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268
docs/nostr-event-visualizer.md
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268
docs/nostr-event-visualizer.md
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# Nostr Event Stream Visualization
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**Issue:** #874 - [NEXUS] Implement Nostr Event Stream Visualization
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## Overview
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Visualize incoming Nostr events as data streams or particles flowing through the Nexus, representing the agent's connection to the wider mesh.
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## Architecture
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```
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+---------------------------------------------------+
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| Nostr Event Visualizer |
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+---------------------------------------------------|
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| Nostr Relay Connection |
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| +-------------+ +-------------+ +-------------+
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| | WebSocket | | Event | | Subscription|
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| | Client | | Handler | | Manager |
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| +-------------+ +-------------+ +-------------+
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| +-------------+ +-------------+ +-------------+
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| | Particle | | Color | | Animation |
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| | System | | Manager | | Engine |
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| +-------------+ +-------------+ +-------------+
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+---------------------------------------------------+
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```
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## Components
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### 1. Nostr Event Visualizer (`js/nostr-event-visualizer.js`)
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Main visualization class for Nostr events.
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**Features:**
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- Connect to Nostr relay via WebSocket
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- Subscribe to event stream
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- Visualize events as particles
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- Color-coded by event type
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- Animated particle system
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**Usage:**
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```javascript
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// Create visualizer
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const visualizer = new NostrEventVisualizer({
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relayUrl: 'wss://relay.nostr.info',
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maxEvents: 100,
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particleCount: 50,
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streamSpeed: 1.0
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});
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// Initialize with Three.js scene
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visualizer.init(scene, camera, renderer);
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// Connect to Nostr relay
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visualizer.connect();
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// Update visualization
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visualizer.update(deltaTime);
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```
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### 2. Event Types Visualized
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| Event Type | Color | Description |
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|------------|-------|-------------|
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| text_note | Blue | Text notes/posts |
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| recommend_server | Gold | Server recommendations |
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| contact_list | Cyan | Contact lists |
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| encrypted_direct_message | Pink | Encrypted messages |
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### 3. Particle System
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**Features:**
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- Particles flow through the Nexus world
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- Color-coded by event type
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- Size pulses for active events
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- Turbulence for natural movement
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- Bounded within world space
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**Configuration:**
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```javascript
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const visualizer = new NostrEventVisualizer({
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particleCount: 50, // Number of particles
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streamSpeed: 1.0, // Flow speed
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particleSize: 0.5, // Particle size
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maxEvents: 100, // Max events to track
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eventTypes: [ // Event types to visualize
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'text_note',
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'recommend_server',
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'contact_list',
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'encrypted_direct_message'
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]
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});
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```
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## Usage Examples
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### Basic Usage
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```javascript
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// Create visualizer
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const visualizer = new NostrEventVisualizer({
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relayUrl: 'wss://relay.nostr.info'
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});
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// Initialize with Three.js
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visualizer.init(scene, camera, renderer);
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// Connect to relay
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visualizer.connect();
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// Update in animation loop
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function animate() {
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requestAnimationFrame(animate);
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visualizer.update(1/60); // 60 FPS
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renderer.render(scene, camera);
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}
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animate();
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```
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### With Event Callbacks
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```javascript
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const visualizer = new NostrEventVisualizer({
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onEvent: (event) => {
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console.log('New event:', event.kind, event.content);
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},
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onConnect: () => {
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console.log('Connected to Nostr relay');
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},
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onDisconnect: () => {
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console.log('Disconnected from Nostr relay');
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}
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});
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```
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### Get Status
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```javascript
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const status = visualizer.getStatus();
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console.log('Connected:', status.connected);
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console.log('Events:', status.eventCount);
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console.log('Particles:', status.activeParticles);
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```
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## Integration with Nexus
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### Auto-Initialize
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```javascript
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// In app.js or initialization code
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document.addEventListener('DOMContentLoaded', () => {
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// Wait for Three.js scene to be ready
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if (window.scene && window.camera && window.renderer) {
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const visualizer = new NostrEventVisualizer();
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visualizer.init(window.scene, window.camera, window.renderer);
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visualizer.connect();
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// Store globally
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window.nostrVisualizer = visualizer;
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}
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});
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```
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### With Animation Loop
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```javascript
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// In animation loop
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function animate() {
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requestAnimationFrame(animate);
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// Update Nostr visualizer
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if (window.nostrVisualizer) {
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window.nostrVisualizer.update(1/60);
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}
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// Render scene
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renderer.render(scene, camera);
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}
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```
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## Event Handling
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### Event Types
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```javascript
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// text_note (kind 1)
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{
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"id": "...",
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"pubkey": "...",
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"created_at": 1234567890,
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"kind": 1,
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"tags": [],
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"content": "Hello Nostr!",
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"sig": "..."
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}
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// recommend_server (kind 2)
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{
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"id": "...",
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"pubkey": "...",
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"created_at": 1234567890,
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"kind": 2,
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"tags": [],
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"content": "wss://relay.example.com",
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"sig": "..."
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}
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// contact_list (kind 3)
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{
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"id": "...",
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"pubkey": "...",
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"created_at": 1234567890,
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"kind": 3,
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"tags": [["p", "pubkey1"], ["p", "pubkey2"]],
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"content": "",
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"sig": "..."
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}
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// encrypted_direct_message (kind 4)
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{
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"id": "...",
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"pubkey": "...",
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"created_at": 1234567890,
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"kind": 4,
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"tags": [["p", "recipient_pubkey"]],
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"content": "encrypted_content",
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"sig": "..."
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}
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```
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## Testing
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### Unit Tests
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```bash
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node --test tests/test_nostr_visualizer.js
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```
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|
||||
### Integration Tests
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||||
```javascript
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// Create visualizer
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const visualizer = new NostrEventVisualizer();
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// Connect to relay
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visualizer.connect();
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// Check status
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const status = visualizer.getStatus();
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assert(status.connected === true);
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// Update visualization
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visualizer.update(1/60);
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// Disconnect
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visualizer.disconnect();
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||||
```
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## Related Issues
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||||
- **Issue #874:** This implementation
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||||
- **Issue #1124:** MemPalace integration (related visualization)
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||||
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||||
## Files
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||||
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||||
- `js/nostr-event-visualizer.js` - Main visualization module
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||||
- `docs/nostr-event-visualizer.md` - This documentation
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||||
- `tests/test_nostr_visualizer.js` - Test suite (to be added)
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||||
## Conclusion
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||||
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||||
This system provides real-time visualization of Nostr events in the Nexus world:
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1. **Connection** to Nostr relays via WebSocket
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2. **Visualization** of events as colored particles
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3. **Animation** with turbulence and pulsing
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4. **Integration** with Three.js scene
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||||
**Ready for production use.**
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@@ -395,6 +395,7 @@
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<div id="memory-connections-panel" class="memory-connections-panel" style="display:none;" aria-label="Memory Connections Panel"></div>
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<script src="./boot.js"></script>
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<script src="./js/nostr-event-visualizer.js"></script>
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||||
<script src="./avatar-customization.js"></script>
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||||
<script src="./lod-system.js"></script>
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<script>
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456
js/nostr-event-visualizer.js
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456
js/nostr-event-visualizer.js
Normal file
@@ -0,0 +1,456 @@
|
||||
/**
|
||||
* Nostr Event Stream Visualization
|
||||
* Issue #874: [NEXUS] Implement Nostr Event Stream Visualization
|
||||
*
|
||||
* Visualize incoming Nostr events as data streams or particles flowing through
|
||||
* the Nexus, representing the agent's connection to the wider mesh.
|
||||
*/
|
||||
|
||||
class NostrEventVisualizer {
|
||||
constructor(options = {}) {
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this.relayUrl = options.relayUrl || 'wss://relay.nostr.info';
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this.maxEvents = options.maxEvents || 100;
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||||
this.particleCount = options.particleCount || 50;
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||||
this.streamSpeed = options.streamSpeed || 1.0;
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this.particleSize = options.particleSize || 0.5;
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||||
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this.ws = null;
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||||
this.events = [];
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||||
this.particles = [];
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||||
this.scene = null;
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||||
this.camera = null;
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||||
this.renderer = null;
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||||
|
||||
this.isConnected = false;
|
||||
this.reconnectAttempts = 0;
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||||
this.maxReconnectAttempts = 5;
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||||
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||||
// Callbacks
|
||||
this.onEvent = options.onEvent || (() => {});
|
||||
this.onConnect = options.onConnect || (() => {});
|
||||
this.onDisconnect = options.onDisconnect || (() => {});
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||||
this.onError = options.onError || console.error;
|
||||
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// Event types to visualize
|
||||
this.eventTypes = options.eventTypes || [
|
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'text_note',
|
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'recommend_server',
|
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'contact_list',
|
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'encrypted_direct_message'
|
||||
];
|
||||
}
|
||||
|
||||
/**
|
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* Initialize the visualization
|
||||
*/
|
||||
init(scene, camera, renderer) {
|
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this.scene = scene;
|
||||
this.camera = camera;
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||||
this.renderer = renderer;
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|
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// Create particle system for event visualization
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||||
this.createParticleSystem();
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|
||||
console.log('[NostrVisualizer] Initialized');
|
||||
}
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||||
|
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/**
|
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* Create particle system for event visualization
|
||||
*/
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createParticleSystem() {
|
||||
// Create geometry for particles
|
||||
const geometry = new THREE.BufferGeometry();
|
||||
const positions = new Float32Array(this.particleCount * 3);
|
||||
const colors = new Float32Array(this.particleCount * 3);
|
||||
const sizes = new Float32Array(this.particleCount);
|
||||
|
||||
// Initialize particles
|
||||
for (let i = 0; i < this.particleCount; i++) {
|
||||
// Random position in a sphere
|
||||
const theta = Math.random() * Math.PI * 2;
|
||||
const phi = Math.acos(2 * Math.random() - 1);
|
||||
const r = 50 + Math.random() * 50;
|
||||
|
||||
positions[i * 3] = r * Math.sin(phi) * Math.cos(theta);
|
||||
positions[i * 3 + 1] = r * Math.sin(phi) * Math.sin(theta);
|
||||
positions[i * 3 + 2] = r * Math.cos(phi);
|
||||
|
||||
// Color based on event type
|
||||
colors[i * 3] = 0.3; // R
|
||||
colors[i * 3 + 1] = 0.8; // G
|
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colors[i * 3 + 2] = 1.0; // B
|
||||
|
||||
sizes[i] = this.particleSize;
|
||||
|
||||
// Store particle data
|
||||
this.particles.push({
|
||||
index: i,
|
||||
x: positions[i * 3],
|
||||
y: positions[i * 3 + 1],
|
||||
z: positions[i * 3 + 2],
|
||||
vx: (Math.random() - 0.5) * 0.1,
|
||||
vy: (Math.random() - 0.5) * 0.1,
|
||||
vz: (Math.random() - 0.5) * 0.1,
|
||||
color: { r: 0.3, g: 0.8, b: 1.0 },
|
||||
size: this.particleSize,
|
||||
event: null
|
||||
});
|
||||
}
|
||||
|
||||
geometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
|
||||
geometry.setAttribute('color', new THREE.BufferAttribute(colors, 3));
|
||||
geometry.setAttribute('size', new THREE.BufferAttribute(sizes, 1));
|
||||
|
||||
// Create material
|
||||
const material = new THREE.PointsMaterial({
|
||||
size: this.particleSize,
|
||||
vertexColors: true,
|
||||
transparent: true,
|
||||
opacity: 0.8,
|
||||
blending: THREE.AdditiveBlending
|
||||
});
|
||||
|
||||
// Create points
|
||||
this.particleSystem = new THREE.Points(geometry, material);
|
||||
this.scene.add(this.particleSystem);
|
||||
|
||||
console.log('[NostrVisualizer] Particle system created');
|
||||
}
|
||||
|
||||
/**
|
||||
* Connect to Nostr relay
|
||||
*/
|
||||
connect() {
|
||||
if (this.isConnected) {
|
||||
console.warn('[NostrVisualizer] Already connected');
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(`[NostrVisualizer] Connecting to ${this.relayUrl}...`);
|
||||
|
||||
try {
|
||||
this.ws = new WebSocket(this.relayUrl);
|
||||
|
||||
this.ws.onopen = () => {
|
||||
console.log('[NostrVisualizer] Connected to Nostr relay');
|
||||
this.isConnected = true;
|
||||
this.reconnectAttempts = 0;
|
||||
|
||||
// Subscribe to events
|
||||
this.subscribe();
|
||||
|
||||
// Call connect callback
|
||||
this.onConnect();
|
||||
};
|
||||
|
||||
this.ws.onmessage = (event) => {
|
||||
try {
|
||||
const data = JSON.parse(event.data);
|
||||
this.handleEvent(data);
|
||||
} catch (error) {
|
||||
console.error('[NostrVisualizer] Failed to parse event:', error);
|
||||
}
|
||||
};
|
||||
|
||||
this.ws.onclose = () => {
|
||||
console.log('[NostrVisualizer] Disconnected from Nostr relay');
|
||||
this.isConnected = false;
|
||||
|
||||
// Call disconnect callback
|
||||
this.onDisconnect();
|
||||
|
||||
// Attempt reconnect
|
||||
this.scheduleReconnect();
|
||||
};
|
||||
|
||||
this.ws.onerror = (error) => {
|
||||
console.error('[NostrVisualizer] WebSocket error:', error);
|
||||
this.onError(error);
|
||||
};
|
||||
|
||||
} catch (error) {
|
||||
console.error('[NostrVisualizer] Failed to connect:', error);
|
||||
this.onError(error);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Subscribe to Nostr events
|
||||
*/
|
||||
subscribe() {
|
||||
if (!this.isConnected || !this.ws) {
|
||||
console.warn('[NostrVisualizer] Not connected');
|
||||
return;
|
||||
}
|
||||
|
||||
// Create subscription for recent events
|
||||
const subscription = {
|
||||
"REQ": "nexus-stream",
|
||||
"filters": [{
|
||||
"kinds": [1, 2, 3, 4], // text_note, recommend_server, contact_list, encrypted_direct_message
|
||||
"limit": 50
|
||||
}]
|
||||
};
|
||||
|
||||
this.ws.send(JSON.stringify(subscription));
|
||||
console.log('[NostrVisualizer] Subscribed to Nostr events');
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle incoming Nostr event
|
||||
*/
|
||||
handleEvent(data) {
|
||||
// Skip subscription confirmation
|
||||
if (data[0] === 'EVENT' && data[1] === 'nexus-stream') {
|
||||
const event = data[2];
|
||||
|
||||
// Check if event type should be visualized
|
||||
if (this.eventTypes.includes(this.getEventType(event.kind))) {
|
||||
this.visualizeEvent(event);
|
||||
this.onEvent(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get event type name from kind
|
||||
*/
|
||||
getEventType(kind) {
|
||||
const types = {
|
||||
1: 'text_note',
|
||||
2: 'recommend_server',
|
||||
3: 'contact_list',
|
||||
4: 'encrypted_direct_message'
|
||||
};
|
||||
return types[kind] || 'unknown';
|
||||
}
|
||||
|
||||
/**
|
||||
* Visualize an event as a particle
|
||||
*/
|
||||
visualizeEvent(event) {
|
||||
// Add event to queue
|
||||
this.events.push({
|
||||
event: event,
|
||||
timestamp: Date.now(),
|
||||
visualized: false
|
||||
});
|
||||
|
||||
// Limit queue size
|
||||
if (this.events.length > this.maxEvents) {
|
||||
this.events.shift();
|
||||
}
|
||||
|
||||
// Update particle for this event
|
||||
this.updateParticleForEvent(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* Update particle for an event
|
||||
*/
|
||||
updateParticleForEvent(event) {
|
||||
// Find a particle to update
|
||||
const particle = this.particles.find(p => !p.event);
|
||||
|
||||
if (!particle) {
|
||||
// All particles are in use, recycle oldest
|
||||
const oldest = this.particles.reduce((a, b) =>
|
||||
(a.event && a.event.timestamp < b.event.timestamp) ? a : b
|
||||
);
|
||||
this.resetParticle(oldest);
|
||||
this.updateParticleWithEvent(oldest, event);
|
||||
} else {
|
||||
this.updateParticleWithEvent(particle, event);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Update particle with event data
|
||||
*/
|
||||
updateParticleWithEvent(particle, event) {
|
||||
// Set event data
|
||||
particle.event = event;
|
||||
|
||||
// Set color based on event type
|
||||
const colors = {
|
||||
'text_note': { r: 0.3, g: 0.8, b: 1.0 }, // Blue
|
||||
'recommend_server': { r: 1.0, g: 0.8, b: 0.3 }, // Gold
|
||||
'contact_list': { r: 0.3, g: 1.0, b: 0.8 }, // Cyan
|
||||
'encrypted_direct_message': { r: 1.0, g: 0.3, b: 0.8 } // Pink
|
||||
};
|
||||
|
||||
const eventType = this.getEventType(event.kind);
|
||||
particle.color = colors[eventType] || { r: 0.5, g: 0.5, b: 0.5 };
|
||||
|
||||
// Update geometry
|
||||
this.updateParticleGeometry(particle);
|
||||
|
||||
console.log(`[NostrVisualizer] Visualized ${eventType} event`);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset particle to default state
|
||||
*/
|
||||
resetParticle(particle) {
|
||||
particle.event = null;
|
||||
particle.color = { r: 0.3, g: 0.8, b: 1.0 };
|
||||
particle.size = this.particleSize;
|
||||
|
||||
// Random position
|
||||
const theta = Math.random() * Math.PI * 2;
|
||||
const phi = Math.acos(2 * Math.random() - 1);
|
||||
const r = 50 + Math.random() * 50;
|
||||
|
||||
particle.x = r * Math.sin(phi) * Math.cos(theta);
|
||||
particle.y = r * Math.sin(phi) * Math.sin(theta);
|
||||
particle.z = r * Math.cos(phi);
|
||||
|
||||
this.updateParticleGeometry(particle);
|
||||
}
|
||||
|
||||
/**
|
||||
* Update particle geometry
|
||||
*/
|
||||
updateParticleGeometry(particle) {
|
||||
if (!this.particleSystem) return;
|
||||
|
||||
const geometry = this.particleSystem.geometry;
|
||||
const positions = geometry.attributes.position.array;
|
||||
const colors = geometry.attributes.color.array;
|
||||
const sizes = geometry.attributes.size.array;
|
||||
|
||||
// Update position
|
||||
positions[particle.index * 3] = particle.x;
|
||||
positions[particle.index * 3 + 1] = particle.y;
|
||||
positions[particle.index * 3 + 2] = particle.z;
|
||||
|
||||
// Update color
|
||||
colors[particle.index * 3] = particle.color.r;
|
||||
colors[particle.index * 3 + 1] = particle.color.g;
|
||||
colors[particle.index * 3 + 2] = particle.color.b;
|
||||
|
||||
// Update size
|
||||
sizes[particle.index] = particle.size;
|
||||
|
||||
// Mark attributes as needing update
|
||||
geometry.attributes.position.needsUpdate = true;
|
||||
geometry.attributes.color.needsUpdate = true;
|
||||
geometry.attributes.size.needsUpdate = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update visualization
|
||||
*/
|
||||
update(deltaTime) {
|
||||
if (!this.particleSystem) return;
|
||||
|
||||
// Update particle positions
|
||||
for (const particle of this.particles) {
|
||||
// Move particle
|
||||
particle.x += particle.vx * this.streamSpeed * deltaTime;
|
||||
particle.y += particle.vy * this.streamSpeed * deltaTime;
|
||||
particle.z += particle.vz * this.streamSpeed * deltaTime;
|
||||
|
||||
// Add some turbulence
|
||||
particle.vx += (Math.random() - 0.5) * 0.01;
|
||||
particle.vy += (Math.random() - 0.5) * 0.01;
|
||||
particle.vz += (Math.random() - 0.5) * 0.01;
|
||||
|
||||
// Limit velocity
|
||||
const maxVel = 0.5;
|
||||
particle.vx = Math.max(-maxVel, Math.min(maxVel, particle.vx));
|
||||
particle.vy = Math.max(-maxVel, Math.min(maxVel, particle.vy));
|
||||
particle.vz = Math.max(-maxVel, Math.min(maxVel, particle.vz));
|
||||
|
||||
// Keep particles in bounds
|
||||
const maxDist = 100;
|
||||
if (Math.abs(particle.x) > maxDist) particle.vx *= -0.5;
|
||||
if (Math.abs(particle.y) > maxDist) particle.vy *= -0.5;
|
||||
if (Math.abs(particle.z) > maxDist) particle.vz *= -0.5;
|
||||
|
||||
// Update geometry
|
||||
this.updateParticleGeometry(particle);
|
||||
}
|
||||
|
||||
// Pulse particles with events
|
||||
const time = Date.now() * 0.001;
|
||||
for (const particle of this.particles) {
|
||||
if (particle.event) {
|
||||
// Pulse size for particles with events
|
||||
particle.size = this.particleSize * (1 + 0.2 * Math.sin(time * 3 + particle.index));
|
||||
this.updateParticleGeometry(particle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Schedule reconnection
|
||||
*/
|
||||
scheduleReconnect() {
|
||||
if (this.reconnectAttempts >= this.maxReconnectAttempts) {
|
||||
console.error('[NostrVisualizer] Max reconnect attempts reached');
|
||||
return;
|
||||
}
|
||||
|
||||
const delay = Math.min(1000 * Math.pow(2, this.reconnectAttempts), 30000);
|
||||
|
||||
console.log(`[NostrVisualizer] Reconnecting in ${delay / 1000}s...`);
|
||||
|
||||
setTimeout(() => {
|
||||
this.reconnectAttempts++;
|
||||
this.connect();
|
||||
}, delay);
|
||||
}
|
||||
|
||||
/**
|
||||
* Disconnect from Nostr relay
|
||||
*/
|
||||
disconnect() {
|
||||
console.log('[NostrVisualizer] Disconnecting...');
|
||||
|
||||
if (this.ws) {
|
||||
this.ws.close();
|
||||
this.ws = null;
|
||||
}
|
||||
|
||||
this.isConnected = false;
|
||||
|
||||
// Clear particles
|
||||
for (const particle of this.particles) {
|
||||
this.resetParticle(particle);
|
||||
}
|
||||
|
||||
console.log('[NostrVisualizer] Disconnected');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get visualization status
|
||||
*/
|
||||
getStatus() {
|
||||
return {
|
||||
connected: this.isConnected,
|
||||
relayUrl: this.relayUrl,
|
||||
eventCount: this.events.length,
|
||||
particleCount: this.particles.length,
|
||||
activeParticles: this.particles.filter(p => p.event).length,
|
||||
reconnectAttempts: this.reconnectAttempts
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
// Export for use in other modules
|
||||
if (typeof module !== 'undefined' && module.exports) {
|
||||
module.exports = NostrEventVisualizer;
|
||||
}
|
||||
|
||||
// Global instance for browser use
|
||||
if (typeof window !== 'undefined') {
|
||||
window.NostrEventVisualizer = NostrEventVisualizer;
|
||||
|
||||
// Auto-initialize when scene is ready
|
||||
document.addEventListener('DOMContentLoaded', () => {
|
||||
// This would be called when Three.js scene is initialized
|
||||
// window.nostrVisualizer = new NostrEventVisualizer();
|
||||
// window.nostrVisualizer.init(scene, camera, renderer);
|
||||
});
|
||||
}
|
||||
@@ -1,317 +0,0 @@
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
// SPATIAL SEARCH — Find nearest user/object by name
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
//
|
||||
// Search for users/objects by name with distance and direction.
|
||||
// Provides autocomplete, pathfinding arrow, and keyboard shortcuts.
|
||||
//
|
||||
// Usage:
|
||||
// const search = new SpatialSearch({ maxDistance: 1000 });
|
||||
// search.registerEntity('id', { name, type, position });
|
||||
// const results = search.searchEntities('query');
|
||||
// ═══════════════════════════════════════════════════════════════
|
||||
|
||||
class SpatialSearch {
|
||||
constructor(options = {}) {
|
||||
this.maxDistance = options.maxDistance || 1000;
|
||||
this.onResultSelect = options.onResultSelect || null;
|
||||
this.entities = new Map();
|
||||
this.selectedIndex = -1;
|
||||
this.results = [];
|
||||
this.isOpen = false;
|
||||
this._initUI();
|
||||
this._bindKeys();
|
||||
}
|
||||
|
||||
// ─── Entity Management ─────────────────────────────────
|
||||
|
||||
registerEntity(id, { name, type = 'object', position }) {
|
||||
this.entities.set(id, {
|
||||
id,
|
||||
name: name.toLowerCase(),
|
||||
displayName: name,
|
||||
type,
|
||||
position: { ...position }
|
||||
});
|
||||
}
|
||||
|
||||
unregisterEntity(id) {
|
||||
this.entities.delete(id);
|
||||
}
|
||||
|
||||
updateEntityPosition(id, position) {
|
||||
const entity = this.entities.get(id);
|
||||
if (entity) {
|
||||
entity.position = { ...position };
|
||||
}
|
||||
}
|
||||
|
||||
// ─── Search ────────────────────────────────────────────
|
||||
|
||||
searchEntities(query, cameraPosition = null) {
|
||||
if (!query || query.length < 1) {
|
||||
this.results = [];
|
||||
this._renderResults();
|
||||
return [];
|
||||
}
|
||||
|
||||
const q = query.toLowerCase();
|
||||
const results = [];
|
||||
|
||||
for (const [id, entity] of this.entities) {
|
||||
if (!entity.name.includes(q)) continue;
|
||||
|
||||
let distance = 0;
|
||||
let direction = '';
|
||||
|
||||
if (cameraPosition) {
|
||||
distance = this._calculateDistance(cameraPosition, entity.position);
|
||||
if (distance > this.maxDistance) continue;
|
||||
direction = this._calculateDirection(cameraPosition, entity.position);
|
||||
}
|
||||
|
||||
results.push({
|
||||
id,
|
||||
name: entity.displayName,
|
||||
type: entity.type,
|
||||
distance: Math.round(distance * 10) / 10,
|
||||
direction,
|
||||
position: entity.position
|
||||
});
|
||||
}
|
||||
|
||||
// Sort by distance
|
||||
results.sort((a, b) => a.distance - b.distance);
|
||||
|
||||
this.results = results.slice(0, 10); // Limit to 10 results
|
||||
this.selectedIndex = this.results.length > 0 ? 0 : -1;
|
||||
this._renderResults();
|
||||
|
||||
return this.results;
|
||||
}
|
||||
|
||||
selectResult(index) {
|
||||
if (index < 0 || index >= this.results.length) return;
|
||||
|
||||
this.selectedIndex = index;
|
||||
this._renderResults();
|
||||
|
||||
const result = this.results[index];
|
||||
if (result && this.onResultSelect) {
|
||||
this.onResultSelect(result);
|
||||
}
|
||||
|
||||
this.close();
|
||||
}
|
||||
|
||||
// ─── Distance & Direction ──────────────────────────────
|
||||
|
||||
_calculateDistance(from, to) {
|
||||
const dx = to.x - from.x;
|
||||
const dy = to.y - from.y;
|
||||
const dz = to.z - from.z;
|
||||
return Math.sqrt(dx * dx + dy * dy + dz * dz);
|
||||
}
|
||||
|
||||
_calculateDirection(from, to) {
|
||||
const dx = to.x - from.x;
|
||||
const dz = to.z - from.z;
|
||||
const angle = Math.atan2(dx, dz) * (180 / Math.PI);
|
||||
|
||||
// Convert to compass direction
|
||||
if (angle >= -22.5 && angle < 22.5) return 'N';
|
||||
if (angle >= 22.5 && angle < 67.5) return 'NE';
|
||||
if (angle >= 67.5 && angle < 112.5) return 'E';
|
||||
if (angle >= 112.5 && angle < 157.5) return 'SE';
|
||||
if (angle >= 157.5 || angle < -157.5) return 'S';
|
||||
if (angle >= -157.5 && angle < -112.5) return 'SW';
|
||||
if (angle >= -112.5 && angle < -67.5) return 'W';
|
||||
if (angle >= -67.5 && angle < -22.5) return 'NW';
|
||||
return 'N';
|
||||
}
|
||||
|
||||
// ─── UI ────────────────────────────────────────────────
|
||||
|
||||
_initUI() {
|
||||
// Search container
|
||||
this.container = document.createElement('div');
|
||||
this.container.id = 'spatial-search';
|
||||
this.container.className = 'spatial-search';
|
||||
this.container.style.display = 'none';
|
||||
|
||||
// Input
|
||||
this.input = document.createElement('input');
|
||||
this.input.type = 'text';
|
||||
this.input.className = 'spatial-search-input';
|
||||
this.input.placeholder = 'Search by name... (Ctrl+F)';
|
||||
this.input.addEventListener('input', () => this._onInput());
|
||||
this.input.addEventListener('keydown', (e) => this._onKeyDown(e));
|
||||
|
||||
// Results dropdown
|
||||
this.dropdown = document.createElement('div');
|
||||
this.dropdown.className = 'spatial-search-dropdown';
|
||||
|
||||
// Path arrow
|
||||
this.arrow = document.createElement('div');
|
||||
this.arrow.className = 'spatial-search-arrow';
|
||||
this.arrow.style.display = 'none';
|
||||
this.arrow.innerHTML = '<span class="arrow-icon">➤</span><span class="arrow-info"></span>';
|
||||
|
||||
this.container.appendChild(this.input);
|
||||
this.container.appendChild(this.dropdown);
|
||||
|
||||
document.body.appendChild(this.container);
|
||||
document.body.appendChild(this.arrow);
|
||||
}
|
||||
|
||||
_bindKeys() {
|
||||
document.addEventListener('keydown', (e) => {
|
||||
// Ctrl+F or Cmd+F to toggle
|
||||
if ((e.ctrlKey || e.metaKey) && e.key === 'f') {
|
||||
e.preventDefault();
|
||||
this.toggle();
|
||||
return;
|
||||
}
|
||||
|
||||
// Escape to close
|
||||
if (e.key === 'Escape' && this.isOpen) {
|
||||
e.preventDefault();
|
||||
this.close();
|
||||
return;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
_onInput() {
|
||||
const query = this.input.value;
|
||||
// Get camera position if available
|
||||
const cameraPos = window.camera ? {
|
||||
x: window.camera.position.x,
|
||||
y: window.camera.position.y,
|
||||
z: window.camera.position.z
|
||||
} : null;
|
||||
|
||||
this.searchEntities(query, cameraPos);
|
||||
}
|
||||
|
||||
_onKeyDown(e) {
|
||||
if (!this.isOpen || this.results.length === 0) return;
|
||||
|
||||
switch (e.key) {
|
||||
case 'ArrowDown':
|
||||
e.preventDefault();
|
||||
this.selectedIndex = Math.min(this.selectedIndex + 1, this.results.length - 1);
|
||||
this._renderResults();
|
||||
break;
|
||||
case 'ArrowUp':
|
||||
e.preventDefault();
|
||||
this.selectedIndex = Math.max(this.selectedIndex - 1, 0);
|
||||
this._renderResults();
|
||||
break;
|
||||
case 'Enter':
|
||||
e.preventDefault();
|
||||
if (this.selectedIndex >= 0) {
|
||||
this.selectResult(this.selectedIndex);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_renderResults() {
|
||||
this.dropdown.innerHTML = '';
|
||||
|
||||
if (this.results.length === 0) {
|
||||
if (this.input.value) {
|
||||
this.dropdown.innerHTML = '<div class="spatial-search-empty">No results found</div>';
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
this.results.forEach((result, index) => {
|
||||
const item = document.createElement('div');
|
||||
item.className = `spatial-search-item ${index === this.selectedIndex ? 'selected' : ''}`;
|
||||
item.innerHTML = `
|
||||
<span class="item-name">${this._escapeHtml(result.name)}</span>
|
||||
<span class="item-type">${result.type}</span>
|
||||
<span class="item-distance">${result.distance}m ${result.direction}</span>
|
||||
`;
|
||||
item.addEventListener('click', () => this.selectResult(index));
|
||||
this.dropdown.appendChild(item);
|
||||
});
|
||||
}
|
||||
|
||||
_updateArrow(result) {
|
||||
if (!result) {
|
||||
this.arrow.style.display = 'none';
|
||||
return;
|
||||
}
|
||||
|
||||
this.arrow.style.display = 'flex';
|
||||
const info = this.arrow.querySelector('.arrow-info');
|
||||
if (info) {
|
||||
info.textContent = `${result.name} — ${result.distance}m ${result.direction}`;
|
||||
}
|
||||
|
||||
// Rotate arrow based on direction
|
||||
const rotations = {
|
||||
'N': 0, 'NE': 45, 'E': 90, 'SE': 135,
|
||||
'S': 180, 'SW': 225, 'W': 270, 'NW': 315
|
||||
};
|
||||
const arrowIcon = this.arrow.querySelector('.arrow-icon');
|
||||
if (arrowIcon) {
|
||||
arrowIcon.style.transform = `rotate(${rotations[result.direction] || 0}deg)`;
|
||||
}
|
||||
}
|
||||
|
||||
_escapeHtml(str) {
|
||||
const div = document.createElement('div');
|
||||
div.textContent = str;
|
||||
return div.innerHTML;
|
||||
}
|
||||
|
||||
// ─── Public API ────────────────────────────────────────
|
||||
|
||||
open() {
|
||||
this.isOpen = true;
|
||||
this.container.style.display = 'flex';
|
||||
this.input.focus();
|
||||
this.input.value = '';
|
||||
this.results = [];
|
||||
this._renderResults();
|
||||
}
|
||||
|
||||
close() {
|
||||
this.isOpen = false;
|
||||
this.container.style.display = 'none';
|
||||
this.input.blur();
|
||||
this.selectedIndex = -1;
|
||||
this._updateArrow(null);
|
||||
}
|
||||
|
||||
toggle() {
|
||||
if (this.isOpen) {
|
||||
this.close();
|
||||
} else {
|
||||
this.open();
|
||||
}
|
||||
}
|
||||
|
||||
getStatus() {
|
||||
return {
|
||||
entityCount: this.entities.size,
|
||||
isOpen: this.isOpen,
|
||||
resultCount: this.results.length,
|
||||
selectedIndex: this.selectedIndex
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
// Export for module systems
|
||||
if (typeof module !== 'undefined' && module.exports) {
|
||||
module.exports = SpatialSearch;
|
||||
}
|
||||
|
||||
// Make available globally
|
||||
if (typeof window !== 'undefined') {
|
||||
window.SpatialSearch = SpatialSearch;
|
||||
}
|
||||
@@ -1,99 +0,0 @@
|
||||
// Test suite for SpatialSearch module
|
||||
// Run: node --test tests/test_spatial_search.js
|
||||
|
||||
const { describe, it, beforeEach } = require('node:test');
|
||||
const assert = require('node:assert');
|
||||
|
||||
// Mock DOM for Node.js environment
|
||||
global.document = {
|
||||
createElement: (tag) => ({
|
||||
className: '',
|
||||
style: {},
|
||||
innerHTML: '',
|
||||
textContent: '',
|
||||
addEventListener: () => {},
|
||||
appendChild: () => {},
|
||||
querySelector: () => ({ style: {}, textContent: '' })
|
||||
}),
|
||||
body: { appendChild: () => {} },
|
||||
addEventListener: () => {}
|
||||
};
|
||||
global.window = { camera: null };
|
||||
|
||||
// Load module
|
||||
const SpatialSearch = require('../js/spatial-search.js');
|
||||
|
||||
describe('SpatialSearch', () => {
|
||||
let search;
|
||||
|
||||
beforeEach(() => {
|
||||
search = new SpatialSearch({ maxDistance: 1000 });
|
||||
});
|
||||
|
||||
it('loads correctly', () => {
|
||||
assert.ok(SpatialSearch);
|
||||
});
|
||||
|
||||
it('can be instantiated', () => {
|
||||
assert.ok(search instanceof SpatialSearch);
|
||||
});
|
||||
|
||||
it('can register entities', () => {
|
||||
search.registerEntity('user1', {
|
||||
name: 'Alice',
|
||||
type: 'user',
|
||||
position: { x: 10, y: 0, z: 5 }
|
||||
});
|
||||
const status = search.getStatus();
|
||||
assert.strictEqual(status.entityCount, 1);
|
||||
});
|
||||
|
||||
it('can unregister entities', () => {
|
||||
search.registerEntity('user1', { name: 'Alice', type: 'user', position: { x: 0, y: 0, z: 0 } });
|
||||
search.unregisterEntity('user1');
|
||||
assert.strictEqual(search.getStatus().entityCount, 0);
|
||||
});
|
||||
|
||||
it('can update entity position', () => {
|
||||
search.registerEntity('user1', { name: 'Alice', type: 'user', position: { x: 0, y: 0, z: 0 } });
|
||||
search.updateEntityPosition('user1', { x: 10, y: 0, z: 10 });
|
||||
// Verify by searching with camera position
|
||||
const results = search.searchEntities('alice', { x: 0, y: 0, z: 0 });
|
||||
assert.strictEqual(results.length, 1);
|
||||
assert.ok(results[0].distance > 0);
|
||||
});
|
||||
|
||||
it('calculates distance correctly', () => {
|
||||
const from = { x: 0, y: 0, z: 0 };
|
||||
const to = { x: 3, y: 0, z: 4 };
|
||||
const distance = search._calculateDistance(from, to);
|
||||
assert.strictEqual(distance, 5); // 3-4-5 triangle
|
||||
});
|
||||
|
||||
it('calculates direction correctly', () => {
|
||||
const from = { x: 0, y: 0, z: 0 };
|
||||
assert.strictEqual(search._calculateDirection(from, { x: 0, y: 0, z: 10 }), 'N');
|
||||
assert.strictEqual(search._calculateDirection(from, { x: 10, y: 0, z: 0 }), 'E');
|
||||
assert.strictEqual(search._calculateDirection(from, { x: 0, y: 0, z: -10 }), 'S');
|
||||
assert.strictEqual(search._calculateDirection(from, { x: -10, y: 0, z: 0 }), 'W');
|
||||
});
|
||||
|
||||
it('searches entities correctly', () => {
|
||||
search.registerEntity('1', { name: 'Alice', type: 'user', position: { x: 5, y: 0, z: 0 } });
|
||||
search.registerEntity('2', { name: 'Bob', type: 'user', position: { x: 10, y: 0, z: 0 } });
|
||||
search.registerEntity('3', { name: 'Alice Shop', type: 'object', position: { x: 20, y: 0, z: 0 } });
|
||||
|
||||
const results = search.searchEntities('ali', { x: 0, y: 0, z: 0 });
|
||||
assert.strictEqual(results.length, 2);
|
||||
assert.strictEqual(results[0].name, 'Alice'); // Closer
|
||||
assert.strictEqual(results[1].name, 'Alice Shop');
|
||||
});
|
||||
|
||||
it('gets status', () => {
|
||||
search.registerEntity('1', { name: 'Test', type: 'object', position: { x: 0, y: 0, z: 0 } });
|
||||
const status = search.getStatus();
|
||||
assert.strictEqual(status.entityCount, 1);
|
||||
assert.strictEqual(status.isOpen, false);
|
||||
assert.strictEqual(status.resultCount, 0);
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user