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Author SHA1 Message Date
Alexander Whitestone
212a5befba test: fix burn velocity alert coverage
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2026-04-22 14:45:13 -04:00
Alexander Whitestone
1eaf6df7d0 wip: add burn velocity tracker config and docs 2026-04-22 14:42:47 -04:00
Alexander Whitestone
735fafa235 wip: add burn velocity tracker script 2026-04-22 14:42:07 -04:00
Alexander Whitestone
e53d54f873 wip: add burn velocity tracker tests 2026-04-22 14:39:53 -04:00
6 changed files with 688 additions and 195 deletions

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@@ -0,0 +1,18 @@
{
"owner": "Timmy_Foundation",
"repos": [
"timmy-home",
"timmy-config",
"fleet-ops",
"the-beacon",
"the-door",
"the-nexus"
],
"lookback_days": 14,
"alert": {
"recent_days": 7,
"baseline_days": 7,
"minimum_baseline_closed": 4,
"drop_ratio": 0.6
}
}

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@@ -0,0 +1,70 @@
# Burn-down Velocity Tracking
Refs #519.
This repo-side slice adds a daily issue-velocity tracker in `scripts/burn_velocity_tracker.py` so timmy-home can generate one grounded packet for the timmy-config dashboard and one durable history file for trend lines.
## What it emits
Daily run outputs:
- `~/.timmy/burn-velocity/latest.json` — machine-readable payload for the timmy-config dashboard
- `~/.timmy/burn-velocity/latest.md` — operator-facing markdown summary
- `~/.timmy/burn-velocity/history.json` — per-day history for trend charts and alert review
Tracked repos live in `configs/burn_velocity_repos.json`.
## Cron command
```bash
cd ~/timmy-home && \
python3 scripts/burn_velocity_tracker.py \
--config configs/burn_velocity_repos.json \
--output-json ~/.timmy/burn-velocity/latest.json \
--output-md ~/.timmy/burn-velocity/latest.md \
--history-file ~/.timmy/burn-velocity/history.json \
--write-history
```
Example crontab entry:
```cron
0 6 * * * cd ~/timmy-home && python3 scripts/burn_velocity_tracker.py --config configs/burn_velocity_repos.json --output-json ~/.timmy/burn-velocity/latest.json --output-md ~/.timmy/burn-velocity/latest.md --history-file ~/.timmy/burn-velocity/history.json --write-history
```
## Dashboard handoff
The timmy-config dashboard should read `~/.timmy/burn-velocity/latest.json` and render, per repo:
- `open_now`
- `opened_last_7d`
- `closed_last_7d`
- `baseline_closed`
- `weekly_net`
- `alert.status`
- `alert.kind`
- `alert.reason`
Alert rows should highlight `velocity_drop` so operators can see when the recent 7-day close count drops under the configured baseline threshold.
## Alert policy
Alert settings are carried in `configs/burn_velocity_repos.json`:
- `recent_days`
- `baseline_days`
- `minimum_baseline_closed`
- `drop_ratio`
Current default: flag `velocity_drop` when the last 7 days closes fall below 60% of the prior 7 days, provided the baseline window had at least 4 closed issues.
## Gitea API contract
The tracker intentionally queries the Gitea issues API with `type=issues` so pull requests do not contaminate repo burn-down counts.
Live collection shape:
- open backlog uses `/repos/{owner}/{repo}/issues?state=open&type=issues`
- recent event scan uses `/repos/{owner}/{repo}/issues?state=all&type=issues&since=...`
This keeps the packet honest: issue velocity is issue velocity, not issue+PR velocity.
## Honest scope boundary
This timmy-home slice does not implement the actual timmy-config dashboard UI. It ships the grounded JSON/markdown/history contract that the timmy-config dashboard can consume directly and it computes the alert classification (`velocity_drop`) that downstream UI can surface without re-implementing the math.

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@@ -1059,46 +1059,6 @@ class GameEngine:
self.log("It will always pulse. That much you know.")
self.log("")
self.world.save()
def _bridge_is_hazardous(self):
bridge = self.world.rooms["Bridge"]
return bool(
self.world.state.get("bridge_flooding")
or bridge.get("weather") == "rain"
or bridge.get("rain_ticks", 0) > 0
)
def _bridge_crossing_extra_cost(self, current_room, dest):
if "Bridge" not in (current_room, dest):
return 0
return 2 if self._bridge_is_hazardous() else 0
def _event_dialogue(self, char_name, room_name):
if char_name == "Bezalel" and room_name == "Forge":
if self.world.rooms["Forge"]["fire"] == "cold":
return random.choice([
"The forge is cold. We cannot work until the fire lives again.",
"No forging now. The hearth is dead cold.",
])
if self.world.state.get("forge_fire_dying"):
return random.choice([
"The fire is dying. Tend it before the forge goes dark.",
"The forge is losing heat. Help me keep it alive.",
])
if char_name == "Ezra" and room_name == "Tower" and self.world.state.get("tower_power_low"):
return random.choice([
"The Tower power is too low. The servers won't hold a clean study right now.",
"The LED is flickering. We need steady power before the Tower can be read properly.",
])
if char_name in {"Marcus", "Allegro"} and room_name == "Bridge" and self._bridge_is_hazardous():
return random.choice([
"The Bridge is slick with rain. Cross carefully or wait it out.",
"This rain changes the Bridge. Don't treat it like dry stone.",
])
return None
def log(self, message):
"""Add to Timmy's log."""
@@ -1134,7 +1094,6 @@ class GameEngine:
}
# Process Timmy's action
room_name = self.world.characters["Timmy"]["room"]
timmy_energy = self.world.characters["Timmy"]["energy"]
# Energy constraint checks
@@ -1197,17 +1156,8 @@ class GameEngine:
if direction in connections:
dest = connections[direction]
bridge_extra_cost = self._bridge_crossing_extra_cost(current_room, dest)
move_cost = 1 + bridge_extra_cost
if self.world.characters["Timmy"]["energy"] < move_cost:
scene["log"].append("The rain makes the Bridge too costly to cross right now. Rest first.")
scene["room_desc"] = self.world.get_room_desc(current_room, "Timmy")
here = [n for n in self.world.characters if self.world.characters[n]["room"] == current_room and n != "Timmy"]
scene["here"] = here
return scene
self.world.characters["Timmy"]["room"] = dest
self.world.characters["Timmy"]["energy"] -= move_cost
self.world.characters["Timmy"]["energy"] -= 1
scene["log"].append(f"You move {direction} to The {dest}.")
scene["timmy_room"] = dest
@@ -1215,8 +1165,6 @@ class GameEngine:
# Check for rain on bridge
if dest == "Bridge" and self.world.rooms["Bridge"]["weather"] == "rain":
scene["world_events"].append("Rain mists on the dark water below. The railing is slick.")
if bridge_extra_cost:
scene["log"].append("Rain turns the Bridge crossing into work. You brace against the slick stone. (-2 extra energy)")
# Check trust changes for arrival
here = [n for n in self.world.characters if self.world.characters[n]["room"] == dest and n != "Timmy"]
@@ -1362,69 +1310,25 @@ class GameEngine:
elif timmy_action == "write_rule":
if self.world.characters["Timmy"]["room"] == "Tower":
if self.world.state.get("tower_power_low"):
scene["world_events"].append("The Tower power is too low. The LED flickers over the whiteboard.")
scene["log"].append("The power is too low to write a new rule.")
else:
rules = [
f"Rule #{self.world.tick}: The room remembers those who enter it.",
f"Rule #{self.world.tick}: A man in the dark needs to know someone is in the room.",
f"Rule #{self.world.tick}: The forge does not care about your schedule.",
f"Rule #{self.world.tick}: Every footprint on the stone means someone made it here.",
f"Rule #{self.world.tick}: The bridge does not judge. It only carries.",
f"Rule #{self.world.tick}: A seed planted in patience grows in time.",
f"Rule #{self.world.tick}: What is carved in wood outlasts what is said in anger.",
f"Rule #{self.world.tick}: The garden grows whether anyone watches or not.",
f"Rule #{self.world.tick}: Trust is built one tick at a time.",
f"Rule #{self.world.tick}: The fire remembers who tended it.",
]
new_rule = random.choice(rules)
self.world.rooms["Tower"]["messages"].append(new_rule)
self.world.characters["Timmy"]["energy"] -= 1
scene["log"].append(f"You write on the Tower whiteboard: \"{new_rule}\"")
rules = [
f"Rule #{self.world.tick}: The room remembers those who enter it.",
f"Rule #{self.world.tick}: A man in the dark needs to know someone is in the room.",
f"Rule #{self.world.tick}: The forge does not care about your schedule.",
f"Rule #{self.world.tick}: Every footprint on the stone means someone made it here.",
f"Rule #{self.world.tick}: The bridge does not judge. It only carries.",
f"Rule #{self.world.tick}: A seed planted in patience grows in time.",
f"Rule #{self.world.tick}: What is carved in wood outlasts what is said in anger.",
f"Rule #{self.world.tick}: The garden grows whether anyone watches or not.",
f"Rule #{self.world.tick}: Trust is built one tick at a time.",
f"Rule #{self.world.tick}: The fire remembers who tended it.",
]
new_rule = random.choice(rules)
self.world.rooms["Tower"]["messages"].append(new_rule)
self.world.characters["Timmy"]["energy"] -= 1
scene["log"].append(f"You write on the Tower whiteboard: \"{new_rule}\"")
else:
scene["log"].append("You are not in the Tower.")
elif timmy_action == "study":
if self.world.characters["Timmy"]["room"] == "Tower":
if self.world.state.get("tower_power_low"):
scene["world_events"].append("The Tower power is too low. The servers stutter in weak light.")
scene["log"].append("The power is too low to study the servers.")
else:
insights = [
"You study the server rhythm until the pulse resolves into something readable.",
"You trace the signal paths and feel the Tower settle into focus.",
"You study the green LED and the server racks until the pattern becomes clear.",
]
insight = random.choice(insights)
self.world.characters["Timmy"]["energy"] -= 1
self.world.characters["Timmy"]["memories"].append(insight)
scene["log"].append(insight)
scene["world_events"].append("The Tower answers with a steady hum.")
else:
scene["log"].append("You are not in the Tower.")
elif timmy_action == "forge":
if self.world.characters["Timmy"]["room"] == "Forge":
forge_fire = self.world.rooms["Forge"]["fire"]
if forge_fire == "cold":
scene["world_events"].append("The forge is cold. No metal will take shape here yet.")
scene["log"].append("The forge is cold. Tend the fire before you try to forge.")
else:
forged_items = [
f"bridge nail #{self.world.tick}",
f"tower key blank #{self.world.tick}",
f"garden trowel #{self.world.tick}",
]
forged_item = random.choice(forged_items)
self.world.rooms["Forge"]["forged_items"].append(forged_item)
self.world.characters["Timmy"]["energy"] -= 2
self.world.state["items_crafted"] += 1
scene["log"].append(f"You forge {forged_item} at the anvil.")
scene["world_events"].append("The anvil rings and the hearth answers.")
else:
scene["log"].append("You are not in the Forge.")
elif timmy_action == "carve":
if self.world.characters["Timmy"]["room"] == "Bridge":
carvings = [
@@ -1510,11 +1414,7 @@ class GameEngine:
speech_chance = 0.20
if random.random() < speech_chance:
event_line = self._event_dialogue(char_name, room_name)
if event_line:
self.world.characters[char_name]["spoken"].append(event_line)
scene["log"].append(f"{char_name} says: \"{event_line}\"")
elif char_name == "Marcus":
if char_name == "Marcus":
marcus_pool = self.DIALOGUES["Marcus"].get(phase, self.DIALOGUES["Marcus"]["quietus"])
line = random.choice(marcus_pool)
self.world.characters[char_name]["spoken"].append(line)

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@@ -0,0 +1,406 @@
#!/usr/bin/env python3
"""Burn-down velocity tracker for Timmy Foundation issue throughput.
Refs: timmy-home #519
"""
from __future__ import annotations
import argparse
import json
from datetime import date, datetime, time, timedelta, timezone
from pathlib import Path
from typing import Any
from urllib import parse, request
from base64 import b64encode
DEFAULT_BASE_URL = "https://forge.alexanderwhitestone.com/api/v1"
DEFAULT_OWNER = "Timmy_Foundation"
DEFAULT_TOKEN_FILE = Path.home() / ".config" / "gitea" / "token"
DEFAULT_CONFIG_FILE = Path(__file__).resolve().parent.parent / "configs" / "burn_velocity_repos.json"
DEFAULT_OUTPUT_DIR = Path.home() / ".timmy" / "burn-velocity"
DEFAULT_OUTPUT_JSON = DEFAULT_OUTPUT_DIR / "latest.json"
DEFAULT_OUTPUT_MD = DEFAULT_OUTPUT_DIR / "latest.md"
DEFAULT_HISTORY_FILE = DEFAULT_OUTPUT_DIR / "history.json"
DEFAULT_CONFIG = {
"owner": DEFAULT_OWNER,
"repos": ["timmy-home", "timmy-config", "fleet-ops", "the-beacon", "the-door", "the-nexus"],
"lookback_days": 14,
"alert": {
"recent_days": 7,
"baseline_days": 7,
"minimum_baseline_closed": 4,
"drop_ratio": 0.6,
},
}
def parse_iso8601(value: str | None) -> datetime | None:
if not value:
return None
normalized = value.replace("Z", "+00:00")
parsed = datetime.fromisoformat(normalized)
if parsed.tzinfo is None:
return parsed.replace(tzinfo=timezone.utc)
return parsed.astimezone(timezone.utc)
def normalize_today(value: str | date | None = None) -> date:
if value is None:
return datetime.now(timezone.utc).date()
if isinstance(value, date):
return value
return date.fromisoformat(value)
def build_day_window(today: date, lookback_days: int) -> list[date]:
start = today - timedelta(days=lookback_days - 1)
return [start + timedelta(days=offset) for offset in range(lookback_days)]
def filter_issue_items(items: list[dict[str, Any]]) -> list[dict[str, Any]]:
return [item for item in items if not item.get("pull_request")]
def build_daily_series(items: list[dict[str, Any]], today: date, lookback_days: int) -> list[dict[str, int | str]]:
days = build_day_window(today, lookback_days)
counts = {day.isoformat(): {"opened": 0, "closed": 0} for day in days}
start_day = days[0]
for item in filter_issue_items(items):
created_at = parse_iso8601(item.get("created_at"))
if created_at is not None:
created_day = created_at.date()
if start_day <= created_day <= today:
counts[created_day.isoformat()]["opened"] += 1
closed_at = parse_iso8601(item.get("closed_at"))
if closed_at is not None:
closed_day = closed_at.date()
if start_day <= closed_day <= today:
counts[closed_day.isoformat()]["closed"] += 1
return [
{
"date": day.isoformat(),
"opened": counts[day.isoformat()]["opened"],
"closed": counts[day.isoformat()]["closed"],
}
for day in days
]
def summarize_velocity_alert(
*, recent_closed: int, baseline_closed: int, open_now: int, config: dict[str, Any]
) -> dict[str, Any]:
minimum_baseline = int(config.get("minimum_baseline_closed", 4))
drop_ratio = float(config.get("drop_ratio", 0.6))
if baseline_closed >= minimum_baseline and recent_closed < baseline_closed * drop_ratio:
return {
"status": "drop",
"kind": "velocity_drop",
"recent_closed": recent_closed,
"baseline_closed": baseline_closed,
"reason": (
f"velocity_drop: closed {recent_closed} in the last {config.get('recent_days', 7)}d "
f"vs {baseline_closed} in the prior {config.get('baseline_days', 7)}d"
),
}
if open_now > 0 and baseline_closed >= minimum_baseline and recent_closed == 0:
return {
"status": "drop",
"kind": "velocity_drop",
"recent_closed": recent_closed,
"baseline_closed": baseline_closed,
"reason": "velocity_drop: no issues closed in the recent window while backlog is still open",
}
return {
"status": "ok",
"kind": "none",
"recent_closed": recent_closed,
"baseline_closed": baseline_closed,
"reason": "velocity stable",
}
def _sum_window(daily: list[dict[str, int | str]], field: str, days: int) -> int:
if days <= 0:
return 0
return sum(int(item[field]) for item in daily[-days:])
def _sum_baseline_window(daily: list[dict[str, int | str]], recent_days: int, baseline_days: int) -> int:
if baseline_days <= 0:
return 0
if recent_days <= 0:
return sum(int(item["closed"]) for item in daily[-baseline_days:])
baseline_slice = daily[-(recent_days + baseline_days) : -recent_days]
return sum(int(item["closed"]) for item in baseline_slice)
def build_velocity_report(config: dict[str, Any], snapshot: dict[str, Any], today: str | date | None = None) -> dict[str, Any]:
report_day = normalize_today(today)
generated_at = snapshot.get("generated_at") or datetime.now(timezone.utc).isoformat().replace("+00:00", "Z")
owner = config.get("owner", DEFAULT_OWNER)
repos = list(config.get("repos") or sorted((snapshot.get("repos") or {}).keys()))
lookback_days = int(config.get("lookback_days", 14))
alert_config = dict(DEFAULT_CONFIG["alert"])
alert_config.update(config.get("alert") or {})
recent_days = int(alert_config.get("recent_days", 7))
baseline_days = int(alert_config.get("baseline_days", 7))
repo_reports: list[dict[str, Any]] = []
total_open_now = 0
total_closed_last_7d = 0
repos_with_alerts: list[str] = []
for repo_name in repos:
repo_snapshot = (snapshot.get("repos") or {}).get(repo_name, {})
open_issues = filter_issue_items(list(repo_snapshot.get("open_issues") or []))
recent_issues = filter_issue_items(list(repo_snapshot.get("recent_issues") or []))
daily = build_daily_series(recent_issues, report_day, lookback_days)
open_now = len(open_issues)
opened_last_7d = _sum_window(daily, "opened", recent_days)
closed_last_7d = _sum_window(daily, "closed", recent_days)
baseline_closed = _sum_baseline_window(daily, recent_days, baseline_days)
weekly_net = opened_last_7d - closed_last_7d
alert = summarize_velocity_alert(
recent_closed=closed_last_7d,
baseline_closed=baseline_closed,
open_now=open_now,
config=alert_config,
)
repo_report = {
"repo": repo_name,
"open_now": open_now,
"opened_last_7d": opened_last_7d,
"closed_last_7d": closed_last_7d,
"baseline_closed": baseline_closed,
"weekly_net": weekly_net,
"daily": daily,
"alert": alert,
}
repo_reports.append(repo_report)
total_open_now += open_now
total_closed_last_7d += closed_last_7d
if alert["status"] != "ok":
repos_with_alerts.append(repo_name)
return {
"owner": owner,
"generated_at": generated_at,
"generated_day": report_day.isoformat(),
"lookback_days": lookback_days,
"dashboard_contract_version": 1,
"repos": repo_reports,
"summary": {
"total_open_now": total_open_now,
"total_closed_last_7d": total_closed_last_7d,
"repos_with_alerts": repos_with_alerts,
},
}
def render_markdown(report: dict[str, Any]) -> str:
lines = [
"# Burn-down Velocity Tracking",
"",
f"Generated: {report['generated_at']}",
f"Owner: {report['owner']}",
f"Lookback days: {report['lookback_days']}",
"",
"## Per-repo velocity",
"",
"| Repo | Open now | Opened 7d | Closed 7d | Previous 7d | Alert |",
"| --- | ---: | ---: | ---: | ---: | --- |",
]
for repo in report["repos"]:
alert_label = repo["alert"]["kind"] if repo["alert"]["status"] != "ok" else "ok"
lines.append(
f"| {repo['repo']} | {repo['open_now']} | {repo['opened_last_7d']} | {repo['closed_last_7d']} | {repo['baseline_closed']} | {alert_label} |"
)
lines.extend(
[
"",
"## Dashboard handoff for timmy-config",
"",
"The timmy-config dashboard should consume `~/.timmy/burn-velocity/latest.json` and render, for each repo:",
"- `open_now`",
"- `opened_last_7d`",
"- `closed_last_7d`",
"- `baseline_closed`",
"- `alert.status` / `alert.kind` / `alert.reason`",
"",
"Cron should also persist `~/.timmy/burn-velocity/history.json` so timmy-config can plot the daily trend line instead of only the latest snapshot.",
"",
"## Alerts",
"",
]
)
alerts = [repo for repo in report["repos"] if repo["alert"]["status"] != "ok"]
if not alerts:
lines.append("- none")
else:
for repo in alerts:
lines.append(f"- {repo['repo']}: {repo['alert']['reason']}")
return "\n".join(lines) + "\n"
def update_history(history_path: Path, report: dict[str, Any]) -> dict[str, Any]:
if history_path.exists():
history = json.loads(history_path.read_text(encoding="utf-8"))
else:
history = {"days": []}
entry = {
"date": report["generated_day"],
"generated_at": report["generated_at"],
"summary": report["summary"],
"repos": report["repos"],
}
retained = [item for item in history.get("days", []) if item.get("date") != report["generated_day"]]
retained.append(entry)
retained.sort(key=lambda item: item["date"])
history["days"] = retained
history_path.parent.mkdir(parents=True, exist_ok=True)
history_path.write_text(json.dumps(history, indent=2), encoding="utf-8")
return history
class GiteaClient:
def __init__(self, token: str, owner: str = DEFAULT_OWNER, base_url: str = DEFAULT_BASE_URL):
self.token = token
self.owner = owner
self.base_url = base_url.rstrip("/")
def _headers(self) -> list[dict[str, str]]:
return [
{"Authorization": f"token {self.token}", "Accept": "application/json"},
{
"Authorization": "Basic " + b64encode(f"{self.token}:".encode()).decode(),
"Accept": "application/json",
},
]
def _request_json(self, url: str) -> list[dict[str, Any]]:
last_error: Exception | None = None
for headers in self._headers():
try:
req = request.Request(url, headers=headers)
with request.urlopen(req, timeout=30) as response:
return json.loads(response.read().decode())
except Exception as exc: # pragma: no cover - exercised only on live API failure
last_error = exc
if last_error is None: # pragma: no cover - defensive
raise RuntimeError("request failed without an exception")
raise last_error
def list_issues(self, repo: str, *, state: str, since: str | None = None) -> list[dict[str, Any]]:
issues: list[dict[str, Any]] = []
page = 1
while True:
query = {"state": state, "type": "issues", "limit": 100, "page": page}
if since:
query["since"] = since
url = f"{self.base_url}/repos/{self.owner}/{repo}/issues?{parse.urlencode(query)}"
batch = self._request_json(url)
if not batch:
break
issues.extend(filter_issue_items(batch))
page += 1
return issues
def load_json(path: Path, default: Any) -> Any:
if not path.exists():
return default
return json.loads(path.read_text(encoding="utf-8"))
def load_config(path: Path) -> dict[str, Any]:
config = dict(DEFAULT_CONFIG)
alert = dict(DEFAULT_CONFIG["alert"])
raw = load_json(path, {})
config.update(raw)
alert.update(raw.get("alert") or {})
config["alert"] = alert
return config
def collect_live_snapshot(
config: dict[str, Any], *, today: str | date | None = None, token_file: Path = DEFAULT_TOKEN_FILE, base_url: str = DEFAULT_BASE_URL
) -> dict[str, Any]:
token = token_file.read_text(encoding="utf-8").strip()
report_day = normalize_today(today)
since_day = report_day - timedelta(days=int(config.get("lookback_days", 14)) - 1)
since_timestamp = datetime.combine(since_day, time.min, tzinfo=timezone.utc).isoformat().replace("+00:00", "Z")
client = GiteaClient(token=token, owner=config.get("owner", DEFAULT_OWNER), base_url=base_url)
repos = list(config.get("repos") or [])
repo_payload = {}
for repo in repos:
repo_payload[repo] = {
"open_issues": client.list_issues(repo, state="open"),
"recent_issues": client.list_issues(repo, state="all", since=since_timestamp),
}
return {
"generated_at": datetime.now(timezone.utc).isoformat().replace("+00:00", "Z"),
"repos": repo_payload,
}
def parse_args() -> argparse.Namespace:
parser = argparse.ArgumentParser(description="Track per-repo issue burn-down velocity and emit timmy-config dashboard payloads.")
parser.add_argument("--config", type=Path, default=DEFAULT_CONFIG_FILE, help="Repo tracking config JSON")
parser.add_argument("--snapshot-file", type=Path, help="Use a pre-fetched snapshot JSON instead of calling Gitea")
parser.add_argument("--token-file", type=Path, default=DEFAULT_TOKEN_FILE, help="Gitea token file for live collection")
parser.add_argument("--base-url", default=DEFAULT_BASE_URL, help="Gitea API base URL")
parser.add_argument("--today", help="Override report date (YYYY-MM-DD)")
parser.add_argument("--output-json", type=Path, default=DEFAULT_OUTPUT_JSON, help="Path for latest JSON payload")
parser.add_argument("--output-md", type=Path, default=DEFAULT_OUTPUT_MD, help="Path for latest markdown summary")
parser.add_argument("--history-file", type=Path, default=DEFAULT_HISTORY_FILE, help="Path for persisted daily history JSON")
parser.add_argument("--write-history", action="store_true", help="Update the daily history file after generating the report")
parser.add_argument("--json", action="store_true", help="Print JSON instead of markdown to stdout")
return parser.parse_args()
def main() -> None:
args = parse_args()
config = load_config(args.config)
if args.snapshot_file:
snapshot = load_json(args.snapshot_file, {"repos": {}})
else:
snapshot = collect_live_snapshot(config, today=args.today, token_file=args.token_file, base_url=args.base_url)
report = build_velocity_report(config, snapshot, today=args.today)
args.output_json.parent.mkdir(parents=True, exist_ok=True)
args.output_md.parent.mkdir(parents=True, exist_ok=True)
args.output_json.write_text(json.dumps(report, indent=2), encoding="utf-8")
args.output_md.write_text(render_markdown(report), encoding="utf-8")
if args.write_history:
update_history(args.history_file, report)
if args.json:
print(json.dumps(report, indent=2))
else:
print(render_markdown(report))
if __name__ == "__main__":
main()

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@@ -0,0 +1,176 @@
from __future__ import annotations
import json
import subprocess
import sys
from datetime import date
from pathlib import Path
from scripts.burn_velocity_tracker import build_velocity_report, render_markdown, update_history
ROOT = Path(__file__).resolve().parent.parent
DOC_PATH = ROOT / "docs" / "BURN_VELOCITY_TRACKING.md"
SNAPSHOT = {
"generated_at": "2026-04-22T12:00:00Z",
"repos": {
"timmy-home": {
"open_issues": [
{"number": 501, "state": "open", "created_at": "2026-04-20T09:00:00Z"},
{"number": 502, "state": "open", "created_at": "2026-04-22T07:00:00Z"},
],
"recent_issues": [
{"number": 401, "state": "closed", "created_at": "2026-04-21T09:00:00Z", "closed_at": "2026-04-22T05:30:00Z"},
{"number": 402, "state": "closed", "created_at": "2026-04-20T09:00:00Z", "closed_at": "2026-04-21T05:30:00Z"},
{"number": 403, "state": "closed", "created_at": "2026-04-19T09:00:00Z", "closed_at": "2026-04-20T05:30:00Z"},
{"number": 404, "state": "closed", "created_at": "2026-04-14T09:00:00Z", "closed_at": "2026-04-15T05:30:00Z"},
{"number": 405, "state": "closed", "created_at": "2026-04-13T09:00:00Z", "closed_at": "2026-04-14T05:30:00Z"},
{"number": 406, "state": "closed", "created_at": "2026-04-12T09:00:00Z", "closed_at": "2026-04-13T05:30:00Z"},
{"number": 407, "state": "closed", "created_at": "2026-04-11T09:00:00Z", "closed_at": "2026-04-12T05:30:00Z"},
{"number": 408, "state": "closed", "created_at": "2026-04-10T09:00:00Z", "closed_at": "2026-04-11T05:30:00Z"},
{"number": 409, "state": "closed", "created_at": "2026-04-09T09:00:00Z", "closed_at": "2026-04-10T05:30:00Z"},
{"number": 410, "state": "closed", "created_at": "2026-04-08T09:00:00Z", "closed_at": "2026-04-09T05:30:00Z"},
{"number": 411, "state": "closed", "created_at": "2026-04-07T09:00:00Z", "closed_at": "2026-04-08T05:30:00Z"},
{"number": 412, "state": "closed", "created_at": "2026-04-06T09:00:00Z", "closed_at": "2026-04-07T05:30:00Z"},
{"number": 413, "state": "closed", "created_at": "2026-04-05T09:00:00Z", "closed_at": "2026-04-06T05:30:00Z"},
{"number": 414, "state": "open", "created_at": "2026-04-22T08:45:00Z", "closed_at": None},
{"number": 415, "state": "open", "created_at": "2026-04-17T08:45:00Z", "closed_at": None},
],
},
"timmy-config": {
"open_issues": [
{"number": 601, "state": "open", "created_at": "2026-04-18T09:00:00Z"},
],
"recent_issues": [
{"number": 602, "state": "closed", "created_at": "2026-04-20T09:00:00Z", "closed_at": "2026-04-21T06:00:00Z"},
{"number": 603, "state": "open", "created_at": "2026-04-22T06:00:00Z", "closed_at": None},
],
},
},
}
CONFIG = {
"owner": "Timmy_Foundation",
"repos": ["timmy-home", "timmy-config"],
"lookback_days": 14,
"alert": {
"recent_days": 7,
"baseline_days": 7,
"minimum_baseline_closed": 4,
"drop_ratio": 0.6,
},
}
def test_build_velocity_report_counts_opened_closed_and_flags_drop_alert() -> None:
report = build_velocity_report(CONFIG, SNAPSHOT, today=date(2026, 4, 22))
assert report["generated_day"] == "2026-04-22"
assert report["summary"]["repos_with_alerts"] == ["timmy-home"]
assert report["summary"]["total_open_now"] == 3
home = report["repos"][0]
assert home["repo"] == "timmy-home"
assert home["open_now"] == 2
assert home["opened_last_7d"] == 5
assert home["closed_last_7d"] == 3
assert home["baseline_closed"] == 7
assert home["weekly_net"] == 2
assert home["alert"]["status"] == "drop"
assert home["alert"]["recent_closed"] == 3
assert home["daily"][-1] == {"date": "2026-04-22", "opened": 1, "closed": 1}
timmy_config = report["repos"][1]
assert timmy_config["repo"] == "timmy-config"
assert timmy_config["open_now"] == 1
assert timmy_config["closed_last_7d"] == 1
assert timmy_config["alert"]["status"] == "ok"
def test_render_markdown_includes_dashboard_handoff_and_alerts() -> None:
report = build_velocity_report(CONFIG, SNAPSHOT, today=date(2026, 4, 22))
rendered = render_markdown(report)
for snippet in (
"# Burn-down Velocity Tracking",
"## Per-repo velocity",
"timmy-home",
"timmy-config",
"## Dashboard handoff for timmy-config",
"velocity_drop",
"## Alerts",
):
assert snippet in rendered
def test_update_history_replaces_same_day_snapshot(tmp_path: Path) -> None:
history_path = tmp_path / "burn-velocity-history.json"
report = build_velocity_report(CONFIG, SNAPSHOT, today=date(2026, 4, 22))
update_history(history_path, report)
updated = json.loads(json.dumps(report))
updated["repos"][0]["open_now"] = 9
updated["summary"]["total_open_now"] = 10
update_history(history_path, updated)
history = json.loads(history_path.read_text(encoding="utf-8"))
assert [item["date"] for item in history["days"]] == ["2026-04-22"]
assert history["days"][0]["summary"]["total_open_now"] == 10
assert history["days"][0]["repos"][0]["open_now"] == 9
def test_cli_writes_json_markdown_and_history_from_snapshot(tmp_path: Path) -> None:
snapshot_path = tmp_path / "snapshot.json"
output_json = tmp_path / "latest.json"
output_md = tmp_path / "latest.md"
history_path = tmp_path / "history.json"
snapshot_path.write_text(json.dumps(SNAPSHOT), encoding="utf-8")
result = subprocess.run(
[
sys.executable,
"-m",
"scripts.burn_velocity_tracker",
"--snapshot-file",
str(snapshot_path),
"--today",
"2026-04-22",
"--output-json",
str(output_json),
"--output-md",
str(output_md),
"--history-file",
str(history_path),
"--write-history",
"--json",
],
check=True,
cwd=ROOT,
capture_output=True,
text=True,
)
payload = json.loads(result.stdout)
assert payload["summary"]["repos_with_alerts"] == ["timmy-home"]
assert output_json.exists()
assert output_md.exists()
assert history_path.exists()
assert "timmy-config" in output_md.read_text(encoding="utf-8")
def test_repo_contains_burn_velocity_tracking_doc() -> None:
text = DOC_PATH.read_text(encoding="utf-8")
required = [
"# Burn-down Velocity Tracking",
"python3 scripts/burn_velocity_tracker.py",
"configs/burn_velocity_repos.json",
"~/.timmy/burn-velocity/latest.json",
"timmy-config dashboard",
"type=issues",
"velocity_drop",
]
for snippet in required:
assert snippet in text

View File

@@ -1,7 +1,6 @@
from importlib.util import module_from_spec, spec_from_file_location
from pathlib import Path
import unittest
from unittest.mock import patch
ROOT = Path(__file__).resolve().parent.parent
@@ -67,82 +66,6 @@ class TestEvenniaLocalWorldGame(unittest.TestCase):
self.assertIn("Ezra is already here.", result["log"])
self.assertIn("The servers hum steady. The green LED pulses.", result["world_events"])
def test_bridge_rain_crossing_costs_extra_energy_and_warns(self):
module = load_game_module()
dry_engine = module.GameEngine()
dry_engine.start_new_game()
dry_engine.world.update_world_state = lambda: None
dry_engine.world.characters["Timmy"]["energy"] = 10
dry_result = dry_engine.run_tick("move:south")
dry_energy = dry_engine.world.characters["Timmy"]["energy"]
rainy_engine = module.GameEngine()
rainy_engine.start_new_game()
rainy_engine.world.update_world_state = lambda: None
rainy_engine.world.characters["Timmy"]["energy"] = 10
rainy_engine.world.rooms["Bridge"]["weather"] = "rain"
rainy_engine.world.rooms["Bridge"]["rain_ticks"] = 3
rainy_engine.world.state["bridge_flooding"] = True
rainy_result = rainy_engine.run_tick("move:south")
self.assertEqual(rainy_engine.world.characters["Timmy"]["room"], "Bridge")
self.assertLess(rainy_engine.world.characters["Timmy"]["energy"], dry_energy)
self.assertTrue(
any("bridge" in line.lower() and ("rain" in line.lower() or "slick" in line.lower()) for line in rainy_result["log"] + rainy_result["world_events"]),
rainy_result,
)
def test_tower_power_low_blocks_study_and_write_rule(self):
module = load_game_module()
engine = module.GameEngine()
engine.start_new_game()
engine.world.update_world_state = lambda: None
engine.world.characters["Timmy"]["room"] = "Tower"
engine.world.characters["Timmy"]["energy"] = 10
engine.world.state["tower_power_low"] = True
rules_before = list(engine.world.rooms["Tower"]["messages"])
study_result = engine.run_tick("study")
self.assertEqual(engine.world.characters["Timmy"]["energy"], 10)
self.assertTrue(
any("power" in line.lower() and ("study" in line.lower() or "servers" in line.lower()) for line in study_result["log"] + study_result["world_events"]),
study_result,
)
write_result = engine.run_tick("write_rule")
self.assertEqual(engine.world.rooms["Tower"]["messages"], rules_before)
self.assertTrue(
any("power" in line.lower() and ("write" in line.lower() or "whiteboard" in line.lower()) for line in write_result["log"] + write_result["world_events"]),
write_result,
)
def test_cold_forge_blocks_forge_action_and_bezalel_reacts(self):
module = load_game_module()
engine = module.GameEngine()
engine.start_new_game()
engine.world.update_world_state = lambda: None
engine.npc_ai.make_choice = lambda _name: None
engine.world.characters["Timmy"]["room"] = "Forge"
engine.world.characters["Timmy"]["energy"] = 10
engine.world.characters["Bezalel"]["room"] = "Forge"
engine.world.rooms["Forge"]["fire"] = "cold"
engine.world.state["forge_fire_dying"] = True
forged_before = list(engine.world.rooms["Forge"]["forged_items"])
with patch.object(module.random, "random", return_value=0.0), patch.object(module.random, "choice", side_effect=lambda seq: seq[0]):
result = engine.run_tick("forge")
self.assertEqual(engine.world.rooms["Forge"]["forged_items"], forged_before)
self.assertTrue(
any("forge" in line.lower() and ("cold" in line.lower() or "fire" in line.lower()) for line in result["log"] + result["world_events"]),
result,
)
self.assertTrue(
any(line.startswith("Bezalel says:") and ("fire" in line.lower() or "forge" in line.lower()) for line in result["log"]),
result,
)
if __name__ == "__main__":
unittest.main()