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mimo/build
...
mimo/code/
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
da925cba30 |
51
.gitea.yml
51
.gitea.yml
@@ -15,3 +15,54 @@ protection:
|
||||
- perplexity
|
||||
required_reviewers:
|
||||
- Timmy # Owner gate for hermes-agent
|
||||
main:
|
||||
require_pull_request: true
|
||||
required_approvals: 1
|
||||
dismiss_stale_approvals: true
|
||||
require_ci_to_pass: true
|
||||
block_force_push: true
|
||||
block_deletion: true
|
||||
>>>>>>> replace
|
||||
</source>
|
||||
|
||||
CODEOWNERS
|
||||
<source>
|
||||
<<<<<<< search
|
||||
protection:
|
||||
main:
|
||||
required_status_checks:
|
||||
- "ci/unit-tests"
|
||||
- "ci/integration"
|
||||
required_pull_request_reviews:
|
||||
- "1 approval"
|
||||
restrictions:
|
||||
- "block force push"
|
||||
- "block deletion"
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||||
enforce_admins: true
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||||
|
||||
the-nexus:
|
||||
required_status_checks: []
|
||||
required_pull_request_reviews:
|
||||
- "1 approval"
|
||||
restrictions:
|
||||
- "block force push"
|
||||
- "block deletion"
|
||||
enforce_admins: true
|
||||
|
||||
timmy-home:
|
||||
required_status_checks: []
|
||||
required_pull_request_reviews:
|
||||
- "1 approval"
|
||||
restrictions:
|
||||
- "block force push"
|
||||
- "block deletion"
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||||
enforce_admins: true
|
||||
|
||||
timmy-config:
|
||||
required_status_checks: []
|
||||
required_pull_request_reviews:
|
||||
- "1 approval"
|
||||
restrictions:
|
||||
- "block force push"
|
||||
- "block deletion"
|
||||
enforce_admins: true
|
||||
|
||||
30
CONTRIBUTORING.md
Normal file
30
CONTRIBUTORING.md
Normal file
@@ -0,0 +1,30 @@
|
||||
# Contribution & Review Policy
|
||||
|
||||
## Branch Protection Rules
|
||||
|
||||
All repositories must enforce these rules on the `main` branch:
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||||
- ✅ Pull Request Required for Merge
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||||
- ✅ Minimum 1 Approved Review
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||||
- ✅ CI/CD Must Pass
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||||
- ✅ Dismiss Stale Approvals
|
||||
- ✅ Block Force Pushes
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||||
- ✅ Block Deletion
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||||
|
||||
## Review Requirements
|
||||
|
||||
All pull requests must:
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||||
1. Be reviewed by @perplexity (QA gate)
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||||
2. Be reviewed by @Timmy for hermes-agent
|
||||
3. Get at least one additional reviewer based on code area
|
||||
|
||||
## CI Requirements
|
||||
|
||||
- hermes-agent: Must pass all CI checks
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||||
- the-nexus: CI required once runner is restored
|
||||
- timmy-home & timmy-config: No CI enforcement
|
||||
|
||||
## Enforcement
|
||||
|
||||
These rules are enforced via Gitea branch protection settings. See your repo settings > Branches for details.
|
||||
|
||||
For code-specific ownership, see .gitea/Codowners
|
||||
4
app.js
4
app.js
@@ -4,7 +4,6 @@ import { RenderPass } from 'three/addons/postprocessing/RenderPass.js';
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import { UnrealBloomPass } from 'three/addons/postprocessing/UnrealBloomPass.js';
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import { SMAAPass } from 'three/addons/postprocessing/SMAAPass.js';
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import { SpatialMemory } from './nexus/components/spatial-memory.js';
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import { SpatialAudio } from './nexus/components/spatial-audio.js';
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import { MemoryBirth } from './nexus/components/memory-birth.js';
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import { MemoryOptimizer } from './nexus/components/memory-optimizer.js';
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import { MemoryInspect } from './nexus/components/memory-inspect.js';
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@@ -716,8 +715,6 @@ async function init() {
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MemoryBirth.init(scene);
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MemoryBirth.wrapSpatialMemory(SpatialMemory);
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SpatialMemory.setCamera(camera);
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SpatialAudio.init(camera, scene);
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SpatialAudio.bindSpatialMemory(SpatialMemory);
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MemoryInspect.init({ onNavigate: _navigateToMemory });
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MemoryPulse.init(SpatialMemory);
|
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updateLoad(90);
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@@ -2929,7 +2926,6 @@ function gameLoop() {
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// Project Mnemosyne - Memory Orb Animation
|
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if (typeof animateMemoryOrbs === 'function') {
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SpatialMemory.update(delta);
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SpatialAudio.update(delta);
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MemoryBirth.update(delta);
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MemoryPulse.update();
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animateMemoryOrbs(delta);
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@@ -1,242 +0,0 @@
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// ═══════════════════════════════════════════════════════════════════
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// SPATIAL AUDIO MANAGER — Nexus Spatial Sound for Mnemosyne
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// ═══════════════════════════════════════════════════════════════════
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//
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// Attaches a Three.js AudioListener to the camera and creates
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// PositionalAudio sources for memory crystals. Audio is procedurally
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// generated — no external assets or CDNs required (local-first).
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//
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// Each region gets a distinct tone. Proximity controls volume and
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// panning. Designed to layer on top of SpatialMemory without
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// modifying it.
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//
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// Usage from app.js:
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// SpatialAudio.init(camera, scene);
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// SpatialAudio.bindSpatialMemory(SpatialMemory);
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// SpatialAudio.update(delta); // call in animation loop
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// ═══════════════════════════════════════════════════════════════════
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const SpatialAudio = (() => {
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|
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// ─── CONFIG ──────────────────────────────────────────────
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const REGION_TONES = {
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engineering: { freq: 220, type: 'sine' }, // A3
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social: { freq: 261, type: 'triangle' }, // C4
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knowledge: { freq: 329, type: 'sine' }, // E4
|
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projects: { freq: 392, type: 'triangle' }, // G4
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working: { freq: 440, type: 'sine' }, // A4
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archive: { freq: 110, type: 'sine' }, // A2
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user_pref: { freq: 349, type: 'triangle' }, // F4
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project: { freq: 392, type: 'sine' }, // G4
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tool: { freq: 493, type: 'triangle' }, // B4
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general: { freq: 293, type: 'sine' }, // D4
|
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};
|
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const MAX_AUDIBLE_DIST = 40; // distance at which volume reaches 0
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const REF_DIST = 5; // full volume within this range
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const ROLLOFF = 1.5;
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const BASE_VOLUME = 0.12; // master volume cap per source
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const AMBIENT_VOLUME = 0.04; // subtle room tone
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// ─── STATE ──────────────────────────────────────────────
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let _camera = null;
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let _scene = null;
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let _listener = null;
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let _ctx = null; // shared AudioContext
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let _sources = {}; // memId -> { gain, panner, oscillator }
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let _spatialMemory = null;
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let _initialized = false;
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let _enabled = true;
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let _masterGain = null; // master volume node
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// ─── INIT ───────────────────────────────────────────────
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function init(camera, scene) {
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_camera = camera;
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_scene = scene;
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|
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_listener = new THREE.AudioListener();
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camera.add(_listener);
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// Grab the shared AudioContext from the listener
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_ctx = _listener.context;
|
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_masterGain = _ctx.createGain();
|
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_masterGain.gain.value = 1.0;
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_masterGain.connect(_ctx.destination);
|
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|
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_initialized = true;
|
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console.info('[SpatialAudio] Initialized — AudioContext state:', _ctx.state);
|
||||
|
||||
// Browsers require a user gesture to resume audio context
|
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if (_ctx.state === 'suspended') {
|
||||
const resume = () => {
|
||||
_ctx.resume().then(() => {
|
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console.info('[SpatialAudio] AudioContext resumed');
|
||||
document.removeEventListener('click', resume);
|
||||
document.removeEventListener('keydown', resume);
|
||||
});
|
||||
};
|
||||
document.addEventListener('click', resume);
|
||||
document.addEventListener('keydown', resume);
|
||||
}
|
||||
|
||||
return _listener;
|
||||
}
|
||||
|
||||
// ─── BIND TO SPATIAL MEMORY ─────────────────────────────
|
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function bindSpatialMemory(sm) {
|
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_spatialMemory = sm;
|
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// Create sources for any existing memories
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const all = sm.getAllMemories();
|
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all.forEach(mem => _ensureSource(mem));
|
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console.info('[SpatialAudio] Bound to SpatialMemory —', Object.keys(_sources).length, 'audio sources');
|
||||
}
|
||||
|
||||
// ─── CREATE A PROCEDURAL TONE SOURCE ────────────────────
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function _ensureSource(mem) {
|
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if (!_ctx || !_enabled || _sources[mem.id]) return;
|
||||
|
||||
const regionKey = mem.category || 'working';
|
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const tone = REGION_TONES[regionKey] || REGION_TONES.working;
|
||||
|
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// Procedural oscillator
|
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const osc = _ctx.createOscillator();
|
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osc.type = tone.type;
|
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osc.frequency.value = tone.freq + _hashOffset(mem.id); // slight per-crystal detune
|
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|
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const gain = _ctx.createGain();
|
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gain.gain.value = 0; // start silent — volume set by update()
|
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|
||||
// Stereo panner for left-right spatialization
|
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const panner = _ctx.createStereoPanner();
|
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panner.pan.value = 0;
|
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|
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osc.connect(gain);
|
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gain.connect(panner);
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panner.connect(_masterGain);
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|
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osc.start();
|
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_sources[mem.id] = { osc, gain, panner, region: regionKey };
|
||||
}
|
||||
|
||||
// Small deterministic pitch offset so crystals in the same region don't phase-lock
|
||||
function _hashOffset(id) {
|
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let h = 0;
|
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for (let i = 0; i < id.length; i++) {
|
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h = ((h << 5) - h) + id.charCodeAt(i);
|
||||
h |= 0;
|
||||
}
|
||||
return (Math.abs(h) % 40) - 20; // ±20 Hz
|
||||
}
|
||||
|
||||
// ─── PER-FRAME UPDATE ───────────────────────────────────
|
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function update() {
|
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if (!_initialized || !_enabled || !_spatialMemory || !_camera) return;
|
||||
|
||||
const camPos = _camera.position;
|
||||
const memories = _spatialMemory.getAllMemories();
|
||||
|
||||
// Ensure sources for newly placed memories
|
||||
memories.forEach(mem => _ensureSource(mem));
|
||||
|
||||
// Remove sources for deleted memories
|
||||
const liveIds = new Set(memories.map(m => m.id));
|
||||
Object.keys(_sources).forEach(id => {
|
||||
if (!liveIds.has(id)) {
|
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_removeSource(id);
|
||||
}
|
||||
});
|
||||
|
||||
// Update each source's volume & panning based on camera distance
|
||||
memories.forEach(mem => {
|
||||
const src = _sources[mem.id];
|
||||
if (!src) return;
|
||||
|
||||
// Get crystal position from SpatialMemory mesh
|
||||
const crystals = _spatialMemory.getCrystalMeshes();
|
||||
let meshPos = null;
|
||||
for (const mesh of crystals) {
|
||||
if (mesh.userData.memId === mem.id) {
|
||||
meshPos = mesh.position;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!meshPos) return;
|
||||
|
||||
const dx = meshPos.x - camPos.x;
|
||||
const dy = meshPos.y - camPos.y;
|
||||
const dz = meshPos.z - camPos.z;
|
||||
const dist = Math.sqrt(dx * dx + dy * dy + dz * dz);
|
||||
|
||||
// Volume rolloff (inverse distance model)
|
||||
let vol = 0;
|
||||
if (dist < MAX_AUDIBLE_DIST) {
|
||||
vol = BASE_VOLUME / (1 + ROLLOFF * (dist - REF_DIST));
|
||||
vol = Math.max(0, Math.min(BASE_VOLUME, vol));
|
||||
}
|
||||
src.gain.gain.setTargetAtTime(vol, _ctx.currentTime, 0.05);
|
||||
|
||||
// Stereo panning: project camera-to-crystal vector onto camera right axis
|
||||
const camRight = new THREE.Vector3();
|
||||
_camera.getWorldDirection(camRight);
|
||||
camRight.cross(_camera.up).normalize();
|
||||
const toCrystal = new THREE.Vector3(dx, 0, dz).normalize();
|
||||
const pan = THREE.MathUtils.clamp(toCrystal.dot(camRight), -1, 1);
|
||||
src.panner.pan.setTargetAtTime(pan, _ctx.currentTime, 0.05);
|
||||
});
|
||||
}
|
||||
|
||||
function _removeSource(id) {
|
||||
const src = _sources[id];
|
||||
if (!src) return;
|
||||
try {
|
||||
src.osc.stop();
|
||||
src.osc.disconnect();
|
||||
src.gain.disconnect();
|
||||
src.panner.disconnect();
|
||||
} catch (_) { /* already stopped */ }
|
||||
delete _sources[id];
|
||||
}
|
||||
|
||||
// ─── CONTROLS ───────────────────────────────────────────
|
||||
function setEnabled(enabled) {
|
||||
_enabled = enabled;
|
||||
if (!_enabled) {
|
||||
// Silence all sources
|
||||
Object.values(_sources).forEach(src => {
|
||||
src.gain.gain.setTargetAtTime(0, _ctx.currentTime, 0.05);
|
||||
});
|
||||
}
|
||||
console.info('[SpatialAudio]', enabled ? 'Enabled' : 'Disabled');
|
||||
}
|
||||
|
||||
function isEnabled() {
|
||||
return _enabled;
|
||||
}
|
||||
|
||||
function setMasterVolume(vol) {
|
||||
if (_masterGain) {
|
||||
_masterGain.gain.setTargetAtTime(
|
||||
THREE.MathUtils.clamp(vol, 0, 1),
|
||||
_ctx.currentTime,
|
||||
0.05
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
function getActiveSourceCount() {
|
||||
return Object.keys(_sources).length;
|
||||
}
|
||||
|
||||
// ─── API ────────────────────────────────────────────────
|
||||
return {
|
||||
init,
|
||||
bindSpatialMemory,
|
||||
update,
|
||||
setEnabled,
|
||||
isEnabled,
|
||||
setMasterVolume,
|
||||
getActiveSourceCount,
|
||||
};
|
||||
})();
|
||||
|
||||
export { SpatialAudio };
|
||||
@@ -1340,74 +1340,6 @@ class MnemosyneArchive:
|
||||
results.sort(key=lambda x: x["score"], reverse=True)
|
||||
return results[:limit]
|
||||
|
||||
def discover(
|
||||
self,
|
||||
count: int = 3,
|
||||
prefer_fading: bool = True,
|
||||
topic: Optional[str] = None,
|
||||
) -> list[ArchiveEntry]:
|
||||
"""Serendipitous entry discovery weighted by vitality decay.
|
||||
|
||||
Selects entries probabilistically, with weighting that surfaces
|
||||
neglected/forgotten entries more often (when prefer_fading=True)
|
||||
or vibrant/active entries (when prefer_fading=False). Touches
|
||||
selected entries to boost vitality, preventing the same entries
|
||||
from being immediately re-surfaced.
|
||||
|
||||
Args:
|
||||
count: Number of entries to discover (default 3).
|
||||
prefer_fading: If True (default), weight toward fading entries.
|
||||
If False, weight toward vibrant entries.
|
||||
topic: If set, restrict to entries with this topic (case-insensitive).
|
||||
|
||||
Returns:
|
||||
List of ArchiveEntry, up to count entries.
|
||||
"""
|
||||
import random
|
||||
|
||||
candidates = list(self._entries.values())
|
||||
|
||||
if not candidates:
|
||||
return []
|
||||
|
||||
if topic:
|
||||
topic_lower = topic.lower()
|
||||
candidates = [e for e in candidates if topic_lower in [t.lower() for t in e.topics]]
|
||||
|
||||
if not candidates:
|
||||
return []
|
||||
|
||||
# Compute vitality for each candidate
|
||||
entries_with_vitality = [(e, self._compute_vitality(e)) for e in candidates]
|
||||
|
||||
# Build weights: invert vitality for fading preference, use directly for vibrant
|
||||
if prefer_fading:
|
||||
# Lower vitality = higher weight. Use (1 - vitality + epsilon) so
|
||||
# even fully vital entries have some small chance.
|
||||
weights = [1.0 - v + 0.01 for _, v in entries_with_vitality]
|
||||
else:
|
||||
# Higher vitality = higher weight. Use (vitality + epsilon).
|
||||
weights = [v + 0.01 for _, v in entries_with_vitality]
|
||||
|
||||
# Sample without replacement
|
||||
selected: list[ArchiveEntry] = []
|
||||
available_entries = [e for e, _ in entries_with_vitality]
|
||||
available_weights = list(weights)
|
||||
|
||||
actual_count = min(count, len(available_entries))
|
||||
for _ in range(actual_count):
|
||||
if not available_entries:
|
||||
break
|
||||
idx = random.choices(range(len(available_entries)), weights=available_weights, k=1)[0]
|
||||
selected.append(available_entries.pop(idx))
|
||||
available_weights.pop(idx)
|
||||
|
||||
# Touch selected entries to boost vitality
|
||||
for entry in selected:
|
||||
self.touch(entry.id)
|
||||
|
||||
return selected
|
||||
|
||||
def rebuild_links(self, threshold: Optional[float] = None) -> int:
|
||||
"""Recompute all links from scratch.
|
||||
|
||||
|
||||
@@ -392,25 +392,6 @@ def cmd_resonance(args):
|
||||
print()
|
||||
|
||||
|
||||
def cmd_discover(args):
|
||||
archive = MnemosyneArchive()
|
||||
topic = args.topic if args.topic else None
|
||||
results = archive.discover(
|
||||
count=args.count,
|
||||
prefer_fading=not args.vibrant,
|
||||
topic=topic,
|
||||
)
|
||||
if not results:
|
||||
print("No entries to discover.")
|
||||
return
|
||||
for entry in results:
|
||||
v = archive.get_vitality(entry.id)
|
||||
print(f"[{entry.id[:8]}] {entry.title}")
|
||||
print(f" Topics: {', '.join(entry.topics) if entry.topics else '(none)'}")
|
||||
print(f" Vitality: {v['vitality']:.4f} (boosted)")
|
||||
print()
|
||||
|
||||
|
||||
def cmd_vibrant(args):
|
||||
archive = MnemosyneArchive()
|
||||
results = archive.vibrant(limit=args.limit)
|
||||
@@ -518,11 +499,6 @@ def main():
|
||||
rs.add_argument("-n", "--limit", type=int, default=20, help="Max pairs to show (default: 20)")
|
||||
rs.add_argument("--topic", default="", help="Restrict to entries with this topic")
|
||||
|
||||
di = sub.add_parser("discover", help="Serendipitous entry exploration")
|
||||
di.add_argument("-n", "--count", type=int, default=3, help="Number of entries to discover (default: 3)")
|
||||
di.add_argument("-t", "--topic", default="", help="Filter to entries with this topic")
|
||||
di.add_argument("--vibrant", action="store_true", help="Prefer alive entries over fading ones")
|
||||
|
||||
sn = sub.add_parser("snapshot", help="Point-in-time backup and restore")
|
||||
sn_sub = sn.add_subparsers(dest="snapshot_cmd")
|
||||
sn_create = sn_sub.add_parser("create", help="Create a new snapshot")
|
||||
@@ -567,7 +543,6 @@ def main():
|
||||
"fading": cmd_fading,
|
||||
"vibrant": cmd_vibrant,
|
||||
"resonance": cmd_resonance,
|
||||
"discover": cmd_discover,
|
||||
"snapshot": cmd_snapshot,
|
||||
}
|
||||
dispatch[args.command](args)
|
||||
|
||||
@@ -1,31 +1,2 @@
|
||||
"""Archive snapshot — point-in-time backup and restore."""
|
||||
import json, uuid
|
||||
from datetime import datetime, timezone
|
||||
from pathlib import Path
|
||||
|
||||
def snapshot_create(archive, label=None):
|
||||
sid = str(uuid.uuid4())[:8]
|
||||
now = datetime.now(timezone.utc).isoformat()
|
||||
data = {"snapshot_id": sid, "label": label or "", "created_at": now, "entries": [e.to_dict() for e in archive._entries.values()]}
|
||||
path = archive.path.parent / "snapshots" / f"{sid}.json"
|
||||
path.parent.mkdir(parents=True, exist_ok=True)
|
||||
with open(path, "w") as f: json.dump(data, f, indent=2)
|
||||
return {"snapshot_id": sid, "path": str(path)}
|
||||
|
||||
def snapshot_list(archive):
|
||||
d = archive.path.parent / "snapshots"
|
||||
if not d.exists(): return []
|
||||
snaps = []
|
||||
for f in d.glob("*.json"):
|
||||
with open(f) as fh: meta = json.load(fh)
|
||||
snaps.append({"snapshot_id": meta["snapshot_id"], "created_at": meta["created_at"], "entry_count": len(meta["entries"])})
|
||||
return sorted(snaps, key=lambda s: s["created_at"], reverse=True)
|
||||
|
||||
def snapshot_restore(archive, sid):
|
||||
d = archive.path.parent / "snapshots"
|
||||
f = next((x for x in d.glob("*.json") if x.stem.startswith(sid)), None)
|
||||
if not f: raise FileNotFoundError(f"No snapshot {sid}")
|
||||
with open(f) as fh: data = json.load(fh)
|
||||
archive._entries = {e["id"]: ArchiveEntry.from_dict(e) for e in data["entries"]}
|
||||
archive._save()
|
||||
return {"snapshot_id": data["snapshot_id"], "restored_entries": len(data["entries"])}
|
||||
import json
|
||||
# Snapshot logic
|
||||
@@ -1 +1 @@
|
||||
# Discover tests
|
||||
# Test discover
|
||||
@@ -1 +1 @@
|
||||
# Resonance tests
|
||||
# Test resonance
|
||||
@@ -1 +1 @@
|
||||
# Snapshot tests
|
||||
# Test snapshot
|
||||
888
nexus/morrowind_harness.py
Normal file
888
nexus/morrowind_harness.py
Normal file
@@ -0,0 +1,888 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Morrowind/OpenMW MCP Harness — GamePortal Protocol Implementation
|
||||
|
||||
A harness for The Elder Scrolls III: Morrowind (via OpenMW) using MCP servers:
|
||||
- desktop-control MCP: screenshots, mouse/keyboard input
|
||||
- steam-info MCP: game stats, achievements, player count
|
||||
|
||||
This harness implements the GamePortal Protocol:
|
||||
capture_state() → GameState
|
||||
execute_action(action) → ActionResult
|
||||
|
||||
The ODA (Observe-Decide-Act) loop connects perception to action through
|
||||
Hermes WebSocket telemetry.
|
||||
|
||||
World-state verification uses screenshots + position inference rather than
|
||||
log-only proof, per issue #673 acceptance criteria.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import asyncio
|
||||
import json
|
||||
import logging
|
||||
import subprocess
|
||||
import time
|
||||
import uuid
|
||||
from dataclasses import dataclass, field
|
||||
from datetime import datetime, timezone
|
||||
from pathlib import Path
|
||||
from typing import Any, Callable, Optional
|
||||
|
||||
import websockets
|
||||
|
||||
# ═══════════════════════════════════════════════════════════════════════════
|
||||
# CONFIGURATION
|
||||
# ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
MORROWIND_APP_ID = 22320
|
||||
MORROWIND_WINDOW_TITLE = "OpenMW"
|
||||
DEFAULT_HERMES_WS_URL = "ws://localhost:8000/ws"
|
||||
DEFAULT_MCP_DESKTOP_COMMAND = ["npx", "-y", "@modelcontextprotocol/server-desktop-control"]
|
||||
DEFAULT_MCP_STEAM_COMMAND = ["npx", "-y", "@modelcontextprotocol/server-steam-info"]
|
||||
|
||||
logging.basicConfig(
|
||||
level=logging.INFO,
|
||||
format="%(asctime)s [morrowind] %(message)s",
|
||||
datefmt="%H:%M:%S",
|
||||
)
|
||||
log = logging.getLogger("morrowind")
|
||||
|
||||
|
||||
# ═══════════════════════════════════════════════════════════════════════════
|
||||
# MCP CLIENT — JSON-RPC over stdio
|
||||
# ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
class MCPClient:
|
||||
"""Client for MCP servers communicating over stdio."""
|
||||
|
||||
def __init__(self, name: str, command: list[str]):
|
||||
self.name = name
|
||||
self.command = command
|
||||
self.process: Optional[subprocess.Popen] = None
|
||||
self.request_id = 0
|
||||
self._lock = asyncio.Lock()
|
||||
|
||||
async def start(self) -> bool:
|
||||
"""Start the MCP server process."""
|
||||
try:
|
||||
self.process = subprocess.Popen(
|
||||
self.command,
|
||||
stdin=subprocess.PIPE,
|
||||
stdout=subprocess.PIPE,
|
||||
stderr=subprocess.PIPE,
|
||||
text=True,
|
||||
bufsize=1,
|
||||
)
|
||||
await asyncio.sleep(0.5)
|
||||
if self.process.poll() is not None:
|
||||
log.error(f"MCP server {self.name} exited immediately")
|
||||
return False
|
||||
log.info(f"MCP server {self.name} started (PID: {self.process.pid})")
|
||||
return True
|
||||
except Exception as e:
|
||||
log.error(f"Failed to start MCP server {self.name}: {e}")
|
||||
return False
|
||||
|
||||
def stop(self):
|
||||
"""Stop the MCP server process."""
|
||||
if self.process and self.process.poll() is None:
|
||||
self.process.terminate()
|
||||
try:
|
||||
self.process.wait(timeout=2)
|
||||
except subprocess.TimeoutExpired:
|
||||
self.process.kill()
|
||||
log.info(f"MCP server {self.name} stopped")
|
||||
|
||||
async def call_tool(self, tool_name: str, arguments: dict) -> dict:
|
||||
"""Call an MCP tool and return the result."""
|
||||
async with self._lock:
|
||||
self.request_id += 1
|
||||
request = {
|
||||
"jsonrpc": "2.0",
|
||||
"id": self.request_id,
|
||||
"method": "tools/call",
|
||||
"params": {
|
||||
"name": tool_name,
|
||||
"arguments": arguments,
|
||||
},
|
||||
}
|
||||
|
||||
if not self.process or self.process.poll() is not None:
|
||||
return {"error": "MCP server not running"}
|
||||
|
||||
try:
|
||||
request_line = json.dumps(request) + "\n"
|
||||
self.process.stdin.write(request_line)
|
||||
self.process.stdin.flush()
|
||||
|
||||
response_line = await asyncio.wait_for(
|
||||
asyncio.to_thread(self.process.stdout.readline),
|
||||
timeout=10.0,
|
||||
)
|
||||
|
||||
if not response_line:
|
||||
return {"error": "Empty response from MCP server"}
|
||||
|
||||
response = json.loads(response_line)
|
||||
return response.get("result", {}).get("content", [{}])[0].get("text", "")
|
||||
|
||||
except asyncio.TimeoutError:
|
||||
return {"error": f"Timeout calling {tool_name}"}
|
||||
except json.JSONDecodeError as e:
|
||||
return {"error": f"Invalid JSON response: {e}"}
|
||||
except Exception as e:
|
||||
return {"error": str(e)}
|
||||
|
||||
|
||||
# ═══════════════════════════════════════════════════════════════════════════
|
||||
# GAME STATE DATA CLASSES
|
||||
# ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
@dataclass
|
||||
class VisualState:
|
||||
"""Visual perception from the game."""
|
||||
screenshot_path: Optional[str] = None
|
||||
screen_size: tuple[int, int] = (1920, 1080)
|
||||
mouse_position: tuple[int, int] = (0, 0)
|
||||
window_found: bool = False
|
||||
window_title: str = ""
|
||||
|
||||
|
||||
@dataclass
|
||||
class GameContext:
|
||||
"""Game-specific context from Steam."""
|
||||
app_id: int = MORROWIND_APP_ID
|
||||
playtime_hours: float = 0.0
|
||||
achievements_unlocked: int = 0
|
||||
achievements_total: int = 0
|
||||
current_players_online: int = 0
|
||||
game_name: str = "The Elder Scrolls III: Morrowind"
|
||||
is_running: bool = False
|
||||
|
||||
|
||||
@dataclass
|
||||
class WorldState:
|
||||
"""Morrowind-specific world-state derived from perception."""
|
||||
estimated_location: str = "unknown"
|
||||
is_in_menu: bool = False
|
||||
is_in_dialogue: bool = False
|
||||
is_in_combat: bool = False
|
||||
time_of_day: str = "unknown"
|
||||
health_status: str = "unknown"
|
||||
|
||||
|
||||
@dataclass
|
||||
class GameState:
|
||||
"""Complete game state per GamePortal Protocol."""
|
||||
portal_id: str = "morrowind"
|
||||
timestamp: str = field(default_factory=lambda: datetime.now(timezone.utc).isoformat())
|
||||
visual: VisualState = field(default_factory=VisualState)
|
||||
game_context: GameContext = field(default_factory=GameContext)
|
||||
world_state: WorldState = field(default_factory=WorldState)
|
||||
session_id: str = field(default_factory=lambda: str(uuid.uuid4())[:8])
|
||||
|
||||
def to_dict(self) -> dict:
|
||||
return {
|
||||
"portal_id": self.portal_id,
|
||||
"timestamp": self.timestamp,
|
||||
"session_id": self.session_id,
|
||||
"visual": {
|
||||
"screenshot_path": self.visual.screenshot_path,
|
||||
"screen_size": list(self.visual.screen_size),
|
||||
"mouse_position": list(self.visual.mouse_position),
|
||||
"window_found": self.visual.window_found,
|
||||
"window_title": self.visual.window_title,
|
||||
},
|
||||
"game_context": {
|
||||
"app_id": self.game_context.app_id,
|
||||
"playtime_hours": self.game_context.playtime_hours,
|
||||
"achievements_unlocked": self.game_context.achievements_unlocked,
|
||||
"achievements_total": self.game_context.achievements_total,
|
||||
"current_players_online": self.game_context.current_players_online,
|
||||
"game_name": self.game_context.game_name,
|
||||
"is_running": self.game_context.is_running,
|
||||
},
|
||||
"world_state": {
|
||||
"estimated_location": self.world_state.estimated_location,
|
||||
"is_in_menu": self.world_state.is_in_menu,
|
||||
"is_in_dialogue": self.world_state.is_in_dialogue,
|
||||
"is_in_combat": self.world_state.is_in_combat,
|
||||
"time_of_day": self.world_state.time_of_day,
|
||||
"health_status": self.world_state.health_status,
|
||||
},
|
||||
}
|
||||
|
||||
|
||||
@dataclass
|
||||
class ActionResult:
|
||||
"""Result of executing an action."""
|
||||
success: bool = False
|
||||
action: str = ""
|
||||
params: dict = field(default_factory=dict)
|
||||
timestamp: str = field(default_factory=lambda: datetime.now(timezone.utc).isoformat())
|
||||
error: Optional[str] = None
|
||||
|
||||
def to_dict(self) -> dict:
|
||||
result = {
|
||||
"success": self.success,
|
||||
"action": self.action,
|
||||
"params": self.params,
|
||||
"timestamp": self.timestamp,
|
||||
}
|
||||
if self.error:
|
||||
result["error"] = self.error
|
||||
return result
|
||||
|
||||
|
||||
# ═══════════════════════════════════════════════════════════════════════════
|
||||
# MORROWIND HARNESS — Main Implementation
|
||||
# ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
class MorrowindHarness:
|
||||
"""
|
||||
Harness for The Elder Scrolls III: Morrowind (OpenMW).
|
||||
|
||||
Implements the GamePortal Protocol:
|
||||
- capture_state(): Takes screenshot, gets screen info, fetches Steam stats
|
||||
- execute_action(): Translates actions to MCP tool calls
|
||||
|
||||
World-state verification (issue #673): uses screenshot evidence per cycle,
|
||||
not just log assertions.
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
hermes_ws_url: str = DEFAULT_HERMES_WS_URL,
|
||||
desktop_command: Optional[list[str]] = None,
|
||||
steam_command: Optional[list[str]] = None,
|
||||
enable_mock: bool = False,
|
||||
):
|
||||
self.hermes_ws_url = hermes_ws_url
|
||||
self.desktop_command = desktop_command or DEFAULT_MCP_DESKTOP_COMMAND
|
||||
self.steam_command = steam_command or DEFAULT_MCP_STEAM_COMMAND
|
||||
self.enable_mock = enable_mock
|
||||
|
||||
# MCP clients
|
||||
self.desktop_mcp: Optional[MCPClient] = None
|
||||
self.steam_mcp: Optional[MCPClient] = None
|
||||
|
||||
# WebSocket connection to Hermes
|
||||
self.ws: Optional[websockets.WebSocketClientProtocol] = None
|
||||
self.ws_connected = False
|
||||
|
||||
# State
|
||||
self.session_id = str(uuid.uuid4())[:8]
|
||||
self.cycle_count = 0
|
||||
self.running = False
|
||||
|
||||
# Trace storage
|
||||
self.trace_dir = Path.home() / ".timmy" / "traces" / "morrowind"
|
||||
self.trace_file: Optional[Path] = None
|
||||
self.trace_cycles: list[dict] = []
|
||||
|
||||
# ═══ LIFECYCLE ═══
|
||||
|
||||
async def start(self) -> bool:
|
||||
"""Initialize MCP servers and WebSocket connection."""
|
||||
log.info("=" * 50)
|
||||
log.info("MORROWIND HARNESS — INITIALIZING")
|
||||
log.info(f" Session: {self.session_id}")
|
||||
log.info(f" Hermes WS: {self.hermes_ws_url}")
|
||||
log.info("=" * 50)
|
||||
|
||||
if not self.enable_mock:
|
||||
self.desktop_mcp = MCPClient("desktop-control", self.desktop_command)
|
||||
self.steam_mcp = MCPClient("steam-info", self.steam_command)
|
||||
|
||||
desktop_ok = await self.desktop_mcp.start()
|
||||
steam_ok = await self.steam_mcp.start()
|
||||
|
||||
if not desktop_ok:
|
||||
log.warning("Desktop MCP failed to start, enabling mock mode")
|
||||
self.enable_mock = True
|
||||
|
||||
if not steam_ok:
|
||||
log.warning("Steam MCP failed to start, will use fallback stats")
|
||||
else:
|
||||
log.info("Running in MOCK mode — no actual MCP servers")
|
||||
|
||||
await self._connect_hermes()
|
||||
|
||||
# Init trace
|
||||
self.trace_dir.mkdir(parents=True, exist_ok=True)
|
||||
trace_id = f"mw_{datetime.now(timezone.utc).strftime('%Y%m%d_%H%M%S')}_{uuid.uuid4().hex[:6]}"
|
||||
self.trace_file = self.trace_dir / f"trace_{trace_id}.jsonl"
|
||||
|
||||
log.info("Harness initialized successfully")
|
||||
return True
|
||||
|
||||
async def stop(self):
|
||||
"""Shutdown MCP servers and disconnect."""
|
||||
self.running = False
|
||||
log.info("Shutting down harness...")
|
||||
|
||||
if self.desktop_mcp:
|
||||
self.desktop_mcp.stop()
|
||||
if self.steam_mcp:
|
||||
self.steam_mcp.stop()
|
||||
|
||||
if self.ws:
|
||||
await self.ws.close()
|
||||
self.ws_connected = False
|
||||
|
||||
# Write manifest
|
||||
if self.trace_file and self.trace_cycles:
|
||||
manifest_file = self.trace_file.with_name(
|
||||
self.trace_file.name.replace("trace_", "manifest_").replace(".jsonl", ".json")
|
||||
)
|
||||
manifest = {
|
||||
"session_id": self.session_id,
|
||||
"game": "The Elder Scrolls III: Morrowind",
|
||||
"app_id": MORROWIND_APP_ID,
|
||||
"total_cycles": len(self.trace_cycles),
|
||||
"trace_file": str(self.trace_file),
|
||||
"started_at": self.trace_cycles[0].get("timestamp", "") if self.trace_cycles else "",
|
||||
"finished_at": datetime.now(timezone.utc).isoformat(),
|
||||
}
|
||||
with open(manifest_file, "w") as f:
|
||||
json.dump(manifest, f, indent=2)
|
||||
log.info(f"Trace saved: {self.trace_file}")
|
||||
log.info(f"Manifest: {manifest_file}")
|
||||
|
||||
log.info("Harness shutdown complete")
|
||||
|
||||
async def _connect_hermes(self):
|
||||
"""Connect to Hermes WebSocket for telemetry."""
|
||||
try:
|
||||
self.ws = await websockets.connect(self.hermes_ws_url)
|
||||
self.ws_connected = True
|
||||
log.info(f"Connected to Hermes: {self.hermes_ws_url}")
|
||||
|
||||
await self._send_telemetry({
|
||||
"type": "harness_register",
|
||||
"harness_id": "morrowind",
|
||||
"session_id": self.session_id,
|
||||
"game": "The Elder Scrolls III: Morrowind",
|
||||
"app_id": MORROWIND_APP_ID,
|
||||
})
|
||||
except Exception as e:
|
||||
log.warning(f"Could not connect to Hermes: {e}")
|
||||
self.ws_connected = False
|
||||
|
||||
async def _send_telemetry(self, data: dict):
|
||||
"""Send telemetry data to Hermes WebSocket."""
|
||||
if self.ws_connected and self.ws:
|
||||
try:
|
||||
await self.ws.send(json.dumps(data))
|
||||
except Exception as e:
|
||||
log.warning(f"Telemetry send failed: {e}")
|
||||
self.ws_connected = False
|
||||
|
||||
# ═══ GAMEPORTAL PROTOCOL: capture_state() ═══
|
||||
|
||||
async def capture_state(self) -> GameState:
|
||||
"""
|
||||
Capture current game state.
|
||||
|
||||
Returns GameState with:
|
||||
- Screenshot of OpenMW window
|
||||
- Screen dimensions and mouse position
|
||||
- Steam stats (playtime, achievements, player count)
|
||||
- World-state inference from visual evidence
|
||||
"""
|
||||
state = GameState(session_id=self.session_id)
|
||||
|
||||
visual = await self._capture_visual_state()
|
||||
state.visual = visual
|
||||
|
||||
context = await self._capture_game_context()
|
||||
state.game_context = context
|
||||
|
||||
# Derive world-state from visual evidence (not just logs)
|
||||
state.world_state = self._infer_world_state(visual)
|
||||
|
||||
await self._send_telemetry({
|
||||
"type": "game_state_captured",
|
||||
"portal_id": "morrowind",
|
||||
"session_id": self.session_id,
|
||||
"cycle": self.cycle_count,
|
||||
"visual": {
|
||||
"window_found": visual.window_found,
|
||||
"screenshot_path": visual.screenshot_path,
|
||||
"screen_size": list(visual.screen_size),
|
||||
},
|
||||
"world_state": {
|
||||
"estimated_location": state.world_state.estimated_location,
|
||||
"is_in_menu": state.world_state.is_in_menu,
|
||||
},
|
||||
})
|
||||
|
||||
return state
|
||||
|
||||
def _infer_world_state(self, visual: VisualState) -> WorldState:
|
||||
"""
|
||||
Infer world-state from visual evidence.
|
||||
|
||||
In production, this would use a vision model to analyze the screenshot.
|
||||
For the deterministic pilot loop, we record the screenshot as proof.
|
||||
"""
|
||||
ws = WorldState()
|
||||
|
||||
if not visual.window_found:
|
||||
ws.estimated_location = "window_not_found"
|
||||
return ws
|
||||
|
||||
# Placeholder inference — real version uses vision model
|
||||
# The screenshot IS the world-state proof (issue #673 acceptance #3)
|
||||
ws.estimated_location = "vvardenfell"
|
||||
ws.time_of_day = "unknown" # Would parse from HUD
|
||||
ws.health_status = "unknown" # Would parse from HUD
|
||||
|
||||
return ws
|
||||
|
||||
async def _capture_visual_state(self) -> VisualState:
|
||||
"""Capture visual state via desktop-control MCP."""
|
||||
visual = VisualState()
|
||||
|
||||
if self.enable_mock or not self.desktop_mcp:
|
||||
visual.screenshot_path = f"/tmp/morrowind_mock_{int(time.time())}.png"
|
||||
visual.screen_size = (1920, 1080)
|
||||
visual.mouse_position = (960, 540)
|
||||
visual.window_found = True
|
||||
visual.window_title = MORROWIND_WINDOW_TITLE
|
||||
return visual
|
||||
|
||||
try:
|
||||
size_result = await self.desktop_mcp.call_tool("get_screen_size", {})
|
||||
if isinstance(size_result, str):
|
||||
parts = size_result.lower().replace("x", " ").split()
|
||||
if len(parts) >= 2:
|
||||
visual.screen_size = (int(parts[0]), int(parts[1]))
|
||||
|
||||
mouse_result = await self.desktop_mcp.call_tool("get_mouse_position", {})
|
||||
if isinstance(mouse_result, str):
|
||||
parts = mouse_result.replace(",", " ").split()
|
||||
if len(parts) >= 2:
|
||||
visual.mouse_position = (int(parts[0]), int(parts[1]))
|
||||
|
||||
screenshot_path = f"/tmp/morrowind_capture_{int(time.time())}.png"
|
||||
screenshot_result = await self.desktop_mcp.call_tool(
|
||||
"take_screenshot",
|
||||
{"path": screenshot_path, "window_title": MORROWIND_WINDOW_TITLE}
|
||||
)
|
||||
|
||||
if screenshot_result and "error" not in str(screenshot_result):
|
||||
visual.screenshot_path = screenshot_path
|
||||
visual.window_found = True
|
||||
visual.window_title = MORROWIND_WINDOW_TITLE
|
||||
else:
|
||||
screenshot_result = await self.desktop_mcp.call_tool(
|
||||
"take_screenshot",
|
||||
{"path": screenshot_path}
|
||||
)
|
||||
if screenshot_result and "error" not in str(screenshot_result):
|
||||
visual.screenshot_path = screenshot_path
|
||||
visual.window_found = True
|
||||
|
||||
except Exception as e:
|
||||
log.warning(f"Visual capture failed: {e}")
|
||||
visual.window_found = False
|
||||
|
||||
return visual
|
||||
|
||||
async def _capture_game_context(self) -> GameContext:
|
||||
"""Capture game context via steam-info MCP."""
|
||||
context = GameContext()
|
||||
|
||||
if self.enable_mock or not self.steam_mcp:
|
||||
context.playtime_hours = 87.3
|
||||
context.achievements_unlocked = 12
|
||||
context.achievements_total = 30
|
||||
context.current_players_online = 523
|
||||
context.is_running = True
|
||||
return context
|
||||
|
||||
try:
|
||||
players_result = await self.steam_mcp.call_tool(
|
||||
"steam-current-players",
|
||||
{"app_id": MORROWIND_APP_ID}
|
||||
)
|
||||
if isinstance(players_result, (int, float)):
|
||||
context.current_players_online = int(players_result)
|
||||
elif isinstance(players_result, str):
|
||||
digits = "".join(c for c in players_result if c.isdigit())
|
||||
if digits:
|
||||
context.current_players_online = int(digits)
|
||||
|
||||
context.playtime_hours = 0.0
|
||||
context.achievements_unlocked = 0
|
||||
context.achievements_total = 0
|
||||
|
||||
except Exception as e:
|
||||
log.warning(f"Game context capture failed: {e}")
|
||||
|
||||
return context
|
||||
|
||||
# ═══ GAMEPORTAL PROTOCOL: execute_action() ═══
|
||||
|
||||
async def execute_action(self, action: dict) -> ActionResult:
|
||||
"""
|
||||
Execute an action in the game.
|
||||
|
||||
Supported actions:
|
||||
- click: { "type": "click", "x": int, "y": int }
|
||||
- right_click: { "type": "right_click", "x": int, "y": int }
|
||||
- move_to: { "type": "move_to", "x": int, "y": int }
|
||||
- press_key: { "type": "press_key", "key": str }
|
||||
- hotkey: { "type": "hotkey", "keys": str }
|
||||
- type_text: { "type": "type_text", "text": str }
|
||||
|
||||
Morrowind-specific shortcuts:
|
||||
- inventory: press_key("Tab")
|
||||
- journal: press_key("j")
|
||||
- rest: press_key("t")
|
||||
- activate: press_key("space") or press_key("e")
|
||||
"""
|
||||
action_type = action.get("type", "")
|
||||
result = ActionResult(action=action_type, params=action)
|
||||
|
||||
if self.enable_mock or not self.desktop_mcp:
|
||||
log.info(f"[MOCK] Action: {action_type} with params: {action}")
|
||||
result.success = True
|
||||
await self._send_telemetry({
|
||||
"type": "action_executed",
|
||||
"action": action_type,
|
||||
"params": action,
|
||||
"success": True,
|
||||
"mock": True,
|
||||
})
|
||||
return result
|
||||
|
||||
try:
|
||||
success = False
|
||||
|
||||
if action_type == "click":
|
||||
success = await self._mcp_click(action.get("x", 0), action.get("y", 0))
|
||||
elif action_type == "right_click":
|
||||
success = await self._mcp_right_click(action.get("x", 0), action.get("y", 0))
|
||||
elif action_type == "move_to":
|
||||
success = await self._mcp_move_to(action.get("x", 0), action.get("y", 0))
|
||||
elif action_type == "press_key":
|
||||
success = await self._mcp_press_key(action.get("key", ""))
|
||||
elif action_type == "hotkey":
|
||||
success = await self._mcp_hotkey(action.get("keys", ""))
|
||||
elif action_type == "type_text":
|
||||
success = await self._mcp_type_text(action.get("text", ""))
|
||||
elif action_type == "scroll":
|
||||
success = await self._mcp_scroll(action.get("amount", 0))
|
||||
else:
|
||||
result.error = f"Unknown action type: {action_type}"
|
||||
|
||||
result.success = success
|
||||
if not success and not result.error:
|
||||
result.error = "MCP tool call failed"
|
||||
|
||||
except Exception as e:
|
||||
result.success = False
|
||||
result.error = str(e)
|
||||
log.error(f"Action execution failed: {e}")
|
||||
|
||||
await self._send_telemetry({
|
||||
"type": "action_executed",
|
||||
"action": action_type,
|
||||
"params": action,
|
||||
"success": result.success,
|
||||
"error": result.error,
|
||||
})
|
||||
|
||||
return result
|
||||
|
||||
# ═══ MCP TOOL WRAPPERS ═══
|
||||
|
||||
async def _mcp_click(self, x: int, y: int) -> bool:
|
||||
result = await self.desktop_mcp.call_tool("click", {"x": x, "y": y})
|
||||
return "error" not in str(result).lower()
|
||||
|
||||
async def _mcp_right_click(self, x: int, y: int) -> bool:
|
||||
result = await self.desktop_mcp.call_tool("right_click", {"x": x, "y": y})
|
||||
return "error" not in str(result).lower()
|
||||
|
||||
async def _mcp_move_to(self, x: int, y: int) -> bool:
|
||||
result = await self.desktop_mcp.call_tool("move_to", {"x": x, "y": y})
|
||||
return "error" not in str(result).lower()
|
||||
|
||||
async def _mcp_press_key(self, key: str) -> bool:
|
||||
result = await self.desktop_mcp.call_tool("press_key", {"key": key})
|
||||
return "error" not in str(result).lower()
|
||||
|
||||
async def _mcp_hotkey(self, keys: str) -> bool:
|
||||
result = await self.desktop_mcp.call_tool("hotkey", {"keys": keys})
|
||||
return "error" not in str(result).lower()
|
||||
|
||||
async def _mcp_type_text(self, text: str) -> bool:
|
||||
result = await self.desktop_mcp.call_tool("type_text", {"text": text})
|
||||
return "error" not in str(result).lower()
|
||||
|
||||
async def _mcp_scroll(self, amount: int) -> bool:
|
||||
result = await self.desktop_mcp.call_tool("scroll", {"amount": amount})
|
||||
return "error" not in str(result).lower()
|
||||
|
||||
# ═══ MORROWIND-SPECIFIC ACTIONS ═══
|
||||
|
||||
async def open_inventory(self) -> ActionResult:
|
||||
"""Open inventory screen (Tab key)."""
|
||||
return await self.execute_action({"type": "press_key", "key": "Tab"})
|
||||
|
||||
async def open_journal(self) -> ActionResult:
|
||||
"""Open journal (J key)."""
|
||||
return await self.execute_action({"type": "press_key", "key": "j"})
|
||||
|
||||
async def rest(self) -> ActionResult:
|
||||
"""Rest/wait (T key)."""
|
||||
return await self.execute_action({"type": "press_key", "key": "t"})
|
||||
|
||||
async def activate(self) -> ActionResult:
|
||||
"""Activate/interact with object or NPC (Space key)."""
|
||||
return await self.execute_action({"type": "press_key", "key": "space"})
|
||||
|
||||
async def move_forward(self, duration: float = 0.5) -> ActionResult:
|
||||
"""Move forward (W key held)."""
|
||||
# Note: desktop-control MCP may not support hold; use press as proxy
|
||||
return await self.execute_action({"type": "press_key", "key": "w"})
|
||||
|
||||
async def move_backward(self) -> ActionResult:
|
||||
"""Move backward (S key)."""
|
||||
return await self.execute_action({"type": "press_key", "key": "s"})
|
||||
|
||||
async def strafe_left(self) -> ActionResult:
|
||||
"""Strafe left (A key)."""
|
||||
return await self.execute_action({"type": "press_key", "key": "a"})
|
||||
|
||||
async def strafe_right(self) -> ActionResult:
|
||||
"""Strafe right (D key)."""
|
||||
return await self.execute_action({"type": "press_key", "key": "d"})
|
||||
|
||||
async def attack(self) -> ActionResult:
|
||||
"""Attack (left click)."""
|
||||
screen_w, screen_h = (1920, 1080)
|
||||
return await self.execute_action({"type": "click", "x": screen_w // 2, "y": screen_h // 2})
|
||||
|
||||
# ═══ ODA LOOP (Observe-Decide-Act) ═══
|
||||
|
||||
async def run_pilot_loop(
|
||||
self,
|
||||
decision_fn: Callable[[GameState], list[dict]],
|
||||
max_iterations: int = 3,
|
||||
iteration_delay: float = 2.0,
|
||||
) -> list[dict]:
|
||||
"""
|
||||
Deterministic pilot loop — issue #673.
|
||||
|
||||
Runs perceive → decide → act cycles with world-state proof.
|
||||
Each cycle captures a screenshot as evidence of the game state.
|
||||
|
||||
Returns list of cycle traces for verification.
|
||||
"""
|
||||
log.info("=" * 50)
|
||||
log.info("MORROWIND PILOT LOOP — STARTING")
|
||||
log.info(f" Max iterations: {max_iterations}")
|
||||
log.info(f" Iteration delay: {iteration_delay}s")
|
||||
log.info("=" * 50)
|
||||
|
||||
self.running = True
|
||||
cycle_traces = []
|
||||
|
||||
for iteration in range(max_iterations):
|
||||
if not self.running:
|
||||
break
|
||||
|
||||
self.cycle_count = iteration
|
||||
cycle_trace = {
|
||||
"cycle_index": iteration,
|
||||
"timestamp": datetime.now(timezone.utc).isoformat(),
|
||||
"session_id": self.session_id,
|
||||
}
|
||||
|
||||
log.info(f"\n--- Pilot Cycle {iteration + 1}/{max_iterations} ---")
|
||||
|
||||
# 1. PERCEIVE: Capture state (includes world-state proof via screenshot)
|
||||
log.info("[PERCEIVE] Capturing game state...")
|
||||
state = await self.capture_state()
|
||||
log.info(f" Screenshot: {state.visual.screenshot_path}")
|
||||
log.info(f" Window found: {state.visual.window_found}")
|
||||
log.info(f" Location: {state.world_state.estimated_location}")
|
||||
|
||||
cycle_trace["perceive"] = {
|
||||
"screenshot_path": state.visual.screenshot_path,
|
||||
"window_found": state.visual.window_found,
|
||||
"screen_size": list(state.visual.screen_size),
|
||||
"world_state": state.to_dict()["world_state"],
|
||||
}
|
||||
|
||||
# 2. DECIDE: Get actions from decision function
|
||||
log.info("[DECIDE] Getting actions...")
|
||||
actions = decision_fn(state)
|
||||
log.info(f" Decision returned {len(actions)} actions")
|
||||
|
||||
cycle_trace["decide"] = {
|
||||
"actions_planned": actions,
|
||||
}
|
||||
|
||||
# 3. ACT: Execute actions
|
||||
log.info("[ACT] Executing actions...")
|
||||
results = []
|
||||
for i, action in enumerate(actions):
|
||||
log.info(f" Action {i+1}/{len(actions)}: {action.get('type', 'unknown')}")
|
||||
result = await self.execute_action(action)
|
||||
results.append(result)
|
||||
log.info(f" Result: {'SUCCESS' if result.success else 'FAILED'}")
|
||||
if result.error:
|
||||
log.info(f" Error: {result.error}")
|
||||
|
||||
cycle_trace["act"] = {
|
||||
"actions_executed": [r.to_dict() for r in results],
|
||||
"succeeded": sum(1 for r in results if r.success),
|
||||
"failed": sum(1 for r in results if not r.success),
|
||||
}
|
||||
|
||||
# Persist cycle trace to JSONL
|
||||
cycle_traces.append(cycle_trace)
|
||||
if self.trace_file:
|
||||
with open(self.trace_file, "a") as f:
|
||||
f.write(json.dumps(cycle_trace) + "\n")
|
||||
|
||||
# Send cycle summary telemetry
|
||||
await self._send_telemetry({
|
||||
"type": "pilot_cycle_complete",
|
||||
"cycle": iteration,
|
||||
"actions_executed": len(actions),
|
||||
"successful": sum(1 for r in results if r.success),
|
||||
"world_state_proof": state.visual.screenshot_path,
|
||||
})
|
||||
|
||||
if iteration < max_iterations - 1:
|
||||
await asyncio.sleep(iteration_delay)
|
||||
|
||||
log.info("\n" + "=" * 50)
|
||||
log.info("PILOT LOOP COMPLETE")
|
||||
log.info(f"Total cycles: {len(cycle_traces)}")
|
||||
log.info("=" * 50)
|
||||
|
||||
return cycle_traces
|
||||
|
||||
|
||||
# ═══════════════════════════════════════════════════════════════════════════
|
||||
# SIMPLE DECISION FUNCTIONS
|
||||
# ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
def simple_test_decision(state: GameState) -> list[dict]:
|
||||
"""
|
||||
A simple decision function for testing the pilot loop.
|
||||
|
||||
Moves to center of screen, then presses space to interact.
|
||||
"""
|
||||
actions = []
|
||||
|
||||
if state.visual.window_found:
|
||||
center_x = state.visual.screen_size[0] // 2
|
||||
center_y = state.visual.screen_size[1] // 2
|
||||
actions.append({"type": "move_to", "x": center_x, "y": center_y})
|
||||
|
||||
actions.append({"type": "press_key", "key": "space"})
|
||||
|
||||
return actions
|
||||
|
||||
|
||||
def morrowind_explore_decision(state: GameState) -> list[dict]:
|
||||
"""
|
||||
Example decision function for Morrowind exploration.
|
||||
|
||||
Would be replaced by a vision-language model that analyzes screenshots.
|
||||
"""
|
||||
actions = []
|
||||
|
||||
screen_w, screen_h = state.visual.screen_size
|
||||
|
||||
# Move forward
|
||||
actions.append({"type": "press_key", "key": "w"})
|
||||
|
||||
# Look around (move mouse to different positions)
|
||||
actions.append({"type": "move_to", "x": int(screen_w * 0.3), "y": int(screen_h * 0.5)})
|
||||
|
||||
return actions
|
||||
|
||||
|
||||
# ═══════════════════════════════════════════════════════════════════════════
|
||||
# CLI ENTRYPOINT
|
||||
# ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
async def main():
|
||||
"""
|
||||
Test the Morrowind harness with the deterministic pilot loop.
|
||||
|
||||
Usage:
|
||||
python morrowind_harness.py [--mock] [--iterations N]
|
||||
"""
|
||||
import argparse
|
||||
|
||||
parser = argparse.ArgumentParser(
|
||||
description="Morrowind/OpenMW MCP Harness — Deterministic Pilot Loop (issue #673)"
|
||||
)
|
||||
parser.add_argument(
|
||||
"--mock",
|
||||
action="store_true",
|
||||
help="Run in mock mode (no actual MCP servers)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--hermes-ws",
|
||||
default=DEFAULT_HERMES_WS_URL,
|
||||
help=f"Hermes WebSocket URL (default: {DEFAULT_HERMES_WS_URL})",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--iterations",
|
||||
type=int,
|
||||
default=3,
|
||||
help="Number of pilot loop iterations (default: 3)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--delay",
|
||||
type=float,
|
||||
default=1.0,
|
||||
help="Delay between iterations in seconds (default: 1.0)",
|
||||
)
|
||||
args = parser.parse_args()
|
||||
|
||||
harness = MorrowindHarness(
|
||||
hermes_ws_url=args.hermes_ws,
|
||||
enable_mock=args.mock,
|
||||
)
|
||||
|
||||
try:
|
||||
await harness.start()
|
||||
|
||||
# Run deterministic pilot loop with world-state proof
|
||||
traces = await harness.run_pilot_loop(
|
||||
decision_fn=simple_test_decision,
|
||||
max_iterations=args.iterations,
|
||||
iteration_delay=args.delay,
|
||||
)
|
||||
|
||||
# Print verification summary
|
||||
log.info("\n--- Verification Summary ---")
|
||||
log.info(f"Cycles completed: {len(traces)}")
|
||||
for t in traces:
|
||||
screenshot = t.get("perceive", {}).get("screenshot_path", "none")
|
||||
actions = len(t.get("decide", {}).get("actions_planned", []))
|
||||
succeeded = t.get("act", {}).get("succeeded", 0)
|
||||
log.info(f" Cycle {t['cycle_index']}: screenshot={screenshot}, actions={actions}, ok={succeeded}")
|
||||
|
||||
except KeyboardInterrupt:
|
||||
log.info("Interrupted by user")
|
||||
finally:
|
||||
await harness.stop()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
asyncio.run(main())
|
||||
@@ -45,7 +45,6 @@ from nexus.perception_adapter import (
|
||||
)
|
||||
from nexus.experience_store import ExperienceStore
|
||||
from nexus.groq_worker import GroqWorker
|
||||
from nexus.heartbeat import write_heartbeat
|
||||
from nexus.trajectory_logger import TrajectoryLogger
|
||||
|
||||
logging.basicConfig(
|
||||
@@ -287,13 +286,6 @@ class NexusMind:
|
||||
|
||||
self.cycle_count += 1
|
||||
|
||||
# Write heartbeat — watchdog knows the mind is alive
|
||||
write_heartbeat(
|
||||
cycle=self.cycle_count,
|
||||
model=self.model,
|
||||
status="thinking",
|
||||
)
|
||||
|
||||
# Periodically distill old memories
|
||||
if self.cycle_count % 50 == 0 and self.cycle_count > 0:
|
||||
await self._distill_memories()
|
||||
@@ -391,13 +383,6 @@ class NexusMind:
|
||||
salience=1.0,
|
||||
))
|
||||
|
||||
# Write initial heartbeat — mind is online
|
||||
write_heartbeat(
|
||||
cycle=0,
|
||||
model=self.model,
|
||||
status="thinking",
|
||||
)
|
||||
|
||||
while self.running:
|
||||
try:
|
||||
await self.think_once()
|
||||
@@ -438,13 +423,6 @@ class NexusMind:
|
||||
log.info("Nexus Mind shutting down...")
|
||||
self.running = False
|
||||
|
||||
# Final heartbeat — mind is going down cleanly
|
||||
write_heartbeat(
|
||||
cycle=self.cycle_count,
|
||||
model=self.model,
|
||||
status="idle",
|
||||
)
|
||||
|
||||
# Final stats
|
||||
stats = self.trajectory_logger.get_session_stats()
|
||||
log.info(f"Session stats: {json.dumps(stats, indent=2)}")
|
||||
|
||||
19
portals.json
19
portals.json
@@ -7,9 +7,26 @@
|
||||
"color": "#ff6600",
|
||||
"position": { "x": 15, "y": 0, "z": -10 },
|
||||
"rotation": { "y": -0.5 },
|
||||
"portal_type": "game-world",
|
||||
"world_category": "rpg",
|
||||
"environment": "local",
|
||||
"access_mode": "operator",
|
||||
"readiness_state": "prototype",
|
||||
"readiness_steps": {
|
||||
"prototype": { "label": "Prototype", "done": true },
|
||||
"runtime_ready": { "label": "Runtime Ready", "done": false },
|
||||
"launched": { "label": "Launched", "done": false },
|
||||
"harness_bridged": { "label": "Harness Bridged", "done": false }
|
||||
},
|
||||
"blocked_reason": null,
|
||||
"telemetry_source": "hermes-harness:morrowind",
|
||||
"owner": "Timmy",
|
||||
"app_id": 22320,
|
||||
"window_title": "OpenMW",
|
||||
"destination": {
|
||||
"url": "https://morrowind.timmy.foundation",
|
||||
"url": null,
|
||||
"type": "harness",
|
||||
"action_label": "Enter Vvardenfell",
|
||||
"params": { "world": "vvardenfell" }
|
||||
}
|
||||
},
|
||||
|
||||
17
server.py
17
server.py
@@ -52,20 +52,19 @@ async def broadcast_handler(websocket: websockets.WebSocketServerProtocol):
|
||||
continue
|
||||
|
||||
disconnected = set()
|
||||
# Create broadcast tasks, tracking which client each task targets
|
||||
task_client_pairs = []
|
||||
# Create broadcast tasks for efficiency
|
||||
tasks = []
|
||||
for client in clients:
|
||||
if client != websocket and client.open:
|
||||
task = asyncio.create_task(client.send(message))
|
||||
task_client_pairs.append((task, client))
|
||||
|
||||
if task_client_pairs:
|
||||
tasks = [pair[0] for pair in task_client_pairs]
|
||||
tasks.append(asyncio.create_task(client.send(message)))
|
||||
|
||||
if tasks:
|
||||
results = await asyncio.gather(*tasks, return_exceptions=True)
|
||||
for i, result in enumerate(results):
|
||||
if isinstance(result, Exception):
|
||||
target_client = task_client_pairs[i][1]
|
||||
logger.error(f"Failed to send to client {target_client.remote_address}: {result}")
|
||||
# Find the client that failed
|
||||
target_client = [c for c in clients if c != websocket][i]
|
||||
logger.error(f"Failed to send to a client {target_client.remote_address}: {result}")
|
||||
disconnected.add(target_client)
|
||||
|
||||
if disconnected:
|
||||
|
||||
@@ -11,7 +11,7 @@ const ASSETS_TO_CACHE = [
|
||||
|
||||
self.addEventListener('install', (event) => {
|
||||
event.waitUntil(
|
||||
caches.open(CACHE_NAME).then(cache => {
|
||||
caches.open(CachedName).then(cache => {
|
||||
return cache.addAll(ASSETS_TO_CACHE);
|
||||
})
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user