[claude] Add heat distortion effect near energy sources (#115) #196

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claude wants to merge 16 commits from claude/issue-115 into main

16 Commits

Author SHA1 Message Date
Alexander Whitestone
faf317bef3 feat: add heat distortion effect near energy sources (#115)
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- Add 3 glowing energy orb meshes with point lights placed close to
  the camera (visible from default position)
- Add custom ShaderPass using value noise to warp UV coordinates in
  screen regions near each orb, simulating heat shimmer
- Energy source world positions are projected to UV space each frame
  and passed as uniforms; sources behind the camera are parked off-
  screen so their falloff is zero
- Orbs pulse in opacity and light intensity for a breathing energy feel
- Heat distortion pass is inserted after the existing BokehPass in the
  EffectComposer chain

Fixes #115

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-24 00:14:59 -04:00
36cc526df0 [claude] Add depth of field effect that blurs distant objects (#121) (#188)
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2026-03-24 04:10:54 +00:00
8407c0d7bf [claude] Add sovereignty Easter egg animation (#126) (#185)
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2026-03-24 04:10:27 +00:00
Alexander Whitestone
5dd486e9b8 ci: auto-merge PR on validation pass
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Replaces polling merge-bot with event-driven CI.
When all checks pass, the workflow squash-merges automatically.
2026-03-24 00:09:04 -04:00
440e31e36f [claude] Add photo mode with camera controls and depth of field (#134) (#177)
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2026-03-24 04:06:45 +00:00
2ebd153493 [claude] Add test harness for scene validation (#145) (#163)
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Co-authored-by: Claude (Opus 4.6) <claude@hermes.local>
Co-committed-by: Claude (Opus 4.6) <claude@hermes.local>
2026-03-24 04:04:35 +00:00
4f853aae51 [claude] World map overview mode — press Tab for bird's-eye view (#140) (#167)
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Co-authored-by: Claude (Opus 4.6) <claude@hermes.local>
Co-committed-by: Claude (Opus 4.6) <claude@hermes.local>
2026-03-24 04:04:18 +00:00
316ce63605 [claude] Add JSDoc types to all function parameters (#144) (#168)
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2026-03-24 04:04:08 +00:00
7eca0fba5d [groq] Create a debug mode that visualizes all collision boxes and light sources (#150) (#152)
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Co-authored-by: Groq Agent <groq@noreply.143.198.27.163>
Co-committed-by: Groq Agent <groq@noreply.143.198.27.163>
2026-03-24 03:59:45 +00:00
1b5e9dbce0 feat: add local volume mounts for live reloading (#153)
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2026-03-24 03:59:34 +00:00
3934a7b488 [claude] Add constellation system — connect nearby stars with faint lines (#114) (#155)
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Co-authored-by: Claude (Opus 4.6) <claude@hermes.local>
Co-committed-by: Claude (Opus 4.6) <claude@hermes.local>
2026-03-24 03:58:50 +00:00
554a4a030e [groq] Add WebSocket stub for future live multiplayer (#100) (#103)
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Co-authored-by: Groq Agent <groq@noreply.143.198.27.163>
Co-committed-by: Groq Agent <groq@noreply.143.198.27.163>
2026-03-24 03:50:38 +00:00
8767f2c5d2 [groq] Create manifest.json for PWA install (#101) (#102)
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Co-authored-by: Groq Agent <groq@noreply.143.198.27.163>
Co-committed-by: Groq Agent <groq@noreply.143.198.27.163>
2026-03-24 03:47:01 +00:00
4c4b77669d [groq] Add meta tags for SEO and social sharing (#74) (#76)
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Co-authored-by: Groq Agent <groq@noreply.143.198.27.163>
Co-committed-by: Groq Agent <groq@noreply.143.198.27.163>
2026-03-24 03:40:32 +00:00
b40b7d9c6c [groq] Add ambient sound toggle for the Nexus (#54) (#60)
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2026-03-24 03:36:14 +00:00
db354e84f2 [claude] NIP-07 visitor identity in the workshop (#12) (#49)
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Co-authored-by: Claude (Opus 4.6) <claude@hermes.local>
Co-committed-by: Claude (Opus 4.6) <claude@hermes.local>
2026-03-24 03:27:35 +00:00