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mimo/code/
...
mimo/build
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
7fde7569e4 |
66
app.js
66
app.js
@@ -48,6 +48,9 @@ let chatOpen = true;
|
||||
let loadProgress = 0;
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let performanceTier = 'high';
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// ═══ UI MODE (VISITOR / OPERATOR) ═══
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let uiMode = 'visitor'; // 'visitor' | 'operator'
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|
||||
// ═══ HERMES WS STATE ═══
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let hermesWs = null;
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let wsReconnectTimer = null;
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||||
@@ -1867,6 +1870,9 @@ function setupControls() {
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if (e.key.toLowerCase() === 'v' && document.activeElement !== document.getElementById('chat-input')) {
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cycleNavMode();
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}
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||||
if (e.key.toLowerCase() === 'o' && document.activeElement !== document.getElementById('chat-input')) {
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toggleUIMode();
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}
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if (e.key.toLowerCase() === 'f' && activePortal && !portalOverlayActive) {
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activatePortal(activePortal);
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}
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@@ -1964,18 +1970,9 @@ function setupControls() {
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});
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document.getElementById('chat-send').addEventListener('click', () => sendChatMessage());
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// Add MemPalace mining button
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// Add MemPalace mining button (operator-only)
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document.querySelector('.chat-quick-actions').innerHTML += `
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<button class="quick-action-btn" onclick="mineMemPalaceContent()">Mine Chat</button>
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<div id="mem-palace-stats" class="mem-palace-stats">
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<div>Compression: <span id="compression-ratio">--</span>x</div>
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<div>Docs: <span id="docs-mined">0</span></div>
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<div>AAAK: <span id="aaak-size">0B</span></div>
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<div>Compression: <span id="compression-ratio">--</span>x</div>
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<div>Docs: <span id="docs-mined">0</span></div>
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<div>AAAK: <span id="aaak-size">0B</span></div>
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<div class="mem-palace-logs" style="margin-top:4px; font-size:10px; color:#4af0c0;">Logs: <span id="mem-logs">0</span></div>
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</div>
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<button class="quick-action-btn operator-only" onclick="mineMemPalaceContent()">Mine Chat</button>
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`;
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// Chat quick actions
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@@ -2006,6 +2003,53 @@ function setupControls() {
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document.getElementById('atlas-toggle-btn').addEventListener('click', openPortalAtlas);
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document.getElementById('atlas-close-btn').addEventListener('click', closePortalAtlas);
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// ═══ VISITOR / OPERATOR MODE TOGGLE ═══
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// Restore saved mode from localStorage
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const savedMode = localStorage.getItem('nexus-ui-mode');
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if (savedMode === 'operator') {
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uiMode = 'operator';
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}
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applyUIMode();
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// Create and append mode toggle button to the HUD controls area
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const modeBtn = document.createElement('button');
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modeBtn.id = 'mode-toggle-btn';
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modeBtn.className = 'mode-toggle-btn';
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modeBtn.setAttribute('data-mode', uiMode);
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modeBtn.innerHTML = modeToggleLabel();
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modeBtn.title = uiMode === 'visitor' ? 'Switch to Operator mode' : 'Switch to Visitor mode';
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modeBtn.addEventListener('click', toggleUIMode);
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const hudEl = document.getElementById('hud');
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if (hudEl) hudEl.appendChild(modeBtn);
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}
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function toggleUIMode() {
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uiMode = uiMode === 'visitor' ? 'operator' : 'visitor';
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localStorage.setItem('nexus-ui-mode', uiMode);
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applyUIMode();
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// Update button
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const btn = document.getElementById('mode-toggle-btn');
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if (btn) {
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btn.setAttribute('data-mode', uiMode);
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btn.innerHTML = modeToggleLabel();
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btn.title = uiMode === 'visitor' ? 'Switch to Operator mode' : 'Switch to Visitor mode';
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}
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addChatMessage('system', `Mode: ${uiMode.toUpperCase()}. ${uiMode === 'operator' ? 'Operator panels enabled.' : 'Visitor view. Clean and focused.'}`);
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}
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function modeToggleLabel() {
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if (uiMode === 'visitor') {
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return '<span class="mode-icon">👁</span> VISITOR';
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}
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return '<span class="mode-icon">⚙</span> OPERATOR';
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}
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function applyUIMode() {
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document.body.classList.toggle('visitor-mode', uiMode === 'visitor');
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}
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function sendChatMessage(overrideText = null) {
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@@ -157,7 +157,8 @@
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<!-- Controls hint + nav mode -->
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<div class="hud-controls">
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<span>WASD</span> move <span>Mouse</span> look <span>Enter</span> chat
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<span>V</span> mode: <span id="nav-mode-label">WALK</span>
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<span>V</span> nav: <span id="nav-mode-label">WALK</span>
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<span>O</span> toggle mode
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<span id="nav-mode-hint" class="nav-mode-hint"></span>
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<span class="ws-hud-status">HERMES: <span id="ws-status-dot" class="chat-status-dot"></span></span>
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</div>
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@@ -1,112 +0,0 @@
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# Bannerlord Local Install Guide (macOS / Apple Silicon)
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## Goal
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Run the GOG Mount & Blade II: Bannerlord build natively on Alexander's Mac (arm64, macOS Sequoia+).
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## Prerequisites
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- macOS 14+ on Apple Silicon (arm64)
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- ~60 GB free disk space (game + Wine prefix)
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- GOG installer files in `~/Downloads/`:
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- `setup_mount__blade_ii_bannerlord_1.3.15.109797_(64bit)_(89124).exe`
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- `setup_mount__blade_ii_bannerlord_1.3.15.109797_(64bit)_(89124)-1.bin` through `-13.bin`
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## Step 1: Install Porting Kit
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Porting Kit (free) wraps Wine/GPTK for macOS. It has a GUI but we automate what we can.
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```bash
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brew install --cask porting-kit
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```
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Launch it once to complete first-run setup:
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```bash
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open -a "Porting Kit"
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```
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## Step 2: Create Wine Prefix + Install Game
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**Option A: Via Porting Kit GUI (recommended)**
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1. Open Porting Kit
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2. Click "Install Game" → "Custom Port" or search for Bannerlord
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3. Point it at: `~/Downloads/setup_mount__blade_ii_bannerlord_1.3.15.109797_(64bit)_(89124).exe`
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4. Follow the GOG installer wizard
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5. Install to default path inside the Wine prefix
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6. When done, note the prefix path (usually `~/Library/Application Support/PortingKit/...`)
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**Option B: Manual Wine prefix (advanced)**
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If you have Homebrew Wine (or GPTK) installed:
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```bash
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# Create prefix
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export WINEPREFIX="$HOME/Games/Bannerlord"
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wine64 boot /init
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# Run the GOG installer (it auto-chains the .bin files)
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cd ~/Downloads
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wine64 setup_mount__blade_ii_bannerlord_1.3.15.109797_\(64bit\)_\(89124\).exe
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```
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Follow the GOG installer wizard. Default install path is fine.
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## Step 3: Locate the Game Binary
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After installation, the game executable is at:
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```
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$WINEPREFIX/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe
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```
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Or inside Porting Kit's prefix at:
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```
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~/Library/Application Support/PortingKit/<prefix-name>/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe
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```
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## Step 4: First Launch
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```bash
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# Find the actual path first, then:
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cd "$HOME/Games/Bannerlord/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client"
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wine64 Bannerlord.exe
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```
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Or use the launcher script:
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```bash
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./portal/bannerlord/launch.sh
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```
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## Step 5: Proof (Operator Checklist)
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- [ ] Game window opens and is visible on screen
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- [ ] At least the main menu renders (TaleWorlds logo, "Campaign", "Custom Battle", etc.)
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- [ ] Screenshot taken: save to `portal/bannerlord/proof/`
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- [ ] Launch command recorded below for repeatability
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**Launch command (fill in after install):**
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```
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# Repeatable launch:
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./portal/bannerlord/launch.sh
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```
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## Troubleshooting
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**Black screen on launch:**
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- Try: `wine64 Bannerlord.exe -force-d3d11` or `-force-vulkan`
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- Set Windows version: `winecfg` → set to Windows 10
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**Missing DLLs:**
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- Install DirectX runtime: `winetricks d3dx9 d3dx10 d3dx11 vcrun2019`
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**Performance:**
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- GPTK/Rosetta overhead is expected; 30-60 FPS is normal on M1/M2
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- Lower in-game graphics settings to "Medium" for first run
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**Installer won't chain .bin files:**
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- Make sure all .bin files are in the same directory as the .exe
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- Verify with: `ls -la ~/Downloads/setup_mount__blade_ii_bannerlord_*`
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## References
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- GamePortal Protocol: `GAMEPORTAL_PROTOCOL.md`
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- Portal config: `portals.json` (entry: "bannerlord")
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- GOG App ID: Mount & Blade II: Bannerlord
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- Steam App ID: 261550 (for Steam stats integration)
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@@ -1,115 +0,0 @@
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#!/usr/bin/env bash
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# Bannerlord Launcher for macOS (Apple Silicon via Wine/GPTK)
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# Usage: ./portal/bannerlord/launch.sh [--wine-prefix PATH] [--exe PATH]
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set -euo pipefail
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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REPO_ROOT="$(cd "$SCRIPT_DIR/../.." && pwd)"
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# Defaults — override with flags or environment
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WINEPREFIX="${WINEPREFIX:-$HOME/Games/Bannerlord}"
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BANNERLORD_EXE=""
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WINE_CMD=""
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# Parse args
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||||
while [[ $# -gt 0 ]]; do
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||||
case "$1" in
|
||||
--wine-prefix) WINEPREFIX="$2"; shift 2 ;;
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--exe) BANNERLORD_EXE="$2"; shift 2 ;;
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--help)
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echo "Usage: $0 [--wine-prefix PATH] [--exe PATH]"
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echo ""
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echo "Defaults:"
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echo " Wine prefix: $WINEPREFIX"
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||||
echo " Auto-discovers Bannerlord.exe in the prefix"
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exit 0
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||||
;;
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||||
*) echo "Unknown arg: $1"; exit 1 ;;
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esac
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done
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|
||||
# Find wine command
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||||
find_wine() {
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||||
if command -v wine64 &>/dev/null; then
|
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echo "wine64"
|
||||
elif command -v wine &>/dev/null; then
|
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echo "wine"
|
||||
elif [ -f "/Applications/Whisky.app/Contents/Resources/WhiskyCmd" ]; then
|
||||
echo "/Applications/Whisky.app/Contents/Resources/WhiskyCmd"
|
||||
else
|
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echo ""
|
||||
fi
|
||||
}
|
||||
|
||||
WINE_CMD="$(find_wine)"
|
||||
if [ -z "$WINE_CMD" ]; then
|
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echo "ERROR: No Wine runtime found."
|
||||
echo "Install one of:"
|
||||
echo " brew install --cask porting-kit"
|
||||
echo " brew install --cask crossover"
|
||||
echo " brew tap apple/apple && brew install game-porting-toolkit"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "Wine runtime: $WINE_CMD"
|
||||
echo "Wine prefix: $WINEPREFIX"
|
||||
|
||||
# Find Bannerlord.exe if not specified
|
||||
if [ -z "$BANNERLORD_EXE" ]; then
|
||||
# Search common GOG install paths
|
||||
SEARCH_PATHS=(
|
||||
"$WINEPREFIX/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe"
|
||||
"$WINEPREFIX/drive_c/GOG Games/Mount Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe"
|
||||
"$WINEPREFIX/drive_c/Program Files/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe"
|
||||
)
|
||||
|
||||
# Also search PortingKit prefixes
|
||||
while IFS= read -r -d '' exe; do
|
||||
SEARCH_PATHS+=("$exe")
|
||||
done < <(find "$HOME/Library/Application Support/PortingKit" -name "Bannerlord.exe" -print0 2>/dev/null || true)
|
||||
|
||||
for path in "${SEARCH_PATHS[@]}"; do
|
||||
if [ -f "$path" ]; then
|
||||
BANNERLORD_EXE="$path"
|
||||
break
|
||||
fi
|
||||
done
|
||||
fi
|
||||
|
||||
if [ -z "$BANNERLORD_EXE" ] || [ ! -f "$BANNERLORD_EXE" ]; then
|
||||
echo "ERROR: Bannerlord.exe not found."
|
||||
echo "Searched:"
|
||||
echo " $WINEPREFIX/drive_c/GOG Games/"
|
||||
echo " ~/Library/Application Support/PortingKit/"
|
||||
echo ""
|
||||
echo "Run the install first. See: portal/bannerlord/INSTALL.md"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "Game binary: $BANNERLORD_EXE"
|
||||
echo "Launching..."
|
||||
echo ""
|
||||
|
||||
# Log the launch for proof
|
||||
LAUNCH_LOG="$SCRIPT_DIR/proof/launch_$(date +%Y%m%d_%H%M%S).log"
|
||||
mkdir -p "$SCRIPT_DIR/proof"
|
||||
{
|
||||
echo "=== Bannerlord Launch ==="
|
||||
echo "Date: $(date -Iseconds)"
|
||||
echo "Wine: $WINE_CMD"
|
||||
echo "Prefix: $WINEPREFIX"
|
||||
echo "Binary: $BANNERLORD_EXE"
|
||||
echo "User: $(whoami)"
|
||||
echo "macOS: $(sw_vers -productVersion)"
|
||||
echo "Arch: $(uname -m)"
|
||||
echo "========================="
|
||||
} > "$LAUNCH_LOG"
|
||||
echo "Launch log: $LAUNCH_LOG"
|
||||
echo ""
|
||||
|
||||
# Set the prefix and launch
|
||||
export WINEPREFIX
|
||||
EXE_DIR="$(dirname "$BANNERLORD_EXE")"
|
||||
cd "$EXE_DIR"
|
||||
exec "$WINE_CMD" "Bannerlord.exe" "$@"
|
||||
@@ -1,16 +0,0 @@
|
||||
# Bannerlord Proof
|
||||
|
||||
Screenshots and launch logs proving the game runs locally on the Mac.
|
||||
|
||||
## How to capture proof
|
||||
|
||||
1. Launch the game: `./portal/bannerlord/launch.sh`
|
||||
2. Wait for main menu to render
|
||||
3. Take screenshot: `screencapture -x portal/bannerlord/proof/main_menu_$(date +%Y%m%d).png`
|
||||
4. Save launch log (auto-generated by launch.sh)
|
||||
|
||||
## Expected proof files
|
||||
|
||||
- `main_menu_*.png` — screenshot of game main menu
|
||||
- `launch_*.log` — launch command + environment details
|
||||
- `ingame_*.png` — optional in-game screenshots
|
||||
13
portals.json
13
portals.json
@@ -23,21 +23,18 @@
|
||||
"rotation": { "y": 0.5 },
|
||||
"portal_type": "game-world",
|
||||
"world_category": "strategy-rpg",
|
||||
"environment": "local",
|
||||
"environment": "production",
|
||||
"access_mode": "operator",
|
||||
"readiness_state": "active",
|
||||
"telemetry_source": "local-desktop:bannerlord",
|
||||
"telemetry_source": "hermes-harness:bannerlord",
|
||||
"owner": "Timmy",
|
||||
"app_id": 261550,
|
||||
"window_title": "Mount & Blade II: Bannerlord",
|
||||
"install_source": "gog",
|
||||
"gog_version": "1.3.15.109797",
|
||||
"launcher_script": "portal/bannerlord/launch.sh",
|
||||
"install_guide": "portal/bannerlord/INSTALL.md",
|
||||
"destination": {
|
||||
"type": "local-launch",
|
||||
"url": "https://bannerlord.timmy.foundation",
|
||||
"type": "harness",
|
||||
"action_label": "Enter Calradia",
|
||||
"params": { "world": "calradia", "runtime": "wine/gptk" }
|
||||
"params": { "world": "calradia" }
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
81
style.css
81
style.css
@@ -1580,3 +1580,84 @@ canvas#nexus-canvas {
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
/* === VISITOR / OPERATOR MODE TOGGLE === */
|
||||
.mode-toggle-btn {
|
||||
position: absolute;
|
||||
bottom: var(--space-3);
|
||||
right: var(--space-3);
|
||||
pointer-events: auto;
|
||||
background: rgba(10, 15, 40, 0.7);
|
||||
border: 1px solid var(--color-primary);
|
||||
color: var(--color-primary);
|
||||
padding: 6px 14px;
|
||||
font-family: var(--font-display);
|
||||
font-size: 10px;
|
||||
font-weight: 600;
|
||||
letter-spacing: 0.12em;
|
||||
cursor: pointer;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
backdrop-filter: blur(5px);
|
||||
transition: all var(--transition-ui);
|
||||
z-index: 20;
|
||||
}
|
||||
|
||||
.mode-toggle-btn:hover {
|
||||
background: var(--color-primary);
|
||||
color: var(--color-bg);
|
||||
box-shadow: 0 0 15px var(--color-primary);
|
||||
}
|
||||
|
||||
.mode-toggle-btn .mode-icon {
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
.mode-toggle-btn[data-mode="operator"] {
|
||||
border-color: var(--color-gold);
|
||||
color: var(--color-gold);
|
||||
box-shadow: 0 0 8px rgba(255, 215, 0, 0.15);
|
||||
}
|
||||
|
||||
.mode-toggle-btn[data-mode="operator"]:hover {
|
||||
background: var(--color-gold);
|
||||
color: var(--color-bg);
|
||||
box-shadow: 0 0 15px var(--color-gold);
|
||||
}
|
||||
|
||||
/* Visitor mode: hide operator-only surfaces */
|
||||
body.visitor-mode .gofai-hud,
|
||||
body.visitor-mode .hud-agent-log,
|
||||
body.visitor-mode .hud-debug,
|
||||
body.visitor-mode .bannerlord-hud,
|
||||
body.visitor-mode #mem-palace-status,
|
||||
body.visitor-mode #mem-palace-controls,
|
||||
body.visitor-mode #mempalace-results,
|
||||
body.visitor-mode .mem-palace-ui,
|
||||
body.visitor-mode .mem-palace-stats,
|
||||
body.visitor-mode .ws-hud-status,
|
||||
body.visitor-mode .chat-quick-actions .operator-only,
|
||||
body.visitor-mode .nexus-footer {
|
||||
display: none !important;
|
||||
}
|
||||
|
||||
/* Visitor mode: simplify controls hint */
|
||||
body.visitor-mode .hud-controls {
|
||||
font-size: var(--text-xs);
|
||||
opacity: 0.6;
|
||||
}
|
||||
|
||||
/* Visitor mode: cleaner chat */
|
||||
body.visitor-mode .chat-panel {
|
||||
width: 320px;
|
||||
max-height: 300px;
|
||||
}
|
||||
|
||||
/* Operator badge in operator mode */
|
||||
body:not(.visitor-mode) .hud-controls::after {
|
||||
content: ' OPERATOR';
|
||||
color: var(--color-gold);
|
||||
font-weight: 700;
|
||||
letter-spacing: 0.1em;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user