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6 Commits
mimo/code/
...
burn/20260
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5295d0b0eb | ||
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19
app.js
19
app.js
@@ -1,4 +1,4 @@
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import * as THREE from 'three';
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import ResonanceVisualizer from './nexus/components/resonance-visualizer.js';\nimport * as THREE from 'three';
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import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js';
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import { RenderPass } from 'three/addons/postprocessing/RenderPass.js';
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import { UnrealBloomPass } from 'three/addons/postprocessing/UnrealBloomPass.js';
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@@ -108,8 +108,8 @@ class SymbolicEngine {
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}
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}
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addRule(condition, action, description) {
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this.rules.push({ condition, action, description });
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addRule(condition, action, description, triggerFacts = []) {
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this.rules.push({ condition, action, description, triggerFacts });
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}
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reason() {
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@@ -404,6 +404,7 @@ class NeuroSymbolicBridge {
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}
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perceive(rawState) {
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Object.entries(rawState).forEach(([key, value]) => this.engine.addFact(key, value));
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const concepts = [];
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if (rawState.stability < 0.4 && rawState.energy > 60) concepts.push('UNSTABLE_OSCILLATION');
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if (rawState.energy < 30 && rawState.activePortals > 2) concepts.push('CRITICAL_DRAIN_PATTERN');
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@@ -574,7 +575,6 @@ class PSELayer {
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constructor() {
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this.worker = new Worker('gofai_worker.js');
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this.worker.onmessage = (e) => this.handleWorkerMessage(e);
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this.pendingRequests = new Map();
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}
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handleWorkerMessage(e) {
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@@ -597,7 +597,7 @@ class PSELayer {
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let pseLayer;
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let metaLayer, neuroBridge, cbr, symbolicPlanner, knowledgeGraph, blackboard, symbolicEngine, calibrator;
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let resonanceViz, metaLayer, neuroBridge, cbr, symbolicPlanner, knowledgeGraph, blackboard, symbolicEngine, calibrator;
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let agentFSMs = {};
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function setupGOFAI() {
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@@ -621,6 +621,9 @@ function setupGOFAI() {
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// Setup FSM
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agentFSMs['timmy'] = new AgentFSM('timmy', 'IDLE');
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agentFSMs['timmy'].addTransition('IDLE', 'ANALYZING', (facts) => facts.get('activePortals') > 0);
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symbolicEngine.addRule((facts) => facts.get('UNSTABLE_OSCILLATION'), () => 'STABILIZE MATRIX', 'Unstable oscillation demands stabilization', ['UNSTABLE_OSCILLATION']);
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symbolicEngine.addRule((facts) => facts.get('CRITICAL_DRAIN_PATTERN'), () => 'SHED PORTAL LOAD', 'Critical drain demands portal shedding', ['CRITICAL_DRAIN_PATTERN']);
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// Setup Planner
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symbolicPlanner.addAction('Stabilize Matrix', { energy: 50 }, { stability: 1.0 });
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@@ -631,11 +634,13 @@ function updateGOFAI(delta, elapsed) {
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// Simulate perception
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neuroBridge.perceive({ stability: 0.3, energy: 80, activePortals: 1 });
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agentFSMs['timmy']?.update(symbolicEngine.facts);
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// Run reasoning
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if (Math.floor(elapsed * 2) > Math.floor((elapsed - delta) * 2)) {
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symbolicEngine.reason();
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pseLayer.offloadReasoning(Array.from(symbolicEngine.facts.entries()), symbolicEngine.rules.map(r => ({ description: r.description })));
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pseLayer.offloadReasoning(Array.from(symbolicEngine.facts.entries()), symbolicEngine.rules.map((r) => ({ description: r.description, triggerFacts: r.triggerFacts })));
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pseLayer.offloadPlanning(Object.fromEntries(symbolicEngine.facts), { stability: 1.0 }, symbolicPlanner.actions);
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document.getElementById("pse-task-count").innerText = parseInt(document.getElementById("pse-task-count").innerText) + 1;
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metaLayer.reflect();
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@@ -666,7 +671,7 @@ async function init() {
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scene = new THREE.Scene();
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scene.fog = new THREE.FogExp2(0x050510, 0.012);
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setupGOFAI();
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setupGOFAI();\n resonanceViz = new ResonanceVisualizer(scene);
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camera = new THREE.PerspectiveCamera(65, window.innerWidth / window.innerHeight, 0.1, 1000);
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camera.position.copy(playerPos);
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@@ -1,30 +1,35 @@
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const heuristic = (state, goal) => Object.keys(goal).reduce((h, key) => h + (state[key] === goal[key] ? 0 : Math.abs((state[key] || 0) - (goal[key] || 0))), 0), preconditionsMet = (state, preconditions = {}) => Object.entries(preconditions).every(([key, value]) => (typeof value === 'number' ? (state[key] || 0) >= value : state[key] === value));
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const findPlan = (initialState, goalState, actions = []) => {
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const openSet = [{ state: initialState, plan: [], g: 0, h: heuristic(initialState, goalState) }];
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const visited = new Map([[JSON.stringify(initialState), 0]]);
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while (openSet.length) {
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openSet.sort((a, b) => (a.g + a.h) - (b.g + b.h));
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const { state, plan, g } = openSet.shift();
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if (heuristic(state, goalState) === 0) return plan;
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actions.forEach((action) => {
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if (!preconditionsMet(state, action.preconditions)) return;
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const nextState = { ...state, ...(action.effects || {}) };
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const key = JSON.stringify(nextState);
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const nextG = g + 1;
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if (!visited.has(key) || nextG < visited.get(key)) {
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visited.set(key, nextG);
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openSet.push({ state: nextState, plan: [...plan, action.name], g: nextG, h: heuristic(nextState, goalState) });
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}
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});
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}
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return [];
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};
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// ═══ GOFAI PARALLEL WORKER (PSE) ═══
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self.onmessage = function(e) {
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const { type, data } = e.data;
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switch(type) {
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case 'REASON':
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const { facts, rules } = data;
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const results = [];
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// Off-thread rule matching
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rules.forEach(rule => {
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// Simulate heavy rule matching
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if (Math.random() > 0.95) {
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results.push({ rule: rule.description, outcome: 'OFF-THREAD MATCH' });
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}
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});
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self.postMessage({ type: 'REASON_RESULT', results });
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break;
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case 'PLAN':
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const { initialState, goalState, actions } = data;
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// Off-thread A* search
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console.log('[PSE] Starting off-thread A* search...');
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// Simulate planning delay
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const startTime = performance.now();
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while(performance.now() - startTime < 50) {} // Artificial load
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self.postMessage({ type: 'PLAN_RESULT', plan: ['Off-Thread Step 1', 'Off-Thread Step 2'] });
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break;
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if (type === 'REASON') {
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const factMap = new Map(data.facts || []);
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const results = (data.rules || []).filter((rule) => (rule.triggerFacts || []).every((fact) => factMap.get(fact))).map((rule) => ({ rule: rule.description, outcome: 'OFF-THREAD MATCH' }));
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self.postMessage({ type: 'REASON_RESULT', results });
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return;
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}
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if (type === 'PLAN') {
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const plan = findPlan(data.initialState || {}, data.goalState || {}, data.actions || []);
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self.postMessage({ type: 'PLAN_RESULT', plan });
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}
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};
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@@ -815,42 +815,6 @@ const SpatialMemory = (() => {
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return results.slice(0, maxResults);
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}
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// ─── CONTENT SEARCH ─────────────────────────────────
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/**
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* Search memories by text content — case-insensitive substring match.
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* @param {string} query - Search text
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* @param {object} [options] - Optional filters
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* @param {string} [options.category] - Restrict to a specific region
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* @param {number} [options.maxResults=20] - Cap results
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* @returns {Array<{memory: object, score: number, position: THREE.Vector3}>}
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*/
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function searchByContent(query, options = {}) {
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if (!query || !query.trim()) return [];
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const { category, maxResults = 20 } = options;
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const needle = query.trim().toLowerCase();
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const results = [];
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Object.values(_memoryObjects).forEach(obj => {
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if (category && obj.region !== category) return;
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const content = (obj.data.content || '').toLowerCase();
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if (!content.includes(needle)) return;
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// Score: number of occurrences + strength bonus
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let matches = 0, idx = 0;
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while ((idx = content.indexOf(needle, idx)) !== -1) { matches++; idx += needle.length; }
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const score = matches + (obj.mesh.userData.strength || 0.7);
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results.push({
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memory: obj.data,
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score,
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position: obj.mesh.position.clone()
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});
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});
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results.sort((a, b) => b.score - a.score);
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return results.slice(0, maxResults);
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}
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// ─── CRYSTAL MESH COLLECTION (for raycasting) ────────
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function getCrystalMeshes() {
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@@ -900,7 +864,7 @@ const SpatialMemory = (() => {
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init, placeMemory, removeMemory, update, importMemories, updateMemory,
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getMemoryAtPosition, getRegionAtPosition, getMemoriesInRegion, getAllMemories,
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getCrystalMeshes, getMemoryFromMesh, highlightMemory, clearHighlight, getSelectedId,
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exportIndex, importIndex, searchNearby, searchByContent, REGIONS,
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exportIndex, importIndex, searchNearby, REGIONS,
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saveToStorage, loadFromStorage, clearStorage,
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runGravityLayout, setCamera
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};
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22
nexus/mnemosyne/resonance_linker.py
Normal file
22
nexus/mnemosyne/resonance_linker.py
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@@ -0,0 +1,22 @@
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"""Resonance Linker — Finds second-degree connections in the holographic graph."""
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class ResonanceLinker:
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def __init__(self, archive):
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self.archive = archive
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def find_resonance(self, entry_id, depth=2):
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"""Find entries that are connected via shared neighbors."""
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if entry_id not in self.archive._entries: return []
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entry = self.archive._entries[entry_id]
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neighbors = set(entry.links)
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resonance = {}
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for neighbor_id in neighbors:
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if neighbor_id in self.archive._entries:
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for second_neighbor in self.archive._entries[neighbor_id].links:
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if second_neighbor != entry_id and second_neighbor not in neighbors:
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resonance[second_neighbor] = resonance.get(second_neighbor, 0) + 1
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return sorted(resonance.items(), key=lambda x: x[1], reverse=True)
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