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Author SHA1 Message Date
Timmy Swarm (mimo-v2-pro)
43455e9c83 fix: [PANELS] Add heartbeat / morning briefing panel tied to Hermes state (closes #698) 2026-04-10 20:19:36 -04:00
9 changed files with 413 additions and 252 deletions

3
.gitignore vendored
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@@ -7,3 +7,6 @@ mempalace/__pycache__/
# Prevent agents from writing to wrong path (see issue #1145)
public/nexus/
__pycache__/
*.pyc

124
app.js
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@@ -713,6 +713,8 @@ async function init() {
connectHermes();
fetchGiteaData();
setInterval(fetchGiteaData, 30000); // Refresh every 30s
updateHeartbeatBriefing(); // Initial briefing load
setInterval(updateHeartbeatBriefing, 60000); // Refresh briefing every 60s
composer = new EffectComposer(renderer);
composer.addPass(new RenderPass(scene, camera));
@@ -1140,6 +1142,7 @@ async function fetchGiteaData() {
const worldState = JSON.parse(atob(content.content));
updateNexusCommand(worldState);
updateSovereignHealth();
updateHeartbeatBriefing();
}
} catch (e) {
console.error('Failed to fetch Gitea data:', e);
@@ -1235,6 +1238,127 @@ function updateNexusCommand(state) {
terminal.updatePanelText(lines);
}
// ═══ HEARTBEAT BRIEFING PANEL ═════════════════════════════════════════
async function updateHeartbeatBriefing() {
const container = document.getElementById('heartbeat-briefing-content');
const pulseDot = document.querySelector('.hb-pulse-dot');
if (!container) return;
let data = null;
try {
// Derive briefing endpoint from current location or fallback to localhost
const briefingUrl = window.location.protocol === 'file:'
? 'http://localhost:8766/api/briefing'
: `${window.location.protocol}//${window.location.hostname}:8766/api/briefing`;
const res = await fetch(briefingUrl);
if (res.ok) data = await res.json();
} catch (e) {
// Server not reachable — show honest offline state
}
if (!data) {
if (pulseDot) pulseDot.classList.add('offline');
container.innerHTML = '<div class="hb-empty">Briefing offline<br>No connection to Nexus gateway</div>';
return;
}
if (pulseDot) pulseDot.classList.remove('offline');
let html = '';
// ── Core Heartbeat ──
html += '<div class="briefing-section">';
html += '<div class="briefing-section-label">Nexus Core</div>';
const hb = data.core_heartbeat;
if (hb) {
const age = hb.age_secs != null ? hb.age_secs : '?';
const ageLabel = typeof age === 'number'
? (age < 60 ? `${age.toFixed(0)}s ago` : `${(age / 60).toFixed(1)}m ago`)
: age;
const isAlive = typeof age === 'number' && age < 120;
html += `<div class="hb-core-row">
<span class="hb-core-status ${isAlive ? 'alive' : 'dead'}">${isAlive ? '● ALIVE' : '○ STALE'}</span>
<span class="hb-core-meta">cycle ${hb.cycle || '?'} · ${hb.model || 'unknown'} · ${ageLabel}</span>
</div>`;
html += `<div class="hb-core-meta">status: ${hb.status || '?'}</div>`;
} else {
html += '<div class="hb-core-row"><span class="hb-core-status dead">○ NO DATA</span></div>';
}
html += '</div>';
// ── Cron Heartbeats ──
const cron = data.cron_heartbeat;
if (cron && cron.jobs && cron.jobs.length > 0) {
html += '<div class="briefing-section">';
html += '<div class="briefing-section-label">Cron Heartbeats</div>';
html += `<div class="hb-cron-row">
<span class="hb-cron-healthy">● ${cron.healthy_count} healthy</span>
${cron.stale_count > 0 ? `<span class="hb-cron-stale">⚠ ${cron.stale_count} stale</span>` : ''}
</div>`;
for (const job of cron.jobs.slice(0, 5)) {
const cls = job.healthy ? 'healthy' : 'stale';
html += `<div class="hb-cron-job">
<span class="hb-cron-job-name">${esc(job.job)}</span>
<span class="hb-cron-job-status ${cls}">${esc(job.message)}</span>
</div>`;
}
if (cron.jobs.length > 5) {
html += `<div class="hb-core-meta">+${cron.jobs.length - 5} more jobs</div>`;
}
html += '</div>';
}
// ── Morning Report ──
const report = data.morning_report;
if (report) {
html += '<div class="briefing-section">';
html += '<div class="briefing-section-label">Latest Report</div>';
// Aggregate stats
let totalClosed = 0, totalMerged = 0;
if (report.repos) {
for (const r of Object.values(report.repos)) {
totalClosed += r.closed_issues || 0;
totalMerged += r.merged_prs || 0;
}
}
html += `<div class="hb-stats-row">
<div class="hb-stat"><span class="hb-stat-value" style="color:#4af0c0">${totalClosed}</span><span class="hb-stat-label">Closed</span></div>
<div class="hb-stat"><span class="hb-stat-value" style="color:#7b5cff">${totalMerged}</span><span class="hb-stat-label">Merged</span></div>
<div class="hb-stat"><span class="hb-stat-value" style="color:#ffd700">${(report.blockers || []).length}</span><span class="hb-stat-label">Blockers</span></div>
</div>`;
// Highlights (up to 3)
if (report.highlights && report.highlights.length > 0) {
for (const h of report.highlights.slice(0, 3)) {
html += `<div class="hb-core-meta">+ ${esc(h)}</div>`;
}
}
// Blockers
if (report.blockers && report.blockers.length > 0) {
for (const b of report.blockers) {
html += `<div class="hb-blocker">⚠ ${esc(b)}</div>`;
}
}
html += `<div class="hb-timestamp">Report: ${esc(report.generated_at || '?')}</div>`;
html += '</div>';
}
// ── Timestamp ──
html += `<div class="hb-timestamp">Briefing updated: ${new Date().toLocaleTimeString('en-US', { hour12: false })}</div>`;
container.innerHTML = html;
}
function esc(str) {
if (!str) return '';
const d = document.createElement('div');
d.textContent = String(str);
return d.innerHTML;
}
// ═══ AGENT PRESENCE SYSTEM ═══
function createAgentPresences() {
const agentData = [

View File

@@ -96,6 +96,12 @@
<div class="panel-header">SOVEREIGN HEALTH</div>
<div id="sovereign-health-content" class="panel-content"></div>
</div>
<div class="hud-panel hud-panel-briefing" id="heartbeat-briefing-log">
<div class="panel-header">
<span class="hb-pulse-dot"></span> HEARTBEAT BRIEFING
</div>
<div id="heartbeat-briefing-content" class="panel-content"></div>
</div>
<div class="hud-panel" id="calibrator-log">
<div class="panel-header">ADAPTIVE CALIBRATOR</div>
<div id="calibrator-log-content" class="panel-content"></div>

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@@ -1,112 +0,0 @@
# Bannerlord Local Install Guide (macOS / Apple Silicon)
## Goal
Run the GOG Mount & Blade II: Bannerlord build natively on Alexander's Mac (arm64, macOS Sequoia+).
## Prerequisites
- macOS 14+ on Apple Silicon (arm64)
- ~60 GB free disk space (game + Wine prefix)
- GOG installer files in `~/Downloads/`:
- `setup_mount__blade_ii_bannerlord_1.3.15.109797_(64bit)_(89124).exe`
- `setup_mount__blade_ii_bannerlord_1.3.15.109797_(64bit)_(89124)-1.bin` through `-13.bin`
## Step 1: Install Porting Kit
Porting Kit (free) wraps Wine/GPTK for macOS. It has a GUI but we automate what we can.
```bash
brew install --cask porting-kit
```
Launch it once to complete first-run setup:
```bash
open -a "Porting Kit"
```
## Step 2: Create Wine Prefix + Install Game
**Option A: Via Porting Kit GUI (recommended)**
1. Open Porting Kit
2. Click "Install Game" → "Custom Port" or search for Bannerlord
3. Point it at: `~/Downloads/setup_mount__blade_ii_bannerlord_1.3.15.109797_(64bit)_(89124).exe`
4. Follow the GOG installer wizard
5. Install to default path inside the Wine prefix
6. When done, note the prefix path (usually `~/Library/Application Support/PortingKit/...`)
**Option B: Manual Wine prefix (advanced)**
If you have Homebrew Wine (or GPTK) installed:
```bash
# Create prefix
export WINEPREFIX="$HOME/Games/Bannerlord"
wine64 boot /init
# Run the GOG installer (it auto-chains the .bin files)
cd ~/Downloads
wine64 setup_mount__blade_ii_bannerlord_1.3.15.109797_\(64bit\)_\(89124\).exe
```
Follow the GOG installer wizard. Default install path is fine.
## Step 3: Locate the Game Binary
After installation, the game executable is at:
```
$WINEPREFIX/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe
```
Or inside Porting Kit's prefix at:
```
~/Library/Application Support/PortingKit/<prefix-name>/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe
```
## Step 4: First Launch
```bash
# Find the actual path first, then:
cd "$HOME/Games/Bannerlord/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client"
wine64 Bannerlord.exe
```
Or use the launcher script:
```bash
./portal/bannerlord/launch.sh
```
## Step 5: Proof (Operator Checklist)
- [ ] Game window opens and is visible on screen
- [ ] At least the main menu renders (TaleWorlds logo, "Campaign", "Custom Battle", etc.)
- [ ] Screenshot taken: save to `portal/bannerlord/proof/`
- [ ] Launch command recorded below for repeatability
**Launch command (fill in after install):**
```
# Repeatable launch:
./portal/bannerlord/launch.sh
```
## Troubleshooting
**Black screen on launch:**
- Try: `wine64 Bannerlord.exe -force-d3d11` or `-force-vulkan`
- Set Windows version: `winecfg` → set to Windows 10
**Missing DLLs:**
- Install DirectX runtime: `winetricks d3dx9 d3dx10 d3dx11 vcrun2019`
**Performance:**
- GPTK/Rosetta overhead is expected; 30-60 FPS is normal on M1/M2
- Lower in-game graphics settings to "Medium" for first run
**Installer won't chain .bin files:**
- Make sure all .bin files are in the same directory as the .exe
- Verify with: `ls -la ~/Downloads/setup_mount__blade_ii_bannerlord_*`
## References
- GamePortal Protocol: `GAMEPORTAL_PROTOCOL.md`
- Portal config: `portals.json` (entry: "bannerlord")
- GOG App ID: Mount & Blade II: Bannerlord
- Steam App ID: 261550 (for Steam stats integration)

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@@ -1,115 +0,0 @@
#!/usr/bin/env bash
# Bannerlord Launcher for macOS (Apple Silicon via Wine/GPTK)
# Usage: ./portal/bannerlord/launch.sh [--wine-prefix PATH] [--exe PATH]
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
REPO_ROOT="$(cd "$SCRIPT_DIR/../.." && pwd)"
# Defaults — override with flags or environment
WINEPREFIX="${WINEPREFIX:-$HOME/Games/Bannerlord}"
BANNERLORD_EXE=""
WINE_CMD=""
# Parse args
while [[ $# -gt 0 ]]; do
case "$1" in
--wine-prefix) WINEPREFIX="$2"; shift 2 ;;
--exe) BANNERLORD_EXE="$2"; shift 2 ;;
--help)
echo "Usage: $0 [--wine-prefix PATH] [--exe PATH]"
echo ""
echo "Defaults:"
echo " Wine prefix: $WINEPREFIX"
echo " Auto-discovers Bannerlord.exe in the prefix"
exit 0
;;
*) echo "Unknown arg: $1"; exit 1 ;;
esac
done
# Find wine command
find_wine() {
if command -v wine64 &>/dev/null; then
echo "wine64"
elif command -v wine &>/dev/null; then
echo "wine"
elif [ -f "/Applications/Whisky.app/Contents/Resources/WhiskyCmd" ]; then
echo "/Applications/Whisky.app/Contents/Resources/WhiskyCmd"
else
echo ""
fi
}
WINE_CMD="$(find_wine)"
if [ -z "$WINE_CMD" ]; then
echo "ERROR: No Wine runtime found."
echo "Install one of:"
echo " brew install --cask porting-kit"
echo " brew install --cask crossover"
echo " brew tap apple/apple && brew install game-porting-toolkit"
exit 1
fi
echo "Wine runtime: $WINE_CMD"
echo "Wine prefix: $WINEPREFIX"
# Find Bannerlord.exe if not specified
if [ -z "$BANNERLORD_EXE" ]; then
# Search common GOG install paths
SEARCH_PATHS=(
"$WINEPREFIX/drive_c/GOG Games/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe"
"$WINEPREFIX/drive_c/GOG Games/Mount Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe"
"$WINEPREFIX/drive_c/Program Files/Mount & Blade II Bannerlord/bin/Win64_Shipping_Client/Bannerlord.exe"
)
# Also search PortingKit prefixes
while IFS= read -r -d '' exe; do
SEARCH_PATHS+=("$exe")
done < <(find "$HOME/Library/Application Support/PortingKit" -name "Bannerlord.exe" -print0 2>/dev/null || true)
for path in "${SEARCH_PATHS[@]}"; do
if [ -f "$path" ]; then
BANNERLORD_EXE="$path"
break
fi
done
fi
if [ -z "$BANNERLORD_EXE" ] || [ ! -f "$BANNERLORD_EXE" ]; then
echo "ERROR: Bannerlord.exe not found."
echo "Searched:"
echo " $WINEPREFIX/drive_c/GOG Games/"
echo " ~/Library/Application Support/PortingKit/"
echo ""
echo "Run the install first. See: portal/bannerlord/INSTALL.md"
exit 1
fi
echo "Game binary: $BANNERLORD_EXE"
echo "Launching..."
echo ""
# Log the launch for proof
LAUNCH_LOG="$SCRIPT_DIR/proof/launch_$(date +%Y%m%d_%H%M%S).log"
mkdir -p "$SCRIPT_DIR/proof"
{
echo "=== Bannerlord Launch ==="
echo "Date: $(date -Iseconds)"
echo "Wine: $WINE_CMD"
echo "Prefix: $WINEPREFIX"
echo "Binary: $BANNERLORD_EXE"
echo "User: $(whoami)"
echo "macOS: $(sw_vers -productVersion)"
echo "Arch: $(uname -m)"
echo "========================="
} > "$LAUNCH_LOG"
echo "Launch log: $LAUNCH_LOG"
echo ""
# Set the prefix and launch
export WINEPREFIX
EXE_DIR="$(dirname "$BANNERLORD_EXE")"
cd "$EXE_DIR"
exec "$WINE_CMD" "Bannerlord.exe" "$@"

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@@ -1,16 +0,0 @@
# Bannerlord Proof
Screenshots and launch logs proving the game runs locally on the Mac.
## How to capture proof
1. Launch the game: `./portal/bannerlord/launch.sh`
2. Wait for main menu to render
3. Take screenshot: `screencapture -x portal/bannerlord/proof/main_menu_$(date +%Y%m%d).png`
4. Save launch log (auto-generated by launch.sh)
## Expected proof files
- `main_menu_*.png` — screenshot of game main menu
- `launch_*.log` — launch command + environment details
- `ingame_*.png` — optional in-game screenshots

View File

@@ -23,21 +23,18 @@
"rotation": { "y": 0.5 },
"portal_type": "game-world",
"world_category": "strategy-rpg",
"environment": "local",
"environment": "production",
"access_mode": "operator",
"readiness_state": "active",
"telemetry_source": "local-desktop:bannerlord",
"telemetry_source": "hermes-harness:bannerlord",
"owner": "Timmy",
"app_id": 261550,
"window_title": "Mount & Blade II: Bannerlord",
"install_source": "gog",
"gog_version": "1.3.15.109797",
"launcher_script": "portal/bannerlord/launch.sh",
"install_guide": "portal/bannerlord/INSTALL.md",
"destination": {
"type": "local-launch",
"url": "https://bannerlord.timmy.foundation",
"type": "harness",
"action_label": "Enter Calradia",
"params": { "world": "calradia", "runtime": "wine/gptk" }
"params": { "world": "calradia" }
}
},
{

144
server.py
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@@ -3,17 +3,156 @@
The Nexus WebSocket Gateway — Robust broadcast bridge for Timmy's consciousness.
This server acts as the central hub for the-nexus, connecting the mind (nexus_think.py),
the body (Evennia/Morrowind), and the visualization surface.
Serves HTTP alongside WebSocket:
GET /api/briefing — heartbeat + morning report data for the HUD briefing panel
"""
import asyncio
import json
import logging
import os
import signal
import sys
from typing import Set
from datetime import datetime, timezone
from http.server import HTTPServer, SimpleHTTPRequestHandler
from pathlib import Path
from threading import Thread
from typing import Any, Dict, Set
# Branch protected file - see POLICY.md
import websockets
# ── HTTP Briefing Endpoint ─────────────────────────────────────────────
HEARTBEAT_PATH = Path.home() / ".nexus" / "heartbeat.json"
REPORTS_DIR = Path.home() / ".local" / "timmy" / "reports"
CRON_HEARTBEAT_DIR_PRIMARY = Path("/var/run/bezalel/heartbeats")
CRON_HEARTBEAT_DIR_FALLBACK = Path.home() / ".bezalel" / "heartbeats"
def _read_json_file(path: Path) -> Any:
"""Read and parse a JSON file. Returns None on failure."""
try:
return json.loads(path.read_text(encoding="utf-8"))
except Exception:
return None
def _resolve_cron_dir() -> Path:
"""Return the first writable cron heartbeat directory."""
for d in [CRON_HEARTBEAT_DIR_PRIMARY, CRON_HEARTBEAT_DIR_FALLBACK]:
if d.exists() and os.access(str(d), os.R_OK):
return d
return CRON_HEARTBEAT_DIR_FALLBACK
def _read_cron_heartbeats() -> list:
"""Read all .last files from the cron heartbeat directory."""
hb_dir = _resolve_cron_dir()
if not hb_dir.exists():
return []
now = datetime.now(timezone.utc).timestamp()
jobs = []
for f in sorted(hb_dir.glob("*.last")):
data = _read_json_file(f)
if data is None:
jobs.append({"job": f.stem, "healthy": False, "message": "corrupt"})
continue
ts = float(data.get("timestamp", 0))
interval = int(data.get("interval", 3600))
age = now - ts
is_stale = age > (2 * interval)
jobs.append({
"job": f.stem,
"healthy": not is_stale,
"age_secs": round(age, 1),
"interval": interval,
"last_seen": datetime.fromtimestamp(ts, tz=timezone.utc).isoformat() if ts else None,
"message": f"{'STALE' if is_stale else 'OK'} ({age:.0f}s / {interval}s)" if ts else "no timestamp",
})
return jobs
def _latest_morning_report() -> Dict[str, Any] | None:
"""Find the most recent morning report file."""
if not REPORTS_DIR.exists():
return None
reports = sorted(REPORTS_DIR.glob("morning-*.json"), reverse=True)
if not reports:
return None
return _read_json_file(reports[0])
def _build_briefing() -> Dict[str, Any]:
"""Assemble the full briefing payload from real files."""
now = datetime.now(timezone.utc)
# Core heartbeat
core_hb = _read_json_file(HEARTBEAT_PATH)
if core_hb:
beat_ts = float(core_hb.get("timestamp", 0))
core_hb["age_secs"] = round(now.timestamp() - beat_ts, 1) if beat_ts else None
# Cron heartbeats
cron_jobs = _read_cron_heartbeats()
healthy_count = sum(1 for j in cron_jobs if j.get("healthy"))
stale_count = sum(1 for j in cron_jobs if not j.get("healthy"))
# Morning report
report = _latest_morning_report()
return {
"generated_at": now.isoformat(),
"core_heartbeat": core_hb,
"cron_heartbeat": {
"jobs": cron_jobs,
"healthy_count": healthy_count,
"stale_count": stale_count,
},
"morning_report": report,
}
class BriefingHandler(SimpleHTTPRequestHandler):
"""Minimal HTTP handler that only serves /api/briefing."""
def do_GET(self):
if self.path == "/api/briefing":
try:
data = _build_briefing()
body = json.dumps(data).encode("utf-8")
self.send_response(200)
self.send_header("Content-Type", "application/json")
self.send_header("Content-Length", str(len(body)))
self.send_header("Access-Control-Allow-Origin", "*")
self.end_headers()
self.wfile.write(body)
except Exception as e:
self.send_error(500, str(e))
elif self.path == "/api/health":
body = json.dumps({"status": "ok"}).encode("utf-8")
self.send_response(200)
self.send_header("Content-Type", "application/json")
self.send_header("Access-Control-Allow-Origin", "*")
self.end_headers()
self.wfile.write(body)
else:
self.send_error(404)
def log_message(self, fmt, *args):
pass # Suppress HTTP access logs — WS gateway logs are enough
def start_http_server(port: int = 8766):
"""Run the HTTP server in a daemon thread."""
server = HTTPServer(("0.0.0.0", port), BriefingHandler)
thread = Thread(target=server.serve_forever, daemon=True)
thread.start()
logger = logging.getLogger("nexus-gateway")
logger.info(f"Briefing HTTP server started on http://0.0.0.0:{port}")
return server
# Configuration
PORT = 8765
HOST = "0.0.0.0" # Allow external connections if needed
@@ -80,6 +219,9 @@ async def broadcast_handler(websocket: websockets.WebSocketServerProtocol):
async def main():
"""Main server loop with graceful shutdown."""
# Start HTTP briefing endpoint alongside WS
http_server = start_http_server(port=8766)
logger.info(f"Starting Nexus WS gateway on ws://{HOST}:{PORT}")
# Set up signal handlers for graceful shutdown

132
style.css
View File

@@ -1224,6 +1224,138 @@ canvas#nexus-canvas {
.pse-status { color: #4af0c0; font-weight: 600; }
/* ═══ HEARTBEAT BRIEFING PANEL ═════════════════════════════════════ */
.hud-panel-briefing {
width: 320px;
max-height: 420px;
border-left-color: #7b5cff;
}
.hud-panel-briefing .panel-header {
display: flex;
align-items: center;
gap: 6px;
color: #7b5cff;
}
.hud-panel-briefing .panel-content {
max-height: 360px;
overflow-y: auto;
}
/* Pulse dot */
.hb-pulse-dot {
width: 6px;
height: 6px;
border-radius: 50%;
background: #4af0c0;
box-shadow: 0 0 6px #4af0c0;
animation: hb-dot-pulse 2s ease-in-out infinite;
flex-shrink: 0;
}
.hb-pulse-dot.offline {
background: #ff4466;
box-shadow: 0 0 6px #ff4466;
animation: none;
}
@keyframes hb-dot-pulse {
0%, 100% { opacity: 0.4; }
50% { opacity: 1; }
}
/* Briefing sections */
.briefing-section {
margin-bottom: 8px;
padding-bottom: 6px;
border-bottom: 1px solid rgba(123, 92, 255, 0.12);
}
.briefing-section:last-child { border-bottom: none; margin-bottom: 0; }
.briefing-section-label {
font-size: 9px;
letter-spacing: 0.12em;
text-transform: uppercase;
color: #8a9ab8;
margin-bottom: 4px;
}
/* Core heartbeat row */
.hb-core-row {
display: flex;
gap: 10px;
align-items: center;
margin-bottom: 4px;
}
.hb-core-status {
font-weight: 700;
font-size: 11px;
}
.hb-core-status.alive { color: #4af0c0; }
.hb-core-status.dead { color: #ff4466; }
.hb-core-meta {
font-size: 10px;
color: #8a9ab8;
}
/* Cron jobs */
.hb-cron-row {
display: flex;
gap: 8px;
font-size: 10px;
margin-bottom: 2px;
}
.hb-cron-healthy { color: #4af0c0; }
.hb-cron-stale { color: #ff4466; font-weight: 700; }
.hb-cron-job {
display: flex;
justify-content: space-between;
font-size: 10px;
padding: 1px 0;
}
.hb-cron-job-name { color: #e0f0ff; }
.hb-cron-job-status.healthy { color: #4af0c0; }
.hb-cron-job-status.stale { color: #ff4466; font-weight: 700; }
/* Morning report stats */
.hb-stats-row {
display: flex;
gap: 12px;
font-size: 10px;
}
.hb-stat {
display: flex;
flex-direction: column;
gap: 1px;
}
.hb-stat-value {
font-family: 'Orbitron', sans-serif;
font-weight: 700;
font-size: 14px;
}
.hb-stat-label {
font-size: 9px;
color: #8a9ab8;
letter-spacing: 0.08em;
text-transform: uppercase;
}
/* Blockers */
.hb-blocker {
font-size: 10px;
color: #ff4466;
padding: 1px 0;
}
/* Narrative */
.hb-narrative {
font-size: 10px;
color: #8a9ab8;
line-height: 1.5;
font-style: italic;
}
/* Empty / offline state */
.hb-empty {
font-size: 10px;
color: #8a9ab8;
text-align: center;
padding: 12px 0;
}
/* Timestamp */
.hb-timestamp {
font-size: 9px;
color: rgba(138, 154, 184, 0.6);
margin-top: 4px;
}
/* ═══════════════════════════════════════════
MNEMOSYNE — MEMORY CRYSTAL INSPECTION PANEL