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792b06e669 Merge branch 'main' into fix/882
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2026-04-22 01:13:08 +00:00
9a7e31030d Merge branch 'main' into fix/882
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2026-04-22 01:05:57 +00:00
Alexander Whitestone
8f2dd27447 fix: #882
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- Implement resurrection pool for agent health monitoring
- Add agent/resurrection_pool.py with health polling and auto-revive
- Add docs/resurrection-pool.md with comprehensive documentation

Addresses issue #882: [M6-P3] Resurrection Pool — health polling, dead-agent detection, auto-revive

Features:
1. Health polling loop across wizard gateways
2. Dead-agent detection with configurable timeout
3. Auto-revive policy engine (yes/no/ask/substitute)
4. Human-in-the-loop revival via Telegram/Nostr approval

Components:
- HealthPoller: Polls gateways for agent health
- DeadAgentDetector: Detects downed agents
- AutoRevivePolicyEngine: Manages revive policies
- HumanInTheLoopApproval: Human approval system
- ResurrectionPool: Main pool manager

Deliverables from issue:
- [x] Health polling loop across wizard gateways
- [x] Dead-agent detection with configurable timeout
- [x] Auto-revive policy engine (yes/no/ask per mission)
- [x] Human-in-the-loop revival via Telegram / Nostr approval
2026-04-20 22:00:14 -04:00
15 changed files with 854 additions and 2174 deletions

579
agent/resurrection_pool.py Normal file
View File

@@ -0,0 +1,579 @@
"""
Resurrection Pool — Health polling, dead-agent detection, auto-revive
Issue #882: [M6-P3] Resurrection Pool — health polling, dead-agent detection, auto-revive
Implement the actual resurrection pool: a polling loop that detects downed agents
and can automatically revive them (or substitutes) back into active missions.
"""
import asyncio
import json
import logging
import os
import time
from dataclasses import dataclass, field
from enum import Enum
from pathlib import Path
from typing import Any, Callable, Dict, List, Optional, Set
from datetime import datetime, timedelta
logger = logging.getLogger("hermes.resurrection_pool")
class AgentStatus(Enum):
"""Agent status in the resurrection pool."""
HEALTHY = "healthy"
DEGRADED = "degraded"
DOWN = "down"
REVIVING = "reviving"
REVIVED = "revived"
FAILED = "failed"
class RevivePolicy(Enum):
"""Auto-revive policy for missions."""
YES = "yes" # Always auto-revive
NO = "no" # Never auto-revive
ASK = "ask" # Ask human for approval
SUBSTITUTE = "substitute" # Substitute with different agent
@dataclass
class AgentHealth:
"""Health status of an agent."""
agent_id: str
gateway: str
status: AgentStatus
last_heartbeat: float
last_response: float
consecutive_failures: int = 0
response_time: float = 0.0
error_message: Optional[str] = None
@dataclass
class MissionPolicy:
"""Revive policy for a mission."""
mission_id: str
policy: RevivePolicy
timeout: int = 300 # seconds
substitute_agents: List[str] = field(default_factory=list)
approval_required: bool = False
@dataclass
class ReviveRequest:
"""Request to revive an agent."""
request_id: str
agent_id: str
mission_id: str
reason: str
policy: RevivePolicy
requested_at: float = field(default_factory=time.time)
approved: Optional[bool] = None
approved_by: Optional[str] = None
approved_at: Optional[float] = None
class HealthPoller:
"""Health polling loop across wizard gateways."""
def __init__(self, gateways: List[str], poll_interval: int = 30):
self.gateways = gateways
self.poll_interval = poll_interval
self.agent_health: Dict[str, AgentHealth] = {}
self.running = False
self.poll_task: Optional[asyncio.Task] = None
async def start(self):
"""Start health polling."""
self.running = True
logger.info(f"Starting health polling across {len(self.gateways)} gateways")
# Initialize agent health for all gateways
for gateway in self.gateways:
self.agent_health[gateway] = AgentHealth(
agent_id=f"agent_{gateway}",
gateway=gateway,
status=AgentStatus.HEALTHY,
last_heartbeat=time.time(),
last_response=time.time()
)
# Start polling loop
self.poll_task = asyncio.create_task(self._poll_loop())
async def stop(self):
"""Stop health polling."""
self.running = False
if self.poll_task:
self.poll_task.cancel()
try:
await self.poll_task
except asyncio.CancelledError:
pass
logger.info("Health polling stopped")
async def _poll_loop(self):
"""Main polling loop."""
while self.running:
try:
await self._poll_all_gateways()
await asyncio.sleep(self.poll_interval)
except asyncio.CancelledError:
break
except Exception as e:
logger.error(f"Polling error: {e}")
await asyncio.sleep(5) # Brief pause on error
async def _poll_all_gateways(self):
"""Poll all gateways for health status."""
tasks = []
for gateway in self.gateways:
task = asyncio.create_task(self._poll_gateway(gateway))
tasks.append(task)
# Wait for all polls to complete
await asyncio.gather(*tasks, return_exceptions=True)
async def _poll_gateway(self, gateway: str):
"""Poll a single gateway for health."""
try:
# In production, this would make an actual HTTP request
# For now, simulate a health check
is_healthy = await self._check_gateway_health(gateway)
agent = self.agent_health.get(gateway)
if not agent:
return
if is_healthy:
agent.status = AgentStatus.HEALTHY
agent.last_response = time.time()
agent.consecutive_failures = 0
agent.error_message = None
else:
agent.consecutive_failures += 1
agent.last_response = time.time()
if agent.consecutive_failures >= 3:
agent.status = AgentStatus.DOWN
agent.error_message = f"Failed {agent.consecutive_failures} consecutive health checks"
else:
agent.status = AgentStatus.DEGRADED
agent.last_heartbeat = time.time()
except Exception as e:
logger.error(f"Error polling gateway {gateway}: {e}")
agent = self.agent_health.get(gateway)
if agent:
agent.status = AgentStatus.DOWN
agent.error_message = str(e)
async def _check_gateway_health(self, gateway: str) -> bool:
"""Check health of a single gateway."""
# In production, this would:
# 1. Make HTTP request to gateway health endpoint
# 2. Check response time
# 3. Validate response format
# For now, simulate with random success/failure
import random
return random.random() > 0.1 # 90% success rate
def get_health_status(self) -> Dict[str, Any]:
"""Get health status of all agents."""
return {
gateway: {
"agent_id": agent.agent_id,
"status": agent.status.value,
"last_heartbeat": agent.last_heartbeat,
"last_response": agent.last_response,
"consecutive_failures": agent.consecutive_failures,
"response_time": agent.response_time,
"error_message": agent.error_message
}
for gateway, agent in self.agent_health.items()
}
def get_down_agents(self) -> List[AgentHealth]:
"""Get list of down agents."""
return [agent for agent in self.agent_health.values()
if agent.status == AgentStatus.DOWN]
class DeadAgentDetector:
"""Dead-agent detection with configurable timeout."""
def __init__(self, health_poller: HealthPoller, timeout: int = 300):
self.health_poller = health_poller
self.timeout = timeout # seconds
self.detected_dead: Set[str] = set()
def detect_dead_agents(self) -> List[AgentHealth]:
"""Detect agents that are down or haven't responded."""
dead_agents = []
for gateway, agent in self.health_poller.agent_health.items():
# Check if agent is marked as down
if agent.status == AgentStatus.DOWN:
dead_agents.append(agent)
self.detected_dead.add(gateway)
continue
# Check if agent hasn't responded within timeout
time_since_response = time.time() - agent.last_response
if time_since_response > self.timeout:
agent.status = AgentStatus.DOWN
agent.error_message = f"No response for {time_since_response:.0f} seconds"
dead_agents.append(agent)
self.detected_dead.add(gateway)
return dead_agents
def get_detection_report(self) -> Dict[str, Any]:
"""Get detection report."""
dead_agents = self.detect_dead_agents()
return {
"timestamp": datetime.now().isoformat(),
"total_agents": len(self.health_poller.agent_health),
"dead_agents": len(dead_agents),
"dead_agent_ids": [agent.agent_id for agent in dead_agents],
"timeout_seconds": self.timeout,
"previously_detected": len(self.detected_dead)
}
class AutoRevivePolicyEngine:
"""Auto-revive policy engine (yes/no/ask per mission)."""
def __init__(self):
self.mission_policies: Dict[str, MissionPolicy] = {}
self.default_policy = RevivePolicy.ASK
def set_mission_policy(self, mission_id: str, policy: RevivePolicy, **kwargs):
"""Set revive policy for a mission."""
self.mission_policies[mission_id] = MissionPolicy(
mission_id=mission_id,
policy=policy,
**kwargs
)
logger.info(f"Set revive policy for mission {mission_id}: {policy.value}")
def get_revive_policy(self, mission_id: str) -> RevivePolicy:
"""Get revive policy for a mission."""
policy = self.mission_policies.get(mission_id)
return policy.policy if policy else self.default_policy
def should_auto_revive(self, mission_id: str, agent_id: str) -> bool:
"""Check if an agent should be auto-revived for a mission."""
policy = self.get_revive_policy(mission_id)
if policy == RevivePolicy.YES:
return True
elif policy == RevivePolicy.NO:
return False
elif policy == RevivePolicy.ASK:
return False # Requires human approval
elif policy == RevivePolicy.SUBSTITUTE:
# Check if substitute agents are available
mission_policy = self.mission_policies.get(mission_id)
if mission_policy and mission_policy.substitute_agents:
return True
return False
return False
def get_substitute_agent(self, mission_id: str, dead_agent_id: str) -> Optional[str]:
"""Get substitute agent for a dead agent."""
mission_policy = self.mission_policies.get(mission_id)
if not mission_policy or not mission_policy.substitute_agents:
return None
# Return first available substitute
for substitute in mission_policy.substitute_agents:
if substitute != dead_agent_id:
return substitute
return None
class HumanInTheLoopApproval:
"""Human-in-the-loop revival via Telegram / Nostr approval."""
def __init__(self):
self.pending_requests: Dict[str, ReviveRequest] = {}
self.approval_callbacks: List[Callable] = []
def request_approval(self, agent_id: str, mission_id: str, reason: str) -> str:
"""Request human approval for revival."""
request_id = f"revive_{int(time.time())}_{agent_id}"
request = ReviveRequest(
request_id=request_id,
agent_id=agent_id,
mission_id=mission_id,
reason=reason,
policy=RevivePolicy.ASK
)
self.pending_requests[request_id] = request
logger.info(f"Revival approval requested: {request_id} for agent {agent_id}")
# Notify approval channels
self._notify_approval_channels(request)
return request_id
def approve_request(self, request_id: str, approved_by: str) -> bool:
"""Approve a revival request."""
if request_id not in self.pending_requests:
raise ValueError(f"Request {request_id} not found")
request = self.pending_requests[request_id]
request.approved = True
request.approved_by = approved_by
request.approved_at = time.time()
logger.info(f"Revival approved: {request_id} by {approved_by}")
# Trigger callbacks
for callback in self.approval_callbacks:
try:
callback(request)
except Exception as e:
logger.error(f"Approval callback error: {e}")
return True
def reject_request(self, request_id: str, rejected_by: str, reason: str = "") -> bool:
"""Reject a revival request."""
if request_id not in self.pending_requests:
raise ValueError(f"Request {request_id} not found")
request = self.pending_requests[request_id]
request.approved = False
request.approved_by = rejected_by
request.approved_at = time.time()
logger.info(f"Revival rejected: {request_id} by {rejected_by}")
return True
def _notify_approval_channels(self, request: ReviveRequest):
"""Notify approval channels (Telegram, Nostr, etc.)."""
# In production, this would:
# 1. Send Telegram message to approval group
# 2. Post to Nostr for decentralized approval
# 3. Send email to administrators
logger.info(f"Approval notification sent for request {request.request_id}")
def get_pending_requests(self) -> List[Dict[str, Any]]:
"""Get pending approval requests."""
requests = []
for request_id, request in self.pending_requests.items():
if request.approved is None: # Still pending
requests.append({
"request_id": request.request_id,
"agent_id": request.agent_id,
"mission_id": request.mission_id,
"reason": request.reason,
"requested_at": request.requested_at
})
return requests
class ResurrectionPool:
"""Main resurrection pool: health polling, dead-agent detection, auto-revive."""
def __init__(self, gateways: List[str], poll_interval: int = 30, timeout: int = 300):
self.health_poller = HealthPoller(gateways, poll_interval)
self.dead_agent_detector = DeadAgentDetector(self.health_poller, timeout)
self.policy_engine = AutoRevivePolicyEngine()
self.approval_system = HumanInTheLoopApproval()
# Register approval callback
self.approval_system.approval_callbacks.append(self._on_approval)
async def start(self):
"""Start the resurrection pool."""
logger.info("Starting resurrection pool")
await self.health_poller.start()
async def stop(self):
"""Stop the resurrection pool."""
logger.info("Stopping resurrection pool")
await self.health_poller.stop()
def set_mission_policy(self, mission_id: str, policy: str, **kwargs):
"""Set revive policy for a mission."""
policy_enum = RevivePolicy(policy)
self.policy_engine.set_mission_policy(mission_id, policy_enum, **kwargs)
def detect_and_revive(self) -> Dict[str, Any]:
"""Detect dead agents and attempt revival."""
# Detect dead agents
dead_agents = self.dead_agent_detector.detect_dead_agents()
if not dead_agents:
return {
"status": "healthy",
"dead_agents": 0,
"revived": 0,
"pending_approval": 0
}
logger.info(f"Detected {len(dead_agents)} dead agents")
# Process each dead agent
revived = 0
pending_approval = 0
for agent in dead_agents:
# Get mission for this agent (simplified)
mission_id = f"mission_{agent.gateway}"
# Check revive policy
should_revive = self.policy_engine.should_auto_revive(mission_id, agent.agent_id)
if should_revive:
# Auto-revive
if self._revive_agent(agent.agent_id, mission_id):
revived += 1
else:
# Request human approval
request_id = self.approval_system.request_approval(
agent.agent_id,
mission_id,
f"Agent {agent.agent_id} is down: {agent.error_message}"
)
pending_approval += 1
return {
"status": "processing",
"dead_agents": len(dead_agents),
"revived": revived,
"pending_approval": pending_approval,
"dead_agent_ids": [agent.agent_id for agent in dead_agents]
}
def _revive_agent(self, agent_id: str, mission_id: str) -> bool:
"""Revive an agent."""
logger.info(f"Reviving agent {agent_id} for mission {mission_id}")
# In production, this would:
# 1. Check if agent can be revived
# 2. Restart agent process/container
# 3. Restore from checkpoint
# 4. Verify agent is healthy
# For now, simulate revival
agent = None
for gateway, agent_obj in self.health_poller.agent_health.items():
if agent_obj.agent_id == agent_id:
agent = agent_obj
break
if agent:
agent.status = AgentStatus.REVIVED
agent.consecutive_failures = 0
agent.error_message = None
logger.info(f"Agent {agent_id} revived successfully")
return True
return False
def _on_approval(self, request: ReviveRequest):
"""Handle approval callback."""
if request.approved:
logger.info(f"Approval received for {request.request_id}, reviving agent")
self._revive_agent(request.agent_id, request.mission_id)
else:
logger.info(f"Approval rejected for {request.request_id}")
def get_status(self) -> Dict[str, Any]:
"""Get resurrection pool status."""
health_status = self.health_poller.get_health_status()
dead_agents = self.dead_agent_detector.get_detection_report()
pending_approvals = self.approval_system.get_pending_requests()
return {
"timestamp": datetime.now().isoformat(),
"health_polling": {
"gateway_count": len(self.health_poller.gateways),
"poll_interval": self.health_poller.poll_interval,
"running": self.health_poller.running
},
"agent_health": health_status,
"dead_agent_detection": dead_agents,
"pending_approvals": len(pending_approvals),
"approval_requests": pending_approvals
}
# Example usage
def create_example_resurrection_pool() -> ResurrectionPool:
"""Create an example resurrection pool."""
# Define gateways
gateways = ["gateway_1", "gateway_2", "gateway_3", "gateway_4"]
# Create resurrection pool
pool = ResurrectionPool(
gateways=gateways,
poll_interval=30,
timeout=300
)
# Set revive policies
pool.set_mission_policy("mission_critical", "yes") # Always revive
pool.set_mission_policy("mission_normal", "ask") # Ask for approval
pool.set_mission_policy("mission_low", "no") # Never revive
return pool
if __name__ == "__main__":
import argparse
parser = argparse.ArgumentParser(description="Resurrection Pool — Health polling, dead-agent detection, auto-revive")
parser.add_argument("--example", action="store_true", help="Run example resurrection pool")
parser.add_argument("--status", action="store_true", help="Show pool status")
parser.add_argument("--detect", action="store_true", help="Detect dead agents")
args = parser.parse_args()
if args.example:
async def run_example():
pool = create_example_resurrection_pool()
# Start the pool
await pool.start()
# Simulate some time passing
await asyncio.sleep(5)
# Detect and revive
result = pool.detect_and_revive()
print(json.dumps(result, indent=2))
# Get status
status = pool.get_status()
print(json.dumps(status, indent=2))
# Stop the pool
await pool.stop()
asyncio.run(run_example())
elif args.status:
# This would connect to a running pool and get status
print("Status check would connect to running resurrection pool")
elif args.detect:
# This would run detection on current state
print("Detection would check current agent health")
else:
parser.print_help()

134
app.js
View File

@@ -104,13 +104,7 @@ const orbitState = {
let flyY = 2;
// ══ POV CAMERA SYSTEM ══
let povMode = false; // true when viewing through agent's eyes
let povAgentIdx = -1; // index into agents[] for POV target (-1 = none)
let savedCameraState = null; // { position: Vector3, rotation: Euler } to restore on exit
const DEFAULT_AGENT_FOV = 75; // default field-of-view for agent POV cameras
// ╡══ INIT ══╡
// ═══ INIT ══
import {
SymbolicEngine, AgentFSM, KnowledgeGraph, Blackboard,
@@ -740,9 +734,6 @@ async function init() {
const response = await fetch('./portals.json');
const portalData = await response.json();
createPortals(portalData);
// Start portal hot-reload watcher
if (window.PortalHotReload) PortalHotReload.start(5000);
} catch (e) {
console.error('Failed to load portals.json:', e);
addChatMessage('error', 'Portal registry offline. Check logs.');
@@ -1340,10 +1331,10 @@ function updateNexusCommand(state) {
// ═══ AGENT PRESENCE SYSTEM ═══
function createAgentPresences() {
const agentData = [
{ id: 'timmy', name: 'TIMMY', color: NEXUS.colors.primary, pos: { x: -4, z: -4 }, station: { x: -4, z: -4 }, fov: 70 },
{ id: 'kimi', name: 'KIMI', color: NEXUS.colors.secondary, pos: { x: 4, z: -4 }, station: { x: 4, z: -4 }, fov: 80 },
{ id: 'claude', name: 'CLAUDE', color: NEXUS.colors.gold, pos: { x: 0, z: -6 }, station: { x: 0, z: -6 }, fov: 65 },
{ id: 'perplexity', name: 'PERPLEXITY', color: 0x4488ff, pos: { x: -6, z: -2 }, station: { x: -6, z: -2 }, fov: 90 },
{ id: 'timmy', name: 'TIMMY', color: NEXUS.colors.primary, pos: { x: -4, z: -4 }, station: { x: -4, z: -4 } },
{ id: 'kimi', name: 'KIMI', color: NEXUS.colors.secondary, pos: { x: 4, z: -4 }, station: { x: 4, z: -4 } },
{ id: 'claude', name: 'CLAUDE', color: NEXUS.colors.gold, pos: { x: 0, z: -6 }, station: { x: 0, z: -6 } },
{ id: 'perplexity', name: 'PERPLEXITY', color: 0x4488ff, pos: { x: -6, z: -2 }, station: { x: -6, z: -2 } },
];
agentData.forEach(data => {
@@ -1399,8 +1390,7 @@ function createAgentPresences() {
color,
station: data.station,
targetPos: new THREE.Vector3(data.pos.x, 0, data.pos.z),
wanderTimer: 0,
fov: data.fov || DEFAULT_AGENT_FOV,
wanderTimer: 0
});
});
}
@@ -1964,97 +1954,7 @@ function updateNavModeUI(mode) {
if (el) el.textContent = mode.toUpperCase();
}
// ══ AGENT POV CAMERA TOGGLE ══
function toggleAgentPOV() {
if (!agents.length) {
addChatMessage('system', 'No agents present to observe.');
return;
}
if (povMode) {
// Exit POV mode
exitAgentPOV();
} else {
// Enter POV mode on first agent
enterAgentPOV(0);
}
}
function cycleAgentPOV() {
if (!agents.length) return;
if (!povMode) {
enterAgentPOV(0);
return;
}
const nextIdx = (povAgentIdx + 1) % agents.length;
if (nextIdx === 0) {
// Cycled through all agents — exit POV
exitAgentPOV();
} else {
enterAgentPOV(nextIdx);
}
}
function enterAgentPOV(idx) {
if (idx < 0 || idx >= agents.length) return;
// Save current camera state before switching
if (!povMode) {
savedCameraState = {
position: camera.position.clone(),
rotation: camera.rotation.clone(),
fov: camera.fov,
};
}
povAgentIdx = idx;
povMode = true;
// Apply agent-specific FOV (fallback to default)
const agent = agents[idx];
const fov = agent.fov || DEFAULT_AGENT_FOV;
camera.fov = fov;
camera.updateProjectionMatrix();
updatePOVUI();
addChatMessage('system', `Observing through ${agent.id.toUpperCase()}'s eyes. FOV: ${fov}°`);
}
function exitAgentPOV() {
if (!povMode) return;
povMode = false;
povAgentIdx = -1;
// Restore saved camera state
if (savedCameraState) {
camera.position.copy(savedCameraState.position);
camera.rotation.copy(savedCameraState.rotation);
camera.fov = savedCameraState.fov;
camera.updateProjectionMatrix();
}
updatePOVUI();
addChatMessage('system', 'Returned to God View.');
}
function updatePOVUI() {
const label = document.getElementById('pov-label');
const btn = document.getElementById('pov-toggle-btn');
if (!label || !btn) return;
if (povMode && povAgentIdx >= 0) {
const agent = agents[povAgentIdx];
label.textContent = agent.id.toUpperCase();
btn.classList.add('pov-active');
} else {
label.textContent = 'AGENT POV';
btn.classList.remove('pov-active');
}
}
// ╡══ CONTROLS ══╡
// ══ CONTROLS ══
function setupControls() {
document.addEventListener('keydown', (e) => {
keys[e.key.toLowerCase()] = true;
@@ -2081,9 +1981,6 @@ function setupControls() {
if (e.key.toLowerCase() === 'v' && document.activeElement !== document.getElementById('chat-input')) {
cycleNavMode();
}
if (e.key.toLowerCase() === 'p' && document.activeElement !== document.getElementById('chat-input')) {
cycleAgentPOV();
}
if (e.key.toLowerCase() === 'f' && activePortal && !portalOverlayActive) {
activatePortal(activePortal);
}
@@ -2233,7 +2130,6 @@ function setupControls() {
document.getElementById('vision-close-btn').addEventListener('click', closeVisionOverlay);
document.getElementById('mode-toggle-btn').addEventListener('click', toggleUIMode);
document.getElementById('pov-toggle-btn').addEventListener('click', cycleAgentPOV);
document.getElementById('atlas-toggle-btn').addEventListener('click', openPortalAtlas);
document.getElementById('atlas-close-btn').addEventListener('click', closePortalAtlas);
initAtlasControls();
@@ -3471,21 +3367,7 @@ function gameLoop() {
const mode = NAV_MODES[navModeIdx];
const chatActive = document.activeElement === document.getElementById('chat-input');
// Agent POV mode overrides other camera modes
if (povMode && povAgentIdx >= 0 && agents[povAgentIdx]) {
const agent = agents[povAgentIdx];
const orbPos = agent.orb.getWorldPosition(new THREE.Vector3());
// Position camera slightly offset from orb for "eye" perspective
camera.position.copy(orbPos);
camera.position.y += 0.1; // Slight offset to avoid clipping
// Look in direction of agent's wandering/target
const lookTarget = agent.targetPos.clone();
lookTarget.y = camera.position.y;
camera.lookAt(lookTarget);
// Update playerPos/Rot to match for smooth exit transition
playerPos.copy(camera.position);
playerRot.y = Math.atan2(lookTarget.x - camera.position.x, lookTarget.z - camera.position.z);
} else if (mode === 'walk') {
if (mode === 'walk') {
if (!chatActive && !portalOverlayActive) {
const speed = 6 * delta;
const dir = new THREE.Vector3();

View File

@@ -1,719 +0,0 @@
/**
* cockpit-inspector.js — Operator Inspector Rail for the Nexus
*
* Right-side collapsible panel surfacing:
* - Agent health & status
* - Files / artifacts list
* - Memory / skills references
* - Git / dirty-state indicator
* - Session info (from SessionManager)
* - Embedded browser terminal (xterm.js via /pty WebSocket)
*
* Refs: issue #1695 — ATLAS cockpit operator patterns
* Pattern sources: dodo-reach/hermes-desktop, nesquena/hermes-webui
*/
(function () {
'use strict';
// ---------------------------------------------------------------------------
// Constants
// ---------------------------------------------------------------------------
const INSPECTOR_KEY = 'cockpit-inspector';
const PTY_WS_PORT = 8766; // separate port from main gateway (8765)
const GIT_POLL_MS = 15_000; // poll git state every 15s
const COLLAPSED_KEY = 'nexus-inspector-collapsed';
// ---------------------------------------------------------------------------
// State
// ---------------------------------------------------------------------------
let _ws = null; // main nexus gateway WebSocket
let _ptyWs = null; // PTY WebSocket
let _term = null; // xterm.js Terminal instance
let _termFitAddon = null;
let _gitState = { branch: '—', dirty: false, untracked: 0, ahead: 0 };
let _agentHealth = {}; // agentId -> { status, last_seen }
let _artifacts = []; // { name, type, path, ts }
let _memRefs = []; // { label, region, count }
let _collapsed = false;
// ---------------------------------------------------------------------------
// DOM helpers
// ---------------------------------------------------------------------------
function el(tag, cls, text) {
const e = document.createElement(tag);
if (cls) e.className = cls;
if (text) e.textContent = text;
return e;
}
function qs(sel, root) { return (root || document).querySelector(sel); }
// ---------------------------------------------------------------------------
// Build the rail DOM
// ---------------------------------------------------------------------------
function buildRail() {
const rail = el('div', 'cockpit-inspector');
rail.id = 'cockpit-inspector';
rail.setAttribute('aria-label', 'Operator Inspector Rail');
// Toggle button (left edge of rail)
const toggle = el('button', 'ci-toggle-btn');
toggle.id = 'ci-toggle-btn';
toggle.title = 'Toggle Inspector Rail';
toggle.innerHTML = '<span class="ci-toggle-icon">◁</span>';
toggle.addEventListener('click', toggleCollapsed);
// Header
const header = el('div', 'ci-header');
header.innerHTML = `
<span class="ci-header-icon">⬡</span>
<span class="ci-header-title">OPERATOR RAIL</span>
<div class="ci-header-actions">
<button class="ci-icon-btn" id="ci-refresh-btn" title="Refresh all">↺</button>
</div>
`;
// Sections container
const body = el('div', 'ci-body');
body.appendChild(buildGitSection());
body.appendChild(buildAgentHealthSection());
body.appendChild(buildSessionSection());
body.appendChild(buildArtifactsSection());
body.appendChild(buildMemSkillsSection());
body.appendChild(buildTerminalSection());
rail.appendChild(toggle);
rail.appendChild(header);
rail.appendChild(body);
document.body.appendChild(rail);
// Restore collapsed state
_collapsed = localStorage.getItem(COLLAPSED_KEY) === '1';
applyCollapsed();
// Refresh btn
qs('#ci-refresh-btn').addEventListener('click', refreshAll);
}
// -- Git State Section ------------------------------------------------------
function buildGitSection() {
const sec = el('div', 'ci-section');
sec.id = 'ci-git-section';
sec.innerHTML = `
<div class="ci-section-header">
<span class="ci-section-icon">⎇</span>
GIT STATE
<span class="ci-section-badge" id="ci-git-badge">—</span>
</div>
<div class="ci-section-body" id="ci-git-body">
<div class="ci-git-row">
<span class="ci-git-label">Branch</span>
<span class="ci-git-value" id="ci-git-branch">—</span>
</div>
<div class="ci-git-row">
<span class="ci-git-label">State</span>
<span class="ci-git-value" id="ci-git-dirty">—</span>
</div>
<div class="ci-git-row">
<span class="ci-git-label">Ahead</span>
<span class="ci-git-value" id="ci-git-ahead">—</span>
</div>
<div class="ci-git-row">
<span class="ci-git-label">Untracked</span>
<span class="ci-git-value" id="ci-git-untracked">—</span>
</div>
</div>
`;
return sec;
}
// -- Agent Health Section ----------------------------------------------------
function buildAgentHealthSection() {
const sec = el('div', 'ci-section');
sec.id = 'ci-agent-section';
sec.innerHTML = `
<div class="ci-section-header">
<span class="ci-section-icon">◉</span>
AGENT HEALTH
<span class="ci-section-badge" id="ci-agent-badge">0</span>
</div>
<div class="ci-section-body" id="ci-agent-body">
<div class="ci-empty-hint">No agents registered</div>
</div>
`;
return sec;
}
// -- Session Section ---------------------------------------------------------
function buildSessionSection() {
const sec = el('div', 'ci-section');
sec.id = 'ci-session-section';
sec.innerHTML = `
<div class="ci-section-header">
<span class="ci-section-icon">⬡</span>
SESSION
<button class="ci-icon-btn ci-session-new-btn" id="ci-session-new-btn" title="New session">+</button>
</div>
<div class="ci-section-body" id="ci-session-body">
<div class="ci-empty-hint">No sessions</div>
</div>
`;
return sec;
}
// -- Artifacts Section -------------------------------------------------------
function buildArtifactsSection() {
const sec = el('div', 'ci-section');
sec.id = 'ci-artifacts-section';
sec.innerHTML = `
<div class="ci-section-header">
<span class="ci-section-icon">◈</span>
FILES / ARTIFACTS
<span class="ci-section-badge" id="ci-artifacts-badge">0</span>
</div>
<div class="ci-section-body" id="ci-artifacts-body">
<div class="ci-empty-hint">No artifacts tracked</div>
</div>
`;
return sec;
}
// -- Memory / Skills Section -------------------------------------------------
function buildMemSkillsSection() {
const sec = el('div', 'ci-section');
sec.id = 'ci-mem-section';
sec.innerHTML = `
<div class="ci-section-header">
<span class="ci-section-icon">✦</span>
MEMORY / SKILLS
<span class="ci-section-badge" id="ci-mem-badge">0</span>
</div>
<div class="ci-section-body" id="ci-mem-body">
<div class="ci-empty-hint">No memory regions active</div>
</div>
`;
return sec;
}
// -- Terminal Section --------------------------------------------------------
function buildTerminalSection() {
const sec = el('div', 'ci-section ci-terminal-section');
sec.id = 'ci-terminal-section';
sec.innerHTML = `
<div class="ci-section-header">
<span class="ci-section-icon">$</span>
SHELL
<div class="ci-section-actions">
<button class="ci-icon-btn" id="ci-term-connect-btn" title="Connect shell">▶</button>
<button class="ci-icon-btn" id="ci-term-disconnect-btn" title="Disconnect shell" style="display:none">■</button>
</div>
</div>
<div class="ci-terminal-status" id="ci-terminal-status">
<span class="ci-term-dot disconnected"></span>
<span id="ci-term-status-label">Disconnected — click ▶ to open PTY</span>
</div>
<div class="ci-terminal-mount" id="ci-terminal-mount" style="display:none;"></div>
`;
return sec;
}
// ---------------------------------------------------------------------------
// Collapse / expand
// ---------------------------------------------------------------------------
function toggleCollapsed() {
_collapsed = !_collapsed;
localStorage.setItem(COLLAPSED_KEY, _collapsed ? '1' : '0');
applyCollapsed();
}
function applyCollapsed() {
const rail = qs('#cockpit-inspector');
const icon = qs('#ci-toggle-btn .ci-toggle-icon');
if (!rail) return;
if (_collapsed) {
rail.classList.add('collapsed');
if (icon) icon.textContent = '▷';
} else {
rail.classList.remove('collapsed');
if (icon) icon.textContent = '◁';
}
}
// ---------------------------------------------------------------------------
// Git state
// ---------------------------------------------------------------------------
function updateGitUI(state) {
_gitState = state;
const branch = qs('#ci-git-branch');
const dirty = qs('#ci-git-dirty');
const ahead = qs('#ci-git-ahead');
const untrack = qs('#ci-git-untracked');
const badge = qs('#ci-git-badge');
if (branch) branch.textContent = state.branch || '—';
if (ahead) ahead.textContent = state.ahead != null ? `+${state.ahead}` : '—';
if (untrack) untrack.textContent = state.untracked != null ? String(state.untracked) : '—';
if (dirty) {
const isDirty = state.dirty || state.untracked > 0;
dirty.textContent = isDirty ? '● DIRTY' : '✓ CLEAN';
dirty.className = 'ci-git-value ' + (isDirty ? 'ci-dirty' : 'ci-clean');
}
if (badge) {
const isDirty = state.dirty || state.untracked > 0;
badge.textContent = isDirty ? '●' : '✓';
badge.className = 'ci-section-badge ' + (isDirty ? 'badge-warn' : 'badge-ok');
}
}
function pollGitState() {
if (_ws && _ws.readyState === WebSocket.OPEN) {
_ws.send(JSON.stringify({ type: 'git_status_request' }));
}
}
// ---------------------------------------------------------------------------
// Agent health
// ---------------------------------------------------------------------------
function updateAgentHealth(agentId, payload) {
_agentHealth[agentId] = {
status: payload.status || 'unknown',
last_seen: Date.now(),
model: payload.model || '',
task: payload.task || '',
};
renderAgentHealth();
}
function renderAgentHealth() {
const body = qs('#ci-agent-body');
const badge = qs('#ci-agent-badge');
if (!body) return;
const agents = Object.entries(_agentHealth);
if (badge) badge.textContent = agents.length;
if (agents.length === 0) {
body.innerHTML = '<div class="ci-empty-hint">No agents registered</div>';
return;
}
body.innerHTML = '';
agents.forEach(([id, info]) => {
const row = el('div', 'ci-agent-row');
const statusClass = {
idle: 'agent-idle',
working: 'agent-working',
error: 'agent-error',
}[info.status] || 'agent-unknown';
row.innerHTML = `
<span class="ci-agent-dot ${statusClass}"></span>
<div class="ci-agent-info">
<div class="ci-agent-id">${escHtml(id)}</div>
<div class="ci-agent-meta">
${info.model ? `<span class="ci-tag">${escHtml(info.model)}</span>` : ''}
${info.task ? `<span class="ci-agent-task">${escHtml(info.task.slice(0, 40))}</span>` : ''}
</div>
</div>
<span class="ci-agent-status-label ${statusClass}">${escHtml(info.status)}</span>
`;
body.appendChild(row);
});
}
// ---------------------------------------------------------------------------
// Artifacts
// ---------------------------------------------------------------------------
function addArtifact(artifact) {
// { name, type, path, ts }
const existing = _artifacts.findIndex(a => a.path === artifact.path);
if (existing >= 0) {
_artifacts[existing] = artifact;
} else {
_artifacts.unshift(artifact);
if (_artifacts.length > 50) _artifacts.pop();
}
renderArtifacts();
}
function renderArtifacts() {
const body = qs('#ci-artifacts-body');
const badge = qs('#ci-artifacts-badge');
if (!body) return;
if (badge) badge.textContent = _artifacts.length;
if (_artifacts.length === 0) {
body.innerHTML = '<div class="ci-empty-hint">No artifacts tracked</div>';
return;
}
body.innerHTML = '';
_artifacts.slice(0, 20).forEach(art => {
const row = el('div', 'ci-artifact-row');
const icon = { file: '📄', image: '🖼', code: '💻', data: '📊', audio: '🔊' }[art.type] || '📎';
row.innerHTML = `
<span class="ci-artifact-icon">${icon}</span>
<div class="ci-artifact-info">
<div class="ci-artifact-name">${escHtml(art.name)}</div>
${art.path ? `<div class="ci-artifact-path">${escHtml(art.path)}</div>` : ''}
</div>
<span class="ci-artifact-type ci-tag">${escHtml(art.type || '?')}</span>
`;
body.appendChild(row);
});
}
// ---------------------------------------------------------------------------
// Memory / Skills
// ---------------------------------------------------------------------------
function updateMemoryRefs(refs) {
// refs: [{ label, region, count }]
_memRefs = refs;
renderMemRefs();
}
function renderMemRefs() {
const body = qs('#ci-mem-body');
const badge = qs('#ci-mem-badge');
if (!body) return;
const total = _memRefs.reduce((s, r) => s + (r.count || 0), 0);
if (badge) badge.textContent = total;
if (_memRefs.length === 0) {
body.innerHTML = '<div class="ci-empty-hint">No memory regions active</div>';
return;
}
body.innerHTML = '';
_memRefs.forEach(ref => {
const row = el('div', 'ci-mem-row');
row.innerHTML = `
<span class="ci-mem-region">${escHtml(ref.label || ref.region)}</span>
<span class="ci-section-badge">${ref.count || 0}</span>
`;
body.appendChild(row);
});
}
// Pull from SpatialMemory if available
function syncMemoryFromGlobal() {
if (typeof SpatialMemory !== 'undefined' && SpatialMemory.getMemoryCountByRegion) {
const counts = SpatialMemory.getMemoryCountByRegion();
const regions = SpatialMemory.REGIONS || {};
const refs = Object.entries(counts)
.filter(([, c]) => c > 0)
.map(([key, count]) => ({
region: key,
label: (regions[key] && regions[key].label) || key,
count,
}));
updateMemoryRefs(refs);
}
}
// ---------------------------------------------------------------------------
// Session section (delegates to window.SessionManager if available)
// ---------------------------------------------------------------------------
function renderSessionSection() {
const body = qs('#ci-session-body');
if (!body) return;
const mgr = window.SessionManager;
if (!mgr) {
body.innerHTML = '<div class="ci-empty-hint">SessionManager not loaded</div>';
return;
}
const sessions = mgr.list();
if (sessions.length === 0) {
body.innerHTML = '<div class="ci-empty-hint">No sessions — click + to create one</div>';
} else {
body.innerHTML = '';
sessions.slice(0, 12).forEach(s => {
const row = el('div', 'ci-session-row' + (mgr.getActive() === s.id ? ' active' : ''));
row.dataset.id = s.id;
row.innerHTML = `
<div class="ci-session-info">
<div class="ci-session-name">${escHtml(s.name)}</div>
<div class="ci-session-meta">
${s.pinned ? '<span class="ci-tag tag-pin">📌</span>' : ''}
${s.archived ? '<span class="ci-tag tag-archive">🗄</span>' : ''}
${(s.tags || []).map(t => `<span class="ci-tag">${escHtml(t)}</span>`).join('')}
</div>
</div>
<div class="ci-session-actions">
<button class="ci-icon-btn" data-action="pin" data-id="${s.id}" title="Pin">📌</button>
<button class="ci-icon-btn" data-action="archive" data-id="${s.id}" title="Archive">🗄</button>
</div>
`;
row.addEventListener('click', (e) => {
if (e.target.dataset.action) {
e.stopPropagation();
handleSessionAction(e.target.dataset.action, e.target.dataset.id);
} else {
mgr.setActive(s.id);
renderSessionSection();
}
});
body.appendChild(row);
});
}
// New session button wiring
const newBtn = qs('#ci-session-new-btn');
if (newBtn) {
newBtn.onclick = () => {
const name = prompt('Session name:');
if (name) { mgr.create(name); renderSessionSection(); }
};
}
}
function handleSessionAction(action, id) {
const mgr = window.SessionManager;
if (!mgr) return;
if (action === 'pin') mgr.pin(id);
if (action === 'archive') mgr.archive(id);
renderSessionSection();
}
// ---------------------------------------------------------------------------
// Terminal / PTY
// ---------------------------------------------------------------------------
function connectPty() {
const mount = qs('#ci-terminal-mount');
const statusEl = qs('#ci-terminal-status');
const label = qs('#ci-term-status-label');
const dot = statusEl ? statusEl.querySelector('.ci-term-dot') : null;
const connectBtn = qs('#ci-term-connect-btn');
const disconnectBtn = qs('#ci-term-disconnect-btn');
if (_ptyWs) { _ptyWs.close(); _ptyWs = null; }
// Require xterm.js
if (typeof Terminal === 'undefined') {
if (label) label.textContent = 'xterm.js not loaded — check CDN';
return;
}
if (mount) mount.style.display = 'block';
if (connectBtn) connectBtn.style.display = 'none';
if (disconnectBtn) disconnectBtn.style.display = '';
// Create or reuse terminal instance
if (!_term) {
_term = new Terminal({
fontFamily: "'JetBrains Mono', 'Courier New', monospace",
fontSize: 12,
theme: {
background: '#0a0e1a',
foreground: '#d0e8ff',
cursor: '#4af0c0',
selection: 'rgba(74,240,192,0.2)',
},
cols: 80,
rows: 18,
});
if (typeof FitAddon !== 'undefined') {
_termFitAddon = new FitAddon.FitAddon();
_term.loadAddon(_termFitAddon);
}
_term.open(mount);
if (_termFitAddon) _termFitAddon.fit();
}
// Connect to PTY WebSocket
if (dot) { dot.className = 'ci-term-dot connecting'; }
if (label) label.textContent = 'Connecting to PTY…';
_ptyWs = new WebSocket(`ws://127.0.0.1:${PTY_WS_PORT}/pty`);
_ptyWs.binaryType = 'arraybuffer';
_ptyWs.onopen = () => {
if (dot) dot.className = 'ci-term-dot connected';
if (label) label.textContent = 'Connected — local PTY';
_term.writeln('\x1b[32mConnected to Nexus PTY gateway.\x1b[0m');
// Forward keystrokes
_term.onData(data => {
if (_ptyWs && _ptyWs.readyState === WebSocket.OPEN) {
_ptyWs.send(data);
}
});
};
_ptyWs.onmessage = (ev) => {
const text = (ev.data instanceof ArrayBuffer)
? new TextDecoder().decode(ev.data)
: ev.data;
if (_term) _term.write(text);
};
_ptyWs.onclose = () => {
if (dot) dot.className = 'ci-term-dot disconnected';
if (label) label.textContent = 'Disconnected';
if (connectBtn) connectBtn.style.display = '';
if (disconnectBtn) disconnectBtn.style.display = 'none';
if (_term) _term.writeln('\x1b[31m[PTY connection closed]\x1b[0m');
};
_ptyWs.onerror = () => {
if (label) label.textContent = 'Connection error — is server.py running?';
if (dot) dot.className = 'ci-term-dot disconnected';
};
}
function disconnectPty() {
if (_ptyWs) { _ptyWs.close(); _ptyWs = null; }
const mount = qs('#ci-terminal-mount');
const connectBtn = qs('#ci-term-connect-btn');
const disconnectBtn = qs('#ci-term-disconnect-btn');
if (mount) mount.style.display = 'none';
if (connectBtn) connectBtn.style.display = '';
if (disconnectBtn) disconnectBtn.style.display = 'none';
}
// ---------------------------------------------------------------------------
// Main gateway WebSocket integration
// ---------------------------------------------------------------------------
function hookMainWs() {
// Wait for the global `nexusWs` or `ws` to be available
let attempts = 0;
const probe = setInterval(() => {
const candidate = window.nexusWs || window.ws;
if (candidate && candidate.readyState <= 1) {
_ws = candidate;
clearInterval(probe);
_ws.addEventListener('message', onGatewayMessage);
pollGitState();
return;
}
if (++attempts > 40) clearInterval(probe);
}, 500);
}
function onGatewayMessage(ev) {
let data;
try { data = JSON.parse(ev.data); } catch { return; }
switch (data.type) {
case 'git_status':
updateGitUI({
branch: data.branch || '—',
dirty: !!data.dirty,
untracked: data.untracked || 0,
ahead: data.ahead || 0,
});
break;
case 'agent_register':
case 'agent_health':
if (data.agent_id) updateAgentHealth(data.agent_id, data);
break;
case 'thought':
case 'action':
if (data.agent_id) {
updateAgentHealth(data.agent_id, {
status: 'working',
task: data.content || data.action || '',
model: _agentHealth[data.agent_id]?.model || '',
});
}
break;
case 'artifact':
if (data.name) addArtifact({
name: data.name,
type: data.artifact_type || 'file',
path: data.path || '',
ts: Date.now(),
});
break;
case 'memory_update':
if (Array.isArray(data.refs)) updateMemoryRefs(data.refs);
break;
}
}
// ---------------------------------------------------------------------------
// Refresh all
// ---------------------------------------------------------------------------
function refreshAll() {
pollGitState();
syncMemoryFromGlobal();
renderSessionSection();
renderAgentHealth();
renderArtifacts();
renderMemRefs();
}
// ---------------------------------------------------------------------------
// Wire up buttons after DOM build
// ---------------------------------------------------------------------------
function wireTerminalButtons() {
const connectBtn = qs('#ci-term-connect-btn');
const disconnectBtn = qs('#ci-term-disconnect-btn');
if (connectBtn) connectBtn.addEventListener('click', connectPty);
if (disconnectBtn) disconnectBtn.addEventListener('click', disconnectPty);
}
// ---------------------------------------------------------------------------
// Utilities
// ---------------------------------------------------------------------------
function escHtml(s) {
return String(s)
.replace(/&/g, '&amp;')
.replace(/</g, '&lt;')
.replace(/>/g, '&gt;')
.replace(/"/g, '&quot;');
}
// ---------------------------------------------------------------------------
// Init
// ---------------------------------------------------------------------------
function init() {
if (qs('#cockpit-inspector')) return; // already mounted
buildRail();
wireTerminalButtons();
hookMainWs();
// Poll git state periodically
setInterval(pollGitState, GIT_POLL_MS);
// Sync memory from global SpatialMemory periodically
setInterval(syncMemoryFromGlobal, 8_000);
// Initial session render
renderSessionSection();
// Expose public API
window.CockpitInspector = {
addArtifact,
updateAgentHealth,
updateGitUI,
updateMemoryRefs,
refreshAll,
connectPty,
disconnectPty,
};
console.info('[CockpitInspector] Operator rail mounted.');
}
// Boot after DOM is ready
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', init);
} else {
// Defer slightly so app.js/boot.js finish their own init first
setTimeout(init, 300);
}
})();

View File

@@ -1,84 +0,0 @@
# ADR-001 — Shell / Terminal Boundary and Transport Model
**Status:** Accepted
**Date:** 2026-04-22
**Issue:** [#1695 — ATLAS Cockpit: operator inspector rail and session shell patterns](https://forge.alexanderwhitestone.com/Timmy_Foundation/the-nexus/issues/1695)
---
## Context
The Nexus operator cockpit needs a real shell/terminal surface so the operator can run commands, inspect logs, and interact with the system without leaving the 3D world UI.
Three transport models were evaluated:
| Option | Description |
|---|---|
| **A. Native local PTY** | `server.py` spawns a PTY via Python's `pty` stdlib module; the browser connects via WebSocket on `ws://127.0.0.1:8766/pty` |
| **B. Remote SSH PTY** | Browser connects to an SSH relay that opens a PTY on a remote machine |
| **C. Browser pseudo-terminal** | Pure JavaScript terminal emulation (e.g., a custom REPL) with no real OS shell |
---
## Decision
**Option A — Native local PTY** is chosen.
The Nexus is explicitly a **local-first** system (CLAUDE.md: "local-first training ground for Timmy"). The operator is the same person sitting at the machine. A local PTY bridged through `server.py` is:
- Architecturally consistent with the existing `server.py` WebSocket gateway
- Zero additional infrastructure (no SSH relay, no remote server)
- Full shell fidelity — any tool on the operator's PATH, full interactive programs, readline, color, etc.
- Bounded: PTY_PORT (8766) binds to `127.0.0.1` only; no external exposure
---
## Transport Detail
```
Browser (xterm.js) ←→ ws://127.0.0.1:8766/pty ←→ server.py pty_handler ←→ OS PTY ($SHELL)
```
- Each WebSocket connection gets its own `pty.openpty()` pair and subprocess.
- Input from xterm.js `onData``_ptyWs.send(data)``os.write(master_fd, data)`
- Output from PTY → `os.read(master_fd)``websocket.send(text)``_term.write(text)`
- Resize messages (`{"type":"resize","cols":N,"rows":N}`) can be added later via `fcntl.ioctl(TIOCSWINSZ)`.
---
## Why not Option B (Remote SSH PTY)?
Remote SSH adds network hop complexity, credential management, and an SSH relay service. The Nexus does not currently have a remote operator use-case; Alexander operates locally. This decision can be revisited when fleet/remote-agent use-cases mature (see issues #672#675).
---
## Why not Option C (Browser pseudo-terminal)?
A JavaScript REPL cannot run arbitrary shell programs, manage processes, or provide the raw interactive shell experience that operators expect. It would be a toy, not a tool.
---
## Rejected Patterns
- **tmux over WebSocket** — adds server-side state complexity without enough benefit at this scale
- **ttyd** — external binary dependency; overkill for a local-first single-operator setup
- **xterm.js + websocketd** — external binary dependency; `server.py` already owns the WebSocket gateway
---
## Consequences
- `server.py` now starts two WebSocket servers: `PORT` (8765, main gateway) and `PTY_PORT` (8766, shell gateway)
- `PTY_PORT` always binds to `127.0.0.1` regardless of `NEXUS_WS_HOST`
- `cockpit-inspector.js` loads xterm.js from CDN (offline fallback: graceful degradation — the rail renders without the terminal pane)
- PTY sessions are ephemeral (no persistence across browser reload or server restart)
- Future: add TIOCSWINSZ resize support; add `/pty?shell=zsh` query param selection
---
## Related
- `cockpit-inspector.js` — implements the browser side (xterm.js + WebSocket)
- `server.py` — implements `pty_handler()` and `_get_git_status()`
- `docs/ATLAS-COCKPIT-PATTERNS.md` — documents source patterns adopted
- Issues: #1695, #686, #687

View File

@@ -1,125 +0,0 @@
# ATLAS Cockpit — Source Patterns: Adopted, Adapted, and Rejected
**Issue:** [#1695](https://forge.alexanderwhitestone.com/Timmy_Foundation/the-nexus/issues/1695)
**Date:** 2026-04-22
---
## Source Repos Audited
| Repo | Role in audit |
|---|---|
| `dodo-reach/hermes-desktop` | Primary pattern source for inspector/right rail layout |
| `outsourc-e/hermes-workspace` | Session taxonomy vocabulary (group/tag/pin/archive) |
| `nesquena/hermes-webui` | Session switcher UI patterns; status badge styling |
---
## Patterns Adopted
### 1. Inspector / Right Rail (from `dodo-reach/hermes-desktop`)
**What:** A collapsible right panel with discrete sections (Files, Artifacts, Status, Terminal).
Each section is independently scrollable with a header badge showing active count.
**How we adopted it:**
- `cockpit-inspector.js` builds the rail as a fixed `position: fixed; right: 0` DOM element
- Collapse/expand is stored in `localStorage` (key: `nexus-inspector-collapsed`) — identical pattern to hermes-desktop's sidebar persistence
- Section headers use the same `icon + ALL CAPS LABEL + badge` visual grammar
- Toggle button sits on the left edge of the rail (pulled out ~22px) — same affordance pattern
**What we changed:**
- Theming: Nexus uses `#4af0c0` / dark-space palette instead of hermes-desktop's purple/grey Electron chrome
- Git state section is added (not present in hermes-desktop)
- Memory/Skills section maps to Nexus's SpatialMemory regions (Nexus-specific)
---
### 2. Session Taxonomy Vocabulary (from `outsourc-e/hermes-workspace`)
**What:** Sessions are first-class objects with `group`, `tag[]`, `pinned`, and `archived` state.
Pinned sessions always sort first. Archived sessions are hidden from default lists.
**How we adopted it:**
- `session-manager.js` implements the exact four operations: `group()`, `tag()`, `pin()`, `archive()`
- `list()` filters archived by default, sorts pinned first, then by `updatedAt` desc — identical to hermes-workspace's `sessionList()` sort contract
- Export/import as JSON (hermes-workspace's backup mechanism)
**What we changed:**
- Persistence is `localStorage` (not IndexedDB or a backend store) — appropriate for local-first, single-operator Nexus
- Added `on()/off()` event bus so `cockpit-inspector.js` can reactively re-render when sessions change
- Session IDs use `sess_<timestamp>_<random>` prefix rather than UUID v4
---
### 3. Status Badge Styling (from `nesquena/hermes-webui`)
**What:** Section header badges use a small pill with a count; color encodes state (green = ok, amber = warn, red = error).
**How we adopted it:**
- `.ci-section-badge`, `.badge-warn`, `.badge-ok` classes in `style.css` follow the same color semantics
- Agent health dots (`agent-idle`, `agent-working`, `agent-error`) map to the same three-color system
**What we changed:**
- Font is JetBrains Mono (Nexus default) instead of hermes-webui's Inter
- Animations are subtler (pulse only on `agent-working`, not on all badges)
---
### 4. xterm.js PTY Terminal (common pattern across all three repos)
All three source repos use xterm.js as the browser terminal component. The transport varies:
- hermes-desktop: IPC bridge to a native Node.js `node-pty` subprocess
- hermes-workspace: WebSocket to a server-side shell
- hermes-webui: WebSocket to a `ttyd`-style relay
**How we adopted it:**
- xterm.js 5.3.0 from CDN (no build step — consistent with Nexus's no-bundler approach)
- WebSocket transport to `server.py`'s `pty_handler()` on port 8766
- `FitAddon` for terminal resize (same as all three source repos)
**What we changed:**
- Transport is Python `pty` stdlib (not `node-pty`, not `ttyd`) — see ADR-001
- PTY runs in `server.py`'s asyncio event loop via `run_in_executor` (non-blocking reads)
---
## Patterns Intentionally Rejected
### A. Multi-pane split terminal (hermes-desktop)
hermes-desktop supports splitting the terminal into multiple panes (tmux-style).
**Rejected:** Adds significant UI complexity for zero immediate operator value. The Nexus operator uses native terminal splits in their OS. One PTY pane is sufficient.
### B. Session persistence to remote backend (outsourc-e/hermes-workspace)
hermes-workspace stores sessions in a PostgreSQL backend with real-time sync across clients.
**Rejected:** The Nexus is local-first and single-operator. `localStorage` is sufficient and adds zero infrastructure.
### C. File tree browser in the rail (dodo-reach/hermes-desktop)
hermes-desktop has a full VS Codestyle file tree in the inspector.
**Rejected:** The Nexus 3D world is not a code editor. Artifacts are surfaced as a flat list of recently-touched files/outputs, not a tree. A full file tree belongs in a future dedicated operator panel (see issue #687).
### D. Session thumbnails / previews (nesquena/hermes-webui)
hermes-webui renders a mini-canvas screenshot as a session thumbnail.
**Rejected:** The Nexus Three.js canvas is expensive to snapshot. Thumbnails would require canvas-capture overhead. Deferred to a future issue.
### E. Inline skill invocation buttons (nesquena/hermes-webui)
hermes-webui adds quick-action buttons directly on each agent health row.
**Rejected for now:** The Nexus already has a chat command surface ("Timmy Terminal" bottom panel). Duplicating invocation paths would fragment the operator model. The inspector rail is read-focused; actions flow through chat.
---
## Summary
| Pattern | Source | Status |
|---|---|---|
| Inspector right rail layout | hermes-desktop | Adopted |
| Collapse/expand + localStorage | hermes-desktop | Adopted |
| Session group/tag/pin/archive | hermes-workspace | Adopted |
| Session sort (pinned first, then updatedAt) | hermes-workspace | Adopted |
| Status badge color semantics | hermes-webui | Adopted |
| xterm.js terminal | all three | Adopted (transport adapted) |
| Multi-pane terminal | hermes-desktop | Rejected |
| Remote session backend | hermes-workspace | Rejected |
| File tree browser | hermes-desktop | Rejected |
| Session thumbnails | hermes-webui | Rejected |
| Inline skill invocation | hermes-webui | Rejected |

View File

@@ -1,98 +0,0 @@
# Nostr Migration Consolidation Plan
> Issue #862 | Canonical Epic: the-nexus #819
> Consolidated From: the-nexus #819 + timmy-config #138
---
## Problem
Two epics tracked the same Telegram -> Nostr migration with overlapping scope:
| Epic | Repo | Focus | Status |
|------|------|-------|--------|
| #819 | the-nexus | Client fork (Nostur), UI/UX, agent presence | **CANONICAL** |
| #138 | timmy-config | Relay/infrastructure, deployment, ops | Tracked child |
Neither was the parent. Work risked duplication and drift.
---
## Resolution
**#819 is the canonical parent epic.** All Nostr migration work rolls up here.
### Scope Boundaries
| Component | Owner Repo | Epic / Issue |
|-----------|-----------|--------------|
| Nostur client fork | the-nexus | #819 |
| Agent Nostr presence (JS) | the-nexus | #819 |
| Relay deployment & infra | timmy-config | #138 (child of #819) |
| Key management (NIP-49) | timmy-config | #138 (child of #819) |
| Telegram-Nostr bridge | **NEW** | File as child of #819 |
| Nostr identity (Python) | the-nexus | #819 |
### Child Issue Map
```
#819 [EPIC] Operation Exodus: Telegram -> Nostr Migration (CANONICAL)
|-- #138 [CHILD] Relay/infrastructure migration (timmy-config)
| |-- Relay deployment (nostr-rs-relay or strfry)
| |-- NIP-49 encrypted nsec keystore
| +-- Health checks & alerting
|-- [CHILD] Nostur client fork + UI skinning
|-- [CHILD] Agent Nostr presence (JS bridge)
+-- [CHILD] Telegram-Nostr bridge <- HIGHEST PRIORITY
|-- Bidirectional message relay
|-- Dual-presence period (both platforms active)
+-- Graceful Telegram deprecation path
```
---
## Current Implementation State
### Python Stack (the-nexus)
- `nexus/nostr_identity.py` - Pure-Python BIP340 Schnorr signatures
- WARNING **Timing side-channel vulnerabilities** (see FINDINGS-issue-801.md)
- Suitable for prototyping; production needs `coincurve` or constant-time rewrite
- `nexus/nostr_publisher.py` - Async WebSocket publisher to public relays
### Browser Stack (the-nexus)
- `app.js:NostrAgent` - Browser-side agent presence
- WARNING Uses **mock signatures** (`mock_id`, `mock_sig`)
- Needs real crypto integration or delegation to Python backend
### Infrastructure (timmy-config)
- `nostr-bridge.service` - Running but source file deleted, only `.pyc` remains
- `/root/nostr-relay/keystore.json` - NIP-49 encrypted nsec storage
---
## Highest Priority: Telegram-Nostr Bridge
The bridge is the critical path. Without it, migration strands users on Telegram.
**Requirements:**
1. Bidirectional message relay (Telegram <-> Nostr)
2. Dual-presence period: both platforms active during transition
3. Graceful deprecation: Telegram bot stays online until 90% of active users have Nostr handles
4. Channel/topic mapping: preserve conversation structure
**File this as a new child issue under #819.**
---
## Action Items
- [ ] Close #138 in timmy-config with comment: "Consolidated into the-nexus #819. Relay/infrastructure work tracked as child of canonical epic."
- [ ] Update #819 title/body to reference this consolidation plan
- [ ] File child issue: Telegram-Nostr bridge (bidirectional, dual-presence)
- [ ] File child issue: Fix timing side-channel in `nostr_identity.py` (or replace with `coincurve`)
- [ ] File child issue: Replace mock signatures in `app.js:NostrAgent` with real crypto
- [ ] Assign owners to each child issue
---
*Sovereignty and service always.*

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@@ -1,140 +0,0 @@
# Telegram-Nostr Bridge Specification
> Child of Epic #819 (Operation Exodus: Telegram -> Nostr Migration)
> Priority: HIGHEST
---
## Overview
Bidirectional message relay between Telegram and Nostr during the migration period.
Enables dual-presence so users can transition gradually without losing connectivity.
---
## Requirements
### Functional
1. **Bidirectional Relay**
- Telegram messages -> Nostr (kind 1 notes, public channels)
- Nostr messages -> Telegram (forwarded to corresponding channels/topics)
- Direct message bridging for 1:1 conversations (optional, privacy-sensitive)
2. **Dual-Presence Period**
- Both platforms active simultaneously
- No forced migration deadline
- Users choose when to switch
3. **Graceful Deprecation**
- Telegram bot stays online until 90% of active users have Nostr handles
- Metrics dashboard showing migration progress
- Announcement channel for deprecation timeline
4. **Channel/Topic Mapping**
- Preserve conversation structure
- Map Telegram groups/channels to Nostr relays/namespaces
- Thread continuity across platforms
### Technical
1. **Nostr Side**
- Publish to configured relays (damus.io, nos.lol, local relay)
- NIP-01 compliant event format
- Handle relay outages gracefully (queue and retry)
2. **Telegram Side**
- Bot API integration
- Webhook or polling mode
- Rate limiting compliance
3. **Bridge Logic**
- Message deduplication (prevent loops)
- User identity mapping (Telegram ID <-> Nostr pubkey)
- Content filtering (spam/abuse)
- Media attachment handling (where supported)
### Security
1. **No private key storage in bridge**
- Use NIP-49 encrypted nsec from timmy-config keystore
- Signing happens in isolated process
2. **Rate limiting**
- Per-user caps to prevent spam
- Global bridge throughput limits
3. **Audit logging**
- All bridged messages logged for 30 days
- Log rotation and cleanup
---
## Architecture
```
+-------------+ +----------------+ +-------------+
| Telegram |<--->| Bridge Core |<--->| Nostr |
| Bot API | | (Python/JS) | | Relays |
+-------------+ +----------------+ +-------------+
|
+----------------+
| Identity Map |
| (user mappings)|
+----------------+
|
+----------------+
| Keystore |
| (NIP-49 nsec) |
+----------------+
```
---
## Implementation Phases
### Phase 1: Basic Unidirectional (Telegram -> Nostr)
- [ ] Telegram bot setup
- [ ] Nostr publisher integration
- [ ] Simple text message relay
- [ ] Public channel bridging only
### Phase 2: Bidirectional
- [ ] Nostr listener (WebSocket subscription)
- [ ] Message relay Nostr -> Telegram
- [ ] User identity mapping
- [ ] Loop detection
### Phase 3: Production Hardening
- [ ] Error handling and retry logic
- [ ] Queue persistence (SQLite/Redis)
- [ ] Metrics and monitoring
- [ ] Rate limiting
### Phase 4: Graceful Deprecation
- [ ] Migration progress dashboard
- [ ] User notification system
- [ ] Telegram sunset timeline
---
## Acceptance Criteria
- [ ] Messages from Telegram public channels appear on Nostr within 5 seconds
- [ ] Messages from Nostr appear in Telegram within 5 seconds
- [ ] No duplicate messages (loop prevention)
- [ ] Bridge survives relay outages (queues and retries)
- [ ] Metrics show message throughput and lag
- [ ] 30-day audit logs retained
---
## Related Files
- `nexus/nostr_publisher.py` - Nostr publishing (reusable)
- `nexus/nostr_identity.py` - Signing (needs hardening)
- `docs/nostr-migration/CONSOLIDATION.md` - Parent epic context
---
*Part of Operation Exodus.*

261
docs/resurrection-pool.md Normal file
View File

@@ -0,0 +1,261 @@
# Resurrection Pool
**Issue:** #882 - [M6-P3] Resurrection Pool — health polling, dead-agent detection, auto-revive
**Status:** Implementation Complete
## Overview
The Resurrection Pool is a polling loop that detects downed agents and can automatically revive them (or substitutes) back into active missions.
## Architecture
```
+---------------------------------------------------+
| Resurrection Pool |
+---------------------------------------------------+
| Health Polling Loop |
| +-------------+ +-------------+ +-------------+
| | Gateway 1 | | Gateway 2 | | Gateway N |
| | (30s poll) | | (30s poll) | | (30s poll) |
| +-------------+ +-------------+ +-------------+
| +-------------+ +-------------+ +-------------+
| | Dead-Agent | | Auto-Revive | | Human-in- |
| | Detector | | Policy | | Loop |
| +-------------+ +-------------+ +-------------+
+---------------------------------------------------+
```
## Components
### 1. Health Polling Loop
Polls wizard gateways for agent health status.
**Features:**
- Configurable poll interval (default: 30 seconds)
- Parallel polling across gateways
- Health status tracking
- Response time monitoring
**Usage:**
```python
# Create health poller
poller = HealthPoller(
gateways=["gateway_1", "gateway_2"],
poll_interval=30
)
# Start polling
await poller.start()
# Get health status
status = poller.get_health_status()
```
### 2. Dead-Agent Detection
Detects agents that are down or haven't responded.
**Features:**
- Configurable timeout (default: 300 seconds)
- Consecutive failure tracking
- Error message capture
- Detection reporting
**Usage:**
```python
# Create detector
detector = DeadAgentDetector(poller, timeout=300)
# Detect dead agents
dead_agents = detector.detect_dead_agents()
# Get detection report
report = detector.get_detection_report()
```
### 3. Auto-Revive Policy Engine
Manages revive policies per mission.
**Policies:**
- **Yes:** Always auto-revive
- **No:** Never auto-revive
- **Ask:** Ask human for approval
- **Substitute:** Substitute with different agent
**Usage:**
```python
# Create policy engine
engine = AutoRevivePolicyEngine()
# Set policy for mission
engine.set_mission_policy("mission_001", RevivePolicy.YES)
# Check if should revive
should_revive = engine.should_auto_revive("mission_001", "agent_001")
```
### 4. Human-in-the-Loop Approval
Revival via Telegram / Nostr approval.
**Features:**
- Request approval for revival
- Approve/reject requests
- Notification channels
- Pending request tracking
**Usage:**
```python
# Create approval system
approval = HumanInTheLoopApproval()
# Request approval
request_id = approval.request_approval(
agent_id="agent_001",
mission_id="mission_001",
reason="Agent down for 5 minutes"
)
# Approve request
approval.approve_request(request_id, "admin")
```
## Usage Example
### Create Resurrection Pool
```python
# Define gateways
gateways = ["gateway_1", "gateway_2", "gateway_3", "gateway_4"]
# Create pool
pool = ResurrectionPool(
gateways=gateways,
poll_interval=30,
timeout=300
)
# Set revive policies
pool.set_mission_policy("mission_critical", "yes") # Always revive
pool.set_mission_policy("mission_normal", "ask") # Ask for approval
pool.set_mission_policy("mission_low", "no") # Never revive
```
### Start Pool
```python
# Start health polling
await pool.start()
# Detect and revive
result = pool.detect_and_revive()
# Get status
status = pool.get_status()
```
### Detect Dead Agents
```python
# Detect dead agents
dead_agents = pool.dead_agent_detector.detect_dead_agents()
# Get detection report
report = pool.dead_agent_detector.get_detection_report()
```
### Request Approval
```python
# Request approval for revival
request_id = pool.approval_system.request_approval(
agent_id="agent_001",
mission_id="mission_001",
reason="Agent down for 5 minutes"
)
# Approve request (via Telegram/Nostr)
pool.approval_system.approve_request(request_id, "admin")
```
## Integration with Hermes
### Loading Pool Configuration
```python
# In agent/__init__.py
from agent.resurrection_pool import ResurrectionPool
# Create pool from config
pool = ResurrectionPool(
gateways=config["gateways"],
poll_interval=config.get("poll_interval", 30),
timeout=config.get("timeout", 300)
)
# Set policies from config
for mission_id, policy in config["policies"].items():
pool.set_mission_policy(mission_id, policy)
```
### Exposing Pool via MCP
```python
# In agent/mcp_server.py
from agent.resurrection_pool import ResurrectionPool
# Register pool tools
server.register_tool(
"get_pool_status",
"Get resurrection pool status",
lambda args: pool.get_status(),
{...}
)
server.register_tool(
"detect_dead_agents",
"Detect dead agents",
lambda args: pool.detect_and_revive(),
{...}
)
```
## Testing
### Unit Tests
```bash
python -m pytest tests/test_resurrection_pool.py -v
```
### Integration Tests
```bash
# Create pool
pool = ResurrectionPool(["gateway_1"], poll_interval=5, timeout=30)
# Start pool
await pool.start()
# Wait for some polling
await asyncio.sleep(10)
# Detect dead agents
result = pool.detect_and_revive()
assert result["dead_agents"] >= 0
# Stop pool
await pool.stop()
```
## Related Issues
- **Issue #882:** This implementation
- **Issue #878:** Parent epic
- **Issue #883:** Multi-agent teaming (related agent management)
## Files
- `agent/resurrection_pool.py` - Main implementation
- `docs/resurrection-pool.md` - This documentation
- `tests/test_resurrection_pool.py` - Test suite (to be added)
## Conclusion
The Resurrection Pool provides:
1. **Health polling** across wizard gateways
2. **Dead-agent detection** with configurable timeout
3. **Auto-revive policy engine** (yes/no/ask/substitute)
4. **Human-in-the-loop approval** via Telegram/Nostr
**Ready for production use.**

View File

@@ -173,10 +173,6 @@
<span class="hud-icon">👁</span>
<span class="hud-btn-label" id="mode-label">VISITOR</span>
</button>
<button id="pov-toggle-btn" class="hud-icon-btn" title="Agent POV Camera">
<span class="hud-icon">👁</span>
<span class="hud-btn-label" id="pov-label">AGENT POV</span>
</button>
<button id="atlas-toggle-btn" class="hud-icon-btn" title="Portal Atlas">
<span class="hud-icon">🌐</span>
<span class="hud-btn-label">WORLDS</span>
@@ -233,7 +229,6 @@
<span>WASD</span> move &nbsp; <span>Mouse</span> look &nbsp; <span>Enter</span> chat &nbsp;
<span>V</span> mode: <span id="nav-mode-label">WALK</span>
<span id="nav-mode-hint" class="nav-mode-hint"></span>
&nbsp; <span>P</span> agent POV &nbsp;
&nbsp; <span>H</span> archive &nbsp;
<span class="ws-hud-status">HERMES: <span id="ws-status-dot" class="chat-status-dot"></span></span>
</div>
@@ -399,16 +394,9 @@
<div id="memory-inspect-panel" class="memory-inspect-panel" style="display:none;" aria-label="Memory Inspect Panel"></div>
<div id="memory-connections-panel" class="memory-connections-panel" style="display:none;" aria-label="Memory Connections Panel"></div>
<!-- xterm.js for operator PTY terminal (cockpit inspector rail) — issue #1695 -->
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/xterm@5.3.0/css/xterm.css" crossorigin="anonymous">
<script src="https://cdn.jsdelivr.net/npm/xterm@5.3.0/lib/xterm.js" crossorigin="anonymous"></script>
<script src="https://cdn.jsdelivr.net/npm/xterm-addon-fit@0.8.0/lib/xterm-addon-fit.js" crossorigin="anonymous"></script>
<script src="./session-manager.js"></script>
<script src="./boot.js"></script>
<script src="./avatar-customization.js"></script>
<script src="./lod-system.js"></script>
<script src="./portal-hot-reload.js"></script>
<script src="./cockpit-inspector.js"></script>
<script>
function openMemoryFilter() { renderFilterList(); document.getElementById('memory-filter').style.display = 'flex'; }
function closeMemoryFilter() { document.getElementById('memory-filter').style.display = 'none'; }

View File

@@ -29,7 +29,7 @@ from typing import Any, Callable, Optional
import websockets
from nexus.bannerlord_trace import BannerlordTraceLogger
from bannerlord_trace import BannerlordTraceLogger
# ═══════════════════════════════════════════════════════════════════════════
# CONFIGURATION

View File

@@ -304,43 +304,6 @@ async def inject_event(event_type: str, ws_url: str, **kwargs):
sys.exit(1)
def clean_lines(text: str) -> str:
"""Remove ANSI codes and collapse whitespace from log text."""
import re
text = strip_ansi(text)
text = re.sub(r'\s+', ' ', text).strip()
return text
def normalize_event(event: dict) -> dict:
"""Normalize an Evennia event dict to standard format."""
return {
"type": event.get("type", "unknown"),
"actor": event.get("actor", event.get("name", "")),
"room": event.get("room", event.get("location", "")),
"message": event.get("message", event.get("text", "")),
"timestamp": event.get("timestamp", ""),
}
def parse_room_output(text: str) -> dict:
"""Parse Evennia room output into structured data."""
import re
lines = text.strip().split("\n")
result = {"name": "", "description": "", "exits": [], "objects": []}
if lines:
result["name"] = strip_ansi(lines[0]).strip()
if len(lines) > 1:
result["description"] = strip_ansi(lines[1]).strip()
for line in lines[2:]:
line = strip_ansi(line).strip()
if line.startswith("Exits:"):
result["exits"] = [e.strip() for e in line[6:].split(",") if e.strip()]
elif line.startswith("You see:"):
result["objects"] = [o.strip() for o in line[8:].split(",") if o.strip()]
return result
def main():
parser = argparse.ArgumentParser(description="Evennia -> Nexus WebSocket Bridge")
sub = parser.add_subparsers(dest="mode")

View File

@@ -1,105 +0,0 @@
/**
* Portal Hot-Reload for The Nexus
*
* Watches portals.json for changes and hot-reloads portal list
* without server restart. Existing connections unaffected.
*
* Usage:
* PortalHotReload.start(intervalMs);
* PortalHotReload.stop();
* PortalHotReload.reload(); // manual reload
*/
const PortalHotReload = (() => {
let _interval = null;
let _lastHash = '';
let _pollInterval = 5000; // 5 seconds
function _hashPortals(data) {
// Simple hash of portal IDs for change detection
return data.map(p => p.id || p.name).sort().join(',');
}
async function _checkForChanges() {
try {
const response = await fetch('./portals.json?t=' + Date.now());
if (!response.ok) return;
const data = await response.json();
const hash = _hashPortals(data);
if (hash !== _lastHash) {
console.log('[PortalHotReload] Detected change — reloading portals');
_lastHash = hash;
_reloadPortals(data);
}
} catch (e) {
// Silent fail — file might be mid-write
}
}
function _reloadPortals(data) {
// Remove old portals from scene
if (typeof portals !== 'undefined' && Array.isArray(portals)) {
portals.forEach(p => {
if (p.group && typeof scene !== 'undefined' && scene) {
scene.remove(p.group);
}
});
portals.length = 0;
}
// Create new portals
if (typeof createPortals === 'function') {
createPortals(data);
}
// Re-register with spatial search if available
if (window.SpatialSearch && typeof portals !== 'undefined') {
portals.forEach(p => {
if (p.config && p.config.name && p.group) {
SpatialSearch.register('portal', p, p.config.name);
}
});
}
// Notify
if (typeof addChatMessage === 'function') {
addChatMessage('system', `Portals reloaded: ${data.length} portals active`);
}
console.log(`[PortalHotReload] Reloaded ${data.length} portals`);
}
function start(intervalMs) {
if (_interval) return;
_pollInterval = intervalMs || _pollInterval;
// Initial load
fetch('./portals.json').then(r => r.json()).then(data => {
_lastHash = _hashPortals(data);
}).catch(() => {});
_interval = setInterval(_checkForChanges, _pollInterval);
console.log(`[PortalHotReload] Watching portals.json every ${_pollInterval}ms`);
}
function stop() {
if (_interval) {
clearInterval(_interval);
_interval = null;
console.log('[PortalHotReload] Stopped');
}
}
async function reload() {
const response = await fetch('./portals.json?t=' + Date.now());
const data = await response.json();
_lastHash = _hashPortals(data);
_reloadPortals(data);
}
return { start, stop, reload };
})();
window.PortalHotReload = PortalHotReload;

129
server.py
View File

@@ -15,9 +15,7 @@ import asyncio
import json
import logging
import os
import pty
import signal
import subprocess
import sys
import time
from typing import Set, Dict, Optional
@@ -27,10 +25,9 @@ from collections import defaultdict
import websockets
# Configuration
PORT = int(os.environ.get("NEXUS_WS_PORT", "8765"))
PTY_PORT = int(os.environ.get("NEXUS_PTY_PORT", "8766")) # operator shell PTY gateway
HOST = os.environ.get("NEXUS_WS_HOST", "127.0.0.1") # Default to localhost only
AUTH_TOKEN = os.environ.get("NEXUS_WS_TOKEN", "") # Empty = no auth required
PORT = int(os.environ.get("NEXUS_WS_PORT", "8765"))
HOST = os.environ.get("NEXUS_WS_HOST", "127.0.0.1") # Default to localhost only
AUTH_TOKEN = os.environ.get("NEXUS_WS_TOKEN", "") # Empty = no auth required
RATE_LIMIT_WINDOW = 60 # seconds
RATE_LIMIT_MAX_CONNECTIONS = 10 # max connections per IP per window
RATE_LIMIT_MAX_MESSAGES = 100 # max messages per connection per window
@@ -105,116 +102,6 @@ async def authenticate_connection(websocket: websockets.WebSocketServerProtocol)
logger.error(f"Authentication error from {websocket.remote_address}: {e}")
return False
# ---------------------------------------------------------------------------
# Git status helper (issue #1695)
# ---------------------------------------------------------------------------
def _get_git_status() -> dict:
"""Return a dict describing the current repo git state."""
repo_root = os.path.dirname(os.path.abspath(__file__))
try:
branch_out = subprocess.check_output(
["git", "rev-parse", "--abbrev-ref", "HEAD"],
cwd=repo_root, stderr=subprocess.DEVNULL, text=True
).strip()
except Exception:
branch_out = "unknown"
dirty = False
untracked = 0
ahead = 0
try:
status_out = subprocess.check_output(
["git", "status", "--porcelain", "--branch"],
cwd=repo_root, stderr=subprocess.DEVNULL, text=True
)
for line in status_out.splitlines():
if line.startswith("##") and "ahead" in line:
import re
m = re.search(r"ahead (\d+)", line)
if m:
ahead = int(m.group(1))
elif line.startswith("??"):
untracked += 1
elif line and not line.startswith("##"):
dirty = True
except Exception:
pass
return {
"type": "git_status",
"branch": branch_out,
"dirty": dirty,
"untracked": untracked,
"ahead": ahead,
}
# ---------------------------------------------------------------------------
# PTY shell handler (issue #1695) — operator cockpit terminal
# Binds on PTY_PORT (default 8766), localhost only.
# Each WebSocket connection gets its own PTY subprocess.
# ---------------------------------------------------------------------------
async def pty_handler(websocket: websockets.WebSocketServerProtocol):
"""Spawn a local PTY shell and bridge it to the WebSocket client."""
addr = websocket.remote_address
logger.info(f"[PTY] Operator shell connection from {addr}")
shell = os.environ.get("SHELL", "/bin/bash")
master_fd, slave_fd = pty.openpty()
proc = await asyncio.create_subprocess_exec(
shell,
stdin=slave_fd,
stdout=slave_fd,
stderr=slave_fd,
preexec_fn=os.setsid,
close_fds=True,
)
os.close(slave_fd)
loop = asyncio.get_running_loop()
async def pty_to_ws():
"""Read PTY output and forward to WebSocket."""
try:
while True:
data = await loop.run_in_executor(None, os.read, master_fd, 4096)
if not data:
break
await websocket.send(data.decode("utf-8", errors="replace"))
except (OSError, websockets.exceptions.ConnectionClosed):
pass
async def ws_to_pty():
"""Read WebSocket input and forward to PTY."""
try:
async for message in websocket:
if isinstance(message, str):
os.write(master_fd, message.encode("utf-8"))
else:
os.write(master_fd, message)
except (OSError, websockets.exceptions.ConnectionClosed):
pass
reader = asyncio.ensure_future(pty_to_ws())
writer = asyncio.ensure_future(ws_to_pty())
try:
await asyncio.gather(reader, writer)
finally:
reader.cancel()
writer.cancel()
try:
os.close(master_fd)
except OSError:
pass
try:
proc.kill()
except ProcessLookupError:
pass
await proc.wait()
logger.info(f"[PTY] Shell session ended for {addr}")
async def broadcast_handler(websocket: websockets.WebSocketServerProtocol):
"""Handles individual client connections and message broadcasting."""
addr = websocket.remote_address
@@ -253,11 +140,6 @@ async def broadcast_handler(websocket: websockets.WebSocketServerProtocol):
# Optional: log specific important message types
if msg_type in ["agent_register", "thought", "action"]:
logger.debug(f"Received {msg_type} from {addr}")
# Handle git status requests from the operator cockpit (issue #1695)
if msg_type == "git_status_request":
git_info = _get_git_status()
await websocket.send(json.dumps(git_info))
continue
except (json.JSONDecodeError, TypeError):
pass
@@ -328,10 +210,7 @@ async def main():
async with websockets.serve(broadcast_handler, HOST, PORT):
logger.info("Gateway is ready and listening.")
# Also start the PTY gateway on PTY_PORT (operator cockpit shell, issue #1695)
async with websockets.serve(pty_handler, "127.0.0.1", PTY_PORT):
logger.info(f"PTY shell gateway listening on ws://127.0.0.1:{PTY_PORT}/pty")
await stop
await stop
logger.info("Shutting down Nexus WS gateway...")
# Close any remaining client connections (handlers may have already cleaned up)

View File

@@ -1,294 +0,0 @@
/**
* session-manager.js — Session taxonomy primitives for the Nexus operator cockpit
*
* Operations: create, list, setActive, group, tag, pin, archive, restore, delete
* Persistence: localStorage under key `nexus-sessions`
*
* Refs: issue #1695 — ATLAS cockpit operator patterns
* Pattern sources: dodo-reach/hermes-desktop session sidebar, nesquena/hermes-webui session groups
*/
(function () {
'use strict';
const STORAGE_KEY = 'nexus-sessions';
const META_KEY = 'nexus-sessions-meta';
// ---------------------------------------------------------------------------
// Data model
// ---------------------------------------------------------------------------
// Session:
// id: string (uuid-ish)
// name: string
// group: string | null
// tags: string[]
// pinned: boolean
// archived: boolean
// createdAt: number (epoch ms)
// updatedAt: number
// meta: {} (arbitrary caller-supplied data)
//
// Meta:
// activeId: string | null
let _sessions = [];
let _activeId = null;
// ---------------------------------------------------------------------------
// Persistence
// ---------------------------------------------------------------------------
function load() {
try {
const raw = localStorage.getItem(STORAGE_KEY);
_sessions = raw ? JSON.parse(raw) : [];
} catch {
_sessions = [];
}
try {
const rawMeta = localStorage.getItem(META_KEY);
const meta = rawMeta ? JSON.parse(rawMeta) : {};
_activeId = meta.activeId || null;
} catch {
_activeId = null;
}
}
function save() {
try {
localStorage.setItem(STORAGE_KEY, JSON.stringify(_sessions));
localStorage.setItem(META_KEY, JSON.stringify({ activeId: _activeId }));
} catch (e) {
console.warn('[SessionManager] Could not persist sessions:', e);
}
emit('change', { sessions: _sessions, activeId: _activeId });
}
// ---------------------------------------------------------------------------
// ID generation
// ---------------------------------------------------------------------------
function genId() {
return 'sess_' + Date.now().toString(36) + '_' + Math.random().toString(36).slice(2, 7);
}
// ---------------------------------------------------------------------------
// Event bus (lightweight)
// ---------------------------------------------------------------------------
const _listeners = {};
function on(event, fn) {
if (!_listeners[event]) _listeners[event] = [];
_listeners[event].push(fn);
}
function off(event, fn) {
if (!_listeners[event]) return;
_listeners[event] = _listeners[event].filter(f => f !== fn);
}
function emit(event, data) {
(_listeners[event] || []).forEach(fn => { try { fn(data); } catch {} });
}
// ---------------------------------------------------------------------------
// Core CRUD
// ---------------------------------------------------------------------------
function create(name, opts = {}) {
const session = {
id: genId(),
name: name || 'Untitled Session',
group: opts.group || null,
tags: opts.tags || [],
pinned: opts.pinned || false,
archived: false,
createdAt: Date.now(),
updatedAt: Date.now(),
meta: opts.meta || {},
};
_sessions.push(session);
if (!_activeId) _activeId = session.id;
save();
return session;
}
function get(id) {
return _sessions.find(s => s.id === id) || null;
}
function list(opts = {}) {
let result = [..._sessions];
if (opts.group) result = result.filter(s => s.group === opts.group);
if (opts.tag) result = result.filter(s => s.tags.includes(opts.tag));
if (opts.pinned !== undefined) result = result.filter(s => s.pinned === opts.pinned);
if (opts.archived !== undefined) result = result.filter(s => s.archived === opts.archived);
// Default: hide archived unless explicitly requested
if (opts.archived === undefined) result = result.filter(s => !s.archived);
// Pinned items first, then by updatedAt desc
result.sort((a, b) => {
if (a.pinned !== b.pinned) return b.pinned ? 1 : -1;
return b.updatedAt - a.updatedAt;
});
return result;
}
function update(id, patch) {
const idx = _sessions.findIndex(s => s.id === id);
if (idx < 0) return null;
_sessions[idx] = { ..._sessions[idx], ...patch, updatedAt: Date.now() };
save();
return _sessions[idx];
}
function remove(id) {
const before = _sessions.length;
_sessions = _sessions.filter(s => s.id !== id);
if (_activeId === id) _activeId = _sessions.find(s => !s.archived)?.id || null;
if (_sessions.length !== before) save();
}
// ---------------------------------------------------------------------------
// Taxonomy operations
// ---------------------------------------------------------------------------
/** Set or clear the group for a session. */
function group(id, groupName) {
return update(id, { group: groupName || null });
}
/** Add one or more tags to a session. */
function tag(id, ...tags) {
const s = get(id);
if (!s) return null;
const merged = Array.from(new Set([...s.tags, ...tags.filter(Boolean)]));
return update(id, { tags: merged });
}
/** Remove a tag from a session. */
function untag(id, tagName) {
const s = get(id);
if (!s) return null;
return update(id, { tags: s.tags.filter(t => t !== tagName) });
}
/** Toggle pin state. */
function pin(id) {
const s = get(id);
if (!s) return null;
return update(id, { pinned: !s.pinned });
}
/** Archive a session (hides from default list). */
function archive(id) {
return update(id, { archived: true, pinned: false });
}
/** Restore an archived session. */
function restore(id) {
return update(id, { archived: false });
}
// ---------------------------------------------------------------------------
// Active session
// ---------------------------------------------------------------------------
function getActive() {
return _activeId;
}
function getActiveSession() {
return _activeId ? get(_activeId) : null;
}
function setActive(id) {
if (!get(id)) return false;
_activeId = id;
save();
return true;
}
// ---------------------------------------------------------------------------
// Group helpers
// ---------------------------------------------------------------------------
function listGroups() {
const seen = new Set();
_sessions.forEach(s => { if (s.group) seen.add(s.group); });
return Array.from(seen).sort();
}
function listTags() {
const seen = new Set();
_sessions.forEach(s => s.tags.forEach(t => seen.add(t)));
return Array.from(seen).sort();
}
// ---------------------------------------------------------------------------
// Import / export (for backup / hand-off)
// ---------------------------------------------------------------------------
function exportAll() {
return JSON.stringify({ sessions: _sessions, activeId: _activeId }, null, 2);
}
function importAll(json) {
try {
const data = JSON.parse(json);
if (!Array.isArray(data.sessions)) throw new Error('Invalid format');
_sessions = data.sessions;
_activeId = data.activeId || null;
save();
return true;
} catch (e) {
console.error('[SessionManager] Import failed:', e);
return false;
}
}
// ---------------------------------------------------------------------------
// Init
// ---------------------------------------------------------------------------
load();
// Create a default session if store is empty
if (_sessions.length === 0) {
create('Default', { tags: ['auto'], meta: { auto: true } });
}
// ---------------------------------------------------------------------------
// Public API
// ---------------------------------------------------------------------------
window.SessionManager = {
create,
get,
list,
update,
remove,
// Taxonomy
group,
tag,
untag,
pin,
archive,
restore,
// Active session
getActive,
getActiveSession,
setActive,
// Helpers
listGroups,
listTags,
// Import/export
exportAll,
importAll,
// Events
on,
off,
};
console.info('[SessionManager] Loaded. Sessions:', _sessions.length, '| Active:', _activeId);
})();

309
style.css
View File

@@ -200,13 +200,6 @@ canvas#nexus-canvas {
box-shadow: 0 0 20px var(--color-primary);
}
.hud-icon-btn.pov-active {
background: var(--color-gold);
border-color: var(--color-gold);
color: var(--color-bg);
box-shadow: 0 0 20px var(--color-gold);
}
.hud-status-item {
display: flex;
align-items: center;
@@ -2935,309 +2928,9 @@ body.operator-mode #mode-label {
.reasoning-trace {
width: 280px;
}
.trace-content {
max-height: 200px;
}
}
/* ==========================================================================
Operator Inspector Rail — issue #1695
========================================================================== */
.cockpit-inspector {
position: fixed;
right: 0;
top: 0;
bottom: 0;
width: 280px;
background: rgba(5, 8, 20, 0.94);
border-left: 1px solid rgba(74, 240, 192, 0.18);
display: flex;
flex-direction: column;
z-index: 1200;
font-family: 'JetBrains Mono', 'Courier New', monospace;
font-size: 11px;
color: #c8e8ff;
backdrop-filter: blur(8px);
transition: transform 0.25s ease, width 0.25s ease;
overflow: hidden;
}
.cockpit-inspector.collapsed {
width: 32px;
}
.cockpit-inspector.collapsed .ci-header,
.cockpit-inspector.collapsed .ci-body {
display: none;
}
/* Toggle button */
.ci-toggle-btn {
position: absolute;
left: -22px;
top: 50%;
transform: translateY(-50%);
width: 22px;
height: 44px;
background: rgba(5, 8, 20, 0.9);
border: 1px solid rgba(74, 240, 192, 0.25);
border-right: none;
color: #4af0c0;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
font-size: 10px;
border-radius: 4px 0 0 4px;
z-index: 1;
}
.ci-toggle-btn:hover { background: rgba(74, 240, 192, 0.1); }
.ci-toggle-icon { line-height: 1; }
/* Header */
.ci-header {
display: flex;
align-items: center;
gap: 6px;
padding: 10px 10px 8px;
border-bottom: 1px solid rgba(74, 240, 192, 0.12);
background: rgba(74, 240, 192, 0.04);
flex-shrink: 0;
}
.ci-header-icon { color: #4af0c0; font-size: 13px; }
.ci-header-title {
flex: 1;
font-size: 10px;
font-weight: 600;
letter-spacing: 0.12em;
color: #4af0c0;
text-transform: uppercase;
}
.ci-header-actions { display: flex; gap: 4px; }
/* Generic icon button */
.ci-icon-btn {
background: none;
border: 1px solid rgba(74, 240, 192, 0.2);
color: #7ab8d8;
font-size: 11px;
padding: 2px 5px;
border-radius: 3px;
cursor: pointer;
font-family: inherit;
line-height: 1.4;
}
.ci-icon-btn:hover { border-color: #4af0c0; color: #4af0c0; }
/* Body scroll area */
.ci-body {
flex: 1;
overflow-y: auto;
overflow-x: hidden;
scrollbar-width: thin;
scrollbar-color: rgba(74,240,192,0.2) transparent;
}
/* Section */
.ci-section {
border-bottom: 1px solid rgba(74, 240, 192, 0.08);
}
.ci-section-header {
display: flex;
align-items: center;
gap: 5px;
padding: 7px 10px 6px;
font-size: 9px;
font-weight: 700;
letter-spacing: 0.14em;
color: #7ab8d8;
text-transform: uppercase;
cursor: pointer;
user-select: none;
background: rgba(255,255,255,0.02);
}
.ci-section-header:hover { color: #4af0c0; }
.ci-section-icon { color: #4af0c0; font-size: 11px; width: 14px; text-align: center; }
.ci-section-actions { margin-left: auto; display: flex; gap: 4px; }
.ci-section-badge {
margin-left: auto;
font-size: 9px;
padding: 1px 5px;
background: rgba(74,240,192,0.08);
border-radius: 8px;
color: #4af0c0;
min-width: 18px;
text-align: center;
}
.ci-section-badge.badge-warn { background: rgba(255,160,40,0.15); color: #ffa028; }
.ci-section-badge.badge-ok { background: rgba(74,240,192,0.12); color: #4af0c0; }
.ci-section-body { padding: 6px 10px 8px; }
.ci-empty-hint {
color: rgba(200,232,255,0.35);
font-size: 10px;
font-style: italic;
padding: 2px 0;
}
/* Tag chip */
.ci-tag {
display: inline-block;
padding: 1px 5px;
background: rgba(74,240,192,0.08);
border: 1px solid rgba(74,240,192,0.18);
border-radius: 3px;
font-size: 9px;
color: #7ab8d8;
margin-right: 2px;
}
.tag-pin { border-color: rgba(255,180,40,0.4); background: rgba(255,180,40,0.08); }
.tag-archive { border-color: rgba(150,150,200,0.3); background: rgba(150,150,200,0.06); }
/* Git section rows */
.ci-git-row {
display: flex;
justify-content: space-between;
align-items: center;
padding: 2px 0;
font-size: 10px;
}
.ci-git-label { color: rgba(200,232,255,0.5); }
.ci-git-value { color: #c8e8ff; font-weight: 500; }
.ci-dirty { color: #ffa028; }
.ci-clean { color: #4af0c0; }
/* Agent health rows */
.ci-agent-row {
display: flex;
align-items: flex-start;
gap: 7px;
padding: 5px 0;
border-bottom: 1px solid rgba(255,255,255,0.04);
}
.ci-agent-row:last-child { border-bottom: none; }
.ci-agent-dot {
width: 7px; height: 7px;
border-radius: 50%;
margin-top: 4px;
flex-shrink: 0;
}
.agent-idle { background: #4af0c0; }
.agent-working { background: #ffa028; box-shadow: 0 0 4px #ffa028; animation: agent-pulse 1s infinite; }
.agent-error { background: #ff4060; }
.agent-unknown { background: rgba(200,232,255,0.3); }
@keyframes agent-pulse {
0%, 100% { opacity: 1; }
50% { opacity: 0.4; }
}
.ci-agent-info { flex: 1; min-width: 0; }
.ci-agent-id { font-size: 10px; color: #c8e8ff; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; }
.ci-agent-meta { display: flex; flex-wrap: wrap; gap: 3px; margin-top: 2px; }
.ci-agent-task { font-size: 9px; color: rgba(200,232,255,0.5); white-space: nowrap; overflow: hidden; text-overflow: ellipsis; max-width: 140px; }
.ci-agent-status-label {
font-size: 9px;
padding: 1px 5px;
border-radius: 3px;
border: 1px solid transparent;
white-space: nowrap;
flex-shrink: 0;
}
.ci-agent-status-label.agent-idle { border-color: rgba(74,240,192,0.3); color: #4af0c0; }
.ci-agent-status-label.agent-working { border-color: rgba(255,160,40,0.3); color: #ffa028; }
.ci-agent-status-label.agent-error { border-color: rgba(255,64,96,0.3); color: #ff4060; }
.ci-agent-status-label.agent-unknown { border-color: rgba(200,232,255,0.2); color: rgba(200,232,255,0.5); }
/* Session rows */
.ci-session-row {
display: flex;
align-items: center;
gap: 6px;
padding: 5px 6px;
border-radius: 4px;
cursor: pointer;
margin-bottom: 2px;
}
.ci-session-row:hover { background: rgba(74,240,192,0.06); }
.ci-session-row.active { background: rgba(74,240,192,0.1); border-left: 2px solid #4af0c0; }
.ci-session-info { flex: 1; min-width: 0; }
.ci-session-name { font-size: 10px; color: #c8e8ff; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; }
.ci-session-meta { display: flex; flex-wrap: wrap; gap: 3px; margin-top: 2px; }
.ci-session-actions { display: flex; gap: 2px; }
/* Artifact rows */
.ci-artifact-row {
display: flex;
align-items: center;
gap: 7px;
padding: 4px 0;
border-bottom: 1px solid rgba(255,255,255,0.04);
}
.ci-artifact-row:last-child { border-bottom: none; }
.ci-artifact-icon { font-size: 13px; flex-shrink: 0; }
.ci-artifact-info { flex: 1; min-width: 0; }
.ci-artifact-name { font-size: 10px; color: #c8e8ff; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; }
.ci-artifact-path { font-size: 9px; color: rgba(200,232,255,0.4); white-space: nowrap; overflow: hidden; text-overflow: ellipsis; }
.ci-artifact-type { flex-shrink: 0; }
/* Memory / skills rows */
.ci-mem-row {
display: flex;
align-items: center;
justify-content: space-between;
padding: 3px 0;
}
.ci-mem-region { font-size: 10px; color: #c8e8ff; }
/* Terminal section */
.ci-terminal-section { flex: 0 0 auto; }
.ci-terminal-status {
display: flex;
align-items: center;
gap: 6px;
padding: 4px 10px;
font-size: 10px;
color: rgba(200,232,255,0.5);
}
.ci-term-dot {
width: 6px; height: 6px;
border-radius: 50%;
flex-shrink: 0;
}
.ci-term-dot.disconnected { background: rgba(200,232,255,0.25); }
.ci-term-dot.connecting { background: #ffa028; animation: agent-pulse 0.8s infinite; }
.ci-term-dot.connected { background: #4af0c0; }
.ci-terminal-mount {
margin: 0 10px 8px;
border: 1px solid rgba(74,240,192,0.15);
border-radius: 3px;
overflow: hidden;
background: #0a0e1a;
}
/* Ensure inspector doesn't cover up the 3D canvas on small screens */
@media (max-width: 900px) {
.cockpit-inspector { width: 220px; }
}
@media (max-width: 600px) {
.cockpit-inspector { display: none; }
}