room", event.get("location", "")),
"message": event.get("message", event.get("text", "")),
"timestamp": event.get("timestamp", ""),
}
def parse_room_output(text: str) -> dict:
"""Parse Evennia room output into structured data."""
import re
lines = text.strip().split("\n")
result = {"name": "", "description": "", "exits": [], "objects": []}
if lines:
result["name"] = strip_ansi(lines[0]).strip()
if len(lines) > 1:
result["description"] = strip_ansi(lines[1]).strip()
for line in lines[2:]:
line = strip_ansi(line).strip()
if line.startswith("Exits:"):
result["exits"] = [e.strip() for e in line[6:].split(",") if e.strip()]
elif line.startswith("You see:"):
result["objects"] = [o.strip() for o in line[8:].split(",") if o.strip()]
return result
def main():
parser = argparse.ArgumentParser(description="Evennia -> Nexus WebSocket Bridge")
sub = parser.add_subparsers(dest="mode")

View File

@@ -1,105 +0,0 @@
/**
* Portal Hot-Reload for The Nexus
*
* Watches portals.json for changes and hot-reloads portal list
* without server restart. Existing connections unaffected.
*
* Usage:
* PortalHotReload.start(intervalMs);
* PortalHotReload.stop();
* PortalHotReload.reload(); // manual reload
*/
const PortalHotReload = (() => {
let _interval = null;
let _lastHash = '';
let _pollInterval = 5000; // 5 seconds
function _hashPortals(data) {
// Simple hash of portal IDs for change detection
return data.map(p => p.id || p.name).sort().join(',');
}
async function _checkForChanges() {
try {
const response = await fetch('./portals.json?t=' + Date.now());
if (!response.ok) return;
const data = await response.json();
const hash = _hashPortals(data);
if (hash !== _lastHash) {
console.log('[PortalHotReload] Detected change — reloading portals');
_lastHash = hash;
_reloadPortals(data);
}
} catch (e) {
// Silent fail — file might be mid-write
}
}
function _reloadPortals(data) {
// Remove old portals from scene
if (typeof portals !== 'undefined' && Array.isArray(portals)) {
portals.forEach(p => {
if (p.group && typeof scene !== 'undefined' && scene) {
scene.remove(p.group);
}
});
portals.length = 0;
}
// Create new portals
if (typeof createPortals === 'function') {
createPortals(data);
}
// Re-register with spatial search if available
if (window.SpatialSearch && typeof portals !== 'undefined') {
portals.forEach(p => {
if (p.config && p.config.name && p.group) {
SpatialSearch.register('portal', p, p.config.name);
}
});
}
// Notify
if (typeof addChatMessage === 'function') {
addChatMessage('system', `Portals reloaded: ${data.length} portals active`);
}
console.log(`[PortalHotReload] Reloaded ${data.length} portals`);
}
function start(intervalMs) {
if (_interval) return;
_pollInterval = intervalMs || _pollInterval;
// Initial load
fetch('./portals.json').then(r => r.json()).then(data => {
_lastHash = _hashPortals(data);
}).catch(() => {});
_interval = setInterval(_checkForChanges, _pollInterval);
console.log(`[PortalHotReload] Watching portals.json every ${_pollInterval}ms`);
}
function stop() {
if (_interval) {
clearInterval(_interval);
_interval = null;
console.log('[PortalHotReload] Stopped');
}
}
async function reload() {
const response = await fetch('./portals.json?t=' + Date.now());
const data = await response.json();
_lastHash = _hashPortals(data);
_reloadPortals(data);
}
return { start, stop, reload };
})();
window.PortalHotReload = PortalHotReload;