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step35/874
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fix/513
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
89de5b2c69 |
70
README.md
70
README.md
@@ -112,76 +112,6 @@ pytest tests/
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```
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### Project Structure
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## Sherlock Username Recon Wrapper
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### Quick Usage
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```bash
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# Opt-in via env var
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export SHERLOCK_ENABLED=1
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# Or via explicit CLI flag
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python -m tools.sherlock_wrapper --query "alice" --opt-in --json
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# With site whitelist
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python -m tools.sherlock_wrapper --query "alice" --opt-in --sites github twitter --json
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```
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### What It Does
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Builds a bounded local wrapper around the Sherlock username OSINT tool that:
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- **Opt-in gate** — SHERLOCK_ENABLED=1 or `--opt-in` required before any external call
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- **Local-first caching** — results cached in `~/.cache/timmy/sherlock_cache.db` (TTL: 7 days)
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- **Normalized JSON** — stable schema with `found`, `missing`, `errors`, and `metadata` sections
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- **No network egress** — only makes outbound HTTP to target sites through sherlock; never phones home
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### Output Schema
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```json
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{
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"schema_version": "1.0",
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"query": "alice",
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"timestamp": "2025-04-26T14:23:00+00:00",
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"found": [
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{"site": "github", "url": "https://github.com/alice"}
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],
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"missing": ["twitter", "facebook"],
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"errors": [{"site": "instagram", "error": "timeout"}],
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"metadata": {
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"total_sites_checked": 50,
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"found_count": 1,
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"missing_count": 48,
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"error_count": 1
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}
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}
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```
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### Setup
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Sherlock must be installed separately:
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```bash
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pip install sherlock-project
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```
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The wrapper is pure Python and requires only stdlib apart from sherlock itself.
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### Why an Opt-In Gate?
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Sherlock makes outbound HTTP requests to dozens of third-party sites. The opt-in gate:
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1. Ensures a human operator explicitly approves this dependency
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2. Makes the outbound traffic auditable in session logs
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3. Prevents accidental invocation in automated pipelines
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### Running the Smoke Test
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```bash
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# Run unit + integration tests
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pytest tests/test_sherlock_wrapper.py -v
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```
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```
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.
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@@ -1059,6 +1059,46 @@ class GameEngine:
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self.log("It will always pulse. That much you know.")
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self.log("")
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self.world.save()
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def _bridge_is_hazardous(self):
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bridge = self.world.rooms["Bridge"]
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return bool(
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self.world.state.get("bridge_flooding")
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or bridge.get("weather") == "rain"
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or bridge.get("rain_ticks", 0) > 0
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)
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def _bridge_crossing_extra_cost(self, current_room, dest):
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if "Bridge" not in (current_room, dest):
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return 0
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return 2 if self._bridge_is_hazardous() else 0
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def _event_dialogue(self, char_name, room_name):
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if char_name == "Bezalel" and room_name == "Forge":
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if self.world.rooms["Forge"]["fire"] == "cold":
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return random.choice([
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"The forge is cold. We cannot work until the fire lives again.",
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"No forging now. The hearth is dead cold.",
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])
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if self.world.state.get("forge_fire_dying"):
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return random.choice([
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"The fire is dying. Tend it before the forge goes dark.",
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"The forge is losing heat. Help me keep it alive.",
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])
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if char_name == "Ezra" and room_name == "Tower" and self.world.state.get("tower_power_low"):
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return random.choice([
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"The Tower power is too low. The servers won't hold a clean study right now.",
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"The LED is flickering. We need steady power before the Tower can be read properly.",
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])
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if char_name in {"Marcus", "Allegro"} and room_name == "Bridge" and self._bridge_is_hazardous():
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return random.choice([
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"The Bridge is slick with rain. Cross carefully or wait it out.",
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"This rain changes the Bridge. Don't treat it like dry stone.",
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])
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return None
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def log(self, message):
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"""Add to Timmy's log."""
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@@ -1094,6 +1134,7 @@ class GameEngine:
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}
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# Process Timmy's action
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room_name = self.world.characters["Timmy"]["room"]
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timmy_energy = self.world.characters["Timmy"]["energy"]
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# Energy constraint checks
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@@ -1156,8 +1197,17 @@ class GameEngine:
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if direction in connections:
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dest = connections[direction]
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bridge_extra_cost = self._bridge_crossing_extra_cost(current_room, dest)
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move_cost = 1 + bridge_extra_cost
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if self.world.characters["Timmy"]["energy"] < move_cost:
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scene["log"].append("The rain makes the Bridge too costly to cross right now. Rest first.")
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scene["room_desc"] = self.world.get_room_desc(current_room, "Timmy")
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here = [n for n in self.world.characters if self.world.characters[n]["room"] == current_room and n != "Timmy"]
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scene["here"] = here
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return scene
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self.world.characters["Timmy"]["room"] = dest
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self.world.characters["Timmy"]["energy"] -= 1
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self.world.characters["Timmy"]["energy"] -= move_cost
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scene["log"].append(f"You move {direction} to The {dest}.")
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scene["timmy_room"] = dest
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@@ -1165,6 +1215,8 @@ class GameEngine:
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# Check for rain on bridge
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if dest == "Bridge" and self.world.rooms["Bridge"]["weather"] == "rain":
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scene["world_events"].append("Rain mists on the dark water below. The railing is slick.")
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if bridge_extra_cost:
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scene["log"].append("Rain turns the Bridge crossing into work. You brace against the slick stone. (-2 extra energy)")
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# Check trust changes for arrival
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here = [n for n in self.world.characters if self.world.characters[n]["room"] == dest and n != "Timmy"]
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@@ -1310,25 +1362,69 @@ class GameEngine:
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elif timmy_action == "write_rule":
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if self.world.characters["Timmy"]["room"] == "Tower":
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rules = [
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f"Rule #{self.world.tick}: The room remembers those who enter it.",
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f"Rule #{self.world.tick}: A man in the dark needs to know someone is in the room.",
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f"Rule #{self.world.tick}: The forge does not care about your schedule.",
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f"Rule #{self.world.tick}: Every footprint on the stone means someone made it here.",
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f"Rule #{self.world.tick}: The bridge does not judge. It only carries.",
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f"Rule #{self.world.tick}: A seed planted in patience grows in time.",
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f"Rule #{self.world.tick}: What is carved in wood outlasts what is said in anger.",
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f"Rule #{self.world.tick}: The garden grows whether anyone watches or not.",
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f"Rule #{self.world.tick}: Trust is built one tick at a time.",
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f"Rule #{self.world.tick}: The fire remembers who tended it.",
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]
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new_rule = random.choice(rules)
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self.world.rooms["Tower"]["messages"].append(new_rule)
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self.world.characters["Timmy"]["energy"] -= 1
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scene["log"].append(f"You write on the Tower whiteboard: \"{new_rule}\"")
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if self.world.state.get("tower_power_low"):
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scene["world_events"].append("The Tower power is too low. The LED flickers over the whiteboard.")
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scene["log"].append("The power is too low to write a new rule.")
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else:
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rules = [
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f"Rule #{self.world.tick}: The room remembers those who enter it.",
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f"Rule #{self.world.tick}: A man in the dark needs to know someone is in the room.",
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f"Rule #{self.world.tick}: The forge does not care about your schedule.",
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f"Rule #{self.world.tick}: Every footprint on the stone means someone made it here.",
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f"Rule #{self.world.tick}: The bridge does not judge. It only carries.",
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f"Rule #{self.world.tick}: A seed planted in patience grows in time.",
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f"Rule #{self.world.tick}: What is carved in wood outlasts what is said in anger.",
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f"Rule #{self.world.tick}: The garden grows whether anyone watches or not.",
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f"Rule #{self.world.tick}: Trust is built one tick at a time.",
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f"Rule #{self.world.tick}: The fire remembers who tended it.",
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]
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new_rule = random.choice(rules)
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self.world.rooms["Tower"]["messages"].append(new_rule)
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self.world.characters["Timmy"]["energy"] -= 1
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scene["log"].append(f"You write on the Tower whiteboard: \"{new_rule}\"")
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else:
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scene["log"].append("You are not in the Tower.")
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elif timmy_action == "study":
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if self.world.characters["Timmy"]["room"] == "Tower":
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if self.world.state.get("tower_power_low"):
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scene["world_events"].append("The Tower power is too low. The servers stutter in weak light.")
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scene["log"].append("The power is too low to study the servers.")
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else:
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insights = [
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"You study the server rhythm until the pulse resolves into something readable.",
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"You trace the signal paths and feel the Tower settle into focus.",
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"You study the green LED and the server racks until the pattern becomes clear.",
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]
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insight = random.choice(insights)
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self.world.characters["Timmy"]["energy"] -= 1
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self.world.characters["Timmy"]["memories"].append(insight)
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scene["log"].append(insight)
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scene["world_events"].append("The Tower answers with a steady hum.")
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else:
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scene["log"].append("You are not in the Tower.")
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elif timmy_action == "forge":
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if self.world.characters["Timmy"]["room"] == "Forge":
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forge_fire = self.world.rooms["Forge"]["fire"]
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if forge_fire == "cold":
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scene["world_events"].append("The forge is cold. No metal will take shape here yet.")
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scene["log"].append("The forge is cold. Tend the fire before you try to forge.")
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else:
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forged_items = [
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f"bridge nail #{self.world.tick}",
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f"tower key blank #{self.world.tick}",
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f"garden trowel #{self.world.tick}",
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]
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forged_item = random.choice(forged_items)
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self.world.rooms["Forge"]["forged_items"].append(forged_item)
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self.world.characters["Timmy"]["energy"] -= 2
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self.world.state["items_crafted"] += 1
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scene["log"].append(f"You forge {forged_item} at the anvil.")
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scene["world_events"].append("The anvil rings and the hearth answers.")
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else:
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scene["log"].append("You are not in the Forge.")
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elif timmy_action == "carve":
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if self.world.characters["Timmy"]["room"] == "Bridge":
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carvings = [
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@@ -1414,7 +1510,11 @@ class GameEngine:
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speech_chance = 0.20
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if random.random() < speech_chance:
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if char_name == "Marcus":
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event_line = self._event_dialogue(char_name, room_name)
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if event_line:
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self.world.characters[char_name]["spoken"].append(event_line)
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scene["log"].append(f"{char_name} says: \"{event_line}\"")
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elif char_name == "Marcus":
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marcus_pool = self.DIALOGUES["Marcus"].get(phase, self.DIALOGUES["Marcus"]["quietus"])
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line = random.choice(marcus_pool)
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self.world.characters[char_name]["spoken"].append(line)
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@@ -1,6 +1,7 @@
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from importlib.util import module_from_spec, spec_from_file_location
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from pathlib import Path
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import unittest
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from unittest.mock import patch
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ROOT = Path(__file__).resolve().parent.parent
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@@ -66,6 +67,82 @@ class TestEvenniaLocalWorldGame(unittest.TestCase):
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self.assertIn("Ezra is already here.", result["log"])
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self.assertIn("The servers hum steady. The green LED pulses.", result["world_events"])
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def test_bridge_rain_crossing_costs_extra_energy_and_warns(self):
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module = load_game_module()
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dry_engine = module.GameEngine()
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dry_engine.start_new_game()
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dry_engine.world.update_world_state = lambda: None
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dry_engine.world.characters["Timmy"]["energy"] = 10
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dry_result = dry_engine.run_tick("move:south")
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dry_energy = dry_engine.world.characters["Timmy"]["energy"]
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rainy_engine = module.GameEngine()
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rainy_engine.start_new_game()
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rainy_engine.world.update_world_state = lambda: None
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rainy_engine.world.characters["Timmy"]["energy"] = 10
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rainy_engine.world.rooms["Bridge"]["weather"] = "rain"
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rainy_engine.world.rooms["Bridge"]["rain_ticks"] = 3
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rainy_engine.world.state["bridge_flooding"] = True
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rainy_result = rainy_engine.run_tick("move:south")
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self.assertEqual(rainy_engine.world.characters["Timmy"]["room"], "Bridge")
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self.assertLess(rainy_engine.world.characters["Timmy"]["energy"], dry_energy)
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self.assertTrue(
|
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any("bridge" in line.lower() and ("rain" in line.lower() or "slick" in line.lower()) for line in rainy_result["log"] + rainy_result["world_events"]),
|
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rainy_result,
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||||
)
|
||||
|
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def test_tower_power_low_blocks_study_and_write_rule(self):
|
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module = load_game_module()
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engine = module.GameEngine()
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engine.start_new_game()
|
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engine.world.update_world_state = lambda: None
|
||||
engine.world.characters["Timmy"]["room"] = "Tower"
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engine.world.characters["Timmy"]["energy"] = 10
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engine.world.state["tower_power_low"] = True
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||||
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rules_before = list(engine.world.rooms["Tower"]["messages"])
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study_result = engine.run_tick("study")
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self.assertEqual(engine.world.characters["Timmy"]["energy"], 10)
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self.assertTrue(
|
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any("power" in line.lower() and ("study" in line.lower() or "servers" in line.lower()) for line in study_result["log"] + study_result["world_events"]),
|
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study_result,
|
||||
)
|
||||
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write_result = engine.run_tick("write_rule")
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self.assertEqual(engine.world.rooms["Tower"]["messages"], rules_before)
|
||||
self.assertTrue(
|
||||
any("power" in line.lower() and ("write" in line.lower() or "whiteboard" in line.lower()) for line in write_result["log"] + write_result["world_events"]),
|
||||
write_result,
|
||||
)
|
||||
|
||||
def test_cold_forge_blocks_forge_action_and_bezalel_reacts(self):
|
||||
module = load_game_module()
|
||||
engine = module.GameEngine()
|
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engine.start_new_game()
|
||||
engine.world.update_world_state = lambda: None
|
||||
engine.npc_ai.make_choice = lambda _name: None
|
||||
engine.world.characters["Timmy"]["room"] = "Forge"
|
||||
engine.world.characters["Timmy"]["energy"] = 10
|
||||
engine.world.characters["Bezalel"]["room"] = "Forge"
|
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engine.world.rooms["Forge"]["fire"] = "cold"
|
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engine.world.state["forge_fire_dying"] = True
|
||||
forged_before = list(engine.world.rooms["Forge"]["forged_items"])
|
||||
|
||||
with patch.object(module.random, "random", return_value=0.0), patch.object(module.random, "choice", side_effect=lambda seq: seq[0]):
|
||||
result = engine.run_tick("forge")
|
||||
|
||||
self.assertEqual(engine.world.rooms["Forge"]["forged_items"], forged_before)
|
||||
self.assertTrue(
|
||||
any("forge" in line.lower() and ("cold" in line.lower() or "fire" in line.lower()) for line in result["log"] + result["world_events"]),
|
||||
result,
|
||||
)
|
||||
self.assertTrue(
|
||||
any(line.startswith("Bezalel says:") and ("fire" in line.lower() or "forge" in line.lower()) for line in result["log"]),
|
||||
result,
|
||||
)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
|
||||
@@ -1,182 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Smoke test for sherlock_wrapper — validates schema, caching, opt-in gate,
|
||||
and error handling without requiring sherlock to be installed.
|
||||
"""
|
||||
|
||||
import json
|
||||
import os
|
||||
import sys
|
||||
import tempfile
|
||||
import unittest
|
||||
from pathlib import Path
|
||||
from unittest.mock import patch, MagicMock
|
||||
|
||||
sys.path.insert(0, os.path.join(os.path.dirname(__file__), "..", "tools"))
|
||||
|
||||
from sherlock_wrapper import (
|
||||
compute_query_hash,
|
||||
normalize_sherlock_output,
|
||||
require_opt_in,
|
||||
check_sherlock_available,
|
||||
get_cache_connection,
|
||||
save_to_cache,
|
||||
get_cached_result,
|
||||
)
|
||||
|
||||
|
||||
class TestSherlockWrapperSmoke(unittest.TestCase):
|
||||
"""Smoke tests for Sherlock wrapper — implementation spike validation."""
|
||||
|
||||
def test_opt_in_gate_fails_without_flag(self):
|
||||
"""Without SHERLOCK_ENABLED or --opt-in, gate should raise."""
|
||||
with patch("sherlock_wrapper.SHERLOCK_ENABLED", False):
|
||||
with self.assertRaises(RuntimeError) as ctx:
|
||||
require_opt_in(opt_in=False)
|
||||
self.assertIn("opt-in only", str(ctx.exception).lower())
|
||||
|
||||
def test_opt_in_gate_succeeds_with_env(self):
|
||||
"""SHERLOCK_ENABLED=1 bypasses gate."""
|
||||
with patch("sherlock_wrapper.SHERLOCK_ENABLED", True):
|
||||
require_opt_in(opt_in=False) # Should not raise
|
||||
|
||||
def test_opt_in_gate_succeeds_with_flag(self):
|
||||
"""--opt-in flag bypasses gate."""
|
||||
with patch("sherlock_wrapper.SHERLOCK_ENABLED", False):
|
||||
require_opt_in(opt_in=True) # Should not raise
|
||||
|
||||
def test_query_hash_deterministic(self):
|
||||
"""Same input produces same hash."""
|
||||
h1 = compute_query_hash("alice")
|
||||
h2 = compute_query_hash("alice")
|
||||
self.assertEqual(h1, h2)
|
||||
|
||||
def test_query_hash_site_sensitivity(self):
|
||||
"""Different site lists produce different hashes."""
|
||||
h1 = compute_query_hash("alice", sites=["github"])
|
||||
h2 = compute_query_hash("alice", sites=["twitter"])
|
||||
self.assertNotEqual(h1, h2)
|
||||
|
||||
def test_normalize_basic_found_missing(self):
|
||||
"""Normalization produces correct schema."""
|
||||
raw = {
|
||||
"github": {"status": "found", "url": "https://github.com/alice"},
|
||||
"twitter": {"status": "not found"},
|
||||
"instagram": {"status": "error", "error_detail": "timeout"},
|
||||
}
|
||||
normalized = normalize_sherlock_output(raw, "alice")
|
||||
self.assertEqual(normalized["query"], "alice")
|
||||
self.assertEqual(normalized["metadata"]["found_count"], 1)
|
||||
self.assertEqual(normalized["metadata"]["missing_count"], 1)
|
||||
self.assertEqual(normalized["metadata"]["error_count"], 1)
|
||||
self.assertEqual(len(normalized["found"]), 1)
|
||||
self.assertEqual(normalized["found"][0]["site"], "github")
|
||||
self.assertIn("twitter", normalized["missing"])
|
||||
self.assertEqual(normalized["errors"][0]["site"], "instagram")
|
||||
|
||||
def test_normalized_schema_has_required_fields(self):
|
||||
"""Output schema contains all required top-level keys."""
|
||||
raw = {"site1": {"status": "not found"}}
|
||||
normalized = normalize_sherlock_output(raw, "testuser")
|
||||
required = ["schema_version", "query", "timestamp", "found", "missing",
|
||||
"errors", "metadata"]
|
||||
for key in required:
|
||||
self.assertIn(key, normalized)
|
||||
self.assertIsInstance(normalized["timestamp"], str)
|
||||
self.assertIsInstance(normalized["found"], list)
|
||||
self.assertIsInstance(normalized["missing"], list)
|
||||
self.assertIsInstance(normalized["errors"], list)
|
||||
self.assertIsInstance(normalized["metadata"], dict)
|
||||
|
||||
def test_cache_roundtrip(self):
|
||||
"""Result can be written and read back from cache."""
|
||||
with tempfile.TemporaryDirectory() as tmp:
|
||||
with patch("sherlock_wrapper.CACHE_DB", Path(tmp) / "cache.db"):
|
||||
test_result = {
|
||||
"schema_version": "1.0",
|
||||
"query": "alice",
|
||||
"timestamp": "2025-04-26T00:00:00+00:00",
|
||||
"found": [],
|
||||
"missing": ["github"],
|
||||
"errors": [],
|
||||
"metadata": {"total_sites_checked": 1, "found_count": 0, "missing_count": 1, "error_count": 0},
|
||||
}
|
||||
query_hash = compute_query_hash("alice")
|
||||
save_to_cache(query_hash, test_result)
|
||||
retrieved = get_cached_result(query_hash)
|
||||
self.assertEqual(retrieved, test_result)
|
||||
|
||||
def test_cache_miss_on_stale(self):
|
||||
"""Cache returns None when entry is older than 7 days."""
|
||||
with tempfile.TemporaryDirectory() as tmp:
|
||||
db_path = Path(tmp) / "cache.db"
|
||||
with patch("sherlock_wrapper.CACHE_DB", db_path):
|
||||
old_ts = "2025-04-01T00:00:00+00:00"
|
||||
old_result = {
|
||||
"schema_version": "1.0", "query": "alice",
|
||||
"timestamp": old_ts, "found": [], "missing": [], "errors": [],
|
||||
"metadata": {"total_sites_checked": 0, "found_count": 0, "missing_count": 0, "error_count": 0},
|
||||
}
|
||||
query_hash = compute_query_hash("alice")
|
||||
# Direct DB insert with controlled timestamp (bypass save_to_cache's NOW)
|
||||
conn = get_cache_connection()
|
||||
conn.execute(
|
||||
"INSERT INTO cache (query_hash, result_json, timestamp) VALUES (?, ?, ?)",
|
||||
(query_hash, json.dumps(old_result), old_ts)
|
||||
)
|
||||
conn.commit()
|
||||
retrieved = get_cached_result(query_hash)
|
||||
self.assertIsNone(retrieved)
|
||||
|
||||
def test_sherlock_available_check(self):
|
||||
"""check_sherlock_available returns bool."""
|
||||
available = check_sherlock_available()
|
||||
self.assertIsInstance(available, bool)
|
||||
# Note: on this test system sherlock may not be installed, so False is expected.
|
||||
# The important thing is the function returns a bool.
|
||||
print(f"[INFO] Sherlock installed: {available}")
|
||||
|
||||
|
||||
class TestSherlockWrapperIntegration(unittest.TestCase):
|
||||
"""Integration tests with mocked sherlock module."""
|
||||
|
||||
def test_run_sherlock_with_opt_in(self):
|
||||
"""run_sherlock succeeds with opt-in and returns normalized result."""
|
||||
fake_sherlock = MagicMock()
|
||||
fake_sherlock.sherlock = MagicMock(return_value={
|
||||
"github": {"status": "found", "url": "https://github.com/alice"},
|
||||
"twitter": {"status": "not found"},
|
||||
})
|
||||
with patch.dict("sys.modules", {"sherlock": fake_sherlock}):
|
||||
import importlib
|
||||
import sherlock_wrapper
|
||||
importlib.reload(sherlock_wrapper)
|
||||
with patch.dict(os.environ, {"SHERLOCK_ENABLED": "1"}):
|
||||
from sherlock_wrapper import run_sherlock
|
||||
result = run_sherlock("alice", opt_in=True)
|
||||
self.assertEqual(result["query"], "alice")
|
||||
self.assertEqual(result["metadata"]["found_count"], 1)
|
||||
|
||||
def test_run_sherlock_fails_without_opt_in(self):
|
||||
"""run_sherlock raises RuntimeError without opt-in."""
|
||||
from sherlock_wrapper import run_sherlock
|
||||
with self.assertRaises(RuntimeError) as ctx:
|
||||
run_sherlock("alice", opt_in=False)
|
||||
self.assertIn("opt-in only", str(ctx.exception).lower())
|
||||
|
||||
def test_run_sherlock_uses_cache(self):
|
||||
"""Cached result short-circuits sherlock execution."""
|
||||
cached = {
|
||||
"schema_version": "1.0", "query": "alice", "timestamp": "2025-04-26T00:00:00+00:00",
|
||||
"found": [{"site": "github", "url": "https://github.com/alice"}],
|
||||
"missing": ["twitter"],
|
||||
"errors": [],
|
||||
"metadata": {"total_sites_checked": 2, "found_count": 1, "missing_count": 1, "error_count": 0},
|
||||
}
|
||||
with tempfile.TemporaryDirectory() as tmp:
|
||||
with patch("sherlock_wrapper.CACHE_DB", Path(tmp) / "cache.db"):
|
||||
query_hash = compute_query_hash("alice")
|
||||
save_to_cache(query_hash, cached)
|
||||
from sherlock_wrapper import run_sherlock
|
||||
result = run_sherlock("alice", opt_in=True)
|
||||
self.assertEqual(result, cached)
|
||||
@@ -1,249 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Sherlock username recon wrapper — opt-in, cached, normalized JSON output.
|
||||
|
||||
This is an implementation spike (issue #874) to validate local integration
|
||||
of the Sherlock OSINT tool without violating sovereignty/provenance standards.
|
||||
"""
|
||||
|
||||
import argparse
|
||||
import hashlib
|
||||
import json
|
||||
import os
|
||||
import sqlite3
|
||||
import sys
|
||||
from datetime import datetime, timezone
|
||||
from pathlib import Path
|
||||
from typing import Optional, Dict, Any, List
|
||||
|
||||
# Opt-in gate: must have SHERLOCK_ENABLED=1 or --opt-in flag
|
||||
SHERLOCK_ENABLED = os.environ.get("SHERLOCK_ENABLED", "0") == "1"
|
||||
|
||||
# Cache location
|
||||
CACHE_DIR = Path.home() / ".cache" / "timmy"
|
||||
CACHE_DB = CACHE_DIR / "sherlock_cache.db"
|
||||
|
||||
# Normalized output schema version
|
||||
SCHEMA_VERSION = "1.0"
|
||||
|
||||
|
||||
def require_opt_in(opt_in: bool = False) -> None:
|
||||
"""Enforce opt-in gate for Sherlock external dependency."""
|
||||
if not (SHERLOCK_ENABLED or opt_in):
|
||||
raise RuntimeError(
|
||||
"Sherlock is opt-in only. Set SHERLOCK_ENABLED=1 or pass --opt-in."
|
||||
)
|
||||
|
||||
|
||||
|
||||
def check_sherlock_available() -> bool:
|
||||
"""Check if sherlock Python package is installed."""
|
||||
try:
|
||||
import sherlock # type: ignore # noqa: F401
|
||||
return True
|
||||
except ImportError:
|
||||
return False
|
||||
|
||||
|
||||
def get_cache_connection() -> sqlite3.Connection:
|
||||
"""Initialize cache directory and return DB connection."""
|
||||
CACHE_DIR.mkdir(parents=True, exist_ok=True)
|
||||
conn = sqlite3.connect(str(CACHE_DB))
|
||||
conn.execute("""
|
||||
CREATE TABLE IF NOT EXISTS cache (
|
||||
query_hash TEXT PRIMARY KEY,
|
||||
result_json TEXT NOT NULL,
|
||||
timestamp DATETIME NOT NULL
|
||||
)
|
||||
""")
|
||||
return conn
|
||||
|
||||
|
||||
def compute_query_hash(username: str, sites: Optional[List[str]] = None) -> str:
|
||||
"""Deterministic hash for cache key."""
|
||||
components = [username.lower().strip()]
|
||||
if sites:
|
||||
components.extend(sorted(sites))
|
||||
raw = "|".join(components)
|
||||
return hashlib.sha256(raw.encode()).hexdigest()
|
||||
|
||||
|
||||
def get_cached_result(query_hash: str) -> Optional[Dict[str, Any]]:
|
||||
"""Retrieve cached result if available and not stale (TTL: 7 days)."""
|
||||
conn = get_cache_connection()
|
||||
cur = conn.execute(
|
||||
"SELECT result_json, timestamp FROM cache WHERE query_hash = ?",
|
||||
(query_hash,)
|
||||
)
|
||||
row = cur.fetchone()
|
||||
if not row:
|
||||
return None
|
||||
result_json, ts_str = row
|
||||
# TTL: 7 days (604800 seconds)
|
||||
ts = datetime.fromisoformat(ts_str)
|
||||
age_seconds = (datetime.now(timezone.utc) - ts).total_seconds()
|
||||
if age_seconds >= 604800:
|
||||
return None
|
||||
return json.loads(result_json)
|
||||
|
||||
|
||||
|
||||
|
||||
def save_to_cache(query_hash: str, result: Dict[str, Any]) -> None:
|
||||
"""Persist result to cache."""
|
||||
conn = get_cache_connection()
|
||||
conn.execute(
|
||||
"INSERT OR REPLACE INTO cache (query_hash, result_json, timestamp) VALUES (?, ?, ?)",
|
||||
(query_hash, json.dumps(result), datetime.now(timezone.utc).isoformat())
|
||||
)
|
||||
conn.commit()
|
||||
conn.close()
|
||||
|
||||
|
||||
def normalize_sherlock_output(
|
||||
raw_result: Dict[str, Any],
|
||||
username: str,
|
||||
sites_checked: Optional[List[str]] = None
|
||||
) -> Dict[str, Any]:
|
||||
"""
|
||||
Convert raw sherlock output into a stable, normalized schema.
|
||||
|
||||
Expected sherlock result shape (via Python API):
|
||||
{
|
||||
"site_name": {"url": "...", "status": "found"|"not found"|"error", ...},
|
||||
...
|
||||
}
|
||||
"""
|
||||
found: List[Dict[str, str]] = []
|
||||
missing: List[str] = []
|
||||
errors: List[Dict[str, str]] = []
|
||||
|
||||
for site_name, site_data in raw_result.items():
|
||||
status = site_data.get("status", "")
|
||||
url = site_data.get("url", "")
|
||||
if status == "found" and url:
|
||||
found.append({"site": site_name, "url": url})
|
||||
elif status == "not found":
|
||||
missing.append(site_name)
|
||||
else:
|
||||
errors.append({"site": site_name, "error": status or "unknown"})
|
||||
|
||||
# Compute totals from the original site list if provided
|
||||
total_sites = len(raw_result) if sites_checked is None else len(sites_checked)
|
||||
|
||||
return {
|
||||
"schema_version": SCHEMA_VERSION,
|
||||
"query": username,
|
||||
"timestamp": datetime.now(timezone.utc).isoformat(),
|
||||
"found": found,
|
||||
"missing": missing,
|
||||
"errors": errors,
|
||||
"metadata": {
|
||||
"total_sites_checked": total_sites,
|
||||
"found_count": len(found),
|
||||
"missing_count": len(missing),
|
||||
"error_count": len(errors),
|
||||
},
|
||||
}
|
||||
|
||||
|
||||
def run_sherlock(
|
||||
username: str,
|
||||
sites: Optional[List[str]] = None,
|
||||
timeout: Optional[int] = None,
|
||||
opt_in: bool = False
|
||||
) -> Dict[str, Any]:
|
||||
"""
|
||||
Execute Sherlock wrapper with opt-in gate, caching, and normalization.
|
||||
"""
|
||||
require_opt_in(opt_in)
|
||||
|
||||
# Compute cache key
|
||||
query_hash = compute_query_hash(username, sites)
|
||||
|
||||
# Check cache first — avoids dependency requirement on cache hit
|
||||
cached = get_cached_result(query_hash)
|
||||
if cached is not None:
|
||||
return cached
|
||||
|
||||
# Only require sherlock on cache miss
|
||||
if not check_sherlock_available():
|
||||
raise RuntimeError(
|
||||
"Sherlock Python package not installed. "
|
||||
"Install with: pip install sherlock-project"
|
||||
)
|
||||
|
||||
# Call sherlock
|
||||
try:
|
||||
import sherlock
|
||||
from sherlock import sherlock as sherlock_main # type: ignore
|
||||
|
||||
if sites:
|
||||
result = sherlock_main(username, site_list=sites, timeout=timeout or 10)
|
||||
else:
|
||||
result = sherlock_main(username, timeout=timeout or 10)
|
||||
|
||||
normalized = normalize_sherlock_output(result, username, sites)
|
||||
save_to_cache(query_hash, normalized)
|
||||
return normalized
|
||||
|
||||
except Exception as e:
|
||||
raise RuntimeError(f"Sherlock execution failed: {e}") from e
|
||||
|
||||
|
||||
def main() -> int:
|
||||
parser = argparse.ArgumentParser(
|
||||
description="Sherlock username OSINT wrapper — opt-in, cached, normalized JSON"
|
||||
)
|
||||
parser.add_argument(
|
||||
"--query", "-q", required=True,
|
||||
help="Username to search across sites"
|
||||
)
|
||||
parser.add_argument(
|
||||
"--opt-in", action="store_true",
|
||||
help="Explicit opt-in flag (alternatively set SHERLOCK_ENABLED=1)"
|
||||
)
|
||||
parser.add_argument(
|
||||
"--sites", "-s", nargs="+",
|
||||
help="Specific sites to check (default: all supported)"
|
||||
)
|
||||
parser.add_argument(
|
||||
"--timeout", "-t", type=int, default=10,
|
||||
help="Request timeout per site (default: 10)"
|
||||
)
|
||||
parser.add_argument(
|
||||
"--json", action="store_true",
|
||||
help="Output normalized JSON to stdout"
|
||||
)
|
||||
parser.add_argument(
|
||||
"--no-cache",
|
||||
action="store_true",
|
||||
help="Bypass cached result (if any)"
|
||||
)
|
||||
|
||||
args = parser.parse_args()
|
||||
|
||||
try:
|
||||
result = run_sherlock(
|
||||
username=args.query,
|
||||
sites=args.sites,
|
||||
timeout=args.timeout,
|
||||
opt_in=args.opt_in
|
||||
)
|
||||
if args.json:
|
||||
print(json.dumps(result, indent=2))
|
||||
else:
|
||||
print(f"Query: {result['query']}")
|
||||
print(f"Found: {result['metadata']['found_count']} site(s)")
|
||||
print(f"Missing: {result['metadata']['missing_count']} site(s)")
|
||||
print(f"Errors: {result['metadata']['error_count']} site(s)")
|
||||
for f in result['found']:
|
||||
print(f" [{f['site']}] {f['url']}")
|
||||
return 0
|
||||
except RuntimeError as e:
|
||||
print(f"ERROR: {e}", file=sys.stderr)
|
||||
return 1
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
sys.exit(main())
|
||||
Reference in New Issue
Block a user