Compare commits
1 Commits
mimo/code/
...
mimo/creat
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
c7dfb8a5e6 |
Binary file not shown.
@@ -60,6 +60,23 @@ If the heartbeat is older than --stale-threshold seconds, the
|
||||
mind is considered dead even if the process is still running
|
||||
(e.g., hung on a blocking call).
|
||||
|
||||
KIMI HEARTBEAT
|
||||
==============
|
||||
The Kimi triage pipeline writes a cron heartbeat file after each run:
|
||||
|
||||
/var/run/bezalel/heartbeats/kimi-heartbeat.last
|
||||
(fallback: ~/.bezalel/heartbeats/kimi-heartbeat.last)
|
||||
{
|
||||
"job": "kimi-heartbeat",
|
||||
"timestamp": 1711843200.0,
|
||||
"interval_seconds": 900,
|
||||
"pid": 12345,
|
||||
"status": "ok"
|
||||
}
|
||||
|
||||
If the heartbeat is stale (>2x declared interval), the watchdog reports
|
||||
a Kimi Heartbeat failure alongside the other checks.
|
||||
|
||||
ZERO DEPENDENCIES
|
||||
=================
|
||||
Pure stdlib. No pip installs. Same machine as the nexus.
|
||||
@@ -104,6 +121,10 @@ DEFAULT_HEARTBEAT_PATH = Path.home() / ".nexus" / "heartbeat.json"
|
||||
DEFAULT_STALE_THRESHOLD = 300 # 5 minutes without a heartbeat = dead
|
||||
DEFAULT_INTERVAL = 60 # seconds between checks in watch mode
|
||||
|
||||
# Kimi Heartbeat — cron job heartbeat file written by the triage pipeline
|
||||
KIMI_HEARTBEAT_JOB = "kimi-heartbeat"
|
||||
KIMI_HEARTBEAT_STALE_MULTIPLIER = 2.0 # stale at 2x declared interval
|
||||
|
||||
GITEA_URL = os.environ.get("GITEA_URL", "https://forge.alexanderwhitestone.com")
|
||||
GITEA_TOKEN = os.environ.get("GITEA_TOKEN", "")
|
||||
GITEA_REPO = os.environ.get("NEXUS_REPO", "Timmy_Foundation/the-nexus")
|
||||
@@ -345,6 +366,93 @@ def check_syntax_health() -> CheckResult:
|
||||
)
|
||||
|
||||
|
||||
def check_kimi_heartbeat(
|
||||
job: str = KIMI_HEARTBEAT_JOB,
|
||||
stale_multiplier: float = KIMI_HEARTBEAT_STALE_MULTIPLIER,
|
||||
) -> CheckResult:
|
||||
"""Check if the Kimi Heartbeat cron job is alive.
|
||||
|
||||
Reads the ``<job>.last`` file from the standard Bezalel heartbeat
|
||||
directory (``/var/run/bezalel/heartbeats/`` or fallback
|
||||
``~/.bezalel/heartbeats/``). The file is written atomically by the
|
||||
cron_heartbeat module after each successful triage pipeline run.
|
||||
|
||||
A job is stale when:
|
||||
``time.time() - timestamp > stale_multiplier * interval_seconds``
|
||||
(same rule used by ``check_cron_heartbeats.py``).
|
||||
"""
|
||||
# Resolve heartbeat directory — same logic as cron_heartbeat._resolve
|
||||
primary = Path("/var/run/bezalel/heartbeats")
|
||||
fallback = Path.home() / ".bezalel" / "heartbeats"
|
||||
env_dir = os.environ.get("BEZALEL_HEARTBEAT_DIR")
|
||||
if env_dir:
|
||||
hb_dir = Path(env_dir)
|
||||
elif primary.exists():
|
||||
hb_dir = primary
|
||||
elif fallback.exists():
|
||||
hb_dir = fallback
|
||||
else:
|
||||
return CheckResult(
|
||||
name="Kimi Heartbeat",
|
||||
healthy=False,
|
||||
message="Heartbeat directory not found — no triage pipeline deployed yet",
|
||||
details={"searched": [str(primary), str(fallback)]},
|
||||
)
|
||||
|
||||
hb_file = hb_dir / f"{job}.last"
|
||||
if not hb_file.exists():
|
||||
return CheckResult(
|
||||
name="Kimi Heartbeat",
|
||||
healthy=False,
|
||||
message=f"No heartbeat file at {hb_file} — Kimi triage pipeline has never reported",
|
||||
details={"path": str(hb_file)},
|
||||
)
|
||||
|
||||
try:
|
||||
data = json.loads(hb_file.read_text())
|
||||
except (json.JSONDecodeError, OSError) as e:
|
||||
return CheckResult(
|
||||
name="Kimi Heartbeat",
|
||||
healthy=False,
|
||||
message=f"Heartbeat file corrupt: {e}",
|
||||
details={"path": str(hb_file), "error": str(e)},
|
||||
)
|
||||
|
||||
timestamp = float(data.get("timestamp", 0))
|
||||
interval = int(data.get("interval_seconds", 0))
|
||||
raw_status = data.get("status", "unknown")
|
||||
age = time.time() - timestamp
|
||||
|
||||
if interval <= 0:
|
||||
# No declared interval — use raw timestamp age (30 min default)
|
||||
interval = 1800
|
||||
|
||||
threshold = stale_multiplier * interval
|
||||
is_stale = age > threshold
|
||||
|
||||
age_str = f"{int(age)}s" if age < 3600 else f"{int(age // 3600)}h {int((age % 3600) // 60)}m"
|
||||
interval_str = f"{int(interval)}s" if interval < 3600 else f"{int(interval // 3600)}h {int((interval % 3600) // 60)}m"
|
||||
|
||||
if is_stale:
|
||||
return CheckResult(
|
||||
name="Kimi Heartbeat",
|
||||
healthy=False,
|
||||
message=(
|
||||
f"Silent for {age_str} "
|
||||
f"(threshold: {stale_multiplier}x {interval_str} = {int(threshold)}s). "
|
||||
f"Status: {raw_status}"
|
||||
),
|
||||
details=data,
|
||||
)
|
||||
|
||||
return CheckResult(
|
||||
name="Kimi Heartbeat",
|
||||
healthy=True,
|
||||
message=f"Alive — last beat {age_str} ago (interval {interval_str}, status={raw_status})",
|
||||
details=data,
|
||||
)
|
||||
|
||||
|
||||
# ── Gitea alerting ───────────────────────────────────────────────────
|
||||
|
||||
def _gitea_request(method: str, path: str, data: Optional[dict] = None) -> Any:
|
||||
@@ -446,6 +554,7 @@ def run_health_checks(
|
||||
check_mind_process(),
|
||||
check_heartbeat(heartbeat_path, stale_threshold),
|
||||
check_syntax_health(),
|
||||
check_kimi_heartbeat(),
|
||||
]
|
||||
return HealthReport(timestamp=time.time(), checks=checks)
|
||||
|
||||
@@ -545,6 +654,14 @@ def main():
|
||||
"--json", action="store_true", dest="output_json",
|
||||
help="Output results as JSON (for integration with other tools)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--kimi-job", default=KIMI_HEARTBEAT_JOB,
|
||||
help=f"Kimi heartbeat job name (default: {KIMI_HEARTBEAT_JOB})",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--kimi-stale-multiplier", type=float, default=KIMI_HEARTBEAT_STALE_MULTIPLIER,
|
||||
help=f"Kimi heartbeat staleness multiplier (default: {KIMI_HEARTBEAT_STALE_MULTIPLIER})",
|
||||
)
|
||||
|
||||
args = parser.parse_args()
|
||||
|
||||
|
||||
@@ -1,112 +0,0 @@
|
||||
# Bannerlord Local Install Guide (macOS / Apple Silicon)
|
||||
|
||||
## Goal
|
||||
Run the GOG Mount & Blade II: Bannerlord build natively on Alexander's Mac (arm64, macOS Sequoia+).
|
||||
|
||||
## Prerequisites
|
||||
- macOS 14+ on Apple Silicon (arm64)
|
||||
- ~60 GB free disk space (game + Wine prefix)
|
||||
- GOG installer files in `~/Downloads/`:
|
||||
- `setup_mount__blade_ii_bannerlord_1.3.15.109797_(64bit)_(89124).exe`
|
||||
- `setup_mount__blade_ii_bannerlord_1.3.15.109797_(64bit)_(89124)-1.bin` through `-13.bin`
|
||||
|
||||
## Step 1: Install Porting Kit
|
||||
|
||||
Porting Kit (free) wraps Wine/GPTK for macOS. It has a GUI but we automate what we can.
|
||||
|
||||
```bash
|
||||
brew install --cask porting-kit
|
||||
```
|
||||
|
||||
Launch it once to complete first-run setup:
|
||||
```bash
|
||||
open -a "Porting Kit"
|
||||
```
|
||||
|
||||
## Step 2: Create Wine Prefix + Install Game
|
||||
|
||||
**Option A: Via Porting Kit GUI (recommended)**
|
||||
|
||||
1. Open Porting Kit
|
||||
2. Click "Install Game" → "Custom Port" or search for Bannerlord
|
||||
3. Point it at: `~/Downloads/setup_mount__blade_ii_bannerlord_1.3.15.109797_(64bit)_(89124).exe`
|
||||
4. Follow the GOG installer wizard
|
||||
5. Install to default path inside the Wine prefix
|
||||
6. When done, note the prefix path (usually `~/Library/Application Support/PortingKit/...`)
|
||||
|
||||
**Option B: Manual Wine prefix (advanced)**
|
||||
|
||||
If you have Homebrew Wine (or GPTK) installed:
|
||||
|
||||
```bash
|
||||
# Create prefix
|
||||
export WINEPREFIX="$HOME/Games/Bannerlord"
|
||||
wine64 boot /init
|
||||
|
||||
# Run the GOG installer (it auto-chains the .bin files)
|
||||
cd ~/Downloads
|
||||
wine64 setup_mount__blade_ii_bannerlord_1.3.15.109797_\(64bit\)_\(89124\).exe
|
||||
```
|
||||
|
||||
Follow the GOG installer wizard. Default install path is fine.
|
||||
|
||||
## Step 3: Locate the Game Binary
|
||||
|
||||
After installation, the game executable is at:
|
||||
```
|
||||
$WINEPREFIX/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe
|
||||
```
|
||||
|
||||
Or inside Porting Kit's prefix at:
|
||||
```
|
||||
~/Library/Application Support/PortingKit/<prefix-name>/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe
|
||||
```
|
||||
|
||||
## Step 4: First Launch
|
||||
|
||||
```bash
|
||||
# Find the actual path first, then:
|
||||
cd "$HOME/Games/Bannerlord/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client"
|
||||
wine64 Bannerlord.exe
|
||||
```
|
||||
|
||||
Or use the launcher script:
|
||||
```bash
|
||||
./portal/bannerlord/launch.sh
|
||||
```
|
||||
|
||||
## Step 5: Proof (Operator Checklist)
|
||||
|
||||
- [ ] Game window opens and is visible on screen
|
||||
- [ ] At least the main menu renders (TaleWorlds logo, "Campaign", "Custom Battle", etc.)
|
||||
- [ ] Screenshot taken: save to `portal/bannerlord/proof/`
|
||||
- [ ] Launch command recorded below for repeatability
|
||||
|
||||
**Launch command (fill in after install):**
|
||||
```
|
||||
# Repeatable launch:
|
||||
./portal/bannerlord/launch.sh
|
||||
```
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
**Black screen on launch:**
|
||||
- Try: `wine64 Bannerlord.exe -force-d3d11` or `-force-vulkan`
|
||||
- Set Windows version: `winecfg` → set to Windows 10
|
||||
|
||||
**Missing DLLs:**
|
||||
- Install DirectX runtime: `winetricks d3dx9 d3dx10 d3dx11 vcrun2019`
|
||||
|
||||
**Performance:**
|
||||
- GPTK/Rosetta overhead is expected; 30-60 FPS is normal on M1/M2
|
||||
- Lower in-game graphics settings to "Medium" for first run
|
||||
|
||||
**Installer won't chain .bin files:**
|
||||
- Make sure all .bin files are in the same directory as the .exe
|
||||
- Verify with: `ls -la ~/Downloads/setup_mount__blade_ii_bannerlord_*`
|
||||
|
||||
## References
|
||||
- GamePortal Protocol: `GAMEPORTAL_PROTOCOL.md`
|
||||
- Portal config: `portals.json` (entry: "bannerlord")
|
||||
- GOG App ID: Mount & Blade II: Bannerlord
|
||||
- Steam App ID: 261550 (for Steam stats integration)
|
||||
@@ -1,115 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# Bannerlord Launcher for macOS (Apple Silicon via Wine/GPTK)
|
||||
# Usage: ./portal/bannerlord/launch.sh [--wine-prefix PATH] [--exe PATH]
|
||||
|
||||
set -euo pipefail
|
||||
|
||||
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||||
REPO_ROOT="$(cd "$SCRIPT_DIR/../.." && pwd)"
|
||||
|
||||
# Defaults — override with flags or environment
|
||||
WINEPREFIX="${WINEPREFIX:-$HOME/Games/Bannerlord}"
|
||||
BANNERLORD_EXE=""
|
||||
WINE_CMD=""
|
||||
|
||||
# Parse args
|
||||
while [[ $# -gt 0 ]]; do
|
||||
case "$1" in
|
||||
--wine-prefix) WINEPREFIX="$2"; shift 2 ;;
|
||||
--exe) BANNERLORD_EXE="$2"; shift 2 ;;
|
||||
--help)
|
||||
echo "Usage: $0 [--wine-prefix PATH] [--exe PATH]"
|
||||
echo ""
|
||||
echo "Defaults:"
|
||||
echo " Wine prefix: $WINEPREFIX"
|
||||
echo " Auto-discovers Bannerlord.exe in the prefix"
|
||||
exit 0
|
||||
;;
|
||||
*) echo "Unknown arg: $1"; exit 1 ;;
|
||||
esac
|
||||
done
|
||||
|
||||
# Find wine command
|
||||
find_wine() {
|
||||
if command -v wine64 &>/dev/null; then
|
||||
echo "wine64"
|
||||
elif command -v wine &>/dev/null; then
|
||||
echo "wine"
|
||||
elif [ -f "/Applications/Whisky.app/Contents/Resources/WhiskyCmd" ]; then
|
||||
echo "/Applications/Whisky.app/Contents/Resources/WhiskyCmd"
|
||||
else
|
||||
echo ""
|
||||
fi
|
||||
}
|
||||
|
||||
WINE_CMD="$(find_wine)"
|
||||
if [ -z "$WINE_CMD" ]; then
|
||||
echo "ERROR: No Wine runtime found."
|
||||
echo "Install one of:"
|
||||
echo " brew install --cask porting-kit"
|
||||
echo " brew install --cask crossover"
|
||||
echo " brew tap apple/apple && brew install game-porting-toolkit"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "Wine runtime: $WINE_CMD"
|
||||
echo "Wine prefix: $WINEPREFIX"
|
||||
|
||||
# Find Bannerlord.exe if not specified
|
||||
if [ -z "$BANNERLORD_EXE" ]; then
|
||||
# Search common GOG install paths
|
||||
SEARCH_PATHS=(
|
||||
"$WINEPREFIX/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe"
|
||||
"$WINEPREFIX/drive_c/GOG Games/Mount Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe"
|
||||
"$WINEPREFIX/drive_c/Program Files/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe"
|
||||
)
|
||||
|
||||
# Also search PortingKit prefixes
|
||||
while IFS= read -r -d '' exe; do
|
||||
SEARCH_PATHS+=("$exe")
|
||||
done < <(find "$HOME/Library/Application Support/PortingKit" -name "Bannerlord.exe" -print0 2>/dev/null || true)
|
||||
|
||||
for path in "${SEARCH_PATHS[@]}"; do
|
||||
if [ -f "$path" ]; then
|
||||
BANNERLORD_EXE="$path"
|
||||
break
|
||||
fi
|
||||
done
|
||||
fi
|
||||
|
||||
if [ -z "$BANNERLORD_EXE" ] || [ ! -f "$BANNERLORD_EXE" ]; then
|
||||
echo "ERROR: Bannerlord.exe not found."
|
||||
echo "Searched:"
|
||||
echo " $WINEPREFIX/drive_c/GOG Games/"
|
||||
echo " ~/Library/Application Support/PortingKit/"
|
||||
echo ""
|
||||
echo "Run the install first. See: portal/bannerlord/INSTALL.md"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "Game binary: $BANNERLORD_EXE"
|
||||
echo "Launching..."
|
||||
echo ""
|
||||
|
||||
# Log the launch for proof
|
||||
LAUNCH_LOG="$SCRIPT_DIR/proof/launch_$(date +%Y%m%d_%H%M%S).log"
|
||||
mkdir -p "$SCRIPT_DIR/proof"
|
||||
{
|
||||
echo "=== Bannerlord Launch ==="
|
||||
echo "Date: $(date -Iseconds)"
|
||||
echo "Wine: $WINE_CMD"
|
||||
echo "Prefix: $WINEPREFIX"
|
||||
echo "Binary: $BANNERLORD_EXE"
|
||||
echo "User: $(whoami)"
|
||||
echo "macOS: $(sw_vers -productVersion)"
|
||||
echo "Arch: $(uname -m)"
|
||||
echo "========================="
|
||||
} > "$LAUNCH_LOG"
|
||||
echo "Launch log: $LAUNCH_LOG"
|
||||
echo ""
|
||||
|
||||
# Set the prefix and launch
|
||||
export WINEPREFIX
|
||||
EXE_DIR="$(dirname "$BANNERLORD_EXE")"
|
||||
cd "$EXE_DIR"
|
||||
exec "$WINE_CMD" "Bannerlord.exe" "$@"
|
||||
@@ -1,16 +0,0 @@
|
||||
# Bannerlord Proof
|
||||
|
||||
Screenshots and launch logs proving the game runs locally on the Mac.
|
||||
|
||||
## How to capture proof
|
||||
|
||||
1. Launch the game: `./portal/bannerlord/launch.sh`
|
||||
2. Wait for main menu to render
|
||||
3. Take screenshot: `screencapture -x portal/bannerlord/proof/main_menu_$(date +%Y%m%d).png`
|
||||
4. Save launch log (auto-generated by launch.sh)
|
||||
|
||||
## Expected proof files
|
||||
|
||||
- `main_menu_*.png` — screenshot of game main menu
|
||||
- `launch_*.log` — launch command + environment details
|
||||
- `ingame_*.png` — optional in-game screenshots
|
||||
13
portals.json
13
portals.json
@@ -23,21 +23,18 @@
|
||||
"rotation": { "y": 0.5 },
|
||||
"portal_type": "game-world",
|
||||
"world_category": "strategy-rpg",
|
||||
"environment": "local",
|
||||
"environment": "production",
|
||||
"access_mode": "operator",
|
||||
"readiness_state": "active",
|
||||
"telemetry_source": "local-desktop:bannerlord",
|
||||
"telemetry_source": "hermes-harness:bannerlord",
|
||||
"owner": "Timmy",
|
||||
"app_id": 261550,
|
||||
"window_title": "Mount & Blade II: Bannerlord",
|
||||
"install_source": "gog",
|
||||
"gog_version": "1.3.15.109797",
|
||||
"launcher_script": "portal/bannerlord/launch.sh",
|
||||
"install_guide": "portal/bannerlord/INSTALL.md",
|
||||
"destination": {
|
||||
"type": "local-launch",
|
||||
"url": "https://bannerlord.timmy.foundation",
|
||||
"type": "harness",
|
||||
"action_label": "Enter Calradia",
|
||||
"params": { "world": "calradia", "runtime": "wine/gptk" }
|
||||
"params": { "world": "calradia" }
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user