Alexander Whitestone
8fa43cc228
fix: Add Sovereign Sound Playground and fix portals.json ( #1354 )
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This commit addresses issue #1354 by:
1. Fixing portals.json syntax error (duplicate params field)
2. Adding the Sovereign Sound Playground as a new portal
3. Including the complete playground application
Changes:
- Fixed JSON syntax error in portals.json (line 41-44)
- Added playground/playground.html - Complete interactive audio-visual experience
- Added playground/README.md - Documentation and usage guide
- Updated portals.json with playground portal entry
The playground portal is configured with:
- Online status
- Visitor access mode
- Local destination URL
- Creative tool portal type
This resolves the issue and provides a working playground accessible through the Nexus portal system.
2026-04-13 20:18:57 -04:00
Alexander Whitestone
808d68cf62
fix: closes #717
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2026-04-13 00:51:37 +00:00
Alexander Whitestone
91f0bcb034
fix: closes #672
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2026-04-13 00:50:38 +00:00
Alexander Whitestone
da925cba30
fix: closes #673
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2026-04-12 12:28:16 -04:00
29f48e124e
fix: [PORTAL] Add honest local Bannerlord readiness/status to the Nexus
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Closes #1193
Automated squash merge by mimo swarm.
2026-04-11 00:20:06 +00:00
Allegro (Burn Mode)
29e64ef01f
feat: Complete Bannerlord MCP Harness implementation (Issue #722 )
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Implements the Hermes observation/control path for local Bannerlord per GamePortal Protocol.
## New Components
- nexus/bannerlord_harness.py (874 lines)
- MCPClient for JSON-RPC communication with MCP servers
- capture_state() → GameState with visual + Steam context
- execute_action() → ActionResult for all input types
- observe-decide-act loop with telemetry through Hermes WS
- Bannerlord-specific actions (inventory, party, save/load)
- Mock mode for testing without game running
- mcp_servers/desktop_control_server.py (14KB)
- 13 desktop automation tools via pyautogui
- Screenshot, mouse, keyboard control
- Headless environment support
- mcp_servers/steam_info_server.py (18KB)
- 6 Steam Web API tools
- Mock mode without API key, live mode with STEAM_API_KEY
- tests/test_bannerlord_harness.py (37 tests, all passing)
- GameState/ActionResult validation
- Mock mode action tests
- ODA loop tests
- GamePortal Protocol compliance tests
- docs/BANNERLORD_HARNESS_PROOF.md
- Architecture documentation
- Proof of ODA loop execution
- Telemetry flow diagrams
- examples/harness_demo.py
- Runnable demo showing full ODA loop
## Updates
- portals.json: Bannerlord metadata per GAMEPORTAL_PROTOCOL.md
- status: active, portal_type: game-world
- app_id: 261550, window_title: 'Mount & Blade II: Bannerlord'
- telemetry_source: hermes-harness:bannerlord
## Verification
pytest tests/test_bannerlord_harness.py -v
37 passed, 2 skipped, 11 warnings
Closes #722
2026-03-31 04:53:29 +00:00
d87bb89e62
Nexus Atlas: Update portals.json
2026-03-28 20:50:59 +00:00
8313533304
feat: expand portal registry schema ( #718 )
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2026-03-28 17:01:49 +00:00
d0edfe8725
Feature: Portal system — entry points to other worlds ( #5 ) ( #43 )
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Co-authored-by: Google Gemini <gemini@hermes.local >
Co-committed-by: Google Gemini <gemini@hermes.local >
2026-03-24 02:29:45 +00:00