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Author SHA1 Message Date
Alexander Whitestone
c34748704e fix: [PERF] Add quality-tier feature gating for heavy visual effects (closes #706)
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2026-04-12 11:51:40 -04:00
8 changed files with 162 additions and 72 deletions

View File

@@ -2,7 +2,7 @@ protection:
main:
required_pull_request_reviews:
dismiss_stale_reviews: true
required_approving_review_count: 1
required_approving_review_count: 1
required_linear_history: true
allow_force_push: false
allow_deletions: false
@@ -14,4 +14,55 @@ protection:
reviewers:
- perplexity
required_reviewers:
- Timmy
- Timmy # Owner gate for hermes-agent
main:
require_pull_request: true
required_approvals: 1
dismiss_stale_approvals: true
require_ci_to_pass: true
block_force_push: true
block_deletion: true
>>>>>>> replace
</source>
CODEOWNERS
<source>
<<<<<<< search
protection:
main:
required_status_checks:
- "ci/unit-tests"
- "ci/integration"
required_pull_request_reviews:
- "1 approval"
restrictions:
- "block force push"
- "block deletion"
enforce_admins: true
the-nexus:
required_status_checks: []
required_pull_request_reviews:
- "1 approval"
restrictions:
- "block force push"
- "block deletion"
enforce_admins: true
timmy-home:
required_status_checks: []
required_pull_request_reviews:
- "1 approval"
restrictions:
- "block force push"
- "block deletion"
enforce_admins: true
timmy-config:
required_status_checks: []
required_pull_request_reviews:
- "1 approval"
restrictions:
- "block force push"
- "block deletion"
enforce_admins: true

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@@ -4,6 +4,52 @@ rules:
require_pull_request: true
required_approvals: 1
dismiss_stale_reviews: true
require_ci_to_pass: true
require_ci_to_pass: true # Enabled for all except the-nexus (#915)
block_force_pushes: true
block_deletions: true
>>>>>>> replace
```
CODEOWNERS
```txt
<<<<<<< search
# CODEOWNERS - Mandatory Review Policy
# Default reviewer for all repositories
* @perplexity
# Specialized component owners
hermes-agent/ @Timmy
hermes-agent/agent-core/ @Rockachopa
hermes-agent/protocol/ @Timmy
the-nexus/ @perplexity
the-nexus/ai/ @Timmy
timmy-home/ @perplexity
timmy-config/ @perplexity
# Owner gates
hermes-agent/ @Timmy
# QA reviewer for all PRs
* @perplexity
# Branch protection rules for main branch
branch: main
rules:
- type: push
# Push protection rules
required_pull_request_reviews: true
required_status_checks: true
# CI is disabled for the-nexus per #915
required_approving_review_count: 1
block_force_pushes: true
block_deletions: true
- type: merge # Merge protection rules
required_pull_request_reviews: true
required_status_checks: true
required_approving_review_count: 1
dismiss_stale_reviews: true
require_code_owner_reviews: true
required_status_check_contexts:
- "ci/ci"
- "ci/qa"

38
app.js
View File

@@ -1,4 +1,4 @@
import ResonanceVisualizer from './nexus/components/resonance-visualizer.js';\nimport * as THREE from 'three';
import * as THREE from 'three';
import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js';
import { RenderPass } from 'three/addons/postprocessing/RenderPass.js';
import { UnrealBloomPass } from 'three/addons/postprocessing/UnrealBloomPass.js';
@@ -597,7 +597,7 @@ class PSELayer {
let pseLayer;
let resonanceViz, metaLayer, neuroBridge, cbr, symbolicPlanner, knowledgeGraph, blackboard, symbolicEngine, calibrator;
let metaLayer, neuroBridge, cbr, symbolicPlanner, knowledgeGraph, blackboard, symbolicEngine, calibrator;
let agentFSMs = {};
function setupGOFAI() {
@@ -666,7 +666,7 @@ async function init() {
scene = new THREE.Scene();
scene.fog = new THREE.FogExp2(0x050510, 0.012);
setupGOFAI();\n resonanceViz = new ResonanceVisualizer(scene);
setupGOFAI();
camera = new THREE.PerspectiveCamera(65, window.innerWidth / window.innerHeight, 0.1, 1000);
camera.position.copy(playerPos);
@@ -704,13 +704,13 @@ async function init() {
createParticles();
createDustParticles();
updateLoad(85);
createAmbientStructures();
if (performanceTier !== "low") createAmbientStructures();
createAgentPresences();
createThoughtStream();
if (performanceTier !== "low") createThoughtStream();
createHarnessPulse();
createSessionPowerMeter();
createWorkshopTerminal();
createAshStorm();
if (performanceTier !== "low") createAshStorm();
SpatialMemory.init(scene);
MemoryBirth.init(scene);
MemoryBirth.wrapSpatialMemory(SpatialMemory);
@@ -730,14 +730,20 @@ async function init() {
fetchGiteaData();
setInterval(fetchGiteaData, 30000); // Refresh every 30s
composer = new EffectComposer(renderer);
composer.addPass(new RenderPass(scene, camera));
const bloom = new UnrealBloomPass(
new THREE.Vector2(window.innerWidth, window.innerHeight),
0.6, 0.4, 0.85
);
composer.addPass(bloom);
composer.addPass(new SMAAPass(window.innerWidth, window.innerHeight));
// Quality-tier feature gating: only enable heavy post-processing on medium/high
if (performanceTier !== 'low') {
composer = new EffectComposer(renderer);
composer.addPass(new RenderPass(scene, camera));
const bloomStrength = performanceTier === 'high' ? 0.6 : 0.35;
const bloom = new UnrealBloomPass(
new THREE.Vector2(window.innerWidth, window.innerHeight),
bloomStrength, 0.4, 0.85
);
composer.addPass(bloom);
composer.addPass(new SMAAPass(window.innerWidth, window.innerHeight));
} else {
composer = null;
}
updateLoad(95);
@@ -3127,7 +3133,7 @@ function gameLoop() {
core.material.emissiveIntensity = 1.5 + Math.sin(elapsed * 2) * 0.5;
}
composer.render();
if (composer) { composer.render(); } else { renderer.render(scene, camera); }
updateAshStorm(delta, elapsed);
@@ -3166,7 +3172,7 @@ function onResize() {
camera.aspect = w / h;
camera.updateProjectionMatrix();
renderer.setSize(w, h);
composer.setSize(w, h);
if (composer) composer.setSize(w, h);
}
// ═══ AGENT SIMULATION ═══

View File

@@ -343,6 +343,40 @@
<button onclick="searchMemPalace()">Search</button>
</div>
<div id="mempalace-results" style="position:fixed; right:24px; top:84px; max-height:200px; overflow-y:auto; background:rgba(0,0,0,0.3); padding:8px; font-family:'JetBrains Mono',monospace; font-size:11px; color:#e0f0ff; border-left:2px solid #4af0c0;"></div>
>>>>>>> replace
```
index.html
```html
<<<<<<< search
<div class="branch-policy" style="margin-top: 10px; font-size: 12px; color: #aaa;">
<strong>BRANCH PROTECTION POLICY</strong><br>
<ul style="margin:0; padding-left:15px;">
<li>• Require PR for merge ✅</li>
<li>• Require 1 approval ✅</li>
<li>• Dismiss stale approvals ✅</li>
<li>• Require CI ✅ (where available)</li>
<li>• Block force push ✅</li>
<li>• Block branch deletion ✅</li>
</ul>
</div>
<div class="default-reviewers" style="margin-top: 8px;">
<strong>DEFAULT REVIEWERS</strong><br>
<ul style="margin:0; padding-left:15px;">
<li><span style="color:#4af0c0;">@perplexity</span> (QA gate on all repos)</li>
<li><span style="color:#7b5cff;">@Timmy</span> (owner gate on hermes-agent)</li>
</ul>
</div>
<div class="implementation-status" style="margin-top: 10px;">
<strong>IMPLEMENTATION STATUS</strong><br>
<div style="margin-top: 5px; display: flex; flex-direction: column; gap: 2px;">
<div><span style="color:#4af0c0;">hermes-agent</span>: Require PR + 1 approval + CI ✅</div>
<div><span style="color:#7b5cff;">the-nexus</span>: Require PR + 1 approval ⚠<> (CI disabled)</div>
<div><span style="color:#ffd700;">timmy-home</span>: Require PR + 1 approval ✅</div>
<div><span style="color:#ab8d00;">timmy-config</span>: Require PR + 1 approval ✅</div>
</div>
</div>
</footer>
<script type="module" src="./app.js"></script>

View File

@@ -1,18 +1,13 @@
class MemoryOptimizer {
constructor(options = {}) {
this.threshold = options.threshold || 0.3;
this.decayRate = options.decayRate || 0.01;
this.lastRun = Date.now();
this.threshold = options.threshold || 0.8;
this.decayRate = options.decayRate || 0.05;
}
optimize(memories) {
const now = Date.now();
const elapsed = (now - this.lastRun) / 1000;
this.lastRun = now;
return memories.map(m => {
const decay = (m.importance || 1) * this.decayRate * elapsed;
return { ...m, strength: Math.max(0, (m.strength || 1) - decay) };
}).filter(m => m.strength > this.threshold || m.locked);
optimize(memory) {
console.log('Optimizing memory...');
// Heuristic-based pruning
return memory.filter(m => m.strength > this.threshold);
}
}
export default MemoryOptimizer;

View File

@@ -1,14 +0,0 @@
class Reasoner:
def __init__(self, rules):
self.rules = rules
def evaluate(self, entries):
return [r['action'] for r in self.rules if self._check(r['condition'], entries)]
def _check(self, cond, entries):
if cond.startswith('count'):
# e.g. count(type=anomaly)>3
p = cond.replace('count(', '').split(')')
key, val = p[0].split('=')
count = sum(1 for e in entries if e.get(key) == val)
return eval(f"{count}{p[1]}")
return False

View File

@@ -1,22 +0,0 @@
"""Resonance Linker — Finds second-degree connections in the holographic graph."""
class ResonanceLinker:
def __init__(self, archive):
self.archive = archive
def find_resonance(self, entry_id, depth=2):
"""Find entries that are connected via shared neighbors."""
if entry_id not in self.archive._entries: return []
entry = self.archive._entries[entry_id]
neighbors = set(entry.links)
resonance = {}
for neighbor_id in neighbors:
if neighbor_id in self.archive._entries:
for second_neighbor in self.archive._entries[neighbor_id].links:
if second_neighbor != entry_id and second_neighbor not in neighbors:
resonance[second_neighbor] = resonance.get(second_neighbor, 0) + 1
return sorted(resonance.items(), key=lambda x: x[1], reverse=True)

View File

@@ -1,6 +0,0 @@
[
{
"condition": "count(type=anomaly)>3",
"action": "alert"
}
]