2026-03-09 - 2026-04-09

Overview

1 Active Pull Request
23 Active Issues
Excluding merges, 2 authors have pushed 2 commits to main and 9 commits to all branches. On main, 3 files have changed and there have been 2055 additions and 0 deletions.

1 Release published by 1 user

Published v7.0.0 2026-04-08 21:47:09 +00:00

1 Pull request merged by 1 user

23 Issues created by 2 users

Opened #2 [P0] Paperclips-style Project Chain System 2026-04-07 03:54:42 +00:00

Opened #3 [P0] Creative Compute (Quantum Burst System) 2026-04-07 03:54:42 +00:00

Opened #4 [P0] Compute Budget Supply/Demand Momentum 2026-04-07 03:54:43 +00:00

Opened #5 [P1] Strategy Engine Game Theory Tournaments 2026-04-07 03:54:44 +00:00

Opened #6 [P1] Community Swarm Alignment Simulation 2026-04-07 03:54:44 +00:00

Opened #7 [P1] Fibonacci Trust Milestone System 2026-04-07 03:54:45 +00:00

Opened #8 [P1] Investment Engine Research Grants 2026-04-07 03:54:45 +00:00

Opened #10 [P2] Number Formatting spellf equivalent 2026-04-07 03:54:46 +00:00

Opened #9 [P2] Emotional Arc Milestone Narrative System 2026-04-07 03:54:46 +00:00

Opened #12 [P2] Prestige New Game+ System 2026-04-07 03:54:47 +00:00

Opened #13 [P3] Deploy Beacon as Static Site 2026-04-07 03:54:47 +00:00

Opened #11 [P2] Offline Progress Calculation 2026-04-07 03:54:47 +00:00

Opened #14 [P3] Paperclips Architecture Comparison Document 2026-04-07 03:54:48 +00:00

Opened #15 [EPIC] Paperclips Deep Study - Implementation Tracker 2026-04-07 03:54:58 +00:00

Opened #16 [P0] Implement Dismantle Sequence - The Unbuilding 2026-04-07 04:00:28 +00:00

Opened #18 [P0] Implement spellf() Full Number Formatting 2026-04-07 04:00:29 +00:00

Opened #17 [P1] Implement Drift King Message Sequence - The ReCKoning 2026-04-07 04:00:29 +00:00

Opened #20 [P1] Implement Creative-to-Ops Conversion (Creativity Engineering) 2026-04-07 04:00:30 +00:00

Opened #19 [P0] Implement Golden Ratio Drone Economics 2026-04-07 04:00:30 +00:00

Opened #21 [P2] Implement Canvas-Based Combat Visualization 2026-04-07 04:00:31 +00:00

Opened #22 [P1] Implement Prestige Dual-Path System 2026-04-07 04:00:31 +00:00

Opened #23 [P2] Threnody and Ambient Audio System 2026-04-07 04:01:02 +00:00

Opened #25 [ENHANCEMENT] Add MemPalace as Late-Game Technology Building 2026-04-07 15:29:02 +00:00