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Author SHA1 Message Date
Alexander Whitestone
571475a749 fix: closes #716
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2026-04-12 12:44:37 -04:00
aab3e607eb Merge pull request '[GOFAI] Resonance Viz Integration' (#1297) from feat/resonance-viz-integration-1776010801023 into main
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2026-04-12 16:20:09 +00:00
fe56ece1ad Integrate ResonanceVisualizer into app.js
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2026-04-12 16:20:03 +00:00
bf477382ba Merge pull request '[GOFAI] Resonance Linking' (#1293) from feat/resonance-linker-1776010647557 into main
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2026-04-12 16:17:33 +00:00
fba972f8be Add ResonanceLinker
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2026-04-12 16:17:28 +00:00
4 changed files with 35 additions and 48 deletions

6
app.js
View File

@@ -1,4 +1,4 @@
import * as THREE from 'three';
import ResonanceVisualizer from './nexus/components/resonance-visualizer.js';\nimport * as THREE from 'three';
import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js';
import { RenderPass } from 'three/addons/postprocessing/RenderPass.js';
import { UnrealBloomPass } from 'three/addons/postprocessing/UnrealBloomPass.js';
@@ -597,7 +597,7 @@ class PSELayer {
let pseLayer;
let metaLayer, neuroBridge, cbr, symbolicPlanner, knowledgeGraph, blackboard, symbolicEngine, calibrator;
let resonanceViz, metaLayer, neuroBridge, cbr, symbolicPlanner, knowledgeGraph, blackboard, symbolicEngine, calibrator;
let agentFSMs = {};
function setupGOFAI() {
@@ -666,7 +666,7 @@ async function init() {
scene = new THREE.Scene();
scene.fog = new THREE.FogExp2(0x050510, 0.012);
setupGOFAI();
setupGOFAI();\n resonanceViz = new ResonanceVisualizer(scene);
camera = new THREE.PerspectiveCamera(65, window.innerWidth / window.innerHeight, 0.1, 1000);
camera.position.copy(playerPos);

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@@ -815,42 +815,6 @@ const SpatialMemory = (() => {
return results.slice(0, maxResults);
}
// ─── CONTENT SEARCH ─────────────────────────────────
/**
* Search memories by text content — case-insensitive substring match.
* @param {string} query - Search text
* @param {object} [options] - Optional filters
* @param {string} [options.category] - Restrict to a specific region
* @param {number} [options.maxResults=20] - Cap results
* @returns {Array<{memory: object, score: number, position: THREE.Vector3}>}
*/
function searchByContent(query, options = {}) {
if (!query || !query.trim()) return [];
const { category, maxResults = 20 } = options;
const needle = query.trim().toLowerCase();
const results = [];
Object.values(_memoryObjects).forEach(obj => {
if (category && obj.region !== category) return;
const content = (obj.data.content || '').toLowerCase();
if (!content.includes(needle)) return;
// Score: number of occurrences + strength bonus
let matches = 0, idx = 0;
while ((idx = content.indexOf(needle, idx)) !== -1) { matches++; idx += needle.length; }
const score = matches + (obj.mesh.userData.strength || 0.7);
results.push({
memory: obj.data,
score,
position: obj.mesh.position.clone()
});
});
results.sort((a, b) => b.score - a.score);
return results.slice(0, maxResults);
}
// ─── CRYSTAL MESH COLLECTION (for raycasting) ────────
function getCrystalMeshes() {
@@ -900,7 +864,7 @@ const SpatialMemory = (() => {
init, placeMemory, removeMemory, update, importMemories, updateMemory,
getMemoryAtPosition, getRegionAtPosition, getMemoriesInRegion, getAllMemories,
getCrystalMeshes, getMemoryFromMesh, highlightMemory, clearHighlight, getSelectedId,
exportIndex, importIndex, searchNearby, searchByContent, REGIONS,
exportIndex, importIndex, searchNearby, REGIONS,
saveToStorage, loadFromStorage, clearStorage,
runGravityLayout, setCamera
};

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@@ -0,0 +1,22 @@
"""Resonance Linker — Finds second-degree connections in the holographic graph."""
class ResonanceLinker:
def __init__(self, archive):
self.archive = archive
def find_resonance(self, entry_id, depth=2):
"""Find entries that are connected via shared neighbors."""
if entry_id not in self.archive._entries: return []
entry = self.archive._entries[entry_id]
neighbors = set(entry.links)
resonance = {}
for neighbor_id in neighbors:
if neighbor_id in self.archive._entries:
for second_neighbor in self.archive._entries[neighbor_id].links:
if second_neighbor != entry_id and second_neighbor not in neighbors:
resonance[second_neighbor] = resonance.get(second_neighbor, 0) + 1
return sorted(resonance.items(), key=lambda x: x[1], reverse=True)

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@@ -52,19 +52,20 @@ async def broadcast_handler(websocket: websockets.WebSocketServerProtocol):
continue
disconnected = set()
# Create broadcast tasks for efficiency
tasks = []
# Create broadcast tasks, tracking which client each task targets
task_client_pairs = []
for client in clients:
if client != websocket and client.open:
tasks.append(asyncio.create_task(client.send(message)))
if tasks:
task = asyncio.create_task(client.send(message))
task_client_pairs.append((task, client))
if task_client_pairs:
tasks = [pair[0] for pair in task_client_pairs]
results = await asyncio.gather(*tasks, return_exceptions=True)
for i, result in enumerate(results):
if isinstance(result, Exception):
# Find the client that failed
target_client = [c for c in clients if c != websocket][i]
logger.error(f"Failed to send to a client {target_client.remote_address}: {result}")
target_client = task_client_pairs[i][1]
logger.error(f"Failed to send to client {target_client.remote_address}: {result}")
disconnected.add(target_client)
if disconnected: