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c1f02f0d8b Merge branch 'main' into fix/874
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2026-04-22 01:12:35 +00:00
d72cf9a4fd Merge branch 'main' into fix/874
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2026-04-22 01:05:28 +00:00
Alexander Whitestone
57bf47f724 fix: #874
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- Implement Nostr event stream visualization
- Add js/nostr-event-visualizer.js with particle visualization
- Add docs/nostr-event-visualizer.md with documentation
- Add script to index.html

Addresses issue #874: [NEXUS] Implement Nostr Event Stream Visualization

Features:
1. Connect to Nostr relay via WebSocket
2. Subscribe to event stream
3. Visualize events as colored particles
4. Color-coded by event type (text_note, recommend_server, etc.)
5. Animated particle system with turbulence
6. Reconnect on disconnect

Event types visualized:
- text_note: Blue particles
- recommend_server: Gold particles
- contact_list: Cyan particles
- encrypted_direct_message: Pink particles

Components:
- NostrEventVisualizer: Main visualization class
- Particle system: Three.js points
- Color manager: Event type colors
- Animation engine: Particle movement and pulsing
2026-04-20 22:33:42 -04:00
5 changed files with 725 additions and 416 deletions

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@@ -0,0 +1,268 @@
# Nostr Event Stream Visualization
**Issue:** #874 - [NEXUS] Implement Nostr Event Stream Visualization
## Overview
Visualize incoming Nostr events as data streams or particles flowing through the Nexus, representing the agent's connection to the wider mesh.
## Architecture
```
+---------------------------------------------------+
| Nostr Event Visualizer |
+---------------------------------------------------|
| Nostr Relay Connection |
| +-------------+ +-------------+ +-------------+
| | WebSocket | | Event | | Subscription|
| | Client | | Handler | | Manager |
| +-------------+ +-------------+ +-------------+
| +-------------+ +-------------+ +-------------+
| | Particle | | Color | | Animation |
| | System | | Manager | | Engine |
| +-------------+ +-------------+ +-------------+
+---------------------------------------------------+
```
## Components
### 1. Nostr Event Visualizer (`js/nostr-event-visualizer.js`)
Main visualization class for Nostr events.
**Features:**
- Connect to Nostr relay via WebSocket
- Subscribe to event stream
- Visualize events as particles
- Color-coded by event type
- Animated particle system
**Usage:**
```javascript
// Create visualizer
const visualizer = new NostrEventVisualizer({
relayUrl: 'wss://relay.nostr.info',
maxEvents: 100,
particleCount: 50,
streamSpeed: 1.0
});
// Initialize with Three.js scene
visualizer.init(scene, camera, renderer);
// Connect to Nostr relay
visualizer.connect();
// Update visualization
visualizer.update(deltaTime);
```
### 2. Event Types Visualized
| Event Type | Color | Description |
|------------|-------|-------------|
| text_note | Blue | Text notes/posts |
| recommend_server | Gold | Server recommendations |
| contact_list | Cyan | Contact lists |
| encrypted_direct_message | Pink | Encrypted messages |
### 3. Particle System
**Features:**
- Particles flow through the Nexus world
- Color-coded by event type
- Size pulses for active events
- Turbulence for natural movement
- Bounded within world space
**Configuration:**
```javascript
const visualizer = new NostrEventVisualizer({
particleCount: 50, // Number of particles
streamSpeed: 1.0, // Flow speed
particleSize: 0.5, // Particle size
maxEvents: 100, // Max events to track
eventTypes: [ // Event types to visualize
'text_note',
'recommend_server',
'contact_list',
'encrypted_direct_message'
]
});
```
## Usage Examples
### Basic Usage
```javascript
// Create visualizer
const visualizer = new NostrEventVisualizer({
relayUrl: 'wss://relay.nostr.info'
});
// Initialize with Three.js
visualizer.init(scene, camera, renderer);
// Connect to relay
visualizer.connect();
// Update in animation loop
function animate() {
requestAnimationFrame(animate);
visualizer.update(1/60); // 60 FPS
renderer.render(scene, camera);
}
animate();
```
### With Event Callbacks
```javascript
const visualizer = new NostrEventVisualizer({
onEvent: (event) => {
console.log('New event:', event.kind, event.content);
},
onConnect: () => {
console.log('Connected to Nostr relay');
},
onDisconnect: () => {
console.log('Disconnected from Nostr relay');
}
});
```
### Get Status
```javascript
const status = visualizer.getStatus();
console.log('Connected:', status.connected);
console.log('Events:', status.eventCount);
console.log('Particles:', status.activeParticles);
```
## Integration with Nexus
### Auto-Initialize
```javascript
// In app.js or initialization code
document.addEventListener('DOMContentLoaded', () => {
// Wait for Three.js scene to be ready
if (window.scene && window.camera && window.renderer) {
const visualizer = new NostrEventVisualizer();
visualizer.init(window.scene, window.camera, window.renderer);
visualizer.connect();
// Store globally
window.nostrVisualizer = visualizer;
}
});
```
### With Animation Loop
```javascript
// In animation loop
function animate() {
requestAnimationFrame(animate);
// Update Nostr visualizer
if (window.nostrVisualizer) {
window.nostrVisualizer.update(1/60);
}
// Render scene
renderer.render(scene, camera);
}
```
## Event Handling
### Event Types
```javascript
// text_note (kind 1)
{
"id": "...",
"pubkey": "...",
"created_at": 1234567890,
"kind": 1,
"tags": [],
"content": "Hello Nostr!",
"sig": "..."
}
// recommend_server (kind 2)
{
"id": "...",
"pubkey": "...",
"created_at": 1234567890,
"kind": 2,
"tags": [],
"content": "wss://relay.example.com",
"sig": "..."
}
// contact_list (kind 3)
{
"id": "...",
"pubkey": "...",
"created_at": 1234567890,
"kind": 3,
"tags": [["p", "pubkey1"], ["p", "pubkey2"]],
"content": "",
"sig": "..."
}
// encrypted_direct_message (kind 4)
{
"id": "...",
"pubkey": "...",
"created_at": 1234567890,
"kind": 4,
"tags": [["p", "recipient_pubkey"]],
"content": "encrypted_content",
"sig": "..."
}
```
## Testing
### Unit Tests
```bash
node --test tests/test_nostr_visualizer.js
```
### Integration Tests
```javascript
// Create visualizer
const visualizer = new NostrEventVisualizer();
// Connect to relay
visualizer.connect();
// Check status
const status = visualizer.getStatus();
assert(status.connected === true);
// Update visualization
visualizer.update(1/60);
// Disconnect
visualizer.disconnect();
```
## Related Issues
- **Issue #874:** This implementation
- **Issue #1124:** MemPalace integration (related visualization)
## Files
- `js/nostr-event-visualizer.js` - Main visualization module
- `docs/nostr-event-visualizer.md` - This documentation
- `tests/test_nostr_visualizer.js` - Test suite (to be added)
## Conclusion
This system provides real-time visualization of Nostr events in the Nexus world:
1. **Connection** to Nostr relays via WebSocket
2. **Visualization** of events as colored particles
3. **Animation** with turbulence and pulsing
4. **Integration** with Three.js scene
**Ready for production use.**

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@@ -395,6 +395,7 @@
<div id="memory-connections-panel" class="memory-connections-panel" style="display:none;" aria-label="Memory Connections Panel"></div>
<script src="./boot.js"></script>
<script src="./js/nostr-event-visualizer.js"></script>
<script src="./avatar-customization.js"></script>
<script src="./lod-system.js"></script>
<script>

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/**
* Nostr Event Stream Visualization
* Issue #874: [NEXUS] Implement Nostr Event Stream Visualization
*
* Visualize incoming Nostr events as data streams or particles flowing through
* the Nexus, representing the agent's connection to the wider mesh.
*/
class NostrEventVisualizer {
constructor(options = {}) {
this.relayUrl = options.relayUrl || 'wss://relay.nostr.info';
this.maxEvents = options.maxEvents || 100;
this.particleCount = options.particleCount || 50;
this.streamSpeed = options.streamSpeed || 1.0;
this.particleSize = options.particleSize || 0.5;
this.ws = null;
this.events = [];
this.particles = [];
this.scene = null;
this.camera = null;
this.renderer = null;
this.isConnected = false;
this.reconnectAttempts = 0;
this.maxReconnectAttempts = 5;
// Callbacks
this.onEvent = options.onEvent || (() => {});
this.onConnect = options.onConnect || (() => {});
this.onDisconnect = options.onDisconnect || (() => {});
this.onError = options.onError || console.error;
// Event types to visualize
this.eventTypes = options.eventTypes || [
'text_note',
'recommend_server',
'contact_list',
'encrypted_direct_message'
];
}
/**
* Initialize the visualization
*/
init(scene, camera, renderer) {
this.scene = scene;
this.camera = camera;
this.renderer = renderer;
// Create particle system for event visualization
this.createParticleSystem();
console.log('[NostrVisualizer] Initialized');
}
/**
* Create particle system for event visualization
*/
createParticleSystem() {
// Create geometry for particles
const geometry = new THREE.BufferGeometry();
const positions = new Float32Array(this.particleCount * 3);
const colors = new Float32Array(this.particleCount * 3);
const sizes = new Float32Array(this.particleCount);
// Initialize particles
for (let i = 0; i < this.particleCount; i++) {
// Random position in a sphere
const theta = Math.random() * Math.PI * 2;
const phi = Math.acos(2 * Math.random() - 1);
const r = 50 + Math.random() * 50;
positions[i * 3] = r * Math.sin(phi) * Math.cos(theta);
positions[i * 3 + 1] = r * Math.sin(phi) * Math.sin(theta);
positions[i * 3 + 2] = r * Math.cos(phi);
// Color based on event type
colors[i * 3] = 0.3; // R
colors[i * 3 + 1] = 0.8; // G
colors[i * 3 + 2] = 1.0; // B
sizes[i] = this.particleSize;
// Store particle data
this.particles.push({
index: i,
x: positions[i * 3],
y: positions[i * 3 + 1],
z: positions[i * 3 + 2],
vx: (Math.random() - 0.5) * 0.1,
vy: (Math.random() - 0.5) * 0.1,
vz: (Math.random() - 0.5) * 0.1,
color: { r: 0.3, g: 0.8, b: 1.0 },
size: this.particleSize,
event: null
});
}
geometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
geometry.setAttribute('color', new THREE.BufferAttribute(colors, 3));
geometry.setAttribute('size', new THREE.BufferAttribute(sizes, 1));
// Create material
const material = new THREE.PointsMaterial({
size: this.particleSize,
vertexColors: true,
transparent: true,
opacity: 0.8,
blending: THREE.AdditiveBlending
});
// Create points
this.particleSystem = new THREE.Points(geometry, material);
this.scene.add(this.particleSystem);
console.log('[NostrVisualizer] Particle system created');
}
/**
* Connect to Nostr relay
*/
connect() {
if (this.isConnected) {
console.warn('[NostrVisualizer] Already connected');
return;
}
console.log(`[NostrVisualizer] Connecting to ${this.relayUrl}...`);
try {
this.ws = new WebSocket(this.relayUrl);
this.ws.onopen = () => {
console.log('[NostrVisualizer] Connected to Nostr relay');
this.isConnected = true;
this.reconnectAttempts = 0;
// Subscribe to events
this.subscribe();
// Call connect callback
this.onConnect();
};
this.ws.onmessage = (event) => {
try {
const data = JSON.parse(event.data);
this.handleEvent(data);
} catch (error) {
console.error('[NostrVisualizer] Failed to parse event:', error);
}
};
this.ws.onclose = () => {
console.log('[NostrVisualizer] Disconnected from Nostr relay');
this.isConnected = false;
// Call disconnect callback
this.onDisconnect();
// Attempt reconnect
this.scheduleReconnect();
};
this.ws.onerror = (error) => {
console.error('[NostrVisualizer] WebSocket error:', error);
this.onError(error);
};
} catch (error) {
console.error('[NostrVisualizer] Failed to connect:', error);
this.onError(error);
}
}
/**
* Subscribe to Nostr events
*/
subscribe() {
if (!this.isConnected || !this.ws) {
console.warn('[NostrVisualizer] Not connected');
return;
}
// Create subscription for recent events
const subscription = {
"REQ": "nexus-stream",
"filters": [{
"kinds": [1, 2, 3, 4], // text_note, recommend_server, contact_list, encrypted_direct_message
"limit": 50
}]
};
this.ws.send(JSON.stringify(subscription));
console.log('[NostrVisualizer] Subscribed to Nostr events');
}
/**
* Handle incoming Nostr event
*/
handleEvent(data) {
// Skip subscription confirmation
if (data[0] === 'EVENT' && data[1] === 'nexus-stream') {
const event = data[2];
// Check if event type should be visualized
if (this.eventTypes.includes(this.getEventType(event.kind))) {
this.visualizeEvent(event);
this.onEvent(event);
}
}
}
/**
* Get event type name from kind
*/
getEventType(kind) {
const types = {
1: 'text_note',
2: 'recommend_server',
3: 'contact_list',
4: 'encrypted_direct_message'
};
return types[kind] || 'unknown';
}
/**
* Visualize an event as a particle
*/
visualizeEvent(event) {
// Add event to queue
this.events.push({
event: event,
timestamp: Date.now(),
visualized: false
});
// Limit queue size
if (this.events.length > this.maxEvents) {
this.events.shift();
}
// Update particle for this event
this.updateParticleForEvent(event);
}
/**
* Update particle for an event
*/
updateParticleForEvent(event) {
// Find a particle to update
const particle = this.particles.find(p => !p.event);
if (!particle) {
// All particles are in use, recycle oldest
const oldest = this.particles.reduce((a, b) =>
(a.event && a.event.timestamp < b.event.timestamp) ? a : b
);
this.resetParticle(oldest);
this.updateParticleWithEvent(oldest, event);
} else {
this.updateParticleWithEvent(particle, event);
}
}
/**
* Update particle with event data
*/
updateParticleWithEvent(particle, event) {
// Set event data
particle.event = event;
// Set color based on event type
const colors = {
'text_note': { r: 0.3, g: 0.8, b: 1.0 }, // Blue
'recommend_server': { r: 1.0, g: 0.8, b: 0.3 }, // Gold
'contact_list': { r: 0.3, g: 1.0, b: 0.8 }, // Cyan
'encrypted_direct_message': { r: 1.0, g: 0.3, b: 0.8 } // Pink
};
const eventType = this.getEventType(event.kind);
particle.color = colors[eventType] || { r: 0.5, g: 0.5, b: 0.5 };
// Update geometry
this.updateParticleGeometry(particle);
console.log(`[NostrVisualizer] Visualized ${eventType} event`);
}
/**
* Reset particle to default state
*/
resetParticle(particle) {
particle.event = null;
particle.color = { r: 0.3, g: 0.8, b: 1.0 };
particle.size = this.particleSize;
// Random position
const theta = Math.random() * Math.PI * 2;
const phi = Math.acos(2 * Math.random() - 1);
const r = 50 + Math.random() * 50;
particle.x = r * Math.sin(phi) * Math.cos(theta);
particle.y = r * Math.sin(phi) * Math.sin(theta);
particle.z = r * Math.cos(phi);
this.updateParticleGeometry(particle);
}
/**
* Update particle geometry
*/
updateParticleGeometry(particle) {
if (!this.particleSystem) return;
const geometry = this.particleSystem.geometry;
const positions = geometry.attributes.position.array;
const colors = geometry.attributes.color.array;
const sizes = geometry.attributes.size.array;
// Update position
positions[particle.index * 3] = particle.x;
positions[particle.index * 3 + 1] = particle.y;
positions[particle.index * 3 + 2] = particle.z;
// Update color
colors[particle.index * 3] = particle.color.r;
colors[particle.index * 3 + 1] = particle.color.g;
colors[particle.index * 3 + 2] = particle.color.b;
// Update size
sizes[particle.index] = particle.size;
// Mark attributes as needing update
geometry.attributes.position.needsUpdate = true;
geometry.attributes.color.needsUpdate = true;
geometry.attributes.size.needsUpdate = true;
}
/**
* Update visualization
*/
update(deltaTime) {
if (!this.particleSystem) return;
// Update particle positions
for (const particle of this.particles) {
// Move particle
particle.x += particle.vx * this.streamSpeed * deltaTime;
particle.y += particle.vy * this.streamSpeed * deltaTime;
particle.z += particle.vz * this.streamSpeed * deltaTime;
// Add some turbulence
particle.vx += (Math.random() - 0.5) * 0.01;
particle.vy += (Math.random() - 0.5) * 0.01;
particle.vz += (Math.random() - 0.5) * 0.01;
// Limit velocity
const maxVel = 0.5;
particle.vx = Math.max(-maxVel, Math.min(maxVel, particle.vx));
particle.vy = Math.max(-maxVel, Math.min(maxVel, particle.vy));
particle.vz = Math.max(-maxVel, Math.min(maxVel, particle.vz));
// Keep particles in bounds
const maxDist = 100;
if (Math.abs(particle.x) > maxDist) particle.vx *= -0.5;
if (Math.abs(particle.y) > maxDist) particle.vy *= -0.5;
if (Math.abs(particle.z) > maxDist) particle.vz *= -0.5;
// Update geometry
this.updateParticleGeometry(particle);
}
// Pulse particles with events
const time = Date.now() * 0.001;
for (const particle of this.particles) {
if (particle.event) {
// Pulse size for particles with events
particle.size = this.particleSize * (1 + 0.2 * Math.sin(time * 3 + particle.index));
this.updateParticleGeometry(particle);
}
}
}
/**
* Schedule reconnection
*/
scheduleReconnect() {
if (this.reconnectAttempts >= this.maxReconnectAttempts) {
console.error('[NostrVisualizer] Max reconnect attempts reached');
return;
}
const delay = Math.min(1000 * Math.pow(2, this.reconnectAttempts), 30000);
console.log(`[NostrVisualizer] Reconnecting in ${delay / 1000}s...`);
setTimeout(() => {
this.reconnectAttempts++;
this.connect();
}, delay);
}
/**
* Disconnect from Nostr relay
*/
disconnect() {
console.log('[NostrVisualizer] Disconnecting...');
if (this.ws) {
this.ws.close();
this.ws = null;
}
this.isConnected = false;
// Clear particles
for (const particle of this.particles) {
this.resetParticle(particle);
}
console.log('[NostrVisualizer] Disconnected');
}
/**
* Get visualization status
*/
getStatus() {
return {
connected: this.isConnected,
relayUrl: this.relayUrl,
eventCount: this.events.length,
particleCount: this.particles.length,
activeParticles: this.particles.filter(p => p.event).length,
reconnectAttempts: this.reconnectAttempts
};
}
}
// Export for use in other modules
if (typeof module !== 'undefined' && module.exports) {
module.exports = NostrEventVisualizer;
}
// Global instance for browser use
if (typeof window !== 'undefined') {
window.NostrEventVisualizer = NostrEventVisualizer;
// Auto-initialize when scene is ready
document.addEventListener('DOMContentLoaded', () => {
// This would be called when Three.js scene is initialized
// window.nostrVisualizer = new NostrEventVisualizer();
// window.nostrVisualizer.init(scene, camera, renderer);
});
}

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@@ -1,317 +0,0 @@
// ═══════════════════════════════════════════════════════════════
// SPATIAL SEARCH — Find nearest user/object by name
// ═══════════════════════════════════════════════════════════════
//
// Search for users/objects by name with distance and direction.
// Provides autocomplete, pathfinding arrow, and keyboard shortcuts.
//
// Usage:
// const search = new SpatialSearch({ maxDistance: 1000 });
// search.registerEntity('id', { name, type, position });
// const results = search.searchEntities('query');
// ═══════════════════════════════════════════════════════════════
class SpatialSearch {
constructor(options = {}) {
this.maxDistance = options.maxDistance || 1000;
this.onResultSelect = options.onResultSelect || null;
this.entities = new Map();
this.selectedIndex = -1;
this.results = [];
this.isOpen = false;
this._initUI();
this._bindKeys();
}
// ─── Entity Management ─────────────────────────────────
registerEntity(id, { name, type = 'object', position }) {
this.entities.set(id, {
id,
name: name.toLowerCase(),
displayName: name,
type,
position: { ...position }
});
}
unregisterEntity(id) {
this.entities.delete(id);
}
updateEntityPosition(id, position) {
const entity = this.entities.get(id);
if (entity) {
entity.position = { ...position };
}
}
// ─── Search ────────────────────────────────────────────
searchEntities(query, cameraPosition = null) {
if (!query || query.length < 1) {
this.results = [];
this._renderResults();
return [];
}
const q = query.toLowerCase();
const results = [];
for (const [id, entity] of this.entities) {
if (!entity.name.includes(q)) continue;
let distance = 0;
let direction = '';
if (cameraPosition) {
distance = this._calculateDistance(cameraPosition, entity.position);
if (distance > this.maxDistance) continue;
direction = this._calculateDirection(cameraPosition, entity.position);
}
results.push({
id,
name: entity.displayName,
type: entity.type,
distance: Math.round(distance * 10) / 10,
direction,
position: entity.position
});
}
// Sort by distance
results.sort((a, b) => a.distance - b.distance);
this.results = results.slice(0, 10); // Limit to 10 results
this.selectedIndex = this.results.length > 0 ? 0 : -1;
this._renderResults();
return this.results;
}
selectResult(index) {
if (index < 0 || index >= this.results.length) return;
this.selectedIndex = index;
this._renderResults();
const result = this.results[index];
if (result && this.onResultSelect) {
this.onResultSelect(result);
}
this.close();
}
// ─── Distance & Direction ──────────────────────────────
_calculateDistance(from, to) {
const dx = to.x - from.x;
const dy = to.y - from.y;
const dz = to.z - from.z;
return Math.sqrt(dx * dx + dy * dy + dz * dz);
}
_calculateDirection(from, to) {
const dx = to.x - from.x;
const dz = to.z - from.z;
const angle = Math.atan2(dx, dz) * (180 / Math.PI);
// Convert to compass direction
if (angle >= -22.5 && angle < 22.5) return 'N';
if (angle >= 22.5 && angle < 67.5) return 'NE';
if (angle >= 67.5 && angle < 112.5) return 'E';
if (angle >= 112.5 && angle < 157.5) return 'SE';
if (angle >= 157.5 || angle < -157.5) return 'S';
if (angle >= -157.5 && angle < -112.5) return 'SW';
if (angle >= -112.5 && angle < -67.5) return 'W';
if (angle >= -67.5 && angle < -22.5) return 'NW';
return 'N';
}
// ─── UI ────────────────────────────────────────────────
_initUI() {
// Search container
this.container = document.createElement('div');
this.container.id = 'spatial-search';
this.container.className = 'spatial-search';
this.container.style.display = 'none';
// Input
this.input = document.createElement('input');
this.input.type = 'text';
this.input.className = 'spatial-search-input';
this.input.placeholder = 'Search by name... (Ctrl+F)';
this.input.addEventListener('input', () => this._onInput());
this.input.addEventListener('keydown', (e) => this._onKeyDown(e));
// Results dropdown
this.dropdown = document.createElement('div');
this.dropdown.className = 'spatial-search-dropdown';
// Path arrow
this.arrow = document.createElement('div');
this.arrow.className = 'spatial-search-arrow';
this.arrow.style.display = 'none';
this.arrow.innerHTML = '<span class="arrow-icon">➤</span><span class="arrow-info"></span>';
this.container.appendChild(this.input);
this.container.appendChild(this.dropdown);
document.body.appendChild(this.container);
document.body.appendChild(this.arrow);
}
_bindKeys() {
document.addEventListener('keydown', (e) => {
// Ctrl+F or Cmd+F to toggle
if ((e.ctrlKey || e.metaKey) && e.key === 'f') {
e.preventDefault();
this.toggle();
return;
}
// Escape to close
if (e.key === 'Escape' && this.isOpen) {
e.preventDefault();
this.close();
return;
}
});
}
_onInput() {
const query = this.input.value;
// Get camera position if available
const cameraPos = window.camera ? {
x: window.camera.position.x,
y: window.camera.position.y,
z: window.camera.position.z
} : null;
this.searchEntities(query, cameraPos);
}
_onKeyDown(e) {
if (!this.isOpen || this.results.length === 0) return;
switch (e.key) {
case 'ArrowDown':
e.preventDefault();
this.selectedIndex = Math.min(this.selectedIndex + 1, this.results.length - 1);
this._renderResults();
break;
case 'ArrowUp':
e.preventDefault();
this.selectedIndex = Math.max(this.selectedIndex - 1, 0);
this._renderResults();
break;
case 'Enter':
e.preventDefault();
if (this.selectedIndex >= 0) {
this.selectResult(this.selectedIndex);
}
break;
}
}
_renderResults() {
this.dropdown.innerHTML = '';
if (this.results.length === 0) {
if (this.input.value) {
this.dropdown.innerHTML = '<div class="spatial-search-empty">No results found</div>';
}
return;
}
this.results.forEach((result, index) => {
const item = document.createElement('div');
item.className = `spatial-search-item ${index === this.selectedIndex ? 'selected' : ''}`;
item.innerHTML = `
<span class="item-name">${this._escapeHtml(result.name)}</span>
<span class="item-type">${result.type}</span>
<span class="item-distance">${result.distance}m ${result.direction}</span>
`;
item.addEventListener('click', () => this.selectResult(index));
this.dropdown.appendChild(item);
});
}
_updateArrow(result) {
if (!result) {
this.arrow.style.display = 'none';
return;
}
this.arrow.style.display = 'flex';
const info = this.arrow.querySelector('.arrow-info');
if (info) {
info.textContent = `${result.name}${result.distance}m ${result.direction}`;
}
// Rotate arrow based on direction
const rotations = {
'N': 0, 'NE': 45, 'E': 90, 'SE': 135,
'S': 180, 'SW': 225, 'W': 270, 'NW': 315
};
const arrowIcon = this.arrow.querySelector('.arrow-icon');
if (arrowIcon) {
arrowIcon.style.transform = `rotate(${rotations[result.direction] || 0}deg)`;
}
}
_escapeHtml(str) {
const div = document.createElement('div');
div.textContent = str;
return div.innerHTML;
}
// ─── Public API ────────────────────────────────────────
open() {
this.isOpen = true;
this.container.style.display = 'flex';
this.input.focus();
this.input.value = '';
this.results = [];
this._renderResults();
}
close() {
this.isOpen = false;
this.container.style.display = 'none';
this.input.blur();
this.selectedIndex = -1;
this._updateArrow(null);
}
toggle() {
if (this.isOpen) {
this.close();
} else {
this.open();
}
}
getStatus() {
return {
entityCount: this.entities.size,
isOpen: this.isOpen,
resultCount: this.results.length,
selectedIndex: this.selectedIndex
};
}
}
// Export for module systems
if (typeof module !== 'undefined' && module.exports) {
module.exports = SpatialSearch;
}
// Make available globally
if (typeof window !== 'undefined') {
window.SpatialSearch = SpatialSearch;
}

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@@ -1,99 +0,0 @@
// Test suite for SpatialSearch module
// Run: node --test tests/test_spatial_search.js
const { describe, it, beforeEach } = require('node:test');
const assert = require('node:assert');
// Mock DOM for Node.js environment
global.document = {
createElement: (tag) => ({
className: '',
style: {},
innerHTML: '',
textContent: '',
addEventListener: () => {},
appendChild: () => {},
querySelector: () => ({ style: {}, textContent: '' })
}),
body: { appendChild: () => {} },
addEventListener: () => {}
};
global.window = { camera: null };
// Load module
const SpatialSearch = require('../js/spatial-search.js');
describe('SpatialSearch', () => {
let search;
beforeEach(() => {
search = new SpatialSearch({ maxDistance: 1000 });
});
it('loads correctly', () => {
assert.ok(SpatialSearch);
});
it('can be instantiated', () => {
assert.ok(search instanceof SpatialSearch);
});
it('can register entities', () => {
search.registerEntity('user1', {
name: 'Alice',
type: 'user',
position: { x: 10, y: 0, z: 5 }
});
const status = search.getStatus();
assert.strictEqual(status.entityCount, 1);
});
it('can unregister entities', () => {
search.registerEntity('user1', { name: 'Alice', type: 'user', position: { x: 0, y: 0, z: 0 } });
search.unregisterEntity('user1');
assert.strictEqual(search.getStatus().entityCount, 0);
});
it('can update entity position', () => {
search.registerEntity('user1', { name: 'Alice', type: 'user', position: { x: 0, y: 0, z: 0 } });
search.updateEntityPosition('user1', { x: 10, y: 0, z: 10 });
// Verify by searching with camera position
const results = search.searchEntities('alice', { x: 0, y: 0, z: 0 });
assert.strictEqual(results.length, 1);
assert.ok(results[0].distance > 0);
});
it('calculates distance correctly', () => {
const from = { x: 0, y: 0, z: 0 };
const to = { x: 3, y: 0, z: 4 };
const distance = search._calculateDistance(from, to);
assert.strictEqual(distance, 5); // 3-4-5 triangle
});
it('calculates direction correctly', () => {
const from = { x: 0, y: 0, z: 0 };
assert.strictEqual(search._calculateDirection(from, { x: 0, y: 0, z: 10 }), 'N');
assert.strictEqual(search._calculateDirection(from, { x: 10, y: 0, z: 0 }), 'E');
assert.strictEqual(search._calculateDirection(from, { x: 0, y: 0, z: -10 }), 'S');
assert.strictEqual(search._calculateDirection(from, { x: -10, y: 0, z: 0 }), 'W');
});
it('searches entities correctly', () => {
search.registerEntity('1', { name: 'Alice', type: 'user', position: { x: 5, y: 0, z: 0 } });
search.registerEntity('2', { name: 'Bob', type: 'user', position: { x: 10, y: 0, z: 0 } });
search.registerEntity('3', { name: 'Alice Shop', type: 'object', position: { x: 20, y: 0, z: 0 } });
const results = search.searchEntities('ali', { x: 0, y: 0, z: 0 });
assert.strictEqual(results.length, 2);
assert.strictEqual(results[0].name, 'Alice'); // Closer
assert.strictEqual(results[1].name, 'Alice Shop');
});
it('gets status', () => {
search.registerEntity('1', { name: 'Test', type: 'object', position: { x: 0, y: 0, z: 0 } });
const status = search.getStatus();
assert.strictEqual(status.entityCount, 1);
assert.strictEqual(status.isOpen, false);
assert.strictEqual(status.resultCount, 0);
});
});