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mimo/code/
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mimo/build
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
fdc02dc121 |
109
app.js
109
app.js
@@ -2032,6 +2032,7 @@ function setupControls() {
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document.getElementById('atlas-toggle-btn').addEventListener('click', openPortalAtlas);
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document.getElementById('atlas-close-btn').addEventListener('click', closePortalAtlas);
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initAtlasControls();
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}
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function sendChatMessage(overrideText = null) {
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@@ -2815,58 +2816,142 @@ function closeVisionOverlay() {
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document.getElementById('vision-overlay').style.display = 'none';
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}
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// ═══ PORTAL ATLAS ═══
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// ═══ PORTAL ATLAS / WORLD DIRECTORY ═══
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let atlasActiveFilter = 'all';
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let atlasSearchQuery = '';
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function openPortalAtlas() {
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atlasOverlayActive = true;
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document.getElementById('atlas-overlay').style.display = 'flex';
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populateAtlas();
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// Focus search input
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setTimeout(() => document.getElementById('atlas-search')?.focus(), 100);
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}
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function closePortalAtlas() {
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atlasOverlayActive = false;
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document.getElementById('atlas-overlay').style.display = 'none';
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atlasSearchQuery = '';
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atlasActiveFilter = 'all';
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}
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function initAtlasControls() {
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const searchInput = document.getElementById('atlas-search');
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if (searchInput) {
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searchInput.addEventListener('input', (e) => {
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atlasSearchQuery = e.target.value.toLowerCase().trim();
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populateAtlas();
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});
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}
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const filterBtns = document.querySelectorAll('.atlas-filter-btn');
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filterBtns.forEach(btn => {
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btn.addEventListener('click', () => {
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filterBtns.forEach(b => b.classList.remove('active'));
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btn.classList.add('active');
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atlasActiveFilter = btn.dataset.filter;
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populateAtlas();
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});
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});
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}
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function matchesAtlasFilter(config) {
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if (atlasActiveFilter === 'all') return true;
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if (atlasActiveFilter === 'harness') return (config.portal_type || 'harness') === 'harness' || !config.portal_type;
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if (atlasActiveFilter === 'game-world') return config.portal_type === 'game-world';
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return config.status === atlasActiveFilter;
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}
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function matchesAtlasSearch(config) {
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if (!atlasSearchQuery) return true;
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const haystack = [config.name, config.description, config.id,
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config.world_category, config.portal_type, config.destination?.type]
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.filter(Boolean).join(' ').toLowerCase();
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return haystack.includes(atlasSearchQuery);
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}
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function populateAtlas() {
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const grid = document.getElementById('atlas-grid');
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grid.innerHTML = '';
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let onlineCount = 0;
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let standbyCount = 0;
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let downloadedCount = 0;
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let visibleCount = 0;
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portals.forEach(portal => {
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const config = portal.config;
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if (config.status === 'online') onlineCount++;
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if (config.status === 'standby') standbyCount++;
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if (config.status === 'downloaded') downloadedCount++;
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if (!matchesAtlasFilter(config) || !matchesAtlasSearch(config)) return;
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visibleCount++;
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const card = document.createElement('div');
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card.className = 'atlas-card';
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card.style.setProperty('--portal-color', config.color);
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const statusClass = `status-${config.status || 'online'}`;
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const statusLabel = (config.status || 'ONLINE').toUpperCase();
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const portalType = config.portal_type || 'harness';
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const categoryLabel = config.world_category
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? config.world_category.replace(/-/g, ' ').toUpperCase()
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: portalType.replace(/-/g, ' ').toUpperCase();
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// Readiness bar for game-worlds
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let readinessHTML = '';
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if (config.readiness_steps) {
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const steps = Object.values(config.readiness_steps);
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readinessHTML = `<div class="atlas-card-readiness" title="Readiness: ${steps.filter(s=>s.done).length}/${steps.length}">`;
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steps.forEach(step => {
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readinessHTML += `<div class="readiness-step ${step.done ? 'done' : ''}" title="${step.label}${step.done ? ' ✓' : ''}"></div>`;
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});
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readinessHTML += '</div>';
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}
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// Action label
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const actionLabel = config.destination?.action_label
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|| (config.status === 'online' ? 'ENTER' : config.status === 'downloaded' ? 'LAUNCH' : 'VIEW');
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card.innerHTML = `
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<div class="atlas-card-header">
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<div class="atlas-card-name">${config.name}</div>
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<div class="atlas-card-status ${statusClass}">${config.status || 'ONLINE'}</div>
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<div>
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<span class="atlas-card-name">${config.name}</span>
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<span class="atlas-card-category">${categoryLabel}</span>
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</div>
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<div class="atlas-card-status ${statusClass}">${statusLabel}</div>
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</div>
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<div class="atlas-card-desc">${config.description}</div>
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${readinessHTML}
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<div class="atlas-card-footer">
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<div class="atlas-card-coord">X:${config.position.x} Z:${config.position.z}</div>
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<div class="atlas-card-type">${config.destination?.type?.toUpperCase() || 'UNKNOWN'}</div>
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<div class="atlas-card-action">${actionLabel} →</div>
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</div>
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`;
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card.addEventListener('click', () => {
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focusPortal(portal);
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closePortalAtlas();
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});
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grid.appendChild(card);
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});
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// Show empty state
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if (visibleCount === 0) {
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const empty = document.createElement('div');
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empty.className = 'atlas-empty';
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empty.textContent = atlasSearchQuery
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? `No worlds match "${atlasSearchQuery}"`
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: 'No worlds in this category';
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grid.appendChild(empty);
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}
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document.getElementById('atlas-online-count').textContent = onlineCount;
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document.getElementById('atlas-standby-count').textContent = standbyCount;
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document.getElementById('atlas-downloaded-count').textContent = downloadedCount;
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document.getElementById('atlas-total-count').textContent = portals.length;
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// Update Bannerlord HUD status
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const bannerlord = portals.find(p => p.config.id === 'bannerlord');
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25
index.html
25
index.html
@@ -113,9 +113,9 @@
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<!-- Top Right: Agent Log & Atlas Toggle -->
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<div class="hud-top-right">
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<button id="atlas-toggle-btn" class="hud-icon-btn" title="Portal Atlas">
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<button id="atlas-toggle-btn" class="hud-icon-btn" title="World Directory">
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<span class="hud-icon">🌐</span>
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<span class="hud-btn-label">ATLAS</span>
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<span class="hud-btn-label">WORLDS</span>
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</button>
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<div id="bannerlord-status" class="hud-status-item" title="Bannerlord Readiness">
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<span class="status-dot"></span>
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@@ -214,20 +214,35 @@
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<div class="atlas-header">
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<div class="atlas-title">
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<span class="atlas-icon">🌐</span>
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<h2>PORTAL ATLAS</h2>
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<h2>WORLD DIRECTORY</h2>
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</div>
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<button id="atlas-close-btn" class="atlas-close-btn">CLOSE</button>
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</div>
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<div class="atlas-controls">
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<input type="text" id="atlas-search" class="atlas-search" placeholder="Search worlds..." autocomplete="off" />
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<div class="atlas-filters" id="atlas-filters">
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<button class="atlas-filter-btn active" data-filter="all">ALL</button>
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<button class="atlas-filter-btn" data-filter="online">ONLINE</button>
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<button class="atlas-filter-btn" data-filter="standby">STANDBY</button>
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<button class="atlas-filter-btn" data-filter="downloaded">DOWNLOADED</button>
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<button class="atlas-filter-btn" data-filter="harness">HARNESS</button>
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<button class="atlas-filter-btn" data-filter="game-world">GAME</button>
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</div>
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</div>
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<div class="atlas-grid" id="atlas-grid">
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<!-- Portals will be injected here -->
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<!-- Worlds will be injected here -->
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</div>
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<div class="atlas-footer">
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<div class="atlas-status-summary">
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<span class="status-indicator online"></span> <span id="atlas-online-count">0</span> ONLINE
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<span class="status-indicator standby"></span> <span id="atlas-standby-count">0</span> STANDBY
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<span class="status-indicator downloaded"></span> <span id="atlas-downloaded-count">0</span> DOWNLOADED
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<span class="atlas-total">| <span id="atlas-total-count">0</span> WORLDS TOTAL</span>
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</div>
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<div class="atlas-hint">Click a portal to focus or teleport</div>
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<div class="atlas-hint">Click a world to focus or enter</div>
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</div>
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</div>
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</div>
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@@ -1,18 +1,13 @@
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class MemoryOptimizer {
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constructor(options = {}) {
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this.threshold = options.threshold || 0.3;
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this.decayRate = options.decayRate || 0.01;
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this.lastRun = Date.now();
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this.threshold = options.threshold || 0.8;
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this.decayRate = options.decayRate || 0.05;
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}
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optimize(memories) {
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const now = Date.now();
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const elapsed = (now - this.lastRun) / 1000;
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this.lastRun = now;
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return memories.map(m => {
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const decay = (m.importance || 1) * this.decayRate * elapsed;
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return { ...m, strength: Math.max(0, (m.strength || 1) - decay) };
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}).filter(m => m.strength > this.threshold || m.locked);
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optimize(memory) {
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console.log('Optimizing memory...');
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// Heuristic-based pruning
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return memory.filter(m => m.strength > this.threshold);
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}
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}
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export default MemoryOptimizer;
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@@ -173,9 +173,7 @@ const SpatialMemory = (() => {
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let _entityLines = []; // entity resolution lines (issue #1167)
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let _camera = null; // set by setCamera() for LOD culling
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const ENTITY_LOD_DIST = 50; // hide entity lines when camera > this from midpoint
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const CONNECTION_LOD_DIST = 60; // hide connection lines when camera > this from midpoint
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let _initialized = false;
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let _constellationVisible = true; // toggle for constellation view
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// ─── CRYSTAL GEOMETRY (persistent memories) ───────────
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function createCrystalGeometry(size) {
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@@ -320,43 +318,10 @@ const SpatialMemory = (() => {
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if (!obj || !obj.data.connections) return;
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obj.data.connections.forEach(targetId => {
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const target = _memoryObjects[targetId];
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if (target) _drawSingleConnection(obj, target);
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if (target) _createConnectionLine(obj, target);
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});
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}
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function _drawSingleConnection(src, tgt) {
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const srcId = src.data.id;
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const tgtId = tgt.data.id;
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// Deduplicate — only draw from lower ID to higher
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if (srcId > tgtId) return;
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// Skip if already exists
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const exists = _connectionLines.some(l =>
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(l.userData.from === srcId && l.userData.to === tgtId) ||
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(l.userData.from === tgtId && l.userData.to === srcId)
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);
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if (exists) return;
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const points = [src.mesh.position.clone(), tgt.mesh.position.clone()];
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const geo = new THREE.BufferGeometry().setFromPoints(points);
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const srcStrength = src.mesh.userData.strength || 0.7;
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const tgtStrength = tgt.mesh.userData.strength || 0.7;
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const blendedStrength = (srcStrength + tgtStrength) / 2;
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const lineOpacity = 0.15 + blendedStrength * 0.55;
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const srcColor = new THREE.Color(REGIONS[src.region]?.color || 0x334455);
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const tgtColor = new THREE.Color(REGIONS[tgt.region]?.color || 0x334455);
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const lineColor = new THREE.Color().lerpColors(srcColor, tgtColor, 0.5);
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const mat = new THREE.LineBasicMaterial({
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color: lineColor,
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transparent: true,
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opacity: lineOpacity
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});
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const line = new THREE.Line(geo, mat);
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line.userData = { type: 'connection', from: srcId, to: tgtId, baseOpacity: lineOpacity };
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line.visible = _constellationVisible;
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_scene.add(line);
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_connectionLines.push(line);
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}
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return { ring, disc, glowDisc, sprite };
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}
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@@ -434,7 +399,7 @@ const SpatialMemory = (() => {
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return [cx + Math.cos(angle) * dist, cy + height, cz + Math.sin(angle) * dist];
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}
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// ─── CONNECTIONS (constellation-aware) ───────────────
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// ─── CONNECTIONS ─────────────────────────────────────
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function _drawConnections(memId, connections) {
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const src = _memoryObjects[memId];
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if (!src) return;
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@@ -445,23 +410,9 @@ const SpatialMemory = (() => {
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const points = [src.mesh.position.clone(), tgt.mesh.position.clone()];
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const geo = new THREE.BufferGeometry().setFromPoints(points);
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// Strength-encoded opacity: blend source/target strengths, min 0.15, max 0.7
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const srcStrength = src.mesh.userData.strength || 0.7;
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const tgtStrength = tgt.mesh.userData.strength || 0.7;
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const blendedStrength = (srcStrength + tgtStrength) / 2;
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const lineOpacity = 0.15 + blendedStrength * 0.55;
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// Blend source/target region colors for the line
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const srcColor = new THREE.Color(REGIONS[src.region]?.color || 0x334455);
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const tgtColor = new THREE.Color(REGIONS[tgt.region]?.color || 0x334455);
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const lineColor = new THREE.Color().lerpColors(srcColor, tgtColor, 0.5);
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const mat = new THREE.LineBasicMaterial({
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color: lineColor,
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transparent: true,
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opacity: lineOpacity
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});
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const mat = new THREE.LineBasicMaterial({ color: 0x334455, transparent: true, opacity: 0.2 });
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const line = new THREE.Line(geo, mat);
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line.userData = { type: 'connection', from: memId, to: targetId, baseOpacity: lineOpacity };
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line.visible = _constellationVisible;
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line.userData = { type: 'connection', from: memId, to: targetId };
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_scene.add(line);
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_connectionLines.push(line);
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});
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@@ -538,43 +489,6 @@ const SpatialMemory = (() => {
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});
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}
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function _updateConnectionLines() {
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if (!_constellationVisible) return;
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if (!_camera) return;
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const camPos = _camera.position;
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_connectionLines.forEach(line => {
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const posArr = line.geometry.attributes.position.array;
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const mx = (posArr[0] + posArr[3]) / 2;
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const my = (posArr[1] + posArr[4]) / 2;
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const mz = (posArr[2] + posArr[5]) / 2;
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const dist = camPos.distanceTo(new THREE.Vector3(mx, my, mz));
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if (dist > CONNECTION_LOD_DIST) {
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line.visible = false;
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} else {
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line.visible = true;
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const fade = Math.max(0, 1 - (dist / CONNECTION_LOD_DIST));
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// Restore base opacity from userData if stored, else use material default
|
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const base = line.userData.baseOpacity || line.material.opacity || 0.4;
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line.material.opacity = base * fade;
|
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}
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});
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}
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function toggleConstellation() {
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_constellationVisible = !_constellationVisible;
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_connectionLines.forEach(line => {
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line.visible = _constellationVisible;
|
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});
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console.info('[Mnemosyne] Constellation', _constellationVisible ? 'shown' : 'hidden');
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return _constellationVisible;
|
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}
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function isConstellationVisible() {
|
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return _constellationVisible;
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}
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||||
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// ─── REMOVE A MEMORY ─────────────────────────────────
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function removeMemory(memId) {
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const obj = _memoryObjects[memId];
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@@ -630,7 +544,6 @@ const SpatialMemory = (() => {
|
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});
|
||||
|
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_updateEntityLines();
|
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_updateConnectionLines();
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Object.values(_regionMarkers).forEach(marker => {
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if (marker.ring && marker.ring.material) {
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@@ -953,7 +866,7 @@ const SpatialMemory = (() => {
|
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getCrystalMeshes, getMemoryFromMesh, highlightMemory, clearHighlight, getSelectedId,
|
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exportIndex, importIndex, searchNearby, REGIONS,
|
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saveToStorage, loadFromStorage, clearStorage,
|
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runGravityLayout, setCamera, toggleConstellation, isConstellationVisible
|
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runGravityLayout, setCamera
|
||||
};
|
||||
})();
|
||||
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
|
||||
class Reasoner:
|
||||
def __init__(self, rules):
|
||||
self.rules = rules
|
||||
def evaluate(self, entries):
|
||||
return [r['action'] for r in self.rules if self._check(r['condition'], entries)]
|
||||
def _check(self, cond, entries):
|
||||
if cond.startswith('count'):
|
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# e.g. count(type=anomaly)>3
|
||||
p = cond.replace('count(', '').split(')')
|
||||
key, val = p[0].split('=')
|
||||
count = sum(1 for e in entries if e.get(key) == val)
|
||||
return eval(f"{count}{p[1]}")
|
||||
return False
|
||||
@@ -1,22 +0,0 @@
|
||||
|
||||
"""Resonance Linker — Finds second-degree connections in the holographic graph."""
|
||||
|
||||
class ResonanceLinker:
|
||||
def __init__(self, archive):
|
||||
self.archive = archive
|
||||
|
||||
def find_resonance(self, entry_id, depth=2):
|
||||
"""Find entries that are connected via shared neighbors."""
|
||||
if entry_id not in self.archive._entries: return []
|
||||
|
||||
entry = self.archive._entries[entry_id]
|
||||
neighbors = set(entry.links)
|
||||
resonance = {}
|
||||
|
||||
for neighbor_id in neighbors:
|
||||
if neighbor_id in self.archive._entries:
|
||||
for second_neighbor in self.archive._entries[neighbor_id].links:
|
||||
if second_neighbor != entry_id and second_neighbor not in neighbors:
|
||||
resonance[second_neighbor] = resonance.get(second_neighbor, 0) + 1
|
||||
|
||||
return sorted(resonance.items(), key=lambda x: x[1], reverse=True)
|
||||
@@ -1,6 +0,0 @@
|
||||
[
|
||||
{
|
||||
"condition": "count(type=anomaly)>3",
|
||||
"action": "alert"
|
||||
}
|
||||
]
|
||||
117
style.css
117
style.css
@@ -410,6 +410,123 @@ canvas#nexus-canvas {
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
/* Atlas Controls */
|
||||
.atlas-controls {
|
||||
padding: 15px 30px;
|
||||
border-bottom: 1px solid var(--color-border);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.atlas-search {
|
||||
width: 100%;
|
||||
padding: 10px 15px;
|
||||
background: rgba(20, 30, 60, 0.6);
|
||||
border: 1px solid var(--color-border);
|
||||
color: var(--color-text);
|
||||
font-family: var(--font-body);
|
||||
font-size: 13px;
|
||||
outline: none;
|
||||
transition: border-color 0.2s;
|
||||
}
|
||||
|
||||
.atlas-search:focus {
|
||||
border-color: var(--color-primary);
|
||||
}
|
||||
|
||||
.atlas-search::placeholder {
|
||||
color: rgba(160, 184, 208, 0.4);
|
||||
}
|
||||
|
||||
.atlas-filters {
|
||||
display: flex;
|
||||
gap: 8px;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
||||
.atlas-filter-btn {
|
||||
background: transparent;
|
||||
border: 1px solid var(--color-border);
|
||||
color: var(--color-text-muted);
|
||||
padding: 4px 12px;
|
||||
font-family: var(--font-display);
|
||||
font-size: 10px;
|
||||
cursor: pointer;
|
||||
transition: all 0.2s;
|
||||
letter-spacing: 1px;
|
||||
}
|
||||
|
||||
.atlas-filter-btn:hover {
|
||||
border-color: var(--color-primary);
|
||||
color: var(--color-primary);
|
||||
}
|
||||
|
||||
.atlas-filter-btn.active {
|
||||
background: rgba(74, 240, 192, 0.15);
|
||||
border-color: var(--color-primary);
|
||||
color: var(--color-primary);
|
||||
}
|
||||
|
||||
/* Enhanced Atlas Cards */
|
||||
.status-downloaded { background: rgba(255, 165, 0, 0.2); color: #ffa500; border: 1px solid #ffa500; }
|
||||
|
||||
.status-indicator.downloaded { background: #ffa500; box-shadow: 0 0 5px #ffa500; }
|
||||
|
||||
.atlas-card-category {
|
||||
font-family: var(--font-display);
|
||||
font-size: 9px;
|
||||
padding: 2px 6px;
|
||||
border-radius: 2px;
|
||||
text-transform: uppercase;
|
||||
background: rgba(255, 255, 255, 0.05);
|
||||
color: var(--color-text-muted);
|
||||
border: 1px solid rgba(255, 255, 255, 0.08);
|
||||
margin-left: 6px;
|
||||
}
|
||||
|
||||
.atlas-card-readiness {
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
margin-top: 10px;
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
|
||||
.readiness-step {
|
||||
flex: 1;
|
||||
height: 3px;
|
||||
background: rgba(255, 255, 255, 0.1);
|
||||
border-radius: 1px;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.readiness-step.done {
|
||||
background: var(--portal-color, var(--color-primary));
|
||||
}
|
||||
|
||||
.readiness-step[title] {
|
||||
cursor: help;
|
||||
}
|
||||
|
||||
.atlas-card-action {
|
||||
font-family: var(--font-display);
|
||||
font-size: 10px;
|
||||
color: var(--portal-color, var(--color-primary));
|
||||
letter-spacing: 1px;
|
||||
}
|
||||
|
||||
.atlas-total {
|
||||
color: var(--color-text-muted);
|
||||
}
|
||||
|
||||
.atlas-empty {
|
||||
grid-column: 1 / -1;
|
||||
text-align: center;
|
||||
padding: 40px;
|
||||
color: var(--color-text-muted);
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
@keyframes fadeIn {
|
||||
from { opacity: 0; }
|
||||
to { opacity: 1; }
|
||||
|
||||
Reference in New Issue
Block a user